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  • How can I deal with this encoding?

    - by Dan
    Hi all, I'm now trying to parse chrome bookmarks, but I encounter a problem. the bookmarks snippet is presented as follow: { "date_added": "12915566290018721", "id": "16", "name": "hao123\uFF0D\uFF0D\u6211\u7684\u4E0A\u7F51\u4E3B\u9875", "type": "url", "url": "http://www.hao123.com/" } the string coding corresponding to name field is stored as "hao123\uFF0D\uFF0D\u6211\u7684\u4E0A\u7F51\u4E3B\u9875", but it should be "hao123--??????" to provide to users. How can I transform "hao123\uFF0D\uFF0D\u6211\u7684\u4E0A\u7F51\u4E3B\u9875" to "hao123--??????"? thanks!

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  • Question about design (inheritance, polymorphism)

    - by Dan
    Hi, I have a question about a problem I'm struggling with. Hope you can bear with me. Imagine I have an Object class representing the base class of a hierarchy of physical objects. Later I inherit from it to create an Object1D, Object2D and Object3D classes. Each of these derived classes will have some specific methods and attributes. For example, the 3d object might have functionality to download a 3d model to be used by a renderer. So I'd have something like this: class Object {}; class Object1D : public Object { Point mPos; }; class Object2D : public Object { ... }; class Object3D : public Object { Model mModel; }; Now I'd have a separate class called Renderer, which simply takes an Object as argument and well, renders it :-) In a similar way, I'd like to support different kinds of renderers. For instance, I could have a default one that every object could rely on, and then provide other specific renderers for some kind of objects: class Renderer {}; // Default one class Renderer3D : public Renderer {}; And here comes my problem. A renderer class needs to get an Object as an argument, for example in the constructor in order to retrieve whatever data it needs to render the object. So far so good. But a Renderer3D would need to get an Object3D argument, in order to get not only the basic attributes but also the specific attributes of a 3d object. Constructors would look like this: CRenderer(Object& object); CRenderer3D(Object3D& object); Now how do I specify this in a generic way? Or better yet, is there a better way to design this? I know I could rely on RTTI or similar but I'd like to avoid this if possible as I feel there is probably a better way to deal with this. Thanks in advance!

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  • In MS SQL Server, is there a way to "atomically" increment a column being used as a counter?

    - by Dan P
    Assuming a Read Committed Snapshot transaction isolation setting, is the following statement "atomic" in the sense that you won't ever "lose" a concurrent increment? update mytable set counter = counter + 1 I would assume that in the general case, where this update statement is part of a larger transaction, that it wouldn't be. For example, I think this scenario is possible: update the counter within transaction #1 do some other stuff in transaction #1 update the counter with transaction #2 commit transaction #2 commit transaction #1 In this situation, wouldn't the counter end up only being incremented by 1? Does it make a difference if that is the only statement in a transaction? How does a site like stackoverflow handle this for its question view counter? Or is the possibility of "losing" some increments just considered acceptable?

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  • Maze not generating properly. Out of bounds exception. need quick fix

    - by Dan Joseph Porcioncula
    My maze generator seems to have a problem. I am trying to generate something like the maze from http://mazeworks.com/mazegen/mazetut/index.htm . My program displays this http://a1.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s320x320/374060_426350204045347_100000111130260_1880768_1572427285_n.jpg and the error Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -1 at Grid.genRand(Grid.java:73) at Grid.main(Grid.java:35) How do I fix my generator program? import java.awt.*; import java.awt.Color; import java.awt.Component; import java.awt.Graphics; import javax.swing.*; import java.util.ArrayList; public class Grid extends Canvas { Cell[][] maze; int size; int pathSize; double width, height; ArrayList<int[]> coordinates = new ArrayList<int[]>(); public Grid(int size, int h, int w) { this.size = size; maze = new Cell[size][size]; for(int i = 0; i<size; i++){ for(int a =0; a<size; a++){ maze[i][a] = new Cell(); } } setPreferredSize(new Dimension(h, w)); } public static void main(String[] args) { JFrame y = new JFrame(); y.setLayout(new BorderLayout()); Grid f = new Grid(25, 400, 400); y.add(f, BorderLayout.CENTER); y.setSize(450, 450); y.setVisible(true); y.setDefaultCloseOperation(y.EXIT_ON_CLOSE); f.genRand(); f.repaint(); } public void push(int[] xy) { coordinates.add(xy); int i = coordinates.size(); coordinates.ensureCapacity(i++); } public int[] pop() { int[] x = coordinates.get((coordinates.size())-1); coordinates.remove((coordinates.size())-1); return x; } public int[] top() { return coordinates.get((coordinates.size())-1); } public void genRand(){ // create a CellStack (LIFO) to hold a list of cell locations [x] // set TotalCells = number of cells in grid int TotalCells = size*size; // choose a cell at random and call it CurrentCell int m = randomInt(size); int n = randomInt(size); Cell curCel = maze[m][n]; // set VisitedCells = 1 int visCel = 1,d=0; int[] q; int h,o = 0,p = 0; // while VisitedCells < TotalCells while( visCel < TotalCells){ // find all neighbors of CurrentCell with all walls intact if(maze[m-1][n].countWalls() == 4){d++;} if(maze[m+1][n].countWalls() == 4){d++;} if(maze[m][n-1].countWalls() == 4){d++;} if(maze[m][n+1].countWalls() == 4){d++;} // if one or more found if(d!=0){ Point[] ls = new Point[4]; ls[0] = new Point(m-1,n); ls[1] = new Point(m+1,n); ls[2] = new Point(m,n-1); ls[3] = new Point(m,n+1); // knock down the wall between it and CurrentCell h = randomInt(3); switch(h){ case 0: o = (int)(ls[0].getX()); p = (int)(ls[0].getY()); curCel.destroyWall(2); maze[o][p].destroyWall(1); break; case 1: o = (int)(ls[1].getX()); p = (int)(ls[1].getY()); curCel.destroyWall(1); maze[o][p].destroyWall(2); break; case 2: o = (int)(ls[2].getX()); p = (int)(ls[2].getY()); curCel.destroyWall(3); maze[o][p].destroyWall(0); break; case 3: o = (int)(ls[3].getX()); p = (int)(ls[3].getY()); curCel.destroyWall(0); maze[o][p].destroyWall(3); break; } // push CurrentCell location on the CellStack push(new int[] {m,n}); // make the new cell CurrentCell m = o; n = p; curCel = maze[m][n]; // add 1 to VisitedCells visCel++; } // else else{ // pop the most recent cell entry off the CellStack q = pop(); m = q[0]; n = q[1]; curCel = maze[m][n]; // make it CurrentCell // endIf } // endWhile } } public int randomInt(int s) { return (int)(s* Math.random());} public void paint(Graphics g) { int k, j; width = getSize().width; height = getSize().height; double htOfRow = height / (size); double wdOfRow = width / (size); //checks verticals - destroys east border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(2)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) (k * wdOfRow), (int) ((j+1) * htOfRow)); }} } //checks horizontal - destroys north border of cell for (k = 0; k < size; k++) { for (j = 0; j < size; j++) { if(maze[k][j].checkWall(3)){ g.drawLine((int) (k * wdOfRow), (int) (j * htOfRow), (int) ((k+1) * wdOfRow), (int) (j * htOfRow)); }} } } } class Cell { private final static int NORTH = 0; private final static int EAST = 1; private final static int WEST = 2; private final static int SOUTH = 3; private final static int NO = 4; private final static int START = 1; private final static int END = 2; boolean[] wall = new boolean[4]; boolean[] border = new boolean[4]; boolean[] backtrack = new boolean[4]; boolean[] solution = new boolean[4]; private boolean isVisited = false; private int Key = 0; public Cell(){ for(int i=0;i<4;i++){wall[i] = true;} } public int countWalls(){ int i, k =0; for(i=0; i<4; i++) { if (wall[i] == true) {k++;} } return k;} public boolean checkWall(int x){ switch(x){ case 0: return wall[0]; case 1: return wall[1]; case 2: return wall[2]; case 3: return wall[3]; } return true; } public void destroyWall(int x){ switch(x){ case 0: wall[0] = false; break; case 1: wall[1] = false; break; case 2: wall[2] = false; break; case 3: wall[3] = false; break; } } public void setStart(int i){Key = i;} public int getKey(){return Key;} public boolean checkVisit(){return isVisited;} public void visitCell(){isVisited = true;} }

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  • Change Layout Of Text Created In Java [Android]

    - by Dan
    Ok right , i asked how to create a random number from 1-100 for android and i came to this TextView tv = new TextView(this); int random = (int)Math.ceil(Math.random()*101); tv.setText("Your Number Is..."+ random ); What this does is create the default kinda "hello world" style text view and says "Your Number Is.... [Then Random Number] My problem is that i cant change the layout of this text , because it is not defined in XML, if someone could tell me how to change the style , or like make the random number into a string so i could use it for any Textview layout that would be great .. Thanks :)

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  • Sort a List<T> using query expressions - LINQ C#

    - by Dan Yack
    I have a problem using Linq to order a structure like this : public class Person { public int ID { get; set; } public List<PersonAttribute> Attributes { get; set; } } public class PersonAttribute { public int ID { get; set; } public string Name { get; set; } public string Value { get; set; } } A person might go like this: PersonAttribute Age = new PersonAttribute { ID = 8, Name = "Age", Value = "32" }; PersonAttribute FirstName = new PersonAttribute { ID = 9, Name = "FirstName", Value = "Rebecca" }; PersonAttribute LastName = new PersonAttribute { ID = 10, Name = "LastName", Value = "Johnson" }; PersonAttribute Gender = new PersonAttribute { ID = 11, Name = "Gender", Value = "Female" }; I would like to use LINQ projection to sort a list of persons ascending by the person attribute of my choice, for example, sort on Age, or sort on FirstName. I am trying something like string mySortAttribute = "Age" PersonList.OrderBy(p => p.PersonAttribute.Find(s => s.Name == mySortAttribute).Value); But the syntax is failing me. Any clues? Thanks in advance!

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  • How would I create a silverlight control for tagging content similar to StackOverflow?

    - by Dan Ryan
    I am new to Silverlight. How would I go about creating a control for users to tag content. I would like it to work like it does it StackOverflow i.e. Autocomplete and when you press space it inserts the tag in a box with a remove button. I want the control to be bindable to a collection of strings. If someone can just point me in the right direction to get me started I would be very grateful.

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  • Can a database function be called in the predicate of a llblgen query?

    - by Dan Appleyard
    I want to use a table-valued database function in the where clause of a query I am building using LLBLGen Pro 2.6 (self-servicing). SELECT * FROM [dbo].[Users] WHERE [dbo].[Users].[UserID] IN ( SELECT UserID FROM [dbo].[GetScopedUsers] (@ScopedUserID) ) I am looking into the FieldCompareSetPredicate class, but can't for the life of me figure out what the exact signature would be. Any help would be greatly appreciated.

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  • How to return all aspnet_compiler errors (not just those in first directory)

    - by Dan Atkinson
    Hi there! Is there a way to get the aspnet_compiler to go through all views and return all errors, rather than just the errors in the current view directory? For example, lets say I have a project that has a bunch of folders... Views Folder1 Folder2 Folder3 Folder4 Two of them (Folder2 and Folder3) have errors. aspnet_compiler will run, and only return the errors it comes across in Folder2. It won't return those in Folder3 at the same time. Once I fix the errors in Folder2 and run it again, it'll then pick up the ones in the Folder3. I fix those. And then have to run the tool again, and again until it's all fixed. This is getting annoying!! For reference, here's the command I use: C:\Windows\Microsoft.NET\Framework\v2.0.50727\aspnet_compiler -v / -p "C:\path\to\project" Thanks in advance!

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  • Unlocking a mutex from a different thread (C++)

    - by dan
    I'm using the C++ boost::thread library, which in my case means I'm using pthreads. Officially, a mutex must be unlocked from the same thread which locks it, and I want the effect of being able to lock in one thread and then unlock in another. There are many ways to accomplish this. One possibility would be to write a new mutex class which allows this behavior. For example: class inter_thread_mutex{ bool locked; boost::mutex mx; boost::condition_variable cv; public: void lock(){ boost::unique_lock<boost::mutex> lck(mx); while(locked) cv.wait(lck); locked=true; } void unlock(){ { boost::lock_guard<boost::mutex> lck(mx); if(!locked) error(); locked=false; } cv.notify_one(); } // bool try_lock(); void error(); etc. } I should point out that the above code doesn't guarantee FIFO access, since if one thread calls lock() while another calls unlock(), this first thread may acquire the lock ahead of other threads which are waiting. (Come to think of it, the boost::thread documentation doesn't appear to make any explicit scheduling guarantees for either mutexes or condition variables). But let's just ignore that (and any other bugs) for now. My question is, if I decide to go this route, would I be able to use such a mutex as a model for the boost Lockable concept. For example, would anything go wrong if I use a boost::unique_lock< inter_thread_mutex for RAII-style access, and then pass this lock to boost::condition_variable_any.wait(), etc. On one hand I don't see why not. On the other hand, "I don't see why not" is usually a very bad way of determining whether something will work. The reason I ask is that if it turns out that I have to write wrapper classes for RAII locks and condition variables and whatever else, then I'd rather just find some other way to achieve the same effect.

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  • Non Document Centric SharePoint Workflow

    - by Dan Revell
    SharePoint workflows are document centric in that the base thing the workflow runs on has to be a thing; be it a document or just a list item. The workflow itself is task based, so stuff a user has to do. Now I can put any sort of code in these tasks that I want to and even put complex InfoPath forms in for the user to perform the task. This has been fine on all my previous workflows. But what if I want the tasks to be actual official forms themselves. The item that the workflow runs on is just some abstract concept like an event. An example could be an accident has happened. There isn't an accident form, but a whole set of forms that need to be completed by different people. Task forms aren't really a nice way to go, because it locks all the forms into the task list. You can only access the forms by not deleting the tasks when complete and going to the workflow summery and following the task links to the InfoPath forms or going straight to the tasks list and doing a filter on particular "accidents". These are official documents so ideally there would be a library for each type of document and the workflow would orchestrate the completion of the right forms. It would mean each task would have to create a new blank form and then link the user to that form. The user would go complete the form but then have to go back to the task form and click yes I've completed it until the workflow could progress. Well this is short of the workflow monitoring the forms library form for some completion trigger. But then it all gets messy with the user experience from clicking the link in the task email, to open the Infopath task form, to clicking the link in the subsequent Infopath library form and then return through these forms on completion. It just gets messy trying to retrofit this non document centric sort of workflow into SharePoint. I would really appreciate any input on what might be the best way to do this. Store the forms as task forms Store the forms as library forms and create/link from the task forms Store the forms as different infopath views, and use a forms library. The workflow would trigger variables that progress the view the infopath form shows. Using the same form template for both task forms and a forms library and when a task form is complete, copy the xml into the forms library to have a official record outside of the workflow. Thanks

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  • .NET JAXB equivalent?

    - by Dan
    Is there an equivalent library for JAXB in .NET? I am trying to convert an XML I get to a .NET class. I have the XSD, but not sure how to convert the XML received into a concrete Class? I used the XSD tool to generate a class from the schema, but what I want to to convert the XML I receive on the fly to a object that I can work with in code. I've seen the thread here that deals with this, but my query is - I want the object created to contain the data that I receive in the XML (i.e. the field values must be populated).

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  • ListView in ArrayAdapter order get's mixed up when scrolling

    - by Dan B
    Hi, I have a ListView in a custom ArrayAdapter that displays an icon ImageView and a TextView in each row. When I make the list long enough to let you scroll through it, the order starts out right, but when I start to scroll down, some of the earlier entries start re-appearing. If I scroll back up, the old order changes. Doing this repeatedly eventually causes the entire list order to be seemingly random. So scrolling the list is either causing the child order to change, or the drawing is not refreshing correctly. What could cause something like this to happen? I need the order the items are displayed to the user to be the same order they are added to the ArrayList, or at LEAST to remain in one static order. If I need to provide more detailed information, please let me know. Any help is appreciated. Thanks.

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  • How to apply coding methodologies and practices to non-coding work?

    - by Dan
    I can talk for hours about best-practice, source control, change management, feature tracking, development cycles and the lot, but most of what I've learnt or read seems to apply to nuts-and-bolts programming of compiled applications. You know, ASCII files that gets turned into 1s and 0s. How does one apply the same discipline and wisdom to working in environments that are point-and-click, config-centric. I'm thinking of CMSs and specifically, my current 9 to 5, SharePoint. Traditional practices of source control, dev-staging-production seem to break down since we're not working with code, and the live environment changes with user input. So to sum up a rather lengthy question, what works in a no-code environment?

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  • Java3d resetting to a new scene

    - by Dan Howard
    Hi all, I'm working on a game in Java3D. I read all my level info from a file and it works fine. But now I want to re-initialize the scene from reading data from a different file. How do I reset the scene? Should I just destroy the whole canvas3D and universe objects?

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