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  • SVN tags: How not to update/checkout them?

    - by Boldewyn
    In many projects, I check out the complete repository and have then the standard directory structure: project/ branches/ tags/ trunk/ If I do an svn up project, it's all fine with the branches and trunk folders, but, of course, the tags folder is updated, too, and filled with (mostly) lots of tagged versions that are of no value for my work and only occupy disk space. How can I except the tags folder from an svn update? Especially, how can I do this locally only, that is, without committing that back to the repository, as a solution with the svn:ignore keyword would do?

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  • Visual Source Safe New files check in

    - by rs
    I have asp files on server and i created a working folder and checked out code. I then created new files in working folder and did checkin but they new files are not copied. Does VSS do not copy new files or is there a way i can check in those files to VSS database.

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  • IOS center bottom position view

    - by Ben_hawk
    I do the following to a loading animation, to place it at the bottom center of the screen. CGPoint bottomCenter = CGPointMake((self.imageView.bounds.size.width / 2), (self.imageView.bounds.size.height * 0.8)); self.activityView.center = bottomCenter; (imageView is the full screen splash image) If the orientation is portrait, it is positioned perfectly, however turning on its side, in landscape or upside down portrait and the animation ends up miles away :S Does anyone know the correct way to position this loading animation, its for the splash screen.

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  • How to forget all removed files with Mercurial

    - by AD
    I am new to Mercurial and after a cleanup of the image folder in my project, I have a ton of files showing with ! in the 'hg status'. I can type a 'hg forget ' for each, but there must be an easier way. So how can I tell mercurial to forget about all the removed (status = !) files in a folder?

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  • Jquery with call back functions

    - by pplegend
    Hi, i have one problem with the Jquery callback functions, here is the link: http://saveenergy.metropolia.fi/views/pihkapuisto/ as you can see, the first page works fine. but all the others are not fine. they always right side and the size is too small. anyone knows how to change the position and size, make it looks like the first one? thanks

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  • this.Width=30; NOT WORKING!

    - by j-t-s
    Hi All, I've been doing this for years. But now it's just not working. private void Form1_Deactivate(object sender, EventArgs e) { this.Size = new Size(30, 29); txt.Visible = false; lbl.Visible = false; } The form just does not change Width. But, as above, the 3 controls DO become invisible. Any suggestions?

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  • troubles reading other apps config files

    - by Aivlis
    Hi guys, I have a problem. I have to access to the data folder of other applications from my application to read configuration's file and so on but it seems it's possible only to read data from the sdcard and my application's data folder. Can you suggest me how to solve this problem?

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  • paperclip plugin not support for I18n

    - by user354413
    I've added I18n support for error messages: Now you can define translations for the errors messages in e.g. your YAML locale file: en: paperclip: errors: attachment: size: "Invalid file size" content_type: "Unsupported content type" presence: "Cant' be blank" when I use validates_attachemnt_zie :avatar how to get error message?

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  • OutOfMemoryError loading Bitmap via DefaultHttpClient

    - by Goddchen
    i have a simple problem: Although i'm using sampleSize properly, my code doesn't even reach the BitmapFactorycode, since DefaultHttpClient is already throwing the exception. Here is my code: DefaultHttpClient client = new DefaultHttpClient(); HttpGet request = new HttpGet(mSongInfo.imageLarge); HttpResponse response = client.execute(request); int sampleSize = 1; while (response.getEntity().getContentLength() / sampleSize / sampleSize > 100 * 1024) { sampleSize *= 2; } BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = sampleSize; final Bitmap bitmap = BitmapFactory.decodeStream(response .getEntity().getContent(), null, options); And here is the exception: 0 java.lang.OutOfMemoryError: (Heap Size=11463KB, Allocated=7623KB, Bitmap Size=9382KB) 1 at org.apache.http.util.ByteArrayBuffer.<init>(ByteArrayBuffer.java:53) 2 at org.apache.http.impl.io.AbstractSessionInputBuffer.init(AbstractSessionInputBuffer.java:82) 3 at org.apache.http.impl.io.SocketInputBuffer.<init>(SocketInputBuffer.java:98) 4 at org.apache.http.impl.SocketHttpClientConnection.createSessionInputBuffer(SocketHttpClientConnection.java:83) 5 at org.apache.http.impl.conn.DefaultClientConnection.createSessionInputBuffer(DefaultClientConnection.java:170) 6 at org.apache.http.impl.SocketHttpClientConnection.bind(SocketHttpClientConnection.java:106) 7 at org.apache.http.impl.conn.DefaultClientConnection.openCompleted(DefaultClientConnection.java:129) 8 at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:173) 9 at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 10 at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 11 at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:359) 12 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 13 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 14 at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) 15 at de.goddchen.android.easysongfinder.fragments.SongFragment$1.run(SongFragment.java:79) 16 at java.lang.Thread.run(Thread.java:1027) As you can see, the code doesn't even reach the part where i check the size (Content-Length) of the image and calculate a proper sample size. I wasn't aware that simply calling DefaultHttpClient.execute(...) will already load the complete content into the memory. Am i doing something wrong? What is the right way to first retrieve the content length and then start reading the content from an InputStream? EDIT To avoid common answers that show how to load images from a URL: i already know how to do that, i have also posted the code above, so why do you keep referencing tutorials on that? I explicitly was very clear about the problem: Why is HttpClient.execute(...)already fetching the whole content and storing it in memory instead of providing a proper ÌnputStreamto me? Please don't post any beginner tutorials on how to load aBitmap`from a URL...

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  • How to create a .BAT file to download and unpack a zip file?

    - by Ole Jak
    How to create a .BAT file to download and unpack a zip file from HTTP server? We have links like http://example.com/folder.zip and absolute folder link like C:\Users\UserName\Some mixed ??????? English Adress\ if files from zip exist in directory owerrite them. using only native windows (xp vista win7 etc) BAT functions and files. Could you add code example, please.

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  • Cannot add folders and files to Windows Installer package

    - by RingoShamra
    I' m using Visual Studio to create windows installer package, i can't add the folders and data files needed for the application. I create the folders needed for the application in the 'application folder'(under 'File System on Target Machine'), then add files into the appropriate folders, and when i install the application and go to the installation folder there are no folders...there is only the application exe file, hm...

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  • android layout-land and screen-rotation handling

    - by davs
    I have layouts for portrait mode (in folder layout) and for landscape one (in the folder layout-land). This screen is located under one of the tabs, so I had to handle screen rotating (after screen has been rotated, no default screen restart occurs). I would like to update view from 'layout-land' when screen rotates to landscape mode and from 'layout' when screen rotates to portrait one. How can I do this?

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  • empty base class optimization

    - by FredOverflow
    Two quotes from the C++ standard, §1.8: An object is a region of storage. Base class subobjects may have zero size. I don't think a region of storage can be of size zero. That would mean that some base class subobjects aren't actually objects. Opinions?

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  • where are images stored inside programs?

    - by avon_verma
    i'm new to programs so bear with me For example, Firefox.. I go to the C/program files/mozilla/firefox folder ..but I don't see the images/buttons they used for the default theme of the program Also, photoshop and other programs: how are the buttons, images, and other media stored (not in a folder from what I see)? same thing when I made a simple program in visual c++, i don't see where the icon is located at? thanksvery much

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  • How solve consumer/producer task using semaphores

    - by user1074896
    I have SimpleProducerConsumer class that illustrate consumer/producer problem (I am not sure that it's correct). public class SimpleProducerConsumer { private Stack<Object> stack = new Stack<Object>(); private static final int STACK_MAX_SIZE = 10; public static void main(String[] args) { SimpleProducerConsumer pc = new SimpleProducerConsumer(); new Thread(pc.new Producer(), "p1").start(); new Thread(pc.new Producer(), "p2").start(); new Thread(pc.new Consumer(), "c1").start(); new Thread(pc.new Consumer(), "c2").start(); new Thread(pc.new Consumer(), "c3").start(); } public synchronized void push(Object d) { while (stack.size() >= STACK_MAX_SIZE) try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } try { Thread.sleep(1000); } catch (InterruptedException e) { e.printStackTrace(); } stack.push(new Object()); System.out.println("push " + Thread.currentThread().getName() + " " + stack.size()); notify(); } public synchronized Object pop() { while (stack.size() == 0) try { wait(); } catch (InterruptedException e) { e.printStackTrace(); } try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } stack.pop(); System.out.println("pop " + Thread.currentThread().getName() + " " + stack.size()); notify(); return null; } class Consumer implements Runnable { @Override public void run() { while (true) { pop(); } } } class Producer implements Runnable { @Override public void run() { while (true) { push(new Object()); } } } } I found simple realization of semaphore(here:http://docs.oracle.com/javase/tutorial/essential/concurrency/guardmeth.html I know that there is concurrency package) How I need to change code to exchange java objects monitors to my custom semaphore. (To illustrate C/P problem using semaphores) Semaphore: class Semaphore { private int counter; public Semaphore() { this(0); } public Semaphore(int i) { if (i < 0) throw new IllegalArgumentException(i + " < 0"); counter = i; } public synchronized void release() { if (counter == 0) { notify(); } counter++; } public synchronized void acquire() throws InterruptedException { while (counter == 0) { wait(); } counter--; } }

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  • Vector Troubles in C++

    - by DistortedLojik
    I am currently working on a project that deals with a vector of objects of a People class. The program compiles and runs just fine, but when I use the debugger it dies when trying to do anything with the PersonWrangler object. I currently have 3 different classes, one for the person, a personwrangler which handles all of the people collectively, and a game class that handles the game input and output. Edit: My basic question is to understand why it is dying when it calls outputPeople. Also I would like to understand why my program works exactly as it should unless I use the debugger. The outputPeople function works the way I intended that way. Edit 2: The callstack has 3 bad calls which are: std::vector ::begin(this=0xbaadf00d) std::vector ::size(this=0xbaadf00d) PersonWrangler::outputPeople(this=0xbaadf00d) Relevant code: class Game { public: Game(); void gameLoop(); void menu(); void setStatus(bool inputStatus); bool getStatus(); PersonWrangler* hal; private: bool status; }; which calls outputPeople where it promptly dies from a baadf00d error. void Game::menu() { hal->outputPeople(); } where hal is an object of PersonWrangler type class PersonWrangler { public: PersonWrangler(int inputStartingNum); void outputPeople(); vector<Person*> peopleVector; vector<Person*>::iterator personIterator; int totalPeople; }; and the outputPeople function is defined as void PersonWrangler::outputPeople() { int totalConnections = 0; cout << " Total People:" << peopleVector.size() << endl; for (unsigned int i = 0;i < peopleVector.size();i++) { sort(peopleVector[i]->connectionsVector.begin(),peopleVector[i]->connectionsVector.end()); peopleVector[i]->connectionsVector.erase( unique (peopleVector[i]->connectionsVector.begin(),peopleVector[i]->connectionsVector.end()),peopleVector[i]->connectionsVector.end()); peopleVector[i]->outputPerson(); totalConnections+=peopleVector[i]->connectionsVector.size(); } cout << "Total connections:" << totalConnections/2 << endl; }

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