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  • Thread help with Android game

    - by Ciph3rzer0
    I need some help dealing with three Threads in Android One thread is the main thread, the other is the GLThread, and the other is a WorkerThread I created to update the game state. The problem I have is they all need to access the same LinkedList of game objects. Both the GLThread and my WorkerThread only read from the LinkedList, so no problem there, but occasionally I have the main thread adding in another game object to the list. How can I manage this? I tried using synchronized in front of the functions involved but it really slows down the application. For some reason, just catching the errors and not rendering or updating the game state that frame, causes it to start lagging permanently. Anyone have any great ideas?

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  • linq with Include and criteria

    - by JMarsch
    How would I translate this into LINQ? Say I have A parent table (Say, customers), and child (addresses). I want to return all of the Parents who have addresses in California, and just the california address. (but I want to do it in LINQ and get an object graph of Entity objects) Here's the old fashioned way: SELECT c.blah, a.blah FROM Customer c INNER JOIN Address a on c.CustomerId = a.CustomerId where a.State = 'CA' The problem I'm having with LINQ is that i need an object graph of concrete Entity types (and it can't be lazy loaded. Here's what I've tried so far: // this one doesn't filter the addresses -- I get the right customers, but I get all of their addresses, and not just the CA address object. from c in Customer.Include(c = c.Addresses) where c.Addresses.Any(a = a.State == "CA") select c // this one seems to work, but the Addresses collection on Customers is always null from c in Customer.Include(c = c.Addresses) from a in c.Addresses where a.State == "CA" select c; Any ideas?

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  • Facebook Open Graph Debugger Error

    - by Darshanjit Badrain
    Hi I am new to programming and have tried to make a facebook app with open graph beta tutorial. I have done exactly as described in the tutorial but when i try to use the debug tool it gives me an error: Extraneous Property: Objects of this type do not allow properties named og:app_id. I have noticed and searched that its doing this because the tag needs to be <fb:app_id>. I checked my file it says fb:app_id only, but the raw data that pulls up on the debug tool shows meta property="og:app_id" content="267029796703617" even though i have changed and uploaded with fb:app_id. I have checked my page several times and tried some possible solutions but have had no success. Can someone help me fix this.

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  • in_array() - help on what specifically would return true

    - by Kerri
    I am using in_array, and I'm trying to use it in a way where it will only return true if it's an exact match of one of the objects in the array, not just if it's "in" the array. e.g. 1. $sample_array = array('123', '234', '345'); 2. $sample_array = array('23', '34', '45'); in_array('23', $sample_array); In the above example, I would only want version 2 to return true, because it has the exact string, '23'. Version 1 returns true as well though, because the array contains instances of the string '23'. How would I get this to work so that only version 2 returns true? Am I even using the right function?

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  • How to customize the to_json method in rails3?

    - by lashleigh
    I want to convert an array of Place objects to json, I've been doing it like this: var places = <%= @places.to_json.html_safe %>; The only problem is that every place in the @places array has an associated tag list that doesn't get included. I'm using the acts_as_taggable_on gem to handle tags, so to get the tag list for a place I need to say place.tag_list. What do I have to do to get the tag_list included for each place in the javascript array? I think I'll need to write my own to_json method but I don't know how. Thanks

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  • Can I overwrite an Object that has been Locked() in C#?

    - by makerofthings7
    I have a few objects that I'd like to send to the server, but I want to make sure that this is the only thread that moving the data from Stage to Upload. Is the following code valid in a multithreaded environment? List<CounterInternal> UploadToServer = new List<CounterInternal>(); List<CounterInternal> StagingQueue = new List<CounterInternal>(); lock (this.UploadToServer) lock (this.StagingQueue) { if (UploadToServer.Count == 0) { UploadToServer = StagingQueue.DoDeepCopyExtensionMethod(); // is the following line valid given that I have a Lock() on it? StagingQueue = new List<CounterInternal>(); } } }

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  • When is BIG, big enough for a database?

    - by David ???
    I'm developing a Java application that has performance at its core. I have a list of some 40,000 "final" objects, i.e., I have an initialization input data of 40,000 vectors. This data is unchanged throughout the program's run. I am always preforming lookups against a single ID property to retrieve the proper vectors. Currently I am using a HashMap over a sub-sample of a 1,000 vectors, but I'm not sure it will scale to production. When is BIG, actually big enough for a use of DB? One more thing, an SQLite DB is a viable option as no concurrency is involved, so I guess the "threshold" for db use, is perhaps lower.

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  • Why are Objective-C instance variables declared in an interface?

    - by Chase
    I'm just getting into Objective-C (Java is my primary OO language). Defining an object's instance variables in the interface instead of the class seems strange. I'm used to an interface being a public API definition with nothing besides method signatures (not counting constants here). Is there some reason that state is defined in an interface (even if it is private) and behaviour is defined in a class. It just seems odd that since objects are state+behavior that the definition would be split into two separate places. Is it a design benefit is some way? A pain in the rear issue that you are just forced to deal with in Objective-C? A non-issue, just different? Any background on why it's done this way? Or can you put object state in a class and I just haven't hit that part in my book yet?

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  • Json.Net CustomSerialization

    - by BonyT
    I am serializing a collection of objects that contains a dictionary called dynamic properties. The default Json emitted looks like this: [{"dynamicProperties":{"WatchId":7771,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5580"}}, {"dynamicProperties":{"WatchId":7769,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5574"}}, {"dynamicProperties":{"WatchId":7767,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5572"}}, {"dynamicProperties":{"WatchId":7765,"Issues":0,"WatchType":"y","Location":"Equinix Source","Name":"highlight_SM"}}, {"dynamicProperties":{"WatchId":8432,"Issues":0,"WatchType":"y","Location":"Test Devices","Name":"Cisco1700PI"}}] I'd like to produce Json that looks like this: [{"WatchId":7771,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5580"}, {"WatchId":7769,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5574"}, {"WatchId":7767,"Issues":0,"WatchType":"x","Location":"Equinix Source","Name":"PI_5570_5572"}, {"WatchId":7765,"Issues":0,"WatchType":"y","Location":"Equinix Source","Name":"highlight_SM"}, {"WatchId":8432,"Issues":0,"WatchType":"y","Location":"Test Devices","Name":"Cisco1700PI"}] From reading the Json.Net documentation it looks like I could build a CustomContractResolver for my class, but I cannot find any details on how to go about this... Can anyone shed any light on the direction I should be looking in?

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  • C# - LINQ Including headache...

    - by ebb
    Case can have many Replies and one User, Replies can have one Case and one User, One User can have many Replies and many Cases. ObjectSet <= Case Object (IDbSet) ObjectSet.Include(x => x.User).Include(x => x.Replies).FirstOrDefault(x => x.Id == caseId); But the User Object for each Reply are not included? Only the User object for Case is Included? How would I include the User objects for the Replies too? Thanks in advance!

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  • Do fields need to be explicitly final to have a "proper" immutable object?

    - by Yishai
    You often read about immutable objects requiring final fields to be immutable in Java. Is this in fact the case, or is it simply enough to have no public mutability and not actually mutate the state? For example, if you have an immutable object built by the builder pattern, you could do it by having the builder assign the individual fields as it builds, or having the builder hold the fields itself and ultimately return the immutable object by passing the values to its (private) constructor. Having the fields final has the obvious advantage of preventing implementation errors (such as allowing code to retain a reference to the builder and "building" the object multiple times while in fact mutating an existing object), but having the Builder store its data inside the object as it is built would seem to be DRYer. So the question is: Assuming the Builder does not leak the Object early and stops itself from modifying the object once built (say by setting its reference to the object as null) is there actually anything gained (such as improved thread safety) in the "immutability" of the object if the object's fields were made final instead?

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  • C++ enforce conditions on inherited classes

    - by user231536
    I would like to define an abstract base class X and enforce the following: a) every concrete class Y that inherits from X define a constructor Y(int x) b) it should be possible to test whether two Y objects are equal. For a, one not very good solution is to put a pure virtual fromInt method in X which concrete class will have to define. But I cannot enforce construction. For b), I cannot seem to use a pure virtual method in X bool operator == (const X& other) const =0; because in overridden classes this remains undefined. It is not enough to define bool operator == (const Y& other) const { //stuff} because the types don't match. How do I solve these problems?

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  • Trying to re-create UI object from the native iPhone Calendar Notes

    - by FrankOS
    Probably a lame question for a start but i'm trying to re-create the ui object that's used in Apple's native Calendar to create notes. It's the basic text-field but with multiple lines. Sort of a text-area. Now i know that anything from the calendar in terms of ui objects isn't available but i have seen this in quite few apps so i'm guessing it's some sort of standard component. I must be dumb but i just cannot find it. Help please... Thx :)

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  • Get the URL(s) from Firefox using C# .NET 3.5

    - by ghawkes
    I am writing a .NET 3.5 WPF application in C#. This application needs to be able to get the URL(s) out of the browser window when it is in the foreground. I already have the code working that handles a global Windows hotkey and then checks to see if the foreground IntPtr is from a browser. If so, I am able to obtain the System.Diagnostics.Process objects that maps to the browser. At this point, I would like to obtain the URL(s) from the browser. Thank you, G

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  • Updating a database periodically with Java

    - by MSR
    I would like to perform updates to a MySQL database using two separate classes (that do different things) -- one doing so every 10 seconds, and the second every minute. I have a few gaps in my Java knowledge and I'm wondering what the best way to achieve it is. Importantly, if connectivity to the database is lost, I need reconnection attempts to occur indefinitely, and I'm guessing the use of Prepared Statements will make queries more efficient. Should the connection to the database be left open all the time or closed between the updates being run? Maybe I also need to think about clearing objects/resources out of memory if the class instances are going to be run indefinitely.

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  • Passing Session[] and Request[] to Methods in C#

    - by NYARROW
    In C#, How do you pass the Session[] and Request[] objects to a method? I would like to use a method to parse out Session and Request paramaters for a .aspx page to reduce the size of my Page_Load method. I am passing quite a few variables, and need to support both POSTand GET methods. For most calls, not all variables are present, so I have to test every variable multiple ways, and the code gets long... This is what I am trying to do, but I can't seem to properly identify the Session and Request paramaters (this code will not compile, because the arrays are indexed by number) static string getParam( System.Web.SessionState.HttpSessionState[] Session, System.Web.HttpRequest[] Request, string id) { string rslt = ""; try { rslt = Session[id].ToString(); } catch { try { rslt = Request[id].ToString(); } catch { } } return rslt; } From Page_Load, I want to call this method as follows to retrieve the "MODE" paramater: string rslt; rslt = getParam(Session, Request, "MODE"); Thanks!

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  • Java swing doesn't show changes to source

    - by out_sider
    I'm using Java Swing graphical editor with netbeans to make my project...but using it brings some limitations like I can't add to a jpanel an image,using java swing options. So i'll need to code it, implementing a new jPanel. My problem is that the code generated by the java swing graphical editor can't be edited so instead of adding the new JPanel code in the initComponents() section I'm doing it after this function is called in the constructor of my main JPanel. But any code I add is not recognized by the "Designer" which means that after making my coded objects I can't use them in the "Designer" and everything must be coded, which is a pain considering how much easier is previewing and moving elements in the "Designer" tool. How can I code what I want but steel appear in the "DEsigner"? Thx in advance

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  • how to access a different movieclip within the flash in AS3

    - by Pieter888
    I've been trying to learn Action Script 3 the past few weeks, making tiny interactive games to learn the basics. I stumble upon a problem every now and then but most of the times google helps me out. But this problem has got me stuck so please help: The main stage contains two objects(movieclips), the player and a wall. The player has got his own code so when I drag in the player object I don't have to write any code into the main stage to be able to move the player. This all worked pretty well and I now wanted to add the wall so the player actually has something to bounce into. Now here is the problem, I want to check if the player touches the wall, I've done this before but that was when I used the main stage as my coding playground instead of putting the code in movieclips. How can I check if the player hits the wall within the movement code of the player object?

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  • Game network physics collision

    - by Jonas Byström
    How to simulating two client-controlled vehicles colliding (sensibly) in a typical client/server setup for a network game? I did read this eminent blog post on how to do distributed network physics in general (without traditional client prediction), but this question is specifically on how to handle collisions of owned objects. Example Say client A is 20 ms ahead of server, client B 300 ms ahead of server (counting both latency and maximum jitter). This means that when the two vehicles collide, both clients will see the other as 320 ms behind - in the opposite direction of the velocity of the other vehicle. Head-to-head on a Swedish highway means a difference of 16 meters/17.5 yards! What not to try It is virtually impossible to extrapolate the positions, since I also have very complex vehicles with joints and bodies all over, which in turn have linear and angular positions, velocities and accelerations, not to mention states from user input.

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  • Why does the assignment operator return a value and not a reference?

    - by Nick Lowman
    I saw the example below explained on this site and thought both answers would be 20 and not the 10 that is returned. He wrote that both the comma and assignment returns a value, not a reference. I don't quite understand what that means. I understand it in relation to passing variables into functions or methods i.e primitive types are passed in by value and objects by reference but I'm not sure how it applies in this case. I also understand about context and the value of 'this' (after help from stackoverflow) but I thought in both cases I would still be invoking it as a method, foo.bar() which would mean foo is the context but it seems both result in a function call bar(). Why is that and what does it all mean? var x = 10; var foo = { x: 20, bar: function () {return this.x;} }; (foo.bar = foo.bar)();//returns 10 (foo.bar, foo.bar)();//returns 10

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  • Filtering NSMutableArray based on enum property

    - by Marty
    I've got an NSMutableArray filled with objects of type "GameObject". GameObject has a number of properties, one of which being "gameObjectType" . "gameObjectType" is of type GameObjectTypeEnum. I want to be able to filter this NSMutableArray so only GameObjects of a certain type are returned. I've got the following in place, but it's giving me a "BAD ACCESS" error: NSPredicate *predicate = [NSPredicate predicateWithFormat:@"gameObjectType = %@", gameObjectType]; return [gameObjects filteredArrayUsingPredicate:predicate]; Is it possible to pass a "custom" type (ie, this enum I've defined) into the predicateWithFormat call?

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  • Own params to PeriodicTask run() method in Celery

    - by Alex Isayko
    Hello to all! I am writing a small Django application and I should be able to create for each model object its periodical task which will be executed with a certain interval. I'm use for this a Celery application, but i can't understand one thing: class ProcessQueryTask(PeriodicTask): run_every = timedelta(minutes=1) def run(self, query_task_pk, **kwargs): logging.info('Process celery task for QueryTask %d' % query_task_pk) task = QueryTask.objects.get(pk=query_task_pk) task.exec_task() return True Then i'm do following: >>> from tasks.tasks import ProcessQueryTask >>> result1 = ProcessQueryTask.delay(query_task_pk=1) >>> result2 = ProcessQueryTask.delay(query_task_pk=2) First call is success, but other periodical calls returning the error - TypeError: run() takes exactly 2 non-keyword arguments (1 given) in celeryd server. So, can i pass own params to PeriodicTask run() ? Thanks!

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  • Doctrine2: Filtering by ManToMany Association

    - by Shroder
    I want to retrieve a collection of objects based on what they are associated to. For example, by a category. This would be a Many to Many relationship. I've been able to achieve that with MEMBER OF, however I need to pass in an array of IDs, opposed to one at a time. I see there is an "IN ()", but it seems to require a subquery, which I would like to avoid. MEMBER OF example: SELECT o FROM Entity\Object1 o WHERE 'CATEGORY_CODE' MEMBER OF o.categories (Edit) This is what I would like to do, but perhaps I'm misunderstanding how entities work in DQL: SELECT o FROM Entity\Object1 o WHERE o.categories.Id IN (id, id, id)

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  • will destroyed() be emitted if the constructor of a class derived from QObject throws?

    - by PorkyBrain
    Ive seen Qt GUI syntax like the following all over the place: myDialog::myDialog(QWidget *parent, Qt::WFlags flags):QDialog(parent, flags) { QPushButton *button = new QPushButton("&Download", this); QVBoxLayout *layout = new QVBoxLayout(this); //something that can throw here layout ->addWidget(button ); setLayout(layout); } I've always wondered if this can leak in the event of an exception because the "this" I'm giving as a parent to button and layout is not fully constructed so it might not destroy its children. I tried it out in MSVC2010 Qt4.8.3 and it looks like as soon as the base QObject class is fully created (which is done first of course) it is ok to pass "this" to other objects in the constructor, they will destroyed correctly. I haven't found the spot in the Qt docs guaranteeing this though, can someone point me to it so I have assurance that this will not change in the future?

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  • how to add multiple markers to mapview in android?

    - by Vishakha Kinjawadekar
    I am working on android geolocation application in that I have added marker for current location and want to add markers for other geopoints also. I have created objects of OverlayItem for other points and adding it to ItemizedOverlay like itemizedOverlay.addOverlay(overlayItem) and then adding it to mapOverlay.add(itemizedOverlay). For the current location geopoints getting from "Location" object and other points are hard-coded values. After executing it only current location marker is displayed not the other hardcoded points.How can I add marker for these geopoints and where? Thanks , Vishakha.

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