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  • What headaches should I expect from using Trac?

    - by Dolph Mathews
    No tool is perfect, and I'm about to start several long-term projects using Trac, and wanted a heads up of the kinds of problems I may or may not experience with it. In other words, Trac meets my needs in the short term, and I've already made the decision to use it, but I want to know what to expect down the road. I am not looking for: "Use product X instead of Trac because..." answers. "Trac is great because..." answers. A comparison to any other specific system. "Trac doesn't support Feature X" answers. I can read the feature list too, thank you very much. I am looking for: "Feature X does not behave as expected..." "Trac behaves oddly when..." "Trac doesn't fully support..." "Trac itself has a known bug that will likely never be fixed..." And especially "Trac can't handle..." etc So, what Trac-induced headaches do I have to look forward to? For future reference, this question was asked while Trac v0.11 was the latest stable release.

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  • Good Learning Method for Objective-C?

    - by Josh Kahane
    Hi I know this must be asked a millions times and can't be easy to answer as there is o definitive method, but any help would be appreciated, thanks. I have been playing around with all sorts of things in Xcode and with Objective-C, however I can't seem to find a good way of learning things in an efficient way. I have bought the book 'Programming in Objective-C 2.0' and its great but just lays down the basics it seems. I want to learn in the 2D game development direction, then of course 3D after nailing that, if thats the right thing to do? I am 17 currently in year 13, last year of school/A Levels and am almost definitely taking a gap year. Any good, well known reputable courses online or offline (real world)? This is my first programming language, and I am absolutely serious about learning this. One last question, is when learning things online, I have in the past started building a feature and learning a certain aspect in programming only to find out after adding more its slows down the app or its to inefficient. Is the key to use a certain method in a certain situation (being os many ways to do the same thing) or use any of those methods and refine it in your app to make it run smoothly? Sorry, its hard for me to know when I have little experience, thus far. Sorry for rambling on! I would appreciate any help, thank you!

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  • Unittesting aspect-oriented features.

    - by Tomas Brambora
    Hi, I'd like to know what would you propose as the best way to unit test aspect-oriented application features (well, perhaps that's not the best name, but it's the best I was able to come up with :-) ) such as logging or security? These things are sort of omni-present in the application, so how to test them properly? E.g. say that I'm writing a Cherrypy web server in Python. I can use a decorator to check whether the logged-in user has the permission to access a given page. But then I'd need to write a test for every page to see whether it works oK (or more like to see that I had not forgotten to check security perms for that page). This could maybe (emphasis on maybe) be bearable if logging and/or security were implemented during the web server "normal business implementation". However, security and logging usually tend to be added to the app as an afterthough (or maybe that's just my experience, I'm usually given a server and then asked to implement security model :-) ). Any thoughts on this are very welcome. I have currently 'solved' this issue by, well - not testing this at all. Thanks.

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  • how to show news without marquee tag

    - by shamim
    Without use of marquee tag I want to show news like below code.I want to use JavaScript instead of marquee tag. How to use JavaScript to do this? <marquee style="width: 292px; border-bottom: 1px solid rgb(221, 221, 221);" align="top" behavior="scroll" direction="up" onmouseout="this.start();" onmouseover="this.stop();" scrollamount="1" scrolldelay="25" truespeed="" id="mSpeed" bgcolor="#f1f2ec" height="500"> <div style="padding: 5px; height: 153px;" class="workshopDesc bottomHorzLine "> <div class="workshopTitle" align="left">Financial Management Training</div> <div class="workshopDate"><font color="#ff0000" size="1"><strong>Date: Friday, May 28, 2010</strong></font></div> <div class="workshopRPName"><strong>Resource Person: Saif Rahman<br>Independent Consultant in Business Case Development and Financial Management</strong></div> <div class="workshopDesc">Mr. Saif Rahman is an Independent Consultant in Business Case Development and Financial Management with rich experience of corporate sectors of both North America and South-East Asia.... <div style="float: right; width: 150px;" align="right"><img src="images/icons_more.gif" align="absmiddle" width="12" height="12" hspace="5"><a href="http://BdjobsTraining.com/workshop_formate.asp?TID=518" class="workshopLink" target="_blank">Click here for detail</a></div> </div> </div> </marquee>

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  • Most efficient way to check for DBNull and then assign to a variable?

    - by ilitirit
    This question comes up occasionally but I haven't seen a satisfactory answer. A typical pattern is (row is a DataRow): if (row["value"] != DBNull.Value) { someObject.Member = row["value"]; } My first question is which is more efficient (I've flipped the condition): row["value"] == DBNull.Value; // Or row["value"] is DBNull; // Or row["value"].GetType() == typeof(DBNull) // Or... any suggestions? This indicates that .GetType() should be faster, but maybe the compiler knows a few tricks I don't? Second question, is it worth caching the value of row["value"] or does the compiler optimize the indexer away anyway? eg. object valueHolder; if (DBNull.Value == (valueHolder = row["value"])) {} Disclaimers: row["value"] exists. I don't know the column index of the column (hence the column name lookup) I'm asking specifically about checking for DBNull and then assignment (not about premature optimization etc). Edit: I benchmarked a few scenarios (time in seconds, 10000000 trials): row["value"] == DBNull.Value: 00:00:01.5478995 row["value"] is DBNull: 00:00:01.6306578 row["value"].GetType() == typeof(DBNull): 00:00:02.0138757 Object.ReferenceEquals has the same performance as "==" The most interesting result? If you mismatch the name of the column by case (eg. "Value" instead of "value", it takes roughly ten times longer (for a string): row["Value"] == DBNull.Value: 00:00:12.2792374 The moral of the story seems to be that if you can't look up a column by it's index, then ensure that the column name you feed to the indexer matches the DataColumn's name exactly. Caching the value also appears to be nearly twice as fast: No Caching: 00:00:03.0996622 With Caching: 00:00:01.5659920 So the most efficient method seems to be: object temp; string variable; if (DBNull.Value != (temp = row["value"]) { variable = temp.ToString(); } This was a good learning experience.

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  • Draw LINE_STRIP with Unity

    - by Boozzz
    For a new project I am thinking about whether to use OpenGL or Unity3d. I have a bit of experience with OpenGL, but I am completely new to Unity. I already read through the Unity documentation and tutorials on the Unity Website. However, I could not find a way to draw a simple Line-Strip with Unity. In the following example (C#, OpenGL/SharpGL) I draw a round trajectory from a predifined point to an obstacle, which can be imagined as a divided circle with midpoint [cx,cy] and radius r. The position (x-y coordinates) of the obstacle is given by obst_x and obst_y. Question 1: How could I do the same with Unity? Question 2: In my new project, I will have to draw quite a lot of such geometric primitives. Does it make any sense to use Unity for those things? void drawCircle(float cx, float cy, float r, const float obst_x, const float obst_y) { float theta = 0.0f, pos_x, pos_y, dist; const float delta = 0.1; glBegin(GL_LINE_STRIP); while (theta < 180) { theta += delta; //get the current angle float x = r * cosf(theta); //calculate the x component float y = r * sinf(theta); //calculate the y component pos_x = x + cx; //calculate current x position pos_y = y + cy; //calculate current y position //calculate distance from current vertex to obstacle dist = sqrt(pow(pos_x - obst_x) + pow(pos_y - obst_y)); //check if current vertex intersects with obstacle if dist <= 0 { break; //stop drawing circle } else { glVertex2f(pos_x, pos_y); //draw vertex } } glEnd(); }

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  • auto m3u creation

    - by newbie69
    Hi, I am looking for a solution to automatically create .m3u playlists for each music folder in my sdcard so that the music player can play music by folders. I had written a simple VB.Net app in the past that does exactly the above but apparently, it has to be run from Windows. Since I have no Java nor Android developing experience I found it quite hard to try to write a similar app that can be run directly from the phone. In a few words, the app does the following: 1) Searches the SD and lists all folders that contain 2 or more .mp3 files (just for user verification) 2) Creates in every listed folder above, a .m3u file that simply lists line-by-line all the mp3 files that exist in the specific folder. Is there such an app or could someone spare some time and give me some rough instructions on how to create it in Eclipse 3.5.2 environment? (device used: Motorola Droid/Milestone, Android 2.1) I don't care about any graphics or complex UI, just a script to execute the above procedure that would give every "playlist-supporting" music player in Android, the precious ability to play music by folders. I know it is too much to ask but just in case! Thanx in advance.

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  • Is it immoral to write crappy code even if readability and correctness is not a requirement?

    - by mafutrct
    There are cases when crappy (i.e. unreadable and buggy) code is not much of a problem. For instance, imagine you need to generate a big text file that mostly follows a simple pattern with a few very complex exceptions. What do you do? You quickly write a simple algorithm and insert the exceptional bits in the output manually to save 4 hours. The code is unreadable, and the output is flawed, but it's still the correct way since it is way faster. But let's get this straight: I hate bad code. I've had to read and work with code that caused my stomach to hurt. I care a lot about good code. And actually, I caught myself thinking that it is immoral to write bad code even though the dirty approach is sometimes superior. I was surprised by myself and found my idea to be very irrational. Did you ever experience this? Should I just get rid of this stupid idea and use the most efficient approach to coding?

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  • Advantages/disadvantages of Python and Ruby

    - by Seburdis
    I know this is going to seem a little like all the other python vs ruby question out there, but I'm not looking specifically to pick one over the other all the time. My question is, essentially, why would you use one language over the other when you are starting a new project? What features does ruby have that python doesn't that would make you decide on it for a given project? What about python over ruby? I was just recently thinking about the differentiation between the two languages because of Jamis Buck's "There is no magic, only awesome" series of articles (4 parts, available here) when I realized I really don't know enough about the two languages to know when to choose one over the other. I'm hoping to get objective answers from people who have experience with both languages, rather than just "python is better, ruby sucks" kind of responses. If you know of a feature in one language that doesn't exist in the other and is great in a certain situation, feel free to chime in and say why you think it's awesome. If you have another language comparable to these that you'd like to suggest pros/cons for, like groovy for example, that would be appreciated too. Some thing I know each language has going for it: Ruby: Awesome metaprogramming Great community Wide selection of Gems Rails Great code readability, usually MacRuby is great for native development on Mac without objc Amazing testing tools (cucumber, rspec, shoulda, autotest, etc.) Python: Whitespace indentation List comprehensions Better functional programming support? Lots of support on linux Easy_install isn't far from gems Great variety of libraries available

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  • How to improve performance of non-scalar aggregations on denormalized tables

    - by The Lazy DBA
    Suppose we have a denormalized table with about 80 columns, and grows at the rate of ~10 million rows (about 5GB) per month. We currently have 3 1/2 years of data (~400M rows, ~200GB). We create a clustered index to best suit retrieving data from the table on the following columns that serve as our primary key... [FileDate] ASC, [Region] ASC, [KeyValue1] ASC, [KeyValue2] ASC ... because when we query the table, we always have the entire primary key. So these queries always result in clustered index seeks and are therefore very fast, and fragmentation is kept to a minimum. However, we do have a situation where we want to get the most recent FileDate for every Region, typically for reports, i.e. SELECT [Region] , MAX([FileDate]) AS [FileDate] FROM HugeTable GROUP BY [Region] The "best" solution I can come up to this is to create a non-clustered index on Region. Although it means an additional insert on the table during loads, the hit isn't minimal (we load 4 times per day, so fewer than 100,000 additional index inserts per load). Since the table is also partitioned by FileDate, results to our query come back quickly enough (200ms or so), and that result set is cached until the next load. However I'm guessing that someone with more data warehousing experience might have a solution that's more optimal, as this, for some reason, doesn't "feel right".

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  • How would I make a mouse controlled physics object in Box2D / AS3?

    - by Marty Wallace
    I recently created this tennis game using my own basic physics: http://martywallace.com/sandbox/tennis/ Basically a tennis racquet sticks to your mouse and you can hit the tennis balls upward. The physics aren't that great, and I want to make a more interesting version of this game with milestones and levels in Flash. I am planning to use Box2D because I have moderate experience with it. I'm not sure how to go about creating the racquet - as far as I understand Box2D, the racquet needs a velocity to influence the velocities of the balls when you hit them (so that you can hit them harder or softer upward to keep them up). With that said, I'm assuming I can't just have a kinematic body that will have its position set to the mouse, because it won't affect the velocities of the balls as expected. I've also thought about setting the velocity to the difference between the racquet position and the mouse each frame, but I am concerned that won't provide accurate positioning and am also thinking that the velocity could end up really large if you move the mouse quickly. What is the correct way to have a physics object locked to the mouse but also to have its displacement in the last frame (from where it was to the mouse) affect the balls?

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  • Newbie T-SQL dynamic stored procedure -- how can I improve it?

    - by Andy Jones
    I'm new to T-SQL; all my experience is in a completely different database environment (Openedge). I've learned enough to write the procedure below -- but also enough to know that I don't know enough! This routine will have to go into a live environment soon, and it works, but I'm quite certain there are a number of c**k-ups and gotchas in it that I know nothing about. The routine copies data from table A to table B, replacing the data in table B. The tables could be in any database. I plan to call this routine multiple times from another stored procedure. Permissions aren't a problem: the routine will be run by the dba as a timed job. Could I have your suggestions as to how to make it fit best-practice? To bullet-proof it? ALTER PROCEDURE [dbo].[copyTable2Table] @sdb varchar(30), @stable varchar(30), @tdb varchar(30), @ttable varchar(30), @raiseerror bit = 1, @debug bit = 0 as begin set nocount on declare @source varchar(65) declare @target varchar(65) declare @dropstmt varchar(100) declare @insstmt varchar(100) declare @ErrMsg nvarchar(4000) declare @ErrSeverity int set @source = '[' + @sdb + '].[dbo].[' + @stable + ']' set @target = '[' + @tdb + '].[dbo].[' + @ttable + ']' set @dropStmt = 'drop table ' + @target set @insStmt = 'select * into ' + @target + ' from ' + @source set @errMsg = '' set @errSeverity = 0 if @debug = 1 print('Drop:' + @dropStmt + ' Insert:' + @insStmt) -- drop the target table, copy the source table to the target begin try begin transaction exec(@dropStmt) exec(@insStmt) commit end try begin catch if @@trancount > 0 rollback select @errMsg = error_message(), @errSeverity = error_severity() end catch -- update the log table insert into HHG_system.dbo.copyaudit (copytime, copyuser, source, target, errmsg, errseverity) values( getdate(), user_name(user_id()), @source, @target, @errMsg, @errSeverity) if @debug = 1 print ( 'Message:' + @errMsg + ' Severity:' + convert(Char, @errSeverity) ) -- handle errors, return value if @errMsg <> '' begin if @raiseError = 1 raiserror(@errMsg, @errSeverity, 1) return 1 end return 0 END Thanks!

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  • Working for free

    - by truncate
    Finances are making me take an extended period off of my college education. In my current state, I don't feel fully qualified to be employed by an iPhone software company. While I work on getting things back together, I'd like to try an work for a software company for free in my local area (I'm going to college out of state and have to move back as well). The economy has forced employers to be very picky about who they hire, if any at all. Since I'd like to continue refining my abilities, I was wondering on what the consensus is on working for free. It can't be considered an internship, as I would no longer be in school..., I guess an apprenticeship is more appropriate. Like I said, I don't think I'm qualified to be paid for my services, and I don't want to be. I just don't know how to ask, or if it's even appropriate to ask them to show me how to develop software in the real world. My thinking is that they would be willing to get some work done for free and if I prove myself, they could hire me. If not, there was no major loss. They get some free development, and lose a bit of time helping show me the ropes. I get either a job, or valuable experience that I need. The other alternative is that I try to work out things by myself on the iPhone platform, but that sounds terrifying. I appreciate any input the community has to offer.

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  • GoDaddy Subdomain Hosting Issue/Question with Disk Access (C#/ASP.NET 3.5)

    - by Vogel
    This isn't a very complicated scenario really, but as I start to type out the problem I'm realizing how convoluted it can become textually. Let me try and be very clear: First, the set up... I have a C#/ASP.NET web application that is publicly facing on my main domain (www), let's call it www.mysite.com. Nothing fancy, just a front-end that connects to SQL to display records. Then, I have a second C#/ASP.NET web application that is secured using forms authentication running on a subdomain, let's call it admin.mysite.com. This is a very light-weight CMS system to administer the public site. Now, the problem... Both of these sites run fine for basic tasks, however, my problem arises when I try to gain access to the file system for uploading. GoDaddy requires subdomains to run as a virtual directories under the main application in IIS (so the subdomains actually resolve/re-direct to www.mysite.com/admin when you type in admin.mysite.com), but because of this I am unable to write to my website root from the subfolder. Let me explain a little more... The CMS system (running as a virtual directory) gives the admin the ability to upload photos for display on the main site, the target folder of which is www.mysite.com/images - when attempting disk access from the root app, I am able to write to the virtual directory, but cannot do the opposite -- that is, write to the root from the virtual directory, getting security violations. If I can only upload to the /admin/ virtual directory, the entire point is moot because it's a secured folder that the public can't see! The only solution I can think of is to upload the files to the /admin/ virtual directory, then call a URL in the root that moves files from /admin/ back to the root, but that is entirely ghetto. I hope this post makes sense. Anyone else experience anything like this? The bottom line is that it seems virtual directories ONLY have access to themselves, and not their parent directories, no matter what credentials are used. Thanks!

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  • Colour manipulation of custom tags in niceEdit HTML editor ( JS / DOM )

    - by Chris
    Hi, I would like to be able to highlight, during typing and in real time, certain custom tags in the format #tag_name# within the text of a nicEdit instance ( http://nicedit.com/ ). My current attempt to implement as close to this as possible revolves around using the blur event of the editor to highlight the tags once the editor loses focus. I then use the following logic to wrap the tags in a span with a highlight class.. htmlEditor.addEvent( "blur", function( ) { str = nicEditors.findEditor( "html_content" ).getContent( ); // Remove existing spans first, leaving just the tag ( this could mess up if the html has been edited directly ) str = str.replace( /(<span class=\"highlight\">)(.[^<]+)(<\/span>)/gi, "$2" ); // Then wrap all instances of a particular tag with the highlight span str = str.replace( /#tag_name#/gi, "<span class='highlight'>#tag_name#</span>" ); nicEditors.findEditor( "html_content" ).setContent( str ); }); This is not ideal as my actual text now contains unwanted spans ( I only want the highlighting for the user's input experience, not to be saved to the database ). Obviously I could remove the spans before saving the text but the whole system is currently open to errors ( If the html is directly edited then other text may get highlighted etc ). What I would like to know is.. Is there any way to directly change the colour of the tags in the editor or DOM without using a mechanism such as this? Perhaps a way of colouring the text in memory rather than changing the HTML ? Any ideas ? Regards Chris P

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  • Insert multiple line breaks into a JavaScript string (regex) (CodeMirror)

    - by PJH
    I have a few strings and I would like to insert some line breaks into them at certain points. I figured out a few of the logistics but as a whole I can't seem to crack this problem, probably because I have limited experience with regex. Basically I have a long string of XML tags that is all on one line. I want to add line breaks at certain points to get the data more formatted and looking nice. I am using CodeMirror to display this data on a webpage but for some reason its all on line #1. So I need to go from something like this: <Sample><Name></Name><PhoneNumber><AreaCode></AreaCode><Number></Number></PhoneNumber></Sample> To something like this: <Sample> <Name></Name> <PhoneNumber> <AreaCode></AreaCode> <Number></Number> </PhoneNumber> </Sample> CodeMirror will take care of the rest of the formatting all I need to do is insert the line breaks in the right spot using regex or a loop of some sort. The Tags will or can change so I am guessing regex has to be used. I have had success inserting line breaks with \n and &#xD but can't seem to get regex to detect the proper locations. Any help would be greatly appreciated. Thanks. UPDATE I overlooked this but the brackets are in fact being sent as < and > So example tag would look like: &lt;PhoneNumber&gt; or &lt;/PhoneNumber&gt; So basically need to insert a \n after every &gt; that is a closing tag or a beginning tag that contains children tags.

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  • Documentation and Build system for Mono/C#

    - by dcolish
    I'm starting out on a new project and a team member has decided to use C# as the implementation language. I don't have a lot of experience in C#, but a brief reading shows that it's very capable of being a complete cross-platform vm. Beyond the language, I've been having trouble selecting tools and workflows for managing the code as the project grows. It should be fairly small (<10K lines) but I would like to have the ability to generate documentation as the project grows, manage any external dependencies that we decide to use, and automate builds and testing. I am wondering what tools are commonly used or considered best practices for this language. I am mainly concerned with how would a build system potentially work on *nix as well as windows? Are there C# specific tools or is Make more common? In addition, I'd like to use a dvcs, but it doesn't look like Visual Studio and MonoDevelop support the same ones. What's the common vcs of choice for C#? For testing sort of Unit testing is available for C#/Mono? Finally, I know that there are good doc generators, but with the question of the build system, I would really like to have that just be a single step in the build similar to how testing is a step. Normally I'd automate with Hudson, but I am wondering if there is something more specific to the platform. Overall, I'd love to see a solution that provides a decent workflow on both windows and *nix without a heavy admin burden. I am pretty sure this is the holy grail of project management, so anything that puts me on that path is awesome.

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  • Linking AS code to symbols defined in an external SWC?

    - by Ender
    (apologies ahead of time, I only really know Flash; my Flex experience is basically nil. There may be a very standard and obvious workflow solution that Flex people know about) I have a number of UI elements that are graphically quite complex (they're not components, they're just Sprites). Since it takes a long time to compile them, I've been trying to move them into an external .swc. However, I want to associate some code with these classes, but I don't want to have to recompile the graphical assets every time I make a code change. At the moment I have it set up like this: UI elements are created in a separate FLA and exported to a SWC. In my primary FLA, I have actionscript classes that extend each of the graphical assets in the SWC. For example: external.swc: (some symbol defined in the Library and exported for actionscript in frame 1) class: com.foo.WidgetGraphic base: flash.display.Sprite main.fla: Widget.as: package com.foo { public class Widget extends WidgetGraphic { ... } } This works, but is time-consuming and prone to error. I'd rather be able to avoid having to inherit from each graphical asset, and just define them directly. Is there a better way to do what I'm trying to accomplish? Note: the main concern here is compile time. I don't have any movies or audio or fonts, just a lot of vector art assets that appear to be slowing down my compilation time significantly. When I'm debugging I'm only making code changes, and would rather not have to keep recompiling the art...

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  • Is NSPasteboard thread-safe?

    - by Joe
    Is it safe to write data to an NSPasteboard object from a background thread? I can't seem to find a definitive answer anywhere. I think the assumption is that the data will be written to the pasteboard before the drag begins. Background: I have an application that is fetching data from Evernote. When the application first loads, it gets the meta data for each note, but not the note content. The note stubs are then listed in an outline view. When the user starts to drag a note, the notes are passed to the background thread that handles getting the note content from Evernote. Having the main thread block until the data is gotten results in a significant delay and a poor user experience, so I have the [outlineView:writeItems:toPasteboard:] function return YES while the background thread processes the data and invokes the main thread to write the data to the pasteboard object. If the note content gets transferred before the user drops the note somewhere, everything works perfectly. If the user drops the note somewhere before the data has been processed... well, everything blocks forever. Is it safe to just have the background thread write the data to the pasteboard?

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  • Python pixel manipulation library

    - by silinter
    So I'm going through the beginning stages of producing a game in Python, and I'm looking for a library that is able to manipulate pixels and blit them relatively fast. My first thought was pygame, as it deals in pure 2D surfaces, but it only allows pixel access through pygame.get_at(), pygame.set_at() and pygame.get_buffer(), all of which lock the surface each time they're called, making them slow to use. I can also use the PixelArray and surfarray classes, but they are locked for the duration of their lifetimes, and the only way to blit them to a surface is to either copy the pixels to a new surface, or use surfarray.blit_array, which requires creating a subsurface of the screen and blitting it to that, if the array is smaller than the screen (if it's bigger I can just use a slice of the array, which is no problem). I don't have much experience with PyOpenGL or Pyglet, but I'm wondering if there is a faster library for doing pixel manipulation in, or if there is a faster method, in Pygame, for doing pixel manupilation. I did some work with SDL and OpenGL in C, and I do like the idea of adding vertex/fragment shaders to my program. My program will chiefly be dealing in loading images and writing/reading to/from surfaces.

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  • Correct Interactive Website System Design Concepts / Methods?

    - by Xandel
    Hi all, I hope this question isn't too open ended, but a nudge in the right direction is all I need! I am currently building an online accounting system - the idea is that users can register, log in, and then create customers, generate invoices and other documents and eventually print / email those documents out. I am a Java programmer but unfortunately haven't had too much experience in web projects and their design concepts... This is what I have got thus far - A Tomcat web server which loads Spring. Spring handles my DAO's and required classes for the business logic. Tomcat serves JSP's containing the pages which make up the website. To make it interactive I have used JavaScript in the pages (jQuery and its AJAX calls) to send and receive JSON data (this is done by posting to a page which calls a handleAction() method in one of my classes). My question is, am I tackling this project in the right way? Am I using the right tools and methods? I understand there are literally countless ways of tackling any project but I would really love to get feedback with regards to tried and tested methods, general practices etc. Thanks in advance! Xandel

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Writing fortran robust and "modern" code

    - by Blklight
    In some scientific environments, you often cannot go without FORTRAN as most of the developers only know that idiom, and there is lot of legacy code and related experience. And frankly, there are not many other cross-platform options for high performance programming ( C++ would do the task, but the syntax, zero-starting arrays, and pointers are too much for most engineers ;-) ). I'm a C++ guy but I'm stuck with some F90 projects. So, let's assume a new project must use FORTRAN (F90), but I want to build the most modern software architecture out of it. while being compatible with most "recent" compilers (intel ifort, but also including sun/HP/IBM own compilers) So I'm thinking of imposing: global variable forbidden, no gotos, no jump labels, "implicit none", etc. "object-oriented programming" (modules with datatypes + related subroutines) modular/reusable functions, well documented, reusable libraries assertions/preconditions/invariants (implemented using preprocessor statements) unit tests for all (most) subroutines and "objects" an intense "debug mode" (#ifdef DEBUG) with more checks and all possible Intel compiler checks possible (array bounds, subroutine interfaces, etc.) uniform and enforced legible coding style, using code processing tools C stubs/wrappers for libpthread, libDL (and eventually GPU kernels, etc.) C/C++ implementation of utility functions (strings, file operations, sockets, memory alloc/dealloc reference counting for debug mode, etc.) ( This may all seem "evident" modern programming assumptions, but in a legacy fortran world, most of these are big changes in the typical programmer workflow ) The goal with all that is to have trustworthy, maintainable and modular code. Whereas, in typical fortran, modularity is often not a primary goal, and code is trustworthy only if the original developer was very clever, and the code was not changed since then ! (i'm a bit joking here, but not much) I searched around for references about object-oriented fortran, programming-by-contract (assertions/preconditions/etc.), and found only ugly and outdated documents, syntaxes and papers done by people with no large-scale project involvement, and dead projects. Any good URL, advice, reference paper/books on the subject?

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  • How do I get an overview and a methodology for programming in Python

    - by Peter Nielsen
    I've started to learn Python and programming from scratch. I have not programmed before so it's a new experience. I do seem to grasp most of the concepts, from variables to definitions and modules. I still need to learn a lot more about what the different libraries and modules do and also I lack knowledge on OOP and classes in Python. I see people who just program in Python like that's all they have ever done and I am still just coming to grips with it. Is there a way, some tools, a logical methodology that would give me an overview or a good hold of how to handle programming problems ? For instance, I'm trying to create a parser which we need at the office . I also need to create a spider that would collect links from various websites. Is there a formidable way of studying the various modules to see what is needed ? Or is it just nose to the grind stone and understand what the documentation says ? Sorry for the lengthy question..

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  • What issues to consider when rolling your own data-backend for Silverlight / AJAX on non-ASP.NET ser

    - by Edward Tanguay
    I have read-only Silverlight and AJAX apps which read static text and XML files from a PHP/Apache server, which works very nicely with features such as asynchronous loading, lazy-loading only what I need for each page, loading in the background, developed a little query language to get a PHP script to create custom XML files etc. it's pragmatic read-only REST, and all works fast and fine for read-only sites. Now I want to also add the ability to write data from these apps to a database on the same PHP/Apache server. For those of you who have built similar data-access layers, what do I need to consider while building this, especially regarding security so that not just any client can write and alter my database, e.g.: check HTTP_USER_AGENT for security check REMOTE_ADDR for security require a special code for security, perhaps a list of TAN codes (such as banks use for online transactions) each which can only be used once, both the client and server have these I wonder if there is some kind of standard REST query I should lean on for e.g. building SQL-like statements in the URL parameters, e.g. http://www.thedatalayersite.com/query?insertinto=customers&... Any thoughts, notes from experience, ideas, gotchas, especially ideas on tightening down security in this endeavor would be helpful.

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