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  • Design patterns for Agent / Actor based concurrent design.

    - by nso1
    Recently i have been getting into alternative languages that support an actor/agent/shared nothing architecture - ie. scala, clojure etc (clojure also supports shared state). So far most of the documentation that I have read focus around the intro level. What I am looking for is more advanced documentation along the gang of four but instead shared nothing based. Why ? It helps to grok the change in design thinking. Simple examples are easy, but in a real world java application (single threaded) you can have object graphs with 1000's of members with complex relationships. But with agent based concurrency development it introduces a whole new set of ideas to comprehend when designing large systems. ie. Agent granularity - how much state should one agent manage - implications on performance etc or are their good patterns for mapping shared state object graphs to agent based system. tips on mapping domain models to design. Discussions not on the technology but more on how to BEST use the technology in design (real world "complex" examples would be great).

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  • Patterns / Solutions to complicated Feature Management

    - by yclian
    Hi all, My company develops CDN / Web-Hosting solution. We have a middleware that's served as a business logic layer and exposes web service for the front-end. I would like to seek for a clean solution to feature management - there're uncertainties and ugly workarounds/solutions in the software that the dev would say "when it happens or is broken, we will fix it". For example, here're the following features that a web publisher can have: Sites limit Bandwidth limit SSL feature + SSL configuration per site If we downgrade a web publisher, when he's having 10 sites, down to 5 sites, we can choose not to suspend the rest of the 5 sites, or we shall prompt for suspension before the downgrade. For the case of bandwidth limit, the downgrade is easy, when the bandwidth check happens, if the publisher has it exceeded, then we will suspend his account. For the case of SSL feature. Every SSL configuration is tied to a site, what shall happen to these configuration object when the SSL feature is downgraded from enabled to disabled? So as you can see, there're many different situations and there are different ways of handling it. I can make a system that examines the impacts and prompts the user to make changes before the downgrade/upgrade. Or a system that ignores the impacts and just upgrade/downgrade. Bad. Or a system designed in a way that the client code need to be aware of the complex feature matrix (or I can expose a helper to the client code to check if a feature is not DEFUNCT) There can be many ways that I am still thinking but puzzled. I am wondering, how would you tackle this issue and is there any recommended patterns or books or software that you think I can refer to? Appreciate your help.

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  • Python, web log data mining for frequent patterns

    - by descent
    Hello! I need to develop a tool for web log data mining. Having many sequences of urls, requested in a particular user session (retrieved from web-application logs), I need to figure out the patterns of usage and groups (clusters) of users of the website. I am new to Data Mining, and now examining Google a lot. Found some useful info, i.e. querying Frequent Pattern Mining in Web Log Data seems to point to almost exactly similar studies. So my questions are: Are there any python-based tools that do what I need or at least smth similar? Can Orange toolkit be of any help? Can reading the book Programming Collective Intelligence be of any help? What to Google for, what to read, which relatively simple algorithms to use best? I am very limited in time (to around a week), so any help would be extremely precious. What I need is to point me into the right direction and the advice of how to accomplish the task in the shortest time. Thanks in advance!

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  • UML Class Diagram for User Login

    - by 01010011
    Hi, The diagram below is my very first attempt at creating a UML class diagram describing a user login into a website. I'm sure its a poor design and full of flaws, but I'm hoping to learn from you guys how you would design a simple login like this. I'm particularly interested in your use of design patterns and which patterns you would use, how you would implement it in the design, and why. Any advise, criticisms, comments and suggestions will be really appreciated. Thanks in advance.

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  • Design Patters in Rails

    - by Winston
    I remember, I have a GoF book back in college about design patterns which helped me a lot with my C and C++ programming, since my jump ship to Rails I was trying to use those design patterns I learned previously, Rails is a relatively new paradigm to me, plurals, verbs, REST, DRY.. Can you give me a recommended book for Rails that I can easily understand what I previously learned back in College. P.S. I suspect Matz knew about the GoF book, and applied it on Ruby... :-)

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  • What are MVP and MVC and what is the difference?

    - by Wolfbyte
    When looking beyond the RAD (drag-drop and configure) way of building User Interfaces that many tools encourage you are likely to come across 2 design patterns called Model-View-Controller and Model-View-Presenter. My question has two parts to it: What issues do these patterns address? How are they similar? How are they different?

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  • "Agile Principles, Patterns, and Practices in C#": Is this just a .NET-translation of the popular Uncle Bob book?

    - by Louis Rhys
    I found this book sold on Amazon Agile Principles, Patterns, and Practices in C#, written by Robert C Martin and Micah Martin. Is it merely a .NET port of the older, more popular Agile Software Development, Principles, Patterns, and Practices? Or is it just a new book trying to take advantage of the other book's popularity? If I am a .NET developer who hasn't read either book, which one would you recommend?

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  • Join the Authors of SSIS Design Patterns at the PASS Summit 2012!

    - by andyleonard
    My fellow authors and I will be presenting a day-long pre-conference session titled SSIS Design Patterns at the PASS Summit 2012 in Seattle Monday 5 Nov 2012! Register to learn patterns for: Package execution Package logging Loading flat file sources Loading XML sources Loading the cloud Dynamic package generation SSIS Frameworks Data warehouse ETL Data flow performance   Presenting this session: Matt Masson Tim Mitchell Jessica Moss Michelle Ufford Andy Leonard I hope to see you in Seattle!...(read more)

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  • Learn SSIS from the Authors of SSIS Design Patterns at the PASS Summit 2012!

    - by andyleonard
    Jessica Moss ( blog | @jessicammoss ), Michelle Ufford ( blog | @sqlfool ), Tim Mitchell ( blog | @tim_mitchell ), Matt Masson ( blog | @mattmasson ), and me – we are all presenting the SSIS Design Patterns pre-conference session at the PASS Summit 2012 ! We will be covering material from, and based upon, the book. We will describe and demonstrate patterns for package execution, package logging, loading flat file and XML sources, loading the cloud, dynamic package generation, SSIS Frameworks, data...(read more)

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  • Azure Design Patterms

    - by kaleidoscope
    Design patterns are represented as relationships between classes and objects with defined responsibilities that act in concert to carry out the solution. Azure Design Pattern : Design Pattern on the Azure platform. · Cloud Hosting Patterns · Cloud Data Patterns · Cloud Communication & Sync Patterns · Cloud Security Patterns · Application Patterns More Information: http://azuredesignpatterns.com/   Ram, P

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  • Service Oriented Architecture & Domain-Driven Design

    - by Michael
    I've always developed code in a SOA type of way. This year I've been trying to do more DDD but I keep getting the feeling that I'm not getting it. At work our systems are load balanced and designed not to have state. The architecture is: Website ===Physical Layer== Main Service ==Physical Layer== Server 1/Service 2/Service 3/Service 4 Only Server 1,Service 2,Service 3 and Service 4 can talk to the database and the Main Service calls the correct service based on products ordered. Every physical layer is load balanced too. Now when I develop a new service, I try to think DDD in that service even though it doesn't really feel like it fits. I use good DDD principles like entities, value types, repositories, aggregates, factories and etc. I've even tried using ORM's but they just don't seem like they fit in a stateless architecture. I know there are ways around it, for example use IStatelessSession instead of ISession with NHibernate. However, ORM just feel like they don't fit in a stateless architecture. I've noticed I really only use some of the concepts and patterns DDD has taught me but the overall architecture is still SOA. I am starting to think DDD doesn't fit in large systems but I do think some of the patterns and concepts do fit in large systems. Like I said, maybe I'm just not grasping DDD or maybe I'm over analyzing my designs? Maybe by using the patterns and concepts DDD has taught me I am using DDD? Not sure if there is really a question to this post but more of thoughts I've had when trying to figure out where DDD fits in overall systems and how scalable it truly is. The truth is, I don't think I really even know what DDD is?

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  • Is MVVM killing silverlight development?

    - by DeanMc
    This is a question I have had rattling around in my head for some time. I had a chat with a guy the other night who told me he would not be using the navigational framework because he could not figure out how it works with MVVM. As much as I tried to explain that patterns should be taken with a pinch of salt he would not listen. My point is this, patterns are great when they solve some problem. Sometimes only part of the pattern solves a particular problem while the other parts of it cause different problems. The goal of any developer is to build a solid application using a combination of patterns know how and foresight. I feel MVVM is becoming the one pattern to rule them all. As it is not directly supported by .Net some fancy business is needed to make it work. I feel that people are missing the point of the pattern, which is loosely coupled, testable code and instead jumping through hoops and missing out on great experiences trying to follow MVVM to the letter. MVVM is great but I wish it came with a warning or disclaimer for newbies as my fear is people will shy away from silverlight development for fear of being smacked with the mvvm stick. EDIT: Can I just add as an edit, I use and agree with MVVM as a pattern I know when it is and isn't feasible in my projects. My issue is with the encompassing nature it is taking, as if it HAS to be used as part of development. It is being used as an integral feature and not a pattern, which it is.

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  • design an extendable database model

    - by wishi_
    Hi! Currently I'm doing a project whose specifications are unclear - well who doesn't. I wonder what's the best development strategy to design a DB, that's going to be extended sooner or later with additional tables and relations. I want to include "changeability". My main concern is that I want to apply design patterns (it's a university project) and I want to separate the constant factors from those, that change by choosing appropriate design patterns - in my case MVC and a set of sub-patterns at model level. When it comes to the DB however, I may have to resdesign my model in my MVC approach, because my domain model at a later stage my require a different set of classes representing the DB tables. I use Hibernate as an abstraction layer between DB and application. Would you start with a very minimal DB, just a few tables and relations? And what if I want an efficient DB, too? I wonder what strategies are applied in the real world. Stakeholder analysis for example isn't a sufficient planing solution when it comes to changing requirements. I think - at a DB level - my design pattern ends. So there's breach whose impact I'd like to minimize with a smart strategy.

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  • Replace conditional with polymorphism refactoring or similar?

    - by Anders Svensson
    Hi, I have tried to ask a variant of this question before. I got some helpful answers, but still nothing that felt quite right to me. It seems to me this shouldn't really be that hard a nut to crack, but I'm not able to find an elegant simple solution. (Here's my previous post, but please try to look at the problem stated here as procedural code first so as not to be influenced by the earlier explanation which seemed to lead to very complicated solutions: http://stackoverflow.com/questions/2772858/design-pattern-for-cost-calculator-app ) Basically, the problem is to create a calculator for hours needed for projects that can contain a number of services. In this case "writing" and "analysis". The hours are calculated differently for the different services: writing is calculated by multiplying a "per product" hour rate with the number of products, and the more products are included in the project, the lower the hour rate is, but the total number of hours is accumulated progressively (i.e. for a medium-sized project you take both the small range pricing and then add the medium range pricing up to the number of actual products). Whereas for analysis it's much simpler, it is just a bulk rate for each size range. How would you be able to refactor this into an elegant and preferably simple object-oriented version (please note that I would never write it like this in a purely procedural manner, this is just to show the problem in another way succinctly). I have been thinking in terms of factory, strategy and decorator patterns, but can't get any to work well. (I read Head First Design Patterns a while back, and both the decorator and factory patterns described have some similarities to this problem, but I have trouble seeing them as good solutions as stated there. The decorator example seems very complicated for just adding condiments, but maybe it could work better here, I don't know. And the factory pattern example with the pizza factory...well it just seems to create such a ridiculous explosion of classes, at least in their example. I have found good use for factory patterns before, but I can't see how I could use it here without getting a really complicated set of classes) The main goal would be to only have to change in one place (loose coupling etc) if I were to add a new parameter (say another size, like XSMALL, and/or another service, like "Administration"). Here's the procedural code example: public class Conditional { private int _numberOfManuals; private string _serviceType; private const int SMALL = 2; private const int MEDIUM = 8; public int GetHours() { if (_numberOfManuals <= SMALL) { if (_serviceType == "writing") return 30 * _numberOfManuals; if (_serviceType == "analysis") return 10; } else if (_numberOfManuals <= MEDIUM) { if (_serviceType == "writing") return (SMALL * 30) + (20 * _numberOfManuals - SMALL); if (_serviceType == "analysis") return 20; } else //i.e. LARGE { if (_serviceType == "writing") return (SMALL * 30) + (20 * (MEDIUM - SMALL)) + (10 * _numberOfManuals - MEDIUM); if (_serviceType == "analysis") return 30; } return 0; //Just a default fallback for this contrived example } } All replies are appreciated! I hope someone has a really elegant solution to this problem that I actually thought from the beginning would be really simple... Regards, Anders

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  • Table Design For SystemSettings, Best Model

    - by Chris L
    Someone suggested moving a table full of settings, where each column is a setting name(or type) and the rows are the customers & their respective settings for each setting. ID | IsAdmin | ImagePath ------------------------------ 12 | 1          | \path\to\images 34 | 0          | \path\to\images The downside to this is every time we want a new setting name(or type) we alter the table(via sql) and add the new (column)setting name/type. Then update the rows(so that each customer now has a value for that setting). The new table design proposal. The proposal is to have a column for setting name and another column for setting. ID | SettingName | SettingValue ---------------------------- 12 | IsAdmin        | 1 12 | ImagePath   | \path\to\images 34 | IsAdmin        | 0 34 | ImagePath   | \path\to\images The point they made was that adding a new setting was as easy as a simple insert statement to the row, no added column. But something doesn't feel right about the second design, it looks bad, but I can't come up with any arguments against it. Am I wrong?

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  • Single Responsibility Principle usage how can i call sub method correctly?

    - by Phsika
    i try to learn SOLID prencibles. i writed two type of code style. which one is : 1)Single Responsibility Principle_2.cs : if you look main program all instance generated from interface 1)Single Responsibility Principle_3.cs : if you look main program all instance genareted from normal class My question: which one is correct usage? which one can i prefer? namespace Single_Responsibility_Principle_2 { class Program { static void Main(string[] args) { IReportManager raporcu = new ReportManager(); IReport wordraporu = new WordRaporu(); raporcu.RaporHazirla(wordraporu, "data"); Console.ReadKey(); } } interface IReportManager { void RaporHazirla(IReport rapor, string bilgi); } class ReportManager : IReportManager { public void RaporHazirla(IReport rapor, string bilgi) { rapor.RaporYarat(bilgi); } } interface IReport { void RaporYarat(string bilgi); } class WordRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Word Raporu yaratildi:{0}",bilgi); } } class ExcellRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Excell raporu yaratildi:{0}",bilgi); } } class PdfRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("pdf raporu yaratildi:{0}",bilgi); } } } Second 0ne all instance genareted from normal class namespace Single_Responsibility_Principle_3 { class Program { static void Main(string[] args) { WordRaporu word = new WordRaporu(); ReportManager manager = new ReportManager(); manager.RaporHazirla(word,"test"); } } interface IReportManager { void RaporHazirla(IReport rapor, string bilgi); } class ReportManager : IReportManager { public void RaporHazirla(IReport rapor, string bilgi) { rapor.RaporYarat(bilgi); } } interface IReport { void RaporYarat(string bilgi); } class WordRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Word Raporu yaratildi:{0}",bilgi); } } class ExcellRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("Excell raporu yaratildi:{0}",bilgi); } } class PdfRaporu : IReport { public void RaporYarat(string bilgi) { Console.WriteLine("pdf raporu yaratildi:{0}",bilgi); } } }

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  • How to use regex to extract nested patterns

    - by Rob Romanek
    Hi I'm struggling with some regex I've got a string like this: a:b||c:{d:e||f:g}||h:i basically name value pairings. I want to be able to parse out the pairings so I get: a:b c:{d:e||f:g} h:i then I can further parse the pairings contained in { } if required It is the nesting that is making me scratch my head. Any regex experts out there that can give me a hand? thanks, Rob

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  • Looking for efficient scaling patterns for Silverlight application with distributed text-file data s

    - by Edward Tanguay
    I'm designing a Silverlight software solution for students and teachers to record flashcards, e.g. words and phrases that students find while reading and errors that teachers notice while teaching. Requirements are: each person publishes his own flashcards in a file on a web server, e.g. http://:www.mywebserver.com/flashcards.txt other people subscribe to that person's flashcards by using a Silverlight flashcard reader that I have developed and entering the URLs of flashcard files they want to subscribe to, URLs and imported flashcards being saved in IsolatedStorage the flashcards.txt file has the following simple format: title, then blocks of question/answers: Jim Smith's flashcards from English class 53-222, winter semester 2009 ==fla Das kann nicht sein. That can't be. ==fla Es sei denn, er kommt nicht. Unless he doesn't come. The user then makes public the URL to his flashcard file and other readers begin reading in his flashcards. In order to lower the bar for non-technical users to contribute, it will even be possible for them to save this text in a Google Document, which they publish and distribute the URL. The flashcard readers will then recognize it is a google document and perform the necessary screen scraping to get at the raw text. I have two technical questions about this approach: What is a best way to plan now for scalability issues: e.g. if your reader is subscribed to 10 flashcard files that are each 200K, it will have to download 2MB of text just to find out if any new flashcards are available. Or can I somehow accurately and consistently get at the last update date/time of text files on servers and published google docs? Each reader will have the ability to allow the person to test himself on imported flashcards and add meta information to them, e.g. categorize them, edit them, etc. This information will be stored in IsolatedStorage along with the important flashcards themselves. What is a good pattern to allow these readers to share and synchronize this meta data, e.g. so when you are looking at a flashcard you can see that 5 other people have made corrections to it. The best solution I can think of now is that the Silverlight readers will have to republish their data to a central database, but then there is the problem of uniquely identifying each flashcard, the best approach seems to be URL + position-in-file, or even better URL + original text of both question and answer fields, but both of these have their obvious drawbacks. The main requirement is that the bar for participation is kept as low as possible, i.e. type text in a google document, publish it, distribute the URL, and you're publishing within the flashcard community. So I want to come up with the most efficient technical solutions in order to compensate for the lack of database, lack of unique ids, etc. For those who have designed or developed similar non-traditional, distributed database projects like this, what advice, experience or best-practice tips you can share on the above two points?

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  • c# memory allocation and deallocation patterns

    - by Neal
    Since C# uses Garbage Collection. When is it necessary to use .Dispose to free the memory? I realize there are a few situations so I'll try to list the ones I can think of. If I close a Form that contains GUI type object, are those objects dereferenced and therefore will be collected? If I create a local object using new should I .Dispose of it before the method exits or just let the GC take care of it? What is good practice in this case? Are there any times in which forcing a GC is understandable? Are events collected by the GC when it's object is collected?

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  • Facade Design Patterns and Subclassing

    - by Code Sherpa
    Hi. I am using a facade design pattern for a C# program. The program basically looks like this... public class Api { #region Constants private const int version = 1; #endregion #region Private Data private XProfile _profile; private XMembership _membership; private XRoles _role; #endregion Private Data public Api() { _membership = new XMembership(); _profile = new XProfile(); _role = new XRoles(); } public int GetUserId(string name) { return _membership.GetIdByName(name); } } Now, as I would like subclass my methods into three categories: Role, Profile, and Member. This will be easier on the developers eye because both Profile and Membership expose a lot of methods that look similar (and a few by Role). For example, getting a user's ID would look like: int _id = Namespace.Api.Member.GetUserId("Henry222"); Can somebody "illustrate" how subclassing should work in this case to achieve the effect I am looking for? Thanks in advance.

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  • Good patterns for loose coupling in Java?

    - by Eye of Hell
    Hello. I'm new to java, and while reading documentation so far i can't find any good ways for programming with loose coupling between objects. For majority of languages i know (C++, C#, python, javascript) i can manage objects as having 'signals' (notification about something happens/something needed) and 'slots' (method that can be connected to signal and process notification/do some work). In all mentioned languages i can write something like this: Object1 = new Object1Class(); Object2 = new Object2Class(); Connect( Object1.ItemAdded, Object2.OnItemAdded ); Now if object1 calls/emits ItemAdded, the OnItemAdded method of Object2 will be called. Such loose coupling technique is often referred as 'delegates', 'signal-slot' or 'inversion of control'. Compared to interface pattern, technique mentioned don't need to group signals into some interfaces. Any object's methods can be connected to any delegate as long as signatures match ( C++Qt even extends this by allowing only partial signature match ). So i don't need to write additional interface code for each methods / groups of methods, provide default implementation for interface methods not used etc. And i can't see anything like this in Java :(. Maybe i'm looking a wrong way?

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  • Patterns for simulating optional "out" parameters in C#?

    - by Jesse McGrew
    I'm translating an API from C to C#, and one of the functions allocates a number of related objects, some of which are optional. The C version accepts several pointer parameters which are used to return integer handles to the objects, and the caller can pass NULL for some of the pointers to avoid allocating those objects: void initialize(int *mainObjPtr, int *subObjPtr, int *anotherSubObjPtr); initialize(&mainObj, &subObj, NULL); For the C# version, the obvious translation would use out parameters instead of pointers: public static void Initialize(out int mainObj, out int subObj, out int anotherSubObj); ... but this leaves no way to indicate which objects are unwanted. Are there any well-known examples of C# APIs doing something similar that I could imitate? If not, any suggestions?

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