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  • serving files via subdomain

    - by muntasir
    does serving files like images via subdomain speed up loading speed. i read somewhere that static files like images, java script served via cookieless domain does mean something regarding website speed.

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  • AndEngine; Box2D - high speed body overlapping, prismatic joints

    - by Visher
    I'm trying to make good suspension for my car game, but I'm getting nervous of some problems with it. At the beginning, I've tried to make it out of one prismatic joint/revolute joint per one wheel only, but surprisingly prismatic joint that should only move in Y asix moves also in X axis, if car travels very fast, or even on low speeds if there's setContinuousPhysics = true. This causes wheels to "shift back", moving them away from axle. Now I've tried to add some bodies that will keep it in place: Suspension helper collides with spring only, wheel doesn't collide with spring&helper&vehicle body This is how I create those elements: rect = new Rectangle(1100, 1350, 200, 50, getVertexBufferObjectManager()); rect.setColor(Color.RED); scene.attachChild(rect); //rect.setRotation(90); Rectangle miniRect1 = new Rectangle(1102, 1355, 30, 50, getVertexBufferObjectManager()); miniRect1.setColor(0, 0, 1, 0.5f); miniRect1.setVisible(true); scene.attachChild(miniRect1); Rectangle miniRect2 = new Rectangle(1268, 1355, 30, 50, getVertexBufferObjectManager()); miniRect2.setColor(0, 0, 1, 0.5f); miniRect1.setVisible(true); scene.attachChild(miniRect2); rectBody = PhysicsFactory.createBoxBody( physicsWorld, rect, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 10.0f)); rectBody.setUserData("car"); Body miniRect1Body = PhysicsFactory.createBoxBody( physicsWorld, miniRect1, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 10.0f)); miniRect1Body.setUserData("suspension"); Body miniRect2Body = PhysicsFactory.createBoxBody( physicsWorld, miniRect2, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 10.0f)); miniRect2Body.setUserData("suspension"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(rect, rectBody, true, true)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(miniRect1, miniRect1Body, true, true)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(miniRect2, miniRect2Body, true, true)); PrismaticJointDef miniRect1JointDef = new PrismaticJointDef(); miniRect1JointDef.initialize(rectBody, miniRect1Body, miniRect1Body.getWorldCenter(), new Vector2(0.0f, 0.3f)); miniRect1JointDef.collideConnected = false; miniRect1JointDef.enableMotor= true; miniRect1JointDef.maxMotorForce = 15; miniRect1JointDef.motorSpeed = 5; miniRect1JointDef.enableLimit = true; physicsWorld.createJoint(miniRect1JointDef); PrismaticJointDef miniRect2JointDef = new PrismaticJointDef(); miniRect2JointDef.initialize(rectBody, miniRect2Body, miniRect2Body.getWorldCenter(), new Vector2(0.0f, 0.3f)); miniRect2JointDef.collideConnected = false; miniRect2JointDef.enableMotor= true; miniRect2JointDef.maxMotorForce = 15; miniRect2JointDef.motorSpeed = 5; miniRect2JointDef.enableLimit = true; physicsWorld.createJoint(miniRect2JointDef); scene.attachChild(karoseriaSprite); Rectangle r1 = new Rectangle(1050, 1300, 52, 150, getVertexBufferObjectManager()); r1.setColor(0, 1, 0, 0.5f); r1.setVisible(true); scene.attachChild(r1); Body r1body = PhysicsFactory.createBoxBody(physicsWorld, r1, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.001f, 0.01f)); r1body.setUserData("suspensionHelper"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(r1, r1body, true, true)); WeldJointDef r1jointDef = new WeldJointDef(); r1jointDef.initialize(r1body, rectBody, r1body.getWorldCenter()); physicsWorld.createJoint(r1jointDef); Rectangle r2 = new Rectangle(1132, 1300, 136, 150, getVertexBufferObjectManager()); r2.setColor(0, 1, 0, 0.5f); r2.setVisible(true); scene.attachChild(r2); Body r2body = PhysicsFactory.createBoxBody(physicsWorld, r2, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.001f, 0.01f)); r2body.setUserData("suspensionHelper"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(r2, r2body, true, true)); WeldJointDef r2jointDef = new WeldJointDef(); r2jointDef.initialize(r2body, rectBody, r2body.getWorldCenter()); physicsWorld.createJoint(r2jointDef); Rectangle r3 = new Rectangle(1298, 1300, 50, 150, getVertexBufferObjectManager()); r3.setColor(0, 1, 0, 0.5f); r3.setVisible(true); scene.attachChild(r3); Body r3body = PhysicsFactory.createBoxBody(physicsWorld, r3, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1f, 0.01f, 0.01f)); r3body.setUserData("suspensionHelper"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(r3, r3body, true, true)); WeldJointDef r3jointDef = new WeldJointDef(); r3jointDef.initialize(r3body, rectBody, r3body.getWorldCenter()); physicsWorld.createJoint(r3jointDef); MouseJointDef md = new MouseJointDef(); Sprite wheel1 = new Sprite( miniRect1.getX()+miniRect1.getWidth()/2-wheelTexture.getWidth()/2, miniRect1.getY()+miniRect1.getHeight()-wheelTexture.getHeight()/2, wheelTexture, engine.getVertexBufferObjectManager()); scene.attachChild(wheel1); Body wheel1body = PhysicsFactory.createCircleBody( physicsWorld, wheel1, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 5.0f)); wheel1body.setUserData("wheel"); Shape wheel1shape = wheel1body.getFixtureList().get(0).getShape(); wheel1shape.setRadius(wheel1shape.getRadius()*(3.0f/4.0f)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(wheel1, wheel1body, true, true)); Sprite wheel2 = new Sprite( miniRect2.getX()+miniRect2.getWidth()/2-wheelTexture.getWidth()/2, miniRect2.getY()+miniRect2.getHeight()-wheelTexture.getHeight()/2, wheelTexture, engine.getVertexBufferObjectManager()); scene.attachChild(wheel2); Body wheel2body = PhysicsFactory.createCircleBody( physicsWorld, wheel2, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 5.0f)); wheel2body.setUserData("wheel"); Shape wheel2shape = wheel2body.getFixtureList().get(0).getShape(); wheel2shape.setRadius(wheel2shape.getRadius()*(3.0f/4.0f)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(wheel2, wheel2body, true, true)); RevoluteJointDef frontWheelRevoluteJointDef = new RevoluteJointDef(); frontWheelRevoluteJointDef.initialize(wheel1body, miniRect1Body, wheel1body.getWorldCenter()); frontWheelRevoluteJointDef.collideConnected = false; RevoluteJointDef rearWheelRevoluteJointDef = new RevoluteJointDef(); rearWheelRevoluteJointDef.initialize(wheel2body, miniRect2Body, wheel2body.getWorldCenter()); rearWheelRevoluteJointDef.collideConnected = false; rearWheelRevoluteJointDef.motorSpeed = 2050; rearWheelRevoluteJointDef.maxMotorTorque= 3580; physicsWorld.createJoint(frontWheelRevoluteJointDef); Joint j = physicsWorld.createJoint(rearWheelRevoluteJointDef); rearWheelRevoluteJoint = (RevoluteJoint)j; r1body.setBullet(true); r2body.setBullet(true); r3body.setBullet(true); miniRect1Body.setBullet(true); miniRect2Body.setBullet(true); rectBody.setBullet(true); at low speeds, it's OK, but on high speed vehicle can even flip around on flat ground.. Is there a way to make this work better?

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  • How do I increase moving speed of body?

    - by Siddharth
    How to move ball speedily on the screen using box2d in libGDX? package com.badlogic.box2ddemo; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL10; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.math.Matrix4; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.physics.box2d.Body; import com.badlogic.gdx.physics.box2d.BodyDef; import com.badlogic.gdx.physics.box2d.BodyDef.BodyType; import com.badlogic.gdx.physics.box2d.Box2DDebugRenderer; import com.badlogic.gdx.physics.box2d.CircleShape; import com.badlogic.gdx.physics.box2d.Fixture; import com.badlogic.gdx.physics.box2d.FixtureDef; import com.badlogic.gdx.physics.box2d.PolygonShape; import com.badlogic.gdx.physics.box2d.World; public class Box2DDemo implements ApplicationListener { private SpriteBatch batch; private TextureRegion texture; private World world; private Body groundDownBody, groundUpBody, groundLeftBody, groundRightBody, ballBody; private BodyDef groundBodyDef1, groundBodyDef2, groundBodyDef3, groundBodyDef4, ballBodyDef; private PolygonShape groundDownPoly, groundUpPoly, groundLeftPoly, groundRightPoly; private CircleShape ballPoly; private Sprite sprite; private FixtureDef fixtureDef; private Vector2 ballPosition; private Box2DDebugRenderer renderer; Vector2 vector2; @Override public void create() { texture = new TextureRegion(new Texture( Gdx.files.internal("img/red_ring.png"))); sprite = new Sprite(texture); sprite.setOrigin(sprite.getWidth() / 2, sprite.getHeight() / 2); batch = new SpriteBatch(); world = new World(new Vector2(0.0f, 0.0f), false); groundBodyDef1 = new BodyDef(); groundBodyDef1.type = BodyType.StaticBody; groundBodyDef1.position.x = 0.0f; groundBodyDef1.position.y = 0.0f; groundDownBody = world.createBody(groundBodyDef1); groundBodyDef2 = new BodyDef(); groundBodyDef2.type = BodyType.StaticBody; groundBodyDef2.position.x = 0f; groundBodyDef2.position.y = Gdx.graphics.getHeight(); groundUpBody = world.createBody(groundBodyDef2); groundBodyDef3 = new BodyDef(); groundBodyDef3.type = BodyType.StaticBody; groundBodyDef3.position.x = 0f; groundBodyDef3.position.y = 0f; groundLeftBody = world.createBody(groundBodyDef3); groundBodyDef4 = new BodyDef(); groundBodyDef4.type = BodyType.StaticBody; groundBodyDef4.position.x = Gdx.graphics.getWidth(); groundBodyDef4.position.y = 0f; groundRightBody = world.createBody(groundBodyDef4); groundDownPoly = new PolygonShape(); groundDownPoly.setAsBox(480.0f, 10f); fixtureDef = new FixtureDef(); fixtureDef.density = 0f; fixtureDef.restitution = 1f; fixtureDef.friction = 0f; fixtureDef.shape = groundDownPoly; fixtureDef.filter.groupIndex = 0; groundDownBody.createFixture(fixtureDef); groundUpPoly = new PolygonShape(); groundUpPoly.setAsBox(480.0f, 10f); fixtureDef = new FixtureDef(); fixtureDef.friction = 0f; fixtureDef.restitution = 0f; fixtureDef.density = 0f; fixtureDef.shape = groundUpPoly; fixtureDef.filter.groupIndex = 0; groundUpBody.createFixture(fixtureDef); groundLeftPoly = new PolygonShape(); groundLeftPoly.setAsBox(10f, 320f); fixtureDef = new FixtureDef(); fixtureDef.friction = 0f; fixtureDef.restitution = 0f; fixtureDef.density = 0f; fixtureDef.shape = groundLeftPoly; fixtureDef.filter.groupIndex = 0; groundLeftBody.createFixture(fixtureDef); groundRightPoly = new PolygonShape(); groundRightPoly.setAsBox(10f, 320f); fixtureDef = new FixtureDef(); fixtureDef.friction = 0f; fixtureDef.restitution = 0f; fixtureDef.density = 0f; fixtureDef.shape = groundRightPoly; fixtureDef.filter.groupIndex = 0; groundRightBody.createFixture(fixtureDef); ballPoly = new CircleShape(); ballPoly.setRadius(16f); fixtureDef = new FixtureDef(); fixtureDef.shape = ballPoly; fixtureDef.density = 1f; fixtureDef.friction = 1f; fixtureDef.restitution = 1f; ballBodyDef = new BodyDef(); ballBodyDef.type = BodyType.DynamicBody; ballBodyDef.position.x = (int) 200; ballBodyDef.position.y = (int) 200; ballBody = world.createBody(ballBodyDef); ballBody.setLinearVelocity(200f, 200f); // ballBody.applyLinearImpulse(new Vector2(250f, 250f), // ballBody.getLocalCenter()); ballBody.createFixture(fixtureDef); renderer = new Box2DDebugRenderer(true, false, false); } @Override public void dispose() { ballPoly.dispose(); groundLeftPoly.dispose(); groundUpPoly.dispose(); groundDownPoly.dispose(); groundRightPoly.dispose(); world.destroyBody(ballBody); world.dispose(); } @Override public void pause() { } @Override public void render() { world.step(1f/30f, 3, 3); Gdx.gl.glClearColor(1f, 1f, 1f, 1f); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); batch.begin(); vector2 = ballBody.getLinearVelocity(); System.out.println("X=" + vector2.x + " Y=" + vector2.y); ballPosition = ballBody.getPosition(); renderer.render(world,batch.getProjectionMatrix()); // int preX = (int) (vector2.x / Math.abs(vector2.x)); // int preY = (int) (vector2.y / Math.abs(vector2.y)); // // if (Math.abs(vector2.x) == 0.0f) // ballBody1.setLinearVelocity(1.4142137f, vector2.y); // else if (Math.abs(vector2.x) < 1.4142137f) // ballBody1.setLinearVelocity(preX * 5, vector2.y); // // if (Math.abs(vector2.y) == 0.0f) // ballBody1.setLinearVelocity(vector2.x, 1.4142137f); // else if (Math.abs(vector2.y) < 1.4142137f) // ballBody1.setLinearVelocity(vector2.x, preY * 5); batch.draw(sprite, (ballPosition.x - (texture.getRegionWidth() / 2)), (ballPosition.y - (texture.getRegionHeight() / 2))); batch.end(); } @Override public void resize(int arg0, int arg1) { } @Override public void resume() { } } I implement above code but I can not achieve higher moving speed of the ball

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  • Increase moving speed of body

    - by Siddharth
    How to move ball speedily on the screen using box2d in libGDX? public class Box2DDemo implements ApplicationListener { private SpriteBatch batch; private TextureRegion texture; private World world; private Body groundDownBody, groundUpBody, groundLeftBody, groundRightBody, ballBody; private BodyDef groundBodyDef1, groundBodyDef2, groundBodyDef3, groundBodyDef4, ballBodyDef; private PolygonShape groundDownPoly, groundUpPoly, groundLeftPoly, groundRightPoly; private CircleShape ballPoly; private Sprite sprite; private FixtureDef fixtureDef; private Vector2 ballPosition; private Box2DDebugRenderer renderer; Vector2 vector2; @Override public void create() { texture = new TextureRegion(new Texture( Gdx.files.internal("img/red_ring.png"))); sprite = new Sprite(texture); sprite.setOrigin(sprite.getWidth() / 2, sprite.getHeight() / 2); batch = new SpriteBatch(); world = new World(new Vector2(0.0f, -10.0f), false); groundBodyDef1 = new BodyDef(); groundBodyDef1.type = BodyType.StaticBody; groundBodyDef1.position.x = 0.0f; groundBodyDef1.position.y = 0.0f; groundDownBody = world.createBody(groundBodyDef1); groundBodyDef2 = new BodyDef(); groundBodyDef2.type = BodyType.StaticBody; groundBodyDef2.position.x = 0f; groundBodyDef2.position.y = Gdx.graphics.getHeight(); groundUpBody = world.createBody(groundBodyDef2); groundBodyDef3 = new BodyDef(); groundBodyDef3.type = BodyType.StaticBody; groundBodyDef3.position.x = 0f; groundBodyDef3.position.y = 0f; groundLeftBody = world.createBody(groundBodyDef3); groundBodyDef4 = new BodyDef(); groundBodyDef4.type = BodyType.StaticBody; groundBodyDef4.position.x = Gdx.graphics.getWidth(); groundBodyDef4.position.y = 0f; groundRightBody = world.createBody(groundBodyDef4); groundDownPoly = new PolygonShape(); groundDownPoly.setAsBox(480.0f, 10f); fixtureDef = new FixtureDef(); fixtureDef.density = 0f; fixtureDef.restitution = 1f; fixtureDef.friction = 0f; fixtureDef.shape = groundDownPoly; fixtureDef.filter.groupIndex = 0; groundDownBody.createFixture(fixtureDef); groundUpPoly = new PolygonShape(); groundUpPoly.setAsBox(480.0f, 10f); fixtureDef = new FixtureDef(); fixtureDef.friction = 0f; fixtureDef.restitution = 0f; fixtureDef.density = 0f; fixtureDef.shape = groundUpPoly; fixtureDef.filter.groupIndex = 0; groundUpBody.createFixture(fixtureDef); groundLeftPoly = new PolygonShape(); groundLeftPoly.setAsBox(10f, 320f); fixtureDef = new FixtureDef(); fixtureDef.friction = 0f; fixtureDef.restitution = 0f; fixtureDef.density = 0f; fixtureDef.shape = groundLeftPoly; fixtureDef.filter.groupIndex = 0; groundLeftBody.createFixture(fixtureDef); groundRightPoly = new PolygonShape(); groundRightPoly.setAsBox(10f, 320f); fixtureDef = new FixtureDef(); fixtureDef.friction = 0f; fixtureDef.restitution = 0f; fixtureDef.density = 0f; fixtureDef.shape = groundRightPoly; fixtureDef.filter.groupIndex = 0; groundRightBody.createFixture(fixtureDef); ballPoly = new CircleShape(); ballPoly.setRadius(16f); fixtureDef = new FixtureDef(); fixtureDef.shape = ballPoly; fixtureDef.density = 1f; fixtureDef.friction = 1f; fixtureDef.restitution = 1f; ballBodyDef = new BodyDef(); ballBodyDef.type = BodyType.DynamicBody; ballBodyDef.position.x = (int) 200; ballBodyDef.position.y = (int) 200; ballBody = world.createBody(ballBodyDef); // ballBody.setLinearVelocity(200f, 200f); // ballBody.applyLinearImpulse(new Vector2(250f, 250f), // ballBody.getLocalCenter()); ballBody.createFixture(fixtureDef); renderer = new Box2DDebugRenderer(true, false, false); } @Override public void dispose() { ballPoly.dispose(); groundLeftPoly.dispose(); groundUpPoly.dispose(); groundDownPoly.dispose(); groundRightPoly.dispose(); world.destroyBody(ballBody); world.dispose(); } @Override public void pause() { } @Override public void render() { world.step(1f/30f, 3, 3); Gdx.gl.glClearColor(1f, 1f, 1f, 1f); Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT); batch.begin(); vector2 = ballBody.getLinearVelocity(); System.out.println("X=" + vector2.x + " Y=" + vector2.y); ballPosition = ballBody.getPosition(); renderer.render(world,batch.getProjectionMatrix()); // int preX = (int) (vector2.x / Math.abs(vector2.x)); // int preY = (int) (vector2.y / Math.abs(vector2.y)); // // if (Math.abs(vector2.x) == 0.0f) // ballBody1.setLinearVelocity(1.4142137f, vector2.y); // else if (Math.abs(vector2.x) < 1.4142137f) // ballBody1.setLinearVelocity(preX * 5, vector2.y); // // if (Math.abs(vector2.y) == 0.0f) // ballBody1.setLinearVelocity(vector2.x, 1.4142137f); // else if (Math.abs(vector2.y) < 1.4142137f) // ballBody1.setLinearVelocity(vector2.x, preY * 5); batch.draw(sprite, (ballPosition.x - (texture.getRegionWidth() / 2)), (ballPosition.y - (texture.getRegionHeight() / 2))); batch.end(); } @Override public void resize(int arg0, int arg1) { } @Override public void resume() { } } I implement above code but I can not achieve higher moving speed of the ball

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  • Wireless internet is connected to an open network but has no internet

    - by Joshua Reeder
    I just installed Ubuntu on my laptop yesterday and it connected to the wireless fine. Then I took it to school, put it on their wired connection, downloaded some stuff, and now the wireless doesn't work. At first it would detect networks, but not connect. I restarted it and now it can connect, but it acts like it doesn't have internet in the browser. Wired connection still works fine on it. I know it isn't the network because my ipad is working on the wireless connection fine. I found another solution on here switching the security settings for the wireless, but this is the apartment's wireless so they have it open, and I won't be able to mess with it at all. Here is lspci output: 00:00.0 Host bridge: Intel Corporation Core Processor DMI (rev 11) 00:03.0 PCI bridge: Intel Corporation Core Processor PCI Express Root Port 1 (rev 11) 00:08.0 System peripheral: Intel Corporation Core Processor System Management Registers (rev 11) 00:08.1 System peripheral: Intel Corporation Core Processor Semaphore and Scratchpad Registers (rev 11) 00:08.2 System peripheral: Intel Corporation Core Processor System Control and Status Registers (rev 11) 00:08.3 System peripheral: Intel Corporation Core Processor Miscellaneous Registers (rev 11) 00:10.0 System peripheral: Intel Corporation Core Processor QPI Link (rev 11) 00:10.1 System peripheral: Intel Corporation Core Processor QPI Routing and Protocol Registers (rev 11) 00:16.0 Communication controller: Intel Corporation 5 Series/3400 Series Chipset HECI Controller (rev 06) 00:1a.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 05) 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio (rev 05) 00:1c.0 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 1 (rev 05) 00:1c.1 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 2 (rev 05) 00:1c.2 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 3 (rev 05) 00:1c.3 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 4 (rev 05) 00:1c.4 PCI bridge: Intel Corporation 5 Series/3400 Series Chipset PCI Express Root Port 5 (rev 05) 00:1d.0 USB controller: Intel Corporation 5 Series/3400 Series Chipset USB2 Enhanced Host Controller (rev 05) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev a5) 00:1f.0 ISA bridge: Intel Corporation Mobile 5 Series Chipset LPC Interface Controller (rev 05) 00:1f.2 SATA controller: Intel Corporation 5 Series/3400 Series Chipset 4 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation 5 Series/3400 Series Chipset SMBus Controller (rev 05) 01:00.0 VGA compatible controller: NVIDIA Corporation GT218 [GeForce 310M] (rev a2) 01:00.1 Audio device: NVIDIA Corporation High Definition Audio Controller (rev a1) 02:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 05) 07:00.0 Network controller: Realtek Semiconductor Co., Ltd. RTL8191SEvB Wireless LAN Controller (rev 10) 16:00.0 System peripheral: JMicron Technology Corp. SD/MMC Host Controller (rev 20) 16:00.2 SD Host controller: JMicron Technology Corp. Standard SD Host Controller (rev 20) 16:00.3 System peripheral: JMicron Technology Corp. MS Host Controller (rev 20) 16:00.4 System peripheral: JMicron Technology Corp. xD Host Controller (rev 20) ff:00.0 Host bridge: Intel Corporation Core Processor QuickPath Architecture Generic Non-Core Registers (rev 04) ff:00.1 Host bridge: Intel Corporation Core Processor QuickPath Architecture System Address Decoder (rev 04) ff:02.0 Host bridge: Intel Corporation Core Processor QPI Link 0 (rev 04) ff:02.1 Host bridge: Intel Corporation Core Processor QPI Physical 0 (rev 04) ff:03.0 Host bridge: Intel Corporation Core Processor Integrated Memory Controller (rev 04) ff:03.1 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Target Address Decoder (rev 04) ff:03.4 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Test Registers (rev 04) ff:04.0 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 0 Control Registers (rev 04) ff:04.1 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 0 Address Registers (rev 04) ff:04.2 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 0 Rank Registers (rev 04) ff:04.3 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 0 Thermal Control Registers (rev 04) ff:05.0 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 1 Control Registers (rev 04) ff:05.1 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 1 Address Registers (rev 04) ff:05.2 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 1 Rank Registers (rev 04) ff:05.3 Host bridge: Intel Corporation Core Processor Integrated Memory Controller Channel 1 Thermal Control Registers (rev 04) Update: I re-installed Ubuntu 12.04 (I assumed I messed something up while toying with it) but it did not solve the problem. Eventually, I got it to work with my school's wireless internet (the default network settings were wrong), but the internet still doesn't work on my apartment's wifi (it has no security on it).

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  • Sony Vaio CPU fan runs at full speed after installing Windows 8.1 preview

    - by greg27
    I installed the Windows 8.1 preview on my Sony Vaio E Series 14P (http://www.sony.com.au/product/sve14a27cg) and now my CPU fan is running at full speed all the time. When I first start my computer it runs normally, but a few seconds after reaching the Windows login screen the fan speed will suddenly jump up to max. It's pretty loud, so I'm hoping there's a solution! I've tried updating my bios to the latest version but that didn't help. I've tried programs like SpeedFan, but that wasn't able to detect my CPU fan at all. My CPU usage and temperature is normal and doesn't warrant the max fan speed. Someone else has reported the issue here: http://answers.microsoft.com/en-us/windows/forum/windows8_1_pr-hardware/sony-vaio-e-series-sve14a35cxh100-fan-throttle/45ec823a-2bc8-43ea-8557-b1a5dd0a6870 Is there any way to fix this without having to refresh/reinstall Windows?

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  • Ubuntu 9.0.4 Presario S4000NX Fan Speed

    - by Chris C
    I recently install Ubuntu 9.0.4 on a Presario S4000NX and the CPU fan speed is kept at max. With Windows XP installed the fan speed would increase/decrease as required. I've tried to install lm-sensors and run the sensors-detect. It recommended that I load the modules which I did: smsc47m192 i2c-i801 When running sensor-detect it gave me this strange message: Trying family SMSC Found SMSC LPC47M15x/192/997 Super IO Fan Sensors (but not activated) Running the sensors command gives me a list of voltages and CPU and temperature but doesn't list any fans. After doing some Internet research I then tried to load the smsc47m1 module but I get the following error: FATAL: Error inserting smsc47m1 (/lib/modules/2.6.28-15-generic/kernel/drivers/hwmon/smsc47m1.ko): no such device The file smsc47m1.ko does exist in the listed folder. Any suggestions for getting the fan speed (and the noise) down in Ubuntu? Thanx. - Chris P.S. - I would have put better tags but Server Fault wouldn't let me.

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  • Speed up file access on home network

    - by kurasa
    I have 2 PCs (Windows 7 Ultimate) and a Mac running Windows 7 using vmware fusion on my home network tied together using WRN1000 NETGEAR Router On one of the PC's I have a set of file (MYOB .myo). These use a data source to access the data in the files. Operations (reading,writing) to the .myo on the PC which hosts the files is fine but the other 2 it is painfully slow/unreliable and I am wondering what I can do to speed this up. Some ideas I have are 1. Turn off the Windows firewall on all the windows installations on the home network 2. Buy another router. Specifically a router which I can connect a USB flash drive on the back where I can put the .myo files and all the PC can access the files from the USB flash drive on the router (does this speed things up?) Any advice greatly appreciated on how I can speed up this access to data

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  • how to play MP3 files at fast speed

    - by Anil
    I have MP3 file and the contents are continuous and slow. Is there any tool, which converts them to fast speed. I am aware of the fact that with VLC, i can play fast. But, the problem is every time i have to fix the speed of the player. The Question is, i dont want to manipulate/tweak every time i play the file. I wish to have permanent solution to play the slow playing MP3 files to play fast (some thing like saving the file with fast speed etc).

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  • internet speed and routers are controlled by whom

    - by Ozgun Sunal
    i need to learn two things. each is related to other a bit. The first one is, while our LAN speed is usually 100 Mbps or at gigabit levels(very big compared to WAN speeds), WAN speed for instance DSL connections are far less than this. However, we are able to download huge files at those Mb speeds. Isn't this weird? [my real concern is why WAN speed is lower than LAN speeds] Who controls those routers around the large Internet? (while we, as web clients are connected to Internet, packets travel through those routers to the destination network/s).But, are those routers all inside the ISP network and if not, who controls those large numbers of routers?

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  • How to control fan speed using SpeedFan?

    - by John Young
    The CPU fan in my laptop is running too fast. I wish to control the speed manually to my preference, at times. Here is a CPU-Z screenshot of my laptop configuration: http://i.stack.imgur.com/1oST1.png And here is how SpeedFan window looks at my end: http://i.imgur.com/BIi0RdJ.jpg I have no idea how to use SpeedFan to control my laptop's CPU fan speed. How to configure it so that I can increase and decrease speed of the fan at my will? Edit: Sorry, the first image wasn't as intended, so I've corrected it now. Also, if someone can edit the post and embed the images in the post, that would be great. I need at least 10 reputation to successfully accomplish that.

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  • Sudden slow read & write speed on all IO

    - by user23392
    I have a custom built rig that has 2 storage drives. for OS: Western Digital 1.0TB HARD DR 64MB for other stuff: Corsair Performance 3 128GB (SSD) [ expected read speed: 400 mb/s ] The system was incredibly fast for a couple of months, then one day i was playing a game then it started to get buggy (some sounds and objects disappearing), i stopped the game and the system seemed to be unstable so i had to shut it down, next morning i couldn't start it up, it was saying something about corrupt device. I formatted both disks and installed a fresh copy of windows, all i can say that since that day the system was never like before, it takes 10 minutes to boot up (the icons and desktop slowly appear). but once it's done the slowness isn't as noticeable. Here's my benchmark on the HDD ( read speed - write speed ): And the SSD: Anyone knows what could be the issue?

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  • limit the speed of writing files to NFS

    - by xgwang
    CentOS 5.6 NFS is mounted on the server for backup disk space. When the backup job started, it could reach 80MB/s and we really do not expect it took so much bandwidth. So i need to find a way to limit the speed of writing to NFS. I tried rsync with --bwlimit=5000. However, it did limit the reading speed, but the accumulated data still was written at 80MB/s, and no writing activities for seconds. Is there any way to limit the writing speed of NFS?

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  • Unable to aquire image through ImageIO.read(url) because of connection timed out.

    - by Jake Frederix
    Following code always fails URL url = new URL("http://userserve-ak.last.fm/serve/126/8636005.jpg"); Image img = ImageIO.read(url); System.out.println(img); I've manually checked the url, and it is valid, and contains a valid jpg image. The problem I get is; Exception in thread "main" javax.imageio.IIOException: Can't get input stream from URL! at javax.imageio.ImageIO.read(ImageIO.java:1385) at maestro.Main2.main(Main2.java:25) Caused by: java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:310) at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:176) at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:163) at java.net.Socket.connect(Socket.java:546) at java.net.Socket.connect(Socket.java:495) at sun.net.NetworkClient.doConnect(NetworkClient.java:174) at sun.net.www.http.HttpClient.openServer(HttpClient.java:409) at sun.net.www.http.HttpClient.openServer(HttpClient.java:530) at sun.net.www.http.HttpClient.(HttpClient.java:240) at sun.net.www.http.HttpClient.New(HttpClient.java:321) at sun.net.www.http.HttpClient.New(HttpClient.java:338) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:814) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:755) at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:680) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1005) at java.net.URL.openStream(URL.java:1029) at javax.imageio.ImageIO.read(ImageIO.java:1383) ... 1 more Java Result: 1 What does this mean? Funny thing is, if I change my internet-connection to that of the neighbour's wireless, it suddenly does work.

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  • How do I execute queries upon DB connection in Rails?

    - by sycobuny
    I have certain initializing functions that I use to set up audit logging on the DB server side (ie, not rails) in PostgreSQL. At least one has to be issued (setting the current user) before inserting data into or updating any of the audited tables, or else the whole query will fail spectacularly. I can easily call these every time before running any save operation in the code, but DRY makes me think I should have the code repeated in as few places as possible, particularly since this diverges greatly from the ideal of database agnosticism. Currently I'm attempting to override ActiveRecord::Base.establish_connection in an initializer to set it up so that the queries are run as soon as I connect automatically, but it doesn't behave as I expect it to. Here is the code in the initializer: class ActiveRecord::Base # extend the class methods, not the instance methods class << self alias :old_establish_connection :establish_connection # hide the default def establish_connection(*args) ret = old_establish_connection(*args) # call the default # set up necessary session variables for audit logging # call these after calling default, to make sure conn is established 1st db = self.class.connection db.execute("SELECT SV.set('current_user', 'test@localhost')") db.execute("SELECT SV.set('audit_notes', NULL)") # end "empty variable" err ret # return the default's original value end end end puts "Loaded custom establish_connection into ActiveRecord::Base" sycobuny:~/rails$ ruby script/server = Booting WEBrick = Rails 2.3.5 application starting on http://0.0.0.0:3000 Loaded custom establish_connection into ActiveRecord::Base This doesn't give me any errors, and unfortunately I can't check what the method looks like internally (I was using ActiveRecord::Base.method(:establish_connection), but apparently that creates a new Method object each time it's called, which is seemingly worthless cause I can't check object_id for any worthwhile information and I also can't reverse the compilation). However, the code never seems to get called, because any attempt to run a save or an update on a database object fails as I predicted earlier. If this isn't a proper way to execute code immediately on connection to the database, then what is?

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  • SSH problems (ssh_exchange_identification: read: Connection reset by peer)

    - by kSiR
    I was running 11.10 and decided to do the full upgrade and come up to 12.04 after the update SSH (not SSHD) is now misbehaving when attempting to connect to other OpenSSH instances. I say OpenSSH as I am running a DropBear sshd on my router and I am able to connect to it. When attempting to connect to an OpenSSH server risk@skynet:~/.ssh$ ssh -vvv risk@someserver OpenSSH_5.9p1 Debian-5ubuntu1, OpenSSL 1.0.1 14 Mar 2012 debug1: Reading configuration data /home/risk/.ssh/config debug3: key names ok: [[email protected],[email protected],[email protected],[email protected],ecdsa-sha2-nistp256,ecdsa-sha2-nistp384,ecdsa-sha2-nistp521,ssh-rsa,ssh-dss] debug1: Reading configuration data /etc/ssh/ssh_config debug1: /etc/ssh/ssh_config line 19: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to someserver [someserver] port 22. debug1: Connection established. debug1: identity file /home/risk/.ssh/id_rsa type -1 debug1: identity file /home/risk/.ssh/id_rsa-cert type -1 debug1: identity file /home/risk/.ssh/id_dsa type -1 debug1: identity file /home/risk/.ssh/id_dsa-cert type -1 debug3: Incorrect RSA1 identifier debug3: Could not load "/home/risk/.ssh/id_ecdsa" as a RSA1 public key debug1: identity file /home/risk/.ssh/id_ecdsa type 3 debug1: Checking blacklist file /usr/share/ssh/blacklist.ECDSA-521 debug1: Checking blacklist file /etc/ssh/blacklist.ECDSA-521 debug1: identity file /home/risk/.ssh/id_ecdsa-cert type -1 ssh_exchange_identification: read: Connection reset by peer risk@skynet:~/.ssh$ DropBear instance risk@skynet:~/.ssh$ ssh -vvv root@darkness OpenSSH_5.9p1 Debian-5ubuntu1, OpenSSL 1.0.1 14 Mar 2012 debug1: Reading configuration data /home/risk/.ssh/config debug3: key names ok: [[email protected],[email protected],[email protected],[email protected],ecdsa-sha2-nistp256,ecdsa-sha2-nistp384,ecdsa-sha2-nistp521,ssh-rsa,ssh-dss] debug1: Reading configuration data /etc/ssh/ssh_config debug1: /etc/ssh/ssh_config line 19: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to darkness [192.168.1.1] port 22. debug1: Connection established. debug1: identity file /home/risk/.ssh/id_rsa type -1 debug1: identity file /home/risk/.ssh/id_rsa-cert type -1 debug1: identity file /home/risk/.ssh/id_dsa type -1 debug1: identity file /home/risk/.ssh/id_dsa-cert type -1 debug3: Incorrect RSA1 identifier debug3: Could not load "/home/risk/.ssh/id_ecdsa" as a RSA1 public key debug1: identity file /home/risk/.ssh/id_ecdsa type 3 debug1: Checking blacklist file /usr/share/ssh/blacklist.ECDSA-521 debug1: Checking blacklist file /etc/ssh/blacklist.ECDSA-521 debug1: identity file /home/risk/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version dropbear_0.52 debug1: no match: dropbear_0.52 ... I have googled and ran most ALL fixes recommend both from the Debian and Arch sides and none of them seem to resolve my issue. Any ideas?

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  • MySQL 5.5 - Lost connection to MySQL server during query

    - by bully
    I have an Ubuntu 12.04 LTS server running at a german hoster (virtualized system). # uname -a Linux ... 3.2.0-27-generic #43-Ubuntu SMP Fri Jul 6 14:25:57 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I want to migrate a Web CMS system, called Contao. It's not my first migration, but my first migration having connection issues with mysql. Migration went successfully, I have the same Contao version running (it's more or less just copy / paste). For the database behind, I did: apt-get install mysql-server phpmyadmin I set a root password and added a user for the CMS which has enough rights on its own database (and only its database) for doing the stuff it has to do. Data import via phpmyadmin worked just fine. I can access the backend of the CMS (which needs to deal with the database already). If I try to access the frontend now, I get the following error: Fatal error: Uncaught exception Exception with message Query error: Lost connection to MySQL server during query (<query statement here, nothing special, just a select>) thrown in /var/www/system/libraries/Database.php on line 686 (Keep in mind: I can access mysql with phpmyadmin and through the backend, working like a charme, it's just the frontend call causing errors). If I spam F5 in my browser I can sometimes even kill the mysql deamon. If I run # mysqld --log-warnings=2 I get this: ... 120921 7:57:31 [Note] mysqld: ready for connections. Version: '5.5.24-0ubuntu0.12.04.1' socket: '/var/run/mysqld/mysqld.sock' port: 3306 (Ubuntu) 05:57:37 UTC - mysqld got signal 4 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=16777216 read_buffer_size=131072 max_used_connections=1 max_threads=151 thread_count=1 connection_count=1 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 346679 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. Thread pointer: 0x7f1485db3b20 Attempting backtrace. You can use the following information to find out where mysqld died. If you see no messages after this, something went terribly wrong... stack_bottom = 7f1480041e60 thread_stack 0x30000 mysqld(my_print_stacktrace+0x29)[0x7f1483b96459] mysqld(handle_fatal_signal+0x483)[0x7f1483a5c1d3] /lib/x86_64-linux-gnu/libpthread.so.0(+0xfcb0)[0x7f1482797cb0] /lib/x86_64-linux-gnu/libm.so.6(+0x42e11)[0x7f14821cae11] mysqld(_ZN10SQL_SELECT17test_quick_selectEP3THD6BitmapILj64EEyyb+0x1368)[0x7f1483b26cb8] mysqld(+0x33116a)[0x7f148397916a] mysqld(_ZN4JOIN8optimizeEv+0x558)[0x7f148397d3e8] mysqld(_Z12mysql_selectP3THDPPP4ItemP10TABLE_LISTjR4ListIS1_ES2_jP8st_orderSB_S2_SB_yP13select_resultP18st_select_lex_unitP13st_select_lex+0xdd)[0x7f148397fd7d] mysqld(_Z13handle_selectP3THDP3LEXP13select_resultm+0x17c)[0x7f1483985d2c] mysqld(+0x2f4524)[0x7f148393c524] mysqld(_Z21mysql_execute_commandP3THD+0x293e)[0x7f14839451de] mysqld(_Z11mysql_parseP3THDPcjP12Parser_state+0x10f)[0x7f1483948bef] mysqld(_Z16dispatch_command19enum_server_commandP3THDPcj+0x1365)[0x7f148394a025] mysqld(_Z24do_handle_one_connectionP3THD+0x1bd)[0x7f14839ec7cd] mysqld(handle_one_connection+0x50)[0x7f14839ec830] /lib/x86_64-linux-gnu/libpthread.so.0(+0x7e9a)[0x7f148278fe9a] /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d)[0x7f1481eba4bd] Trying to get some variables. Some pointers may be invalid and cause the dump to abort. Query (7f1464004b60): is an invalid pointer Connection ID (thread ID): 1 Status: NOT_KILLED From /var/log/syslog: Sep 21 07:17:01 s16477249 CRON[23855]: (root) CMD ( cd / && run-parts --report /etc/cron.hourly) Sep 21 07:18:51 s16477249 kernel: [231923.349159] type=1400 audit(1348204731.333:70): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/mysqld" pid=23946 comm="apparmor_parser" Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[23990]: Upgrading MySQL tables if necessary. Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[23993]: /usr/bin/mysql_upgrade: the '--basedir' option is always ignored Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[23993]: Looking for 'mysql' as: /usr/bin/mysql Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[23993]: Looking for 'mysqlcheck' as: /usr/bin/mysqlcheck Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[23993]: This installation of MySQL is already upgraded to 5.5.24, use --force if you still need to run mysql_upgrade Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[24004]: Checking for insecure root accounts. Sep 21 07:18:53 s16477249 /etc/mysql/debian-start[24009]: Triggering myisam-recover for all MyISAM tables I'm using MyISAM tables all over, nothing with InnoDB there. Starting / stopping mysql is done via sudo service mysql start sudo service mysql stop After using google a little bit, I experimented a little bit with timeouts, correct socket path in the /etc/mysql/my.cnf file, but nothing helped. There are some old (from 2008) Gentoo bugs, where re-compiling just solved the problem. I already re-installed mysql via: sudo apt-get remove mysql-server mysql-common sudo apt-get autoremove sudo apt-get install mysql-server without any results. This is the first time I'm running into this problem, and I'm not very experienced with this kind of mysql 'administration'. So mainly, I want to know if anyone of you could help me out please :) Is it a mysql bug? Is something broken in the Ubuntu repositories? Is this one of those misterious 'use-tcp-connection-instead-of-socket-stuff-because-there-are-problems-on-virtualized-machines-with-sockets'-problem? Or am I completly on the wrong way and I just miss-configured something? Remember, phpmyadmin and access to the backend (which uses the database, too) is just fine. Maybe something with Apache? What can I do? Any help is appreciated, so thanks in advance :)

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  • L2TP connection fails!

    - by a.toraby
    I've installed l2tp-ipsec-vpn but when I try to connect to the vpn server I get error 500. Here are the logs: Jun 17 12:54:37.449 ipsec_setup: Stopping Openswan IPsec... Jun 17 12:54:38.858 Stopping xl2tpd: xl2tpd. Jun 17 12:54:38.859 xl2tpd[1511]: death_handler: Fatal signal 15 received Jun 17 12:54:38.872 ipsec_setup: Starting Openswan IPsec U2.6.37/K3.2.0-23-generic... Jun 17 12:54:39.027 ipsec__plutorun: Starting Pluto subsystem... Jun 17 12:54:39.033 ipsec__plutorun: adjusting ipsec.d to /etc/ipsec.d Jun 17 12:54:39.037 recvref[30]: Protocol not available Jun 17 12:54:39.038 xl2tpd[2442]: This binary does not support kernel L2TP. Jun 17 12:54:39.038 xl2tpd[2444]: xl2tpd version xl2tpd-1.3.1 started on atp-ThinkPad-SL410 PID:2444 Jun 17 12:54:39.038 xl2tpd[2444]: Written by Mark Spencer, Copyright (C) 1998, Adtran, Inc. Jun 17 12:54:39.038 xl2tpd[2444]: Forked by Scott Balmos and David Stipp, (C) 2001 Jun 17 12:54:39.038 xl2tpd[2444]: Inherited by Jeff McAdams, (C) 2002 Jun 17 12:54:39.039 xl2tpd[2444]: Forked again by Xelerance (www.xelerance.com) (C) 2006 Jun 17 12:54:39.039 xl2tpd[2444]: Listening on IP address 0.0.0.0, port 1701 Jun 17 12:54:39.040 Starting xl2tpd: xl2tpd. Jun 17 12:54:39.062 ipsec__plutorun: 002 added connection description "L2TP" Jun 17 12:55:30.753 104 "L2TP" #1: STATE_MAIN_I1: initiate Jun 17 12:55:30.754 010 "L2TP" #1: STATE_MAIN_I1: retransmission; will wait 20s for response Jun 17 12:55:30.754 010 "L2TP" #1: STATE_MAIN_I1: retransmission; will wait 40s for response Jun 17 12:55:30.754 003 "L2TP" #1: ignoring Vendor ID payload [MS NT5 ISAKMPOAKLEY 00000008] Jun 17 12:55:30.754 003 "L2TP" #1: received Vendor ID payload [RFC 3947] method set to=109 Jun 17 12:55:30.754 003 "L2TP" #1: received Vendor ID payload [draft-ietf-ipsec-nat-t-ike-02_n] meth=106, but already using method 109 Jun 17 12:55:30.755 003 "L2TP" #1: ignoring Vendor ID payload [FRAGMENTATION] Jun 17 12:55:30.755 003 "L2TP" #1: ignoring Vendor ID payload [MS-Negotiation Discovery Capable] Jun 17 12:55:30.755 003 "L2TP" #1: ignoring Vendor ID payload [IKE CGA version 1] Jun 17 12:55:30.755 106 "L2TP" #1: STATE_MAIN_I2: sent MI2, expecting MR2 Jun 17 12:55:30.755 010 "L2TP" #1: STATE_MAIN_I2: retransmission; will wait 20s for response Jun 17 12:55:30.755 003 "L2TP" #1: NAT-Traversal: Result using RFC 3947 (NAT-Traversal): i am NATed Jun 17 12:55:30.755 108 "L2TP" #1: STATE_MAIN_I3: sent MI3, expecting MR3 Jun 17 12:55:30.756 004 "L2TP" #1: STATE_MAIN_I4: ISAKMP SA established {auth=OAKLEY_PRESHARED_KEY cipher=oakley_3des_cbc_192 prf=oakley_sha group=modp1024} Jun 17 12:55:30.756 117 "L2TP" #2: STATE_QUICK_I1: initiate Jun 17 12:55:30.756 010 "L2TP" #2: STATE_QUICK_I1: retransmission; will wait 20s for response Jun 17 12:55:30.756 003 "L2TP" #2: ignoring informational payload, type IPSEC_RESPONDER_LIFETIME msgid=6b03ff69 Jun 17 12:55:30.756 003 "L2TP" #2: NAT-Traversal: received 2 NAT-OA. ignored because peer is not NATed Jun 17 12:55:30.756 003 "L2TP" #2: our client subnet returned doesn't match my proposal - us:192.168.1.3/32 vs them:109.162.174.235/32 Jun 17 12:55:30.757 003 "L2TP" #2: Allowing questionable proposal anyway [ALLOW_MICROSOFT_BAD_PROPOSAL] Jun 17 12:55:30.757 004 "L2TP" #2: STATE_QUICK_I2: sent QI2, IPsec SA established transport mode {ESP=>0x23af21f8 <0xdb4a87b6 xfrm=AES_128-HMAC_SHA1 NATOA=none NATD=none DPD=none} Jun 17 12:55:31.759 xl2tpd[2444]: Connecting to host x.x.x.x, port 1701 Jun 17 12:55:32.021 xl2tpd[2444]: Connection established to x.x.x.x, 1701. Local: 4720, Remote: 200 (ref=0/0). Jun 17 12:55:32.023 xl2tpd[2444]: Calling on tunnel 4720 Jun 17 12:55:32.454 xl2tpd[2444]: Call established with x.x.x.x, Local: 9667, Remote: 3, Serial: 1 (ref=0/0) Jun 17 12:55:32.456 xl2tpd[2444]: start_pppd: I'm running: Jun 17 12:55:32.456 xl2tpd[2444]: "/usr/sbin/pppd" Jun 17 12:55:32.457 xl2tpd[2444]: "passive" Jun 17 12:55:32.458 xl2tpd[2444]: "nodetach" Jun 17 12:55:32.458 xl2tpd[2444]: ":" Jun 17 12:55:32.459 xl2tpd[2444]: "file" Jun 17 12:55:32.459 xl2tpd[2444]: "/etc/ppp/L2TP.options.xl2tpd" Jun 17 12:55:32.460 xl2tpd[2444]: "ipparam" Jun 17 12:55:32.461 xl2tpd[2444]: "x.x.x.x" Jun 17 12:55:32.462 xl2tpd[2444]: "/dev/pts/1" Jun 17 12:55:32.583 pppd[2711]: Plugin passprompt.so loaded. Jun 17 12:55:32.583 pppd[2711]: pppd 2.4.5 started by root, uid 0 Jun 17 12:55:32.619 pppd[2711]: Using interface ppp0 Jun 17 12:55:32.620 pppd[2711]: Connect: ppp0 <--> /dev/pts/1 Jun 17 12:55:33.693 pppd[2711]: /usr/bin/L2tpIPsecVpn exited with code 0 Jun 17 12:55:34.454 [ERROR 404] Authentication failed: closing connection to 'L2TP' Jun 17 12:55:34.456 pppd[2711]: MS-CHAP authentication failed: E=691 Authentication failure Jun 17 12:55:34.457 pppd[2711]: CHAP authentication failed Jun 17 12:55:34.461 Stopping xl2tpd: xl2tpd. Jun 17 12:55:34.462 xl2tpd[2444]: death_handler: Fatal signal 15 received Jun 17 12:55:34.463 pppd[2711]: Modem hangup Jun 17 12:55:34.463 pppd[2711]: Connection terminated. Jun 17 12:55:34.474 ipsec_setup: Stopping Openswan IPsec... Jun 17 12:55:34.482 pppd[2711]: Exit. Jun 17 12:55:35.587 ipsec_setup: ERROR: Module xfrm4_mode_transport is in use Jun 17 12:55:35.665 ipsec_setup: ERROR: Module esp4 is in use I had this problem by ubuntu 11.10 though I can easily connect to the server from windows. I use ubuntu 12.0 64bit

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  • Python PyBluez loses Bluetooth connection after a while

    - by Travis G.
    I am using Python to write a simple serial Bluetooth script that sends information about my computer stats periodically. The receiving device is a Sparkfun BlueSmirf Silver. The problem is that, after the script runs for a few minutes, it stops sending packets to the receiver and fails with the error: (11, 'Resource temporarily unavailable') Noticing that this inevitably happens, I added some code to automatically try to reopen the connection. However, then I get: Could not connect: (16, 'Device or resource busy') Am I doing something wrong with the connection? Do I need to occasionally reopen the socket? I'm not sure how to recover from this type of error. I understand that sometimes the port will be busy and a write operation is deferred to avoid blocking other processes, but I wouldn't expect the connection to fail so regularly. Any thoughts? Here is the script: import psutil import serial import string import time import bluetooth sampleTime = 1 numSamples = 5 lastTemp = 0 TEMP_CHAR = 't' USAGE_CHAR = 'u' SENSOR_NAME = 'TC0D' #gauges = serial.Serial() #gauges.port = '/dev/rfcomm0' #gauges.baudrate = 9600 #gauges.parity = 'N' #gauges.writeTimeout = 0 #gauges.open() filename = '/sys/bus/platform/devices/applesmc.768/temp2_input' def parseSensorsOutputLinux(output): return int(round(float(output) / 1000)) def connect(): while(True): try: gaugeSocket = bluetooth.BluetoothSocket(bluetooth.RFCOMM) gaugeSocket.connect(('00:06:66:42:22:96', 1)) break; except bluetooth.btcommon.BluetoothError as error: print "Could not connect: ", error, "; Retrying in 5s..." time.sleep(5) return gaugeSocket; gaugeSocket = connect() while(1): usage = psutil.cpu_percent(interval=sampleTime) sensorFile = open(filename) temp = parseSensorsOutputLinux(sensorFile.read()) try: #gauges.write(USAGE_CHAR) gaugeSocket.send(USAGE_CHAR) #gauges.write(chr(int(usage))) #write the first byte gaugeSocket.send(chr(int(usage))) #print("Wrote usage: " + str(int(usage))) #gauges.write(TEMP_CHAR) gaugeSocket.send(TEMP_CHAR) #gauges.write(chr(temp)) gaugeSocket.send(chr(temp)) #print("Wrote temp: " + str(temp)) except bluetooth.btcommon.BluetoothError as error: print "Caught BluetoothError: ", error time.sleep(5) gaugeSocket = connect() pass gaugeSocket.close() EDIT: I should add that this code connects fine after I power-cycle the receiver and start the script. However, it fails after the first exception until I restart the receiver. P.S. This is related to my recent question, Why is /dev/rfcomm0 giving PySerial problems?, but that was more about PySerial specifically with rfcomm0. Here I am asking about general rfcomm etiquette.

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  • Making a bash script that reconnect to AP when connection lost

    - by Alexander
    I'm facing problems with WIFI on ubuntu i tried to update the system but still the same what happens is that i suddenly lose the connection with my router and when i press on the WIFI bar the system won't detect any APs i have to uncheck "enable WIFI" option ,then re check it so it work,it automatically reconnect. I'm thinking of making a bash script that detects when the pc is disconnected from the router for any reason, and when it is disconnected it disable then enable the wifi. i mean like automating resetting the connection that possible ? i guess i must use this nmcli nm wifi off nmcli nm wifi on but how can i make the script know if the PC is disconnected from the WIFI ?

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  • I just moved, have no internet on my laptop or ipod, but everyone else who lives here does

    - by Kay
    I just moved to Thunder Bay and my laptop as well as my ipod cannot connect to the internet. My laptop allows me to write the password for the wifi, but I still have no internet connection. When I try to use the cable, the computer tells me I have a perfect connection, even the icon shows that it's working, but I can't open any web pages or use any internet functions. When I try to use MSN it sends me to a troubleshooting option and informs me that there's some kind of problem with the "gateway". I have unplugged the modem and the router and plugged them back in, this did not help. I am living in a home where all the people are using wifi on the same system as me, and no one has ever had any problems. Back home both my laptop and my ipod worked without a problem both in my home, as well as on campus. Since this problem seems to be limited only to me, it would indicate that there's a problem on my end -- with my laptop. However, in that case my ipod would be working. It has never failed to connect before. Any suggestions would be much appreciated.

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  • Offline MySQL installation (Using deb file and no internet connection)

    - by Muhammad Gelbana
    I downloaded MySQL's installation package and ran the following command after installing a fresh Ubuntu server. dpkg -i mysql-5.5.28-debian6.0-x86_64.deb It installed fine and then I tried starting up the server manually /opt/mysql/server-5.5/bin/mysqld And the following error came up /opt/mysql/server-5.5/bin/mysqld: error while loading shared libraries: libaio.so.1: cannot open shared object file: No such file or directory How can I install that library in an offline way ? I have no means whatsoever to an internet connection from that server and I can't even relocate it to have internet connection temporarily ! Thank you.

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  • ubuntu 13.04 recognizes usb mobile broadband modem as ethernet connection

    - by Bence Mihalka
    When I plug in my usb mobile broadband modem (ZTE MF-667), in the network manager instead of a mobile broadband connection, I get an ethernet connection, called: Ethernet Network (ZTE WCDMA Technologies MSM), which of course doesn't work. Here is my lsusb output and the relevant parts of dmesg output: lsusb: Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 003: ID 0cf3:3005 Atheros Communications, Inc. AR3011 Bluetooth Bus 001 Device 004: ID 04f2:b1b9 Chicony Electronics Co., Ltd Asus Integrated Webcam Bus 001 Device 005: ID 058f:6366 Alcor Micro Corp. Multi Flash Reader Bus 002 Device 004: ID 19d2:1405 ZTE WCDMA Technologies MSM dmesg: [ 195.328467] usb 2-1.1: new high-speed USB device number 3 using ehci-pci [ 195.423545] usb 2-1.1: New USB device found, idVendor=19d2, idProduct=1225 [ 195.423555] usb 2-1.1: New USB device strings: Mfr=3, Product=2, SerialNumber=4 [ 195.423561] usb 2-1.1: Product: ZTE WCDMA Technologies MSM [ 195.423567] usb 2-1.1: Manufacturer: ZTE,Incorporated [ 195.423572] usb 2-1.1: SerialNumber: P680A1ZTED000000 [ 195.426319] scsi7 : usb-storage 2-1.1:1.0 [ 196.425354] scsi 7:0:0:0: CD-ROM CWID USB SCSI CD-ROM 2.31 PQ: 0 ANSI: 2 [ 197.447919] usb 2-1.1: USB disconnect, device number 3 [ 197.457582] sr0: scsi3-mmc drive: 243x/186x xa/form2 cdda pop-up [ 197.457594] cdrom: Uniform CD-ROM driver Revision: 3.20 [ 197.459058] sr 7:0:0:0: Attached scsi CD-ROM sr0 [ 197.459483] sr 7:0:0:0: Attached scsi generic sg2 type 5 [ 197.759186] usb 2-1.1: new high-speed USB device number 4 using ehci-pci [ 197.854543] usb 2-1.1: New USB device found, idVendor=19d2, idProduct=1405 [ 197.854556] usb 2-1.1: New USB device strings: Mfr=4, Product=3, SerialNumber=5 [ 197.854564] usb 2-1.1: Product: ZTE WCDMA Technologies MSM [ 197.854572] usb 2-1.1: Manufacturer: ZTE,Incorporated [ 197.854579] usb 2-1.1: SerialNumber: P680A1ZTED010000 [ 197.957739] scsi8 : usb-storage 2-1.1:1.2 [ 198.076554] cdc_ether 2-1.1:1.0 eth1: register 'cdc_ether' at usb-0000:00:1d.0-1.1, CDC Ethernet Device, 00:a0:c6:00:00:00 [ 198.076583] usbcore: registered new interface driver cdc_ether [ 198.955985] scsi 8:0:0:0: CD-ROM CWID USB SCSI CD-ROM 2.31 PQ: 0 ANSI: 2 [ 198.956797] scsi 8:0:0:1: Direct-Access ZTE MMC Storage 2.31 PQ: 0 ANSI: 2 I created the appropriate mobile broadband connection manually, but I cannot enable it in network manager, since the device is not recognized as mobile broadband. Any tips how to make it work?

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  • how to connect to server continuously using an bad internet connetion

    - by Nikhil
    I have a bad Internet connection, it disconnects frequently and on reconnect, I'm assigned a different IP address by the ISP. The problem is that I connect to a remote VPS (Ubuntu), and when Internet connection is disrupted n reconnected, I can no longer do anything on the terminal. I have to restart the terminal and re-initiate the connection. Is there a way I can have persistent connection with server.

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  • Why is Ubuntu offline (except torrents) while Windows is online?

    - by Fahim al Islam
    I am using a static wired connection. Everything was perfect. But suddenly from few hours back I can't access any website. Dropbox, Ubuntu One also can't connect. Ping request is also unsuccessful, but I can download through torrent. I am not trying torrent download and browsing at the same time. So, I think it's not an issue about torrent using all the bandwidth. One important point is that this connection works perfectly on Windows on this same PC (My PC is dual-boot). I have tried the way what izx has suggested (using "sudo sh -c 'echo nameserver 8.8.8.8 /etc/resolv.conf'"), but I'm facing the same problem again. Now I can't even ping 8.8.8.8 and google.com. Though I can ping 74.125.228.2 (which is Google IP address) I can't understand what's happening and why this is happening. I'm new in this website many rules and regulations is unknown to me. So, please don't be bothered for my mistakes. Looking forward for help from anyone. Thanks to all.

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