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  • Have search engines recognise multi-lingual sites

    - by mark
    Hello. I have organised my site by language using the following structure: www.domain.com #spanish language version www.domain.com/en #english language version The site is of Spanish subject matter hence Spanish language takes priority at root of domain. Although the site is new at this stage I would hope visiting from google.com and google.es would return English and Spanish versions respectively. Are there any particular steps I need take to separate the two. Should I add them both as individual sites in Google's webmaster tools and also should I submit individual site maps for each 'site' or as a whole? Thanks in advance.

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  • c# multi - point selection on an image

    - by sinem
    I'm designing interface with visual c# for my image processing project. i'm not good at c# codding. and i haven't enough time. I need point selection on an image and classification these points for using in my image processing code at vhdl. Orginal image will stay at a picturebox and i will use selected image in another picturebox. How i can select points on an image ? please could you help me or send me similar code? I'm getting so confused thank you.

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  • Multi-screen and Nvidia GT220

    - by Bohors
    Excuse me first for my broken English I have 3 monitors on two Nvidia GT220. Unity 2D works fine after using the proprietary drivers. But no way to use compiz effects. I'm on Ubuntu 11.10 (I also tested for curiosity 12.04 for the same result) I noticed in the "System Settings" / "details" that my graphics card is not recognized (graphics card "unknown") and "View" only returns me my first screen (with the correct resolution) also in unknown. $ lspci | grep VGA 01:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 220] (rev a2) 05:00.0 VGA compatible controller: NVIDIA Corporation GT216 [GeForce GT 220] (rev a2) xorg.conf : Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" Below "Screen0" Screen 2 "Screen2" RightOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "1" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Acer V243HL" HorizSync 30.0 - 80.0 VertRefresh 55.0 - 75.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor1" VendorName "Unknown" ModelName "LG Electronics L1920P" HorizSync 30.0 - 83.0 VertRefresh 56.0 - 75.0 Option "DPMS" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor2" VendorName "Unknown" ModelName "Acer V243HL" HorizSync 30.0 - 80.0 VertRefresh 55.0 - 75.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 220" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 220" BusID "PCI:5:0:0" Screen 0 EndSection Section "Device" Identifier "Device2" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce GT 220" BusID "PCI:5:0:0" Screen 1 EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "metamodes" "1920x1080_60_0 +0+0; nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "CRT: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Device2" Monitor "Monitor2" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "DFP: nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Extensions" Option "Composite" "Disable" EndSection Have you any idea? thanks

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  • PHP processes run one at a time, always taking 100% of one core

    - by Derek Kurth
    We have seven websites written in PHP running on a Windows 2008 server with IIS 7.5. They are all very slow right now. When I look in Task Manager, I see around 10 php-cgi.exe processes, and they are all taking 0% of the CPU, except one, which is taking 25%. It's a quad-core server, so it's taking 100% of one core. If I watch for a few seconds, the process taking 25% will go to 0%, and a different php-cgi.exe process will jump to 25%. So all the php-cgi.exe processes are just lined up, waiting on a single core, and each process uses 100% of the processor when it can. Each of the 7 sites is in its own application pool in IIS, and we're using FastCGI. The PHP version is 5.3. Any ideas? Thanks!

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  • I.T. Chargeback : Core to Cloud Computing

    - by Anand Akela
    Contributed by Mark McGill Consolidation and Virtualization have been widely adopted over the years to help deliver benefits such as increased server utilization, greater agility and lower cost to the I.T. organization. These are key enablers of cloud, but in themselves they do not provide a complete cloud solution. Building a true enterprise private cloud involves moving from an admin driven world, where the I.T. department is ultimately responsible for the provisioning of servers, databases, middleware and applications, to a world where the consumers of I.T. resources can provision their infrastructure, platforms and even complete application stacks on demand. Switching from an admin-driven provisioning model to a user-driven model creates some challenges. How do you ensure that users provisioning resources will not provision more than they need? How do you encourage users to return resources when they have finished with them so that others can use them? While chargeback has existed as a concept for many years (especially in mainframe environments), it is the move to this self-service model that has created a need for a new breed of chargeback applications for cloud. Enabling self-service without some form of chargeback is like opening a shop where all of the goods are free. A successful chargeback solution will be able to allocate the costs of shared I.T. infrastructure based on the relative consumption by the users. Doing this creates transparency between the I.T. department and the consumers of I.T. When users are able to understand how their consumption translates to cost they are much more likely to be prudent when it comes to their use of I.T. resources. This also gives them control of their I.T. costs, as moderate usage will translate to a lower charge at the end of the month. Implementing Chargeback successfully create a win-win situation for I.T. and the consumers. Chargeback can help to ensure that I.T. resources are used for activities that deliver business value. It also improves the overall utilization of I.T. infrastructure as I.T. resources that are not needed are not left running idle. Enterprise Manager 12c provides an integrated metering and chargeback solution for Enterprise Manager Targets. This solution is built on top of the rich configuration and utilization information already available in Enterprise Manager. It provides metering not just for virtual machines, but also for physical hosts, databases and middleware. Enterprise Manager 12c provides metering based on the utilization and configuration of the following types of Enterprise Manager Target: Oracle VM Host Oracle Database Oracle WebLogic Server Using Enterprise Manager Chargeback, administrators are able to create a set of Charge Plans that are used to attach prices to the various metered resources. These plans can contain fixed costs (eg. $10/month/database), configuration based costs (eg. $10/month if OS is Windows) and utilization based costs (eg. $0.05/GB of Memory/hour) The self-service user provisioning these resources is then able to view a report that details their usage and helps them understand how this usage translates into cost. Armed with this information, the user is able to determine if the resources are delivering adequate business value based on what is being charged. Figure 1: Chargeback in Self-Service Portal Enterprise Manager 12c provides a variety of additional interfaces into this data. The administrator can access summary and trending reports. Summary reports allow the administrator to drill-down through the cost center hierarchy to identify, for example, the top resource consumers across the organization. Figure 2: Charge Summary Report Trending reports can be used for I.T. planning and budgeting as they show utilization and charge trends over a period of time. Figure 3: CPU Trend Report We also provide chargeback reports through BI Publisher. This provides a way for users who do not have an Enterprise Manager login (such as Line of Business managers) to view charge and usage information. For situations where a bill needs to be produced, chargeback can be integrated with billing applications such as Oracle Billing and Revenue Management (BRM). Further information on Enterprise Manager 12c’s integrated metering and chargeback: White Paper Screenwatch Cloud Management on OTN

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  • proper model for a multi site rails app

    - by JeffTaggarty
    Hi Guys, I am not sure if this is correct place to ask this question. My apologies if it is not. I need to create a web app where people will sign up, call it main-app.com, when they sign up my code will generate a usersite.my-app.com, they will login and only be able to manage their mini site. My question is, is it correct to model this out by creating a table for site, a table for user, users belong to site and site has many users. Then I should create a content table that belongs to user AND site? is that right? Thanks Jeff

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  • How can I designed multi-threaded application for larger user base

    - by rokonoid
    Here's my scenario, I need to develop a scalable application. My user base may be over 100K, every user has 10 or more small tasks. Tasks check every minute with a third party application through web services, retrieving data which is written in the database, then the data is forwarded to it's original destination. So here's the processing of a small task: while(true){ Boolean isNewInformationAvailable = checkWhetherInformationIsAvailableOrNot(); If(isNewInformationAvailable ==true){ fetchTheData(); writeToDatabase(); findTheDestination(); deliverTheData(); isAvailable =false; } } Here is the question: as the application is large, how should I approach designing this. I'm going to use Java to write it. Should I use concurrency, and how would you manage the concurrency?

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • How to Make Sample Login Multi Company in use mvc4 [closed]

    - by ksyahputra
    How to make for Login Company in use VS.2010 .Net and StoreProcedur TabelUserPayroll *UnitID *UserLogin *UserPassword *ActiveYN TabelUserPersmissions *UnitID *UserLogin *IPAddress *PermissionAccess *PermissionView *PermissionAdd *PermissionEdit *PermissionDelete *PermissionReports TabelMasterCompany *UnitID *UnitNameCompany *CurrencyID TabelHeader *UnitID *PurchaseNumber *Vendor *WareHouse *CurrencyID *Total TabelDetail *UnitID *PurchaseNumber *ItemID *Qty *Price

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  • Dell Powerdge840 2.4GHz 64 bit quad core

    - by newb64bit
    I am having an issue, where I have changed the boot order to cdrom and turned off hd boot all together and still my system is unable to detect ubuntu and claims, no boot device found. Some additional information: When this same cd is inserted and dell is booted into win 2003 server (which is what is installed on this machine), it detects the cd drive but not the cd at all (keeps asking me to insert disc) I have also created a bootable flash drive using LinuxLive USB creator and when this is selected in boot order again am told no boot device detected. I was speaking to dell and they suggested perhaps there are no drivers on the actual ubuntu installation for the hardware on this Dell and hence the failure of this dell to detect the ubuntu cd. Now, I don't know too much about computers, but this last bit confused me a bit. If the system detects the hardware (when it is booting it sees the cd rom and in bios it sees when the flash drive is connected), then shouldn't it be able to read what is on those drives? However, if there is some firmware or software install that needs to happen, could someone please tell me where to find the correct drivers for ubuntu and dell poweredge to work together? Shall I be installing the desktop version or the server edition, also, 32 bit or 63 bit? Thank you in advance.

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  • Cloud consolidation handling multi databases

    - by llaszews
    I have spoken about virtualization and the different types of virtualization. Which includes OS zones, application server domains, database schemas, VLANS and other approaches. Another approach is to create a virtually federated database in the cloud. DBSpaces is a company that has a technology to created a virtually federated database in the cloud. DBSpaces is a Virtual Database technology that allows an organisation thru a single Virtual Database access multiple data sources (or database spaces) in real-time. Additionally dbSpaces can be configured to access an organisations data internally using a remote gateway so that their dbSpace is seamless across the Public and Private cloud.

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  • Vlc And other Multi Media Problems

    - by MrMagu
    ive tried numerous Free Multimedia Programs on ubuntu and i get the same result when i go to watch one of my movies off my other hardrive it allways ends up full screening with a stuck image in the middle and vlc ends up looking pitch black. ive look all over the web for this issue im wondering if anyone is experinceing the same problems I Dont know if it has to do with the duel monitors ive tried adding and re adding the repositorys but it seems to be doing the same repetive thing for over a month now do i need to reinstall the whole system or what idk anyhelp please would be much appreciated Ty MrMagu Xorg Conf File nvidia-settings: X configuration file generated by nvidia-settings nvidia-settings: version 304.37 (buildd@allspice) Sun Sep 9 05:59:26 UTC 2012 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" # HorizSync source: edid, VertRefresh source: edid Identifier "Monitor0" VendorName "Unknown" ModelName "Ancor Communications Inc VE247" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Ancor Communications Inc VE247" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 76.0 EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 1500" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "Quadro FX 1500" BusID "PCI:1:0:0" Screen 1 EndSection Section "Screen" Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-1: nvidia-auto-select +1920+0; DFP-0: 1920x1080 +0+0, DFP-1: 1920x1080 +1920+0" Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: 1920x1080 +0+0; DFP-0: 1920x1080_60 +0+0; DFP-0: 1680x1050 +0+0; DFP-0: 1680x1050_60 +0+0; DFP-0: 1440x900 +0+0; DFP-0: 1440x900_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_75 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1152x864 +0+0; DFP-0: 1152x864_75 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_75 +0+0; DFP-0: 1024x768_70 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_75 +0+0; DFP-0: 800x600_72 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_75 +0+0; DFP-0: 640x480_72 +0+0; DFP-0: 640x480_60 +0+0; DFP-0: nvidia-auto-select @1920x720 +0+0" Removed Option "metamodes" "DFP-0: nvidia-auto-select +0+0; DFP-0: 1920x1080 +0+0; DFP-0: 1920x1080_60 +0+0; DFP-0: 1680x1050 +0+0; DFP-0: 1680x1050_60 +0+0; DFP-0: 1440x900 +0+0; DFP-0: 1440x900_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_75 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1152x864 +0+0; DFP-0: 1152x864_75 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_75 +0+0; DFP-0: 1024x768_70 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_75 +0+0; DFP-0: 800x600_72 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_75 +0+0; DFP-0: 640x480_72 +0+0; DFP-0: 640x480_60 +0+0" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-0" Option "Stereo" "0" Option "nvidiaXineramaInfoOrder" "DFP-0" Option "metamodes" "DFP-0: nvidia-auto-select +0+0, DFP-1: 1920x1080 +1920+0; DFP-0: 1920x1080 +0+0, DFP-1: nvidia-auto-select +1920+0; DFP-0: 1920x1080_60 +0+0; DFP-0: 1680x1050 +0+0; DFP-0: 1680x1050_60 +0+0; DFP-0: 1440x900 +0+0; DFP-0: 1440x900_60 +0+0; DFP-0: 1280x1024 +0+0; DFP-0: 1280x1024_75 +0+0; DFP-0: 1280x1024_60 +0+0; DFP-0: 1280x960 +0+0; DFP-0: 1280x960_60 +0+0; DFP-0: 1152x864 +0+0; DFP-0: 1152x864_75 +0+0; DFP-0: 1024x768 +0+0; DFP-0: 1024x768_75 +0+0; DFP-0: 1024x768_70 +0+0; DFP-0: 1024x768_60 +0+0; DFP-0: 800x600 +0+0; DFP-0: 800x600_75 +0+0; DFP-0: 800x600_72 +0+0; DFP-0: 800x600_60 +0+0; DFP-0: 800x600_56 +0+0; DFP-0: 640x480 +0+0; DFP-0: 640x480_75 +0+0; DFP-0: 640x480_72 +0+0; DFP-0: 640x480_60 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "Stereo" "0" Option "metamodes" "DFP-1: 1920x1080 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "InputClass" Identifier "Mouse Remap" MatchProduct "Saitek Cyborg R.A.T.7 Mouse" MatchDevicePath "/dev/input/event*" Option "ButtonMapping" "1 2 3 4 5 6 7 8 9 0 0 0 0 0 0" EndSection Pictures http://tinypic.com/r/34o7j1h/6 http://tinypic.com/r/3rn20/6 Ty so Much Mr Magu

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  • multi-thread in mmorpg server

    - by jean
    For MMORPG, there is a tick function to update every object's state in a map. The function was triggered by a timer in fixed interval. So each map's update can be dispatch to different thread. At other side, server handle player incoming package have its own threads also: I/O threads. Generally, the handler of the corresponding incoming package run in I/O threads. So there is a problem: thread synchronization. I have consider two methods: Synchronize with mutex. I/O thread lock a mutex before execute handler function and map thread lock same mutex before it execute map's update. Execute all handler functions in map's thread, I/O thread only queue the incoming handler and let map thread to pop the queue then call handler function. These two have a disadvantage: delay. For method 1, if the map's tick function is running, then all clients' request need to waiting the lock release. For method 2, if map's tick function is running, all clients' request need to waiting for next tick to be handle. Of course, there is another method: add lock to functions that use data which will be accessed both in I/O thread & map thread. But this is hard to maintain and easy to goes incorrect. It needs carefully check all variables whether or not accessed by both two kinds thread. My problem is: is there better way to do this? Notice that I said map is logic concept means no interactions can happen between two map except transport. I/O thread means thread in 3rd part network lib which used to handle client request.

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  • Installing multi-boot Linux system

    - by user94924
    I have a dual (XP/Linux) boot Compaq Presario S4500UK with a couple of spare partitions on the boot drive which I want to use for testing different Linux distros/configs before installing them on "live" machines. I tried this with Oneiric which worked fine until I came to uninstalling the test system. Fortunately Oneiric uses Grub2 and so redirecting the bootloader to work from the original Linux partition was a piece of cake - if a bit annoying. I now need to do some tests on Hardy and DSL (Damned Small Linux), neither of which use Grub2. Question: Is it possible to install a test operating system without adding/replacing the bootloader (ie so I can still use Grub2 from the original partition with its nice interface and recovery facilities)? Is there another way of uninstalling/decommisioning a test OS which doesn't trash the boot loader? (The only way I know to do this is by deleting/reformatting the partition which takes with it the bootloader which is in that partition). Any help would be much appreciated. Tks jg1

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  • Multi Level Security via Roles

    - by Geertjan
    I'm simulating a small scenario: Users can be dragged into roles; roles can be dragged into role groups. When a drop is made into a role group, a new role is created (WindowManager.getDefault().setRole("")). Then, when the user logs in, they log into a particular role. Depending on the role they log into, a different role group is assigned, which maps to a certain "role" in NetBeans Platform terms, i.e., the related level of security is applied and the related windows open.

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  • Multi threading to execute multiple makefiles

    - by user105205
    The problem is it takes lot of time(20-30 minutes) to build our application. There are around 5000+ files and the code is divided into various subsystems, which can be built independently. Each subsystem has its own makefile. My question is: Is it possible to create a thread for each makefile so that all the subsystems are built in parallel and subsequently run a makefile to merge them all? If it is possible, how to proceed about it?

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  • Scalability of multi-threading in game server

    - by Taylor Hill
    What is a reasonable number of threads for a simple 2D mmo in Java? Is it reasonable to have two threads per connection, one for the input stream and one for the output stream? The reason I ask is because I use a blocking method on the input stream, and a workaround seems unnecessarily complex if I were to try to get around it without adding threads. This is mostly for my own edification; I don't expect to have 5 million people playing it ever, or even 5, but I'm wondering what a good scalable solution is, and if this is reasonable for a small server (<30 connections).

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  • How can I design multi-threaded application for larger user base

    - by rokonoid
    Here's my scenario, I need to develop a scalable application. My user base may be over 100K, every user has 10 or more small tasks. Tasks check every minute with a third party application through web services, retrieving data which is written in the database, then the data is forwarded to it's original destination. So here's the processing of a small task: while(true){ Boolean isNewInformationAvailable = checkWhetherInformationIsAvailableOrNot(); If(isNewInformationAvailable ==true){ fetchTheData(); writeToDatabase(); findTheDestination(); deliverTheData(); isAvailable =false; } } As the application is large, how should I approach designing this? I'm going to use Java to write it. Should I use concurrency, and how would you manage the concurrency?

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  • Tiny Core Linux - I have sound (and more)!

    <b>Click:</b> "It's not usually a big deal, getting sound working in Linux or BSD. In my case, however, my laptop's internal sound module is dead, and I've substituted a USB sound module from DealExtreme.com that costs about $2."

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