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  • how to get the path of a localized plist under mac os x.

    - by user272312
    Hi, i have a plist placed inside en.lproj. I am trying to get its path this way, NSString *bundlePath = [[NSBundle mainBundle] bundlePath]; NSMutableString *localizedPath = [[NSMutableString alloc] initWithFormat:@"%@/%@.%@/%@",bundlePath,lang,@"lproj",@"1.plist"]; where 1.plist is in en.lproj/1.plist put in resources. Does [[NSBundle mainBundle] bundlePath]; give correct path to my resources? Can any body give me any clue. I am using this for iPhone , and i am new to Mac os x development, can it be used for mac os x development as well? -- Regards, U'suf

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  • How does transmission created it's cross plataform app? It has from Qt/Mac to CLI interfaces!

    - by Somebody still uses you MS-DOS
    I'm amazed at Transmission, a BT client. It has a Mac, a GTK+, a QT, a Web Client and a CLI interface to it. I tried reading some of it's source to understand how he creates all these interfaces, but no luck. Does the developer creates them using a single ide? Or does he create the interface logic in each specific environment (specially mac), "exports" this window code and integrates with the main logic? How did the developers create this software with so many interfaces?

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  • Windows 7 on a 64-bit computer

    - by GetFree
    I read on Wikipedia that Windows 7 on a 64-bit PC needs twice as much RAM as on a 32-bit PC. I understand why is that: every number stored in memory takes 8 bytes rather than just 4. That, in simple terms, means that your amount of RAM is reduced to half when you use Windows 7 on a 64-bit computer. Now, I have a Intel Core 2 Duo Laptop with Windows Vista right now (2 GB of RAM). My question is: Since Core 2 is a 64-bit architecture, if I upgrade to Windows 7 will my laptop be working as if it had just 1 GB of RAM? Or... to say it in other words: Having a 64-bit PC with Windows 7 do you need twice as much RAM as you need on a 32-bit PC to have the same performance? If I am right, then I'd say it's a terrible business to have a 64-bit computer and Windows 7 on it (I hope I am mistaken, though). Follow-up: After some answers, I'm realizing it's not the same thing to have a 32-bit OS on a 64-bit PC than a 64-bit OS on a 64-bit PC. Apparently, the problem of Windows 7 requiring twice as much RAM on 64-bit architectures is when you have both the OS and PC supporting 64 bits. I'd like new answers to address this issue. Also, is it possible to have more that 4 GB of RAM on a 64-bit PC using a 32-bit version of Windows?

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  • SSH Tunnel for Remote Desktop via Intermediary Server Part II

    - by Mihai Todor
    I asked previously how to configure 2 SSH tunnels using an intermediary server in order to run Remote Desktop through them and I managed to make it work. Now, I'm trying to do the same, using the same machines, but in reverse order. Here's the setup: Windows 7 PC in a private network, sitting behind a firewall. Public access Linux server, which has access to the PC. Windows 7 laptop, at home, on which I wish to do Remote Desktop from the PC. I use Putty on the laptop to create a reverse tunnel from it to the Linux server: R60666 localhost:3389. I use Putty on the PC to create a regular tunnel from it to the Linux server: L60666 localhost:60666. I SSH to the Linux sever and I run telnet localhost 60666 and it seems to produce the expected output, as described in the debugging tips that I received here. I try to connect Remote Desktop from the PC to the laptop: localhost:60666. It asks for my username and password, I click OK and it locks my current session on the laptop (so I see the welcome screen on the laptop instead of my desktop), it shows the "Welcome" message in the Remote Desktop screen and then it just goes black. It doesn't disconnect, it doesn't provide any error and I'm not able to perform any actions in the Remote Desktop screen. I tried the same setup with a Windows XP laptop and I'm experiencing the same symptoms. I also tried to use different ports than 60666, but nothing changed. Does anybody have any idea what I'm doing wrong? Update: As pointed out by @jwinders, I'm not able to run telnet PC 3389 from the Linux server directly. Since Windows Firewall has a rule to allow all connections on port 3389, I have no idea what is blocking it. Fortunately, I'm able to create a SSH tunnel from the Linux machine to the PC ssh 3389:localhost:3389 'domain\user'@PC.

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  • Do all routers really must know all routes to every router?

    - by Philipili
    This is my complicated and long question. First let's talk about the context. Network topology: PC A --- RT A --- RT C --- RT B --- PC B (RT C has a WAN NIC connected to "the cloud") With this situation : PC A must send a packet to PC B Default routes direct packets to the cloud We haven't access to RT C's configuration RT C only knows how to join network A, not network B RT A knows about network B RT B knows about network A RT C's routing table: Destination NIC Gateway 0.0.0.0 WAN Cloud Network A LAN A RT A's WAN RT A's routing table: Destination NIC Gateway 0.0.0.0 WAN LAN A Network B WAN LAN A RT B's routing table: Destination NIC Gateway 0.0.0.0 WAN LAN B Network A WAN LAN B I would like to permit PC A and PC B to communicate, but I don't have access to RT C. Networks B and BC are new. Can PC A send a packet to RT B's WAN NIC (which is possible) and "ask RT B to direct the packet to PC B" ? I believe replacing RT B with a VPN server should do the trick, but I would like to know if it is possible to make it without establishing a new connection.

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  • bind9 named.conf zones size limit

    - by mox601
    I am trying to set up a test environment on my local machine, and I am trying to start a DNS daemon that loads tha configuration from a named.conf.custom file. As long as the size of that file is like 3-4 zones, the bind9 daemon loads fine, but when i enter the config file i need (like 10000 lines long), bind can't startup and in the syslog i find this message: starting BIND 9.7.0-P1 -u bind Jun 14 17:06:06 cibionte-pc named[9785]: built with '--prefix=/usr' '--mandir=/usr/share/man' '--infodir=/usr/share/info' '--sysconfdir=/etc/bind' '--localstatedir=/var' '--enable-threads' '--enable-largefile' '--with-libtool' '--enable-shared' '--enable-static' '--with-openssl=/usr' '--with-gssapi=/usr' '--with-gnu-ld' '--with-dlz-postgres=no' '--with-dlz-mysql=no' '--with-dlz-bdb=yes' '--with-dlz-filesystem=yes' '--with-dlz-ldap=yes' '--with-dlz-stub=yes' '--with-geoip=/usr' '--enable-ipv6' 'CFLAGS=-fno-strict-aliasing -DDIG_SIGCHASE -O2' 'LDFLAGS=-Wl,-Bsymbolic-functions' 'CPPFLAGS=' Jun 14 17:06:06 cibionte-pc named[9785]: adjusted limit on open files from 1024 to 1048576 Jun 14 17:06:06 cibionte-pc named[9785]: found 1 CPU, using 1 worker thread Jun 14 17:06:06 cibionte-pc named[9785]: using up to 4096 sockets Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration from '/etc/bind/named.conf' Jun 14 17:06:06 cibionte-pc named[9785]: /etc/bind/named.conf.saferinternet:1: unknown option 'zone' Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration: failure Jun 14 17:06:06 cibionte-pc named[9785]: exiting (due to fatal error) Are there any limits on the file size bind9 is allowed to load?

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  • Windows 7 on a 64-bit computer

    - by GetFree
    I read on Wikipedia that Windows 7 on a 64-bit PC needs twice as much RAM as on a 32-bit PC. I understand why is that: every number stored in memory takes 8 bytes rather than just 4. That, in simple terms, means that your amount of RAM is reduced to half when you use Windows 7 on a 64-bit computer. Now, I have a Intel Core 2 Duo Laptop with Windows Vista right now (2 GB of RAM). My question is: Since Core 2 is a 64-bit architecture, if I upgrade to Windows 7 will my laptop be working as if it had just 1 GB of RAM? Or... to say it in other words: Having a 64-bit PC with Windows 7 do you need twice as much RAM as you need on a 32-bit PC to have the same performance? If I am right, then I'd say it's a terrible business to have a 64-bit computer and Windows 7 on it (I hope I am mistaken, though). Follow-up: After some answers, I'm realizing it's not the same thing to have a 32-bit OS on a 64-bit PC than a 64-bit OS on a 64-bit PC. Apparently, the problem of Windows 7 requiring twice as much RAM on 64-bit architectures is when you have both the OS and PC supporting 64 bits. I'd like new answers to address this issue. Also, is it possible to have more that 4 GB of RAM on a 64-bit PC using a 32-bit version of Windows?

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  • Imac g5 with no OS nor CD drive

    - by sinekonata
    What I want: Ubuntu on a g5 Imac. What I have: An empty PC (Intel g5 17" Imac) with broken CD drive. Its model is A1173. This PC with Ubuntu 12.04 and an old Vista partition. a usb flash drive. Problems: No CD means the only boot Drive I could use is USB. There are no BIOS on Macs so I can't set boot settings or even see if it detects my USB drive. When I start the machine and press ALT the first and only thing I see is an old corrupted winXP partition and not a single option or additional information. So assuming blindly that the Mac hardware/firmware works normally, I don't have any Mac OS to use any of the tools that I found on different tutorials for building a bootable .img drive for macs. I can't find much software on Linux/Windows to substitute to those tools, for example among others converting an .iso file (win/linux) to .img (mac I guess). Which makes me think that the scenario where someone like me has Mac hardware but no Mac OS is extremely rare. So other than finding someone that has a Mac I have no solution. So I ask what would you do? the only thing is it should not involve any money (I know mac soft is rarely free) which also excludes getting any MacOS unless I can use a free macos.img for VM or restore the original Mac for free. Thank you

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  • What could possibly cause my computer to power down at random times?

    - by geoffreydv
    I have recently bought a new Power Supply and a new graphics card. My PC ran smoothly for a few months now but since a couple of days I'm having a strange problem. I am trying to isolate the problem to a specific piece of hardware (because if it's either the Power Supply or the Graphics card they are still under warranty). The problem started when I was playing a game (diablo 3). My PC suddenly powered down. I was unable to turn it on again by pressing the power button. I unplugged the power cable for a few seconds and plugged it back in. This time the pc powered on but the indication light turned orange instead of white as it normally does. The fans were not spinning and I did not see anything on my screen. After trying a couple of times I gave up. Two days later I tried again and this time the PC did boot up as usual. Everything looked okay until I tested if the problem was resolved by starting Diablo again. After about two minutes it powered down again as it did the first time. If I don't run any games my PC does power down after about 3-5 hours. Another fact that might be relevant: One time the PC did not shut down immediatly, instead first my graphics "powered down" but the music I was playing kept on playing. After about 20 seconds the pc powered down completely as usual. What I also noticed is that when I boot instantly after a power down, the chance of another power down occuring is much higher. Does anyone have an idea what could be causing this kind of behaviour or has a certain tool to diagnose the specific hardware parts? Thanks Specs: Memory: 6GB Processor: Intel i5 OS: Windows 7 64 bit The PC is a Dell Studio XPS 8100 with a replaced PSU and Graphics card: PSU: Corsair CX500 (500 watt) Graphics card: AMD Radeon 6850

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  • VS 2012 Code Review &ndash; Before Check In OR After Check In?

    - by Tarun Arora
    “Is Code Review Important and Effective?” There is a consensus across the industry that code review is an effective and practical way to collar code inconsistency and possible defects early in the software development life cycle. Among others some of the advantages of code reviews are, Bugs are found faster Forces developers to write readable code (code that can be read without explanation or introduction!) Optimization methods/tricks/productive programs spread faster Programmers as specialists "evolve" faster It's fun “Code review is systematic examination (often known as peer review) of computer source code. It is intended to find and fix mistakes overlooked in the initial development phase, improving both the overall quality of software and the developers' skills. Reviews are done in various forms such as pair programming, informal walkthroughs, and formal inspections.” Wikipedia No where does the definition mention whether its better to review code before the code has been committed to version control or after the commit has been performed. No matter which side you favour, Visual Studio 2012 allows you to request for a code review both before check in and also request for a review after check in. Let’s weigh the pros and cons of the approaches independently. Code Review Before Check In or Code Review After Check In? Approach 1 – Code Review before Check in Developer completes the code and feels the code quality is appropriate for check in to TFS. The developer raises a code review request to have a second pair of eyes validate if the code abides to the recommended best practices, will not result in any defects due to common coding mistakes and whether any optimizations can be made to improve the code quality.                                             Image 1 – code review before check in Pros Everything that gets committed to source control is reviewed. Minimizes the chances of smelly code making its way into the code base. Decreases the cost of fixing bugs, remember, the earlier you find them, the lesser the pain in fixing them. Cons Development Code Freeze – Since the changes aren’t in the source control yet. Further development can only be done off-line. The changes have not been through a CI build, hard to say whether the code abides to all build quality standards. Inconsistent! Cumbersome to track the actual code review process.  Not every change to the code base is worth reviewing, a lot of effort is invested for very little gain. Approach 2 – Code Review after Check in Developer checks in, random code reviews are performed on the checked in code.                                                      Image 2 – Code review after check in Pros The code has already passed the CI build and run through any code analysis plug ins you may have running on the build server. Instruct the developer to ensure ZERO fx cop, style cop and static code analysis before check in. Code is cleaner and smell free even before the code review. No Offline development, developers can continue to develop against the source control. Cons Bad code can easily make its way into the code base. Since the review take place much later in the cycle, the cost of fixing issues can prove to be much higher. Approach 3 – Hybrid Approach The community advocates a more hybrid approach, a blend of tooling and human accountability quotient.                                                               Image 3 – Hybrid Approach 1. Code review high impact check ins. It is not possible to review everything, by setting up code review check in policies you can end up slowing your team. More over, the code that you are reviewing before check in hasn't even been through a green CI build either. 2. Tooling. Let the tooling work for you. By running static analysis, fx cop, style cop and other plug ins on the build agent, you can identify the real issues that in my opinion can't possibly be identified using human reviews. Configure the tooling to report back top 10 issues every day. Mandate the manual code review of individuals who keep making it to this list of shame more often. 3. During Merge. I would prefer eliminating some of the other code issues during merge from Main branch to the release branch. In a scrum project this is still easier because cheery picking the merges is a possibility and the size of code being reviewed is still limited. Let the tooling work for you, if some one breaks the CI build often, put them on a gated check in build course until you see improvement. If some one appears on the top 10 list of shame generated via the build then ensure that all their code is reviewed till you see improvement. At the end of the day, the goal is to ensure that the code being delivered is top quality. By enforcing a code review before any check in, you force the developer to work offline or stay put till the review is complete. What do the experts say? So I asked a few expects what they thought of “Code Review quality gate before Checking in code?" Terje Sandstrom | Microsoft ALM MVP You mean a review quality gate BEFORE checking in code????? That would mean a lot of code staying either local or in shelvesets, and not even been through a CI build, and a green CI build being the main criteria for going further, f.e. to the review state. I would not like code laying around with no checkin’s. Having a requirement that code is checked in small pieces, 4-8 hours work max, and AT LEAST daily checkins, a manual code review comes second down the lane. I would expect review quality gates to happen before merging back to main, or before merging to release.  But that would all be on checked-in code.  Branching is absolutely one way to ease the pain.   Another way we are using is automatic quality builds, running metrics, coverage, static code analysis.  Unfortunately it takes some time, would be great to be on CI’s – but…., so it’s done scheduled every night. Based on this we get, among other stuff,  top 10 lists of suspicious code, which is then subjected to reviews.  If a person seems to be very popular on these top 10 lists, we subject every check in from that person to a review for a period. That normally helps.   None of the clients I have can afford to have every checkin reviewed, so we need to find ways around it. I don’t disagree with the nicety of having all the code reviewed, but I find it hard to find those resources in today’s enterprises. David V. Corbin | Visual Studio ALM Ranger I tend to agree with both sides. I hate having code that is not checked in, but at the same time hate having “bad” code in the repository. I have found that branching is one approach to solving this dilemma. Code is checked into the private/feature branch before the review, but is not merged over to the “official” branch until after the review. I advocate both, depending on circumstance (especially team dynamics)   - The “pre-checkin” is usually for elements that may impact the project as a whole. Think of it as another “gate” along with passing unit tests. - The “post-checkin” may very well not be at the changeset level, but correlates to a review at the “user story” level.   Again, this depends on team dynamics in play…. Robert MacLean | Microsoft ALM MVP I do not think there is no right answer for the industry as a whole. In short the question is why do you do reviews? Your question implies risk mitigation, so in low risk areas you can get away with it after check in while in high risk you need to do it before check in. An example is those new to a team or juniors need it much earlier (maybe that is before checkin, maybe that is soon after) than seniors who have shipped twenty sprints on the team. Abhimanyu Singhal | Visual Studio ALM Ranger Depends on per scenario basis. We recommend post check-in reviews when: 1. We don't want to block other checks and processes on manual code reviews. Manual reviews take time, and some pieces may not require manual reviews at all. 2. We need to trace all changes and track history. 3. We have a code promotion strategy/process in place. For risk mitigation, post checkin code can be promoted to Accepted branches. Or can be rejected. Pre Checkin Reviews are used when 1. There is a high risk factor associated 2. Reviewers are generally (most of times) have immediate availability. 3. Team does not have strict tracking needs. Simply speaking, no single process fits all scenarios. You need to select what works best for your team/project. Thomas Schissler | Visual Studio ALM Ranger This is an interesting discussion, I’m right now discussing details about executing code reviews with my teams. I see and understand the aspects you brought in, but there is another side as well, I’d like to point out. 1.) If you do reviews per check in this is not very practical as a hard rule because this will disturb the flow of the team very often or it will lead to reduce the checkin frequency of the devs which I would not accept. 2.) If you do later reviews, for example if you review PBIs, it is not easy to find out which code you should review. Either you review all changesets associate with the PBI, but then you might review code which has been changed with a later checkin and the dev maybe has already fixed the issue. Or you review the diff of the latest changeset of the PBI with the first but then you might also review changes of other PBIs. Jakob Leander | Sr. Director, Avanade In my experience, manual code review: 1. Does not get done and at the very least does not get redone after changes (regardless of intentions at start of project) 2. When a project actually do it, they often do not do it right away = errors pile up 3. Requires a lot of time discussing/defining the standard and for the team to learn it However code review is very important since e.g. even small memory leaks in a high volume web solution have big consequences In the last years I have advocated following approach for code review - Architects up front do “at least one best practice example” of each type of component and tell the team. Copy from this one. This should include error handling, logging, security etc. - Dev lead on project continuously browse code to validate that the best practices are used. Especially that patterns etc. are not broken. You can do this formally after each sprint/iteration if you want. Once this is validated it is unlikely to “go bad” even during later code changes Agree with customer to rely on static code analysis from Visual Studio as the one and only coding standard. This has HUUGE benefits - You can easily tweak to reach the level you desire together with customer - It is easy to measure for both developers/management - It is 100% consistent across code base - It gets validated all the time so you never end up getting hammered by a customer review in the end - It is easy to tell the developer that you do not want code back unless it has zero errors = minimize communication You need to track this at least during nightly builds and make sure team sees total # issues. Do not allow #issues it to grow uncontrolled. On the project I run I require code analysis to have run on code before checkin (checkin rule). This means -  You have to have clean compile (or CA wont run) so this is extra benefit = very few broken builds - You can change a few of the rules to compile as errors instead of warnings. I often do this for “missing dispose” issues which you REALLY do not want in your app Tip: Place your custom CA rules files as part of solution. That  way it works when you do branching etc. (path to CA file is relative in VS) Some may argue that CA is not as good as manual inspection. But since manual inspection in reality suffers from the 3 issues in start it is IMO a MUCH better (and much cheaper) approach from helicopter perspective Tirthankar Dutta | Director, Avanade I think code review should be run both before and after check ins. There are some code metrics that are meant to be run on the entire codebase … Also, especially on multi-site projects, one should strive to architect in a way that lets men manage the framework while boys write the repetitive code… scales very well with the need to review less by containment and imposing architectural restrictions to emphasise the design. Bruno Capuano | Microsoft ALM MVP For code reviews (means peer reviews) in distributed team I use http://www.vsanywhere.com/default.aspx  David Jobling | Global Sr. Director, Avanade Peer review is the only way to scale and its a great practice for all in the team to learn to perform and accept. In my experience you soon learn who's code to watch more than others and tune the attention. Mikkel Toudal Kristiansen | Manager, Avanade If you have several branches in your code base, you will need to merge often. This requires manual merging, when a file has been changed in both branches. It offers a good opportunity to actually review to changed code. So my advice is: Merging between branches should be done as often as possible, it should be done by a senior developer, and he/she should perform a full code review of the code being merged. As for detecting architectural smells and code smells creeping into the code base, one really good third party tools exist: Ndepend (http://www.ndepend.com/, for static code analysis of the current state of the code base). You could also consider adding StyleCop to the solution. Jesse Houwing | Visual Studio ALM Ranger I gave a presentation on this subject on the TechDays conference in NL last year. See my presentation and slides here (talk in Dutch, but English presentation): http://blog.jessehouwing.nl/2012/03/did-you-miss-my-techdaysnl-talk-on-code.html  I’d like to add a few more points: - Before/After checking is mostly a trust issue. If you have a team that does diligent peer reviews and regularly talk/sit together or peer review, there’s no need to enforce a before-checkin policy. The peer peer-programming and regular feedback during development can take care of most of the review requirements as long as the team isn’t under stress. - Under stress, enforce pre-checkin reviews, it might sound strange, if you’re already under time or budgetary constraints, but it is under such conditions most real issues start to be created or pile up. - Use tools to catch most common errors, Code Analysis/FxCop was already mentioned. HP Fortify, Resharper, Coderush etc can help you there. There are also a lot of 3rd party rules you can add to Code Analysis. I’ve written a few myself (http://fccopcontrib.codeplex.com) and various teams from Microsoft have added their own rules (MSOCAF for SharePoint, WSSF for WCF). For common errors that keep cropping up, see if you can define a rule. It’s much easier. But more importantly make sure you have a good help page explaining *WHY* it's wrong. If you have small feature or developer branches/shelvesets, you might want to review pre-merge. It’s still better to do peer reviews and peer programming, but the most important thing is that bad quality code doesn’t make it into the important branch. So my philosophy: - Use tooling as much as possible. - Make sure the team understands the tooling and the importance of the things it flags. It’s too easy to just click suppress all to ignore the warnings. - Under stress, tighten process, it’s under stress that the problems of late reviews will really surface - Most importantly if you do reviews do them as early as possible, but never later than needed. In other words, pre-checkin/post checking doesn’t really matter, as long as the review is done before the code is released. It’ll just be much more expensive to fix any review outcomes the later you find them. --- I would love to hear what you think!

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  • Bring the windows of two different apps in mac os to the front?

    - by Nicolas Kokkalis
    How do I easily bring to the front of the screen the top windows of two different application in Mac OS X? I prefer to use the keyboard only. Example Scenario: Say there are 10 Firefox and 10 TextEdit windows open. Also, say that these windows are having various different sizes so that the windows of each application fully cover the desktop. Goal: I want to bring to the front of my screen the top window of Firefox along with the top window of TextEdit, so that I can visually compare some data. Restrictions: I cannot use expose (since having 20 windows on the screen already renders expose useless) And I do not want to use multiple desktop (too complex and time consuming) I prefer to use a keyboard shortcut. Unfortunately cmd+tab brings all windows of each application to the top, covering all windows of the other applications.

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  • can I bundle multiple installs for Mac OSX and do them as a single script?

    - by Dov
    I have a lot of open source software to be installed for a course. We currently run on PCs that we provide. If we allow students to use their own Macs in Mac-centric schools, that means we have to load the software on those Macs. Rathern than have to load individual software, is there any way I can create a single file, mount it and run a script to install all packages? We are willing to simplify the installs by standardizing the locations to store the applications, since the students will have identical machines.

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  • PHP Warning: PHP Startup: Unable to load dynamic library php_mysql.dll, Mac 10.6, Apache 2.2, php 5

    - by munchybunch
    I'm trying to use the PHP CLI, and when I enter something like php test.php in the command line it returns: PHP Warning: PHP Startup: Unable to load dynamic library '/usr/lib/php/extensions/no-debug-non-zts-20090626/php_mysql.dll' - dlopen(/usr/lib/php/extensions/no-debug-non-zts-20090626/php_mysql.dll, 9): image not found in Unknown on line 0 something test.php contains: <?php echo 'something'; ?> I checked /usr/lib/php/extensions/no-debug-non-zts-20090626/, and as expected the .dll file isn't there. I'm a complete beginner when it comes to this - what is happening, and how can I fix it? A search of my system for "php_msyql.dll" reveals nothing. Does it have to do with how I compiled it? I don't have the original version of php that came with the mac, I think - I may have reinstalled it somewhere along the way. Any help would be appreciated!

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  • Where can I find a useful Unicode fallback font for Mac OS X?

    - by Stephen Jennings
    On every browser I've tried (Firefox, Safari, Chrome, and Omniweb), when I go to a web page containing somewhat less-common characters, I can't see the glyphs. For example, on the Wikipedia page for the Bengali Language, the very first line contains a string of squares; on Windows, I can see the Bengali writing. On Windows, as long as I have the Arial Unicode MS font installed, these characters fall back to that font and display properly. Mac OS X doesn't seem to ship with a font containing these Unicode characters (it has Arial Unicode MS, but it must be a subset of the Windows version because Bengali doesn't display in that font). I checked on my Snow Leopard DVD and I installed "Additional Fonts" from the Optional Installs package, but I'm still missing many languages. Is there any good, free font that contains a large collection of languages? I know creating fonts is difficult and time-consuming, but it seems like including at least one font like this with operating systems should be standard by now.

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  • Is there an Apache error log viewer for Mac?

    - by Hassan
    I need an app that reads log files to make it easier to look through the hundreds of lines of errors that apache outputs. I've found this nice log viewer app, but it's only available for Windows. It looks like exactly what I need, except for the fact that it doesn't run on OS X. I've also looked into GoAccess, but it can only view access logs, not error logs. I also tried the Console in the utilities folder. It shows the log just as TextEdit would, it does no parsing at all. Is there an app for Mac that parses and displays errors from the apache error log?

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  • How to specify VNC port number with Mac OS X built-in VNC client?

    - by Eonil
    Is it possible to specify VNC port number in built-in VNC client of Mac OS X? I'm trying to connect to Xen VPS machine with Finder's built-in VNC client. I used address like this. vnc://server:port But it fails because it uses another port, and Finder's built-in VNC cannot handle port number. As I know it handles the number after colon as display-number, not a port number. Is there a way to specify port number on the VNC client? Or any workaround for this? (port forwarding??? I have no idea about it...)

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  • How to specify VNC port number with Mac OS X built-in VNC client?

    - by Eonil
    Is it possible to specify VNC port number in built-in VNC client of Mac OS X? I'm trying to connect to Xen VPS machine with Finder's built-in VNC client. I used address like this. vnc://server:port But it fails because it uses another port, and Finder's built-in VNC cannot handle port number. As I know it handles the number after colon as display-number, not a port number. Is there a way to specify port number on the VNC client? Or any workaround for this? (port forwarding??? I have no idea about it...)

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  • How to change Skype language in MacBook Pro running Mac OS X version 10.6.8?

    - by Zuul
    I am unable to change the Skype language from English to Portuguese in MacBook Pro running Mac OS X version 10.6.8. What I have done: I've downloaded the Portuguese version of Skype; I have under OSX ? System Preference ? Language & Text the language and country set to Portugal; I have my Skype account country and language set to Portugal, Portuguese. Still the Skype application is using English and AFAIK no menu exists to change the application language within the application itself. I was under the impression that Skype would collect the language from my system preferences as to properly present the menus. How can I change the language to Portuguese then?

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  • How to use WeirdX applet instead of X11 for remote connections in Mac OS X?

    - by penyuan
    When I am away, I've got an Apple PowerBook set up to use X11 forwarding with SSH to connect to a remote iMac client in my room for server administration. Whenever I start X client programs on the client iMac, X11 would start on my PowerBook, which is OK, but... Question: Is it possible to change my settings so I can use the WeirdX (a web-based java X server) applet to take care of the X client programs instead of Mac OS X's default X11? Is there a config file I can edit to chance the $DISPLAY variable, and what should I set it to? Is this even the issue? Thank you very much.

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