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  • Memory allocation problem with SVMs in OpenCV

    - by worksintheory
    Hi, I've been using OpenCV happily for a while, but now I have a problem which has bugged me for quite some time. The following code is reasonably minimal example of my problem: #include <cv.h> #include <ml.h> using namespace cv; int main(int argc, char **argv) { int sampleCountForTesting = 2731; //BROKEN: Breaks svm.train_auto(...) for values of 2731 or greater! Mat trainingData( sampleCountForTesting, 1, CV_32FC1, Scalar::all(0.0) ); Mat trainingResponses( sampleCountForTesting, 1, CV_32FC1, Scalar::all(0.0) ); for(int j = 0; j < 6; j++) { trainingData.at<float>( j, 0 ) = (float) (j%2); trainingResponses.at<float>( j, 0 ) = (float) (j%2); //Setting a few values so I don't get a "single class" error } CvSVMParams svmParams( 100, //100 is CvSVM::C_SVC, 2, //2 is CvSVM::RBF, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, NULL, TermCriteria( TermCriteria::MAX_ITER | TermCriteria::EPS, 2, 1.0 ) ); CvSVM svm = CvSVM(); svm.train_auto( trainingData, trainingResponses, Mat(), Mat(), svmParams ); return 0; } I just create matrices to hold the training data and responses, then set a few entries to some value other than zero, then run the SVM. But it breaks whenever there are 2731 rows or more: OpenCV Error: One of arguments' values is out of range (requested size is negative or too big) in cvMemStorageAlloc, file [omitted]/opencv/OpenCV-2.2.0/modules/core/src/datastructs.cpp, line 332 With fewer rows, it seems to be fine and a classifier trained in a similar manner to the above seems to be giving reasonable output. Am I doing something wrong? I'm pretty sure it's not actually anything to do with lack of memory, as I've got 6GB and also the code works fine when the data has 2730 rows and 10000 columns, which is a much bigger allocation. I'm running OpenCV 2.2 on OSX 10.6 and initially I thought the problem might be related to this bug if for some reason the fix wasn't included in the MacPorts version. Now I've also tried downloading the most recent stable version from the OpenCV site and building with cmake and using that, but I still get the same error, and the fix is definitely included in that version. Any help would be much appreciated! Thanks,

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  • Tuesday + 3 = Friday? C++ Programming Problem

    - by lampshade
    Looking at the main function, we can see that I've Hard Coded the "Monday" into my setDay public function. It is easy to grab a day of the week from the user using a c-string (as I did in setDay), but how would I ask the user to add n to the day that is set, "Monday" and come up with "Thursday"? It is hard because typdef enum { INVALID, MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY, SUNDAY} doesn't interpret 9 is 0 and/or 10 as 1. #include <iostream> using std::cout; using std::endl; class DayOfTheWeek //class is encapsulation of functions and members that manipulate the data. { public: DayOfTheWeek(); // Constructor virtual ~DayOfTheWeek(); // Destructor void setDay(const char * day); // Function to set the day void printDay() const; // Function to Print the day. const char * getDay() const; // Function to get the day. const char * plusOneDay(); // Next day function const char * minusOneDay(); // Previous day function const char * addDays(int addValue); // function that adds days based on parameter value private: char * day; // variable for the days of the week. }; DayOfTheWeek::DayOfTheWeek() : day(0) { // Usually I would allocate pointer member variables // Here in the construction of the Object } const char * DayOfTheWeek::getDay() const { return day; // we can get the day simply by returning it. } const char * DayOfTheWeek::minusOneDay() { if ( strcmp( day, "Monday" ) == 0) { cout << "The day before " << day << " is "; return "Sunday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << "The day before " << day << " is "; return "Monday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << "The day before " << day << " is "; return "Tuesday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << "The day before " << day << " is "; return "Wednesday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << "The day before " << day << " is "; return "Thursday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << "The day before " << day << " is "; return "Friday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << "The day before " << day << " is "; return "Saturday"; } else { cout << "'" << day << "'"; return "is an invalid day of the week!"; } } const char * DayOfTheWeek::plusOneDay() { if ( strcmp( day, "Monday" ) == 0) { cout << "The day after " << day << " is "; return "Tuesday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << "The day after " << day << " is "; return "Wednesday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << "The day after " << day << " is "; return "Thursday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << "The day after " << day << " is "; return "Friday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << "The day after " << day << " is "; return "Saturday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << "The day after " << day << " is "; return "Sunday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << "The day after " << day << " is "; return "Monday"; } else { cout << "'" << day << "'"; return " is an invalid day of the week!"; } } const char * DayOfTheWeek::addDays(int addValue) { if ( addValue < 0 ) { if ( strcmp( day, "Monday" ) == 0) { cout << day << " - " << -addValue << " = "; return "Friday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Saturday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Sunday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Monday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Tuesday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Wednesday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << day << " - " << -addValue << " = "; return "Thursday"; } else { cout << "'" << day << "' "; return "is an invalid day of the week! "; } } else // if our parameter is greater than 0 (positive) { if ( strcmp( day, "Monday" ) == 0) { cout << day << " + " << addValue << " = "; return "Thursday"; } else if ( strcmp( day, "Tuesday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Friday"; } else if ( strcmp( day, "Wednesday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Saturday"; } else if ( strcmp( day, "Thursday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Sunday"; } else if ( strcmp( day, "Friday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Monday"; } else if ( strcmp( day, "Saturday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Tuesday"; } else if ( strcmp( day, "Sunday" ) == 0 ) { cout << day << " + " << addValue << " = "; return "Wednesday"; } else { cout << "'" << day << "' "; return "is an invalid day of the week! "; } } } void DayOfTheWeek::printDay() const { cout << "The Value of the " << day; } void DayOfTheWeek::setDay(const char * day) { if (day) {// Here I am allocating the object member char day pointer this->day = new char[strlen(day)+1]; size_t length = strlen(day)+1; // +1 for trailing null char strcpy_s(this->day , length , day); // copying c-strings } else day = NULL; // If their was a problem with the parameter 'day' } DayOfTheWeek::~DayOfTheWeek() { delete day; // Free the memory allocated in SetDay } int main() { DayOfTheWeek MondayObject; // declare an object MondayObject.setDay("Monday"); // Call our public function 'setDay' to set a day of the week MondayObject.printDay(); // Call our public function 'printDay' to print the day we set cout << " object is " << MondayObject.getDay() << endl; // Print the value of the object cout << MondayObject.plusOneDay() << endl; cout << MondayObject.minusOneDay() << endl; cout << MondayObject.addDays(3) << endl; MondayObject.printDay(); cout << " object is still " << MondayObject.getDay() << endl; // Print the value of the object cout << MondayObject.addDays(-3) << endl; return 0; }

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  • How to handle Oracle Store Procedure call with Oracle Types as input or output using EclipseLink

    - by MAK
    Hi, I doing a Proof Of Concept to figure out how efficient to call a store procedure using EclipseLink. I was able to call oracle store procedure using EclispeLink with Scalar/primitive data types (link Integer, varchar etc). I wanted to understand how can I handle Oracle Store procedure from EclipseLink with collection(Oracle Types/User defined types) as input or output parameters. I would really appreciate if some one help me understand this with an example. Thanks MAK

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  • Hi, I have a C hashing routine which is behaving strangely?

    - by aks
    Hi, In this hashing routine: 1.) I am able to add strings. 2.) I am able to view my added strings. 3.) When i try to add a duplicate string, it throws me an error saying already present. 4.) But, when i try to delete the same string which is already present in hash table, then the lookup_routine calls hash function to get an index. At this time, it throws a different hash index to the one it was already added. Hence, my delete routine is failing? I am able to understand the reason why for same string, hash fucntion calculates a different index each time (whereas the same logic works in view hash table routine)? Can someone help me? This is the Output, i am getting: $ ./a Press 1 to add an element to the hashtable Press 2 to delete an element from the hashtable Press 3 to search the hashtable Press 4 to view the hashtable Press 5 to exit Please enter your choice: 1 Please enter the string :gaura enters in add_string DEBUG purpose in hash function: str passed = gaura Hashval returned in hash func= 1 hashval = 1 enters in lookup_string str in lookup_string = gaura DEBUG purpose in hash function: str passed = gaura Hashval returned in hash func= 1 hashval = 1 DEBUG ERROR :element not found in lookup string DEBUG Purpose NULL Inserting... DEBUG1 : enters here hashval = 1 String added successfully Press 1 to add an element to the hashtable Press 2 to delete an element from the hashtable Press 3 to search the hashtable Press 4 to view the hashtable Press 5 to exit Please enter your choice: 1 Please enter the string :ayu enters in add_string DEBUG purpose in hash function: str passed = ayu Hashval returned in hash func= 1 hashval = 1 enters in lookup_string str in lookup_string = ayu DEBUG purpose in hash function: str passed = ayu Hashval returned in hash func= 1 hashval = 1 returns NULL in lookup_string DEBUG Purpose NULL Inserting... DEBUG2 : enters here hashval = 1 String added successfully Press 1 to add an element to the hashtable Press 2 to delete an element from the hashtable Press 3 to search the hashtable Press 4 to view the hashtable Press 5 to exit Please enter your choice: 1 Please enter the string :gaurava enters in add_string DEBUG purpose in hash function: str passed = gaurava Hashval returned in hash func= 7 hashval = 7 enters in lookup_string str in lookup_string = gaurava DEBUG purpose in hash function: str passed = gaurava Hashval returned in hash func= 7 hashval = 7 DEBUG ERROR :element not found in lookup string DEBUG Purpose NULL Inserting... DEBUG1 : enters here hashval = 7 String added successfully Press 1 to add an element to the hashtable Press 2 to delete an element from the hashtable Press 3 to search the hashtable Press 4 to view the hashtable Press 5 to exit Please enter your choice: 4 Index : i = 1 String = gaura ayu Index : i = 7 String = gaurava Press 1 to add an element to the hashtable Press 2 to delete an element from the hashtable Press 3 to search the hashtable Press 4 to view the hashtable Press 5 to exit Please enter your choice: 2 Please enter the string you want to delete :gaura String entered = gaura enters in delete_string DEBUG purpose in hash function: str passed = gaura Hashval returned in hash func= 0 hashval = 0 enters in lookup_string str in lookup_string = gaura DEBUG purpose in hash function: str passed = gaura Hashval returned in hash func= 0 hashval = 0 DEBUG ERROR :element not found in lookup string DEBUG Purpose Item not present. So, cannot be deleted Item found in list: Deletion failed Press 1 to add an element to the hashtable Press 2 to delete an element from the hashtable Press 3 to search the hashtable Press 4 to view the hashtable Press 5 to exit Please enter your choice: My routine is pasted below: include include struct list { char *string; struct list *next; }; struct hash_table { int size; /* the size of the table */ struct list *table; / the table elements */ }; struct hash_table * hashtable = NULL; struct hash_table *create_hash_table(int size) { struct hash_table *new_table; int i; if (size<1) return NULL; /* invalid size for table */ /* Attempt to allocate memory for the table structure */ if ((new_table = malloc(sizeof(struct hash_table))) == NULL) { return NULL; } /* Attempt to allocate memory for the table itself */ if ((new_table->table = malloc(sizeof(struct list *) * size)) == NULL) { return NULL; } /* Initialize the elements of the table */ for(i=0; i<size; i++) new_table->table[i] = '\0'; /* Set the table's size */ new_table->size = size; return new_table; } unsigned int hash(struct hash_table *hashtable, char *str) { printf("\n DEBUG purpose in hash function:\n"); printf("\n str passed = %s", str); unsigned int hashval = 0; int i = 0; for(; *str != '\0'; str++) { hashval += str[i]; i++; } hashval = hashval % 10; printf("\n Hashval returned in hash func= %d", hashval); return hashval; } struct list *lookup_string(struct hash_table *hashtable, char *str) { printf("\n enters in lookup_string \n"); printf("\n str in lookup_string = %s",str); struct list * new_list; unsigned int hashval = hash(hashtable, str); printf("\n hashval = %d \n", hashval); if(hashtable->table[hashval] == NULL) { printf("\n DEBUG ERROR :element not found in lookup string \n"); return NULL; } /* Go to the correct list based on the hash value and see if str is * in the list. If it is, return return a pointer to the list element. * If it isn't, the item isn't in the table, so return NULL. */ for(new_list = hashtable->table[hashval]; new_list != NULL;new_list = new_list->next) { if (strcmp(str, new_list->string) == 0) return new_list; } printf("\n returns NULL in lookup_string \n"); return NULL; } int add_string(struct hash_table *hashtable, char *str) { printf("\n enters in add_string \n"); struct list *new_list; struct list *current_list; unsigned int hashval = hash(hashtable, str); printf("\n hashval = %d", hashval); /* Attempt to allocate memory for list */ if ((new_list = malloc(sizeof(struct list))) == NULL) { printf("\n enters here \n"); return 1; } /* Does item already exist? */ current_list = lookup_string(hashtable, str); if (current_list == NULL) { printf("\n DEBUG Purpose \n"); printf("\n NULL \n"); } /* item already exists, don't insert it again. */ if (current_list != NULL) { printf("\n Item already present...\n"); return 2; } /* Insert into list */ printf("\n Inserting...\n"); new_list->string = strdup(str); new_list->next = NULL; //new_list->next = hashtable->table[hashval]; if(hashtable->table[hashval] == NULL) { printf("\n DEBUG1 : enters here \n"); printf("\n hashval = %d", hashval); hashtable->table[hashval] = new_list; } else { printf("\n DEBUG2 : enters here \n"); printf("\n hashval = %d", hashval); struct list * temp_list = hashtable->table[hashval]; while(temp_list->next!=NULL) temp_list = temp_list->next; temp_list->next = new_list; // hashtable->table[hashval] = new_list; } return 0; } int delete_string(struct hash_table *hashtable, char *str) { printf("\n enters in delete_string \n"); struct list *new_list; struct list *current_list; unsigned int hashval = hash(hashtable, str); printf("\n hashval = %d", hashval); /* Does item already exist? */ current_list = lookup_string(hashtable, str); if (current_list == NULL) { printf("\n DEBUG Purpose \n"); printf("\n Item not present. So, cannot be deleted \n"); return 1; } /* item exists, delete it. */ if (current_list != NULL) { struct list * temp = hashtable->table[hashval]; if(strcmp(temp->string,str) == 0) { if(temp->next == NULL) { hashtable->table[hashval] = NULL; free(temp); } else { hashtable->table[hashval] = temp->next; free(temp); } } else { struct list * temp1; while(temp->next != NULL) { temp1 = temp; if(strcmp(temp->string, str) == 0) { break; } else { temp = temp->next; } } if(temp->next == NULL) { temp1->next = NULL; free(temp); } else { temp1->next = temp->next; free(temp); } } } return 0; } void free_table(struct hash_table *hashtable) { int i; struct list *new_list, *temp_list; if (hashtable==NULL) return; /* Free the memory for every item in the table, including the * strings themselves. */ for(i=0; i<hashtable->size; i++) { new_list = hashtable->table[i]; while(new_list!=NULL) { temp_list = new_list; new_list = new_list->next; free(temp_list->string); free(temp_list); } } /* Free the table itself */ free(hashtable->table); free(hashtable); } void view_hashtable(struct hash_table * hashtable) { int i = 0; if(hashtable == NULL) return; for(i =0; i < hashtable->size; i++) { if((hashtable->table[i] == 0) || (strcmp(hashtable->table[i]->string, "*") == 0)) { continue; } printf(" Index : i = %d\t String = %s",i, hashtable->table[i]->string); struct list * temp = hashtable->table[i]->next; while(temp != NULL) { printf("\t %s",temp->string); temp = temp->next; } printf("\n"); } } int main() { hashtable = create_hash_table(10); if(hashtable == NULL) { printf("\n Memory allocation failure during creation of hash table \n"); return 0; } int flag = 1; while(flag) { int choice; printf("\n Press 1 to add an element to the hashtable\n"); printf("\n Press 2 to delete an element from the hashtable\n"); printf("\n Press 3 to search the hashtable\n"); printf("\n Press 4 to view the hashtable\n"); printf("\n Press 5 to exit \n"); printf("\n Please enter your choice: "); scanf("%d",&choice); if(choice == 5) flag = 0; else if(choice == 1) { char str[20]; printf("\n Please enter the string :"); scanf("%s",&str); int i; i = add_string(hashtable,str); if(i == 1) { printf("\n Memory allocation failure:Choice 1 \n"); return 0; } else if(i == 2) { printf("\n String already prsent in hash table : Couldnot add it again\n"); return 0; } else { printf("\n String added successfully \n"); } } else if(choice == 2) { int i; struct list * temp_list; char str[20]; printf("\n Please enter the string you want to delete :"); scanf("%s",&str); printf("\n String entered = %s", str); i = delete_string(hashtable,str); if(i == 0) { printf("\n Item found in list: Deletion success \n"); } else printf("\n Item found in list: Deletion failed \n"); } else if(choice == 3) { struct list * temp_list; char str[20]; printf("\n Please enter the string :"); scanf("%s",&str); temp_list = lookup_string(hashtable,str); if(!temp_list) { printf("\n Item not found in list: Deletion failed \n"); return 0; } printf("\n Item found: Present in Hash Table \n"); } else if(choice == 4) { view_hashtable(hashtable); } else if(choice == 5) { printf("\n Exiting ...."); return 0; } else printf("\n Invalid choice:"); }; free_table(hashtable); return 0; }

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  • Modifying documents in memory in yaml-cpp

    - by Mike Mueller
    I want to read a YML document, filter it by modifying some nodes in memory, and then spit it back out with an emitter. The problem is that YAML::Node appears to be designed to be read-only. Is there a way to replace a node's value (with a scalar in this case) that I'm missing?

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  • How can I tell if a set of parens in perl code will act as grouping parens or form a list?

    - by Ryan Thompson
    In perl, parentheses are used for overriding precedence (as in most programming languages) as well as for creating lists. How can I tell if a particular pair of parens will be treated as a grouping construct or a one-element list? For example, I'm pretty sure this is a scalar and not a one-element list: (1 + 1) But what about more complex expressions? Is there an easy way to tell?

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  • Updating with Related Entities - Entity Framework v4

    - by Vincent BOUZON
    Hi, I use Entity Framework V4 and i want to update Customer who have Visits. My code : EntityKey key; object originalItem; key = this._modelContainer.CreateEntityKey("Customers", customer); if (this._modelContainer.TryGetObjectByKey(key, out originalItem)) { this._modelContainer.ApplyCurrentValues(key.EntitySetName, customer); } this._modelContainer.SaveChanges(); It works for Scalar Property only. The customers.Visits collection is not updated. Best Regards :)

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  • What's FirstOrDefault for DateTime in Linq?

    - by Keltex
    If I have a query that returns a DateTime, what's the value of FirstOrDefault? Is there a generic way to get the default value of a C# scalar? Example: var list = (from item in db.Items where item.ID==1234 select item.StartDate).FirstOrDefault(); Edit: Assume that the column StartDate can't be null.

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  • How can I fix my program from crashing in C++?

    - by Rachel
    I'm very new to programming and I am trying to write a program that adds and subtracts polynomials. My program sometimes works, but most of the time, it randomly crashes and I have no idea why. It's very buggy and has other problems I'm trying to fix, but I am unable to really get any further coding done since it crashes. I'm completely new here but any help would be greatly appreciated. Here's the code: #include <iostream> #include <cstdlib> using namespace std; int getChoice(void); class Polynomial10 { private: double* coef; int degreePoly; public: Polynomial10(int max); //Constructor for a new Polynomial10 int getDegree(){return degreePoly;}; void print(); //Print the polynomial in standard form void read(); //Read a polynomial from the user void add(const Polynomial10& pol); //Add a polynomial void multc(double factor); //Multiply the poly by scalar void subtract(const Polynomial10& pol); //Subtract polynom }; void Polynomial10::read() { cout << "Enter degree of a polynom between 1 and 10 : "; cin >> degreePoly; cout << "Enter space separated coefficients starting from highest degree" << endl; for (int i = 0; i <= degreePoly; i++) { cin >> coef[i]; } } void Polynomial10::print() { for(int i=0;i<=degreePoly;i++) { if(coef[i] == 0) { cout << ""; } else if(i>=0) { if(coef[i] > 0 && i!=0) { cout<<"+"; } if((coef[i] != 1 && coef[i] != -1) || i == degreePoly) { cout << coef[i]; } if((coef[i] != 1 && coef[i] != -1) && i!=degreePoly ) { cout << "*"; } if (i != degreePoly && coef[i] == -1) { cout << "-"; } if(i != degreePoly) { cout << "x"; } if ((degreePoly - i) != 1 && i != degreePoly) { cout << "^"; cout << degreePoly-i; } } } } void Polynomial10::add(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { int degree = degreePoly; coef[degreePoly-i] += pol.coef[degreePoly-(i+1)]; } } void Polynomial10::subtract(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { coef[degreePoly-i] -= pol.coef[degreePoly-(i+1)]; } } void Polynomial10::multc(double factor) { //int degreePoly=0; //double coef[degreePoly]; cout << "Enter the scalar multiplier : "; cin >> factor; for(int i = 0; i<degreePoly; i++) { coef[i] *= factor; } }; Polynomial10::Polynomial10(int max) { degreePoly=max; coef = new double[degreePoly]; for(int i; i<degreePoly; i++) { coef[i] = 0; } } int main() { int choice; Polynomial10 p1(1),p2(1); cout << endl << "CGS 2421: The Polynomial10 Class" << endl << endl << endl; cout << "0. Quit\n" << "1. Enter polynomial\n" << "2. Print polynomial\n" << "3. Add another polynomial\n" << "4. Subtract another polynomial\n" << "5. Multiply by scalar\n\n"; int choiceFirst = getChoice(); if (choiceFirst != 1) { cout << "Enter a Polynomial first!"; } if (choiceFirst == 1) {choiceFirst = choice;} while(choice != 0) { switch(choice) { case 0: return 0; case 1: p1.read(); break; case 2: p1.print(); break; case 3: p2.read(); p1.add(p2); cout << "Updated Polynomial: "; p1.print(); break; case 4: p2.read(); p1.subtract(p2); cout << "Updated Polynomial: "; p1.print(); break; case 5: p1.multc(10); cout << "Updated Polynomial: "; p1.print(); break; } choice = getChoice(); } return 0; } int getChoice(void) { int c; cout << "\nEnter your choice : "; cin >> c; return c; }

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  • Confused Why I am getting C1010 error?

    - by bluepixel
    I have three files: Main, slist.h and slist.cpp can be seen at http://forums.devarticles.com/c-c-help-52/confused-why-i-am-getting-c2143-and-c1010-error-259574.html I'm trying to make a program where main reads the list of student names from a file (roster.txt) and inserts all the names in a list in ascending order. This is the full class roster list (notCheckedIN). From here I will read all students who have come to write the exams, each checkin will transfer their name to another list (in ascending order) called present. The final product is notCheckedIN will contain a list of all those students that did not write the exam and present will contain the list of all students who wrote the exam Main File: // Exam.cpp : Defines the entry point for the console application. #include "stdafx.h" #include "iostream" #include "iomanip" #include "fstream" #include "string" #include "slist.h" using namespace std; void OpenFile(ifstream&); void GetClassRoster(SortList&, ifstream&); void InputStuName(SortList&, SortList&); void UpdateList(SortList&, SortList&, string); void Print(SortList&, SortList&); const string END_DATA = "EndData"; int main() { ifstream roster; SortList notCheckedIn; //students present SortList present; //student absent OpenFile(roster); if(!roster) //Make sure file is opened return 1; GetClassRoster(notCheckedIn, roster); //insert the roster list into the notCheckedIn list InputStuName(present, notCheckedIn); Print(present, notCheckedIn); return 0; } void OpenFile(ifstream& roster) //Precondition: roster is pointing to file containing student anmes //Postcondition:IF file does not exist -> exit { string fileName = "roster.txt"; roster.open(fileName.c_str()); if(!roster) cout << "***ERROR CANNOT OPEN FILE :"<< fileName << "***" << endl; } void GetClassRoster(SortList& notCheckedIN, ifstream& roster) //Precondition:roster points to file containing list of student last name // && notCheckedIN is empty //Postcondition:notCheckedIN is filled with the names taken from roster.txt in ascending order { string name; roster >> name; while(roster) { notCheckedIN.Insert(name); roster >> name; } } void InputStuName(SortList& present, SortList& notCheckedIN) //Precondition: present list is empty initially and notCheckedIN list is full //Postcondition: repeated prompting to enter stuName // && notCheckedIN will delete all names found in present // && present will contain names present // && names not found in notCheckedIN will report Error { string stuName; cout << "Enter last name (Enter EndData if none to Enter): "; cin >> stuName; while(stuName!=END_DATA) { UpdateList(present, notCheckedIN, stuName); } } void UpdateList(SortList& present, SortList& notCheckedIN, string stuName) //Precondition:stuName is assigned //Postcondition:IF stuName is present, stuName is inserted in present list // && stuName is removed from the notCheckedIN list // ELSE stuName does not exist { if(notCheckedIN.isPresent(stuName)) { present.Insert(stuName); notCheckedIN.Delete(stuName); } else cout << "NAME IS NOT PRESENT" << endl; } void Print(SortList& present, SortList& notCheckedIN) //Precondition: present and notCheckedIN contains a list of student Names present/not present //Postcondition: content of present and notCheckedIN is printed { cout << "Candidates Present" << endl; present.Print(); cout << "Candidates Absent" << endl; notCheckedIN.Print(); } Header File: //Specification File: slist.h //This file gives the specifications of a list abstract data type //List items inserted will be in order //Class SortList, structured type used to represent an ADT using namespace std; const int MAX_LENGTH = 200; typedef string ItemType; //Class Object (class instance) SortList. Variable of class type. class SortList { //Class Member - components of a class, can be either data or functions public: //Constructor //Post-condition: Empty list is created SortList(); //Const member function. Compiler error occurs if any statement within tries to modify a private data bool isEmpty() const; //Post-condition: == true if list is empty // == false if list is not empty bool isFull() const; //Post-condition: == true if list is full // == false if list is full int Length() const; //Post-condition: size of list void Insert(ItemType item); //Precondition: NOT isFull() && item is assigned //Postcondition: item is in list && Length() = Length()@entry + 1 void Delete(ItemType item); //Precondition: NOT isEmpty() && item is assigned //Postcondition: // IF items is in list at entry // first occurance of item in list is removed // && Length() = Length()@entry -1; // ELSE // list is not changed bool isPresent(ItemType item) const; //Precondition: item is assigned //Postcondition: == true if item is present in list // == false if item is not present in list void Print() const; //Postcondition: All component of list have been output private: int length; ItemType data[MAX_LENGTH]; void BinSearch(ItemType, bool&, int&) const; }; Source File: //Implementation File: slist.cpp //This file gives the specifications of a list abstract data type //List items inserted will be in order //Class SortList, structured type used to represent an ADT #include "iostream" #include "slist.h" using namespace std; // int length; // ItemType data[MAX_SIZE]; //Class Object (class instance) SortList. Variable of class type. SortList::SortList() //Constructor //Post-condition: Empty list is created { length=0; } //Const member function. Compiler error occurs if any statement within tries to modify a private data bool SortList::isEmpty() const //Post-condition: == true if list is empty // == false if list is not empty { return(length==0); } bool SortList::isFull() const //Post-condition: == true if list is full // == false if list is full { return (length==(MAX_LENGTH-1)); } int SortList::Length() const //Post-condition: size of list { return length; } void SortList::Insert(ItemType item) //Precondition: NOT isFull() && item is assigned //Postcondition: item is in list && Length() = Length()@entry + 1 // && list componenet are in ascending order of value { int index; index = length -1; while(index >=0 && item<data[index]) { data[index+1]=data[index]; index--; } data[index+1]=item; length++; } void SortList:elete(ItemType item) //Precondition: NOT isEmpty() && item is assigned //Postcondition: // IF items is in list at entry // first occurance of item in list is removed // && Length() = Length()@entry -1; // && list components are in ascending order // ELSE data array is unchanged { bool found; int position; BinSearch(item,found,position); if (found) { for(int index = position; index < length; index++) data[index]=data[index+1]; length--; } } bool SortList::isPresent(ItemType item) const //Precondition: item is assigned && length <= MAX_LENGTH && items are in ascending order //Postcondition: true if item is found in the list // false if item is not found in the list { bool found; int position; BinSearch(item,found,position); return (found); } void SortList::Print() const //Postcondition: All component of list have been output { for(int x= 0; x<length; x++) cout << data[x] << endl; } void SortList::BinSearch(ItemType item, bool found, int position) const //Precondition: item contains item to be found // && item in the list is an ascending order //Postcondition: IF item is in list, position is returned // ELSE item does not exist in the list { int first = 0; int last = length -1; int middle; found = false; while(!found) { middle = (first+last)/2; if(data[middle]<item) first = middle+1; else if (data[middle] > item) last = middle -1; else found = true; } if(found) position = middle; } I cannot get rid of the C1010 error: fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Is there a way to get rid of this error? When I included "stdafx.h" I received the following 32 errors (which does not make sense to me why because I referred back to my manual on how to use Class method - everything looks a.ok.) Error 1 error C2871: 'std' : a namespace with this name does not exist c:\..\slist.h 6 Error 2 error C2146: syntax error : missing ';' before identifier 'ItemType' c:\..\slist.h 8 Error 3 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 8 Error 4 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 8 Error 5 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 30 Error 6 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 34 Error 7 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 43 Error 8 error C2146: syntax error : missing ';' before identifier 'data' c:\..\slist.h 52 Error 9 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 52 Error 10 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 52 Error 11 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 53 Error 12 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 41 Error 13 error C2761: 'void SortList::Insert(void)' : member function redeclaration not allowed c:\..\slist.cpp 41 Error 14 error C2059: syntax error : ')' c:\..\slist.cpp 41 Error 15 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 45 Error 16 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 45 Error 17 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 57 Error 18 error C2761: 'void SortList:elete(void)' : member function redeclaration not allowed c:\..\slist.cpp 57 Error 19 error C2059: syntax error : ')' c:\..\slist.cpp 57 Error 20 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 65 Error 21 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 65 Error 22 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 79 Error 23 error C2761: 'bool SortList::isPresent(void) const' : member function redeclaration not allowed c:\..\slist.cpp 79 Error 24 error C2059: syntax error : ')' c:\..\slist.cpp 79 Error 25 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 83 Error 26 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 83 Error 27 error C2065: 'data' : undeclared identifier c:\..\slist.cpp 95 Error 28 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 98 Error 29 error C2761: 'void SortList::BinSearch(void) const' : member function redeclaration not allowed c:\..\slist.cpp 98 Error 30 error C2059: syntax error : ')' c:\..\slist.cpp 98 Error 31 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 103 Error 32 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 103

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  • delete row from selected gridview and database

    - by user175084
    i am trying to delete a row from the gridview and database... It should be deleted if a delte linkbutton is clicked in the gridview.. I am gettin the row index as follows: protected void LinkButton1_Click(object sender, EventArgs e) { LinkButton btn = (LinkButton)sender; GridViewRow row = (GridViewRow)btn.NamingContainer; if (row != null) { LinkButton LinkButton1 = (LinkButton)sender; // Get reference to the row that hold the button GridViewRow gvr = (GridViewRow)LinkButton1.NamingContainer; // Get row index from the row int rowIndex = gvr.RowIndex; string str = rowIndex.ToString(); //string str = GridView1.DataKeys[row.RowIndex].Value.ToString(); RemoveData(str); //call the delete method } } now i want to delete it... so i am having problems with this code.. i get an error Must declare the scalar variable "@original_MachineGroupName"... any suggestions private void RemoveData(string item) { SqlConnection conn = new SqlConnection(@"Data Source=JAGMIT-PC\SQLEXPRESS; Initial Catalog=SumooHAgentDB;Integrated Security=True"); string sql = "DELETE FROM [MachineGroups] WHERE [MachineGroupID] = @original_MachineGroupID; SqlCommand cmd = new SqlCommand(sql, conn); cmd.Parameters.AddWithValue("@original_MachineGroupID", item); conn.Open(); cmd.ExecuteNonQuery(); conn.Close(); } Blockquote <asp:SqlDataSource ID="SqlDataSource1" runat="server" ConnectionString="<%$ ConnectionStrings:SumooHAgentDBConnectionString %>" SelectCommand="SELECT MachineGroups.MachineGroupID, MachineGroups.MachineGroupName, MachineGroups.MachineGroupDesc, MachineGroups.TimeAdded, MachineGroups.CanBeDeleted, COUNT(Machines.MachineName) AS Expr1, DATENAME(month, (MachineGroups.TimeAdded - 599266080000000000) / 864000000000) + SPACE(1) + DATENAME(d, (MachineGroups.TimeAdded - 599266080000000000) / 864000000000) + ', ' + DATENAME(year, (MachineGroups.TimeAdded - 599266080000000000) / 864000000000) AS Expr2 FROM MachineGroups FULL OUTER JOIN Machines ON Machines.MachineGroupID = MachineGroups.MachineGroupID GROUP BY MachineGroups.MachineGroupID, MachineGroups.MachineGroupName, MachineGroups.MachineGroupDesc, MachineGroups.TimeAdded, MachineGroups.CanBeDeleted" DeleteCommand="DELETE FROM [MachineGroups] WHERE [MachineGroupID] =@original_MachineGroupID" > <DeleteParameters> <asp:Parameter Name="@original_MachineGroupID" Type="Int16" /> <asp:Parameter Name="@original_MachineGroupName" Type="String" /> <asp:Parameter Name="@original_MachineGroupDesc" Type="String" /> <asp:Parameter Name="@original_CanBeDeleted" Type="Boolean" /> <asp:Parameter Name="@original_TimeAdded" Type="Int64" /> </DeleteParameters> </asp:SqlDataSource> I still get an error : Must declare the scalar variable "@original_MachineGroupID"

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  • How to write sum calculation based on ria service?

    - by KentZhou
    When using ria service for SL app, I can issue following async call to get a group of entity list. LoadOperation<Person> ch = this.AMSContext.Load(this.AMSContext.GetPersonQuery().Where(a => a.PersonID == this.performer.PersonID)); But I want to get some calculation, for example, sum(Commission), sum(Salary), the result is not entity, just a scalar value. How can I do this?

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  • Filter list as a parameter in a compiled query

    - by JK
    I have the following compiled query that I want to return a list of "groups" that don't have a "GroupID" that's contained in a filtered list: CompiledQuery.Compile(ConfigEntities contexty, List list) = from c in context.Groups where (!csList.Contains(c.GroupID)) select c).ToList() However I'm getting the following run-time error: The specified parameter 'categories' of type 'System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c261364e126]]' is not valid. Only scalar parameters (such as Int32, Decimal, and Guid) are supported. Any ideas?

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  • How do I send information to an HLSL effect in DirectX 10?

    - by pypmannetjies
    I'd like to send my view vector to an ID3D10Effect variable in order to calculate specular lighting. How do I send a vector or even just scalar values to the HLSL from the running DirectX program? I want to do something like render() { //do transformations D3DXMatrix view = camera->getViewMatrix(); basicEffect.setVariable(viewVector, view); //render stuff }

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  • What's the deal with reftype { } ?

    - by friedo
    I recently saw some code that reminded me to ask this question. Lately, I've been seeing a lot of this: use Scalar::Util 'reftype'; if ( reftype $some_ref eq reftype { } ) { ... } What is the purpose of calling reftype on an anonymous hashref? Why not just say eq 'HASH' ?

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  • T-SQL get SELECTed value of stored procedure

    - by David
    In T-SQL, this is allowed: DECLARE @SelectedValue int SELECT @SelectedValue = MyIntField FROM MyTable WHERE MyPrimaryKeyField = 1 So, it's possible to get the value of a SELECT and stuff it in a variable (provided it's scalar, obviously). If I put the same select logic in a stored procedure: CREATE PROCEDURE GetMyInt AS SELECT MyIntField FROM MyTable WHERE MyPrimaryKeyField = 1 Can I get the output of this stored procedure and stuff it in a variable? Something like: DECLARE @SelectedValue int SELECT @SelectedValue = EXEC GetMyInt (I know the syntax above is not allowed because I tried it!)

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  • computed column calculate a value based on different table

    - by adnan
    i've a table c_const code | nvalue -------------- 1 | 10000 2 | 20000 and i've another table t_anytable rec_id | s_id | n_code --------------------- 2 | x | 1 now i want to calculate the x value with computed column, based on rec_id*(select nvalue from c_const where code=ncode) but i get error "Subqueries are not allowed in this context. Only scalar expressions are allowed." how can i calculate the value in this computed column ? thanks.

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  • Knowing the type of the stored proc when invoking from C#

    - by dotnetdev
    I am making a windows service to be able to run operations on a sql server database (insert, edit, etc) and invoke Stored Procs. However, is there a way for me to know the type of the SP? When invoking from C#, I need to knof if it is returning 1 value, or more, or none (so I can use executereader, scalar, etc)? Thanks

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