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  • File mkdirs() method not working in android/java

    - by Leif Andersen
    I've been pulling out my hair on this for a while now. The following method is supposed to download a file, and save it to the location specified on the hard drive. private static void saveImage(Context context, boolean backgroundUpdate, URL url, File file) { if (!Tools.checkNetworkState(context, backgroundUpdate)) return; // Get the image try { // Make the file file.getParentFile().mkdirs(); // Set up the connection URLConnection uCon = url.openConnection(); InputStream is = uCon.getInputStream(); BufferedInputStream bis = new BufferedInputStream(is); // Download the data ByteArrayBuffer baf = new ByteArrayBuffer(50); int current = 0; while ((current = bis.read()) != -1) { baf.append((byte) current); } // Write the bits to the file OutputStream os = new FileOutputStream(file); os.write(baf.toByteArray()); os.close(); } catch (Exception e) { // Any exception is probably a newtork faiilure, bail return; } } Also, if the file doesn't exist, it is supposed to make the directory for the file. (And if there is another file already in that spot, it should just not do anything). However, for some reason, the mkdirs() method never makes the directory. I've tried everything from explicit parentheses, to explicitly making the parent file class, and nothing seems to work. I'm fairly certain that the drive is writable, as it's only called after that has already been determined, also that is true after running through it while debugging. So the method fails because the parent directories aren't made. Can anyone tell me if there is anything wrong with the way I'm calling it? Also, if it helps, here is the source for the file I'm calling it in: https://github.com/LeifAndersen/NetCatch/blob/master/src/net/leifandersen/mobile/android/netcatch/services/RSSService.java Thank you

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  • Get list of running processes, get active process (and it's application) Flex/AIR

    - by Adam Kiss
    Hello, just a quickie (or maybe not:] ): Is it possible to get somehow list of running applications/processes and, while running in background, check which process is active? Additionally - if somehow, the answer was yes, is it possible to react for change of active window / application react just as if it was Event, or bind to it custom event (e.g. Event.SystemActiveAppChange)? Thank you for answers as well as pointers. EDIT: Due to probable missunderstanding, I mean local applications - on your win/mac/linux machine - I would like to (in process of learning of language) track what apps I use the most, make a little graph maybe? So, the point is: in AIR app, developed in FLEX, I would like to get/list all running applications/processes, as well as which one is active (on user's PC/Mac/Linux)

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  • Git is not using the first editor in my $PATH

    - by GuillaumeA
    I am using OS X 10.8, and I used brew to install a more recent version of emacs than the one shipped with OS X. The newer emacs binary is installed in /usr/local/bin (24.2.1), and the old "shipped-with-osx" one in /usr/bin (22.1.1). I updated my $PATH env variable by prepending /usr/local/bin to it. It works fine in my shell (ie. typing emacs runs the 24.2.1 version), but when git opens the editor, the emacs version is 22.1.1. Isn't git supposed to use $PATH to find the editor I want to use ? Additional informations: $ type -a emacs emacs is /usr/local/bin/emacs emacs is /usr/bin/emacs emacs is /usr/local/bin/emacs $ env PATH=/usr/local/bin:/usr/local/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin SHELL=/bin/zsh PAGER=most EDITOR=emacs -nw _=/usr/bin/env Please note that I'd prefer not to set the absolute path of my editor directly in my git conf, as I use this conf across multiple systems. EDIT: Here's an bit of my .zshrc: # Mac OS X if [ `uname` = "Darwin" ]; then # Brew binaries PATH="/usr/local/bin":"/usr/local/sbin":$PATH else # Everyone else (Linux) # snip fi So, yes, I could add a line export EDITOR='/usr/local/bin emacs -nw' in the first if, but I'd like to understand why git is not using my PATH variable :)

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  • code is not compiling

    - by user323422
    template< class Type ,int Size = 3> class cStack { Type *m_array; int m_Top; int m_Size; public:cStack(); friend std::ostream& operator <<(std::ostream &, const cStack<Type,Size> &); }; template< class Type ,int Size > std::ostream& operator << ( std::ostream &os, const cStack<Type,Size> &s) { for( int i=0; i<=s.GetTop();i++) { os << s.m_array[i]; } return os; } on compilin it showing following error error LNK2019: unresolved external symbol "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl operator<<(class std::basic_ostream<char,struct std::char_traits<char> > &,class cStack<int,3> const &)" (??6@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AAV01@ABV?$cStack@H$02@@@Z) referenced in function _main

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  • How do I get rid of this "(" using regex?

    - by Solignis
    Hi there, I was moving along on a regex expression and I have hit a road block I can't seem to get around. I am trying to get rid of "(" in the middle of a line of text using regex, there were 2 but I figured out how to get the one on the end of the line. its the one in the middle I can hack out. Here is the snippet I am searching for in the config file. I put 2 examples. guestOSAltName = "Ubuntu Linux (64-bit)" guestOSAltName = "Microsoft Windows 2000 Professional" Here is the snippet I am working on. if ($vmx_file =~ m/^\bguestOSAltName\b\s+\S\s+\W(?<GUEST_OS> .+[^")])\W/xm) { $virtual_machines{$vm}{"OS"} = "$+{GUEST_OS}"; } else { $virtual_machines{$vm}{"OS"} = "N/A"; } I am thinking the problem is I cannot make a match to "(" because the expression before that is to ".+" so that it matches everything in the line of text, be it alphanumeric or whitespace or even symbols like hypens. Any ideas how I can get this to work? This is what I am getting for an output from a hash dump. $VAR1 = { 'NS02' => { 'ID' => '144', 'Version' => '7', 'OS' => 'Ubuntu Linux (64-bit', 'VMX' => '/vmfs/volumes/datastore2/NS02/NS02.vmx', 'Architecture' => '64-bit' },

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  • how to download data which upload to gae ,

    - by zjm1126
    this is my code : import os from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext import db #from login import htmlPrefix,get_current_user class MyModel(db.Model): blob = db.BlobProperty() class BaseRequestHandler(webapp.RequestHandler): def render_template(self, filename, template_args=None): if not template_args: template_args = {} path = os.path.join(os.path.dirname(__file__), 'templates', filename) self.response.out.write(template.render(path, template_args)) class upload(BaseRequestHandler): def get(self): self.render_template('index.html',) def post(self): file=self.request.get('file') obj = MyModel() obj.blob = db.Blob(file.encode('utf8')) obj.put() self.response.out.write('upload ok') class download(BaseRequestHandler): def get(self): #id=self.request.get('id') o = MyModel.all().get() #self.response.out.write(''.join('%s: %s <br/>' % (a, getattr(o, a)) for a in dir(o))) self.response.out.write(o) application = webapp.WSGIApplication( [ ('/?', upload), ('/download',download), ], debug=True ) def main(): run_wsgi_app(application) if __name__ == "__main__": main() my index.html is : <form action="/" method="post"> <input type="file" name="file" /> <input type="submit" /> </form> and it show : <__main__.MyModel object at 0x02506830> but ,i don't want to see this , i want to download it , how to change my code to run, thanks

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  • What is necessary to run JavaScript files from MS Server 2003?

    - by Daniel
    I have created some JavaScript files and they run well from my Mac OS X Server. Now I have put the same JavaScript files on my MS Server 2003. But they don't work. Do I have to install something on the server in order to get them work? EDIT: (Sorry, I'm new and English is not my native language, so its hard for me to describe the situation well) I have downloaded this free Ajax Chat app. After enabling PHP on my Mac, it worked. But on my MS Windows 2003 Server it doesn't work. I installed PHP and Apache on Windows. PHP and Apache work well. But everything that uses JavaScript (such as drop down menus or pop-up windows) doesn't work. Thanks!

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  • Mgmt wants to re-title my position: Any help...? [closed]

    - by JohnFlyTN
    Management here wants to re-title my position, since I'm doing quite a bit of different work than was originally planned. They want my input. After a quick glance over my skill set and job duties, what would we need to describe this position as? I'll just list things I'm at least proficient in, I will not list things I have a passing knowledge of. About me : ~10 years software development. Languages : C, C++, Perl, PHP, C#, TCL, Unix shell scripting, SQL (TSQL, PLSQL) Systems : MS-Dos, Windows 3.1 to 7 for client, NT 4 to 2008 for server, OS/2, IBM MVS & z/OS, Linux ( multiple distros), AIX Current position: I do all sorts of in-house software. The range is single user apps to large systems spanning multiple OS's. One of the larger projects I've designed and coded is about 100k lines of C#, and a database where I have been the sole designer and maintainer. I have near total freedom to design as I see fit, restraints are usually budgetary. Skills required to replace me in my current role: Windows and Unix admin, Database design, .NET up to 3.5 (C#, ASP.NET), C++, Perl, good skills in designing large and efficient data processing systems. Given this small level of information what would you see this as being titled? (is more information required to render a decision?)

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  • OpenGL "out of memory" on glReadPixels()

    - by spurserh
    Hello, I am running into an "out of memory" error from OpenGL on glReadPixels() under low-memory conditions. I am writing a plug-in to a program that has a robust heap mechanism for such situations, but I have no idea whether or how OpenGL could be made to use it for application memory management. The notion that this is even possible came to my attention through this [albeit dated] thread on a similar issue under Mac OS X: http://lists.apple.com/archives/Mac-opengl/2001/Sep/msg00042.html I am using Windows XP, and have seen it on multiple NVidia cards. I am also interested in any work-arounds I might be able to relay to users (the thread mentions "increasing virtual memory"). Thanks, Sean

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  • Add code to html pages automatically

    - by piede
    I need to add some code to the of several html contained in a folder on my desktop. How can i do that? I am using a prototyping tool (Axure) on Mac and I want to add some html meta tags to the generated pages. These pages can be overwritten every time I generate the prototype. What I need is a sort of script that I can launch after re-generating the prototype, to reinsert the code. There is something for windows but it doesn't work on Mac: http://joshuamorse.com/2009/01/14/axure-protonotes-an-alternative-to-protoshare/ thanks

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  • Safari 5 vs. Safari 4 : Are there any compatibility differences?

    - by Cole
    I recently obtained a Mac so I could test our sites on Safari and Firefox for Mac OS. Now that Safari 5 is out, I'm not sure what I should do about upgrading. I presume what works on Safari 5 works on Safari 4, but I can't be sure, and vice versa. So, I don't know if I should upgrade and test on Safari 5 or keep on with Safari 4. Are there any major differences between these two version in terms of CSS (2.1) handling or JavaScript? When do you think the majority of people will have Safari 5 instead of 4? All thoughts appreciated.

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  • Java - Image encoding in XML

    - by Hoopla
    Hi everyone, I thought I would find a solution to this problem relatively easily, but here I am calling upon the help from ye gods to pull me out of this conundrum. So, I've got an image and I want to store it in an XML document using Java. I have previously achieved this in VisualBasic by saving the image to a stream, converting the stream to an array, and then VB's xml class was able to encode the array as a base64 string. But, after a couple of hours of scouring the net for an equivalent solution in Java, I've come back empty handed. The only success I have had has been by: import it.sauronsoftware.base64.*; import java.awt.image.BufferedImage; import org.w3c.dom.*; ... BufferedImage img; Element node; ... java.io.ByteArrayOutputStream os = new java.io.ByteArrayOutputStream(); ImageIO.write(img, "png", os); byte[] array = Base64.encode(os.toByteArray()); String ss = arrayToString(array, ","); node.setTextContent(ss); ... private static String arrayToString(byte[] a, String separator) { StringBuffer result = new StringBuffer(); if (a.length > 0) { result.append(a[0]); for (int i=1; i<a.length; i++) { result.append(separator); result.append(a[i]); } } return result.toString(); } Which is okay I guess, but reversing the process to get it back to an image when I load the XML file has proved impossible. If anyone has a better way to encode/decode an image in an XML file, please step forward, even if it's just a link to another thread that would be fine. Cheers in advance, Hoopla.

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  • How to implement the "Edit" menu with "Undo", "Cut", "Paste" and "Copy"?

    - by BastiBense
    Greetings, for one of my applications I'm trying to implement an "Edit" menu. This menu usually has the standard-entries Undo, Cut, Copy and Paste. This menu is not there by default, and users seem to expect it especially on Mac OS X. Is there a an easier way of implementing this, without doing so in every widget manually? Since most widgets have the copy/paste/undo mechanism already implemented via shortcuts, I'd like to provide a few simple menu actions that call them as well. The actions should call whatever widget has the focus first, then they should pass the events upwards the object chain, I guess. I'm using Qt 4.6 on Windows, Linux and Mac OS X. Thanks!

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  • Coloring Default Buttons - color filter only on unfocused state

    - by rlo
    I want to buttons of different colors, but I want to do so while using the default button background resource in order to preserve the onfocus and onclick states. This is because I want to use the default highlight color of the OS for my app, which is NOT always orange (HTC Sense makes it green). I found that adding a color filter to the button's background drawable works great (in this case, blue): myButton.getBackground().setColorFilter(Color.parseColor(this.getString (R.color.button_blue)), Mode.MULTIPLY); BUT, when the button is focused or clicked, it turns a nasty orange_blue because it mixes the color filter with the orange of the background drawable. I want to ONLY set this color filter for the unfocused/unclicked nine- patch drawable within the default button's statelistdrawable. I'm not sure how else to do this. I see a similar solution here: http://stackoverflow.com/questions/2065430/fixed-android-detecting-fo... but I have some concerns with that solution, mainly what if the OS changes the graphic of the default button? Since the normal unfocused/ unpressed graphic is now hardcoded into the app, it would break the flow. Maybe can someone comment on whether it would be good or bad practice to hardcode the default graphic into the app? What are the chances of the OS completely changing the graphic? Any help please? Thanks very much!!

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  • C++ IDE for OSX

    - by gprime
    When i was at university i wrote a lot of C++. I primarily used either Visual Studio (at the time it was version 6) or VIM (if i was on linux) as an editor to write my code. Since i have graduate and have been working primarily in web programming i have stopped writing C++. Since i graduated i have also bought myself and started using my Mac exclusively. I am now starting to get back to my C++ coding (just for fun) and would like an opinion on good IDE's for Mac. I am currently using xCode which seems kinda cool because it has everything built into it. Do any of you have any other IDE's that you would suggest that i give a shot or should i just stick to xCode?

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  • Upload Image to Facebook Objective-C

    - by boopyman
    I'm currently trying to upload an image from my Mac application to Facebook. To do this, I'd like for the user to simply input his username and password, and to click a button. The only issue is, Facebook doesn't actually have an API for the Mac, it only has one for iOS. This shouldn't be a problem, except for the fact that to login, you must use a web view, something I'm not to keen on doing, since I'd like the interface to be two simple text fields. I've also looked into PHFacebook, a class I found online, but it also seems to utilize an NSWebView. I'm wondering if there's a security issue when you use text fields; indeed, it's slightly strange no available API offers this function ! So, to conclude, is it possible, or is there an API, that lets you upload an image and lets you provide the user's credentials through simple NSStrings?

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  • Breaking out of .emacs script

    - by prosseek
    I use two emacs (Aquamcs and text based emacs) on my Mac. I normally use text based emacs for just editing something, so I don't want to load anything with it. What I came up with is to have the checking code in .emacs to exit/break if it's text based emacs (darwin system but not aquamacs). (when (and (equal system-type 'darwin) (not (boundp 'aquamacs-version))) (exit) ??? (break) ???? ) It seems to work, but I don't know how to break out of .emacs. How to do that? ADDED I just wanted to speed up in loading text based emacs on my mac, and I thought about breaking out as a solution. Based on the helpful answers, I came up with the following code that runs .emacs only when it's not a text based emacs. (setq inhibit-splash-screen t) (unless (null window-system)

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  • Deploy Java application on MacOSX (from a Windows system)

    - by Matías
    Hello, Here's the deal. I'm just starting with Java programming, I've made a simple application that uses SWT graphic library and I want to deploy it on a Mac (running the latest version of MacOS X). I did all the programming in my Windows 7 machine, so here are my questions: Q1) Can I make an executable file for MacOS X from my Windows machine? How? (I saw that it's possible to create .exe files on Windows, instead of using .jar; I want to do the same for the Mac, of course it won't be an .exe) Q2) If I export my project in Eclipse and I choose Runnable JAR File and then on Library Handling I pick Extract required libraries into generated JAR or Package required libraries into generated JAR I end up with a huge .JAR (about 15MB of size, my application consist in just a button on a Window and a tiny method that doesn't do much). Is that considered normal? Here's the list of libraries that my project appears to be using: Thanks in advance.

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  • Broken php/localhost/something

    - by ghego1
    I was trying to install the mcrypt libraries following this tutorial (http://www.glenscott.co.uk/blog/2011/08/29/install-mcrypt-php-extension-on-mac-os-x-lion/), but something must have gone wrong and now when I load a php page on my localhost I see this: query="SELECT DISTINCT ".$field." as a,".$field2." as b FROM ".$tab." ".$where. " Group by ".$field." order By ".$orderBy; return $this->query; } And all the remaining code of the php page that should get loaded. I've retrieved the previous versions of the private/etc folder and usr/lib/php folder with time machine but it didn't help. And now if I execute sudo pachectl restart it gives me this error: sudo: no valid sudoers sources found, quitting (while before it worked. PS I'm on a mac with Mountain Lion

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  • Obtaining Nearby Wifi In C Using VS2010

    - by WizardsSleeve
    Hi All, I am trying to identify a method for obtaining nearby wifi access points using C in Windows. I am coding in Visual Studio 2010. I have read the necessary documentation but am lacking in guidance on how to implement code that would accomplish this. I am specifically interested in obtaining the MAC address of nearby access points or at a minimum the MAC address of the currently connected Wifi access point. Is it possible to do this using WMI in Windows, specifically on Windows XP SP3 and later? Any pointers on how to do this are greatly appreciated.

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  • Obtaining Nearby Wifi In C

    - by WizardsSleeve
    I am trying to identify a method for obtaining nearby wifi access points using C in Windows. I am coding in Visual Studio 2010. I have read the necessary documentation but am lacking in guidance on how to implement code that would accomplish this. I am specifically interested in obtaining the MAC address of nearby access points or at a minimum the MAC address of the currently connected Wifi access point. Is it possible to do this using WMI in Windows, specifically on Windows XP SP3 and later? Any pointers on how to do this are greatly appreciated.

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  • The broken Promise of the Mobile Web

    - by Rick Strahl
    High end mobile devices have been with us now for almost 7 years and they have utterly transformed the way we access information. Mobile phones and smartphones that have access to the Internet and host smart applications are in the hands of a large percentage of the population of the world. In many places even very remote, cell phones and even smart phones are a common sight. I’ll never forget when I was in India in 2011 I was up in the Southern Indian mountains riding an elephant out of a tiny local village, with an elephant herder in front riding atop of the elephant in front of us. He was dressed in traditional garb with the loin wrap and head cloth/turban as did quite a few of the locals in this small out of the way and not so touristy village. So we’re slowly trundling along in the forest and he’s lazily using his stick to guide the elephant and… 10 minutes in he pulls out his cell phone from his sash and starts texting. In the middle of texting a huge pig jumps out from the side of the trail and he takes a picture running across our path in the jungle! So yeah, mobile technology is very pervasive and it’s reached into even very buried and unexpected parts of this world. Apps are still King Apps currently rule the roost when it comes to mobile devices and the applications that run on them. If there’s something that you need on your mobile device your first step usually is to look for an app, not use your browser. But native app development remains a pain in the butt, with the requirement to have to support 2 or 3 completely separate platforms. There are solutions that try to bridge that gap. Xamarin is on a tear at the moment, providing their cross-device toolkit to build applications using C#. While Xamarin tools are impressive – and also *very* expensive – they only address part of the development madness that is app development. There are still specific device integration isssues, dealing with the different developer programs, security and certificate setups and all that other noise that surrounds app development. There’s also PhoneGap/Cordova which provides a hybrid solution that involves creating local HTML/CSS/JavaScript based applications, and then packaging them to run in a specialized App container that can run on most mobile device platforms using a WebView interface. This allows for using of HTML technology, but it also still requires all the set up, configuration of APIs, security keys and certification and submission and deployment process just like native applications – you actually lose many of the benefits that  Web based apps bring. The big selling point of Cordova is that you get to use HTML have the ability to build your UI once for all platforms and run across all of them – but the rest of the app process remains in place. Apps can be a big pain to create and manage especially when we are talking about specialized or vertical business applications that aren’t geared at the mainstream market and that don’t fit the ‘store’ model. If you’re building a small intra department application you don’t want to deal with multiple device platforms and certification etc. for various public or corporate app stores. That model is simply not a good fit both from the development and deployment perspective. Even for commercial, big ticket apps, HTML as a UI platform offers many advantages over native, from write-once run-anywhere, to remote maintenance, single point of management and failure to having full control over the application as opposed to have the app store overloads censor you. In a lot of ways Web based HTML/CSS/JavaScript applications have so much potential for building better solutions based on existing Web technologies for the very same reasons a lot of content years ago moved off the desktop to the Web. To me the Web as a mobile platform makes perfect sense, but the reality of today’s Mobile Web unfortunately looks a little different… Where’s the Love for the Mobile Web? Yet here we are in the middle of 2014, nearly 7 years after the first iPhone was released and brought the promise of rich interactive information at your fingertips, and yet we still don’t really have a solid mobile Web platform. I know what you’re thinking: “But we have lots of HTML/JavaScript/CSS features that allows us to build nice mobile interfaces”. I agree to a point – it’s actually quite possible to build nice looking, rich and capable Web UI today. We have media queries to deal with varied display sizes, CSS transforms for smooth animations and transitions, tons of CSS improvements in CSS 3 that facilitate rich layout, a host of APIs geared towards mobile device features and lately even a number of JavaScript framework choices that facilitate development of multi-screen apps in a consistent manner. Personally I’ve been working a lot with AngularJs and heavily modified Bootstrap themes to build mobile first UIs and that’s been working very well to provide highly usable and attractive UI for typical mobile business applications. From the pure UI perspective things actually look very good. Not just about the UI But it’s not just about the UI - it’s also about integration with the mobile device. When it comes to putting all those pieces together into what amounts to a consolidated platform to build mobile Web applications, I think we still have a ways to go… there are a lot of missing pieces to make it all work together and integrate with the device more smoothly, and more importantly to make it work uniformly across the majority of devices. I think there are a number of reasons for this. Slow Standards Adoption HTML standards implementations and ratification has been dreadfully slow, and browser vendors all seem to pick and choose different pieces of the technology they implement. The end result is that we have a capable UI platform that’s missing some of the infrastructure pieces to make it whole on mobile devices. There’s lots of potential but what is lacking that final 10% to build truly compelling mobile applications that can compete favorably with native applications. Some of it is the fragmentation of browsers and the slow evolution of the mobile specific HTML APIs. A host of mobile standards exist but many of the standards are in the early review stage and they have been there stuck for long periods of time and seem to move at a glacial pace. Browser vendors seem even slower to implement them, and for good reason – non-ratified standards mean that implementations may change and vendor implementations tend to be experimental and  likely have to be changed later. Neither Vendors or developers are not keen on changing standards. This is the typical chicken and egg scenario, but without some forward momentum from some party we end up stuck in the mud. It seems that either the standards bodies or the vendors need to carry the torch forward and that doesn’t seem to be happening quickly enough. Mobile Device Integration just isn’t good enough Current standards are not far reaching enough to address a number of the use case scenarios necessary for many mobile applications. While not every application needs to have access to all mobile device features, almost every mobile application could benefit from some integration with other parts of the mobile device platform. Integration with GPS, phone, media, messaging, notifications, linking and contacts system are benefits that are unique to mobile applications and could be widely used, but are mostly (with the exception of GPS) inaccessible for Web based applications today. Unfortunately trying to do most of this today only with a mobile Web browser is a losing battle. Aside from PhoneGap/Cordova’s app centric model with its own custom API accessing mobile device features and the token exception of the GeoLocation API, most device integration features are not widely supported by the current crop of mobile browsers. For example there’s no usable messaging API that allows access to SMS or contacts from HTML. Even obvious components like the Media Capture API are only implemented partially by mobile devices. There are alternatives and workarounds for some of these interfaces by using browser specific code, but that’s might ugly and something that I thought we were trying to leave behind with newer browser standards. But it’s not quite working out that way. It’s utterly perplexing to me that mobile standards like Media Capture and Streams, Media Gallery Access, Responsive Images, Messaging API, Contacts Manager API have only minimal or no traction at all today. Keep in mind we’ve had mobile browsers for nearly 7 years now, and yet we still have to think about how to get access to an image from the image gallery or the camera on some devices? Heck Windows Phone IE Mobile just gained the ability to upload images recently in the Windows 8.1 Update – that’s feature that HTML has had for 20 years! These are simple concepts and common problems that should have been solved a long time ago. It’s extremely frustrating to see build 90% of a mobile Web app with relative ease and then hit a brick wall for the remaining 10%, which often can be show stoppers. The remaining 10% have to do with platform integration, browser differences and working around the limitations that browsers and ‘pinned’ applications impose on HTML applications. The maddening part is that these limitations seem arbitrary as they could easily work on all mobile platforms. For example, SMS has a URL Moniker interface that sort of works on Android, works badly with iOS (only works if the address is already in the contact list) and not at all on Windows Phone. There’s no reason this shouldn’t work universally using the same interface – after all all phones have supported SMS since before the year 2000! But, it doesn’t have to be this way Change can happen very quickly. Take the GeoLocation API for example. Geolocation has taken off at the very beginning of the mobile device era and today it works well, provides the necessary security (a big concern for many mobile APIs), and is supported by just about all major mobile and even desktop browsers today. It handles security concerns via prompts to avoid unwanted access which is a model that would work for most other device APIs in a similar fashion. One time approval and occasional re-approval if code changes or caches expire. Simple and only slightly intrusive. It all works well, even though GeoLocation actually has some physical limitations, such as representing the current location when no GPS device is present. Yet this is a solved problem, where other APIs that are conceptually much simpler to implement have failed to gain any traction at all. Technically none of these APIs should be a problem to implement, but it appears that the momentum is just not there. Inadequate Web Application Linking and Activation Another important piece of the puzzle missing is the integration of HTML based Web applications. Today HTML based applications are not first class citizens on mobile operating systems. When talking about HTML based content there’s a big difference between content and applications. Content is great for search engine discovery and plain browser usage. Content is usually accessed intermittently and permanent linking is not so critical for this type of content.  But applications have different needs. Applications need to be started up quickly and must be easily switchable to support a multi-tasking user workflow. Therefore, it’s pretty crucial that mobile Web apps are integrated into the underlying mobile OS and work with the standard task management features. Unfortunately this integration is not as smooth as it should be. It starts with actually trying to find mobile Web applications, to ‘installing’ them onto a phone in an easily accessible manner in a prominent position. The experience of discovering a Mobile Web ‘App’ and making it sticky is by no means as easy or satisfying. Today the way you’d go about this is: Open the browser Search for a Web Site in the browser with your search engine of choice Hope that you find the right site Hope that you actually find a site that works for your mobile device Click on the link and run the app in a fully chrome’d browser instance (read tiny surface area) Pin the app to the home screen (with all the limitations outline above) Hope you pointed at the right URL when you pinned Even for you and me as developers, there are a few steps in there that are painful and annoying, but think about the average user. First figuring out how to search for a specific site or URL? And then pinning the app and hopefully from the right location? You’ve probably lost more than half of your audience at that point. This experience sucks. For developers too this process is painful since app developers can’t control the shortcut creation directly. This problem often gets solved by crazy coding schemes, with annoying pop-ups that try to get people to create shortcuts via fancy animations that are both annoying and add overhead to each and every application that implements this sort of thing differently. And that’s not the end of it - getting the link onto the home screen with an application icon varies quite a bit between browsers. Apple’s non-standard meta tags are prominent and they work with iOS and Android (only more recent versions), but not on Windows Phone. Windows Phone instead requires you to create an actual screen or rather a partial screen be captured for a shortcut in the tile manager. Who had that brilliant idea I wonder? Surprisingly Chrome on recent Android versions seems to actually get it right – icons use pngs, pinning is easy and pinned applications properly behave like standalone apps and retain the browser’s active page state and content. Each of the platforms has a different way to specify icons (WP doesn’t allow you to use an icon image at all), and the most widely used interface in use today is a bunch of Apple specific meta tags that other browsers choose to support. The question is: Why is there no standard implementation for installing shortcuts across mobile platforms using an official format rather than a proprietary one? Then there’s iOS and the crazy way it treats home screen linked URLs using a crazy hybrid format that is neither as capable as a Web app running in Safari nor a WebView hosted application. Moving off the Web ‘app’ link when switching to another app actually causes the browser and preview it to ‘blank out’ the Web application in the Task View (see screenshot on the right). Then, when the ‘app’ is reactivated it ends up completely restarting the browser with the original link. This is crazy behavior that you can’t easily work around. In some situations you might be able to store the application state and restore it using LocalStorage, but for many scenarios that involve complex data sources (like say Google Maps) that’s not a possibility. The only reason for this screwed up behavior I can think of is that it is deliberate to make Web apps a pain in the butt to use and forcing users trough the App Store/PhoneGap/Cordova route. App linking and management is a very basic problem – something that we essentially have solved in every desktop browser – yet on mobile devices where it arguably matters a lot more to have easy access to web content we have to jump through hoops to have even a remotely decent linking/activation experience across browsers. Where’s the Money? It’s not surprising that device home screen integration and Mobile Web support in general is in such dismal shape – the mobile OS vendors benefit financially from App store sales and have little to gain from Web based applications that bypass the App store and the cash cow that it presents. On top of that, platform specific vendor lock-in of both end users and developers who have invested in hardware, apps and consumables is something that mobile platform vendors actually aspire to. Web based interfaces that are cross-platform are the anti-thesis of that and so again it’s no surprise that the mobile Web is on a struggling path. But – that may be changing. More and more we’re seeing operations shifting to services that are subscription based or otherwise collect money for usage, and that may drive more progress into the Web direction in the end . Nothing like the almighty dollar to drive innovation forward. Do we need a Mobile Web App Store? As much as I dislike moderated experiences in today’s massive App Stores, they do at least provide one single place to look for apps for your device. I think we could really use some sort of registry, that could provide something akin to an app store for mobile Web apps, to make it easier to actually find mobile applications. This could take the form of a specialized search engine, or maybe a more formal store/registry like structure. Something like apt-get/chocolatey for Web apps. It could be curated and provide at least some feedback and reviews that might help with the integrity of applications. Coupled to that could be a native application on each platform that would allow searching and browsing of the registry and then also handle installation in the form of providing the home screen linking, plus maybe an initial security configuration that determines what features are allowed access to for the app. I’m not holding my breath. In order for this sort of thing to take off and gain widespread appeal, a lot of coordination would be required. And in order to get enough traction it would have to come from a well known entity – a mobile Web app store from a no name source is unlikely to gain high enough usage numbers to make a difference. In a way this would eliminate some of the freedom of the Web, but of course this would also be an optional search path in addition to the standard open Web search mechanisms to find and access content today. Security Security is a big deal, and one of the perceived reasons why so many IT professionals appear to be willing to go back to the walled garden of deployed apps is that Apps are perceived as safe due to the official review and curation of the App stores. Curated stores are supposed to protect you from malware, illegal and misleading content. It doesn’t always work out that way and all the major vendors have had issues with security and the review process at some time or another. Security is critical, but I also think that Web applications in general pose less of a security threat than native applications, by nature of the sandboxed browser and JavaScript environments. Web applications run externally completely and in the HTML and JavaScript sandboxes, with only a very few controlled APIs allowing access to device specific features. And as discussed earlier – security for any device interaction can be granted the same for mobile applications through a Web browser, as they can for native applications either via explicit policies loaded from the Web, or via prompting as GeoLocation does today. Security is important, but it’s certainly solvable problem for Web applications even those that need to access device hardware. Security shouldn’t be a reason for Web apps to be an equal player in mobile applications. Apps are winning, but haven’t we been here before? So now we’re finding ourselves back in an era of installed app, rather than Web based and managed apps. Only it’s even worse today than with Desktop applications, in that the apps are going through a gatekeeper that charges a toll and censors what you can and can’t do in your apps. Frankly it’s a mystery to me why anybody would buy into this model and why it’s lasted this long when we’ve already been through this process. It’s crazy… It’s really a shame that this regression is happening. We have the technology to make mobile Web apps much more prominent, but yet we’re basically held back by what seems little more than bureaucracy, partisan bickering and self interest of the major parties involved. Back in the day of the desktop it was Internet Explorer’s 98+%  market shareholding back the Web from improvements for many years – now it’s the combined mobile OS market in control of the mobile browsers. If mobile Web apps were allowed to be treated the same as native apps with simple ways to install and run them consistently and persistently, that would go a long way to making mobile applications much more usable and seriously viable alternatives to native apps. But as it is mobile apps have a severe disadvantage in placement and operation. There are a few bright spots in all of this. Mozilla’s FireFoxOs is embracing the Web for it’s mobile OS by essentially building every app out of HTML and JavaScript based content. It supports both packaged and certified package modes (that can be put into the app store), and Open Web apps that are loaded and run completely off the Web and can also cache locally for offline operation using a manifest. Open Web apps are treated as full class citizens in FireFoxOS and run using the same mechanism as installed apps. Unfortunately FireFoxOs is getting a slow start with minimal device support and specifically targeting the low end market. We can hope that this approach will change and catch on with other vendors, but that’s also an uphill battle given the conflict of interest with platform lock in that it represents. Recent versions of Android also seem to be working reasonably well with mobile application integration onto the desktop and activation out of the box. Although it still uses the Apple meta tags to find icons and behavior settings, everything at least works as you would expect – icons to the desktop on pinning, WebView based full screen activation, and reliable application persistence as the browser/app is treated like a real application. Hopefully iOS will at some point provide this same level of rudimentary Web app support. What’s also interesting to me is that Microsoft hasn’t picked up on the obvious need for a solid Web App platform. Being a distant third in the mobile OS war, Microsoft certainly has nothing to lose and everything to gain by using fresh ideas and expanding into areas that the other major vendors are neglecting. But instead Microsoft is trying to beat the market leaders at their own game, fighting on their adversary’s terms instead of taking a new tack. Providing a kick ass mobile Web platform that takes the lead on some of the proposed mobile APIs would be something positive that Microsoft could do to improve its miserable position in the mobile device market. Where are we at with Mobile Web? It sure sounds like I’m really down on the Mobile Web, right? I’ve built a number of mobile apps in the last year and while overall result and response has been very positive to what we were able to accomplish in terms of UI, getting that final 10% that required device integration dialed was an absolute nightmare on every single one of them. Big compromises had to be made and some features were left out or had to be modified for some devices. In two cases we opted to go the Cordova route in order to get the integration we needed, along with the extra pain involved in that process. Unless you’re not integrating with device features and you don’t care deeply about a smooth integration with the mobile desktop, mobile Web development is fraught with frustration. So, yes I’m frustrated! But it’s not for lack of wanting the mobile Web to succeed. I am still a firm believer that we will eventually arrive a much more functional mobile Web platform that allows access to the most common device features in a sensible way. It wouldn't be difficult for device platform vendors to make Web based applications first class citizens on mobile devices. But unfortunately it looks like it will still be some time before this happens. So, what’s your experience building mobile Web apps? Are you finding similar issues? Just giving up on raw Web applications and building PhoneGap apps instead? Completely skipping the Web and going native? Leave a comment for discussion. Resources Rick Strahl on DotNet Rocks talking about Mobile Web© Rick Strahl, West Wind Technologies, 2005-2014Posted in HTML5  Mobile   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Nginx + Nagios : 502 Bad gateway

    - by MrROY
    I have a fully new install nagios, but I can't access to it. Here's my Nginx config: server{ listen 80; server_name 61.148.45.10; # blahblah # Nagios Monitoring location /nagios3/ { proxy_pass http://127.0.0.1:80; } } Nagios is installed step by step(From this Linode guide): sudo apt-get install -y nagios3 Then I try to visit http://ip-address/nagios3/, but it shows 502 bad gateway. How do I deal with this ? This is my /var/log/syslog: Oct 25 14:18:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;SOFT;1;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:19:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;SOFT;1;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:19:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;SOFT;2;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:20:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;SOFT;2;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:20:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;SOFT;3;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:21:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;SOFT;3;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:21:17 my-server nagios3: SERVICE ALERT: localhost;Disk Space;WARNING;HARD;4;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:21:17 my-server nagios3: SERVICE NOTIFICATION: root;localhost;Disk Space;WARNING;notify-service-by-email;DISK WARNING - free space: /boot 43 MB (20% inode=99%): Oct 25 14:21:17 my-server postfix/pickup[24474]: 4F89F394034C: uid=109 from=<nagios> Oct 25 14:21:17 my-server postfix/cleanup[27756]: 4F89F394034C: message-id=<20131025062117.4F89F394034C@my-server> Oct 25 14:21:17 my-server postfix/qmgr[24475]: 4F89F394034C: from=<nagios@[email protected]>, size=594, nrcpt=1 (queue active) Oct 25 14:21:17 my-server postfix/local[27758]: 4F89F394034C: to=<root@localhost>, relay=local, delay=0.15, delays=0.11/0/0/0.04, dsn=2.0.0, status=sent (delivered to mailbox) Oct 25 14:21:17 my-server postfix/qmgr[24475]: 4F89F394034C: removed Oct 25 14:22:07 my-server nagios3: SERVICE ALERT: localhost;HTTP;WARNING;HARD;4;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:22:07 my-server nagios3: SERVICE NOTIFICATION: root;localhost;HTTP;WARNING;notify-service-by-email;HTTP WARNING: HTTP/1.1 403 Forbidden - 319 bytes in 0.000 second response time Oct 25 14:22:07 my-server postfix/pickup[24474]: 219CA3940381: uid=109 from=<nagios> Oct 25 14:22:07 my-server postfix/cleanup[27756]: 219CA3940381: message-id=<20131025062207.219CA3940381@my-server> Oct 25 14:22:07 my-server postfix/qmgr[24475]: 219CA3940381: from=<nagios@[email protected]>, size=605, nrcpt=1 (queue active) Oct 25 14:22:07 my-server postfix/local[27758]: 219CA3940381: to=<root@localhost>, relay=local, delay=0.12, delays=0.07/0/0/0.05, dsn=2.0.0, status=sent (delivered to mailbox) Oct 25 14:22:07 my-server postfix/qmgr[24475]: 219CA3940381: removed Oct 25 14:39:01 my-server CRON[28242]: (root) CMD ( [ -x /usr/lib/php5/maxlifetime ] && [ -d /var/lib/php5 ] && find /var/lib/php5/ -depth -mindepth 1 -maxdepth 1 -type f -cmin +$(/usr/lib/php5/maxlifetime) ! -execdir fuser -s {} 2>/dev/null \; -delete) And there're lot of 127.0.0.1 visit in nginx log, but I actually visit from a external ip: 127.0.0.1 - - [25/Oct/2013:14:21:02 +0800] "GET /nagios3/ HTTP/1.0" 502 575 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/3 0.0.1599.69 Safari/537.36" 127.0.0.1 - - [25/Oct/2013:14:21:02 +0800] "GET /nagios3/ HTTP/1.0" 502 575 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/3 0.0.1599.69 Safari/537.36" 127.0.0.1 - - [25/Oct/2013:14:21:02 +0800] "GET /nagios3/ HTTP/1.0" 502 575 "-" "Mozilla/5.0 (Macintosh; Intel Mac OS X 10_8_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/3 0.0.1599.69 Safari/537.36"

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  • Kernel Panic every time I open a print queue

    - by Gray
    Every time I open any printer queue I get a kernel panic and have to reboot. It's quite frustrating. I've tried removing/adding printers, clearing all caches with Onyx, repairing permissions, all manner of things to no avail. Any tips would be greatly appreciated! ==== CRASH REPORT ==== Interval Since Last Panic Report: 25551 sec Panics Since Last Report: 1 Anonymous UUID: 322E8128-0027-4C2F-9264-6A9D9F1BD13E Thu Aug 27 10:04:23 2009 panic(cpu 0 caller 0x001AB0FE): Kernel trap at 0x00233080, type 14=page fault, registers: CR0: 0x8001003b, CR2: 0x00000008, CR3: 0x01157000, CR4: 0x00000660 EAX: 0x00000000, EBX: 0x03f05df0, ECX: 0x2ad007fd, EDX: 0x2ad02d2d CR2: 0x00000008, EBP: 0x2e6abb78, ESI: 0x03f136a0, EDI: 0x03f13640 EFL: 0x00010206, EIP: 0x00233080, CS: 0x00000008, DS: 0x01a70010 Error code: 0x00000000 Backtrace (CPU 0), Frame : Return Address (4 potential args on stack) 0x2e6ab998 : 0x12b4c6 (0x45f91c 0x2e6ab9cc 0x13355c 0x0) 0x2e6ab9e8 : 0x1ab0fe (0x469a98 0x233080 0xe 0x469248) 0x2e6abac8 : 0x1a1713 (0x2e6abae0 0x206 0x2e6abb78 0x233080) 0x2e6abad8 : 0x233080 (0xe 0x3e10048 0x4570010 0x96d0010) 0x2e6abb78 : 0x27866c (0x3f05df0 0x0 0x4ec4 0x3f136a0) 0x2e6abbc8 : 0x249d53 (0x3f13640 0x3e17464 0x55c160 0x3034ed5c) 0x2e6abdc8 : 0x24bb59 (0x3034ed00 0x28 0x9 0x0) 0x2e6abde8 : 0x270186 (0x2e6abe70 0x2e6abe44 0x8 0x0) 0x2e6abe68 : 0x22ca5f (0x3034ed00 0x3034ed00 0x2e6abea8 0xffffffff) 0x2e6abea8 : 0x21b36e (0x1e 0x3034ed00 0x246 0x0) 0x2e6abec8 : 0x217591 (0x3f65c04 0x1e 0x3034ed00 0x3ef2c2) 0x2e6abef8 : 0x217cea (0x530d64 0x4037808 0x3034ed40 0x2e6abf4c) 0x2e6abf68 : 0x217f1b (0x3f65c04 0x3034ed00 0x0 0x530de8) 0x2e6abfc8 : 0x1a14fc (0x530dc0 0x0 0x1a40b5 0x3dd95d0) Backtrace terminated-invalid frame pointer 0 BSD process name corresponding to current thread: kernel_task Mac OS version: 9L31a Kernel version: Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-1228.15.4~1/RELEASE_I386 System model name: MacBook4,1 (Mac-F22788A9) System uptime in nanoseconds: 30555146093771 unloaded kexts: com.apple.iokit.IOUSBMassStorageClass 2.0.8 - last unloaded 26709525128459 loaded kexts: com.vmware.kext.vmnet 2.0.5 com.vmware.kext.vmioplug 2.0.5 com.vmware.kext.vmci 2.0.5 com.vmware.kext.vmx86 2.0.5 com.apple.driver.iTunesPhoneDriver 1.0 - last loaded 981750246502 com.apple.iokit.IOUSBMassStorageClass 2.0.8 com.apple.filesystems.msdosfs 1.5.5 com.apple.iokit.IOBluetoothSerialManager 2.1.8f2 com.apple.filesystems.autofs 2.0.2 com.apple.driver.AppleHWSensor 1.9d0 com.apple.driver.AppleHDA 1.7.1a2 com.apple.driver.AppleUpstreamUserClient 2.7.5 com.apple.Dont_Steal_Mac_OS_X 6.0.3 com.apple.iokit.CHUDUtils 201 com.apple.iokit.CHUDProf 211 com.apple.driver.AppleIntelGMAX3100 5.4.8 com.apple.driver.AppleIntelGMAX3100FB 5.4.8 com.apple.driver.AppleHDAController 1.7.1a2 com.apple.iokit.IOFireWireIP 1.7.7 com.apple.driver.AppleIRController 113 com.apple.driver.AudioIPCDriver 1.0.6 com.apple.driver.ACPI_SMC_PlatformPlugin 3.4.0a17 com.apple.driver.AppleLPC 1.3.1 com.apple.driver.AppleBacklight 1.6.0 com.apple.driver.SMCMotionSensor 2.1.1d2 com.apple.driver.AppleUSBTrackpad 1.7.4f1 com.apple.driver.AppleUSBTCKeyEventDriver 1.7.4f1 com.apple.driver.AppleUSBTCKeyboard 1.7.4f1 com.apple.driver.CSRUSBBluetoothHCIController 2.1.8f2 com.apple.driver.AppleUSBMergeNub 3.4.6 com.apple.iokit.IOSCSIMultimediaCommandsDevice 2.1.1 com.apple.iokit.SCSITaskUserClient 2.1.1 com.apple.driver.XsanFilter 2.7.91 com.apple.iokit.IOATAPIProtocolTransport 1.5.3 com.apple.iokit.IOAHCIBlockStorage 1.2.2 com.apple.driver.AppleUSBHub 3.4.9 com.apple.iokit.IOUSBUserClient 3.4.9 com.apple.driver.AppleAHCIPort 1.7.0 com.apple.driver.AppleIntelPIIXATA 2.0.1 com.apple.driver.AppleFWOHCI 3.9.7 com.apple.driver.AppleUSBEHCI 3.4.6 com.apple.driver.AppleEFINVRAM 1.2.0 com.apple.iokit.AppleYukon2 3.1.13b2 com.apple.driver.AirPortBrcm43xx 366.91.21 com.apple.driver.AppleUSBUHCI 3.3.5 com.apple.driver.AppleSmartBatteryManager 158.10.5 com.apple.driver.AppleRTC 1.2.3 com.apple.driver.AppleHPET 1.4 com.apple.driver.AppleACPIPCI 1.2.5 com.apple.driver.AppleACPIButtons 1.2.5 com.apple.driver.AppleSMBIOS 1.4 com.apple.driver.AppleACPIEC 1.2.5 com.apple.driver.AppleAPIC 1.4 com.apple.security.seatbelt 107.12 com.apple.nke.applicationfirewall 1.6.77 com.apple.security.TMSafetyNet 3 com.apple.driver.AppleIntelCPUPowerManagement 76.2.0 com.apple.driver.DiskImages 199 com.apple.BootCache 30.4 com.apple.iokit.IOSerialFamily 9.4 com.apple.driver.DspFuncLib 1.7.1a2 com.apple.iokit.CHUDKernLib 201 com.apple.iokit.IOHDAFamily 1.7.1a2 com.apple.iokit.IOAudioFamily 1.6.9fc5 com.apple.kext.OSvKernDSPLib 1.1 com.apple.driver.IOPlatformPluginFamily 3.4.0a17 com.apple.iokit.IONDRVSupport 1.7.3 com.apple.iokit.IOGraphicsFamily 1.7.3 com.apple.driver.AppleSMC 2.3.1d1 com.apple.iokit.IOUSBHIDDriver 3.4.6 com.apple.driver.AppleUSBBluetoothHCIController 2.1.8f2 com.apple.iokit.IOBluetoothFamily 2.1.8f2 com.apple.driver.AppleUSBComposite 3.2.0 com.apple.iokit.IOSCSIBlockCommandsDevice 2.1.1 com.apple.iokit.IOBDStorageFamily 1.5 com.apple.iokit.IODVDStorageFamily 1.5 com.apple.iokit.IOCDStorageFamily 1.5 com.apple.iokit.IOSCSIArchitectureModelFamily 2.1.1 com.apple.iokit.IOAHCIFamily 1.5.0 com.apple.iokit.IOATAFamily 2.0.1 com.apple.iokit.IOFireWireFamily 3.4.9 com.apple.iokit.IO80211Family 216.1 com.apple.iokit.IONetworkingFamily 1.6.1 com.apple.iokit.IOUSBFamily 3.4.9 com.apple.driver.AppleEFIRuntime 1.2.0 com.apple.iokit.IOSMBusFamily 1.1 com.apple.iokit.IOStorageFamily 1.5.6 com.apple.iokit.IOHIDFamily 1.5.5 com.apple.driver.AppleACPIPlatform 1.2.5 com.apple.iokit.IOACPIFamily 1.2.0 com.apple.iokit.IOPCIFamily 2.6 Macbook Black Mac OS X (10.5.8)

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