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  • Windows XP self-installing virus [closed]

    - by Oliver
    Do you remember. Some years ago, there was a huge virus attacking Windows XP in its first version. Once you had installed Windows XP, and on your first internet access, the virus installed itself on your computer, closing your internet connection and making the computer reboot after some seconds. I wonder... How can a virus install itslef this way from nowhere ? Without any user action. You install Windows XP... the computer just connects itself to the internet (assuming Microsoft don't connect to bad sites on its first connection)... and you have a virus. There is something magic I don't understand here. Can someone explain me how that virus could attack Windows that way, without any user action on a fresh installed system...

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  • Self learning automated movement

    - by Super1
    I am trying to make a small demo in Javascript, I have a black border and a car the car travels randomly and a line is drawn of its trail. When the user click inside the area it creates an object (we'll call this the wall). If the car hits the wall then it goes back 3 paces and tries a different route. When its hit the wall it needs to log down its location so it does NOT make that mistake again. Here is my example: http://jsfiddle.net/Jtq3E/ How can I get the car to move by itself and create a trail?

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  • Self Welcoming Post on geekswithblogs.net

    - by OscarRibbeck
    Hello!.As you may notice :), this is my first post on geekswithblogs.com . I  have been using the .Net Framework mainly to develop ASP.NET WebApps for some years now and I am moving from using the .Net Framework 2.0 to using the latest features on the 4.x Frameworks, I am planning to document whenever is possible some of the stuff I learn using this space kindly given by the staff of the site. The feedback I get will also be very important for my progress and my plan is to learn a lot from what you guys can teach me with your comments on here.I also found myself with the necessity of putting somewhere code samples because sometimes when you post on forums the entries get locked and you can't do anything to add relevant details on them. The code will either be explained on its entirety or will be posted on a link that has an explained working sample for you guys to test and learn from.My posts will be in English, and I am an intermediate English speaker/writer so bare with me if it's not perfect sometimes, I am always learning something new though.I hope this get to be a useful resource for anyone interested. Cheers and Happy Coding for everyone!,Oscar

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  • Architecture a for a central renderer rather than self-rendering

    - by The Communist Duck
    For the architectural side of rendering, there's two main ways: having each object render itself, and having a single renderer which renders everything. I'm currently aiming for the second idea, for the following reasons: The list can be sorted to only use shaders once. Else each object would have to bind the shader, because it's not sure if it's active. The objects could be sorted and grouped. Easier to swap APIs. With a few macro lines, it can be easy to swap between a DirectX renderer and an OpenGL renderer (not a reason for my project, but still a good point) Easier to manage rendering code Of course, if anyone has strong recommendations for the first method, I will listen to them. But I was wondering how make this work. First idea The renderer has a list of pointers to the renderable components of each entity, which register themselves on RenderCompoent creation. However, I'm worrying that this may end up as a lot of extra pointer weight. But I can sort the list of pointers every so often. Second idea The entire list of entities is passed to the renderer each render call. The renderer then sorts the list (each call, or maybe once?) and gets what it wants. That's a lot of passing and/or sorting, however. Other ideas ??? PROFIT Anyone got ideas? Thank you.

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  • Microeconomical simulation: coordination/planning between self-interested trading agents

    - by Milton Manfried
    In a typical perfect-information strategy game like Chess, an agent can calculate its best move by searching the state tree for the best possible move, while assuming that the opponent will also make the best possible move (i.e. Mini-max). I would like to use this approach in a "game" modeling economic activity, where the possible "moves" would be to buy or sell for a given price, and the goal, rather than a specific class of states (e.g. Checkmate), would be to maximize some function F of the agent's state (e.g. F(money, widget) = 10*money + widget). How to handle buy/sell actions that require coordination between both parties, at the very least agreement upon a price? The cheap way out would be to set the price beforehand, maybe based upon the current supply -- but the idea of this simulation is to examine how prices emerge when freely determined by "perfectly rational" agents. A great example of what I do not want is the trading algorithm in SugarScape -- paraphrasing from Growing Artificial Societies p101-102: when a pair of agents interact to trade, they each compute their internal valuations of the goods, then a bargaining process is conducted and a price is agreed to. If this price makes both agents better off, they complete the transaction The protocol itself is beautiful, but what it cannot capture (as far as I can tell) is the ability for an agent to pay more than it might otherwise for a good, because it knows that it can sell it for even more at a later date -- what appears to be called "strategic thinking" in this pape at Google Books Multi-Agent-Based Simulation III: 4th International Workshop, MABS 2003... to get realistic behavior like that, it seems one would either (1) have to build an outrageously-complex internal valuation system which could at best only cover situations that were planned for at compile-time, or otherwise (2) have some mechanism to search the state tree... which would require some way of planning future trades. Note: The chess analogy only works as far as the state-space search goes; the simulation isn't intended to be "zero sum", so a literal mini-max search wouldn't be appropriate -- and ideally, it should work with more than two agents.

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  • Advice Required Regarding Creating a Self Learning, Self Organizing Programming Team....

    - by tGilani
    Hello I'm a senior student at my university and chairperson of IEEE Student Branch there. Recently I was thinking of some idea to acquaint students with the professional environment, how software is produced in the industry and get a practical experience.. Obviously trips to software houses are not enough and we cannot provide this many internships. So the idea of simulating a software house within the university popped in. Resources at my disposal are students with their own laptops, university UPS and lan network with internet access, and a reasonably sized room with a whiteboard and three hours free time daily.. :) However, I have absolutely no idea where to begin with. Milestones or whatever it may be called, are Requirements Document generation, sharing of resources, delegation of tasks, version controlling etc... I'd really appreciate some advice, programming tools (for JAVA), communication tools etc and other things used in a decent software house... Technologies to be targeted shall be random possibly starting with J2EE Spring Hibernate and Later Visual Programming in .NET C# and ASP.NET MVC as well as Android or iPhone development....

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  • Self-censorship of our search results

    - by user5261
    We run a small search engine and have recently been notified of a number of hate related links in our results that would upset a significant proportion of our users. Our first instinct is to summarily remove these results, but I'm concerned that this makes us little better than the oppressive regimes that censor the web. Where does one draw the line and how might one justify removing results that we deem offensive?

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  • How to Conduct a Website Self Evaluation

    Site owners looking to improve recognition and performance may wish to take some time to evaluate its present level of operation. Site owners recently completing improvements may look to see how these changes have affected site performance. The question remains: Where Do I Start?

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  • SMTP mailbox unavailable - intermittent and self-inflicted

    - by user134451
    I have an app that runs daily, sending confirmation emails to dozens of customers. Emails are sent using SMTP with authentication. The app also has some error handling, and occasionally anonymous SMTP is used to notify the webmaster that an e-mail issue has been encountered (a malformed email address, usually). Whenever these warning notifications are sent, the customer notifications that follow throw an error: "Mailbox unavailable. The server response was: 5.7.1 Unable to relay". The customer notification emails are sent, but my app drops into the exception handler. And all subsequent customer notification emails have this problem. Everything is fine next time the programs run, until a webmaster warning email is sent. Anyone have an ideas what would cause this? My first thought was that the client didn't like being switched back and forth between anonymous to authenticated modes. I created a separate client for each mode, but that didn't help.

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  • QTreeWidget insertTopLevelItem - index given not accurately displayed in Tree?

    - by mleep
    I am unable to properly insert a QTreeWidgetItem at a specific index, in this case I am removing all QTreeWidgetItems from the tree, doing a custom sort on their Date Objects and then inserting them back into the QTreeWidget. However, upon inserting (even one at a time) the QTreeWidgetItem is not inserted into the correct place. The code below prints out: index 0: 0 index 0: 1 index 1: 0 index 0: 2 index 1: 1 index 2: 0 index 0: 3 index 1: 2 index 2: 0 index 3: 1 index 0: 4 index 1: 2 index 2: 0 index 3: 1 index 4: 3 print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]) self.insertTopLevelItem(0, childrenList[1]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]), ' index 1: ',\ self.indexOfTopLevelItem(childrenList[1]) self.insertTopLevelItem(0, childrenList[2]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]), ' index 1: ',\ self.indexOfTopLevelItem(childrenList[1]), ' index 2: ', \ self.indexOfTopLevelItem(childrenList[2]) self.insertTopLevelItem(0, childrenList[3]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]), ' index 1: ',\ self.indexOfTopLevelItem(childrenList[1]), ' index 2: ',\ self.indexOfTopLevelItem(childrenList[2]), 'index 3: ',\ self.indexOfTopLevelItem(childrenList[3]) self.insertTopLevelItem(0, childrenList[4]) print 'index 0: ', self.indexOfTopLevelItem(childrenList[0]),\ ' index 1: ', self.indexOfTopLevelItem(childrenList[1]),\ ' index 2: ', self.indexOfTopLevelItem(childrenList[2]),\ 'index 3: ', self.indexOfTopLevelItem(childrenList[3]),\ 'index 4: ', self.indexOfTopLevelItem(childrenList[4])

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  • Using PyQt signals correctly

    - by Skilldrick
    A while ago I did some work in Qt for C++; now I'm working with PyQt. I have a subclass of QStackedWidget, and inside that a subclass of QWidget. In the QWidget I want to click a button that goes to the next page of the QStackedWidget. My (simplified) approach is as follows: class Stacked(QtGui.QStackedWidget): def __init__(self, parent=None): QtGui.QStackedWidget.__init__(self, parent) self.widget1 = EventsPage() self.widget1.nextPage.connect(self.nextPage) self.widget2 = MyWidget() self.addWidget(self.widget1) self.addWidget(self.widget2) def nextPage(self): self.setCurrentIndex(self.currentIndex() + 1) class EventsPage(QtGui.QWidget): nextPage = QtCore.pyqtSignal() def __init__(self, parent=None): QtGui.QWidget.__init__(self, parent) self.continueButton = QtGui.QPushButton('Continue') self.continueButton.clicked.connect(self.nextPage) So, basically, I'm connecting the continueButton clicked signal to the EventsPage nextPage signal, which I'm then connecting in Stacked to the nextPage method. I could just delve into the internals of EventsPage in Stacked and connect self.widget1.continueButton.clicked, but that seemed to completely defeat the purpose of signals and slots. So does this approach make sense, or is there a better way?

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  • StructureMap resolve dependency through injection instead of service location

    - by Chris Marisic
    In my project I register many ISerializers implementations with the assembly scanner. FWIW this is the code that registers my ISerializers Scan(scanner => { scanner.AssemblyContainingType<ISerializer>(); scanner.AddAllTypesOf<ISerializer>().NameBy(type => type.Name); scanner.WithDefaultConventions(); }); Which then correctly registers ISerializer (...ISerializer) Scoped as: Transient JsonSerializer Configured Instance of ...JsonSerializer BsonSerializer Configured Instance of ...BsonSerializer And so forth. Currently the only way I've been able to figure out how to resolve the serializer I want is to hardcode a service location call with jsonSerializer = ObjectFactory.GetNamedInstance<ISerializer>("JsonSerializer"); Now I know in my class that I specifically want the jsonSerializer so is there a way to configure a rule or similar that says for ISerializer's to connect the named instance based on the property name? So that I could have MySomeClass(ISerializer jsonSerializer, ....) And StructureMap correctly resolve this scenario? Or am I approaching this wrong and perhaps I should just register the concrete type that implements ISerializer and then just specifically use MySomeClass(JsonSerializer jsonSerializer, ....) for something along these lines with the concrete class?

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  • Implement user authentication against remote DB with a Web Service

    - by Juan González
    I'm just starting reasearch about the best way to implement user authentication within my soon-to-be app. This is what I have so far: A desktop (Windows) application on a remote server. That application is accessed locally with a browser (it has a web console and MS SQL Server to store everything). The application is used with local credendials stored in the DB. This is what I'd like to accompllish: Provide access to some information on that SQL Server DB from my app. That access of course must be granted once a user has id himself with valid credentials. This is what I know so far: How to create my PHP web service and query info from a DB using JSON. How to work with AFNetworking libraries to retrieve information. How to display that info on the app. What I don't know is which could be the best method to implement user authentication from iOS. Should I send username and password? Should I send some hash? Is there a way to secure the handshake? I'd for sure appreciate any advise, tip, or recommendation you have from previous experience. I don't want to just implement it but instead I want to do it as good as possible.

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  • [Django] Change state of obiects

    - by gameboy
    hi I have following problem. I have model: class Towar(models.Model): nrSeryjny=models.CharField(max_length=100) opis=models.CharField(max_length=255) naStanie=models.NullBooleanField(null=True) def __unicode__(self): return "%s" % self.opis def lowerName(self): return self.__class__.__name__.lower() def checkState(self): return self.naStanie def changeState(self,state): self.naStanie=state class Meta: ordering=['nrSeryjny'] app_label = 'baza' permissions=(("view_towar","mozna miec podglad dla towar"),) and model : class Wypozyczenie(models.Model): dataPobrania=models.DateField() pracownik=models.ForeignKey(User,null=True) kontrahent=models.ForeignKey(Kontrahenci,null=True) towar=models.ForeignKey(Towar,null=True) objects=WypozyczenieManager() default_objects=models.Manager() ZwrotyObjects=WypozyczenieZwrotyManager() def lowerName(self): return self.__class__.__name__.lower() def __unicode__(self): if self.towar == None: return "Dla:%s -- Kto:%s -- Kiedy:%s -- Co:%s" % (self.kontrahent,self.pracownik,self.dataPobrania,"Brak") else: return "Dla:%s -- Kto:%s -- Kiedy:%s -- Co:%s" % (self.kontrahent,self.pracownik,self.dataPobrania,self.towar) class Meta: ordering=['dataPobrania'] app_label = 'baza' permissions=(("view_wypozyczenie","mozna miec podglad dla wypozyczenie"),) and view to adding models: def modelAdd(request,model,modelForm): mod=model() if request.user.has_perm('baza.add_%s' % mod.lowerName()): if request.method=='POST': form=modelForm(request.POST) if form.is_valid(): form.save() return HttpResponseRedirect('/'+ mod.lowerName() + '/') else: form=modelForm() v=RequestContext(request,{'form':form}) return render_to_response('add_form.html',v) and i whant do that, when i add Wypozyczenie and save it then the Towar that is stored by Wypozyczenie change his na stanie from True to False Greets

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  • How to display and change an icon inside a python Tk Frame

    - by codingJoe
    I have a python Tkinter Frame that displays several fields. I want to also add an red/yellow/green icon that will display the status of an external device. The icon is loaded from a file called ICON_LED_RED.ico. How do I display the icon in my frame? How do I change the icon at runtime? for example replace BitmapImage('RED.ico') with BitmapImage('GREEN.ico') class Application(Frame): def init(self, master=None): Frame.__init__(self, master) self.pack() self.createWidgets() def createWidgets(self): # ...other frame code.. works just fine. self.OKBTN = Button(self) self.OKBTN["text"] = "OK" self.OKBTN["fg"] = "red" self.OKBTN["command"] = self.ok_btn_func self.OKBTN.pack({"side": "left"}) # when I add the following the frame window is not visible # The process is locked up such that I have to do a kill -9 self.statusFrame = Frame(self, bd=2, relief=RIDGE) Label(self.statusFrame, text='Status:').pack(side=LEFT, padx=5) self.statIcon = BitmapImage('data/ICON_LED_RED.ico') Label (self.statusFrame, image=self.statIcon ).grid() self.statusFrame.pack(expand=1, fill=X, pady=10, padx=5)

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  • Problem consuming a dataset via a .NET web service from Flex-ActionScript

    - by DEH
    Hi, I am returning a .NET dataset to Flex Actionscript via a web service. Actionscript snippet as follows: var websvc:WebService = new WebService(); websvc.useProxy=false; websvc.wsdl = "http://localhost:13229/test/mysvc.asmx?WSDL"; websvc.loadWSDL(); var operation:Operation = new Operation(null, "GetData"); operation.arguments.command="xx_gethierdata_"+mode+"_"+identifier; operation.addEventListener(ResultEvent.RESULT, onResultHandler, false, 0, true); operation.addEventListener(FaultEvent.FAULT, onFaultHandler, false, 0, true); operation.resultFormat="object"; websvc.operations = [operation]; operation.send(); Once in the onResultHandler function I have access to the datatable - I then want to grab the column names. The following code outputs my column names: for each (var tcolumn:Object in datatable.Columns){trace('Column:'+tcolumn);} This works ok, but the column names are encoded, so a column name that is actually "1-9" is output as "_x005B_1-9_x005D_" Anyone know the best way to decode the column name? I could replace all the encoding strings, but surely there is a better way? Thanks

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  • my web service works locally but, not when it is deployed

    - by rogdawg
    When I deploy my web service, I get the following error: There is no build provider registered for the extension '.svc'. You can register one in the section in machine.config or web.config. Make sure is has a BuildProviderAppliesToAttribute attribute which includes the value 'Web' or 'All'. I found one thread (http://forums.asp.net/t/1228638.aspx) that suggested a solution but, I can not get it to work. If I make the changes to my web config file as suggested in the thread, I then get a configuration error. One odd thing is that, if I check the machine.config file on my machine, located at C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\CONFIG\machine.config, I don't see any of the config settings described in the thread. As a matter of fact, there is no mention of "compilation" or "buildProviders" at all. The on-line documents I have found regarding BuildProviderAppliesToAttribute have not been of any help. Thanks in advance for any advice you can give. Here is my entire config file listing: <?xml version="1.0"?>

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  • Execute function without sending 'self' to it

    - by Sergey
    Is that possible to define a function without referencing to self this way? def myfunc(var_a,var_b) But so that it could also get sender data, like if I defined it like this: def myfunc(self, var_a,var_b) That self is always the same so it looks a little redundant here always to run a function this way: myfunc(self,'data_a','data_b'). Then I would like to get its data in the function like this sender.fields. UPDATE: Here is some code to understand better what I mean. The class below is used to show a page based on Jinja2 templates engine for users to sign up. class SignupHandler(webapp.RequestHandler): def get(self, *args, **kwargs): utils.render_template(self, 'signup.html') And this code below is a render_template that I created as wrapper to Jinja2 functions to use it more conveniently in my project: def render_template(response, template_name, vars=dict(), is_string=False): template_dirs = [os.path.join(root(), 'templates')] logging.info(template_dirs[0]) env = Environment(loader=FileSystemLoader(template_dirs)) try: template = env.get_template(template_name) except TemplateNotFound: raise TemplateNotFound(template_name) content = template.render(vars) if is_string: return content else: response.response.out.write(content) As I use this function render_template very often in my project and usually the same way, just with different template files, I wondered if there was a way to get rid of having to call it like I do it now, with self as the first argument but still having access to that object.

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  • singledispatch in class, how to dispatch self type

    - by yanxinyou
    Using python3.4. Here I want use singledispatch to dispatch different type in __mul__ method . The code like this : class Vector(object): ## some code not paste @functools.singledispatch def __mul__(self, other): raise NotImplementedError("can't mul these type") @__mul__.register(int) @__mul__.register(object) # Becasue can't use Vector , I have to use object def _(self, other): result = Vector(len(self)) # start with vector of zeros for j in range(len(self)): result[j] = self[j]*other return result @__mul__.register(Vector) # how can I use the self't type @__mul__.register(object) # def _(self, other): pass # need impl As you can see the code , I want support Vector*Vertor , This has Name error Traceback (most recent call last): File "p_algorithms\vector.py", line 6, in <module> class Vector(object): File "p_algorithms\vector.py", line 84, in Vector @__mul__.register(Vector) # how can I use the self't type NameError: name 'Vector' is not defined The question may be How Can I use class Name a Type in the class's method ? I know c++ have font class statement . How python solve my problem ? And it is strange to see result = Vector(len(self)) where the Vector can be used in method body .

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