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  • Creating thumbnails PHP problem

    - by Wayne
    I have this source code where I got it from net tutsplus. I have configured it and made it work in one PHP file. It does work by transferring the original image, but it does not generate to the thumbnails folder. <?php $final_width_of_image = 100; $path_to_image_directory = "../../img/events/" . urldecode($_GET['name']) . "/"; $path_to_thumbs_directory = "../../img/events/" . urldecode($_GET['name']) . "/thumbnails/"; function createThumbnail($filename) { if(preg_match('/[.](jpg)$/', $filename)) { $im = imagecreatefromjpeg($path_to_image_directory . $filename); } elseif(preg_match('/[.](gif)$/', $filename)) { $im = imagecreatefromgif($path_to_image_directory . $filename); } elseif(preg_match('/[.](png)$/', $filename)) { $im = imagecreatefrompng($path_to_image_directory . $filename); } $ox = imagesx($im); $oy = imagesy($im); $nx = $final_width_of_image; $ny = floor($oy * ($final_width_of_image / $ox)); $nm = imagecreatetruecolor($nx, $ny); imagecopyresized($nm, $im, 0,0,0,0,$nx,$ny,$ox,$oy); imagejpeg($nm, $path_to_thumbs_directory . $filename); $tn = '<img src="' . $path_to_thumbs_directory . $filename . '" alt="image" />'; echo $tn; } if(isset($_FILES['fupload'])) { if(preg_match('/[.](jpg)|(gif)|(png)$/', $_FILES['fupload']['name'])) { $filename = $_FILES['fupload']['name']; $source = $_FILES['fupload']['tmp_name']; $target = $path_to_image_directory . $filename; move_uploaded_file($source, $target); createThumbnail($filename); } } ?> Basically it is supposed to generate a thumbnail of the uploaded image and store the original image into a different folder. The paths are correct, it works by getting the folder name in the URL, it does work, but nothing works for the thumbnails folder. BEFORE you ask this related question, yes, thumbnails generation does work on my server by the PHP GD, I have tested it separately. So this is not the problem. :) How do I get this to work? :(

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  • Parallel For Loop - Problems when adding to a List

    - by Kevin Crowell
    I am having some issues involving Parallel for loops and adding to a List. The problem is, the same code may generate different output at different times. I have set up some test code below. In this code, I create a List of 10,000 int values. 1/10th of the values will be 0, 1/10th of the values will be 1, all the way up to 1/10th of the values being 9. After setting up this List, I setup a Parallel for loop that iterates through the list. If the current number is 0, I add a value to a new List. After the Parallel for loop completes, I output the size of the list. The size should always be 1,000. Most of the time, the correct answer is given. However, I have seen 3 possible incorrect outcomes occur: The size of the list is less than 1,000 An IndexOutOfRangeException occurs @ doubleList.Add(0.0); An ArgumentException occurs @ doubleList.Add(0.0); The message for the ArgumentException given was: Destination array was not long enough. Check destIndex and length, and the array's lower bounds. What could be causing the errors? Is this a .Net bug? Is there something I can do to prevent this from happening? Please try the code for yourself. If you do not get an error, try it a few times. Please also note that you probably will not see any errors using a single-core machine. using System; using System.Collections.Generic; using System.Threading.Tasks; namespace ParallelTest { class Program { static void Main(string[] args) { List<int> intList = new List<int>(); List<double> doubleList = new List<double>(); for (int i = 0; i < 250; i++) { intList.Clear(); doubleList.Clear(); for (int j = 0; j < 10000; j++) { intList.Add(j % 10); } Parallel.For(0, intList.Count, j => { if (intList[j] == 0) { doubleList.Add(0.0); } }); if (doubleList.Count != 1000) { Console.WriteLine("On iteration " + i + ": List size = " + doubleList.Count); } } Console.WriteLine("\nPress any key to exit."); Console.ReadKey(); } } }

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  • Rendering sass template from a sinatra app doesn't work. Is this due to v.1 incompatibility? Workaro

    - by aaandre
    get '/stylesheets/style.css' do header 'Content-Type' => 'text/css; charset=utf-8' sass :style end does not produce the stylesheet anymore. What would be a version 1.0 compatible way to do this? Or, troubleshooting suggestions if you think that the issue is with the code? The style.sass file is in the /views folder. Haml files from the same folder render OK. Thank you.

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  • Problem in file upload

    - by Niraj CHoubey
    whenever i am uploading trying to upload file having size more than the size specified in maxRequestLength , browser is showing "webpage can not be displayed" . an someone please tell me how to solve this problem

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  • asp.net: Where can I put my source files.

    - by David Sykes
    I am developing a web form using Visual Web Developer Currently I have class source files in the same directory as the web form, or in the App_Code folder. I'd like to organise the files into folders within the web form folder, but I can't find a way of adding a reference to the folders, and they don't seem to be being picked up automatically. These are files that are under constant development. What is the asp.net/c#'s equivalent concept to c++'s #include?

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  • Iterate through directory filenames using JavaScript on ASP.NET C#

    - by Gal V
    Hello all, I'm trying to read all filenames from a specified (server- not client) folder, and insert all the filenames into a javascript Array. It should behave like the Directory.GetFiles method in ASP.NET C#. I created a new array, and I just need the loop method (Javascript or jQuery) to iterate in the specific folder, and insert all the filenames into the array. Thanks all helpers!

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  • code access security

    - by rkrauter
    Why do I need to Demand permission? Why can't it simply fail (commenting out the .Demand() call)? ref: http://support.microsoft.com/kb/315529 Thanks! try { // Demand the permission to access the C:\Temp folder. permFileIO.Demand(); resultText.Append("The demand for permission to access the C:\\Temp folder succeeded.\n\n"); }

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  • Using GitNub with Git

    - by Mike Silvis
    I'm trying to use GitNub, a graphical GUI for Git, and for some reason upon installing the software running the command 'nub' in the terminal doesn't seem to launch anything for me. I am running Mac OS X version 10.6.3 Gitnub version 0.9.1 I have copied the GitNub.app to my applications folder and created a new folder under /usr/local/ called "bin" to put the 'nub' executable inside of it.

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  • how to redirect page if parameter set?

    - by Ronnie Chester Lynwood
    hey i want to make a thing but i need some help. ive got an index.php with codes. and i added "file" parameter to index.php. so i mean if "index.php?file=/folder/folder/picture.png" is set, go to file. if "file=" not set do not do anything. I get "file" parameter with $_REQUEST thingy. please help thanks..

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  • how to redirect page if parameter set?

    - by Ronnie Chester Lynwood
    ey i want to make a thing but i need some help. ive got an index.php with codes. and i added "file" parameter to index.php. so i mean if "index.php?file=/folder/folder/picture.png" is set, download file. if "file=" not set do not do anything. I get "file" parameter with $_REQUEST thingy. please help thanks..

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  • Interoperability between two AES algorithms

    - by lpfavreau
    Hello, I'm new to cryptography and I'm building some test applications to try and understand the basics of it. I'm not trying to build the algorithms from scratch but I'm trying to make two different AES-256 implementation talk to each other. I've got a database that was populated with this Javascript implementation stored in Base64. Now, I'm trying to get an Objective-C method to decrypt its content but I'm a little lost as to where the differences in the implementations are. I'm able to encrypt/decrypt in Javascript and I'm able to encrypt/decrypt in Cocoa but cannot make a string encrypted in Javascript decrypted in Cocoa or vice-versa. I'm guessing it's related to the initialization vector, nonce, counter mode of operation or all of these, which quite frankly, doesn't speak to me at the moment. Here's what I'm using in Objective-C, adapted mainly from this and this: @implementation NSString (Crypto) - (NSString *)encryptAES256:(NSString *)key { NSData *input = [self dataUsingEncoding: NSUTF8StringEncoding]; NSData *output = [NSString cryptoAES256:input key:key doEncrypt:TRUE]; return [Base64 encode:output]; } - (NSString *)decryptAES256:(NSString *)key { NSData *input = [Base64 decode:self]; NSData *output = [NSString cryptoAES256:input key:key doEncrypt:FALSE]; return [[[NSString alloc] initWithData:output encoding:NSUTF8StringEncoding] autorelease]; } + (NSData *)cryptoAES256:(NSData *)input key:(NSString *)key doEncrypt:(BOOL)doEncrypt { // 'key' should be 32 bytes for AES256, will be null-padded otherwise char keyPtr[kCCKeySizeAES256 + 1]; // room for terminator (unused) bzero(keyPtr, sizeof(keyPtr)); // fill with zeroes (for padding) // fetch key data [key getCString:keyPtr maxLength:sizeof(keyPtr) encoding:NSUTF8StringEncoding]; NSUInteger dataLength = [input length]; // See the doc: For block ciphers, the output size will always be less than or // equal to the input size plus the size of one block. // That's why we need to add the size of one block here size_t bufferSize = dataLength + kCCBlockSizeAES128; void* buffer = malloc(bufferSize); size_t numBytesCrypted = 0; CCCryptorStatus cryptStatus = CCCrypt(doEncrypt ? kCCEncrypt : kCCDecrypt, kCCAlgorithmAES128, kCCOptionECBMode | kCCOptionPKCS7Padding, keyPtr, kCCKeySizeAES256, nil, // initialization vector (optional) [input bytes], dataLength, // input buffer, bufferSize, // output &numBytesCrypted ); if (cryptStatus == kCCSuccess) { // the returned NSData takes ownership of the buffer and will free it on deallocation return [NSData dataWithBytesNoCopy:buffer length:numBytesCrypted]; } free(buffer); // free the buffer; return nil; } @end Of course, the input is Base64 decoded beforehand. I see that each encryption with the same key and same content in Javascript gives a different encrypted string, which is not the case with the Objective-C implementation that always give the same encrypted string. I've read the answers of this post and it makes me believe I'm right about something along the lines of vector initialization but I'd need your help to pinpoint what's going on exactly. Thank you!

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  • How can I access a byte array as shorts in Java

    - by shellback3
    I have a an array of byte, size n, that really represents an array of short of size n/2. Before I write the array to a disk file I need to adjust the values by adding bias values stored in another array of short. In C++ I would just assign the address of the byte array to a pointer for a short array with a cast to short and use pointer arithmetic or use a union. How may this be done in Java - I'm very new to Java BTW.

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  • How to translate,use JSON in GWT?

    - by graybow
    I'm new in gwt. and need to know how to use JSON in gwt so i try this simple data loader but i'm still confuse. I create a project named 'tesdb3' in eclipse. I create the PHP side to access the database, and made the output as JSON.. I create the userdata.php in folder war. then I compile tesdb3 project. Folder tesdb3 and the userdata.php in war moved in local server(I use WAMP). I put the PHP in folder tesdb3. This is the result from my localhost/phpmyadmin/tesdb3/userdata.php [{"kode":"002","nama":"bambang gentolet"}{"kode":"012","nama":"Algiz"}] From that result I think the PHP side was working good.Then I create UserData.java as JSNI overlay like this: package com.tesdb3.client; import com.google.gwt.core.client.JavaScriptObject; class UserData extends JavaScriptObject{ protected UserData() {} public final native String getKode() /*-{ return this.kode; }-*/; public final native String getNama() /*-{ return this.nama; }-*/; public final String getFullData() { return getKode() + ":" + getNama(); } } Then Finally in the tesdb3.java: public class Tesdb3 implements EntryPoint { String url= "http://localhost/phpmyadmin/tesdb3/datauser.php"; private native JsArray<UserData> getuserdata(String Json) /*-{ return eval(json); }-*/; public void LoadData() throws RequestException{ RequestBuilder builder = new RequestBuilder(RequestBuilder.POST, URL.encode(url)); builder.sendRequest(null, new RequestCallback(){ @Override public void onError(Request request, Throwable exception) { Window.alert("error " + exception); } public void onResponseReceived(Request request, Response response) { getuserdata(response.getText()); //this is how i use the userdata json(is this already translated?) UserData UD = null; String LKode =UD.getKode(); String LName =UD.getNama(); Label L = new Label(LKode+""+LName); RootPanel.get().add(L); } }); } public void onModuleLoad() { try { LoadData(); } catch (RequestException e) { e.printStackTrace(); } } } The result is blank(i use development mode). and there was an eror like this:(I show it just some part) 10:46:29.984 [ERROR] [tesdb3] Uncaught exception escaped com.google.gwt.core.client.JavaScriptException: (ReferenceError): json is not defined fileName: http://localhost:1092 lineNumber: 2 stack: ("")@http://localhost:1092:2 My question is: How I use the translated Json in right way?? Is there any wrong use from my code? Is that necessary to move the compiled project to local server folder?(i do it following a tutorial from google). Sorry too many ask. but i'm really really confused.

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  • Count files in directories AND subdirectories? iPhone

    - by AWright4911
    I am trying to count entire files in a directory, including subdirectories. This is what I have to count files in the first folder: -(NSString *)numberOfPhotos { NSString *MyPath = @"/rootdirectory/"; NSArray *directoryContent = [[NSFileManager defaultManager] directoryContentsAtPath:MyPath]; return [NSString stringWithFormat:@"%d", [directoryContent count]]; } I was thinking maybe something like for (file in folder){ [file count] { but doesnt seem to work.

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  • 7zip timestamp archive under context menu

    - by Daniel
    Does anyone know how I can add a context menu item that would compress a folder and add a timestamp? So that I can right-click a folder and it would give me the option to create something like this: folder_20100528.zip (I'm posting it here because I figure it's something that's done through a batch file/code)

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  • MessageBox.Show-- font change?

    - by mmr
    Hi all, I'm using the MessageBox class to show errors to users, and while that might not be the right behavior, it's very convenient. This is a touchscreen application, however, so I need the 'ok' button to be much larger than it is (curse my inordinately large fingers!). I think that if I increase the font size in the dialog box, I should be ok. Is there a way to do that? Or really, is there any way to increase the dialog size? Thanks

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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  • Picture gallery with selected picture zoomed and bright

    - by Epoch
    I am trying to create a picture gallery in android, where picture in selection (in gallery) will be bigger in size, glow a little bit. Where as pictures not selected will be dull, and smaller in size. I tried gallery.setUnselectedAlpha() function to make images unselected dull, but it is not working. How to achieve the effect, please help.

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  • How can I get "Copy to Output Directory" to work with Unit Tests?

    - by spoon16
    When I build a unit test project before the tests are executed the test output is copied to a TestResults folder and then the tests are executed. The issue I'm having is that not all the files in the Debug/bin directory are copied to the TestResults project. How can I get a file that is copied to the Debug/bin directory to also be copied to the TestResults folder? EDIT: Here is a link to a similar question on another site (no answer there though), http://www.eggheadcafe.com/software/aspnet/29316967/files-and-unit-testing-wi.aspx

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