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  • jQuery .Flv Player

    - by H(at)Ni
    I've recently used a cool .Flv player to play video files that are uploaded by site admin and thought it's good to share. Download from: http://flowplayer.org/ Using this control is very simple, just follow those steps : 1. Create an anchor with href equals to the video url  <a href="Video.flv" id="MyPlayer" ></a>   2. Add path to the player's javascript file <script type="text/javascript" src="flowplayer-3.2.4.min.js"></script> 3. Simple call to a function named flowplayer with the anchor id, and path of the player's swf file     <script type="text/javascript">       $(document).ready(function () {       flowplayer("MyPlayer", "flowplayer-3.2.5.swf");       });     </script>

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  • What is the fastest and best way to convert an rmvb video to mp4/mkv without losing any quality?

    - by Eric Leung
    the file will be played in a popbox3d. my old method was to convert the video using vidcoder (an offshoot of handbrake) using normal settings, but i've recently confirmed that this significantly reduces video and audio quality. i bumped up the conversion quality to 'high profile' and this produced a higher quality video but raised the conversion time to about twice the video length (95 minutes to convert a 45 minute video) on a core2duo laptop. this is less than ideal when a large number of videos need to be converted. i have tried a direct remuxing using mkv toolnix but this produced a video that refused to display video on the popbox3d, which is consistent with the reported: [quote=other old thread] it is possible to put RealMedia A/V in MKV container (used MKVtoolnix) - however, it is awkward to play later. RV40 is only suspected to be based on H.264 - simplify, is not consistent with MPEG-4 AVC specification. [/quote] i have read that ... [quote=from old thread] Under normal circumstances, [ffmpeg] should convert the video to .video.mp4 and the audio to (.wav then to) .audio.mp4, then mux the video and audio into a new .mp4 file and delete the temporary video-only and audio-only files.[/quote] and i am currently attempting to discover how this is done. help? PS: i download a lot of series from asia and for some strange reason, rmvb is a really popular format over there. sometimes, it's the only format that's available. unfortunately, it's a format that is incompatible with the popbox3d, so i have to convert the files before i can watch them on my tv.

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  • How to play 24 fps video smoothly on a 60Hz display?

    - by netvope
    I use mpc-hc to play videos on Win7 x64. With the default settings (#1), video playback is great most of the time. But for panning shots, playback is not smooth. I stepped through the video frame by frame and found that the panning movement is smooth (e.g. each frame shifts horizontally by 10 pixels), so the problem is how the 23.976 fps video is interpolated to 60Hz. The judder looks like what would be caused by a "2:3 pulldown", where the frames are played unevenly like: frame 1, 1, 2, 2, 2, 3, 3, 4, 4, 4, etc (#2) Using "optimal renderer settings" (#3) instead of the default disables the Aero theme and causes tearing. Setting my LCD display to 50Hz may have improved the judder slightly (but I can't really tell). My display does not support 24Hz or 48Hz, and forcing them in the Nvidia control panel gives blurry screen. I've tried other video players (VLC and KMPlayer), the ReClock Directshow Filter, video files from different sources (#4), turning on/off DXVA, and a computer with a different GPU, but the judder in the playback is similar. None of them solved the problem. So, how can I play 23.976 or 24 fps video smoothly on a 60Hz display? I think a video player could make the video smoother by doing linear interpolation, such as: 1. 100% frame 1 2. 60% frame 1 + 40% frame 2 3. 20% frame 1 + 80% frame 2 4. 80% frame 2 + 20% frame 3 5. 40% frame 2 + 60% frame 3 6. 100% frame 3 7. 60% frame 3 + 40% frame 4 .. etc Can any existing video player do this? Footnotes: (#1) Video renderer: EVR Custom Pres. (#2) This example converts a 24 fps video into 30 fps (#3) View Renderer settings Reset Reset to optimal renderer settings (#4) The files I have are all H.264 mkv files, but I don't think the file format/encoding matters.

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  • Optimal video resolution and encoding for recording games for YouTube?

    - by Rookie
    I want to record video from games, therefore I cannot use very large video resolution, but I still want to make the large video view to look as sharp as the original encoded video before upload. I tried to use YouTube's recommended 854x640 resolution, but it wasn't possible with h264 and the encoding software I used (Handbrake) converted it to a width of the nearest multiple of 4, which I think is a limitation of the h264 format. The video I encoded was sharp and fine quality, but when I uploaded it to YouTube, it lost a lot of quality and the preferred large video view looks almost as bad as a 320p video. I tried to wait a few days but it never got sharper (in case it didn't process it completely yet). So, which resolution and encoding options I should use, if I want the large video player to have the sharpest possible video, retaining the original video quality as good as possible? I noticed that recording with 640x480, the video was sharper than with 1280x720, so I'm not sure what im doing wrong here; both were h264. Is it anyhow possible to prevent YouTube from re-encoding the videos? I just wonder how people can make so sharp videos, while mine are all blurry after upload, but before upload they looked fine. I also tried YouTube's suggested bitrates with h264, but it didn't work any better.

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  • One codec to rule them all

    - by AngryHacker
    I am streaming videos in my house via Windows Media Player Streaming, which is basically DLNA. So theoretically any DLNA compliant device can pick up the stream. However, I've quickly found that this is only one part of the solution. Over the years I've accumulated a ton of video-capable devices. While all these devices can see the Windows Media Player stream, they all speak in different codecs. And frankly, I am confused by codecs. In the beginning, I thought that the codecs were defined by the filename extension they carried (e.g. avi, mp4, wmv, etc...), but after further research, it looks like the extensions are simply containers. Inside an .avi file could reside several different codecs. So my question is this: is there a format/codec that plays equally well on any device.

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  • Video memory buswidth vs video memory Bandwidth

    - by Mixxiphoid
    My current video card (9600GT) is dying and I'm searching for a new video card. Between acquiring my current one and now, I got a lot more knowledge about hardware and I want to use that to pick my new card. So I decided to not just buy some popular card blindly, but to search for a card able to handle my hardware requirements. I searched the specs at the NVidia site for the GT640 and was confused by the memory section and some questions raised. My current card's memory bus width is 256bit and has 1GB of memory. I checked Google about the importance of bus width. And all the links basically said the same 'The higher the number the more potential simultaneously traffic can be transferred'. This was already clear to me, yet there are currently a lot of new cards which are considered better than my current one with a lower bus width. To go in more detail about my question I copied the memory info from the NVidia site: GT 640 GT640 GDDR5 Memory Specs: Memory Clock 1.8 Gbps 5.0 Gbps Standard Memory Config 2048 MB 1024 MB Memory Interface DDR3 GDDR5 Memory Interface Width 128-bit 64-bit Memory Bandwidth (GB/sec) 28.5 40.0 What puzzled me is that the Memory Bandwidth seems to me the most important part, yet the lower bus width has the higher 'performance'. Is this due to the fact the memory interface is GDDR5 and is therefore able to have a higher memory clock speed (5Gbps)? If I am to buy a new video card, should I check the bus width? Memory clock? Bandwith? Amount of memory? My current card ahs 1GB memory, so I was searching for a 2GB memory card, but now I'm not so sure any more whether that is really 'better'. My main question: To me it seems that memory performance is made up by the combination of bus width and frequency. Is this true? If yes, why are there so many sites telling me I need to get a card with a high bus width? If no, then what IS important when it goes about memory performance on a video card. NOTE: The memory bandwidth is (almost) never displayed on vendor sites. How can I determine which card is better without knowing the bandwith?

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  • Watch videos from a remote computer on the LAN on ubuntu

    - by tapan
    I want to watch the videos on a friends computer on the LAN without having to download it. Both of us are running ubuntu. Now one way is to ssh to his computer, cd to the directory where the video is and run the falling command: cat video.avi | ssh me@mycomputer mplayer - This works. However the problem is that I cannot seek inside the video as in can't go forward or backward in it. Is there a method by which I can watch the videos and also seek in them ? I can install any software on his comp and my comp to aid this process. I have root level access on both computers. Any suggestions ?

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  • Is there an application that can do a blue screen effect with a webcam?

    - by Axxmasterr
    Background: This is not the blue screen of death I am speaking of but the process called "Blue Screening" that takes and removes a particular colored background from an image so that it can be superimposed on some other video/still picture. If you have ever seen the weatherman stand in front of the map, then you have seen someone doing a blue screen technique. I would like to be able to capture video from my webcam, then send that video to a blue screen program which removes the white (or other color) from the background and then inserts a background of my own choosing. (think of the dead guy in freejack who was calling from all of the different places on earth) Then once the image is superimposed, I would like to pipe it into Skype for video conferencing. Anyone have a good way to do this?

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  • webm html5 videos lose connection with apache server

    - by Jizbo Jonez
    webm html5 videos that are played through a domain on my server sometimes lose connection. A video that is playing will start to buffer and then stop part of way through with that message "Video playback aborted due to a network error." displayed on the html5 video player. I am delivering the webm videos via a php script on an LAMP server. There doesn't seem to be any errors in the server logs. Is there any php.ini settings or httpd.conf that I need to set? I recently set 'Keep Alive" to "on" in httpd.conf could that be causing this?

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  • How can I fix Problems with interlaced video jerking/flicking when playedback on DVD players? (Mixin

    - by Simon P Stevens
    I'm trying to make a DVD and the final DVD jerks when played on standalone DVD players. It seems to play fine on PCs. I think the problem may be to do with interlacing settings when rendering the final output, but I'll outline the whole editing process I have followed in case I've made a mistake somewhere else. Most of the footage comes from a sony handy cam (one of those mini DVD ones) so isn't great quality. It was set to "high quality" (haha) and 16:9 aspect ratio when it was recorded. I copy the files directly from the mini DVDs onto the hard drive and import them into Cinelerra. In Cinelerra I set the format to 25fps, 720x576, RGBA-8bit, 16:9, interlaced bottom fields first. When I've finished the editing, I add a Fields to frames effect (set to bottom first) to each video track. I render to audio and video separately: Audio: AC3, 128kbps Video: YUV4MPEG steam, video pipe settings: ffmpeg -f yuv4mpegpipe -i - -y -target dvd -flags +ilme+ildct mpeg2video % Cinelerra often crashes during the rendering, so I set it to generate a new video file at each label, and combine them using cat when I've got a sucesful render of each one. Once I've combined them, I use mencoder to re-index them: mencoder -forceidx -oac copy -ovc copy merged.m2v -o mergedReIndexed.m2v I combine the audio and video files using ffmpeg: ffmpeg -i AudioFile.ac3 -i VideoFile.m2v -target dvd -flags +ilme+ildct FinalMovie.mpg Then I build the menus with spumux and I create the DVD file system with dvdauthor, and finally I write it do a dvd-r like this: nice -n -20 growisofs -dvd-compat -speed=2 -Z /dev/dvd -dvd-video -V VIDEO ./ && eject /dev/dvd Originally, when I did it the DVD flickered badly, so as suggested in a guide I added the fields to frames effect in cinelerra. Now it doesn't "flicker", but has become "jerky" when there is lots of motion, particularly when the camera is moving, so the whole background moves. This is what I've tried so far: Removed "mpeg2video" from cinelerra video render pipe. Removed +ilme from render pipe. Removed +ildct from render pipe. Removed +ilme from render audio/video rejoin command. Removed +ildct from render audio/video rejoin command. Added -alt to render pipe. Added -alt to render audio/video rejoin command. Tried with and without the frames to fields effect in Cinelerra. and various combinations of the above. I've also tried this: change the Cinelerra fps to 50, use fields to frames (instead of frames to fields), render to an intermediate QTforlinux jpeg video stream, re-importing that back into Cinelerra, adding a frames to fields effect and then rendering that output as normal (@25fps), and I still have the same problem. Has anyone experienced this "jerking" playback before? Can anyone give any suggestions on how to fix it? (Like I say, it plays back fine on a PC, but not on any of the standalone players I've tried)

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  • Nginx flv audio pseudo stream works but video is not loading

    - by sarah
    I am working on a development server for a company & they want nginx webserver to work with. So the requirements for their company is, it should be capable of doing following things i.e hotlink protection, mp4 & flv pseudo stream & secure streaming. However nginx fulfills their requirements and i am configuring their server from past 2 days as i am new to this field so i've only acheived hotlinking prevention in past 2 days. But the problem on which i am stuck is flv pseudo streaming, to make work to mp4 pseudo stream it was just a piece of paper but i am really fuc*ed up with flv pseudo stream. I have converted my flv videos with flvmdi tools to insert many keyframes but the problem is , when i try to seek video from following keyframes that are generated by flvmdi i.e test.flv?start=2681223, video does not load but audio pseudo works fine. So it means no problem with my flv configuration in nginx.conf file. And the forum that i used to compile my nginx-1.2.1 is http://h264.code-shop.com/trac/wiki/Mod-H264-Streaming-Nginx-Version2 & by adding additional module --with-http_flv_module. This forum is really active, hopes i will resolve my problem as soon as you guys will provide me some guide.

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  • ffdshow equivalent for the Mac

    - by Kit
    When I was still on Windows XP, I used ffdshow to take care of all my video and audio codecs needs (with fully customizable subtitles). I did not need any other video player except Windows Media Player. Is there an ffdshow equivalent for the Mac? The objective is the same: that I shouldn't have to install any other video player, not even VLC, or the trial-bloatware-ridden DivX. I'm on Snow Leopard.

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  • How to stream multiple files on demand in VLC?

    - by romkyns
    Is there any way at all that I can set up VLC on a server PC in such a way that I can access a list of all my videos from another PC, and pick one to be streamed on demand? I've been pointed at this streaming guide (pdf), but it's pretty useless. For a start, most of the menus in those screenshots don't match the actual current version VLC, and then it sort of assumes you already know what you're doing. So far I managed to figure out how to stream a single file, which I must choose before watching on the server PC - pretty useless if you ask me! The impenetrable "UI" doesn't help either... (P.S. The reason I'm going for streaming rather than the very simple to set up network drive is described in this question)

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  • youtube video playing without sound when downloaded?

    - by On a serious note
    I have been looking for this since a long long time. I have downloaded a few videos from you-tube using IDM(all mp4). When I opened the video in VLC media player,a black screen appeared and started flickering.The video just does not start. What all I things I did-: updated my VLC Reinstalled my VLC downloaded another media player(wondershare--very very beautiful i must say).It played the video but audio was missing. converted mp4 to flv and then played in both players,still no sound. Its very frustrating as I want to complete my tutorial series asap.FLV works well,but mp4s fall flat. What should I do?

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  • WCF: Using Streaming and Username/Password authentication at the same time

    - by Kay
    Hi, I have a WCF Service with the following requirements: a) The client requests a file from the server which is transferred as a Stream. Files may be 100MB or larger. I need streaming or chucking or whatever to make sure that IIS is not loading the whole package into memory before starting to send it. b) The client will transfer an ID to identify the file to be downloaded. The user should be authenticated by providing username/password. c) While the username/password part of the communication needs to be encrypted, encryption of the downloaded file is optional for our use case. My other services, where I am returning smaller files, I am using the following binding: <ws2007HttpBinding> <binding name="ws2007HttpExtern" maxReceivedMessageSize="65536000"> <security mode="Message"> <message clientCredentialType="UserName" /> </security> </binding> </ws2007HttpBinding> But, as I said, that is no good for streaming (Message encryption needs the complete message to encrypt and that is not the case when streaming). So, I asked Microsoft support and I got more or less the following proposal: <bindings> <basicHttpBinding> <binding name="basicStreaming" messageEncoding="Mtom" transferMode="StreamedResponse"> <security mode="Transport"> <transport clientCredentialType="Basic" /> </security> </binding> </bindings> <services> <service behaviorConfiguration="MyProject.WCFInterface.DownloadBehavior" name="MyProject.WCFInterface.DownloadFile"> <endpoint address="" binding="basicHttpBinding" bindingConfiguration="basicStreaming" contract="MyProject.WCFInterface.IDownloadFile" /> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="MyProject.WCFInterface.DownloadBehavior"> <serviceMetadata httpGetEnabled="false" httpsGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="true" /> </behavior> </serviceBehaviors> </behaviors> When I use this, I get the following error message: Could not find a base address that matches scheme https for the endpoint with binding BasicHttpBinding. Registered base address schemes are [http]. I am using the Web Development Server so far (for production IIS7). I have two questions. a) How would you configure WCF to achieve the goal? b) If the MS proposal is good: What I am doing wrong, the error message does not really help me. Thanks.

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  • Streaming input to System.Speech.Recognition.SpeechRecognitionEngine

    - by spurserh
    I am trying to do "streaming" speech recognition in C# from a TCP socket. The problem I am having is that SpeechRecognitionEngine.SetInputToAudioStream() seems to require a Stream of a defined length which can seek. Right now the only way I can think to make this work is to repeatedly run the recognizer on a MemoryStream as more input comes in. Here's some code to illustrate: SpeechRecognitionEngine appRecognizer = new SpeechRecognitionEngine(); System.Speech.AudioFormat.SpeechAudioFormatInfo formatInfo = new System.Speech.AudioFormat.SpeechAudioFormatInfo(8000, System.Speech.AudioFormat.AudioBitsPerSample.Sixteen, System.Speech.AudioFormat.AudioChannel.Mono); NetworkStream stream = new NetworkStream(socket,true); appRecognizer.SetInputToAudioStream(stream, formatInfo); // At the line above a "NotSupportedException" complaining that "This stream does not support seek operations." Does anyone know how to get around this? It must support streaming input of some sort, since it works fine with the microphone using SetInputToDefaultAudioDevice(). Thanks, Sean

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  • Old Sony Digital Tape Handycam, imported Video is sped up?

    - by thatryan
    Friend gave me their OLD handycam and a bunch of tapes asking me to put them on a DVD. The model is Sony DCR-TVR103 and it records onto Hi8 Digital tapes. It has a firewire port also. I am trying to use import function in iMovie on OS X 10.6. Every import though the video is super fast, like playing in fast forward. Ever seen anything like this? How can I import this video? Thank you.

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  • Streaming server required with JW Player?

    - by Aaron
    Currently, a site I developed plays mp3 files directly in JW Player using the file attribute and public URLs to the mp3 file. This is now an issue with the client for legal reasons, and they now need to stream the audio files so that the users can't open up their cache and nab the files directly after downloading. The JW player site has a bunch of examples for streaming video, but nothing for audio. Is it possible to stream audio files with JW player, and do we have to pay a lot of money for a streaming provider? Is it possible to do on the local php server?

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  • HTML5 Video Stop onClose

    - by Rob
    I'm using jQuery tools for an overlay. Inside the overlay I have an HTML5 video. However, when I close the overlay, the video keeps playing. Any idea how I might get the video to stop when I close the overlay? Here's the code I have: $("img[rel]").overlay({ onClose: function() { //stop the video somehow }, mask: { color: '#000', opacity: 0.7 }}); I tried using $('video').pause(); But this paused the overlay as well.

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  • Not able to show video with html5

    - by shin
    I am testing html 5 video tag. I am using http://www.kaltura.org/project/HTML5_Video_Media_JavaScript_Library and http://camendesign.co.uk/. I downloaded the creative common video. When I use an external link, it plays the video. So I uploaded the video to my server but it does not play. It asks if I want to save it or asking an application to play. When I go to the external link, http://cdn.kaltura.org/apis/html5lib/kplayer-examples/media/bbb400p.ogv, it plays it on the browser automatically. I also tested locally, but it does not play either. I am hoping someone gives me why and how to solve the problem. This code works. <figure> <video id="vid1" width="500" height="300" style="position:absolute" poster="http://cdn.kaltura.org/apis/html5lib/kplayer-examples/media/bbb480.jpg" durationHint="33" controls = "true"> <source src="http://cdn.kaltura.org/apis/html5lib/kplayer-examples/media/bbb400p.ogv" /> <source src="http://cdn.kaltura.org/apis/html5lib/kplayer-examples/media/bbb_trailer_iphone.m4v"/> </video> </figure> This does not. <figure> <video id="vid1" width="500" height="300" style="position:absolute" poster="http://cdn.kaltura.org/apis/html5lib/kplayer-examples/media/bbb480.jpg" durationHint="33" controls = "true"> <source src="http://www.mywebsite.com/media/bbb400p.ogv" /> <source src="http://www.mywebsite.com/media/bbb_trailer_iphone.m4v"/> </video> </figure> This does not work either. <figure> <video id="vid1" width="500" height="300" style="position:absolute" poster="http://cdn.kaltura.org/apis/html5lib/kplayer-examples/media/bbb480.jpg" durationHint="33" controls = "true"> <source src="http://127.0.0.1/html5videotest/media/bbb400p.ogv" /> <source src="http://127.0.0.1/html5videotest/media/bbb_trailer_iphone.m4v"/> </video> </figure>

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  • How to play sequence video continuously on iPhone?

    - by iPhoney
    I'm trying to play two videos continuously using MPMoviePlayer. I let the second video play when the MPMoviePlayerPlaybackDidFinishNotification is posted. The problem is when the first video stops, the view will go back to the previously view for a short while before play the next video. Is there any idea about how to play video continuously or is it possible to get the image of the last frame in the first video?

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  • Android playing Video data from a custom network stream?

    - by Cinar
    Does Android MediaPlayer can only work with file sources? I would like play media (video) from a network stream, but the stream comes in a non-standard protocol, so I have to somehow feed Android MediaPlayer with the data only. Is there anyway to do that? I found a few web pages suggesting using a temporary file for the buffered media data etc. but I would like to minimize the I/O usage as much as I can, so I'm looking for a API only solution if there is any? how about JNI? but looks like the permissions going to be an issue with that also.

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  • Streaming video using realnetwork helix

    - by aspdotnetjunkie
    Hi all and thanks in advance. I'm new to streaming media. I've just signed up for streaming services from gate.com for my website. They provided me with the following info. It says it's provided by realnetwork Helix This is all they gave me, with no instructions of how to do it. UN:media.mydomain.com Password:xxxxxx Hostname: rtsp://media.mydomain.com:554/media.mydomain.com/FileName.rm Questions: How do I upload videos to my new account? Can I play them using flash player? Thank you,

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