Search Results

Search found 14364 results on 575 pages for 'download games'.

Page 351/575 | < Previous Page | 347 348 349 350 351 352 353 354 355 356 357 358  | Next Page >

  • Good book(s) for MMORPG design & implementation?

    - by mawg
    I am a long time professional C/C++ programmer (mostly embedded systems) and a hobbyist windows & php hacker. Can anyone recommend a book(s) specifically aimed at designing and (hopefully) implementing an MMORPG? I don't need general how to design or how to code books. Maybe a really good generic games book, but I am not interested in 1st person shooters, I want to know what it takes to implement an MMORPG. Good books, maybe also good URLs. Thanks just searching eBay and Amazon threw up a whole slew of books. Amazon's customer reviews give me an idea of how good they are, and the overview tells me what areas they cover

    Read the article

  • Non laggy movement in Flex or WPF

    - by PaN1C_Showt1Me
    I'm trying to learn something about 2D games programming. For this purpose I've downloaded many samples developed in: Flex and Microsoft WPF. I've noticed that all the animations / moving objects are kind of non-smooth. I've seen a Flex example with double buffering which solved the image flickering, but it was laggy too. WPF example too. Just to mentioned, all examples were drawing on Canvas. I'm just curious, is it possible to have a wonderful non-laggy movement on the GUI in Flash or WPF ? (e.g. like a real game, coded in C++)

    Read the article

  • AI testing framework

    - by Jon
    I am looking at developing an AI player for a simple game I have created in C#. I will be creating a population of the bots and evolving them over generations. What I was wondering is there any frameworks out there that could be good for this sort of testing / development. Ideally I would like something that I could plug any / some type of games into and say, OK so have a population of X run it over Y generations and chart the results for me. I was having a think about how I would create something that would do this for me and allow me to reuse this later for different AI projects and all I could think of was to have some sort of core code and some interface contracts that the game and AI would use so that the server can script it. What are your thoughts, does anyone have any practical experience of this sort of thing?

    Read the article

  • install python modules on shared web hosting

    - by Ali
    I am using a shared hosting environment that will not give me access to the command line. Can I download the python module on my computer, compile it using python setup.py installand then simply upload a .py file to the web host? If yes, where does the install statement place the compiled file?

    Read the article

  • SVN: Checking out a large project over slow connection

    - by far
    Hello, I am new to SVN. I want to check out a very large project over a slow connection which takes ages to download. I have zipped versions of project on both remote server and my local which are identical. Is there an easy and quick way to sync my local project with remote server without a full checkout? Thanks

    Read the article

  • andromda problem

    - by clark
    hi, I work now with andromda generator,and where I try to generate code ,I have this problem : "The default goals should be specified in the section of project.xml instead of maven.xml ". I use maven1.1 to download andromda plug-in

    Read the article

  • Controlling QR Code Scanning Actions

    - by Elijah
    I am looking to create a QR code that does the following: When scanned from inside an application, it dislpays a custom alert, (Ex. "You won $5") When scanned with a different QR code reader (non app) it goes to a mobile web page that directs the user to download the application. My main question is: Can you control what happens when a QR code is scanned by a reader that is not your own? (A 'default' action, if you will)

    Read the article

  • which is better to send mail on google-app-engine..

    - by zjm1126
    this: http://code.google.com/intl/en/appengine/docs/python/tools/devserver.html The web server can use an SMTP server, or it can use a local installation of Sendmail. i download the Sendmail lib,and find it is so big, and so many doc, i want to know which way is better, and if the Sendmail way is better, how to use it simplely, thanks

    Read the article

  • Which Ipod touch generation should I buy? 2nd or 3rd?

    - by kukabunga
    I want to create games for Iphone/Ipod touch. Unfortunately I don't have a lot of money so I can buy only one device. Ipod is cheaper than Iphone, so I decided to bought Ipod touch. But I am afraid of buying 3rd generation - because it has more memory, more faster CPU, etc. And I think if I post my app on appstore - people with 2nd generation Ipod might have trouble with my app (because I was testing it on 3rd generation). But on the other hand - I am planning to create 3d/cpu demanding game - and it would be easy for me to implement it on device with more calculation power... What should I do in this situation? Any advice is appreciate.

    Read the article

  • Table clusters in SQLServer

    - by Bruno Martinez
    In Oracle, a table cluster is a group of tables that share common columns and store related data in the same blocks. When tables are clustered, a single data block can contain rows from multiple tables. For example, a block can store rows from both the employees and departments tables rather than from only a single table: http://download.oracle.com/docs/cd/E11882_01/server.112/e10713/tablecls.htm#i25478 Can this be done in SQLServer?

    Read the article

  • I see gem in "gem list" but have "no such file to load"

    - by lublushokolad
    I am on Ubuntu10 sudo apt-get install ruby1.9.1-full then download sources of rubygem 1.3.7 and install it sudo ruby setup.rb then, for example, install sinatra sudo gem install sinatra Finally open irb and type require "rubygems" require "sinatra" and get error LoadError: no such file to load -- sinatra from (irb):2:in `require' from (irb):2 from /usr/bin/irb:12:in `<main>' Gem.path is the same to INSTALLATION DIRECTORY from "gem environment"

    Read the article

  • how to downlaod and configure phpimage for TinyMCE

    - by air
    actually i am looking for some best html editor for my CMS system. witch support (PHP, JQUERY) i found TinyMCE but it dont have image upload functionality, after i found phpimage for this but every time i goto http://sourceforge.net/tracker/?func=detail&aid=2844769&group_id=103281&atid=738747 and click on files, i get normal TinyMCE my question is how to find phpimage to download and configure it. if you know any other FREE HTML editor with image uplaod let me know. Thanks

    Read the article

  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

    Read the article

  • Loading images to UIScrollview crashes

    - by Icky
    Hello All. I have a Navigationcontroller pushing a UIViewController with a scrollview inside. Within the scrollview I download a certain number of images around 20 (sometimes more) each sized around 150 KB. All these images are added to the scrollview so that their origin is x +imageSize and the following is sorted right to the one before. All in all I think its a lot of data (3-4 MB). On an I pod Touch this sometimes crashes, the IPhone can handle it once, if it has to load the data again (some other images) , it crashes too. I guess its a memory issue but within my code, I download the image, save it to a file on the phone as NSData, read it again from file and add it to a UIImageview which I release. So I have freed the memory I allocated, nevertheless it still crashes. Can anyone help me out? Since Im new to this, I dont know the best way to handle the Images in a scrollview. Besides I create the controller at start from nib, which means I dont have to release it, since I dont use alloc - right? Code: In my rootviewcontroller I do: -(void) showImages { [[self naviController] pushViewController:imagesViewController animated:YES]; [imagesViewController viewWillAppear:YES]; } Then in my Controller handling the scroll View, this is the method to load the images: - (void) loadOldImageData { for (int i = 0; i < 40 ; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"img%d.jpg", i]]; NSData *myImg = [NSData dataWithContentsOfFile:filePath]; UIImage *im = [UIImage imageWithData:myImg]; if([im isKindOfClass:[UIImage class]]) { NSLog(@"IM EXISTS"); UIImageView *imgView = [[UIImageView alloc] initWithImage:im]; CGRect frame = CGRectMake(i*320, 0, 320, 416); imgView.frame = frame; [myScrollView addSubview:imgView]; [imgView release]; //NSLog(@"Adding img %d", i); numberImages = i; NSLog(@"setting numberofimages to %d", numberImages); //NSLog(@"scroll subviews %d", [myScrollView.subviews count]); } } myScrollView.contentSize = CGSizeMake(320 * (numberImages + 1), 416); }

    Read the article

  • DBA - SQL Server 2005 - Backups

    - by subhash.pant
    I am trying to figure out how SQL Server DBAs are doing their backups and verify in 2005. I use the Idera's free stored procs (which is no longer available to download btw) to backup and verify and have gotten around 65% compression. If there any other free alternative? Thanks in advance, -Subhash

    Read the article

  • What is the best way to render sprites using OpenGL?

    - by Sam152
    I have been digging around for the past couple of days for a good way to render small sprites using OpenGL and glut. I have tried different libraries including EasyBMP and a few others but all of them seem to have some sort of problem with them that I cannot solve. I want to be able to take image data (I don't care what format it is or what I have to do to it to get it to work) and under the context of games programming use it on the screen. What is the best way to achieve this? I seem to be running around in circles.

    Read the article

  • Update and Install problems with Eclipse

    - by THeK3nger
    When I try to install/update any plugin from Help - Install New Software I receive error messages like this: No repository found at http://download.eclipse.org/releases/galileo. or Unable to connect to repository http://pydev.org/updates/site.xml Invalid argument This happens with all Eclipse versions. I use Eclipse on Debian Sid.

    Read the article

< Previous Page | 347 348 349 350 351 352 353 354 355 356 357 358  | Next Page >