Search Results

Search found 10225 results on 409 pages for 'intel syntax'.

Page 345/409 | < Previous Page | 341 342 343 344 345 346 347 348 349 350 351 352  | Next Page >

  • How the "migrations" approach makes database continuous integration possible

    - by David Atkinson
    Testing a database upgrade script as part of a continuous integration process will only work if there is an easy way to automate the generation of the upgrade scripts. There are two common approaches to managing upgrade scripts. The first is to maintain a set of scripts as-you-go-along. Many SQL developers I've encountered will store these in a folder prefixed numerically to ensure they are ordered as they are intended to be run. Occasionally there is an accompanying document or a batch file that ensures that the scripts are run in the defined order. Writing these scripts during the course of development requires discipline. It's all too easy to load up the table designer and to make a change directly to the development database, rather than to save off the ALTER statement that is required when the same change is made to production. This discipline can add considerable overhead to the development process. However, come the end of the project, everything is ready for final testing and deployment. The second development paradigm is to not do the above. Changes are made to the development database without considering the incremental update scripts required to effect the changes. At the end of the project, the SQL developer or DBA, is tasked to work out what changes have been made, and to hand-craft the upgrade scripts retrospectively. The end of the project is the wrong time to be doing this, as the pressure is mounting to ship the product. And where data deployment is involved, it is prudent not to feel rushed. Schema comparison tools such as SQL Compare have made this latter technique more bearable. These tools work by analyzing the before and after states of a database schema, and calculating the SQL required to transition the database. Problem solved? Not entirely. Schema comparison tools are huge time savers, but they have their limitations. There are certain changes that can be made to a database that can't be determined purely from observing the static schema states. If a column is split, how do we determine the algorithm required to copy the data into the new columns? If a NOT NULL column is added without a default, how do we populate the new field for existing records in the target? If we rename a table, how do we know we've done a rename, as we could equally have dropped a table and created a new one? All the above are examples of situations where developer intent is required to supplement the script generation engine. SQL Source Control 3 and SQL Compare 10 introduced a new feature, migration scripts, allowing developers to add custom scripts to replace the default script generation behavior. These scripts are committed to source control alongside the schema changes, and are associated with one or more changesets. Before this capability was introduced, any schema change that required additional developer intent would break any attempt at auto-generation of the upgrade script, rendering deployment testing as part of continuous integration useless. SQL Compare will now generate upgrade scripts not only using its diffing engine, but also using the knowledge supplied by developers in the guise of migration scripts. In future posts I will describe the necessary command line syntax to leverage this feature as part of an automated build process such as continuous integration.

    Read the article

  • Networking- Wireless and Wired not working

    - by JJ White
    So everything in Ubuntu has been working great until networking stopped working. I've spent the better part of two days scouring for a fix with no luck. Here is my info...your help would so be appreciated. grep -i eth /var/log/syslog | tail Sep 25 16:31:59 jj-laptop NetworkManager[970]: <info> (eth0): cleaning up... Sep 25 16:31:59 jj-laptop NetworkManager[970]: <info> (eth0): taking down device. Sep 25 16:31:59 jj-laptop kernel: [23403.998837] sky2 0000:02:00.0: eth0: disabling interface Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): now managed Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): device state change: unmanaged -> unavailable (reason 'managed') [10 20 2] Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): bringing up device. Sep 25 16:35:54 jj-laptop kernel: [23413.629424] sky2 0000:02:00.0: eth0: enabling interface Sep 25 16:35:54 jj-laptop kernel: [23413.635703] ADDRCONF(NETDEV_UP): eth0: link is not ready Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): preparing device. Sep 25 16:35:54 jj-laptop NetworkManager[970]: <info> (eth0): deactivating device (reason 'managed') [2] and then ifconfig -a eth0 Link encap:Ethernet HWaddr 00:17:42:14:e9:e1 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:4605 errors:0 dropped:0 overruns:0 frame:0 TX packets:287 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:315161 (315.1 KB) TX bytes:63680 (63.6 KB) Interrupt:16 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:13018 errors:0 dropped:0 overruns:0 frame:0 TX packets:13018 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:880484 (880.4 KB) TX bytes:880484 (880.4 KB) wlan0 Link encap:Ethernet HWaddr 00:13:02:d0:ee:13 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) also iwconfig lo no wireless extensions. wlan0 IEEE 802.11abg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Power Management:on eth0 no wireless extensions. and of course sudo lshw -C network *-network description: Ethernet interface product: 88E8055 PCI-E Gigabit Ethernet Controller vendor: Marvell Technology Group Ltd. physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 12 serial: 00:17:42:14:e9:e1 size: 1Gbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=sky2 driverversion=1.30 duplex=full firmware=N/A latency=0 link=no multicast=yes port=twisted pair speed=1Gbit/s resources: irq:44 memory:f0000000-f0003fff ioport:2000(size=256) memory:c0a00000-c0a1ffff *-network DISABLED description: Wireless interface product: PRO/Wireless 3945ABG [Golan] Network Connection vendor: Intel Corporation physical id: 0 bus info: pci@0000:05:00.0 logical name: wlan0 version: 02 serial: 00:13:02:d0:ee:13 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwl3945 driverversion=3.2.0-31-generic firmware=15.32.2.9 latency=0 link=no multicast=yes wireless=IEEE 802.11abg resources: irq:45 memory:c0100000-c0100fff last but not least lsmod Module Size Used by nls_iso8859_1 12617 0 nls_cp437 12751 0 vfat 17308 0 fat 55605 1 vfat usb_storage 39646 0 uas 17828 0 dm_crypt 22528 0 rfcomm 38139 0 parport_pc 32114 0 bnep 17830 2 ppdev 12849 0 bluetooth 158438 10 rfcomm,bnep binfmt_misc 17292 1 snd_hda_codec_idt 60251 1 pcmcia 39791 0 joydev 17393 0 snd_hda_intel 32765 3 snd_hda_codec 109562 2 snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec snd_pcm 80845 2 snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 yenta_socket 27428 0 snd_rawmidi 25424 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event pcmcia_rsrc 18367 1 yenta_socket wacom_w8001 12906 0 irda 185517 0 arc4 12473 2 iwl3945 73111 0 iwl_legacy 71134 1 iwl3945 mac80211 436455 2 iwl3945,iwl_legacy cfg80211 178679 3 iwl3945,iwl_legacy,mac80211 snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq dm_multipath 22710 0 pcmcia_core 21511 3 pcmcia,yenta_socket,pcmcia_rsrc psmouse 96619 0 apanel 12718 0 serport 12808 1 serio_raw 13027 0 crc_ccitt 12595 1 irda mac_hid 13077 0 snd 62064 15 snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_t imer,snd_seq_device input_polldev 13648 1 apanel soundcore 14635 1 snd snd_page_alloc 14115 2 snd_hda_intel,snd_pcm lp 17455 0 fujitsu_laptop 18504 0 parport 40930 3 parport_pc,ppdev,lp dm_raid45 76451 0 xor 25987 1 dm_raid45 dm_mirror 21822 0 dm_region_hash 16065 1 dm_mirror dm_log 18193 3 dm_raid45,dm_mirror,dm_region_hash sdhci_pci 18324 0 sdhci 28241 1 sdhci_pci sky2 49545 0 i915 414939 3 drm_kms_helper 45466 1 i915 drm 197692 4 i915,drm_kms_helper i2c_algo_bit 13199 1 i915 video 19068 1 i915

    Read the article

  • Integrating JavaFX Scene Builder in the IDEs

    - by Jerome Cambon
    I experienced recently using Scene Builder from Netbeans, Eclipse and IntelliJ IDEA. As you may know, Scene Builder is a standalone tool, that can be used independently of any IDE. But it can be very convenient to use it with your favorite IDE, for instance start it by double-clicking on an FXML file, or run samples delivered with Scene Builder.  I'm sharing here with you few tweaks that I had to do for a better integration. Scene Builder 1.1 Developer Preview should be installed before doing the tweaks. The steps below have been done on Windows 7. It should be very similar on both Mac OS and Linux. Please tell me if you find any issue on one of these 2 platforms. Netbeans 7.3 Netbeans 7.3 can be downloaded from here. Creating a New FXML project Part of the JavaFx projects, Netbeans allows to create a 'JavaFX FXML Application', that creates a JavaFx project based on FXML description. The FXML file will be editable with Scene Builder. Starting Scene Builder from Netbeans If SceneBuilder 1.1 is installed, Netbeans will discover it automatically.In case of issue, one can open the Options panel, Java section, JavaFx tab. Scene Builder home should appear here. You can then either Open the FXML file with Scene Builder, or edit it with the Netbeans FXML editor : When 'Open' is selected, Scene Builder appears on top of the Netbeans window : When 'Edit' is selected, the FXML is opened in the Netbeans FXML editor, which support syntax highlighting and completion : Using Scene Builder Samples Scene Builder provides Netbeans projects, that can be opened/run directly : Eclipse 4.2.1 + e(fx)clipse 0.1.1 JavaFX integration in Eclipse has been done with the e(fx)clipse plugin. A distribution bundle containing Eclipse and e(fx)clipse is provided here. Creating New FXML project All the JavaFX-related projects can be found in 'Other' section : First create a new JavaFX project: Enter the project name (Test here). JavaFX delivery will be found in the JRE. Then, create a 'New FXML Document': Enter the FXML file name (Sample here). You may also want to choose the FXML document root element (AnchorPane by default). Dynamic root is for advanced users which want to manage custom types. Starting Scene Builder from Eclipse Once created, you can then either Open the FXML file with Scene Builder, or Open it in the Eclipse FXML editor : Using Scene Builder Samples from Eclipse To use Scene Builder samples, first create a new JavaFX Project (from 'Other' section): Then, on the next panel, 'Link additionnal source': … and select the source directory of a Scene Builder example : HelloWorld here (the parent directory of the java package should be selected).Then, choose a 'Folder name' for your sample: You can now run the Scene Builder example by right-clicking the Main.java source file: IntelliJ IDEA 11.1.3 IntelliJ IDEA Community Edition can be downloaded from here. IntelliJ IDEA has no specific JavaFX integration. Creating New IntelliJ project from existing source Since IntelliJ has no JavaFX project knowledge, we are using the Scene Builder samples as a starting point. We are going to create a new Java project from the HelloWorld sample: Then, click twice on 'Next' (nothing to change), then 'Finish'. The 'HelloWorld' project is created. Starting Scene Builder from IntelliJ We need to tell the IDE that FXML files are opened with an external application. Then, the OS file association will be used. To do this, open the File->Settings panel. Then, select 'File Types' and 'Files opened in associated applications'. And add a new wildcard : '*.fxml' : Now, from the HelloWorld project, you can double-click on HelloWorld.fxml : Scene Builder window appears on top of the IntelliJ window : Using Scene Builder Samples from IntelliJ We need to tell IntelliJ that the fxml files must be copied in the build directory.To do that, from the HelloWorld directory, open the 'idea' section, and edit the 'compiler.xml' file. We need to add an '*.fxml' entry: Then, you can run the sample from HelloWorld project, by right-clicking the Main class:

    Read the article

  • Installing CUDA on Ubuntu 12.04 with nvidia driver 295.59

    - by johnmcd
    I have been trying to get cuda to run on a nvidia gt 650m based laptop. I am running Ubuntu 12.04 with the nvidia 295.59 driver. Also, my laptop uses Optimus so I have install the driver via bumblebee. Bumblebee is not working correctly yet -- however I believe it is possible to install CUDA independently. To install CUDA I have followed the instructions detailed here: How can I get nVidia CUDA or OpenCL working on a laptop with nVidia discrete card/Intel Integrated Graphics? However I am still running into problem building the sdk. I made the changes specified at the above link in common.mk, but I got the following (snippet) from the build process: make[2]: Entering directory `/home/john/NVIDIA_GPU_Computing_SDK/C/src/fluidsGL' /usr/bin/ld: warning: libnvidia-tls.so.302.17, needed by /usr/lib/nvidia-current/libGL.so, not found (try using -rpath or -rpath-link) /usr/bin/ld: warning: libnvidia-glcore.so.302.17, needed by /usr/lib/nvidia-current/libGL.so, not found (try using -rpath or -rpath-link) /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv018tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv012glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv017glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv012tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv015tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv019tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv000glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv017tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv013tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv013glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv018glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv022tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv007tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv009tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv020tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv014glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv015glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv016tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv001glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv006tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv021tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv011tls' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv020glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv019glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv002glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv021glcore' /usr/lib/nvidia-current/libGL.so: undefined reference to `_nv014tls' collect2: ld returned 1 exit status make[2]: *** [../../bin/linux/release/fluidsGL] Error 1 make[2]: Leaving directory `/home/john/NVIDIA_GPU_Computing_SDK/C/src/fluidsGL' make[1]: *** [src/fluidsGL/Makefile.ph_build] Error 2 make[1]: Leaving directory `/home/john/NVIDIA_GPU_Computing_SDK/C' make: *** [all] Error 2 The libraries that ld warns about are on my system and are installed on the system: $ locate libnvidia-tls.so.302.17 libnvidia-glcore.so.302.17 /usr/lib/nvidia-current/libnvidia-glcore.so.302.17 /usr/lib/nvidia-current/libnvidia-tls.so.302.17 /usr/lib/nvidia-current/tls/libnvidia-tls.so.302.17 /usr/lib32/nvidia-current/libnvidia-glcore.so.302.17 /usr/lib32/nvidia-current/libnvidia-tls.so.302.17 /usr/lib32/nvidia-current/tls/libnvidia-tls.so.302.17 however /usr/lib/nvidia-current and /usr/lib32/nvidia-current are not being picked up by ldconfig. I have tried adding them by adding a file to /etc/ld.so.conf.d/ which gets past this error, however now I am getting the following error: make[2]: Entering directory `/home/john/NVIDIA_GPU_Computing_SDK/C/src/deviceQueryDrv' cc1plus: warning: command line option ‘-Wimplicit’ is valid for C/ObjC but not for C++ [enabled by default] obj/x86_64/release/deviceQueryDrv.cpp.o: In function `main': deviceQueryDrv.cpp:(.text.startup+0x5f): undefined reference to `cuInit' deviceQueryDrv.cpp:(.text.startup+0x99): undefined reference to `cuDeviceGetCount' deviceQueryDrv.cpp:(.text.startup+0x10b): undefined reference to `cuDeviceComputeCapability' deviceQueryDrv.cpp:(.text.startup+0x127): undefined reference to `cuDeviceGetName' deviceQueryDrv.cpp:(.text.startup+0x16a): undefined reference to `cuDriverGetVersion' deviceQueryDrv.cpp:(.text.startup+0x1f0): undefined reference to `cuDeviceTotalMem_v2' deviceQueryDrv.cpp:(.text.startup+0x262): undefined reference to `cuDeviceGetAttribute' deviceQueryDrv.cpp:(.text.startup+0x457): undefined reference to `cuDeviceGetAttribute' deviceQueryDrv.cpp:(.text.startup+0x4bc): undefined reference to `cuDeviceGetAttribute' deviceQueryDrv.cpp:(.text.startup+0x502): undefined reference to `cuDeviceGetAttribute' deviceQueryDrv.cpp:(.text.startup+0x533): undefined reference to `cuDeviceGetAttribute' obj/x86_64/release/deviceQueryDrv.cpp.o:deviceQueryDrv.cpp:(.text.startup+0x55e): more undefined references to `cuDeviceGetAttribute' follow collect2: ld returned 1 exit status make[2]: *** [../../bin/linux/release/deviceQueryDrv] Error 1 make[2]: Leaving directory `/home/john/NVIDIA_GPU_Computing_SDK/C/src/deviceQueryDrv' make[1]: *** [src/deviceQueryDrv/Makefile.ph_build] Error 2 make[1]: Leaving directory `/home/john/NVIDIA_GPU_Computing_SDK/C' make: *** [all] Error 2 I would appreciate any help that anyone can provide me with. If I can provide any further information please let me know. Thanks.

    Read the article

  • Welcome 2011

    - by WeigeltRo
    Things that happened in 2010 MIX10 was absolutely fantastic. Read my report of MIX10 to see why.   The dotnet Cologne 2010, the community conference organized by the .NET user group Köln and my own group Bonn-to-Code.Net became an even bigger success than I dared to dream of.   There was a huge discrepancy between the efforts by Microsoft to support .NET user groups to organize public live streaming events of the PDC keynote (the dotnet Cologne team joined forces with netug  Niederrhein to organize the PDCologne) and the actual content of the keynote. The reaction of the audience at our event was “meh” and even worse I seriously doubt we’ll ever get that number of people to such an event (which on top of that suffered from technical difficulties beyond our control).   What definitely would have deserved the public live streaming event treatment was the Silverlight Firestarter (aka “Silverlight Damage Control”) event. And maybe we would have thought about organizing something if it weren’t for the “burned earth” left by the PDC keynote. Anyway, the stuff shown at the firestarter keynote was the topic of conversations among colleagues days later (“did you see that? oh yeah, that was seriously cool”). Things that I have learned/observed/noticed in 2010 In the long run, there’s a huge difference between “It works pretty well” and “it just works and I never have to think about it”. I had to get rid of my USB graphics adapter powering the third monitor (read about it in this blog post). Various small issues (desktop icons sometimes moving their positions after a reboot for no apparent reasons, at least one game I couldn’t get run at all, all three monitors sometimes simply refusing to wake up after standby) finally made me buy a PCIe 1x graphics adapter. If you’re interested: The combination of a NVIDIA GTX 460 and a GT 220 is running in “don’t make me think” mode for a couple of months now.   PowerPoint 2010 is a seriously cool piece of software. Not only the new hardware-accelerated effects, but also features like built-in background removal and picture processing (which in many cases are simply “good enough” and save a lot of time) or the smart guides.   Outlook 2010 crashes on me a lot. I haven’t been successful in reproducing these crashes, they just happen when every couple of days on different occasions (only thing in common: I clicked something in the main window – yeah, very helpful observation)   Visual Studio 2010 reminds me of Visual Studio 2005 before SP1, which is actually not a good thing to say about a piece of software. I think it’s telling that Microsoft’s message regarding the beta of SP1 has been different from earlier service pack betas (promising an upgrade path for a beta to the RTM sounds to me like “please, please use it NOW!”).   I have a love/hate relationship with ReSharper. I don’t want to develop without it, but at the same time I can’t fail to notice that ReSharper is taking a heavy toll in terms of performance and sometimes stability. Things I’m looking forward to in 2011 Obviously, the dotnet Cologne 2011. We already have been able to score some big name sponsors (Microsoft, Intel), but we’re still looking for more sponsors. And be assured that we’ll make sure that our partners get the most out of their contribution, regardless of how big or small.   MIX11, period.    Silverlight 5 is going to be great. The only thing I’m a bit nervous about is that I still haven’t read anything official on whether C# next version’s async/await will be in it. Leaving that out would be really stupid considering the end-of-2011 release of SL5 (moving the next release way into the future).

    Read the article

  • Merge sort versus quick sort performance

    - by Giorgio
    I have implemented merge sort and quick sort using C (GCC 4.4.3 on Ubuntu 10.04 running on a 4 GB RAM laptop with an Intel DUO CPU at 2GHz) and I wanted to compare the performance of the two algorithms. The prototypes of the sorting functions are: void merge_sort(const char **lines, int start, int end); void quick_sort(const char **lines, int start, int end); i.e. both take an array of pointers to strings and sort the elements with index i : start <= i <= end. I have produced some files containing random strings with length on average 4.5 characters. The test files range from 100 lines to 10000000 lines. I was a bit surprised by the results because, even though I know that merge sort has complexity O(n log(n)) while quick sort is O(n^2), I have often read that on average quick sort should be as fast as merge sort. However, my results are the following. Up to 10000 strings, both algorithms perform equally well. For 10000 strings, both require about 0.007 seconds. For 100000 strings, merge sort is slightly faster with 0.095 s against 0.121 s. For 1000000 strings merge sort takes 1.287 s against 5.233 s of quick sort. For 5000000 strings merge sort takes 7.582 s against 118.240 s of quick sort. For 10000000 strings merge sort takes 16.305 s against 1202.918 s of quick sort. So my question is: are my results as expected, meaning that quick sort is comparable in speed to merge sort for small inputs but, as the size of the input data grows, the fact that its complexity is quadratic will become evident? Here is a sketch of what I did. In the merge sort implementation, the partitioning consists in calling merge sort recursively, i.e. merge_sort(lines, start, (start + end) / 2); merge_sort(lines, 1 + (start + end) / 2, end); Merging of the two sorted sub-array is performed by reading the data from the array lines and writing it to a global temporary array of pointers (this global array is allocate only once). After each merge the pointers are copied back to the original array. So the strings are stored once but I need twice as much memory for the pointers. For quick sort, the partition function chooses the last element of the array to sort as the pivot and scans the previous elements in one loop. After it has produced a partition of the type start ... {elements <= pivot} ... pivotIndex ... {elements > pivot} ... end it calls itself recursively: quick_sort(lines, start, pivotIndex - 1); quick_sort(lines, pivotIndex + 1, end); Note that this quick sort implementation sorts the array in-place and does not require additional memory, therefore it is more memory efficient than the merge sort implementation. So my question is: is there a better way to implement quick sort that is worthwhile trying out? If I improve the quick sort implementation and perform more tests on different data sets (computing the average of the running times on different data sets) can I expect a better performance of quick sort wrt merge sort? EDIT Thank you for your answers. My implementation is in-place and is based on the pseudo-code I have found on wikipedia in Section In-place version: function partition(array, 'left', 'right', 'pivotIndex') where I choose the last element in the range to be sorted as a pivot, i.e. pivotIndex := right. I have checked the code over and over again and it seems correct to me. In order to rule out the case that I am using the wrong implementation I have uploaded the source code on github (in case you would like to take a look at it). Your answers seem to suggest that I am using the wrong test data. I will look into it and try out different test data sets. I will report as soon as I have some results.

    Read the article

  • Skewed: a rotating camera in a simple CPU-based voxel raycaster/raytracer

    - by voxelizr
    TL;DR -- in my first simple software voxel raycaster, I cannot get camera rotations to work, seemingly correct matrices notwithstanding. The result is skewed: like a flat rendering, correctly rotated, however distorted and without depth. (While axis-aligned ie. unrotated, depth and parallax are as expected.) I'm trying to write a simple voxel raycaster as a learning exercise. This is purely CPU based for now until I figure out how things work exactly -- fow now, OpenGL is just (ab)used to blit the generated bitmap to the screen as often as possible. Now I have gotten to the point where a perspective-projection camera can move through the world and I can render (mostly, minus some artifacts that need investigation) perspective-correct 3-dimensional views of the "world", which is basically empty but contains a voxel cube of the Stanford Bunny. So I have a camera that I can move up and down, strafe left and right and "walk forward/backward" -- all axis-aligned so far, no camera rotations. Herein lies my problem. Screenshot #1: correct depth when the camera is still strictly axis-aligned, ie. un-rotated. Now I have for a few days been trying to get rotation to work. The basic logic and theory behind matrices and 3D rotations, in theory, is very clear to me. Yet I have only ever achieved a "2.5 rendering" when the camera rotates... fish-eyey, bit like in Google Streetview: even though I have a volumetric world representation, it seems --no matter what I try-- like I would first create a rendering from the "front view", then rotate that flat rendering according to camera rotation. Needless to say, I'm by now aware that rotating rays is not particularly necessary and error-prone. Still, in my most recent setup, with the most simplified raycast ray-position-and-direction algorithm possible, my rotation still produces the same fish-eyey flat-render-rotated style looks: Screenshot #2: camera "rotated to the right by 39 degrees" -- note how the blue-shaded left-hand side of the cube from screen #2 is not visible in this rotation, yet by now "it really should"! Now of course I'm aware of this: in a simple axis-aligned-no-rotation-setup like I had in the beginning, the ray simply traverses in small steps the positive z-direction, diverging to the left or right and top or bottom only depending on pixel position and projection matrix. As I "rotate the camera to the right or left" -- ie I rotate it around the Y-axis -- those very steps should be simply transformed by the proper rotation matrix, right? So for forward-traversal the Z-step gets a bit smaller the more the cam rotates, offset by an "increase" in the X-step. Yet for the pixel-position-based horizontal+vertical-divergence, increasing fractions of the x-step need to be "added" to the z-step. Somehow, none of my many matrices that I experimented with, nor my experiments with matrix-less hardcoded verbose sin/cos calculations really get this part right. Here's my basic per-ray pre-traversal algorithm -- syntax in Go, but take it as pseudocode: fx and fy: pixel positions x and y rayPos: vec3 for the ray starting position in world-space (calculated as below) rayDir: vec3 for the xyz-steps to be added to rayPos in each step during ray traversal rayStep: a temporary vec3 camPos: vec3 for the camera position in world space camRad: vec3 for camera rotation in radians pmat: typical perspective projection matrix The algorithm / pseudocode: // 1: rayPos is for now "this pixel, as a vector on the view plane in 3d, at The Origin" rayPos.X, rayPos.Y, rayPos.Z = ((fx / width) - 0.5), ((fy / height) - 0.5), 0 // 2: rotate around Y axis depending on cam rotation. No prob since view plane still at Origin 0,0,0 rayPos.MultMat(num.NewDmat4RotationY(camRad.Y)) // 3: a temp vec3. planeDist is -0.15 or some such -- fov-based dist of view plane from eye and also the non-normalized, "in axis-aligned world" traversal step size "forward into the screen" rayStep.X, rayStep.Y, rayStep.Z = 0, 0, planeDist // 4: rotate this too -- 0,zstep should become some meaningful xzstep,xzstep rayStep.MultMat(num.NewDmat4RotationY(CamRad.Y)) // set up direction vector from still-origin-based-ray-position-off-rotated-view-plane plus rotated-zstep-vector rayDir.X, rayDir.Y, rayDir.Z = -rayPos.X - me.rayStep.X, -rayPos.Y, rayPos.Z + rayStep.Z // perspective projection rayDir.Normalize() rayDir.MultMat(pmat) // before traversal, the ray starting position has to be transformed from origin-relative to campos-relative rayPos.Add(camPos) I'm skipping the traversal and sampling parts -- as per screens #1 through #3, those are "basically mostly correct" (though not pretty) -- when axis-aligned / unrotated.

    Read the article

  • MySQL is running VERY slow on CentOS 6x (not 5x)

    - by user1032531
    I have two servers: a VPS and a laptop. I recently re-built both of them, and MySQL is running about 20 times slower on the laptop. Both servers used to run CentOS 5.8 and I think MySQL 5.1, and the laptop used to do great so I do not think it is the hardware. For the VPS, my provider installed CentOS 6.4, and then I installed MySQL 5.1.69 using yum with the CentOS repo. For the laptop, I installed CentOS 6.4 basic server and then installed MySQL 5.1.69 using yum with the CentOS repo. my.cnf for both servers are identical, and I have shown below. For both servers, I've also included below the output from SHOW VARIABLES; as well as output from sysbench, file system information, and cpu information. I have tried adding skip-name-resolve, but it didn't help. The matrix below shows the SHOW VARIABLES output from both servers which is different. Again, MySQL was installed the same way, so I do not know why it is different, but it is and I think this might be why the laptop is executing MySQL so slowly. Why is the laptop running MySQL slowly, and how do I fix it? Differences between SHOW VARIABLES on both servers +---------------------------+-----------------------+-------------------------+ | Variable | Value-VPS | Value-Laptop | +---------------------------+-----------------------+-------------------------+ | hostname | vps.site1.com | laptop.site2.com | | max_binlog_cache_size | 4294963200 | 18446744073709500000 | | max_seeks_for_key | 4294967295 | 18446744073709500000 | | max_write_lock_count | 4294967295 | 18446744073709500000 | | myisam_max_sort_file_size | 2146435072 | 9223372036853720000 | | myisam_mmap_size | 4294967295 | 18446744073709500000 | | plugin_dir | /usr/lib/mysql/plugin | /usr/lib64/mysql/plugin | | pseudo_thread_id | 7568 | 2 | | system_time_zone | EST | PDT | | thread_stack | 196608 | 262144 | | timestamp | 1372252112 | 1372252046 | | version_compile_machine | i386 | x86_64 | +---------------------------+-----------------------+-------------------------+ my.cnf for both servers [root@server1 ~]# cat /etc/my.cnf [mysqld] datadir=/var/lib/mysql socket=/var/lib/mysql/mysql.sock user=mysql # Disabling symbolic-links is recommended to prevent assorted security risks symbolic-links=0 [mysqld_safe] log-error=/var/log/mysqld.log pid-file=/var/run/mysqld/mysqld.pid innodb_strict_mode=on sql_mode=TRADITIONAL # sql_mode=STRICT_TRANS_TABLES,NO_ZERO_DATE,NO_ZERO_IN_DATE character-set-server=utf8 collation-server=utf8_general_ci log=/var/log/mysqld_all.log [root@server1 ~]# VPS SHOW VARIABLES Info Same as Laptop shown below but changes per above matrix (removed to allow me to be under the 30000 characters as required by ServerFault) Laptop SHOW VARIABLES Info auto_increment_increment 1 auto_increment_offset 1 autocommit ON automatic_sp_privileges ON back_log 50 basedir /usr/ big_tables OFF binlog_cache_size 32768 binlog_direct_non_transactional_updates OFF binlog_format STATEMENT bulk_insert_buffer_size 8388608 character_set_client utf8 character_set_connection utf8 character_set_database latin1 character_set_filesystem binary character_set_results utf8 character_set_server latin1 character_set_system utf8 character_sets_dir /usr/share/mysql/charsets/ collation_connection utf8_general_ci collation_database latin1_swedish_ci collation_server latin1_swedish_ci completion_type 0 concurrent_insert 1 connect_timeout 10 datadir /var/lib/mysql/ date_format %Y-%m-%d datetime_format %Y-%m-%d %H:%i:%s default_week_format 0 delay_key_write ON delayed_insert_limit 100 delayed_insert_timeout 300 delayed_queue_size 1000 div_precision_increment 4 engine_condition_pushdown ON error_count 0 event_scheduler OFF expire_logs_days 0 flush OFF flush_time 0 foreign_key_checks ON ft_boolean_syntax + -><()~*:""&| ft_max_word_len 84 ft_min_word_len 4 ft_query_expansion_limit 20 ft_stopword_file (built-in) general_log OFF general_log_file /var/run/mysqld/mysqld.log group_concat_max_len 1024 have_community_features YES have_compress YES have_crypt YES have_csv YES have_dynamic_loading YES have_geometry YES have_innodb YES have_ndbcluster NO have_openssl DISABLED have_partitioning YES have_query_cache YES have_rtree_keys YES have_ssl DISABLED have_symlink DISABLED hostname server1.site2.com identity 0 ignore_builtin_innodb OFF init_connect init_file init_slave innodb_adaptive_hash_index ON innodb_additional_mem_pool_size 1048576 innodb_autoextend_increment 8 innodb_autoinc_lock_mode 1 innodb_buffer_pool_size 8388608 innodb_checksums ON innodb_commit_concurrency 0 innodb_concurrency_tickets 500 innodb_data_file_path ibdata1:10M:autoextend innodb_data_home_dir innodb_doublewrite ON innodb_fast_shutdown 1 innodb_file_io_threads 4 innodb_file_per_table OFF innodb_flush_log_at_trx_commit 1 innodb_flush_method innodb_force_recovery 0 innodb_lock_wait_timeout 50 innodb_locks_unsafe_for_binlog OFF innodb_log_buffer_size 1048576 innodb_log_file_size 5242880 innodb_log_files_in_group 2 innodb_log_group_home_dir ./ innodb_max_dirty_pages_pct 90 innodb_max_purge_lag 0 innodb_mirrored_log_groups 1 innodb_open_files 300 innodb_rollback_on_timeout OFF innodb_stats_method nulls_equal innodb_stats_on_metadata ON innodb_support_xa ON innodb_sync_spin_loops 20 innodb_table_locks ON innodb_thread_concurrency 8 innodb_thread_sleep_delay 10000 innodb_use_legacy_cardinality_algorithm ON insert_id 0 interactive_timeout 28800 join_buffer_size 131072 keep_files_on_create OFF key_buffer_size 8384512 key_cache_age_threshold 300 key_cache_block_size 1024 key_cache_division_limit 100 language /usr/share/mysql/english/ large_files_support ON large_page_size 0 large_pages OFF last_insert_id 0 lc_time_names en_US license GPL local_infile ON locked_in_memory OFF log OFF log_bin OFF log_bin_trust_function_creators OFF log_bin_trust_routine_creators OFF log_error /var/log/mysqld.log log_output FILE log_queries_not_using_indexes OFF log_slave_updates OFF log_slow_queries OFF log_warnings 1 long_query_time 10.000000 low_priority_updates OFF lower_case_file_system OFF lower_case_table_names 0 max_allowed_packet 1048576 max_binlog_cache_size 18446744073709547520 max_binlog_size 1073741824 max_connect_errors 10 max_connections 151 max_delayed_threads 20 max_error_count 64 max_heap_table_size 16777216 max_insert_delayed_threads 20 max_join_size 18446744073709551615 max_length_for_sort_data 1024 max_long_data_size 1048576 max_prepared_stmt_count 16382 max_relay_log_size 0 max_seeks_for_key 18446744073709551615 max_sort_length 1024 max_sp_recursion_depth 0 max_tmp_tables 32 max_user_connections 0 max_write_lock_count 18446744073709551615 min_examined_row_limit 0 multi_range_count 256 myisam_data_pointer_size 6 myisam_max_sort_file_size 9223372036853727232 myisam_mmap_size 18446744073709551615 myisam_recover_options OFF myisam_repair_threads 1 myisam_sort_buffer_size 8388608 myisam_stats_method nulls_unequal myisam_use_mmap OFF net_buffer_length 16384 net_read_timeout 30 net_retry_count 10 net_write_timeout 60 new OFF old OFF old_alter_table OFF old_passwords OFF open_files_limit 1024 optimizer_prune_level 1 optimizer_search_depth 62 optimizer_switch index_merge=on,index_merge_union=on,index_merge_sort_union=on,index_merge_intersection=on pid_file /var/run/mysqld/mysqld.pid plugin_dir /usr/lib64/mysql/plugin port 3306 preload_buffer_size 32768 profiling OFF profiling_history_size 15 protocol_version 10 pseudo_thread_id 3 query_alloc_block_size 8192 query_cache_limit 1048576 query_cache_min_res_unit 4096 query_cache_size 0 query_cache_type ON query_cache_wlock_invalidate OFF query_prealloc_size 8192 rand_seed1 rand_seed2 range_alloc_block_size 4096 read_buffer_size 131072 read_only OFF read_rnd_buffer_size 262144 relay_log relay_log_index relay_log_info_file relay-log.info relay_log_purge ON relay_log_space_limit 0 report_host report_password report_port 3306 report_user rpl_recovery_rank 0 secure_auth OFF secure_file_priv server_id 0 skip_external_locking ON skip_name_resolve OFF skip_networking OFF skip_show_database OFF slave_compressed_protocol OFF slave_exec_mode STRICT slave_load_tmpdir /tmp slave_max_allowed_packet 1073741824 slave_net_timeout 3600 slave_skip_errors OFF slave_transaction_retries 10 slow_launch_time 2 slow_query_log OFF slow_query_log_file /var/run/mysqld/mysqld-slow.log socket /var/lib/mysql/mysql.sock sort_buffer_size 2097144 sql_auto_is_null ON sql_big_selects ON sql_big_tables OFF sql_buffer_result OFF sql_log_bin ON sql_log_off OFF sql_log_update ON sql_low_priority_updates OFF sql_max_join_size 18446744073709551615 sql_mode sql_notes ON sql_quote_show_create ON sql_safe_updates OFF sql_select_limit 18446744073709551615 sql_slave_skip_counter sql_warnings OFF ssl_ca ssl_capath ssl_cert ssl_cipher ssl_key storage_engine MyISAM sync_binlog 0 sync_frm ON system_time_zone PDT table_definition_cache 256 table_lock_wait_timeout 50 table_open_cache 64 table_type MyISAM thread_cache_size 0 thread_handling one-thread-per-connection thread_stack 262144 time_format %H:%i:%s time_zone SYSTEM timed_mutexes OFF timestamp 1372254399 tmp_table_size 16777216 tmpdir /tmp transaction_alloc_block_size 8192 transaction_prealloc_size 4096 tx_isolation REPEATABLE-READ unique_checks ON updatable_views_with_limit YES version 5.1.69 version_comment Source distribution version_compile_machine x86_64 version_compile_os redhat-linux-gnu wait_timeout 28800 warning_count 0 VPS Sysbench Info Deleted to stay under 30000 characters. Laptop Sysbench Info [root@server1 ~]# cat sysbench.txt sysbench 0.4.12: multi-threaded system evaluation benchmark Running the test with following options: Number of threads: 8 Doing OLTP test. Running mixed OLTP test Doing read-only test Using Special distribution (12 iterations, 1 pct of values are returned in 75 pct cases) Using "BEGIN" for starting transactions Using auto_inc on the id column Threads started! Time limit exceeded, exiting... (last message repeated 7 times) Done. OLTP test statistics: queries performed: read: 634718 write: 0 other: 90674 total: 725392 transactions: 45337 (755.56 per sec.) deadlocks: 0 (0.00 per sec.) read/write requests: 634718 (10577.78 per sec.) other operations: 90674 (1511.11 per sec.) Test execution summary: total time: 60.0048s total number of events: 45337 total time taken by event execution: 479.4912 per-request statistics: min: 2.04ms avg: 10.58ms max: 85.56ms approx. 95 percentile: 19.70ms Threads fairness: events (avg/stddev): 5667.1250/42.18 execution time (avg/stddev): 59.9364/0.00 [root@server1 ~]# VPS File Info [root@vps ~]# df -T Filesystem Type 1K-blocks Used Available Use% Mounted on /dev/simfs simfs 20971520 16187440 4784080 78% / none tmpfs 6224432 4 6224428 1% /dev none tmpfs 6224432 0 6224432 0% /dev/shm [root@vps ~]# Laptop File Info [root@server1 ~]# df -T Filesystem Type 1K-blocks Used Available Use% Mounted on /dev/mapper/vg_server1-lv_root ext4 72383800 4243964 64462860 7% / tmpfs tmpfs 956352 0 956352 0% /dev/shm /dev/sdb1 ext4 495844 60948 409296 13% /boot [root@server1 ~]# VPS CPU Info Removed to stay under the 30000 character limit required by ServerFault Laptop CPU Info [root@server1 ~]# cat /proc/cpuinfo processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 Duo CPU T7100 @ 1.80GHz stepping : 13 cpu MHz : 800.000 cache size : 2048 KB physical id : 0 siblings : 2 core id : 0 cpu cores : 2 apicid : 0 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx lm constant_tsc arch_perfmon pebs bts rep_good aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm ida dts tpr_shadow vnmi flexpriority bogomips : 3591.39 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 Duo CPU T7100 @ 1.80GHz stepping : 13 cpu MHz : 800.000 cache size : 2048 KB physical id : 0 siblings : 2 core id : 1 cpu cores : 2 apicid : 1 initial apicid : 1 fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx lm constant_tsc arch_perfmon pebs bts rep_good aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm ida dts tpr_shadow vnmi flexpriority bogomips : 3591.39 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: [root@server1 ~]# EDIT New Info requested by shakalandy [root@localhost ~]# cat /proc/meminfo MemTotal: 2044804 kB MemFree: 761464 kB Buffers: 68868 kB Cached: 369708 kB SwapCached: 0 kB Active: 881080 kB Inactive: 246016 kB Active(anon): 688312 kB Inactive(anon): 4416 kB Active(file): 192768 kB Inactive(file): 241600 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 4095992 kB SwapFree: 4095992 kB Dirty: 0 kB Writeback: 0 kB AnonPages: 688428 kB Mapped: 65156 kB Shmem: 4216 kB Slab: 92428 kB SReclaimable: 31260 kB SUnreclaim: 61168 kB KernelStack: 2392 kB PageTables: 28356 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 5118392 kB Committed_AS: 1530212 kB VmallocTotal: 34359738367 kB VmallocUsed: 343604 kB VmallocChunk: 34359372920 kB HardwareCorrupted: 0 kB AnonHugePages: 520192 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 8556 kB DirectMap2M: 2078720 kB [root@localhost ~]# ps aux | grep mysql root 2227 0.0 0.0 108332 1504 ? S 07:36 0:00 /bin/sh /usr/bin/mysqld_safe --datadir=/var/lib/mysql --pid-file=/var/lib/mysql/localhost.badobe.com.pid mysql 2319 0.1 24.5 1470068 501360 ? Sl 07:36 0:57 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --plugin-dir=/usr/lib64/mysql/plugin --user=mysql --log-error=/var/lib/mysql/localhost.badobe.com.err --pid-file=/var/lib/mysql/localhost.badobe.com.pid root 3579 0.0 0.1 201840 3028 pts/0 S+ 07:40 0:00 mysql -u root -p root 13887 0.0 0.1 201840 3036 pts/3 S+ 18:08 0:00 mysql -uroot -px xxxxxxxxxx root 14449 0.0 0.0 103248 840 pts/2 S+ 18:16 0:00 grep mysql [root@localhost ~]# ps aux | grep mysql root 2227 0.0 0.0 108332 1504 ? S 07:36 0:00 /bin/sh /usr/bin/mysqld_safe --datadir=/var/lib/mysql --pid-file=/var/lib/mysql/localhost.badobe.com.pid mysql 2319 0.1 24.5 1470068 501356 ? Sl 07:36 0:57 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --plugin-dir=/usr/lib64/mysql/plugin --user=mysql --log-error=/var/lib/mysql/localhost.badobe.com.err --pid-file=/var/lib/mysql/localhost.badobe.com.pid root 3579 0.0 0.1 201840 3028 pts/0 S+ 07:40 0:00 mysql -u root -p root 13887 0.0 0.1 201840 3048 pts/3 S+ 18:08 0:00 mysql -uroot -px xxxxxxxxxx root 14470 0.0 0.0 103248 840 pts/2 S+ 18:16 0:00 grep mysql [root@localhost ~]# vmstat 1 procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 0 0 0 742172 76376 371064 0 0 6 6 78 202 2 1 97 1 0 0 0 0 742164 76380 371060 0 0 0 16 191 467 2 1 93 5 0 0 0 0 742164 76380 371064 0 0 0 0 148 388 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 159 418 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 145 380 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 166 429 2 1 97 0 0 1 0 0 742164 76380 371064 0 0 0 0 148 373 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 149 382 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 168 408 2 0 97 0 0 0 0 0 742164 76380 371064 0 0 0 0 165 394 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 159 354 2 1 98 0 0 0 0 0 742164 76388 371060 0 0 0 16 180 447 2 0 91 6 0 0 0 0 742164 76388 371064 0 0 0 0 143 344 2 1 98 0 0 0 1 0 742784 76416 370044 0 0 28 580 360 678 3 1 74 23 0 1 0 0 744768 76496 367772 0 0 40 1036 437 865 3 1 53 43 0 0 1 0 747248 76596 365412 0 0 48 1224 561 923 3 2 53 43 0 0 1 0 749232 76696 363092 0 0 32 1132 512 883 3 2 52 44 0 0 1 0 751340 76772 361020 0 0 32 1008 472 872 2 1 52 45 0 0 1 0 753448 76840 358540 0 0 36 1088 512 860 2 1 51 46 0 0 1 0 755060 76936 357636 0 0 28 1012 481 922 2 2 52 45 0 0 1 0 755060 77064 357988 0 0 12 896 444 902 2 1 53 45 0 0 1 0 754688 77148 358448 0 0 16 1096 506 1007 1 1 56 42 0 0 2 0 754192 77268 358932 0 0 12 1060 481 957 1 2 53 44 0 0 1 0 753696 77380 359392 0 0 12 1052 512 1025 2 1 55 42 0 0 1 0 751028 77480 359828 0 0 8 984 423 909 2 2 52 45 0 0 1 0 750524 77620 360200 0 0 8 788 367 869 1 2 54 44 0 0 1 0 749904 77700 360664 0 0 8 928 439 924 2 2 55 43 0 0 1 0 749408 77796 361084 0 0 12 976 468 967 1 1 56 43 0 0 1 0 748788 77896 361464 0 0 12 992 453 944 1 2 54 43 0 1 1 0 748416 77992 361996 0 0 12 784 392 868 2 1 52 46 0 0 1 0 747920 78092 362336 0 0 4 896 382 874 1 1 52 46 0 0 1 0 745252 78172 362780 0 0 12 1040 444 923 1 1 56 42 0 0 1 0 744764 78288 363220 0 0 8 1024 448 934 2 1 55 43 0 0 1 0 744144 78408 363668 0 0 8 1000 461 982 2 1 53 44 0 0 1 0 743648 78488 364148 0 0 8 872 443 888 2 1 54 43 0 0 1 0 743152 78548 364468 0 0 16 1020 511 995 2 1 55 43 0 0 1 0 742656 78632 365024 0 0 12 928 431 913 1 2 53 44 0 0 1 0 742160 78728 365468 0 0 12 996 470 955 2 2 54 44 0 1 1 0 739492 78840 365896 0 0 8 988 447 939 1 2 52 46 0 0 1 0 738872 78996 366352 0 0 12 972 442 928 1 1 55 44 0 1 1 0 738244 79148 366812 0 0 8 948 549 1126 2 2 54 43 0 0 1 0 737624 79312 367188 0 0 12 996 456 953 2 2 54 43 0 0 1 0 736880 79456 367660 0 0 12 960 444 918 1 1 53 46 0 0 1 0 736260 79584 368124 0 0 8 884 414 921 1 1 54 44 0 0 1 0 735648 79716 368488 0 0 12 976 450 955 2 1 56 41 0 0 1 0 733104 79840 368988 0 0 12 932 453 918 1 2 55 43 0 0 1 0 732608 79996 369356 0 0 16 916 444 889 1 2 54 43 0 1 1 0 731476 80128 369800 0 0 16 852 514 978 2 2 54 43 0 0 1 0 731244 80252 370200 0 0 8 904 398 870 2 1 55 43 0 1 1 0 730624 80384 370612 0 0 12 1032 447 977 1 2 57 41 0 0 1 0 730004 80524 371096 0 0 12 984 469 941 2 2 52 45 0 0 1 0 729508 80636 371544 0 0 12 928 438 922 2 1 52 46 0 0 1 0 728888 80756 371948 0 0 16 972 439 943 2 1 55 43 0 0 1 0 726468 80900 372272 0 0 8 960 545 1024 2 1 54 43 0 1 1 0 726344 81024 372272 0 0 8 464 490 1057 1 2 53 44 0 0 1 0 726096 81148 372276 0 0 4 328 441 1063 2 1 53 45 0 1 1 0 726096 81256 372292 0 0 0 296 387 975 1 1 53 45 0 0 1 0 725848 81380 372284 0 0 4 332 425 1034 2 1 54 44 0 1 1 0 725848 81496 372300 0 0 4 308 386 992 2 1 54 43 0 0 1 0 725600 81616 372296 0 0 4 328 404 1060 1 1 54 44 0 procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 0 1 0 725600 81732 372296 0 0 4 328 439 1011 1 1 53 44 0 0 1 0 725476 81848 372308 0 0 0 316 441 1023 2 2 52 46 0 1 1 0 725352 81972 372300 0 0 4 344 451 1021 1 1 55 43 0 2 1 0 725228 82088 372320 0 0 0 328 427 1058 1 1 54 44 0 1 1 0 724980 82220 372300 0 0 4 336 419 999 2 1 54 44 0 1 1 0 724980 82328 372320 0 0 4 320 430 1019 1 1 54 44 0 1 1 0 724732 82436 372328 0 0 0 388 363 942 2 1 54 44 0 1 1 0 724608 82560 372312 0 0 4 308 419 993 1 2 54 44 0 1 0 0 724360 82684 372320 0 0 0 304 421 1028 2 1 55 42 0 1 0 0 724360 82684 372388 0 0 0 0 158 416 2 1 98 0 0 1 1 0 724236 82720 372360 0 0 0 6464 243 855 3 2 84 12 0 1 0 0 724112 82748 372360 0 0 0 5356 266 895 3 1 84 12 0 2 1 0 724112 82764 372380 0 0 0 3052 221 511 2 2 93 4 0 1 0 0 724112 82796 372372 0 0 0 4548 325 1067 2 2 81 16 0 1 0 0 724112 82816 372368 0 0 0 3240 259 829 3 1 90 6 0 1 0 0 724112 82836 372380 0 0 0 3260 309 822 3 2 88 8 0 1 1 0 724112 82876 372364 0 0 0 4680 326 978 3 1 77 19 0 1 0 0 724112 82884 372380 0 0 0 512 207 508 2 1 95 2 0 1 0 0 724112 82884 372388 0 0 0 0 138 361 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 158 397 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 146 395 2 1 98 0 0 2 0 0 724112 82884 372388 0 0 0 0 160 395 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 163 382 1 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 176 422 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 134 351 2 1 98 0 0 0 0 0 724112 82884 372388 0 0 0 0 190 429 2 1 97 0 0 0 0 0 724104 82884 372392 0 0 0 0 139 358 2 1 98 0 0 0 0 0 724848 82884 372392 0 0 0 4 211 432 2 1 97 0 0 1 0 0 724980 82884 372392 0 0 0 0 166 370 2 1 98 0 0 0 0 0 724980 82884 372392 0 0 0 0 164 397 2 1 98 0 0 ^C [root@localhost ~]# Database size mysql> SELECT table_schema "Data Base Name", sum( data_length + index_length ) / 1024 / 1024 "Data Base Size in MB", sum( data_free )/ 1024 / 1024 "Free Space in MB" FROM information_schema.TABLES GROUP BY table_schema; +--------------------+----------------------+------------------+ | Data Base Name | Data Base Size in MB | Free Space in MB | +--------------------+----------------------+------------------+ | bidjunction | 4.68750000 | 0.00000000 | | information_schema | 0.00976563 | 0.00000000 | | mysql | 0.63899899 | 0.00105286 | +--------------------+----------------------+------------------+ 3 rows in set (0.01 sec) mysql> Before Query mysql> SHOW SESSION STATUS like '%Tmp%'; +-------------------------+-------+ | Variable_name | Value | +-------------------------+-------+ | Created_tmp_disk_tables | 0 | | Created_tmp_files | 6 | | Created_tmp_tables | 0 | +-------------------------+-------+ 3 rows in set (0.00 sec) mysql> After Query mysql> SHOW SESSION STATUS like '%Tmp%'; +-------------------------+-------+ | Variable_name | Value | +-------------------------+-------+ | Created_tmp_disk_tables | 0 | | Created_tmp_files | 6 | | Created_tmp_tables | 2 | +-------------------------+-------+ 3 rows in set (0.00 sec) mysql>

    Read the article

  • LSI SAS 9240-8i on Ubuntu 12.04 Hangs on Modprobe

    - by Francois Stark
    I used the LSI 9240-8i card on a smaller Intel motherboard with no problems in Ubuntu, with ZFS. However, we rebuilt the server to allow for more disks, using the ASROCK X79 Extreme 11 motherboard. It has 7 PCIe slots, and a LSI 2008 on-board. At first I thought the LSI 9240, when plugged in to PCIe, clashed with the on-board LSI 2008. Every time I plugged in the LSI 9240, modprobe would hang. Then I completely disabled the on-board LSI 2008, and the problem persisted. Last night it booted perfectly ONCE - all LSI cards and connected disks visible... However, all subsequent reboots failed. Both LSI cards' bios scans appear and they both see the disks connected to them, but Ubuntu modprobe hangs. Some selected dmesg lines, with both LSI cards enabled: [ 190.752100] megasas: [ 0]waiting for 1 commands to complete [ 195.772071] megasas: [ 5]waiting for 1 commands to complete [ 200.792079] megasas: [10]waiting for 1 commands to complete [ 205.812078] megasas: [15]waiting for 1 commands to complete [ 210.832037] megasas: [20]waiting for 1 commands to complete [ 215.852077] megasas: [25]waiting for 1 commands to complete [ 220.872072] megasas: [30]waiting for 1 commands to complete [ 225.892078] megasas: [35]waiting for 1 commands to complete [ 230.912086] megasas: [40]waiting for 1 commands to complete [ 235.932075] megasas: [45]waiting for 1 commands to complete [ 240.306157] usb 2-1.5: USB disconnect, device number 7 [ 240.952076] megasas: [50]waiting for 1 commands to complete [ 240.960034] INFO: task modprobe:233 blocked for more than 120 seconds. [ 240.960055] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 240.960067] modprobe D ffffffff81806200 0 233 146 0x00000004 [ 240.960075] ffff880806ae3b48 0000000000000086 ffff880806ae3ae8 ffffffff8101adf3 [ 240.960083] ffff880806ae3fd8 ffff880806ae3fd8 ffff880806ae3fd8 0000000000013780 [ 240.960090] ffffffff81c0d020 ffff880806acae00 ffff880806ae3b58 ffff880808961720 [ 240.960096] Call Trace: [ 240.960107] [<ffffffff8101adf3>] ? native_sched_clock+0x13/0x80 [ 240.960116] [<ffffffff816579cf>] schedule+0x3f/0x60 [ 240.960137] [<ffffffffa00093f5>] megasas_issue_blocked_cmd+0x75/0xb0 [megaraid_sas] [ 240.960144] [<ffffffff8108aa50>] ? add_wait_queue+0x60/0x60 [ 240.960154] [<ffffffffa000a6c9>] megasas_get_seq_num+0xd9/0x260 [megaraid_sas] [ 240.960164] [<ffffffffa000ab31>] megasas_start_aen+0x31/0x60 [megaraid_sas] [ 240.960174] [<ffffffffa00136f1>] megasas_probe_one+0x69a/0x81c [megaraid_sas] [ 240.960182] [<ffffffff813345bc>] local_pci_probe+0x5c/0xd0 [ 240.960189] [<ffffffff81335e89>] __pci_device_probe+0xf9/0x100 [ 240.960197] [<ffffffff8130ce6a>] ? kobject_get+0x1a/0x30 [ 240.960205] [<ffffffff81335eca>] pci_device_probe+0x3a/0x60 [ 240.960212] [<ffffffff813f5278>] really_probe+0x68/0x190 [ 240.960217] [<ffffffff813f5505>] driver_probe_device+0x45/0x70 [ 240.960223] [<ffffffff813f55db>] __driver_attach+0xab/0xb0 [ 240.960227] [<ffffffff813f5530>] ? driver_probe_device+0x70/0x70 [ 240.960233] [<ffffffff813f5530>] ? driver_probe_device+0x70/0x70 [ 240.960237] [<ffffffff813f436c>] bus_for_each_dev+0x5c/0x90 [ 240.960243] [<ffffffff813f503e>] driver_attach+0x1e/0x20 [ 240.960248] [<ffffffff813f4c90>] bus_add_driver+0x1a0/0x270 [ 240.960255] [<ffffffffa001e000>] ? 0xffffffffa001dfff [ 240.960260] [<ffffffff813f5b46>] driver_register+0x76/0x140 [ 240.960266] [<ffffffffa001e000>] ? 0xffffffffa001dfff [ 240.960271] [<ffffffff81335b66>] __pci_register_driver+0x56/0xd0 [ 240.960277] [<ffffffffa001e000>] ? 0xffffffffa001dfff [ 240.960286] [<ffffffffa001e09e>] megasas_init+0x9e/0x1000 [megaraid_sas] [ 240.960294] [<ffffffff81002040>] do_one_initcall+0x40/0x180 [ 240.960301] [<ffffffff810a82fe>] sys_init_module+0xbe/0x230 [ 240.960307] [<ffffffff81661ec2>] system_call_fastpath+0x16/0x1b [ 240.960314] INFO: task scsi_scan_7:349 blocked for more than 120 seconds.

    Read the article

  • Binding a select in a client template

    - by Bertrand Le Roy
    I recently got a question on one of my client template posts asking me how to bind a select tag’s value to data in client templates. I was surprised not to find anything on the web addressing the problem, so I thought I’d write a short post about it. It really is very simple once you know where to look. You just need to bind the value property of the select tag, like this: <select sys:value="{binding color}"> If you do it from markup like here, you just need to use the sys: prefix. It just works. Here’s the full source code for my sample page: <!DOCTYPE html> <html> <head> <title>Binding a select tag</title> <script src=http://ajax.microsoft.com/ajax/beta/0911/Start.js type="text/javascript"></script> <script type="text/javascript"> Sys.require(Sys.scripts.Templates, function() { var colors = [ "red", "green", "blue", "cyan", "purple", "yellow" ]; var things = [ { what: "object", color: "blue" }, { what: "entity", color: "purple" }, { what: "thing", color: "green" } ]; Sys.create.dataView("#thingList", { data: things, itemRendered: function(view, ctx) { Sys.create.dataView( Sys.get("#colorSelect", ctx), { data: colors }); } }); }); </script> <style type="text/css"> .sys-template {display: none;} </style> </head> <body xmlns:sys="javascript:Sys"> <div> <ul id="thingList" class="sys-template"> <li> <span sys:id="thingName" sys:style-color="{binding color}" >{{what}}</span> <select sys:id="colorSelect" sys:value="{binding color}" class="sys-template"> <option sys:value="{{$dataItem}}" sys:style-background-color="{{$dataItem}}" >{{$dataItem}}</option> </select> </li> </ul> </div> </body> </html> This produces the following page: Each of the items sees its color change as you select a different color in the drop-down. Other details worth noting in this page are the use of the script loader to get the framework from the CDN, and the sys:style-background-color syntax to bind the background color style property from markup. Of course, I’ve used a fair amount of custom ASP.NET Ajax markup in here, but everything could be done imperatively and with completely clean markup from the itemRendered event using Sys.bind.

    Read the article

  • Ubuntu 12.04 - No sound - HELP!

    - by Bruno Tacca
    I'm panicking... my sound stopped working after I tried to set-up my notebook speakers, plus two headphone jacks... My idea was to multichannel the sound to 3 channels, built-in speakers, and sound-card 2 headphone jacks. After a couple efforts I did it with 2 channels, speakers and 1 headphone jack, but the other wasn't working. After more tries and tries, sound stop working. I just want my sound back... crying like a baby on the floor. And, if possible, but not necessary, a simple guide to active the 3 channels. xD I will post the diagnosis according to https://help.ubuntu.com/community/SoundTroubleshootingProcedure STEP 1 Did it, still no sound. STEP 2 Did it, still no sound. STEP 3 and #STEP 4 (I removed the log cause there is a limit of characters to be posted.) The log can be found here: https://answers.launchpad.net/ubuntu/+source/alsa-driver/+question/238653 STEP 5 Rebooted, still no sound. STEP 6 Did it. In the Output Devices tab, nothing is muted. I play a music with the Rhythmbox Music Player, I don't hear anything but in the pavucontrol I can see in the Built-in Audio Analog Stereo a sound bar shaking... but, no sound. STEP 7 In alsamixer, AlsaMixer v1.0.25 Card: HDA Intel PCH Chip: Creative CA0132 information View: F3:[Playback] F4: Capture F5: All Item: Headphone [dB gain: 25.00, 25.00] Then, I have 5 columns Headphone, Speaker, PCM, S/PDIF, S/PDIF Default PCM A little weird when I try to mute the Headphone and the Speaker, here what happens: Starting both unmutted, mutting headphone cause speaker being mutted automaticaly. Starting both unmutted, mutting speaker cause headphone being mutted automaticaly. Starting both mutted, possible to unmute both separately. STEP 8 I cannot hear sound on both (headphone and/or speaker). STEP 9 Dual boot... Restarted, windows was with sound at max volume. Restarted again, still no sound at ubuntu. I heard something when ubuntu started, a little noise, then silence again. The sound icon always start mutted, after unmutting, I have no sound. STEP 10 I dont have this command in my ubuntu. STEP 11 Tried at STEP 8, no sound. There are no problem with jumpers or hardware, cause I have sound working on windows. STEP 12 No way to open my alienware and loss the warranty x.X" STEP 13 I think it's loaded, judging my the logs STEP 14 Alienware M17xR4, the hardware is listed in the logs above, at STEP 4. There are two headphone hacks, one with just an headphone printed above, and the other with an headset (with mic) printed, there is a mic jack too, and a spdif (optical) too. STEP 15 I dont want to enable S/PDIF STEP 16 I never used the HDMI output, yet... Thanks in advance. I hope I listed all the information you need.

    Read the article

  • LINQ to Twitter Queries with LINQPad

    - by Joe Mayo
    LINQPad is a popular utility for .NET developers who use LINQ a lot.  In addition to standard SQL queries, LINQPad also supports other types of LINQ providers, including LINQ to Twitter.  The following sections explain how to set up LINQPad for making queries with LINQ to Twitter. LINQPad comes in a couple versions and this example uses LINQPad4, which runs on the .NET Framework 4.0. 1. The first thing you'll need to do is set up a reference to the LinqToTwitter.dll. From the Query menu, select query properties. Click the Browse button and find the LinqToTwitter.dll binary. You should see something similar to the Query Properties window below. 2. While you have the query properties window open, add the namespace for the LINQ to Twitter types.  Click the Additional Namespace Imports tab and type in LinqToTwitter. The results are shown below: 3. The default query type, when you first start LINQPad, is C# Expression, but you'll need to change this to support multiple statements.  Change the Language dropdown, on the Main window, to C# Statements. 4. To query LINQ to Twitter, instantiate a TwitterContext, by typing the following into the LINQPad Query window: var ctx = new TwitterContext(); Note: If you're getting syntax errors, go back and make sure you did steps #2 and #3 properly. 5. Next, add a query, but don't materialize it, like this: var tweets = from tweet in ctx.Status where tweet.Type == StatusType.Public select new { tweet.Text, tweet.Geo, tweet.User }; 6. Next, you want the output to be displayed in the LINQPad grid, so do a Dump, like this: tweets.Dump(); The following image shows the final results:   That was an unauthenticated query, but you can also perform authenticated queries with LINQ to Twitter's support of OAuth.  Here's an example that uses the PinAuthorizer (type this into the LINQPad Query window): var auth = new PinAuthorizer { Credentials = new InMemoryCredentials { ConsumerKey = "", ConsumerSecret = "" }, UseCompression = true, GoToTwitterAuthorization = pageLink => Process.Start(pageLink), GetPin = () => { // this executes after user authorizes, which begins with the call to auth.Authorize() below. Console.WriteLine("\nAfter you authorize this application, Twitter will give you a 7-digit PIN Number.\n"); Console.Write("Enter the PIN number here: "); return Console.ReadLine(); } }; // start the authorization process (launches Twitter authorization page). auth.Authorize(); var ctx = new TwitterContext(auth, "https://api.twitter.com/1/", "https://search.twitter.com/"); var tweets = from tweet in ctx.Status where tweet.Type == StatusType.Public select new { tweet.Text, tweet.Geo, tweet.User }; tweets.Dump(); This code is very similar to what you'll find in the LINQ to Twitter downloadable source code solution, in the LinqToTwitterDemo project.  For obvious reasons, I changed the value assigned to ConsumerKey and ConsumerSecret, which you'll have to obtain by visiting http://dev.twitter.com and registering your application. One tip, you'll probably want to make this easier on yourself by creating your own DLL that encapsulates all of the OAuth logic and then call a method or property on you custom class that returns a fully functioning TwitterContext.  This will help avoid adding all this code every time you want to make a query. Now, you know how to set up LINQPad for LINQ to Twitter, perform unauthenticated queries, and perform queries with OAuth. Joe

    Read the article

  • Developer Profile: Marcelo Quinta

    - by Tori Wieldt
    As the Java developer community lead for Oracle, the best part of my job is going to conferences and meeting Java developers. I’ve had the pleasure to meet men and women who are smart, fun and passionate about Java—they make the Java community happen. The current issue of Java Magazine provides profiles of other young Java developers around the world. Subscribe to read them! Marcelo Quinta Age: 24Occupation: Professor, Federal University of GoiasLocation: Goias, Brazil Twitter: @mrquinta Marcelo (white polo shirt, center) and class OTN: When did you realize that you were good at programming? When I was in graduate school, I developed a Java system that displayed worked out the logics of getting the maximum coverage using the fewest resources (for example, the minimum number of soldiers [and positions] needed for a battlefield. It may seems not difficult, but it's a hard problem to solve, mathematically. Here I was, a freshman, who came up with an app  "solving" it. Some Master's students use my software today. It was then I began to believe in what I could do.OTN: What most inspires you about programming?I'm really inspired by the challenges and tension that comes from solving a complicated problems. Lately, I've been doing a new system focused on education and digital inclusion and was very gratifying to see it working and the results. I felt useful for the community. OTN: What are some things you would like to accomplish using Java?Java is a very strong platform and that gives us power to develop applications for different devices and purposes, from home automation with little microcontrollers to systems in big servers. I would like to build more systems that integrate the people life or different business contexts, from PCs to cell phones and tablets, ubiquitously. I think IT has reached a level where the current challenge is to make systems that leverage existing technologies that are present in daily life. Java gives us a very interesting set of options to put it into practice, especially in systems that require more strength.OTN: What technical insights into Java technology have been most important to you?I have really enjoyed the way that Java has evolved with Oracle, with new features added, many of them which were suggested by the community. Java 7 came with substantial improvements in the language syntax and it seems that Java 8 takes it even further. I also made some applications in JavaFX and liked the new version. The Java GUI is on a higher level than is offered out there. I saw some JavaFX prototypes running in modern tablets and I got excited. OTN: What would you like to be doing 10 years from now?I want my work to make a difference for individuals or an institution. It would be interesting to be improving one of the systems that I am making today. Recently I've been mixing my hobbies and work, playing with Arduino and home automation. The JHome project, winner of the Duke's Choice Award in 2011, is very interesting to me.OTN: Do you listen to music when you write code? If so, what kind?Absolutely! I usually listen to electronic music (Prodigy, Fatboy Slim and Paul Oakenfold), rock (Metallica, Strokes, The Black Keys) and a bit of local alternative music. I live in Goiânia, "The Brazilian Seattle" and I profit from it very well. OTN: What do you do when you're not programming?I like to play guitar and to fish. Last year I sold my economy car and bought a old jeep. Some people called me crazy, but since then I've been having a great time and having adventures on the backroads of Brazil. Once I broke my glasses in a funny game involving my car's suspension and the airbags. OTN: Does your girlfriend think you are crazy?Crazy is someone who doesn't have courage to do strange things! My girlfriend likes my style. =D Subscribe to the free Java Magazine to read profiles of other young Java developers. Visit the Java channel on YouTube to see a video of Marcelo in action.

    Read the article

  • A tiny Utility to recycle an IIS Application Pool

    - by Rick Strahl
    In the last few weeks I've annoyingly been having problems with an area on my Web site. It's basically ancient articles that are using ASP classic pages and for reasons unknown ASP classic locks up on these pages frequently. It's not an individual page, but ALL ASP classic pages lock up. Ah yes, gotta old tech gone bad. It's not super critical since the content is really old, but still a hassle since it's linked content that still gets quite a bit of traffic. When it happens all ASP classic in that AppPool dies. I've been having a hard time tracking this one down - I suspect an errant COM object I have a Web Monitor running on the server that's checking for failures and while the monitor can detect the failures when the timeouts occur, I didn't have a good way to just restart that particular application pool. I started putzing around with PowerShell, but - as so often seems the case - I can never get the PowerShell syntax right - I just don't use it enough and have to dig out cheat sheets etc. In any case, after about 20 minutes of that I decided to just create a small .NET Console Application that does the trick instead, and in a few minutes I had this:using System; using System.Collections.Generic; using System.Text; using System.DirectoryServices; namespace RecycleApplicationPool { class Program { static void Main(string[] args) { string appPoolName = "DefaultAppPool"; string machineName = "LOCALHOST"; if (args.Length > 0) appPoolName = args[0]; if (args.Length > 1) machineName = args[1]; string error = null; DirectoryEntry root = null; try { Console.WriteLine("Restarting Application Pool " + appPoolName + " on " + machineName + "..."); root = new DirectoryEntry("IIS://" + machineName + "/W3SVC/AppPools/" +appPoolName); Console.WriteLine(root.InvokeGet("Name")); root.Invoke("Recycle"); Console.WriteLine("Application Pool recycling complete..."); } catch(Exception ex) { error = "Error: Unable to access AppPool: " + ex.Message; } if ( !string.IsNullOrEmpty(error) ) { Console.WriteLine(error); return; } } } } To run in you basically provide the name of the ApplicationPool and optionally a machine name if it's not on the local box. RecyleApplicationPool.exe "WestWindArticles" And off it goes. What's nice about AppPool recycling versus doing a full IISRESET is that it only affects the AppPool, and more importantly AppPool recycles happen in a staggered fashion - the existing instance isn't shut down immediately until requests finish while a new instance is fired up to handle new requests. So, now I can easily plug this Executable into my West Wind Web Monitor as an action to take when the site is not responding or timing out which is a big improvement than hanging for an unspecified amount of time. I'm posting this fairly trivial bit of code just in case somebody (maybe myself a few months down the road) is searching for ApplicationPool recyling code. It's clearly trivial, but I've written batch files for this a bunch of times before and actually having a small utility around without having to worry whether Powershell is installed and configured right is actually an improvement. Next time I think about using PowerShell remind me that it's just easier to just build a small .NET Console app, 'k? :-) Resources Download Executable and VS Project© Rick Strahl, West Wind Technologies, 2005-2012Posted in IIS7  .NET  Windows   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • NetBeans PHP Community Council

    - by Tomas Mysik
    Hi all, today we would like to inform all of you that now you have a chance to improve NetBeans via NetBeans PHP Community Council. The author of this activity is Timur Poperecinii and he would like to tell you a few words about it. Hello passionate technical people, First of all let me introduce myself: my name is Timur, I’m a developer from Moldova (that little country between Romania and Ukraine), I develop mostly in .NET and JQuery, but I love to learn more, not being an expert I am familiar with Java (Struts2, Play), PHP (Symfony2), Ruby (Rails), Sencha Touch 2 and other technologies. I was “introduced” in PHP recently by a client of mine who requested to make the work specifically in PHP. Let me tell you a little story about my experience with open source and IDEs: when I was studying in university in 2007 I think, I did a simple little application in PHP and thought “Damn, if only there was a good IDE for PHP so I could relax and no having to remember all the function names”, then when I searched on internet pretty much everyone was using Vim or Emacs on Linux, but it had no autocomplete anyway, just syntax highlighting. I remember using some tool like Notepad++ I think. Nowadays everything changed, we have highlighting and autocomplete for about all standard things in PHP in many IDEs. I use NetBeans for PHP, and I really am happy with the experience I have there with standard PHP code, but for frameworks I still think there is lots of room for improvements. For example we have some Symfony 2 and Twig support. But I’d love to see more of that coming, for example I’m a big fan of file templates, where the main goal is to not waste time on writing over and over again something that can be generated, and it counts even more when you don’t have a lot of autocomplete. So what I thought, “Hey I know Java a little, and NetBeans has plugins, so may be it worth trying to do a file templates plugin”, and so I did, you can find details about my Unified Udevi Symfony2 Plugin for NetBeans 7.2 on my blog. It wasn’t hard, and it even was fun! Give back to open source Now think a little, NetBeans is an open source project and PHP support is just a part of it, so the resources are pretty limited in this area. But we as a community that uses this product, want to have the best possible experience with PHP and frameworks(!!!). So why don’t we GIVE BACK TO OPENSOURCE ? Imagine an IDE that can do all the things you wanted + it is free. Now how far is NetBeans from that point? I guess not so far – you might miss a little niche thing that you use on a daily basis, but then the question appears why don’t you make it happen on your own? NetBeans PHP Community Council What I proposed is to create a NetBeans PHP Community Council that will be formed of people willing to change something, willing to create plugins for their own needs and for the needs of the community, test the plugins created by them too, and basically evolve NetBeans in direction they want to reach. I already talked with the NetBeans PHP team. They are only happy to help this Council, with technical advises, opening some APIs we might need to have access to, and other things. One important thing to mention is that this Council is a Community project, so though we’ll have direct discussions with NetBeans PHP Dev team, NetBeans is not the leading force here, it is the community. You can see more details about the goals and structure I proposed at NetBeans PHP Community Council wiki page. We use this mail list: [email protected] for discussions and topics related to the Council. How can I join To join the NetBeans PHP Community Council please send an email to [email protected] with the subject of the mail starting with [Council New Member]. You can subscribe to this mail list here:http://netbeans.org/projects/php/lists. in your mail please indicate your location, age and experience both in Java and PHP. I need these data to assign you to a team. A response will be send to you with your next assignment and some people to contact. I really hope that you’ll make a step forward and try to make your everyday use of NetBeans even more fun.

    Read the article

  • Realtek RTL8111/8168B wired network doesn't work anymore

    - by Radar4002
    This sounds like it's a common problem upgrading 11.04, but I am having trouble finding a common solution, and one that will work for me. I just applied updates via the update manager and now my wired network connection is down. I know Ubuntu network settings is the issue, because I have a dual-boot with Win 7 and my network/internet is fine on Win 7. I don't know too much about networking, so what can I do to trouble shoot this issue? I can choose an older grub version, 2.6.38-8 instead of 2.6.38-11 and this does not resolve the issue. Here is my lspci result: 00:00.0 Host bridge: ATI Technologies Inc RD890 Northbridge only single slot PCI-e GFX Hydra part (rev 02) 00:02.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port B) 00:04.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port D) 00:05.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port E) 00:06.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port F) 00:07.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port G) 00:09.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (PCI express gpp port H) 00:0a.0 PCI bridge: ATI Technologies Inc RD890 PCI to PCI bridge (external gfx1 port A) 00:11.0 SATA controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 SATA Controller [IDE mode] (rev 40) 00:12.0 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:12.2 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:13.0 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:13.2 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:14.0 SMBus: ATI Technologies Inc SBx00 SMBus Controller (rev 41) 00:14.1 IDE interface: ATI Technologies Inc SB7x0/SB8x0/SB9x0 IDE Controller (rev 40) 00:14.2 Audio device: ATI Technologies Inc SBx00 Azalia (Intel HDA) (rev 40) 00:14.3 ISA bridge: ATI Technologies Inc SB7x0/SB8x0/SB9x0 LPC host controller (rev 40) 00:14.4 PCI bridge: ATI Technologies Inc SBx00 PCI to PCI Bridge (rev 40) 00:14.5 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI2 Controller 00:15.0 PCI bridge: ATI Technologies Inc Device 43a0 00:16.0 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:16.2 USB Controller: ATI Technologies Inc SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:18.0 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor HyperTransport Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Miscellaneous Control 00:18.4 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Link Control 01:00.0 VGA compatible controller: ATI Technologies Inc Juniper [Radeon HD 5700 Series] 01:00.1 Audio device: ATI Technologies Inc Juniper HDMI Audio [Radeon HD 5700 Series] 02:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) 05:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) 06:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 03) 07:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 03) 07:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 03) 08:0e.0 FireWire (IEEE 1394): Texas Instruments TSB43AB23 IEEE-1394a-2000 Controller (PHY/Link) 09:00.0 SATA controller: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 02) 09:00.1 IDE interface: JMicron Technology Corp. JMB362/JMB363 Serial ATA Controller (rev 02) Here is my sudo lshw -class network: *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 03 serial: 6c:f0:49:e7:72:e8 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:40 ioport:9e00(size=256) memory:fceff000-fcefffff memory:fcef8000-fcefbfff memory:fce00000-fce1ffff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:06:00.0 logical name: eth1 version: 03 serial: 6c:f0:49:e7:72:ea size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:47 ioport:8e00(size=256) memory:fddff000-fddfffff memory:fddf8000-fddfbfff memory:fdd00000-fdd1ffff

    Read the article

  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

    Read the article

  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

    Read the article

  • Wireless is detected, but not connecting. Ethernet works. How to correct the wireless address?

    - by Lucas
    I am running Ubuntu 14.04 with cable internet, and my wireless is detected and connected, but I cannot connect to the internet. I know the problem is with my machine because other machines are connecting to the same router just fine. I can connect via ethernet just fine as well. Here are some notable tests: ping 192.168.0.105 works with 0% packet loss, but ping 192.168.0.1 has 100% packet loss. When I plug in my ethernet, ping 192.168.0.1 works with 0% packet loss. My wireless name is tg, and the router ip is 192.168.0.1 (where I can enter username and password). I suspect that I need to change my wireless address from 192.168.0.105 to 192.168.0.1. Any suggestions on how to proceed? extra info: [lucas@lucas-ThinkPad-W520]/home/lucas$ iwconfig eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11abgn ESSID:"tg" Mode:Managed Frequency:2.462 GHz Access Point: 00:02:6F:83:F8:F4 Bit Rate=1 Mb/s Tx-Power=15 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=62/70 Signal level=-48 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:52 Invalid misc:166 Missed beacon:0 [lucas@lucas-ThinkPad-W520]/home/lucas$ ifconfig eth0 Link encap:Ethernet HWaddr f0:de:f1:b2:53:53 inet addr:192.168.0.100 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::f2de:f1ff:feb2:5353/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:980003 errors:0 dropped:0 overruns:0 frame:0 TX packets:498384 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1320506168 (1.3 GB) TX bytes:59780591 (59.7 MB) Interrupt:20 Memory:f3a00000-f3a20000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:21927 errors:0 dropped:0 overruns:0 frame:0 TX packets:21927 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:1781719 (1.7 MB) TX bytes:1781719 (1.7 MB) wlan0 Link encap:Ethernet HWaddr 24:77:03:29:8f:dc inet addr:192.168.0.105 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::2677:3ff:fe29:8fdc/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11828 errors:0 dropped:0 overruns:0 frame:0 TX packets:15444 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:4855662 (4.8 MB) TX bytes:2250585 (2.2 MB) [lucas@lucas-ThinkPad-W520]/home/lucas$ lspci -nn | grep 0280 03:00.0 Network controller [0280]: Intel Corporation Centrino Ultimate-N 6300 [8086:4238] (rev 3e) [lucas@lucas-ThinkPad-W520]/home/lucas$ rfkill list 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: tpacpi_bluetooth_sw: Bluetooth Soft blocked: no Hard blocked: no 2: phy0: Wireless LAN Soft blocked: no Hard blocked: no with ethernet unplugged: [lucas@lucas-ThinkPad-W520]/home/lucas$ route -n | grep UG 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 wlan0 with ethernet plugged in: [lucas@lucas-ThinkPad-W520]/home/lucas$ route -n | grep UG 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 eth0 [lucas@lucas-ThinkPad-W520]/home/lucas$ nm-tool NetworkManager Tool State: connected (global) - Device: wlan0 [tg] ---------------------------------------------------------- Type: 802.11 WiFi Driver: iwlwifi State: connected Default: no HW Address: 24:77:03:29:8F:DC Capabilities: Speed: 52 Mb/s Wireless Properties WEP Encryption: yes WPA Encryption: yes WPA2 Encryption: yes Wireless Access Points (* = current AP) tatum: Infra, 40:8B:07:D8:A5:04, Freq 2437 MHz, Rate 54 Mb/s, Strength 42 W PA WPA2 ums: Infra, 00:20:A6:72:52:BF, Freq 2437 MHz, Rate 54 Mb/s, Strength 59 Alpha 40: Infra, 28:CF:E9:86:59:5D, Freq 5260 MHz, Rate 54 Mb/s, Strength 30 W PA WPA2 thepromiselan: Infra, 58:6D:8F:51:E5:54, Freq 2452 MHz, Rate 54 Mb/s, Strength 34 $ PA WPA2 xfinitywifi: Infra, 06:1D:D5:84:27:A0, Freq 2437 MHz, Rate 54 Mb/s, Strength 52 *tg: Infra, 00:02:6F:83:F8:F4, Freq 2462 MHz, Rate 54 Mb/s, Strength 73 W PA2 ums: Infra, 00:20:A6:A1:9F:25, Freq 2452 MHz, Rate 54 Mb/s, Strength 44 BRIAN-PC_Network:Infra, 20:AA:4B:DD:93:D6, Freq 2462 MHz, Rate 54 Mb/s, Strength 35 W PA2 HOME-C0F8: Infra, 44:32:C8:D2:C0:F8, Freq 2412 MHz, Rate 54 Mb/s, Strength 40 W PA WPA2 abcsexy: Infra, 28:28:5D:27:5D:85, Freq 2412 MHz, Rate 54 Mb/s, Strength 27 W PA WPA2 IPv4 Settings: Address: 192.168.0.105 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.1 DNS: 192.168.0.1 - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: e1000e State: connected Default: yes HW Address: F0:DE:F1:B2:53:53 Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.0.100 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.1 DNS: 192.168.0.1

    Read the article

  • Old School Wizardry Tip: Batch File Comments

    - by jkauffman
    Johnny, the Endangered Keyboard-Driven Windows User Some of my proudest, obscure Windows tricks are losing their relevance. I know I’m not alone. Keyboard shortcuts are going the way of the dodo. I used to induce fearful awe by slapping Ctrl+Shift+Esc in front of the lowly, pedestrian Windows users. No windows key on the keyboard? No problem: Ctrl+Esc. No menu key on the keyboard: Shift+F10. I am also firmly planted in the habit of closing windows with the Alt+Space menu (Alt+Space, C); and I harbor a brooding, slow=growing list of programs that fail to support this correctly (that means you, Paint.NET). Every time a new version of windows comes out, the support for some of these minor time-saving habits get pared out. Will I complain publicly? Nope, I know my old ways should be axed to conserve precious design energy. In fact, I disapprove of fierce un-intuitiveness for the sake of alleged productivity. Like vim, for example. If you approach a program after being away for 5 years, having to recall encyclopedic knowledge is a flaw. The RTFM disciples have lost. Anyway, some of the items in my arsenal of goofy time-saving tricks are still relevant today. I wanted to draw attention to one that’s stood the test of time. Remember Batch Files? Yes, it’s true, batch files are fading faster than the world of print. But they're not dead yet. I still run into some situations where I opt to use batch files. They are still relevant for build processes, or just various development workflow tools. Sure, there’s powershell, but there’s that stupid Set-ExecutionPolicy speed bump standing in your way; can you really spare the time to A) hunt down that setting on all machines affected and/or B) make futile efforts to convince your coworkers/boss that the hassle was worth it? When possible, I prefer the batch file wild card. And whenever I return to batch files, I end up researching some of the unintuitive aspects such as parameters, quote handling, and ERRORLEVEL. But I never have to remember to use “REM” for comment lines, because there’s a cleaner way to do them! Double Colon For Eye-Friendly Comments Here is a very simple batch file, with pretty much minimal content: @ECHO OFF SETLOCAL REM This is a comment ECHO This batch file doesn’t do much If you code on a daily basis, this may be more suitable to your eyes: @ECHO OFF SETLOCAL :: This is a comment ECHO This batch file doesn’t do much Works great! I imagine I find it preferable due to the similarity to comments in other situations: // or ;  or # I’ve often make visual pseudo-line breaks in my code, and this colon-based syntax works wonders: @ECHO OFF SETLOCAL :: Do stuff ECHO Doing Stuff :::::::::::::::::::::::::::: :: Do more stuff ECHO This batch file doesn’t do much Not only is it more readable, but there’s a slight performance benefit. The batch file engine sees this as an invalid line label and immediately reads the following line. Use that fact to your advantage if this trick leads you into heated nerd debate. Two Pitfalls to Avoid Be aware of that there are a couple situations where this hack will fail you. It most likely won’t be a problem unless you’re getting really sophisticated with your batch files. Pitfall #1: Inline comments @ECHO OFF SETLOCAL IF EXIST C:\SomeFile.txt GOTO END ::This will fail :END Unfortunately, this fails. You can only have whitespace to the left of your comments. Pitfall #2: Code Blocks @ECHO OFF SETLOCAL IF EXIST C:\SomeFile.txt (         :: This will fail         ECHO HELLO ) Code blocks, such as if statements and for loops, cannot contain these comments. This is ultimately due to the fact that entire code blocks are processed as a single line. I originally learned this from Rob van der Woude’s site. He goes into more depth about the behavior of the pitfalls as well, if you are interested in further details. I hope this trick earns you serious geek rep!

    Read the article

  • How do I get sound output on HDMI without the need to start X?

    - by Magnus Hoff
    I have a headless machine connected to my sound system, and I am using it to run a music playing daemon that I control over the network. (Among other things) However, I can't seem to be able to have sound come out of my speakers without running X. I am running pulse audio in a system wide instance and my daemon is not running within X. Nevertheless, when my daemon is playing music without me hearing it, I can fix it by running startx in an unrelated session. After X starts, I can hear the sound. The sound disappears again if I kill the X server. Interestingly/annoyingly, the sound also stops after X has been running for a few minutes. This could possibly be because of a screen saver of some sort, but I haven't been able to verify or falsify this theory. So my current workaround is to ssh into the box whenever I want music and startx, and restart it every fifteen minutes or so. I'd like to do better. I have been able to verify the following: Adjustments in alsamixer have no effect on this problem. The relevant output channel is never muted In alsamixer, I can see no difference between when the sound is working and when it isn't Nothing is muted in pactl list There is no difference in the output from pactl list between before starting X and after it's started. (Except the identifier of the pactl instance connected to pulse, which is different each time you run pactl) The user running the music daemon is a member of the groups audio, pulse and pulse-access The music daemon program does not report any error messages and acts as if it is playing the music like it should Some form of dbus daemon is running. ps aux|grep dbus reports dbus-daemon --system --fork --activation=upstart before and after I have started X Some details about my hardware: Motherboard: http://www.asus.com/Motherboards/AT5IONTI_DELUXE/ Sound chip: Nvidia GPU 0b HDMI/DP (from alsamixer) Using HDMI for output (Machine also has an Intel Realtek ALC887 that I am not using) Output of lsmod: Module Size Used by deflate 12617 0 zlib_deflate 27139 1 deflate ctr 13201 0 twofish_generic 16635 0 twofish_x86_64_3way 25287 0 twofish_x86_64 12907 1 twofish_x86_64_3way twofish_common 20919 3 twofish_generic,twofish_x86_64_3way,twofish_x86_64 camellia 29348 0 serpent 29125 0 blowfish_generic 12530 0 blowfish_x86_64 21466 0 blowfish_common 16739 2 blowfish_generic,blowfish_x86_64 cast5 25112 0 des_generic 21415 0 xcbc 12815 0 rmd160 16744 0 bnep 18281 2 rfcomm 47604 12 sha512_generic 12796 0 crypto_null 12918 0 parport_pc 32866 0 af_key 36389 0 ppdev 17113 0 binfmt_misc 17540 1 nfsd 281980 2 ext2 73795 1 nfs 436929 1 lockd 90326 2 nfsd,nfs fscache 61529 1 nfs auth_rpcgss 53380 2 nfsd,nfs nfs_acl 12883 2 nfsd,nfs sunrpc 255224 16 nfsd,nfs,lockd,auth_rpcgss,nfs_acl btusb 18332 2 vesafb 13844 2 pl2303 17957 1 ath3k 12961 0 bluetooth 180153 24 bnep,rfcomm,btusb,ath3k snd_hda_codec_hdmi 32474 4 nvidia 11308613 0 ftdi_sio 40679 1 usbserial 47113 6 pl2303,ftdi_sio psmouse 97485 0 snd_hda_codec_realtek 224173 1 snd_hda_intel 33719 5 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel serio_raw 13211 0 snd_seq_midi 13324 0 snd_hwdep 17764 1 snd_hda_codec snd_pcm 97275 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61929 2 snd_seq_midi,snd_seq_midi_event snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq snd 79041 20 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device asus_atk0110 18078 0 mac_hid 13253 0 jc42 13948 0 soundcore 15091 1 snd snd_page_alloc 18529 2 snd_hda_intel,snd_pcm coretemp 13554 0 i2c_i801 17570 0 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp r8169 62154 0 Any ideas? What does X do that's so important?

    Read the article

  • Some Original Expressions

    - by Phil Factor
    Guest Editorial for Simple-Talk newsletterIn a guest editorial for the Simple-Talk Newsletter, Phil Factor wonders if we are still likely to find some more novel and unexpected ways of using the newer features of Transact SQL: or maybe in some features that have always been there! There can be a great deal of fun to be had in trying out recent features of SQL Expressions to see if  they provide new functionality.  It is surprisingly rare to find things that couldn’t be done before, but in a different   and more cumbersome way; but it is great to experiment or to read of someone else making that discovery.  One such recent feature is the ‘table value constructor’, or ‘VALUES constructor’, that managed to get into SQL Server 2008 from Standard SQL.  This allows you to create derived tables of up to 1000 rows neatly within select statements that consist of  lists of row values.  E.g. SELECT Old_Welsh, number FROM (VALUES ('Un',1),('Dou',2),('Tri',3),('Petuar',4),('Pimp',5),('Chwech',6),('Seith',7),('Wyth',8),('Nau',9),('Dec',10)) AS WelshWordsToTen (Old_Welsh, number) These values can be expressions that return single values, including, surprisingly, subqueries. You can use this device to create views, or in the USING clause of a MERGE statement. Joe Celko covered  this here and here.  It can become extraordinarily handy to use once one gets into the way of thinking in these terms, and I’ve rewritten a lot of routines to use the constructor, but the old way of using UNION can be used the same way, but is a little slower and more long-winded. The use of scalar SQL subqueries as an expression in a VALUES constructor, and then applied to a MERGE, has got me thinking. It looks very clever, but what use could one put it to? I haven’t seen anything yet that couldn’t be done almost as  simply in SQL Server 2000, but I’m hopeful that someone will come up with a way of solving a tricky problem, just in the same way that a freak of the XML syntax forever made the in-line  production of delimited lists from an expression easy, or that a weird XML pirouette could do an elegant  pivot-table rotation. It is in this sort of experimentation where the community of users can make a real contribution. The dissemination of techniques such as the Number, or Tally table, or the unconventional ways that the UPDATE statement can be used, has been rapid due to articles and blogs. However, there is plenty to be done to explore some of the less obvious features of Transact SQL. Even some of the features introduced into SQL Server 2000 are hardly well-known. Certain operations on data are still awkward to perform in Transact SQL, but we mustn’t, I think, be too ready to state that certain things can only be done in the application layer, or using a CLR routine. With the vast array of features in the product, and with the tools that surround it, I feel that there is generally a way of getting tricky things done. Or should we just stick to our lasts and push anything difficult out into procedural code? I’d love to know your views.

    Read the article

  • SharePoint 2013 Developer Ramp-Up - Part 1

    Today I had a little spare time during the morning hours and I decided that after checking MVA that I'm going to query the available course material over at Pluralsight. Wow, thanks to fantastic corporations and acquisitions there are lots of courses available. Nicely split by SharePoint version as well as particular interest group. Additionally, I found a couple of online blogs and community sites that I'm going to visit regularly during the next couple of weeks. Today's resource(s) Of course, I'm "all in" for the latest developer resources: SharePoint 2013 Developer Ramp-Up - Part 1 - Understanding the Platform and Developer Experience SharePoint 2013 Developer Ramp-Up - Part 2 SharePoint 2013 Developer Ramp-Up - Part 3 SharePoint 2013 Developer Ramp-Up - Part 4 SharePoint 2013 Developer Ramp-Up - Part 5 SharePoint 2013 Developer Ramp-Up - Part 6 I guess, I'm going to stick to the Pluralsight library until the end of this week. We'll see... Anyway, apart from the video material I came across a couple of other websites which I'd like to list here, too. That's mainly for personal reference instead of bookmarking in the browser, I'll use my own blog for that purpose. Atkinson's SharePoint Blog Düsseldorfer Jung Doerflers SharePoint Blog SharePoint Community Absolute SharePoint The links are in no preferential order and I added them as soon as I found them. Most probably, I'm going to report about specific articles from those resources during this challenge. So, stay tuned and I try to provide more details on certain topics. Takeaway First contact with the 'real stuff' in order to get an idea about software development in Microsoft SharePoint and beyond. Unfortunately and as already expected, the marketing department over at Microsoft seemed to have nothing better to do than to invent new names and baptise literally the same product with every release. Luckily, the release cycles between versions have been three years (roughly) - 2007, 2010, and 2013. Nonetheless, there will be a lot of version-specfic issues to tackle during this learning phase. Especially, when it's about historical expressions like 'WSS'* like I had it yesterday... It's going to be exciting and demanding to catch up with roughly 6-7 years of development and changes. Okay, let's face it. * WSS stands for Windows SharePoint Services 3.0 which forms the 'core engine' of SharePoint 2007. Part 1 of Andrew Connell's series on SharePoint 2013 for developers provides a brief history and overview of the various product names and their relation to the actual SharePoint version. I guess, I might create a cheat-sheet or something comparable in order to reduce the level of confusion while reading through other material: SharePoint 2007 (aka SharePoint v3 aka SharePoint 12) Windows SharePoint Services (WSS) 3.0 Microsoft Office SharePoint Server (MOSS) 2007 .NET Framework 3.0, 32-bit or 64-bit OS SharePoint 2010 (aka SharePoint v4 aka SharePoint 14) Microsoft SharePoint Foundation (SPF) 2010 Microsoft SharePoint Server (SPS) 2010 .NET Framework 3.5 SP1, 64-bit OS only SharePoint 2013 Microsoft SharePoint Foundation (SPF) 2013 Microsoft SharePoint Server (SPS) 2013 .NET Framework 4.5, 64-bit OS only After this quick excursion it is getting more interesting. SharePoint 2013 has a number of Development Practices and Techniques under the hood, and it will be quite a decision process depending on the task requirements to choose the correct path to go. At the moment, the following two options seem to be my future fields of operation: Client-Side Object Model (CSOM) REST API and OData syntax As part of my job assignment, I see myself developing within Visual Studio 2012/2013. Most probably the client development in C# will be using CSOM but of course I'll keep an eye on the REST API, too. JavaScript has quite a momentum since a while and it would a shame to ignore this type of opportunity and possibilities.

    Read the article

  • New Rapid Install StartCD 12.2.0.48 for EBS 12.2 Now Available

    - by Max Arderius
    A new Rapid Install startCD (Patch 18086193) for Oracle E-Business Suite Release 12.2 is now available. We recommend that all EBS customers installing or upgrading to EBS 12.2 use this latest update. The startCD updates are distributed to customers via My Oracle Support Patch which can be uncompressed on top of any previous 12.2 startCD under the main staging area. This patch replaces any previous startCDs. What's New in This Update? This new startCD version 12.2.0.48 includes important fixes for multi-node Installs, RAC, pre-install checks, platform specific issues, and upgrade scenario failures: 18703814 - QREP:122:RI:ISSUE WITH CHECKOS.CMD 18689527 - QREP:122:RI:ISSUE WITH FNDCORE.DLL SHIPPED AS PART OF R122 PACKAGE 18548485 - QREP1224:4:JAR SIGNER ISSUE DUE TO THE RI UPGRADE AUTOCONFIG CHANGES 18535812 - QREP:1220.48_4: 12.2.0 UPGRADE FILE SYSTEM LAY OUT IS AFFECTING THE DB TABLES 18507545 - WIN: UNABLE TO LAY DOWN FS PRIOR TO 12.2 UPGRADE WITHOUT AFFECTING RUNNING DB 18476041 - UNABLE TO LAY DOWN FS PRIOR TO 12.2 UPGRADE WITHOUT AFFECTING PRODUCTION DB 18459887 - R12.2 INSTALLATION FAILURE - OPMNCTL: NOT FOUND 18436053 - START CD 48_4 - ISSUES WITH TEMP SPACE CHECK 18424747 - QREP1224.3:ADD SERVER BROWSE BUTTON NOT WORKING 18421132 - *RW-50010: ERROR: - SCRIPT HAS RETURNED AN ERROR: 1 18403700 - QREP122.48:RI:UPGRADE RI PRECHECK HUNG IN SPLIT TIER APPS NODE ( NO SILENT ) 18383075 - ADD VERBOSE OPTION TO RAC VALIDATION 18363584 - UPTAKE INSTALL SCRIPTS FOR XB48_4 18336093 - QREP:122:RI:PATCH FS ADMIN SERVICE RUNNING AFTER RI UPGRADE CONFIGURE MODE 18320278 - QREP:1224.3:PLATFORM SPECIFIC SYNTAX ERRORS WITH DATE COMMAND IN DB CHECKER 18314643 - DISABLE SID=DB_NAME FOR RI UPGRADE FLOW IN RAC 18298977 - RI: EXCEPTION WHILE CLICKING RAC NODES BUTTON ON A NON-RAC SERVER 18286816 - QREP122:STARTCD48_3:TRAVERSING FROM VISION PASSW SCREEN TO PROD 18286371 - QREP122:STARTCD48_3:AMBIGUOUS MESSAGE DURING STAGE AREA CHECK ON HP 18275403 - QREP122:48:RI UPGRADE WITH EOH POST CHECKS HANGS IN SPLIT TIER DB NODE 18270631 - QREP122.48:MULTI-NODE RI USING NON-DEFAULT PASSWORDS NOT WORKING 18266046 - QREP122:48:RI NOT ALLOWING TO IGNORE THE RAC PRE-CHECK FAILURE 18242201 - UPTAKE TXK INSTALL SCRIPTS AND PLATFORMS.ZIP INTO STARTCD XB48_3 18236428 - QREP122.47:RI UPGRADE EXISTING OH FOR NON-DEFAULT APPS PASSWORD NOT WORKING 18220640 - INCONSISTENT DATABASE PORTS DURING EBS 12.2 INSTALLATION FOR STARTCD 12.2.0.47 18138796 - QREP122:47:RI 10.1.2 TECHSTACK NOT WORKING IF WE RUN RI FROM NEW STARTCD LOC 18138396 - TST1220: CONTROL FILE NAMING IN RAPID INSTALL SEEMS TO HAVE ISSUES 18124144 - IMPROVE HANDLING ERRORS FOUND IN CLUVFY LOG DURING PREINSTALL CHECKS 18111361 - VALIDATE ASM DB DATA FILES PATH AS +<DATA GROUP>/<PATH> 18102504 - QREP1220.47_5: UNZIP PANEL DOES NOT CREATE THE CORRECT STAGE 18083342 - 12.2 UPGRADE JAVA.NET.BINDEXCEPTION: CANNOT ASSIGN REQUESTED ADDRESS 18082140 - QREP122:47:RAC DB VALIDATION IS FAILS WITH EXIT STATUS IS 6 18062350 - 12.2.3 UPG: 12.2.0 INSTALLATION LOGS 18050840 - RI: UPGRADE WITH EXISTING RAC OH:SECONDARY DB NODE NAME IS BLANK 18049813 - RAC LOV DEFAULTS NOT SAVED UNLESS "SELECT" IS CLICKED 18003592 - TST1220:ADDITIONAL FREE SPACE CHECK FOR RI NEEDS TO BE CHECKED 17981471 - REMOVE ASM SPACE CHECK FROM RACVALIDATIONS.SH 17942179 - R12.2 INSTALL FAILING AT ADRUN11G.SH WITH ERRORS RW-50004 & RW-50010 17893583 - QREP1220.47:VALIDATION OF O.S IN RAPIDWIZ IN THE DB NODE CONFIGURATION SCREEN 17886258 - CLEANUP FND_NODES DURING UPGRADE FLOW 17858010 - RI POST INSTALL CHECKS (SSH VERIFICATION) STEP IS FAILING 17799807 - GEOHR: 12.2.0 - ERRORS IN RAPIDWIZ AND ADCONFIG LOGS 17786162 - QREP1223.4:RI:SERVICE_NAMES IS PRINTED AS SERVICE_NAME IN RI SCREEN 17782455 - RI: CONFIRM DEFAULT APPS PASSWORD IN SILENT MODE KICKOFF 17778130 - RI:ADMIN SERVER TO BE UP ON PRIMARY MID-TIER IN MULTI-NODE UPGRADE FS CREATION 17773989 - UN-SUPPORTED PLATFORM SHOWS 32 BIT AS HARD-CODED 17772655 - RELEVANT MESSAGE DURING THE RAPDIWIZ -TECHSTACK 17759279 - VERIFICATION PANEL DOES NOT EXPAND TECHNOLOGY STACK 17759183 - BUILDSTAGE SCRIPT MENU NEEDS TO BE ADJUSTED 17737186 - DATABASE PRE-REQ CHECK INCORRECTLY REPORTS SUCCESS ON AIX 17708082 - 12.2 INSTALLATION - OS PRE-REQUISITES CHECK 17701676 - TST122: GENERATE WRONG S_DBSID FOR PATCH FILE SYSTEM AT PHASE PREPARE 17630972 - /TMP PRE-REQ INSTALLATION CHECK 17617245 - 12.2 VISION INSTALL FAILS ON AIX 17603342 - OMCS: DB STAGING COMPLAINS WHILE MOVING IT TO FINAL LOCATION 17591171 - OMCS: DB STAGING FAILS WITH FRESH INSTALL R12.2 17588765 - CHECKER VERSION AND PLUGIN VERSION 17561747 - BUILDSTAGE.SH FAILS WITH ERROR WHEN STAGE HOSTED ON 32BIT LINUX 17539198 - RAPID INSTALL NEEDS TO IGNORE NON-REQUIRED STAGE ELEMENTS 17272808 - APPS USERS THAT HAVE DEFAULT PASSWORD AFTER 12.2 RAPID INSTALL References 12.2 Documentation Library 1581299.1 : EBS 12.2 Product Information Center 1320300.1 : Oracle E-Business Suite Release Notes, Release 12.2 1606170.1 : Oracle E-Business Suite Technology Stack and Applications DBA Release Notes for Release 12.2.3 1624423.1 : Oracle E-Business Suite Technology Stack and Applications DBA Release Notes for R12.TXK.C.Delta.4 and R12.AD.C.Delta.4 1594274.1 : Oracle E-Business Suite Release 12.2: Consolidated List of Patches and Technology Bug Fixes Related Articles Oracle E-Business Suite 12.2 Now Available startCD options to install Oracle E-Business Suite Release 12.2

    Read the article

  • How to get bearable 2D and 3D performance on AMD Radeon HD 6950?

    - by l0b0
    I have had an AMD Radeon HD 6950 (i.e., Cayman series) for a couple years now, and I have tried a lot of combinations of drivers and settings with terrible results. I'm completely at a loss as to how to proceed. The open source driver has much better 2D performance, but it offloads all OpenGL rendering to the CPU. What I've tried so far: All the latest stable Ubuntu releases in the period, plus one Linux Mint release. All the latest stable AMD Catalyst Proprietary Display Drivers, and currently 13.1. The unofficial wiki installation instructions for every Ubuntu version and the semi-official Ubuntu instructions. All the tips and tweaks I could find for Minecraft (Optifine, reducing settings to minimum), VLC (postprocessing at minimum, rendering at native video size), Catalyst Control Center (flipped every lever in there) and X11 (some binary toggles I can no longer remember). Results: Typically 13-15 FPS in Minecraft, 30 max (100+ in Windows with the same driver version). Around 10 FPS in Team Fortress 2 using the official Steam client. Choppy video playback, in Flash and with VLC. CPU use goes through the roof when rendering video (150% for 1080p on YouTube in Chromium, 100% for 1080p H264 in VLC). glxgears shows 12.5 FPS when maximized. fgl_glxgears shows 10 FPS when maximized. Hardware details from lshw: Motherboard ASUS P6X58D-E CPU Intel Core i7 CPU 950 @ 3.07GHz (never overclocked; 64 bit) 6 GB RAM Video card product "Cayman PRO [Radeon HD 6950]", vendor "Hynix Semiconductor (Hyundai Electronics)" 2 x 1920x1200 monitors, both connected with HDMI. I feel I must be missing something absolutely fundamental here. Is there no accelerated support for anything on 64-bit architectures? Does a dual monitor completely mess up the driver? $ fglrxinfo display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon HD 6900 Series OpenGL version string: 4.2.11995 Compatibility Profile Context $ glxinfo | grep 'direct rendering' direct rendering: Yes I am currently using the open source driver, with the following results: Full frame rate and low CPU load when playing 1080p video. Black screen (but music in the background) in Team Fortress 2. Similar performance in Minecraft as the Catalyst driver. In hindsight obvious, since both end up offloading the rendering to the CPU. My /var/log/Xorg.0.log after upgrading to AMD Catalyst 13.1. Some possibly important lines: (WW) Falling back to old probe method for fglrx (WW) fglrx: No matching Device section for instance (BusID PCI:0@3:0:1) found The generated xorg.conf. The disabled "monitor" 0-DFP9 is actually an A/V receiver, which sometimes confuses the monitor drivers when turned on/off (but not in Windows). All three "monitor" devices are connected with HDMI. Edit: Chris Carter's suggestion to use the xorg-edgers PPA (Catalyst 13.1) resulted in some improvement, but still pretty bad performance overall: Minecraft stabilizes at 13-17 FPS, but at least the CPU load is "only" at 45-60%. Still 150% CPU use for 1080p video rendering on YouTube in Chromium. Massive improvement for 1080p H264 in VLC: 40-50% CPU use and no visible jitter glxgears performance about doubled to 25-30 FPS when maximized. fgl_glxgears still at ~10 FPS when maximized.

    Read the article

< Previous Page | 341 342 343 344 345 346 347 348 349 350 351 352  | Next Page >