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  • Why does this XML validation via XSD fail in libxml2 (but succeed in xmllint) and how do I fix it?

    - by mtree
    If I run this XML validation via xmllint: xmllint --noout --schema schema.xsd test.xml I get this success message: .../test.xml validates However if I run the same validation via libxml2's C API: int result = xmlSchemaValidateDoc(...) I get a return value of 1845 and this failure message: Element '{http://example.com/XMLSchema/1.0}foo': No matching global declaration available for the validation root. Which I can make absolutely no sense of. :( schema.xsd: <?xml version="1.0" encoding="utf-8" ?> <!DOCTYPE xs:schema PUBLIC "-//W3C//DTD XMLSCHEMA 200102//EN" "XMLSchema.dtd" > <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns="http://example.com/XMLSchema/1.0" targetNamespace="http://example.com/XMLSchema/1.0" elementFormDefault="qualified" attributeFormDefault="unqualified"> <xs:element name="foo"> </xs:element> </xs:schema> test.xml: <?xml version="1.0" encoding="UTF-8"?> <foo xmlns="http://example.com/XMLSchema/1.0"> </foo> main.c: #include <stdio.h> #include <sys/stat.h> #include <sys/types.h> #include <string.h> #include <libxml/parser.h> #include <libxml/valid.h> #include <libxml/xmlschemas.h> u_int32_t get_file_size(const char *file_name) { struct stat buf; if ( stat(file_name, &buf) != 0 ) return(0); return (unsigned int)buf.st_size; } void handleValidationError(void *ctx, const char *format, ...) { char *errMsg; va_list args; va_start(args, format); vasprintf(&errMsg, format, args); va_end(args); fprintf(stderr, "Validation Error: %s", errMsg); free(errMsg); } int main (int argc, const char * argv[]) { const char *xsdPath = argv[1]; const char *xmlPath = argv[2]; printf("\n"); printf("XSD File: %s\n", xsdPath); printf("XML File: %s\n", xmlPath); int xmlLength = get_file_size(xmlPath); char *xmlSource = (char *)malloc(sizeof(char) * xmlLength); FILE *p = fopen(xmlPath, "r"); char c; unsigned int i = 0; while ((c = fgetc(p)) != EOF) { xmlSource[i++] = c; } printf("\n"); printf("XML Source:\n\n%s\n", xmlSource); fclose(p); printf("\n"); int result = 42; xmlSchemaParserCtxtPtr parserCtxt = NULL; xmlSchemaPtr schema = NULL; xmlSchemaValidCtxtPtr validCtxt = NULL; xmlDocPtr xmlDocumentPointer = xmlParseMemory(xmlSource, xmlLength); parserCtxt = xmlSchemaNewParserCtxt(xsdPath); if (parserCtxt == NULL) { fprintf(stderr, "Could not create XSD schema parsing context.\n"); goto leave; } schema = xmlSchemaParse(parserCtxt); if (schema == NULL) { fprintf(stderr, "Could not parse XSD schema.\n"); goto leave; } validCtxt = xmlSchemaNewValidCtxt(schema); if (!validCtxt) { fprintf(stderr, "Could not create XSD schema validation context.\n"); goto leave; } xmlSetStructuredErrorFunc(NULL, NULL); xmlSetGenericErrorFunc(NULL, handleValidationError); xmlThrDefSetStructuredErrorFunc(NULL, NULL); xmlThrDefSetGenericErrorFunc(NULL, handleValidationError); result = xmlSchemaValidateDoc(validCtxt, xmlDocumentPointer); leave: if (parserCtxt) { xmlSchemaFreeParserCtxt(parserCtxt); } if (schema) { xmlSchemaFree(schema); } if (validCtxt) { xmlSchemaFreeValidCtxt(validCtxt); } printf("\n"); printf("Validation successful: %s (result: %d)\n", (result == 0) ? "YES" : "NO", result); return 0; } console output: XSD File: /Users/dephiniteloop/Desktop/xml_validate/schema.xsd XML File: /Users/dephiniteloop/Desktop/xml_validate/test.gkml XML Source: <?xml version="1.0" encoding="UTF-8"?> <foo xmlns="http://example.com/XMLSchema/1.0"> </foo> Validation Error: Element '{http://example.com/XMLSchema/1.0}foo': No matching global declaration available for the validation root. Validation successful: NO (result: 1845) In case it matters: I'm on OSX 10.6.7 with its default libxml2.dylib (/Developer/SDKs/MacOSX10.6.sdk/usr/lib/libxml2.2.7.3.dylib)

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  • Two unordered list from this XML data

    - by Daniel
    Hi I have this XML: <Tekstside id="1081" level="3" nodeName="Test" urlName="test"> <umbracoRedirect /> <overskrift>Test</overskrift> <tekst></tekst> <sidensTitel /> <sidensBeskrivelse /> <sidensNgleord /> - <Faktaboks id="1113" level="4" nodeName="Det her virker" urlName="det-her-virker"> <umbracoNaviHide>1</umbracoNaviHide> - <fordele> - <values> <value>Ingen emission</value> <value>Det virker bare</value> <value>Det er top nice</value> <value>Det er bare fedt</value> <value>Udstødnings</value> <value /> </values> </fordele> - <ulemper> - <values> <value>Giver sygdom</value> <value>Er farligt</value> <value /> </values> </ulemper> </Faktaboks> </Tekstside> I want the "fordele" values and the "ulemper" values made into the unorderes lists with XSLT in Umbraco: <div class="fanda"> <ul class="for"> <li>Købsprisen</li> </ul> <ul class="against"> <li>Kortere servicerings interval pga. additivet fylder med i filteret.</li> <li>Der kan forekomme meget varieret modtryk, isærpå biler med lav - udstødningstemperatur.</li> <li>Udgifter til Additiv - typisk fra 400 - 600 kr. pr. liter.</li> <li>Kan ikke klare alle kørselsmønstre</li> </ul> </div>

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  • JUnit tests for POJOs

    - by Ryan Thames
    I work on a project where we have to create unit tests for all of our simple beans (POJOs). Is there any point to creating a unit test for POJOs if all they consist of is getters and setters? Is it a safe assumption to assume POJOs will work about 100% of the time? Duplicate of - Should @Entity Pojos be tested? See also Is it bad practice to run tests on a DB instead of on fake repositories? Is there a Java unit-test framework that auto-tests getters and setters?

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  • PHP Redirect problem with subdomain

    - by gms8994
    I'm using PHP to redirect a page back to the previous page with the following: header("Location: {$_SERVER['HTTP_REFERER']}"); This set of pages will only be used by internal users, so I'm not terribly concerned about the fact that the referer will not always be available. The problem I'm running in to is that if the referer looks like http://subdomain.domain.com/test.php?id=13, the redirect ends up going to http://subdomain.domain.com/.domain.com/test.php?id=13. Notice the additional .domain.com/ in the url. I've tested by hardcoding the value, and it causes the problem as well. phpMyAdmin seems to suffer the same issue, but only on this particular server. If this is not an SO question, please move accordingly.

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  • Disabling Xdebug's dumping of caught exceptions

    - by nuqqsa
    By default Xdebug will dump any exception regardless of whether it is caught or not: try { throw new Exception(); } catch (Exception $e) { } echo 'life goes on'; With XDebug enabled and the default settings this piece of code will actually output something like the following (nicely formatted): ( ! ) Exception: in /test.php on line 3 Call Stack # Time Memory Function Location 1 0.0003 52596 {main}( ) ../test.php:0 life goes on Is it possible to disable this behaviour and have it dumping only the uncaught exceptions? Thanks in advance. UPDATE: I'm about to conclude that this is a bug, since xdebug.show_exception_trace is disabled by default yet it doesn't behave as expected (using Xdebug v2.0.5 with PHP 5.2.10 on Ubuntu 9.10).

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  • iphone - Regex for date in user entered textfield

    - by vikinara
    Hi all, Am a newbie to iphone programming. i have a input box and the user can write his DOB(mm/dd/yyyy) into the box. Before i save the data i like to test for valid input. I am using Regexlite.h and Regexlite.m.i have the regular expression too. i want to compare the regex to the user entered value in text box.But am not knowing how to do it.Please help. Any idea how to test for a valid date? (in .NET i use a simple regex but for the iPhone sdk i am a bit helpless) - but somebody must have been done this before... Thanks Viki

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  • when to use the abstract factory pattern?

    - by hguser
    Hi: I want to know when we need to use the abstract factory pattern. Here is an example,I want to know if it is necessary. The UML THe above is the abstract factory pattern, it is recommended by my classmate. THe following is myown implemention. I do not think it is necessary to use the pattern. And the following is some core codes: package net; import java.io.IOException; import java.util.HashMap; import java.util.Map; import java.util.Properties; public class Test { public static void main(String[] args) throws IOException, InstantiationException, IllegalAccessException, ClassNotFoundException { DaoRepository dr=new DaoRepository(); AbstractDao dao=dr.findDao("sql"); dao.insert(); } } class DaoRepository { Map<String, AbstractDao> daoMap=new HashMap<String, AbstractDao>(); public DaoRepository () throws IOException, InstantiationException, IllegalAccessException, ClassNotFoundException { Properties p=new Properties(); p.load(DaoRepository.class.getResourceAsStream("Test.properties")); initDaos(p); } public void initDaos(Properties p) throws InstantiationException, IllegalAccessException, ClassNotFoundException { String[] daoarray=p.getProperty("dao").split(","); for(String dao:daoarray) { AbstractDao ad=(AbstractDao)Class.forName(dao).newInstance(); daoMap.put(ad.getID(),ad); } } public AbstractDao findDao(String id) {return daoMap.get(id);} } abstract class AbstractDao { public abstract String getID(); public abstract void insert(); public abstract void update(); } class SqlDao extends AbstractDao { public SqlDao() {} public String getID() {return "sql";} public void insert() {System.out.println("sql insert");} public void update() {System.out.println("sql update");} } class AccessDao extends AbstractDao { public AccessDao() {} public String getID() {return "access";} public void insert() {System.out.println("access insert");} public void update() {System.out.println("access update");} } And the content of the Test.properties is just one line: dao=net.SqlDao,net.SqlDao So any ont can tell me if this suitation is necessary?

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  • How do I handle a missing mandatory argument in Ruby OptionParser?

    - by Rob Jones
    In OptionParser I can make an option mandatory, but if I leave out that value it will take the name of any following option as the value, screwing up the rest of the command line parsing. Here is a test case that echoes the values of the options: $ ./test_case.rb --input foo --output bar output bar input foo Now leave out the value for the first option: $ ./test_case.rb --input --output bar input --output Is there some way to prevent it taking another option name as a value? Thanks! Here is the test case code: #!/usr/bin/env ruby require 'optparse' files = Hash.new option_parser = OptionParser.new do |opts| opts.on('-i', '--input FILENAME', 'Input filename - required') do |filename| files[:input] = filename end opts.on('-o', '--output FILENAME', 'Output filename - required') do |filename| files[:output] = filename end end begin option_parser.parse!(ARGV) rescue OptionParser::ParseError $stderr.print "Error: " + $! + "\n" exit end files.keys.each do |key| print "#{key} #{files[key]}\n" end

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  • Kinect will recognise your finger movement

    - by Boonei
    Sources inside Microsoft suggest they MS guys are tying to improve motion controller. This could be a huge boost to gaming. There are quite a few things that we can do with our fingers when playing games like driving, shooting,sports etc. If fingers are captured then  XBox will give more realistic version of our avatar. Eurogamer has also suggested the same according to their sources. It would be only(mostly) a software update and would not require a new camera, because the USB controller interface currently in place in Kinect can take in data up-to 35MBps. The current utilization is only around roughly 1/2 of it. So there is currently a facility to send more data. Little more tech data, Kinect does transmit 320×240-pixel in 30 fps, if the device could capture and transfer at 640×480 pixels, then better resolution can detect more movements compared to current level of detection. Lets wait and watch ! This article titled,Kinect will recognise your finger movement, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • MS Word: Mailmerge hyperlinks with query get url string with a mergefield.

    - by oterrada
    Hi, I'm trying to send an email merging one document (docx) with a contacts database (via OleDB). Using MSWord2007, it seems easy (it works for easy things: name, address, ...) but I can't find how fill an query-get url string with a merge field inside an hyperlink. An hyperlink like: Click here where here is an hyperlink to http://domain.com/[email protected] where [email protected] is the address of the contact, a merge field. I've tried the special/merge fields: {HYPERLINK "http://domain.com/test.php?contact={MERGEFIELD contactEmail}" \o "Here"} but it doesn't work, sometimes it merge only the first record and then send all the mails with the same address, I got this alternating the view with ALT+F9. This support doc doesn't work for me because I don't have the complete URL in my database for each contact, and I can't change the design of the table or add a view (it's from the CRM), I don't like to do it exporting the table and adding the field. Any idea? Thanks in advance,

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  • Unbelievable: Cannot cast from class X to its super class

    - by Phuong Nguyen de ManCity fan
    I'm encountering a very weird problem with Spring (3.0.1.RELEASE), TestNG (5.11) and Maven Surefire (2.5). I have a test class that extends a Spring helper class for testNG so that test context can be loaded from an xml file (that contains some bean definitions). My project was imported into eclipse using m2eclipse (using Import Maven Project) The class run fine in Eclipse TestNG runner. However, it throws this exception with Maven Surefire Caused by: java.lang.ClassCastException: com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderFactoryImpl cannot be cast to javax.xml.parsers.DocumentBuilderFactory at javax.xml.parsers.DocumentBuilderFactory.newInstance(DocumentBuilderFactory.java:123) at org.springframework.beans.factory.xml.DefaultDocumentLoader.createDocumentBuilderFactory(DefaultDocumentLoader.java:89) at org.springframework.beans.factory.xml.DefaultDocumentLoader.loadDocument(DefaultDocumentLoader.java:70) at org.springframework.beans.factory.xml.XmlBeanDefinitionReader.doLoadBeanDefinitions(XmlBeanDefinitionReader.java:388) I have eliminated all involved dependencies in my pom so that the two classes com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderFactoryImpl and javax.xml.parsers.DocumentBuilderFactory are coming from JRE only (the rt.jar). So, it looks so unbelievable to me. I wonder if there is any mechanism in loading class that can explain for this behavior? Thanks.

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  • Legacy Database, Fluent NHibernate, and Testing my mappings

    - by sdanna
    As the post title implies, I have a legacy database (not sure if that matters), I'm using Fluent NHibernate and I'm attempting to test my mappings using the Fluent NHibernate PersistenceSpecification class. My question is really a process one, I want to test these when I build locally in Visual Studio using the built in Unit Testing framework for now. Obviously this implies (I think) that I'm going to need a database. What are some options for getting this into the build? If I use an in memory database does NHibernate or Fluent NHibernate have some some mechanism for sucking the database schema from a target database or maybe the in memory database can do this? Will I need to manually get the schema to feed to an in memory database? Ideally I would like to get this this setup to where the other developers don't really have to think about it other than when they break the build because the tests don't pass.

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  • Java unchecked method invocation

    - by Sam
    I'm trying to setup a multithreaded application using SQLite4java, and everything is working fine. However, according to the getting started tutorial I am meant to create an object of type "object" and in order to return a value of null (due to use of generic types). Here is the suggested code: queue.execute(new SQLiteJob<Object>() { protected Object job(SQLiteConnection connection) throws SQLiteException { // this method is called from database thread and passed the connection connection.exec(...); return null; } }); Source The following example code I created produces the same error: error: test.java:9: warning: [unchecked] unchecked method invocation: <T,J>execute(J) in com.almworks.sqlite4java.SQLiteQueue is applied to (query<java.lang.Integer>) queue.execute(new query<Integer>()); test.java: import com.almworks.sqlite4java.*; import java.util.ArrayList; import java.io.File; class test{ public static void main(String[] args){ File f = new File("file.db"); SQLiteQueue queue = new SQLiteQueue(f); queue.execute(new query<Integer>()); } } query.java: import com.almworks.sqlite4java.SQLiteException; import com.almworks.sqlite4java.SQLiteJob; import com.almworks.sqlite4java.SQLiteConnection; import com.almworks.sqlite4java.SQLiteStatement; import java.util.ArrayList; class query<T> extends SQLiteJob{ protected ArrayList<Integer> job(SQLiteConnection connection) throws SQLiteException{ ArrayList<Integer> ints = new ArrayList<Integer>(); //DB Stuff return ints; } } I have read a lot about how this particular message appears when people fail to specify a type for an ArrayList. However, I am not attempting to cast the object or do anything with it. It is merely a mechanism implemented by the library developers in order to return a null. I do not believe this to be an issue relating directly to the library, which is why I'm asking this on StackOverflow. I believe it all comes down to my lack of experience with generic types. I've already spent a few hours on this and don't feel like I am getting anywhere. How do I stop the warning?

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  • Doing powerups in a component-based system

    - by deft_code
    I'm just starting really getting my head around component based design. I don't know what the "right" way to do this is. Here's the scenario. The player can equip a shield. The the shield is drawn as bubble around the player, it has a separate collision shape, and reduces the damage the player receives from area effects. How is such a shield architected in a component based game? Where I get confused is that the shield obviously has three components associated with it. Damage reduction / filtering A sprite A collider. To make it worse different shield variations could have even more behaviors, all of which could be components: boost player maximum health health regen projectile deflection etc Am I overthinking this? Should the shield just be a super component? I really think this is wrong answer. So if you think this is the way to go please explain. Should the shield be its own entity that tracks the location of the player? That might make it hard to implement the damage filtering. It also kinda blurs the lines between attached components and entities. Should the shield be a component that houses other components? I've never seen or heard of anything like this, but maybe it's common and I'm just not deep enough yet. Should the shield just be a set of components that get added to the player? Possibly with an extra component to manage the others, e.g. so they can all be removed as a group. (accidentally leave behind the damage reduction component, now that would be fun). Something else that's obvious to someone with more component experience?

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  • HASH reference error with HTTP::Message::decodable

    - by scarba05
    Hi, I'm getting an "Can't use an undefined value as a HASH reference" error trying to call HTTP::Message::decodable() using Perl 5.10 / libwww installed on Debian Lenny OS using the aptitude package manager. I'm really stuck so would appreciate some help please. Here's the error: Can't use an undefined value as a HASH reference at (eval 2) line 1. at test.pl line 4 main::__ANON__('Can\'t use an undefined value as a HASH reference at enter code here`(eval 2)...') called at (eval 2) line 1 HTTP::Message::__ANON__() called at test.pl line 6 Here's the code: use strict; use HTTP::Request::Common; use Carp; $SIG{ __DIE__ } = sub { Carp::confess( @_ ) }; print HTTP::Message::decodable();

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • Getting w3validation error

    - by Dinesh
    I am trying to validate my page and getting the following w3 validation error for the following line, <li ><a href="javascript:void(0);"title="Test 33">Test 33</a> - attributes construct error - Couldn't find end of Start Tag a line ..... - Opening and ending tag mismatch: li line ... and a I am using following doctype <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> Whats wrong with code ? Kindly advice on this.

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  • Is it possible to set properties on a Mock Object in Simpletest

    - by JW
    I normally use getter and setter methods on my objects and I am fine with testing them as mock objects in SimpleTest by manipulating them with code like: Mock::generate('MyObj'); $MockMyObj->setReturnValue('getPropName', 'value') However, I have recently started to use magic interceptors (__set() __get()) and access properties like so: $MyObj->propName = 'blah'; But I am having difficulty making a mock object have a particular property accessed by using that technique. So is there some special way of setting properties on MockObjects. I have tried doing: $MockMyObj->propName = 'test Value'; but this does not seem to work. Not sure if it is my test Subject, Mock, magic Interceptors, or SimpleTest that is causing the property to be unaccessable. Any advice welcome.

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  • capturing video from ip camera

    - by Ruby
    I am trying to capture video from ip camera into my application , its giving exception com.sun.image.codec.jpeg.ImageFormatException: Not a JPEG file: starts with 0x0d 0x0a at sun.awt.image.codec.JPEGImageDecoderImpl.readJPEGStream(Native Method) at sun.awt.image.codec.JPEGImageDecoderImpl.decodeAsBufferedImage(Unknown Source) at test.AxisCamera1.readJPG(AxisCamera1.java:130) at test.AxisCamera1.readMJPGStream(AxisCamera1.java:121) at test.AxisCamera1.readStream(AxisCamera1.java:100) at test.AxisCamera1.run(AxisCamera1.java:171) at java.lang.Thread.run(Unknown Source) its giving exception at image = decoder.decodeAsBufferedImage(); Here is the code i am trying private static final long serialVersionUID = 1L; public boolean useMJPGStream = true; public String jpgURL = "http://ip here/video.cgi/jpg/image.cgi?resolution=640×480"; public String mjpgURL = "http://ip here /video.cgi/mjpg/video.cgi?resolution=640×480"; DataInputStream dis; private BufferedImage image = null; public Dimension imageSize = null; public boolean connected = false; private boolean initCompleted = false; HttpURLConnection huc = null; Component parent; /** Creates a new instance of AxisCamera */ public AxisCamera1(Component parent_) { parent = parent_; } public void connect() { try { URL u = new URL(useMJPGStream ? mjpgURL : jpgURL); huc = (HttpURLConnection) u.openConnection(); // System.out.println(huc.getContentType()); InputStream is = huc.getInputStream(); connected = true; BufferedInputStream bis = new BufferedInputStream(is); dis = new DataInputStream(bis); if (!initCompleted) initDisplay(); } catch (IOException e) { // incase no connection exists wait and try // again, instead of printing the error try { huc.disconnect(); Thread.sleep(60); } catch (InterruptedException ie) { huc.disconnect(); connect(); } connect(); } catch (Exception e) { ; } } public void initDisplay() { // setup the display if (useMJPGStream) readMJPGStream(); else { readJPG(); disconnect(); } imageSize = new Dimension(image.getWidth(this), image.getHeight(this)); setPreferredSize(imageSize); parent.setSize(imageSize); parent.validate(); initCompleted = true; } public void disconnect() { try { if (connected) { dis.close(); connected = false; } } catch (Exception e) { ; } } public void paint(Graphics g) { // used to set the image on the panel if (image != null) g.drawImage(image, 0, 0, this); } public void readStream() { // the basic method to continuously read the // stream try { if (useMJPGStream) { while (true) { readMJPGStream(); parent.repaint(); } } else { while (true) { connect(); readJPG(); parent.repaint(); disconnect(); } } } catch (Exception e) { ; } } public void readMJPGStream() { // preprocess the mjpg stream to remove the // mjpg encapsulation readLine(3, dis); // discard the first 3 lines readJPG(); readLine(2, dis); // discard the last two lines } public void readJPG() { // read the embedded jpeg image try { JPEGImageDecoder decoder = JPEGCodec.createJPEGDecoder(dis); image = decoder.decodeAsBufferedImage(); } catch (Exception e) { e.printStackTrace(); disconnect(); } } public void readLine(int n, DataInputStream dis) { // used to strip out the // header lines for (int i = 0; i < n; i++) { readLine(dis); } } public void readLine(DataInputStream dis) { try { boolean end = false; String lineEnd = "\n"; // assumes that the end of the line is marked // with this byte[] lineEndBytes = lineEnd.getBytes(); byte[] byteBuf = new byte[lineEndBytes.length]; while (!end) { dis.read(byteBuf, 0, lineEndBytes.length); String t = new String(byteBuf); System.out.print(t); // uncomment if you want to see what the // lines actually look like if (t.equals(lineEnd)) end = true; } } catch (Exception e) { e.printStackTrace(); } } public void run() { System.out.println("in Run..................."); connect(); readStream(); } @SuppressWarnings("deprecation") public static void main(String[] args) { JFrame jframe = new JFrame(); jframe.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); AxisCamera1 axPanel = new AxisCamera1(jframe); new Thread(axPanel).start(); jframe.getContentPane().add(axPanel); jframe.pack(); jframe.show(); } } Any suggestions what I am doing wrong here??

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  • Best way to install multiple versions of Apache, PHP and MySQL on a single FreeBSD host

    - by Mikael Roos
    I want a test- and development-environment for web using Apache, PHP and MySQL. I need to be able to test a single web-application with multiple versions of PHP (5.2, 5.3, etc) and multiple versions of MySQL (5.0, 5.1, 5.5, etc). It shall be hosted on a FreeBSD server. My idea is to compile each version into a directory structure and running them on separate portnumbers. For example: opt/apache2.2-php5.2-mysql-5.0 (httpd on port 8801, mysql on port 8802) (directory contains each software, compiled and linked towards eachother) opt/apache2.2-php5.3-mysql-5.1 (httpd on port 8803, mysql on port 8804) (and so on) Any thoughts or suggestions of the best way to setup this type of environment?

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  • Making a vertically scrolling parent div which does not cause overflow of children

    - by marq
    I have something as follows: <div style="float: left; height: 20px; overflow-y: scroll"> <div>hello this is a test</div> <div>hello this is another test</div> <div>t1</div> <div>t2</div> <div>t3</div> </div> The parent div grows to the appropriate width to fit the largest child (which is what I want). However, the vertical scrollbar causes the inner width to be smaller, which causes the largest child to wrap. Is there a way to get the parent to grow to the width of the largest child + the width of the scroll bar? I've tried every margin trick I know, but nothing.

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  • Joining two tables using a count

    - by Dave
    I have two tables as defined below: EMAILS ID SUBJECT BODY 1 Test1 blah blah 2 Test2 blah blah blah 3 Test3 more blah ATTACHMENTS ID EMAIL_ID ATTACHMENT NAME 1 2 TEST.DOC 2 2 TEST.XLS I'm trying to perform a select to get back all of the emails and a count of how many attachments (if any) for each row in the EMAILS table -- preferably in a single query where the results would resemble something like: EMAIL_ID SUBJECT NUM_ATTACHMENTS BODY 1 Test1 0 blah blah 2 Test2 2 blah blah blah 3 Test3 0 more blah I've tried everything but the "right way" and if anyone has a few minutes to help me create the right SQL to build this, I'd greatly appreciate it. Thanks.

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  • How do you cope with change in open source frameworks that you use for your projects?

    - by Amy
    It may be a personal quirk of mine, but I like keeping code in living projects up to date - including the libraries/frameworks that they use. Part of it is that I believe a web app is more secure if it is fully patched and up to date. Part of it is just a touch of obsessive compulsiveness on my part. Over the past seven months, we have done a major rewrite of our software. We dropped the Xaraya framework, which was slow and essentially dead as a product, and converted to Cake PHP. (We chose Cake because it gave us the chance to do a very rapid rewrite of our software, and enough of a performance boost over Xaraya to make it worth our while.) We implemented unit testing with SimpleTest, and followed all the file and database naming conventions, etc. Cake is now being updated to 2.0. And, there doesn't seem to be a viable migration path for an upgrade. The naming conventions for files have radically changed, and they dropped SimpleTest in favor of PHPUnit. This is pretty much going to force us to stay on the 1.3 branch because, unless there is some sort of conversion tool, it's not going to be possible to update Cake and then gradually improve our legacy code to reap the benefits of the new Cake framework. So, as usual, we are going to end up with an old framework in our Subversion repository and just patch it ourselves as needed. And this is what gets me every time. So many open source products don't make it easy enough to keep projects based on them up to date. When the devs start playing with a new shiny toy, a few critical patches will be done to older branches, but most of their focus is going to be on the new code base. How do you deal with radical changes in the open source projects that you use? And, if you are developing an open source product, do you keep upgrade paths in mind when you develop new versions?

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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