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  • One account, multiple users, multiple shopping cart in a web application

    - by lemotdit
    I received a somewhat unusual request (imo) for a transactional web site. I have to implement the possibility of having multiple shopping cart for the same user. Those really are shopping carts, not order templates. I.E: A store with several departments ordering under the same account, but with a different person placing orders for a specific department only. Having more than one user per account is not an option since it would involve 'too much' management from the stores owner and the admins. Anyone had to deal with this before? The option so far is to have names for shopping cart, and a dropdown list or something alike after login to choose the cart with some kind of 'busy flag' to lock the cart if it's in use in another session.

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  • Are SqlCipher open cursors a security concern?

    - by user1178479
    I'm using SqlCipher with content providers. Right now, when I want to lock the app I just clear out the cached password. However, the app can continue to work with any open cursors. This means that re-opening the app grants access to the sensitive data. I fix this issue on the surface by redirecting to a login screen if the app doesn't have passwords. However, I'm concerned if there are any security issues with these open cursors or if I should just continue to block UI access and not worry? SqlCipher's docs say that it reads/writes encrypted pages on the fly, as opposed to decrypting the entire DB, this makes me think that open cursors are still secure. The main concern here is that someone loses their phone and then a knowledgeable individual can use these open cursors to extract sensitive data.

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  • Cocoa multhithreads, locks don't work

    - by Igor
    I have a threadMethod which shows in console robotMotorsStatus every 0.5 sec. But when I try to change robotMotorsStatus in changeRobotStatus method I receive an exception. Where I need to put locks in that program. #import "AppController.h" @implementation AppController extern char *robotMotorsStatus; - (IBAction)runThread:(id)sender { [self performSelectorInBackground:@selector(threadMethod) withObject:nil]; } - (void)threadMethod { char string_to_send[]="QFF001100\r"; //String prepared to the port sending (first inintialization) string_to_send[7] = robotMotorsStatus[0]; string_to_send[8] = robotMotorsStatus[1]; while(1){ [theLock lock]; usleep(500000); NSLog (@"Robot status %s", robotMotorsStatus); [theLock unlock]; } } - (IBAction)changeRobotStatus:(id)sender { robotMotorsStatus[0]='1'; }

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  • Setting up padding for websites in mobile devices

    - by ambrelasweb
    I had finished this website a while ago but something happened to it and I've now spent all day fixing it and getting it back from scratch as my backup wasn't correctly done. I don't quite understand what it's doing as I've done this technique on many other websites with no troubles, maybe I've looked at this website too long? Here is the website. I'm wanting to put some space on the left and right hand side, however I dont just have one container as I was needing the dark grey bar at 100% of the screen and always under the banner no matter where it was. So there are 4 "containing" divs that I want to have the space. I've placed soem CSS3 media queries in but now I'm getting a gap to the right. I was thinking it was because my background mages are going all the way across but they set at 100% so I'm just not understanding whats going on. It's somethign simple, I'm not seeing it right now.. This is what I have for the media queries /* Smartphones (portrait and landscape) ----------- */ @media only screen and (min-device-width : 320px) and (max-device-width : 480px) { #header, #banner, #main, #footer-widget-area { padding: 0 2em 0 2em; } } This is what t looks like on my iPhone Any advice is helpful and appreciated.

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  • Threading Problems in ActionScript 2.0?

    - by yar
    Is it possible to have concurrency problems (thread competition) in an onEnterFrame method in ActionScript 2.0? I have written this cheesy code as a guard: if (!busy) { // I suspect some threading problems: is that even possible in flash busy = true; movePanels(); busy = false; } but this is no assurance against thread competition. If so, how can I do a basic semaphore/lock? Note: I suspect threading problems in my app, but if they're impossible, I'll check my code differently.

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  • Mysql Master Slave Replication on Large Database table (how to sync initial data)

    - by Brian Lovett
    We have a production server and a dev server. We have found that backups are nearly impossible on the production server because of the query volume we experience. So, we're looking at setting up replication with our dev server being the slave. This is ideal because we can afford to lock the tables on that server and additionally it will be nice to have up to date data for the developers. Now, the issues. The production server can't really be taken down or locked at this point, at least not easily. We have a high query volume and fairly large 30+ GB innodb tables. Both servers are running all innodb and are also both on mysql 5.1. What can we do to sync the data initially to get replication started? I've tried a few options, but so far, none have worked.

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  • Generating a set of files containing dumps of individual tables in a way that guarantees database co

    - by intuited
    I'd like to dump a MySQL database in such a way that a file is created for the definition of each table, and another file is created for the data in each table. I'd like this to be done in a way that guarantees database integrity by locking the entire database for the duration of the dump. What is the best way to do this? Similarly, what's the best way to lock the database while restoring a set of these dump files? edit I can't assume that mysql will have permission to write to files.

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  • DispatcherOperations.Wait()

    - by Mark
    What happens if you call dispatcherOperation.Wait() on an operation that has already completed? Also, the docs say that it returns a DispatcherOperationStatus, but wouldn't that always be Completed since it (supposedly) doesn't return until it's done? I was trying to use it like this: private void Update() { while (ops.Count > 0) ops.Dequeue().Wait(); } public void Add(T item) { lock (sync) { if (dispatcher.CheckAccess()) { list.Add(item); OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } else { ops.Enqueue(dispatcher.BeginInvoke(new Action<T>(Add), item)); } } } I'm using this in WPF, so all the Add operations have to occur on the UI thread, but I figured I could basically just queue them up without having to wait for it to switch threads, and then just call Update() before any read operations to ensure that the list is up to date, but my program started hanging.

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  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

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  • Preventing dictionary attacks on a web application

    - by Kevin Pang
    What's the best way to prevent a dictionary attack? I've thought up several implementations but they all seem to have some flaw in them: Lock out a user after X failed login attempts. Problem: easy to turn into a denial of service attack, locking out many users in a short amount of time. Incrementally increase response time per failed login attempt on a username. Problem: dictionary attacks might use the same password but different usernames. Incrementally increase response time per failed login attempt from an IP address. Problem: easy to get around by spoofing IP address. Incrementally increase response time per failed login attempt within a session. Problem: easy to get around by creating a dictionary attack that fires up a new session on each attempt.

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  • How to maipulate the shell output in php

    - by Mirage
    I am trying to write php script which does some shell functions like reporting. So i am starting with diskusage report I want in following format drive path ------------total-size --------free-space Nothing else My script is $output = shell_exec('df -h -T'); echo "<pre>$output</pre>"; and its ouput is like below Filesystem Type Size Used Avail Use% Mounted on /dev/sda6 ext3 92G 6.6G 81G 8% / none devtmpfs 3.9G 216K 3.9G 1% /dev none tmpfs 4.0G 176K 4.0G 1% /dev/shm none tmpfs 4.0G 1.1M 4.0G 1% /var/run none tmpfs 4.0G 0 4.0G 0% /var/lock none tmpfs 4.0G 0 4.0G 0% /lib/init/rw /dev/sdb1 ext3 459G 232G 204G 54% /media/Server /dev/sdb2 fuseblk 466G 254G 212G 55% /media/BACKUPS /dev/sda5 fuseblk 738G 243G 495G 33% /media/virtual_machines How can i convert that ouput into my forn\matted output

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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  • Cocos2d on iPhone: Using Sprites Defined in Separate Class Files.

    - by srikanth rongali
    I'm trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files. If I comment out two lines (see "item 1" comment below) then I get a display as [a backgroundimage[background2.jpg] with a sprite[grossini.png] on the left side. If I uncomment the two lines I do not get the background image and sprite of (gameScreen.m). I get only the sprite [grossinis_sister1.png] defined in (enemy.m). But what I need is a [backgroundimage[background2.jpg]], sprite[grossini.png] and sprite [grossinis_sister1.png] in one screen. This is implementation file of my first class: #import "gameScreen.h" #import "enemy.h" @implementation gameScreen -(id)init { if((self = [super init])) { CCSprite *backGroundImage = [CCSprite spriteWithFile:@"background2.jpg"]; backGroundImage.anchorPoint = ccp(0,0); CCParallaxNode *voidNode = [CCParallaxNode node]; [voidNode addChild:backGroundImage z:-1 parallaxRatio:ccp(0.0f,0.0f) positionOffset:CGPointZero]; [self addChild:voidNode]; CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *player = [CCSprite spriteWithFile:@"grossini.png"]; player.position = ccp(player.contentSize.width/2, windowSize.height/2); [self addChild:player z:0]; //eSprite = [[enemy alloc]init]; //<-- see item 1 //[self addChild:eSprite]; } return self; } This is my implementation file of my second class: #import "enemy.h" #import "gameScreen.h" @implementation enemy -(id)init { if ((self = [super init])) { CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *enemySprite = [CCSprite spriteWithFile:@"grossinis_sister1.png" ]; enemySprite.position = ccp(windowSize.width/2, windowSize.height/2); [self addChild:enemySprite]; } return self; } @end

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  • How to make div follow scrolling smoothly with jQuery?

    - by Martti Laine
    Hello I'm creating a blog layout, which has an sidebar. In sidebar there are sections/boxes, but the last one of these boxes should follow scrolling when none of the other boxes are visible. So, when user scrolls down, he sees a normal sidebar, but when user has went down enough, sidebar ends but the last box starts to follow on the top of the screen. I have seen this a lot on different kind of sites. So hard to explain with my english. I already made it to follow screen smoothly with animate() but couldn't get it like this. Hope you understood. I already tried in Google for almost an hour but couldn't figure out any keywords (due to my bad english). EDIT: My code at the moment: $(window).scroll(function(){ $.each($('.follow-scroll'),function(){ var eloffset = $(this).offset(); var windowpos = $(window).scrollTop(); if(windowpos<eloffset.top) { var finaldestination = 0; } else { var finaldestination = windowpos; } $(this).stop().animate({'top':finaldestination},200); }); });

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  • Fast way to pass a simple java object from one thread to another

    - by Adal
    I have a callback which receives an object. I make a copy of this object, and I must pass it on to another thread for further processing. It's very important for the callback to return as fast as possible. Ideally, the callback will write the copy to some sort of lock-free container. I only have the callback called from a single thread and one processing thread. I only need to pass a bunch of doubles to the other thread, and I know the maximum number of doubles (around 40). Any ideas? I'm not very familiar with Java, so I don't know the usual ways to pass stuff between threads.

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  • Active State Image Display

    - by fmz
    I have some images that need to change, based not only on hover, but also on active state. If you look at the page here: http://site427.mysite4now.net/tazthedog/site1/ There are some tabs with Screen Printing Quick Links, etc. The tab image is associated with the link and displays properly. The icon in tabs defaults to the gray and turns blue on mouse over, however, I also need it to be blue on the "active" state. Here is the css: .quick-links em:hover { background: transparent url(../images/quick-links.png) 10px 9px no-repeat ; display: block ; float: left; } Here is the html: <ul class="tabs"> <li class="quick-links"> <a href="#quickLinks" id=""> <em> <span>Screen Printing Quick Links</span> </em> </a> </li> <li class="distributor-ql"> <a href="#distributorQL" id=""> <em> <span>Dealer &amp; Distributor Quick Links</span> </em> </a> </li> </ul> I tried adding a .quick-links em:active... but that doesn't maintain it. I know there is a way to keep the icon blue while in the active state, I just need a little help to understand what that is. Thanks!

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  • iPhone -trouble with a loading data from webservice into a tableview

    - by medampudi
    I am using a Window based application and then loading up my initial navigationview based controller. After loading it if the user is not registered/ does not have a credentials present then it takes the user to a login view controller . loginViewController *sampleView = [[loginViewController alloc] initWithNibName:@"loginViewController" bundle:nil]; [self.navigationController presentModalViewController:sampleView animated:YES]; [sampleView release]; then right after that i try to load the table with data that i get from a webservice using asiHTTP .. for this question lets say it takes 3 seconds time to get the data and then deserialize it . now... my question is it works out okey in the later runs as I store the username and password in a seure location... but in the first instance.... i am not able to get the data to laod to the tableview... I have tried a lot of things... 1. Initially the data fetch methods was in a diffrent methods.. so i thought that might be the problem as then moved it the same place as the tbleviewController(navigationController) 2. I event put in the Reload data at the end of the functionality for the data parsing and deserialization... nothing happens. 3. i did not understand the concept of @property and alll.... 4. The screen is black screen with nothing displayed on it for a good 5 seconds in the consecutive launches of the app.... so could we have something like a MBPorgressHUD implemented for the same. could any one please help for these scenarios and guidance as to what paths to take from here...

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  • java setting resolution and print size for an Image

    - by Ingrid
    I wrote a program that generates a BufferedImage to be displayed on the screen and then printed. Part of the image includes grid lines that are 1 pixel wide. That is, the line is 1 pixel, with about 10 pixels between lines. Because of screen resolution, the image is displayed much bigger than that, with several pixels for each line. I'd like to draw it smaller, but when I scale the image (either by using Image.getScaledInstance or Graphics2D.scale), I lose significant amounts of detail. I'd like to print the image as well, and am dealing with the same problem. In that case, I am using this code to set the resolution: HashPrintRequestAttributeSet set = new HashPrintRequestAttributeSet(); PrinterResolution pr = new PrinterResolution(250, 250, ResolutionSyntax.DPI); set.add(pr); job.print(set); which works to make the image smaller without losing detail. But the problem is that the image is cut off at the same boundary as if I hadn't set the resolution. I'm also confused because I expected a larger number of DPI to make a smaller image, but it's working the other way. I'm using java 1.6 on Windows 7 with eclipse.

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  • Post parameters to a frame of new window

    - by st.stoqnov
    I have to modify an existing web search page. There is a page, where all the search filters are (form with name "searchform"). When the search button is pressed, results are shown in new window. Because the search takes up to 30 seconds, and while searching the window stays blank, I have to add a label "Searching. Please wait..." at the new created window with the results. So the search window is created, and I set it's location to a frameset. First frame will show the label, and the second will show the results. But i can't manage to update the second frame with the results. Result windows is created as: var left = (screen.width/2) - 750/2; var top = (screen.height/2) - 600/2-100; var styleStr = 'toolbar=no,location=no,directories=no,status=no,menubar=no,scrollbars=yes,resizable=yes,copyhistory=yes,width=750,height=600,left='+left+',top='+top+',screenX='+left+',screenY='+top; var msgWindow = window.open('ex_search_frameset.php', 'results_exi', styleStr); msgWindow.focus(); Than the search is requested: f = document.searchform; f.action = 'ex_search_results.php'; f.target = msgWindow.document.res_frame; // here i can't figure out what the target must be // or how to post the params from "f" to the second frame "res_frame" f.submit(); Here is the frameset. <frameset rows="200,*" border="1" name="SearchFrame"> <frame name="wait_frame" src="ex_search_wait.php" target="right"> <frame name="res_frame" src="ex_search_results.php" target="_self"> </frameset> Any idea how to do this?

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  • Could not find generator mini_test:install

    - by David James
    I expected these generators to be available: $ rails g Usage: rails generate GENERATOR [args] [options] MiniTest: mini_test:controller mini_test:helper mini_test:install mini_test:mailer mini_test:model mini_test:scaffold So I ran: $ rails g mini_test:install But got this error: Could not find generator mini_test:install. As for my environment, here is the relevant portion of my Gemfile: group :test, :development do gem 'minitest-rails' end And the resulting portions of my Gemfile.lock: minitest (2.12.1) minitest-rails (0.0.7) minitest (~> 2.12) rails (~> 3.1) I am now in the process of debugging this. I would appreciate any tips. In any case, I will report back.

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  • Which way to go in Linux 3D programming?

    - by Tek
    I'm looking for some answers for a project I'm thinking of. I've searched and from what I understand (correct me if I'm wrong) the only way the program I want to make will work is through 3D application. Let me explain. I plan to make a studio production program but it's unique in the fact that I want to be able to make it fluid. Let me explain. Imagine Microsoft's Surface program where you're able to touch and drag pictures across the screen. Instead of pictures I want them to be sound samples (wavs,mp3,etc). Of course instead the input will be with the mouse but if I ever do finish the project I would totally add touch screen input compatibility! Anyway, I'm guessing there's "physics" to do with it which is why I'm thinking that even though it'll be a 2D application I'll need to code it in a 3D environment. Assuming that I'm correct in how I want to approach my project, where can I start learning about 3D programming? I actually come from PHP programming which will make C++ easier for me to learn. But I don't even know where to start. If I'm not wrong OpenGL is the most up to date API as far as I know. Anyway, please give me your insights guys. I could really use some guidance here since I could totally be wrong in everything that I wrote :)

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  • how to configure hibernate not to update @Version on each access to entity

    - by radai
    i have a simple query that returns an entity, and when i look at hibernate SQL output i see that when i execute this query hibernate updates the @Version field (on each consecutive read the @version field is updated). i dont modify anything in the entity i fetch, and i dont pass is as an argument to either persist or merge. this effectively means every read i make turns into a read+write. i've tried setting the lock mode t oboth NONE (jpa 2) and READ (jpa 1) to no avail. is there any way to achieve this? if so, is there any way to set this as the default behavior in persistence.xml in some way ? im using jpa2 over hibernate 3.6

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  • How can I kill MySQL queries every 60 seconds in Windows?

    - by Ethan Allen
    I want to check my MySQL server every minute and kill queries that have run longer than 150 seconds. The main reason I want to do this is because I don't want queries from certain people to lock up the DB for everyone else. I know this is not the ultimate solution to the problem, but at least it's a fallback in case something goes wrong with a query. I don't have a slave DB (this is just an at-home project). I'd like to schedule a script to run that does this for me. I'm unfamiliar with Perl or Ruby and I need it done on my Windows 2008 Server box. I've looked into creating a simple cmd line script, but that doesn't seem to be possible. I know currently I can do something like this but I have to do it manually: mysqladmin processlist mysqladmin kill Anyone have any ideas or examples on how I could do this?

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  • How to open popup behind main window (HTML,jQuery)

    - by sara.ma
    I'm new. i have a popup code that when user click anywhere in the HTML page, a popup window shows up: (function () { document.onclick = function () { var sUrl = "http://URL.com"; if (typeof daily_capping == "undefined") var daily_capping = 10; if (typeof capping_minutes == "undefined") var capping_minutes = 60; if (document.cookie.indexOf("_popwin=") === -1) { var ads2day = document.cookie.split("_popwinDaily=")[1]; ads2day = typeof ads2day == "undefined" ? 0 : parseInt(ads2day.split(";")[0]); if (ads2day < daily_capping) { var isMSIE = navigator.userAgent.indexOf("MSIE") != -1 ? !0 : !1, _parent = self, sOptions, popunder; if (top != self) try { top.document.location.toString() && (_parent = top) } catch (err) {} sOptions = "toolbar=no,scrollbars=yes,location=yes,statusbar=yes,menubar=no,resizable=1,width=" + screen.width.toString() + ",height=" + (screen.height - 20).toString() + ",screenX=0,screenY=0,left=0,top=0", popunder = _parent.window.open(sUrl, "rhpop", sOptions); if (popunder) { popunder.blur(); if (isMSIE) { window.focus(); try { opener.window.focus() } catch (err) {} } else popunder.init = function (e) { with(e)(function () { if (typeof window.mozPaintCount != "undefined" || typeof navigator.webkitGetUserMedia == "function") { var e = window.open("about:blank"); e.close() } try { opener.window.focus() } catch (t) {} })() }, popunder.params = { url: sUrl }, popunder.init(popunder) } var now = new Date, popDaily = (new Date(now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate(), 23, 59, 59)).toGMTString(); document.cookie = "_popwinDaily=" + (ads2day + 1) + ";expires=" + popDaily + ";path=/"; var popInterval = new Date; popInterval.setTime(popInterval.getTime() + capping_minutes * 60 * 1e3), document.cookie = "_popwin=1;expires=" + popInterval.toGMTString() + ";path=/" } } } })(); but popup is on top. is it possible to make it open behind main page?? is there any lighter popup code for this purpose? thanks guys

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  • Typical Search, Result and Detail Workflow Staying Within an Android Tab

    - by Justin
    So, I've been banging my head looking for a good solution for a few days and am stuck. I have a search screen (Activity) in a tab, and after the user enters a value and clicks "search" I would like the results to come back in that same tab, and then if an item from the results is selected, to show more detailed results, in that same tab. I have it all working now in separate activities, and even the first step working in a tab, but as soon as I call the activity to process he search results... i.e. startActivity(i); for the results Activity, the results displayed are not in the tab! I am having a very difficult time getting this flow to work all under a tab. Any thoughts on how to make this happen? I keep hearing that Android views should be used instead of activities, but am I then to assume that all the logic I have right now for 3 activity needs to go inside 1 activity and then I need to handle setting the content and state for each of these cases? Plus, won't the history stack not work as pressing the back button will take the user out of the application, instead of taking them from say the search result to the search screen, or the details to the search results, etc. This seems like a mess. Can anyone show a more complex example of tabs or how one might have a simple search, result and detail workflow staying in a tab? I have seen a few questions on this concept of keeping activities "within a tab", but no good resolution. Please help.

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