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  • How to debug python del self.callbacks[s][cid] keyError when the error message does not indicate where in my code the error is

    - by lkloh
    In a python program I am writing, I get an error saying Traceback (most recent call last): File "/Applications/Canopy.app/appdata/canopy-1.4.0.1938.macosx- x86_64/Canopy.app/Contents/lib/python2.7/lib-tk/Tkinter.py", line 1470, in __call__ return self.func(*args) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backends/backend_tkagg.py", line 413, in button_release_event FigureCanvasBase.button_release_event(self, x, y, num, guiEvent=event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/backend_bases.py", line 1808, in button_release_event self.callbacks.process(s, event) File "/Users/lkloh/Library/Enthought/Canopy_64bit/User/lib/python2.7/site-packages/matplotlib/cbook.py", line 525, in process del self.callbacks[s][cid] KeyError: 103 Do you have any idea how I can debug this/ what could be wrong? The error message does not point to anywhere in code I have personally written. I get the error message only after I close my GUI window, but I want to fix it even though it does not break the functionality of my code. The error is part of a very big program I am writing, so I cannot post all my code, but below is code I think is relevant: def save(self, event): self.getSaveAxes() self.save_connect() def getSaveAxes(self): saveFigure = figure(figsize=(8,1)) saveFigure.clf() # size of save buttons rect_saveHeaders = [0.04,0.2,0.2,0.6] rect_saveHeadersFilterParams = [0.28,0.2,0.2,0.6] rect_saveHeadersOverride = [0.52,0.2,0.2,0.6] rect_saveQuit = [0.76,0.2,0.2,0.6] #initalize axes saveAxs = {} saveAxs['saveHeaders'] = saveFigure.add_axes(rect_saveHeaders) saveAxs['saveHeadersFilterParams'] = saveFigure.add_axes(rect_saveHeadersFilterParams) saveAxs['saveHeadersOverride'] = saveFigure.add_axes(rect_saveHeadersOverride) saveAxs['saveQuit'] = saveFigure.add_axes(rect_saveQuit) self.saveAxs = saveAxs self.save_connect() self.saveFigure = saveFigure show() def save_connect(self): #set buttons self.bn_saveHeaders = Button(self.saveAxs['saveHeaders'], 'Save\nHeaders\nOnly') self.bn_saveHeadersFilterParams = Button(self.saveAxs['saveHeadersFilterParams'], 'Save Headers &\n Filter Parameters') self.bn_saveHeadersOverride = Button(self.saveAxs['saveHeadersOverride'], 'Save Headers &\nOverride Data') self.bn_saveQuit = Button(self.saveAxs['saveQuit'], 'Quit') #connect buttons to functions they trigger self.cid_saveHeaders = self.bn_saveHeaders.on_clicked(self.save_headers) self.cid_savedHeadersFilterParams = self.bn_saveHeadersFilterParams.on_clicked(self.save_headers_filterParams) self.cid_saveHeadersOverride = self.bn_saveHeadersOverride.on_clicked(self.save_headers_override) self.cid_saveQuit = self.bn_saveQuit.on_clicked(self.save_quit) def save_quit(self, event): self.save_disconnect() close()

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  • Basic Application Organization + Publishing (.NET 4.0)

    - by keynesiancross
    Hi all, I'm trying to figure out the best way to keep my program organized. Currently I have many class files in one project file, but some of these classes do things that are very different, and some I would like to expose to other applications in the future. One thought I had to organizing my application was to create multiple project files, with one "Main" project, which would interact with all the other projects and their relevant classes as needed. Does this make sense? I was wondering if anyone had any suggestions in regards to using multiple project files in one solution (and how do you create something like this?), and if it makes sense to have multiple namespaces in one solution... Cheers ----Edit Below---- Sorry, my fault. Currently my program is all in one console project. Within this project I have several classes, some of which basically launch a BackgroundWorker and run an endless loop pulling data. The BackgroundWorker then passes this data back to the main business logic as needed. I'm hoping to seperate this data pull material (including the background worker material) into one project file, and the rest of the business logic into another project file. The projects will have to pass objects between eachother though (the data to the main business logic, and the business logic will pass startup parameteres to the dataPull project)... Hopefully this adds a bit more detail.

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  • Getting the type of an array of T, without specifying T - Type.GetType("T[]")

    - by Merlyn Morgan-Graham
    I am trying to create a type that refers to an array of a generic type, without specifying the generic type. That is, I would like to do the equivalent of Type.GetType("T[]"). I already know how to do this with a non-array type. E.g. Type.GetType("System.Collections.Generic.IEnumerable`1") // or typeof(IEnumerable<>) Here's some sample code that reproduces the problem. using System; using System.Collections.Generic; public class Program { public static void SomeFunc<T>(IEnumerable<T> collection) { } public static void SomeArrayFunc<T>(T[] collection) { } static void Main(string[] args) { Action<Type> printType = t => Console.WriteLine(t != null ? t.ToString() : "(null)"); Action<string> printFirstParameterType = methodName => printType( typeof(Program).GetMethod(methodName).GetParameters()[0].ParameterType ); printFirstParameterType("SomeFunc"); printFirstParameterType("SomeArrayFunc"); var iEnumerableT = Type.GetType("System.Collections.Generic.IEnumerable`1"); printType(iEnumerableT); var iEnumerableTFromTypeof = typeof(IEnumerable<>); printType(iEnumerableTFromTypeof); var arrayOfT = Type.GetType("T[]"); printType(arrayOfT); // Prints "(null)" // ... not even sure where to start for typeof(T[]) } } The output is: System.Collections.Generic.IEnumerable`1[T] T[] System.Collections.Generic.IEnumerable`1[T] System.Collections.Generic.IEnumerable`1[T] (null) I'd like to correct that last "(null)". This will be used to get an overload of a function via reflections by specifying the method signature: var someMethod = someType.GetMethod("MethodName", new[] { typeOfArrayOfT }); // ... call someMethod.MakeGenericMethod some time later I've already gotten my code mostly working by filtering the result of GetMethods(), so this is more of an exercise in knowledge and understanding.

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  • cuda 5.0 namespaces for contant memory variable usage

    - by Psypher
    In my program I want to use a structure containing constant variables and keep it on device all long as the program executes to completion. I have several header files containing the declaration of 'global' functions and their respective '.cu' files for their definitions. I kept this scheme because it helps me contain similar code in one place. e.g. all the 'device' functions required to complete 'KERNEL_1' are separated from those 'device' functions required to complete 'KERNEL_2' along with kernels definitions. I had no problems with this scheme during compilation and linking. Until I encountered constant variables. I want to use the same constant variable through all kernels and device functions but it doesn't seem to work. ########################################################################## CODE EXAMPLE ########################################################################### filename: 'common.h' -------------------------------------------------------------------------- typedef struct { double height; double weight; int age; } __CONSTANTS; __constant__ __CONSTANTS d_const; --------------------------------------------------------------------------- filename: main.cu --------------------------------------------------------------------------- #include "common.h" #include "gpukernels.h" int main(int argc, char **argv) { __CONSTANTS T; T.height = 1.79; T.weight = 73.2; T.age = 26; cudaMemcpyToSymbol(d_consts, &T, sizeof(__CONSTANTS)); test_kernel <<< 1, 16 >>>(); cudaDeviceSynchronize(); } --------------------------------------------------------------------------- filename: gpukernels.h --------------------------------------------------------------------------- __global__ void test_kernel(); --------------------------------------------------------------------------- filename: gpukernels.cu --------------------------------------------------------------------------- #include <stdio.h> #include "gpukernels.h" #include "common.h" __global__ void test_kernel() { printf("Id: %d, height: %f, weight: %f\n", threadIdx.x, d_const.height, d_const.weight); } When I execute this code, the kernel executes, displays the thread ids, but the constant values are displayed as zeros. How can I fix this?

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  • sending address of a variable declared on the stack?

    - by kobac
    I have a doubt concerning declaring variables, their scope, and if their address could be sent to other functions even if they are declared on the stack? class A{ AA a; void f1(){ B b; aa.f2(&b); } }; class AA{ B* mb; f2(B* b){ mb = b; //... } }; Afterwards, I use my AA::mb pointer in the code. So things I would like to know are following. When the program exits A::f1() function, b variable since declared as a local variable and placed on the stack, can't be used anymore afterwards. What happens with the validity of the AA::mb pointer? It contains the address of the local variable which could not be available anymore, so the pointer isn't valid anymore? If B class is a std::<vector>, and AA::mb is not a pointer anymore to that vector, but a vector collection itself for example. I would like to avoid copying all of it's contents in AA::f2() to a member AA::mb in line mb = b. Which solution would you recommend since I can't assign a pointer to it, because it'll be destroyed when the program exits AA::f2()

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  • LNK4221 and LNK4006 Warnings!

    - by user295030
    Hi, I basically making a static library of my own. I have taken my code which works and now put it into a static library for another program to use. In my library I am using another static library which I don't want the people who will be using my API to know. Since, I want to hide that information from them I can't tell them to install the other static library. Anyway, I used the command line Lib.exe to extract and create a smaller lib file of just the obj's I used. However, I get a bunch of "LNK4006 :second definition ignored" linker warnings for each obj I use followed by "LNK4221 no public symbols found;archive member will be inaccessible". I am doing this work in vs2008 and I am not sure what I am doing wrong. I am using the #pragma comment line in my .cpp file I have also modified the librarian to add my smaller .lib along with its location. my code simply makes calls to a couple functions which it should be able to get from those Obj file in the smaller lib. All my functions are implemented in .cpp file and my header just have the includes of the third party header files and come standard c++ header files. nothing fancy. I have actually no function definitions in there atm. I was going to put the API definition in there and implement that in the .cpp for this static lib that i was going to make. However, I just wanted to build my code before I added more to it. s Any help would be appreciated. is this a vs2008 configuration issue? or a program issue I am not sure. thanks for the help!

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  • Recommendation for a Pagination procedure AJAX PHP

    - by Jamex
    Hi, I am not sure the correct terminology for the process that I am trying to describe. I don't even know which platform is underlying the technique. If you understand my description, please give the link to the site(s) and or the keyword name of the process. I think it is done by AJAX, but I am not certain. I use php as the backend code, I just need to find a way to dynamically display the results. Please give suggestions. I forgot the name of the sites that use this, and my link history expired. TIA Description: The page would have a search form and options. After the user submits, the search is initiated, and the results appear inside the dedicated result area. The page does not refresh, just the info inside the result area. The display area will show 20 (or whatever) results (lines). There will be next, and previous buttons. If you hit next, the next set of results will display. I am writing a code that generates 20 results for each display. There is no set number of results, so the results might have a start/first page, but do not have an end page. Each time the user hits 'next', the program would generate/load new results. It would also store previous results, so that when a user hits 'prev', the previous results can instantly come up. What techniques/program are theses?

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  • Exposing a C++ API to C#

    - by Siyfion
    So what I have is a C++ API contained within a *.dll and I want to use a C# application to call methods within the API. So far I have created a C++ / CLR project that includes the native C++ API and managed to create a "bridge" class that looks a bit like the following: ManagedBridge.h namespace ManagedAPIWrapper { public ref class Bridge { public: int bridge_test(void); int bridge_test2(api_struct* temp); } } ManagedBridge.cpp int Bridge::bridge_test(void) { return test(); } int Bridge::bridge_test2(api_struct* temp) { return test2(temp); } I also have a C# application that has a reference to the C++/CLR "Bridge.dll" and then uses the methods contained within. I have a number of problems with this: I can't figure out how to call bridge_test2 within the C# program, as it has no knowledge of what a api_struct actually is. I know that I need to marshal the object somewhere, but do I do it in the C# program or the C++/CLR bridge? This seems like a very long-winded way of exposing all of the methods in the API, is there not an easier way that I'm missing out? (That doesn't use P/Invoke!)

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  • C# form - checkboxes do not respond to plus/minus keys - easy workaround?

    - by Scott
    On forms created with pre dotNET VB and C++ (MFC), a checkbox control responded to the plus/minus key without custom programming. When focus was on the checbox control, pressing PLUS would check the box, no matter what the previous state (checked/unchecked), while pressing MINUS would uncheck it, no matter the previous state. C# winform checkboxes do not seem to exhibit this behavior. Said behavior was very, very handy for automation, whereby the automating program would set focus to a checkbox control and issue a PLUS or MINUS to check or uncheck it. Without this capability, that cannot be done, as the automation program (at least the one I am using) is unable to query the current state of the checkbox (so it can decide whether to issue a SPACE key to toggle the state to the desired one). I've gone over the properties of a checkbox in the Visual Studio 2008 IDE and could not find anything that would restore/enable response to PLUS/MINUS. Since I am in control of the sourcecode for the WinForms in question, I could replace all checkbox controls with a custom checkbox control, but blech, I'd like to avoid that - heck, I don't think I could even consider that given the amount of refactoring that would need to be done. So the bottom line is: does anyone know of a way to get this behavior back more easily than a coding change?

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  • Specifying a DLL reference

    - by Jesse
    I'm having trouble setting the path to a DLL that is not in the same directory as the executable. I have a reference to dllA.dll. At present, everything is just copied into the same directory and all is well; however, I need to move the executable to another directory while still referencing the DLL in the original directory. So, it's setup like: C:\Original\Dir program.exe dllA.dll dllB.dll dllC.dll But I need to have it setup like: C:\New\Dir program.exe dllB.dll dllC.dl Such that it is still able to reference dllA.dll in C:\Original\dir I tried the following, but to no avail: Set the "Copy Local" value to false for dllA.dll because I want it to be referenced in its original location. Under "Tools Options Projects and Solutions VC++ Directories" I have added the path to "C:\Original\Dir" Added "C:\Original\Dir" to both the PATH and LIB environment variables At runtime, it informs me that it cannot locate dllA.dll Maybe the above steps I took only matter at compile time? I was able to find this http://stackoverflow.com/questions/1382704/c-specifying-a-location-for-dll-reference But I was thinking that my above method should've worked. Any ideas?

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  • .htaccess redirect noticably increasing load time

    - by GTCrais
    I set up a SEF link via .htaccess RewriteRule to one of the articles on my website just to see how that works, and it does work but it considerably increases the load time of that particular page. On average the articles (including the one I'm talking about, when not using the rewrite rule) load in about 1.3 seconds. With the rewrite rule, the load time is 3.3 seconds on average until the page displays, and the loader thingy in the firefox tab keeps spinning for another 2 seconds. I have WAMP setup on my computer, and the website is being accessed through no-ip.com. Here is the .htaccess config (very simple, as you can see): Options +FollowSymLinks RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^o-sw-liji /NewSWL/o-nama.php?body=o-sw-liji In httpd.conf I have this (somewhere I read this might affect the load time for some reason - searching for files through all the directories or something, I don't remember exactly what I read): <Directory /> Options None AllowOverride None Order deny,allow Deny from all </Directory> DocumentRoot "Z:/Program Files (x86)/wamp/www/" <Directory "Z:/Program Files (x86)/wamp/www/"> Options None AllowOverride All Order allow,deny Allow from all </Directory> Any ideas why .htaccess redirect increases the load time by so much? UPDATE: so I put a session based counter in the "o-nama.php" script. Apparently when I access the web via the 'normal' link i.e. 'o-nama.php?body=o-sw-liji', the counter increases by one, as it should - it's one page load. But when the page is accessed through the redirected link, i.e. 'o-nama/o-sharewood-liji' the counter increases by 6-8, which naturally makes the load time a lot longer, since it's loading the same page for 6-8 times. I have no idea why this is happening. Any help is appreciated.

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  • How can I call a function in a parent movieclip from an externally-loaded child?

    - by Doug Wolfgram
    I have a swf file that is my 'shell' program that contains many functions. This shell program loads child movies. In the root timeline of the child movie, I have the following code: function putresponse(q,r) { trace (r); _root.debug(r); } _root.debug("foo"); Debug is a function that writes some text to the screen. When I run this locally, the putresponse function gets called and the trace happens. When I run it remotely (inside the shell) the first debug happens immediately on load (as you'd expect) but then later when putresponse is called, the debug(r) is not executed. The external clip is at the same url as the shell so I don't think it is a security issue. Also, as I said, the debug("foo") works fine. This one really has me perplexed. Can anyone shed some light as to why I can't call the debug from _root when called from a function rather than on the first-level timeline? EDIT: The call to putresponse is coming form two layers deep in local (within the child MC) MCs. The actual call is: _parent._parent.putrepsonse(q,r);

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  • Java Socket - how to catch Exception of BufferedReader.readline()

    - by Hasan Tahsin
    I have a Thread (let's say T1) which reads data from socket: public void run() { while (running) { try { BufferedReader reader = new BufferedReader( new InputStreamReader(socket.getInputStream()) ); String input = reader.readLine(); } catch (IOException e) { e.printStackTrace(); } } } Another Thread (lets say T2) try to finish the program in one of its method. Therefore T2 does the following: T1.running = false; socket.close(); Here is this scenario for which i couldn't find a solution: T1 is active and waiting for some input to read i.e. blocking. context switching T2 is active and sets running to false, closes the socket context switching because T1 was blocking and T2 closed the socket, T1 throws an Exception. What i want is to catch this SocketException. i can't put a try/catch(SocketException) in T1.run(). So how can i catch it in T1's running-method? If it's not possible to catch it in T1's running, then how can i catch it elsewhere? PS: "Another question about the Thread Debugging" Normally when i debug the code step by step, i lose the 'active running line' on a context switch. Let's say i'm in line 20 of T1, context switch happens, let's assume the program continues from the 30.line of T2, but the debugger does not go/show to the 30.line of T2, instead the 'active running line' vanishes. So i lose the control over the code. I use Eclipse for Java and Visual Studio for C#. So what is the best way to track the code while debugging on a context switch ?

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  • Finding the Largest and Smallest Integers In A Set- Basic

    - by Ka112324
    I'm kind of on the right track, however my output is not quite right. The program asks for the number of integers you have and then it asks for those numbers. For an example is says please enter the number of integers, you can put 3. And then you enter 3 numbers. I can't use arrays because I am a beginner student and we have not learned those yet. Using count is the only way that allows me to input integers. What do I need to add to my program? Again I am a general computer science student so I can't use anything advanced. I used include iostream, namespace int main and all that you just cant see it int data; int num; int count=0; int max=0; do { cout<<"Enter the number of intergers"<<endl; cin>>num; while (count<num) { cout<<"Please enter a number"<<endl; cin>>data; count++; if (data<min) { min=data; } if (data>max) { max=data; } } cout<<"Smallest integer:"<<min<<endl; cout<<"Largest integer:"<<max<<endl; cout<<"Would you like to continue?"<<endl; cin>>ans; } while ((ans=='y')||(ans=='Y')); return 0; }

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  • Using a single texture image unit with multiple sampler uniforms

    - by bcrist
    I am writing a batching system which tracks currently bound textures in order to avoid unnecessary glBindTexture() calls. I'm not sure if I need to keep track of which textures have already been used by a particular batch so that if a texture is used twice, it will be bound to a different TIU for the second sampler which requires it. Is it acceptable for an OpenGL application to use the same texture image unit for multiple samplers within the same shader stage? What about samplers in different shader stages? For example: Fragment shader: ... uniform sampler2D samp1; uniform sampler2D samp2; void main() { ... } Main program: ... glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, tex_id); glUniform1i(samp1_location, 0); glUniform1i(samp2_location, 0); ... I don't see any reason why this shouldn't work, but what about if the shader program also included a vertex shader like this: Vertex shader: ... uniform sampler2D samp1; void main() { ... } In this case, OpenGL is supposed to treat both instances of samp1 as the same variable, and exposes a single location for them. Therefore, the same texture unit is being used in the vertex and fragment shaders. I have read that using the same texture in two different shader stages counts doubly against GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS but this would seem to contradict that. In a quick test on my hardware (HD 6870), all of the following scenarios worked as expected: 1 TIU used for 2 sampler uniforms in same shader stage 1 TIU used for 1 sampler uniform which is used in 2 shader stages 1 TIU used for 2 sampler uniforms, each occurring in a different stage. However, I don't know if this is behavior that I should expect on all hardware/drivers, or if there are performance implications.

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  • compile c problem in emacs (ubuntu)

    - by user565739
    I wrote a very simple program like: ( sorry, I typed the code in the right way, but the display is wired. How could I fix it?) #include <stdio.h> int main( void ) { int i; for ( i = 0; i <= 10; i++ ) { printf( "%d hello!\n", i); } return 0; } Usually, I compile c program in terminal with the command cc -o xxx xxx.c So in Emacs, when I type M-x compile, I change make -k to cc -o. But I got error like cc: argument to '-o' is missing What's the problem? If I use make, then I still got error No targets specified and no makefiles found. Finally, if the above problem is fixed, how could I define a custom hotkey for compile? I have already know how to do something like global-set-key [f8] 'goto-line But I don't know to set a hotkey for an action only for c-mode.

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  • c Pointer to pointer, or passing list to functions

    - by user361808
    Hi, I am new to c programming. Could anyone please tell me what's wrong with the following program? typedef struct Person_s { int age; char name[40]; } Person_t; int process_list(int *countReturned, Person_t **p_list) { Person_t *rowPtr=0; //the actual program will fethc data from DB int count =1; if(!((*p_list) = (Person_t *) malloc(sizeof(Person_t)))) { return -1; } rowPtr = *p_list; rowPtr[count-1].age =19; strcpy(rowPtr[count-1].name,"Prince Dastan"); *countReturned = count; return 0; } int main(int argc, char *argv[]) { Person_t *tmpPerson=0; Person_t **p_list=0; int *count=0; int i; process_list(count,p_list); tmpPerson = *p_list; for(i=0; i< *count; i++) { printf("Name: %s , age: %d\n",tmpPerson->name,tmpPerson->age); tmpPerson++; } //free(tmpPerson); return 0; }

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  • C function prototype: void f(). Is it recommended?

    - by ycalleecharan
    Hi, I'm learning C and I saw in a book that a function prototype has the form void f() and in the function declaration or in the calling function, the f function takes arguments. Thus In the function declaration we have something like void f(long double y[], long double A) and in the calling function is f(y, A). The function is doing operations on the array y i.e. when the function is called, some elements in the array y are changing. A is just a constant numerical value that doesn't change. I have two questions: If defining the function prototype at the top in the program as void f() a good practice? Or is it better to put it as void f(long double y[], long double A) as in the function declaration? The called function f is changing elements in the array y. Is void the right return type? The program is working fine as such with the void as described. Or should I change all my "voids" to "long double". I'm working with long double as I need as much precision as possible though on my machine both double and long double gives me 15 precision digits. Thanks a lot

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  • How to move positions within an array?

    - by Jade Mulholland
    A program that simply moves array elements. Two variables: userInputVariable and blankSpaceVariable. I have a 2D array named table. Defined as table[userInputVariable + 1][6] I am printing out this array in a table format, and the far left column is numbered by whatever number the user entered at the beginning of the program. I then ask the user where they would like to enter a blank space within the array. This blank space acts like a divider for all the other information in the array. For example, if the user enters 10 at the start for the userInputVariable, and then enters 5 for the blank space. Once printed, the numbers should go like this: 1, 2, 3, 4, --, 5, 6, 7, 8, 9, 10. My plan has been to create a for loop and try to move all the numbers in the array back a position starting from the blank space variable. What I currently have, but does not work: for (int i = blankSpaceVariable; i < table.length - 1; i++) { table[i] = table[i + 1]; } table[blankSpaceVariable] = "--"; With my current code, the numbers go like this: 1, 2, 3, 4, 6, 7, 8, 9, 10 Tried completing this a few different ways also, but the other info within my 2D array didn't move with the numbers. So I thought that this approach can hopefully move all the info within my 2D array down, and make way for a blank section. All help is greatly appreciated!

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  • How can I fix my window focus problem?

    - by Ben313
    I have a very frustrating bug in an application I am working on. The routine is supposed to do something in one window, and then return focus to the other at the end of the method, but when I started to use a large data set the other day, the focus stopped returning at the end. I stepped through the code one line at a time, and the errors stopped. so, i figure its a timing issue of some kind. I trace through until i find what i suspect is the culprit. A call to ShellExecute(...), that terminates an image editor i use. (http://msdn.microsoft.com/en-us/library/bb762153(VS.85).aspx) Now, if I step past this call, and then continue to run the program, everything works fine, but if I just run past this line, the error occurs. how can this be? I have a call to SetFocus() at the very end of this method. shouldnt the program hit this no matter what? This is all so very frustrating...

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  • Excel 2013: VLookup for cells that share common characters within cell but are both surrounded by other non-matching text

    - by Kylie Z
    I am pulling information from 2 different databases. The databases use different naming protocol for the exact same item/specified placement however they always have certain components of the name in common. The length of these names can vary throughout each of the databases (see the pic below) so I don't think counting characters would help. I need a formula (probably a vlookup/match/index of some sort) to pair up the names from the 2nd database name with the 1st database name and then place it in the adjacent column(B2) on sheet1. Until this point I've had to match, copy, and paste the pairs manually from one sheet to the other and it takes FOREVER. Any help would be much appreciated!!! For example: Database1 Name in Sheet1,A2: 728x90_Allstate_629930_ALL_JUL_2013_MASSACHUSETTSAUTO_BAN_MSN_ROSMSNAUTOSMASSACHUSETTS_7.2.13 Database2 Name in Sheet2, A13: BAN_MSN_ROSMSNAUTOSMASSACHUSETTS728X90_728X90_DFA Common Factors: "ROSMSNAUTOSMASSACHUSETTS" & "728X90" Therefore A2 and A13 need to pair up In some cases, Database 1 and 2 will have a common name aspect but sizing will be different. They need to have BOTH aspects in common in order to be paired so I would NOT want the below example to pair up. Database1 Name in Sheet1,A2: 728x90_Allstate_629930_ALL_JUL_2013_MASSACHUSETTSAUTO_BAN_MSN_ROSMSNAUTOSMASSACHUSETTS_7.2.13 Database2 Name in Sheet2, A12: BAN_MSN_ROSMSNAUTOSMASSACHUSETTS300X250_300X250_DFA Common Factor: Only "ROSMSNAUTOSMASSACHUSETTS" matches. "728x90" is not equal to "300X250" - Sizing is different so they should not be paired.

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  • Is there command-line tool to extract typedef, structure, enumeration, variable, function from a C or C++ file?

    - by FooF
    I am desiring a command-line tool to extract a definition or declaration (typedef, structure, enumeration, variable, or function) from a C or C++ source file. Also a way to replace an existing definition/declaration would be handy (after transforming the extracted definition by a user-submitted script). Is there such generic tool available, or is some resonably close approximation of such a tool? Scriptability and ability to hook-up with user created scripts or programs is of importance here, although I am academically curious of GUI programs too. Open source solutions for Unix/Linux camp are preferred (although I am curious of Windows and OS X tools too). Primary language interests are C and C++ but more generic solution would be even better (I think we do not need super accurate parsing capabilities for finding, extracting and replacing a definition in a program source file). Sample Use Cases (extra - for the curious mind): Given deeply nested structs and variable (array) initializations of these types, suppose there is a need to change a struct definition by adding or reordering fields or rewriting the variable/array definitions in more readable format without introducing errors resulting from manual labor. This would work by extracting the old initializations, then using a script/program to write the new initializations to replace the old ones. For implementing a code browsing tool - extract a definition. Decorative code generation (e.g. logging function entries / returns). Scripted code structuring (e.g. extract this and that thing and put in different place without change - version control commit comment could document the command to perform this operation to make it evident and verifiable that nothing changed). Note about tags: More accurate tag than code-generation would be code-transformation but it does not exist.

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  • vb Syntax error in INSERT INTO statement

    - by user201806
    im new in vb, i was create a program to connection ms access but when i run the program it get syntax error in Insert into statement, OleDbExpection was unhandled here my code Public Class Form2 Dim cnn As New OleDb.OleDbConnection Private Sub Form2_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load txtdate.Value = DateTime.Now cnn = New OleDb.OleDbConnection cnn.ConnectionString = "Provider=Microsoft.Jet.Oledb.4.0; Data Source=C:\Users\John\Documents\db.mdb" End Sub Private Sub btnsave_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnsave.Click If Not cnn.State = ConnectionState.Open Then cnn.Open() End If Dim cmd As New OleDb.OleDbCommand cmd.Connection = cnn cmd.CommandText = "INSERT INTO sr(names,add,tel,dates,prob,serv,model,snm,acc,sna,remark)" & _ "VALUES ('" & Me.txtname.Text & "','" & Me.txtadd.Text & "','" & Me.txttel.Text & "', '" & _ Me.txtdate.Text & "','" & Me.txtpro.Text & "','" & Me.txtser.Text & "','" & Me.txtmod.Text & "', '" & _ Me.txtsnm.Text & "','" & Me.txtacc.Text & "','" & Me.txtsna.Text & "','" & Me.txtrem.Text & "')" cmd.ExecuteNonQuery() cnn.Close() End Sub End Class it's there any wrong with my code?

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  • Scan file contents into an array of a structure.

    - by ZaZu
    Hello, I have a structure in my program that contains a particular array. I want to scan a random file with numbers and put the contents into that array. This is my code : ( NOTE : This is a sample from a bigger program, so I need the structure and arrays as declared ) The contents of the file are basically : 5 4 3 2 5 3 4 2 #include<stdio.h> #define first 500 #define sec 500 struct trial{ int f; int r; float what[first][sec]; }; int trialtest(trial *test); main(){ trial test; trialtest(&test); } int trialtest(trial *test){ int z,x,i; FILE *fin; fin=fopen("randomfile.txt","r"); for(i=0;i<5;i++){ fscanf(fin,"%5.2f\t",(*test).what[z][x]); } fclose(fin); return 0; } But the problem is, whenever this I run this code, I get this error : (25) : warning 508 - Data of type 'double' supplied where a pointer is required I tried adding do{ for(i=0;i<5;i++){ q=fscanf(fin,"%5.2f\t",(*test).what[z][x]); } }while(q!=EOF); But that didnt work either, it gives the same error. Does anyone have a solution to this problem ?

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  • How do you protect yourself from runaway memory consumption bringing down the PC?

    - by romkyns
    Every now and again I find myself doing something moderately dumb that results in my program allocating all the memory it can get and then some. This kind of thing used to cause the program to die fairly quickly with an "out of memory" error, but these days Windows will go out of its way to give this non-existent memory to the application, and in fact is apparently prepared to commit suicide doing so. Not literally of course, but it will starve itself of usable physical RAM so badly that even running the task manager will require half an hour of swapping (after all the runaway application is still allocating more and more memory all the time). This doesn't happen too often, but when it does it's disastrous. I usually have to reset my machine, causing data loss from time to time and generally a lot of inconvenience. Do you have any practical advice on making the consequences of such a mistake less dire? Perhaps some registry tweak to limit the max amount of virtual memory an app is allowed to allocate? Or some CLR flag that will limit this only for the current application? (It's usually in .NET that I do this to myself.) ("Don't run out of RAM" and "Buy more RAM" are no use - the former I have no control over, and the latter I've already done.)

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