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  • Web page for IPhone - Large fonts instead of scrolling?

    - by chris_l
    I'm planning the layout of my web page, which should also be usable on the IPhone. I don't really have much experience with the IPhone yet - I just installed the IPhone Simulator on my Mac. The page's contents are flexible, so I think it would be better to use this flexibility to avoid that the user has to scroll around the entire page. Especially I have A header and a sidebar that will be used all the time to perform several actions. A main content area with a number of elements (e.g. images). The UI would stay usable pretty well, if the number of elements shown at one time is reduced for a small screen (e.g. by JavaScript). It would also be okay to make the main content area scrollable (as opposed to the entire page). The problem: If I simply display the page on the IPhone, it uses an extremely small font size, so that users must zoom in first, and then scroll around - so that they can't see the header and sidebar all the time. What's the best way to deal with this situation? Just leave it this way (very small fonts), because users expect that behaviour on the IPhone? Increase the font size (by specifying it in em or px or with xx-large, or what would be the best way?), if I detect - somehow - that it's being displayed on the IPhone. Or is there some way to restrict the viewport size to the screen size, and make it zoom in automatically? I think that would be the easiest solution in my case. Or ...?

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  • Why would dynamically changing the stroke type of a GestureOverlayView cause unusual behaviour?

    - by Rob Kent
    I recently introduced multi-stroke gestures into my application. This is a preference so I set the StrokeType dynamically in Activity.OnCreate. What I have discovered is that if you change the StrokeType so that it is different to the setting in the layout file, it changes the behaviour of the GestureOverlayView in the following way. The normal behaviour is that you draw a gesture and it stays on the screen after it is drawn. When you change the stroke type dynamically however, any gesture drawn on the screen disappears immediately after the OnGestureEnded event has fired. I reloaded the sample GesturesBuilder application and confirmed it has the same problem if you add the second line shown here: GestureOverlayView overlay = (GestureOverlayView) findViewById(R.id.gestures_overlay); overlay.setGestureStrokeType(GestureOverlayView.GESTURE_STROKE_TYPE_SINGLE); overlay.addOnGestureListener(new GesturesProcessor()); } The default in the layout is MULTIPLE but changing it to single changes the behaviour. If you keep the above line but set it to what it already is, the behaviour is not affected. Is this a bug in the Android gestures library and does anyone know a workaround? Note that this is on an HTC Magic so it could also be a handset issue.

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  • Collision between 2 objects of the same class

    - by user1826033
    Okay, so I have an enemy class(With rotation, position, texture and so on). I spawn a few enemies on the screen, they move around, but they overlap each other. So I tried to do a collision check between two enemies of the same class. But no matter what method I try, it isn't quite working. The best thing I tried was: foreach (Enemy enemy1 in enemies) { enemy1Pos = new Vector2(enemy1.position.X, enemy1.position.Y) foreach (Enemy enemy2 in enemies) { enemy2Pos = new Vector2(enemy2.position.X, enemy2.position.Y) if (Vector2.Distance(enemy2Pos, enemy1Pos) < 200) { enemy1Pos += new Vector2((float)(enemy1.Speed * Math.Cos(enemy1.Rotation)), (float)(enemy1.Speed * Math.Sin(enemy1.Rotation))); } } } This is not to exact code, so it might have some mistakes in it. Anyway when i implemented this solution, the enemies were not overlapping so everything was fine on that part. But, they were always moving to the right side of the screen. I've also looked up flocking etc, but I would like to know, how can I detect collision between 2 objects of the same class?

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  • Best approach to synchronising properties across threads

    - by user290796
    Hi, I'm looking for some advice on the best approach to synchronising access to properties of an object in C++. The application has an internal cache of objects which have 10 properties. These objects are to be requested in sets which can then have their properties modified and be re-saved. They can be accessed by 2-4 threads at any given time but access is not intense so my options are: Lock the property accessors for each object using a critical section. This means lots of critical sections - one for each object. Return copies of the objects when requested and have an update function which locks a single critical section to update the object properties when appropriate. I think option 2 seems the most efficient but I just want to see if I'm missing a hidden 3rd option which would be more appropriate. Thanks, J

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  • Find -type d with no subfolders

    - by titatom
    Good morning ! This is a simple one I believe, but I am still a noob :) I am trying to find all folders with a certain name. I am able to do this with the command find /path/to/look/in/ -type d | grep .texturedata The output gives me lots of folders like this : /path/to/look/in/.texturedata/v037/animBMP But I would like it to stop at .texturedata : /path/to/look/in/.texturedata/ I have hundreds of these paths and would like to lock them down by piping the output of grep into chmod 000 I was given a command with the argument -dpe once, but I have no idea what it does and the Internet has not be able to help me determine it's usage Thanks you very much for your help !

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  • Access static constant variable from multiple threads in C

    - by user325519
    I have some experience with multithread programming under Linux (C/C++ & POSIX threads), however most obvious cases are sometimes very complicated. I have several static constant variables (global and function local) in my code, can I access them simultaneously from multiple threads without using mutexes? Because I don't modify them it should be ok, but it's always better to ask. I have to do heavy speed optimization, so even as fast operations as mutex lock/unlock are quite expensive for me, especially because my application is going to access these variables form long loops.

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  • Draggable cards (touch enumeration) issue

    - by glitch
    I'm trying to let a player tap, drag and release a card from a fanned stack on the screen to a 4x4 field on the board. My cards are instantiated from a custom class that inherits from the UIImageView class. I started with the Touches sample app, and I modified the event handlers for touches to iterate over my player's card hand instead of the 3 squares the sample app allows you to move on screen. Everything works, until that is, I move the card I'm dragging near another card. I'm really drawing a blank here for the logic to get the cards to behave properly. Here's my code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger numTaps = [[touches anyObject] tapCount]; if(numTaps = 1) { for (UITouch *touch in touches) { [self dispatchFirstTouchAtPoint:[touch locationInView: self.boardCardView] forEvent:nil]; } } } -(void) dispatchFirstTouchAtPoint:(CGPoint)touchPoint forEvent:(UIEvent *)event { for (int i = 0; i<5; i++) { UIImageView *touchedCard = boardBuffer[i]; if (CGRectContainsPoint([touchedCard frame], touchPoint)) { [self animateFirstTouchAtPoint:touchPoint forView:touchedCard]; } } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { NSUInteger touchCount = 0; for (UITouch *touch in touches){ [self dispatchTouchEvent:[touch view] toPosition:[touch locationInView:self.boardCardView]]; touchCount++; } } My questions are: How do I get the touch logic to disallow other cards from being picked up by a dragging finger? Is there anyway I can only enumerate the objects that are directly below a player's finger and explicitly disable other objects from responding? Thanks!

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  • [MySQL, InnoDb] Rating place

    - by Pavel
    I'm trying to generate rating place table using following receipt http://stackoverflow.com/questions/1776821/assign-places-in-the-rating-mysql-php but my database is high loaded. I tried not to create table, but use MEMORY TABLE and update it using following SQL query insert into tops (uid) select uid from users order by exp desc; but got the following MySQL error Deadlock found when trying to get lock; try restarting transaction because there are too many queries until SQL select is being executed. How to solve this problem? P.S. CREATE TABLE tops as SELECT work almost fine except high server load... up to load average: 50 if tops are non-memory table. My table users has near 4.5 millions of rows. Thanks for any advices.

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  • .NET "Timer" would block other method calls?

    - by Ricky
    Hi guys: In ASP.NET 3.5, we suspect a delegate triggering by a "Timer" will block other method calls. From logs, some function calls will wait for the finishing of the delegate and continue to work. Is it true? If yes, what workaround can I do? PS: The delegate contains codes to use WCF to retrieve data and the following code private void Replace<T>(ref IList<T> src, IList<T> des) { lock(src) { while (src.Count > 0) { GC.SuppressFinalize(src.ElementAt(0)); src.RemoveAt(0); } GC.SuppressFinalize(src); src = des; } } Thanks a lot.

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  • How can I determine new & previous cell value on SheetChange event in Excel?

    - by Falco Foxburr
    I have some special cells in my Excel workbooks which are managed by my Excel Add-in. I want to prevent users from changing content of those cells, but I also want to know, what value users wanted to enter to those cells. On the SheetChange event I can check what users entered to my special cells, but how do I determine the PREVIOUS value in those cells and REVERT user changes? It is not a solution for me. If I lock cell in Excel, it becomes read-only - user can not even try to enter anything to this cell - Excel popups warning dialog in this case. My problem is that I want to catch what user entered to my cell, do something with this value, and then revert cell content to original value.

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  • I can not navigate to the next page in windows phone 7

    - by Vijay
    I am trying to navigate form one page to another page depends upon the login. If already user logged in, Welcome page should open. Else Log in Page should open. I am trying like this. The Splash Page is the start up page. This is a Splash Screen Xaml.cs: namespace NewExample.Views { public partial class SplashPage : PhoneApplicationPage { public SplashPage() { InitializeComponent(); this.DataContext = new SplashPageViewModel(); } } } This is Splash Screen View Model: Here I am check the user already logged in or not. namespace NewExample.ViewModel { public class SplashPageViewModel { public static bool isLogin = false; public SplashPageViewModel() { var rootFrame = (App.Current as App).RootFrame; if (isLogin) rootFrame.Navigate(new Uri("/Views/WelcomePage.xaml", UriKind.Relative)); else rootFrame.Navigate(new Uri("/Views/LoginPage.xaml", UriKind.Relative)); } } } But it is not working. The Splash Page only showing. This is not navigating to another page. Please help me to resolve this problem.

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  • Cocoa multhithreads, locks don't work

    - by Igor
    I have a threadMethod which shows in console robotMotorsStatus every 0.5 sec. But when I try to change robotMotorsStatus in changeRobotStatus method I receive an exception. Where I need to put locks in that program. #import "AppController.h" @implementation AppController extern char *robotMotorsStatus; - (IBAction)runThread:(id)sender { [self performSelectorInBackground:@selector(threadMethod) withObject:nil]; } - (void)threadMethod { char string_to_send[]="QFF001100\r"; //String prepared to the port sending (first inintialization) string_to_send[7] = robotMotorsStatus[0]; string_to_send[8] = robotMotorsStatus[1]; while(1){ [theLock lock]; usleep(500000); NSLog (@"Robot status %s", robotMotorsStatus); [theLock unlock]; } } - (IBAction)changeRobotStatus:(id)sender { robotMotorsStatus[0]='1'; }

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  • Static dictionary in .Net Thread safety

    - by Emmanuel
    Reading msdn documentation for dictionaries it says : "Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe." Those this mean that with a dictionary such as this : static object syncObject = new object(); static Dictionary<string,MyObject> mydictionary= new Dictionary<string, MyObject>(); Is doing something like the code below unnecessary? lock (syncObject) { context = new TDataContext(); mydictionary.Add("key", myObject); }

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  • Setting Android webview initialScale prevents proper zooming

    - by Ryan
    Need: I want a webview to automatically be sized to fit the width of that particular page. I have Googled this and found several different suggestions. Most of them work. But then each of them effects zooming in / zooming out. What I'm looking for is a solution that accomplishes both. The webview is initially set to fill the screen, but then it allows the user to zoom in (with pinching) and zoom out. What I've Tried: mainView.getSettings().setLoadWithOverviewMode(true); mainView.getSettings().setUseWideViewPort(false); mainView.setScrollBarStyle(WebView.SCROLLBARS_OUTSIDE_OVERLAY); mainView.getSettings().setBuiltInZoomControls(true); mainView.getSettings().setSupportZoom(true); I have also tried setting mainView.setInitialScale(various percentages) Again, I have tried these in different orders, including some, not including others. Currently, if I use the above code and setInitialScale(65), it loads initially fine but then once you zoom in, you cannot zoom all the way back out. Does anyone know of the best practice to set initial scale to fit screen but fully allow zooming out and in? Why I Need It: I'm using a ViewFlipper in my Android app to load several webviews simultaneously. I have a touch sensor that allows sliding from left to right to switch between different webviews. The practical purpose of this is to show a grocery store's ads and allow the user to slide from page to page. The problem is that the API feed I'm using basically only allows me to load a URL for each page. So I have to use webviews.

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  • php mysql error beginner

    - by Marcelo
    Hi, I'm trying to print some values on the screen from a table but I having a problem, I don't know much about string, vector and array but I think that my problem is related to them. I'm getting this on the screen Fatal error: Cannot use [] for reading ... My code $sql="SELECT * FROM $tbl_name"; $result=mysql_query($sql) or trigger_error(mysql_error().$sql); while($row = mysql_fetch_array($result)){ $DATA = $row[]; } //line with probelm mysql_close(); //html part <table> <? foreach($DATA as $row): ?> <tr> <td><?=$row['id']?></td> //more stuff </tr> <? endforeach ?> </table> What I'm trying to do is print somevalues form a database. But I'm getting this error. I'm sorry for any mistake in English, and thanks in advance for any help.

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  • C#, Manage concurrency in database access

    - by Goul
    Hi there, I have written a while ago an application used by multiple users to handle trades creation. I haven't done development for some time now and can't remember how I managed the concurrency between the users and so would have liked your advices in term of design. The application was as follow: - One heavy client per user - A single database - Access to the database for each user to insert/update/delete trades - A grid in the application reflecting the trades table. That grid being updated each time someone changes a deal. My questions: 1- Do you confirm I shouldn't care about the connection to the database for each application. Considering that there is a singleton in each, I would expect on connexion per client with no issue. 2- How preventing the concurrency of the accesses? I guess I should lock when modifying the data, however don't remember how to. 3- How to have the grid automatically updated whenever the database is (by another user for example)? Thank you in advance for your help!

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  • Changing style sheets depending on useragent

    - by John Vasiliou
    <script language="Javascript"> var deviceIphone = "iPhone"; var deviceIpod = "iPod"; //Initialize our user agent string to lower case. var uagent = navigator.userAgent.toLowerCase(); //************************** // Detects if the current device is an iPhone. function DetectiPhone() { if (uagent.search(deviceIphone) > -1) {document.write('<link rel="stylesheet" type="text/css" href="ui/mobile/css/site.css">'); } etc... Above is the start of my code. I am trying to change the CSS file depending on what platform the user is using. I currently use media="screen ... " but it doesn't work with the amount of platforms I'm trying to use. I need something a lot more detailed/complex that is why I'm turning to useragents. Any ideas why the css file doesn't change on my iPhone using the above code? Better yet, any ideas on another way to change style sheets depending on the users platform/screen resolution?

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  • How to convert a string to variable name

    - by p1xelarchitect
    I'm loading several external JSON files and want to check if they have been successfully cached before the the next screen is displayed. My strategy is to check the name of the array to see if it an object. My code works perfectly when I check only a single array and hard code the array name into my function. My question is: how can i make this dynamic? not dynamic: (this works) $("document").ready(){ checkJSON("nav_items"); } function checkJSON(){ if(typeof nav_items == "object"){ // success... } } dynamic: (this doesn't work) $("document").ready(){ checkJSON("nav_items"); checkJSON("foo_items"); checkJSON("bar_items"); } function checkJSON(item){ if(typeof item == "object"){ // success... } } here is the a larger context of my code: var loadAttempts = 0; var reloadTimer = false; $("document").ready(){ checkJSON("nav_items"); } function checkJSON(item){ loadAttempts++; //if nav_items exists if(typeof nav_items == "object"){ //if a timer is running, kill it if(reloadTimer != false){ clearInterval(reloadTimer); reloadTimer = false; } console.log("found!!"); console.log(nav_items[1]); loadAttempts = 0; //reset // load next screen.... } //if nav_items does not yet exist, try 5 times, then give up! else { //set a timer if(reloadTimer == false){ reloadTimer = setInterval(function(){checkJSON(nav_items)},300); console.log(item + " not found. Attempts: " + loadAttempts ); } else { if(loadAttempts <= 5){ console.log(item + " not found. Attempts: " + loadAttempts ); } else { clearInterval(reloadTimer); reloadTimer = false; console.log("Giving up on " + item + "!!"); } } } }

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  • LRU LinkedHashMap that limits size based on available memory

    - by sanity
    I want to create a LinkedHashMap which will limit its size based on available memory (ie. when freeMemory + (maxMemory - allocatedMemory) gets below a certain threshold). This will be used as a form of cache, probably using "least recently used" as a caching strategy. My concern though is that allocatedMemory also includes (I assume) un-garbage collected data, and thus will over-estimate the amount of used memory. I'm concerned about the unintended consequences this might have. For example, the LinkedHashMap may keep deleting items because it thinks there isn't enough free memory, but the free memory doesn't increase because these deleted items aren't being garbage collected immediately. Does anyone have any experience with this type of thing? Is my concern warranted? If so, can anyone suggest a good approach? I should add that I also want to be able to "lock" the cache, basically saying "ok, from now on don't delete anything because of memory usage issues".

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  • SQL 2008 table locked - can't work out why

    - by Mr. Flibble
    I have two databases on one SQL 2008 server. Database 1 seems to be causing a lock on a table on database 2. There no queries are running on database 1 that should affect database 2. Is this normal behaviour? When I view the running queries with this command SELECT sqltext.TEXT, req.session_id, req.status, req.command, req.cpu_time, req.total_elapsed_time/1000 [seconds] FROM sys.dm_exec_requests req CROSS APPLY sys.dm_exec_sql_text(sql_handle) AS sqltext it tells me as much, and says that the command on database 2 is suspended. I'm at a bit of a loss. What sort of things should I look at to work out why the table in database 2 is locked?

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  • C# Multi threading- Move objects between threads

    - by Grant
    Hi, i am working with a winforms control that is both a GUI element and also does some internal processing that has not been exposed to the developer. When this component is instantiated it may take between 5 and 15 seconds to become ready so what i want to do is put it on another thread and when its done bring it back to the gui thread and place it on my form. The problem is that this will (and has) cause a cross thread exception. Normally when i work with worker threads its just with simple data objects i can push back when processing is complete and then use with controls already on the main thread but ive never needed to move an entire control in this fashion. Does anyone know if this is possible and if so how? If not how does one deal with a problem like this where there is the potential to lock the main gui?

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  • Is MSDN referencing a system.thread, a worker thread, an io thread or all three?

    - by w0051977
    Please see the warning below taken from the StreamWriter class specification (http://msdn.microsoft.com/en-us/library/system.io.streamwriter.aspx): "Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe." I understand that a W3WC process contains two thread pools i.e. worker threads and I/O threads. A worker thread could contain many threads of its own (if the application creates its own System.Thread instances). Does the warning only relate to System.Threads or does it relate to worker threads and I/O threads as well I.e. as the instance variables of the streamwriter class are not thread safe then does this mean that there would be problems if multiple worker threads access it eg if two users on two different web clients attempt to write to the log file at the same time, then could one lock out the other?

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  • Do I need to syncronize thread access to an int

    - by Martin Harris
    I've just written a method that is called by multiple threads simultaneously and I need to keep track of when all the threads have completed, the code uses this pattern: private void RunReport() { _reportsRunning++; try { //code to run the report } finally { _reportsRunning--; } } This is the only place within the code that _reportsRunning's value is changed, and the method takes about a second to run. Occasionally when I have more than six or so threads running reports together the final result for _reportsRunning can get down to -1, if I wrap the calls to _runningReports++ and _runningReports-- in a lock then the behaviour appears to be correct and consistant. So, to the question: When I was learning multithreading in C++ I was taught that you didn't need to synchronize calls to increment and decrement operations because they were always one assembly instruction and therefore it was impossible for the thread to be switched out mid-call. Was I taught correctly, and if so how come that doesn't hold true for C#?

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  • How do you make the script wait for the status of an Ajax get request before continuing?

    - by codeninja
    Basically what I'm doing is checking for the existence of an object, if it's not found, the script will try to load the source file using getScript. I only want to check this once though then return true or false to the function that calls fetch() fetch:function(obj){ ... isReady = false; $.getScript(obj.srcFile,function(){ isReady=true; warn("was able to load object "+key); }); return isReady; } but return kicks in before the script loads =/ later the script is loaded but the function returned false. This is the beauty of asynchronous I suppose... What's the best way to handle this... Maybe I could check again at some other point if the object exists? Or maybe there's a better way to do this where I dont have to potentially lock the browser?

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  • Sleeping a thread blocking stdin

    - by Sid
    Hey, I'm running a function which evaluates commands passed in using stdin and another function which runs a bunch of jobs. I need to make the latter function sleep at regular intervals but that seems to be blocking the stdin. Any advice on how to resolve this would be appreciated. The source code for the functions is def runJobs(comps, jobQueue, numRunning, limit, lock): while len(jobQueue) >= 0: print(len(jobQueue)); if len(jobQueue) > 0: comp, tasks = find_computer(comps, 0); #do something time.sleep(5); def manageStdin(): print "Global Stdin Begins Now" for line in fileinput.input(): try: print(eval(line)); except Exception, e: print e; --Thanks

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