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  • 2d Game Making > Where can someone get Free Tilesets?

    - by Iscariot
    I have been scouring the internet for free tilesets that are open to you. I have found http://lostgarden.com/ It does not seem very useful. There are a few things here and there, but overall not much to really make a game off of. http://www.flyingyogi.com/fun/spritelib.html Spritelib is a little better it has some useful information, but is still the graphics are more in the 8bit variety. http://reinerstileset.4players.de/ This is heavily stylized and its hard to have this match with any other free tile-sets available. All other sites I have found have just been rips from games and those are protected by a copyright and remain unusable. Right now I need simple objects to build the inside of buildings, but I have seem to have come up short in that area. I have plenty of things for outside of buildings, but nothing for in. I am hoping someone else has had this problem and has found a solution. If not, I hope the information I have provided can help someone else in their conquest.

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  • ecommerce platform evaluation

    - by 5YrsLaterDBA
    Anybody has experience with Magento community version and Appach OFBiz? Could you please share your feeling with me? I am trying to find a free ecommerce platform to start with. OFBiz is using Java. Don't know what's the language Magento is using. thanks,

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  • Database web app

    - by Watergaite
    How would i go about creating an application for my web page that can extract data from my database (i currently get the data in a CSV file). id also like the user to be able to filter the data by certain parameters. can u help

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  • Which web solution should I use for my project?

    - by BenIOs
    I'm going to create a fairly large (from my point of view anyway) web project with a friend. We will create a site with roads and other road related info. Our calculations is that we will have around 100k items in our database. Each item will contain some information like location, name etc. (about 30 thing each). We are counting on having a few hundred thousand unique visitors per month. The 100k items and their locations (that will be searchable) will be the main part of the page but we will also have some articles, comments, news and later on some more social functions (accounts, forums, picture uploads etc.). We were going to use Google AppEngine to develop our project since it is really scalable and free (at least for a while). But I'm actually starting to doubt that AppEngine is right for us. It seems to be for webbapps and not sites like ours. Which system (language/framework etc.) would you guys recommend us to use? It doesn't really mater if we know the language since before (we like learning new stuff) but it would be good if it's something that is future proof.

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  • JQuery: Read each line of an element

    - by Sarfraz
    Hello, Suppose I have this html markup: <div id="wrapper"> $(function(){ // hide all links except for the first $('ul.child:not(:first)').hide(); $("a.slide:first").css("background-color","#FF9900"); $('ul.parent a.slide').click(function(){ $('ul.parent a.slide').css("background-color","#3399FF"); $('ul.parent a.slide').mouseout(function(){ $(this).css("background-color","#3399FF"); }); $('ul.parent a.slide').mouseover(function(){ $(this).css("background-color","#66CC66"); }); }); }); </div> What is the easiest way to read each line of code present in the div. How do I extract each line of code from that div or loop over each line styling in any way I want. Thanks

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  • What is the best 3-D technology for the "Online Room Planner" site?

    - by Omega
    The main user-case is: Create the 2D floor plan See the 3D view of the room in colors and in dynamic lighting (switching on and off the lamps) Select the furniture from the large library of predefined samples. Change the color and texture of the furniture samples. Create the photos of the 3D room view from different points. Also user can move and turn the camera in the room and discover the view.

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  • is depth buffers mandatory

    - by numerical25
    I am just trying to better understand the directX pipeline. Just curious if depth buffers are mandatory in order to get things work. Or is it just a buffer you need if you want objects to appear behind one another.

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  • ctrl-c does not copy text on a webpage

    - by aepheus
    I've come across this several times, ctrl-c randomly does not copy. I think it's caused by javascript or maybe some odd html syntax. I never spent the time to track down what caused it. Anyone know the typical/common causes of ctrl-c not working (to copy) on a website? Speaking from a developers standpoint. What do we developers end up doing to break ctrl-c? Just to clarify, I'm not interested in preventing copying. I'm trying to do the opposite, occasionally I find I've done something that is preventing ctrl-c from copying text, and that is not very user friendly on a text heavy site.

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  • As a programmer, what are some telltale signs that you're about to get fired or laid off?

    - by plaureano
    If you have ever been fired from a job, did you notice anything different about the behavior of your peers or upper management just before your termination? What are some common signs to look for among your coworkers and project manager(s) that would indicate your position is severely at risk? EDIT: My instincts were right, and I opted to resign rather than face termination. I guess when you have that "gut feeling" that something is about to happen, it's a strong sign that you should be heading for the exit...

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  • Does Anyone Use This Site To Find Jobs? [closed]

    - by Derek
    I hope this isn't too far off-topic that it upsets people, but here goes: My company (me, in particular) are looking to hire entry-level and medium-experienced software engineers via non-traditional (career fairs, etc) avenues due to ineffective HR efforts in the past. So, I am looking to perhaps purchase resume searching from stackoverflow and/or job postings. Before I do, I was hoping a few people could chime in on whether they think this would be worthwhile. Do you post your resume on here? Do you actively search the job listings? Thanks!

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  • Linking two pages using JSP

    - by jamesatha
    So, I am trying to use JSP to create a set of webpages. I want to link two pages so that if the user clicks a button in one page, it will trigger an event in the other page. Is there an efficient way to do this? I was taking a look at creating cookies and/or sessions. Any suggestions on these two methods? Thanks

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  • ASP menu is not showing

    - by LauzPT
    My web application menu isn't showing in any browser I use to test. I looked around and checked out if it wasn't the z-index bug mentioned here, that seems to have caused some trouble to many people. I'm wondering if I'm doing something wrong: <asp:Menu ID="Menu1" runat="server" DataSourceID="SiteMapDataSource1" Orientation="Horizontal" /> </asp:Menu> I've got this as my SiteMap: <?xml version="1.0" encoding="utf-8" ?> <siteMap xmlns="http://schemas.microsoft.com/AspNet/SiteMap-File-1.0" > <siteMapNode title="Pagina"> <siteMapNode url="Default.aspx" title="Home" description="Página Inicial" /> <siteMapNode url="Generos.aspx" title="Géneros" description="Géneros" /> <siteMapNode url="Artistas.aspx" title="Artistas" description="Artistas" /> <siteMapNode url="Musicas.aspx" title="Musicas" description="Músicas" /> <siteMapNode title="Admin" roles="Administrador"> <siteMapNode url="Admin/Musicas.aspx" title="Musicas"/> </siteMapNode> </siteMapNode> </siteMap> Any suggestions about what might be wrong? TIA

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  • What does $this generally mean in PHP?

    - by xczzhh
    I am really new to PHP, so I am kind of confused seeing these different operators all day. Here is some code I came across when watching a video tutorail, I'd appreciate it if some could explain a little bit: function index() { $config = Array( 'protocol' => 'smtp', 'smtp_host' => 'ssl://smtp.googlemail.com', 'smtp_port' => 465, 'smtp_user' => '[email protected]', 'smtp_pass' =>'password', ); $this->load->library('email', $config); $this->email->set_newline("\r\n"); $this->email->from('[email protected]', 'Jerry'); $this->email->to('[email protected]'); $this->email->subject('this is an email test'); $this->email->message('this is test message!'); if($this->email->send()) { echo 'Your email was sent'; } else { show_error($this->email->print_debugger()); } } ...

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  • jquery asp.net button visibility

    - by Pratik
    There is some code like this : if ( bValid ) { $( this ).dialog( "close" ); $("#btnExcel_Click").show(); } and .aspx look like : <form id="form1" runat="server"> <input id="inpHide" type="hidden" runat="server" /> <asp:Button ID="btnExcel" runat="server" Text="Excel" AccessKey="E" BorderWidth="0px" OnClick="btnExcel_Click" ToolTip="Excel" Visible="false" /> </form> `bValid` is some part of code Why this doesnt work ? What can be done to work it out. To make button visisble ?

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  • Javascript: How to filter object array based on attributes?

    - by JGreig
    I have the following JavaScript JSON array of real estate home objects: var json = { 'homes' : [ { "home_id":"1", "price":"925", "sqft":"1100", "num_of_beds":"2", "num_of_baths":"2.0", }, { "home_id":"2", "price":"1425", "sqft":"1900", "num_of_beds":"4", "num_of_baths":"2.5", }, // ... (more homes) ... ]} var xmlhttp = eval('(' + json + ')'); homes = xmlhttp.homes; What I would like to do is be able to perform a filter on the object to return a subset of "home" objects. For example, I want to be able to filter based on: price, sqft, num_of_beds, and num_of_baths. Question: How can I perform something in javascript like the pseudo-code below: var newArray = homes.filter( price <= 1000 & sqft >= 500 & num_of_beds >=2 & num_of_baths >= 2.5); Note, the syntax does not have to be exactly like above. This is just an example.

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  • What are the downside of not having an index.html file to some directories

    - by Pennf0lio
    Hi, I'm curious what are some effects/downside of not putting an index.html file to your directories (e.g images). I know when an index file is not present to a directory, files inside that directory are no longer private and will be visible to the browsers when point (eg yoursite.com/images/). Aside from that what are some big effects to consider? and how to properly secure them. thanks!

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  • windows keydown listeners in C

    - by numerical25
    I am having a very hard time finding resources that talk about the windows message system. Mainly the keydown constant variables. I need to know what const varibles I need to listen for all keypress especially the arrow keys for C

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • is it ethical to attend interview for the purpose of self evaluation?

    - by user49767
    I wonder, if it is ethical to attend interview for the purpose of self evaluation? Sometime I suspect that I am below average to my experience (but certainly not worst).And I keep reading books, do code almost everyday. But in order to understand What it takes to be a good developer and find better job when need arises, Can you guys suggest to attend interview for just self evaluation. is it ethical? Kindly share your thoughts.

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