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  • Substituting variables in a loop?

    - by jksl
    I am trying to write a loop in R but I think the nomenclature is not correct as it does not create the new objects, here is a simplified example of what I am trying to do: for i in (1:8) { List_i <-List colsToGrab_i <-grep(predefinedRegex_i, colnames(List_i$table)) List_i$table <- List_i$table[,predefinedRegex_i] } I have created 'predefinedRegex'es 1:8 which the grep should use to search The loop creates an object called "List_i" and then fails to find "predefinedRegex_i". I have tried putting quotes around the "i" and $ in front of the i but these do not work. Any help much appreciated. Thank you.

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  • How do I convert a Python list of lists of lists into a C array by using ctypes?

    - by pc05
    As seen here How do I convert a Python list into a C array by using ctypes? this code will take a python array and transform it to a C array. import ctypes arr = (ctypes.c_int * len(pyarr))(*pyarr) Which would the way of doing the same with a list of lists or a lists of lists of lists? For example, for the following variable list3d = [[[40.0, 1.2, 6.0, 0.3], [50.0, 4.2, 0, 0]], [[40.0, 1.2, 6.0, 0.3], [50.0, 4.2, 0, 0]], [[40.0, 1.2, 6.0, 0.3], [50.0, 4.2, 0, 0]]] I have tried the following with no luck: ([[ctypes.c_double * 4] *2]*3)(*list3d) # *** TypeError: 'list' object is not callable (ctypes.c_double * 4 *2 *3)(*list3d) # *** TypeError: expected c_double_Array_4_Array_2 instance, got list Thank you! EDIT: Just to clarify, I am trying to get one object that contains the whole multidimensional array, not a list of objects. This object's reference will be an input to a C DLL that expects a 3D array.

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  • How can I make a read-only ObservableCollection property?

    - by thrag
    I'd like to expose a property on a view model that contains a list of objects (from database). I need this collection to be read-only. That is, I want to prevent Add/Remove, etc. But allow the foreach and indexers to work. My intent is to declare a private field holding the editable collection and reference it with a read-only Public Property. As follows public ObservableCollection<foo> CollectionOfFoo { get { return _CollectionOfFoo; } } However, that syntax just prevents changing the reference to the collection. It doesn't prevent add/remove, etc. What is the right way to accomplish this?

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  • Question about memory usage

    - by sudo rm -rf
    Hi there. I have the following method: +(NSMutableDictionary *)getTime:(float)lat :(float)lon { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] init]; [dictionary setObject:hour forKey:@"hour"]; [dictionary setObject:minute forKey:@"minute"]; [dictionary setObject:ampm forKey:@"ampm"]; return dictionary; } A lot of the method is chopped off, so I think I need the pool for some other stuff in the method. Here's my question. I know that I need to release the following objects: [dictionary release]; [pool release]; However, I can't release the dictionary before I return it, but as soon as I return it the rest of the method isn't performed. What should I do?

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  • c# .net framework subtracting time-span from date

    - by smkngspcmn
    I want to subtract a time-span from a date-time object. Date is 1983/5/1 13:0:0 (y/m/d-h:m:s) Time span is 2/4/28-2:51:0 (y/m/d-h:m:s) I can use the native DateTime and TimeSpan objects to do this, after converting years and months of the time-span to days (assuming a 30 day month and a ~364 day year). new DateTime(1981,5,1,13,0,0).Subtract(new TimeSpan(878,13,51,0)); With this i get the result: {12/4/1978 11:09:00 PM} But this is not exactly what i expected. If i do this manually (assuming a 30 day month) i get 1981/0/3-10:9:0 This is pretty close to what i'm after except i shouldn't get 0 for month and year should be 1980. So can someone please show me how i can do this manually and avoid getting a 0 month value? Also why do i get a completely different value when i use native classes?

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  • Does C++ require a destructor call for each placement new?

    - by Josh Haberman
    I understand that placement new calls are usually matched with explicit calls to the destructor. My question is: if I have no need for a destructor (no code to put there, and no member variables that have destructors) can I safely skip the explicit destructor call? Here is my use case: I want to write C++ bindings for a C API. In the C API many objects are accessible only by pointer. Instead of creating a wrapper object that contains a single pointer (which is wasteful and semantically confusing). I want to use placement new to construct an object at the address of the C object. The C++ object will do nothing in its constructor or destructor, and its methods will do nothing but delegate to the C methods. The C++ object will contain no virtual methods. I have two parts to this question. Is there any reason why this idea will not work in practice on any production compiler? Does this technically violate the C++ language spec?

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  • Is there a name for a pure-data Objective-C class?

    - by BrianEnigma
    This is less of a code-specific question and more of an Objective-C nomenclature question. In C you have struct for pure data. In Enterprise Java, you have "bean" classes that are purely member variables with getters and setters, but no business logic. In Adobe FLEX, you have "Value Objects". In Objective-C, is there a proper name for an object (descended from NSObject, of course) that simply has ivars and getters/setters (or @property/@synthesize, if you want to get fancy) and no real business logic? A more concrete example might be a simple class with getters and setters for filename, file size, description, and assorted other metadata. You could then take a bunch of these and easily throw them into a container (NSDictionary, NSArray) without the need for messy NSValue wrapping of a C struct. It is also a little more structure than putting, say, a bunch of loosely-typed child NSDictionaries into a parent container object.

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  • how to access jquery internal data?

    - by Unknown
    As you may or may not be aware as of jQuery 1.7 the whole event system was rewritten from the ground up. The codebase is much faster and with the new .on() method there is a lot of uniformity to wiring up event handlers. One used to be able to access the internal events data and investiate what events are registered on any given element, but recently this internal information has been hidden based on the following scenario... It seems that the "private" data is ALWAYS stored on the .data(jQuery.expando) - For "objects" where the deletion of the object should also delete its caches this makes some sense. In the realm of nodes however, I think we should store these "private" members in a separate (private) cache so that they don't pollute the object returned by $.fn.data()" Although I agree with the above change to hide the internal data, I have found having access to this information can be helpful for debugging and unit testing. What was the new way of getting the internal jquery event object in jQuery 1.7?

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  • Why are there two implementations of std::sort (with and without a comparator) rather than one implementation with a default template parameter?

    - by PolyVox
    In my code I'm adopting a design strategy which is similar to some standard library algorithms in that the exact behavior can be customized by a function object. The simplest example is std::sort, where a function object can control how the comparison is made between objects. I notice that the Visual C++ provides two implementations of std::sort, which naturally involves code duplication. I would have imagined that it was instead possible to have only one implementation, and provide a default comparator (using operator< ) as a default template parameter. What is the rational behind two separate versions? Would my suggestion make the interface more complex in some way? Or result in confusing error messages when the object does not provide operator Thanks, David

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  • what mysql table structure is better

    - by Sergey
    I have very complicated search algorithm on my site, so i decided to make a table with cache or maybe all possible results. I wanna ask what structure would be better, or maybe not the one of them? (mySQL) 1) word VARCHAR, results TEXT or BLOB where i'll store ids of found objects (for example 6 chars for each id) 2) word VARCHAR, result INT, but words are not unique now i think i'll have about 200 000 rows in 1) with 1000-10000 ids each row or 200 000 000+ rows in 2) First way takes more storage memory but i think it would be much faster to find 1 unique row among 200 000, than 1000 rows among 200 mln non unique rows i think about index on word column and no sphinx. So that do YOU think? p.s. as always, sorry for my english if it's not very good.

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  • python mock side_effect or return_value dependent on call_count

    - by user18380
    To test a polling function I want to mock the calling of a sub function so that the first time it is called it will fail, and the second time it is called it will succeed. Here's a very simplified version of it: poll_function(var1): value = sub_function(var1) # First call will return None while not value: time.sleep(POLLING_INTERVAL) value = sub_function(var1) # A subsequent call will return a string, e.g "data" return value Is this possible to do with a Mock object from the mock framework? I know Mock objects have a call_count attribute I should be able to use somehow. Right now I've solved it by creating a custom mock object that I use to monkey patch sub_function(), but I feel there should be a better less verbose way of doing it: def test_poll(): class MyMock(object): def __init__(self, *args): self.call_count = 0 def sub_function(self, *args, **kwargs): if self.call_count > 1: return "data" else: self.call_count += 1 return None my_mock = MyMock() with patch('sub_function', my_mock.sub_function): ok_(poll_function())

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  • WPF Datatemplate + ItemsControl each item uses > 1 MB Memory?

    - by Matt H.
    Does that sound right to anyone???? I have an ItemsControl that displays data from a custom object that implements iNotifyPropertyChanged. The DataTemplate consists of: Border 3 buttons 5 textboxes An ellipse A Bindable RichTextBox (custom class that inherits from RichTextBox... so I could make Document a dependency property (to support binding)) Several grids and stackpanels for layout It uses: Styles (stored in a resource dictionary higher up the tree) Styles affect: colors, thicknesses, and text properties: which are data-bound to a "settings" class that implements iNotifyPropertyChanged, so the user can change display settings That's it! So what gives? I've also noticed that when I empty and remove the ItemsControl, memory isn't freed. over 5000 instances of "CommandBindingCollection" and "WeakReference" are CREATED (using ANTS profiler). And huge number of EffectiveValueEntry objects are created too. So really, what gives!!! :-) Thanks for your insight! Management needs this project soon but in its current state, it's unreleasable.

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  • Is there a way to launch an aggressive and complete garbage collection in Java?

    - by Gnoupi
    For memory optimization reasons, I'm launching myself the garbage collector during profiling, to check if objects are correctly cleaned after disposing of them. The call to garbage collector is not enough, though, and it seems that there is no guarantee of what it will clean. Is there a way to call it, to be sure it will recover as much as it can, in profiling conditions (this would have no point in production, of course)? Or is "calling it several times" the only way to be "almost sure"? Or did I simply misunderstand something about the Garbage Collector?

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  • When designing an event, is it a good idea to prevent listeners from being added twice?

    - by Matt
    I am creating an event-based API where a user can subscribe to an event by adding listener objects (as is common in Java or C#). When the event is raised, all subscribed listeners are invoked with the event information. I initially decided to prevent adding an event listener more than once. If a listener is added that already exists in the listener collection, it is not added again. However, after thinking about it some more, it doesn't seem that most event-based structures actually prevent this. Was my initial instinct wrong? I'm not sure which way to go here. I guess I thought that preventing addition of an existing listener would help to avoid a common programming error. Then again, it could also hide a bug that would lead to code being run multiple times when it shouldn't.

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  • Improving the performance of an nHibernate Data Access Layer.

    - by Amitabh
    I am working on improving the performance of DataAccess Layer of an existing Asp.Net Web Application. The scenerios are. Its a web based application in Asp.Net. DataAccess layer is built using NHibernate 1.2 and exposed as WCF Service. The Entity class is marked with DataContract. Lazy loading is not used and because of the eager-fetching of the relations there is huge no of database objects are loaded in the memory. No of hits to the database is also high. For example I profiled the application using NHProfiler and there were about 50+ sql calls to load one of the Entity object using the primary key. I also can not change code much as its an existing live application with no NUnit test cases at all. Please can I get some suggestions here?

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  • MovieClip changes Stage alignment

    - by Nicholas Cowle
    I am loading a MovieClip using MovieClipLoader. When the MovieClip starts playing, it changes the alignment of my stage to LT, which incorrectly repositions all the other objects on my stage. Is there anyway for me to: Prevent the MovieClip from changing the alignment of my stage? Adding an event handler to an appropriate event, so that I can reset the stage alignment when it gets changed? I have already tried resetting the stage alignment on the onLoadInit event of MovieClipLoader and the onEnterFrame event of MovieClip, but both seem to reset the alignment too soon.

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  • Nhibernate and not-exists query

    - by Dan
    I'm trying to construct a query in NHibernate to return a list of customers with no orders matching a specific criteria. My Customer object contains a set of Orders: <set name="Orders"> <key column="CustomerID" /> <one-to-many class="Order" /> </set> How do I contruct a query using NHibernate's ICriteria API to get a list of all customers who have no orders? Using native SQL, I am able to represent the query like this: select * from tblCustomers c where not exists (select 1 from tblOrders o where c.ID = o.CustomerID) I have been unable to figure out how to do this using aliases and DetatchedCriteria objects. Any guidance would be appreciated! Thanks!

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  • Region or ItemsSource for large data set in ListBox

    - by Ryan
    I'm having trouble figuring out what the best solution is given the following situation. I'm using Prism 4.1, MEF, and .Net 4.0. I have an object Project that could have a large number (~1000) of Line objects. I'm deciding whether it is better to expose an ObservableCollection<LineViewModel> from my ProjectViewModel and manually create the Line viewmodels there OR set the ListBox as it's own region and activate views that way. I'd still want my LineViewModel to have Prism's shared services (IEventAggregator, etc.) injected, but I don't know how to do that when I manually create the LineViewModel. Any suggestions or thoughts?

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  • Level designing with Cocos2d and Box2d

    - by Majster
    I want to learn how to make levels using cocos2d and box2d (for iOS). I am talking about a 2d platformer such as Limbo or Braid or something like that. How can I design and build levels like this? I have seen Level Helper for cocos2d but its not free and I don't think it makes physic objects for box2d. How is this accomplished in real games? How to make camera move with character and so on. Any starting points would be much appreciated.

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  • 3d movement around a sphere

    - by user578954
    Hey guys, Im working in 3d for the first time in a long time. Basically im rotating a sphere and projecting x y z cords to place things on the surface based on the spheres X and Y rotation. Heres the code im using: #define piover180 0.01745329252f GLfloat cosy = cos(yrot * piover180); island[i].x = rad * sin(xrot * piover180)* cosy; island[i].y = rad * sin(yrot * piover180); island[i].z = rad * cos(xrot * piover180) * cosy; Problem is the Xrot positioning works fine but the Yrot placement always draw the objects into the north and south pole so they all cross at the top, which isnt correct for rotating. I need a way to solve this. Heres a picture to help explain http://llllost.com/shuttle/47bcde62.jpg Any help would be greatly appreciated, let me know if you need any more information

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  • How to design model for multi-tiered data?

    - by Chris
    Say I have three types of object: Area, Subarea and Topic. I want to be able to display an Area, which is just a list of Subareas and the Topics contained in those Subareas. I never want to be able to display Subareas separately - they're just for breaking up the Topics. Topics can, however, appear in multiple Areas (but probably under the same Subarea). How would I design a model for this? I could use ForeignKey from Topic to Subarea and from Subarea to Area, but it seems unnecessarily complex given that I never want to interact with subareas themselves. Also, none of these objects are ever altered or added to by the user. They're just for me to represent information. Maybe there is a better way to represent it all?

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  • Save NSCache Contents to Disk

    - by Cory Imdieke
    I'm writing an app that needs to keep an in-memory cache of a bunch of objects, but that doesn't get out of hand so I'm planning on using NSCache to store it all. Looks like it will take care of purging and such for me, which is fantastic. I'd also like to persist the cache between launches, so I need to write the cache data to disk. Is there an easy way to save the NSCache contents to a plist or something? Are there perhaps better ways to accomplish this using something other than NSCache? This app will be on the iPhone, so I'll need only classes that are available in iOS 4+ and not just OS X. Thanks!

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  • Optimality of Binary Search

    - by templatetypedef
    Hello all- This may be a silly question, but does anyone know of a proof that binary search is asymptotically optimal? That is, if we are given a sorted list of elements where the only permitted operation on those objects is a comparison, how do you prove that the search can't be done in o(lg n)? (That's little-o of lg n, by the way.) Note that I'm restricting this to elements where the only operation permitted operation is a comparison, since there are well-known algorithms that can beat O(lg n) on expectation if you're allowed to do more complex operations on the data (see, for example, interpolation search). Thanks so much! This has really been bugging me since it seems like it should be simple but has managed to resist all my best efforts. :-)

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  • how to avoid temporaries when copying weakly typed object

    - by Truncheon
    Hi. I'm writing a series classes that inherit from a base class using virtual. They are INT, FLOAT and STRING objects that I want to use in a scripting language. I'm trying to implement weak typing, but I don't want STRING objects to return copies of themselves when used in the following way (instead I would prefer to have a reference returned which can be used in copying): a = "hello "; b = "world"; c = a + b; I have written the following code as a mock example: #include <iostream> #include <string> #include <cstdio> #include <cstdlib> std::string dummy("<int object cannot return string reference>"); struct BaseImpl { virtual bool is_string() = 0; virtual int get_int() = 0; virtual std::string get_string_copy() = 0; virtual std::string const& get_string_ref() = 0; }; struct INT : BaseImpl { int value; INT(int i = 0) : value(i) { std::cout << "constructor called\n"; } INT(BaseImpl& that) : value(that.get_int()) { std::cout << "copy constructor called\n"; } bool is_string() { return false; } int get_int() { return value; } std::string get_string_copy() { char buf[33]; sprintf(buf, "%i", value); return buf; } std::string const& get_string_ref() { return dummy; } }; struct STRING : BaseImpl { std::string value; STRING(std::string s = "") : value(s) { std::cout << "constructor called\n"; } STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } bool is_string() { return true; } int get_int() { return atoi(value.c_str()); } std::string get_string_copy() { return value; } std::string const& get_string_ref() { return value; } }; struct Base { BaseImpl* impl; Base(BaseImpl* p = 0) : impl(p) {} ~Base() { delete impl; } }; int main() { Base b1(new INT(1)); Base b2(new STRING("Hello world")); Base b3(new INT(*b1.impl)); Base b4(new STRING(*b2.impl)); std::cout << "\n"; std::cout << b1.impl->get_int() << "\n"; std::cout << b2.impl->get_int() << "\n"; std::cout << b3.impl->get_int() << "\n"; std::cout << b4.impl->get_int() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_ref() << "\n"; std::cout << b2.impl->get_string_ref() << "\n"; std::cout << b3.impl->get_string_ref() << "\n"; std::cout << b4.impl->get_string_ref() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_copy() << "\n"; std::cout << b2.impl->get_string_copy() << "\n"; std::cout << b3.impl->get_string_copy() << "\n"; std::cout << b4.impl->get_string_copy() << "\n"; return 0; } It was necessary to add an if check in the STRING class to determine whether its safe to request a reference instead of a copy: Script code: a = "test"; b = a; c = 1; d = "" + c; /* not safe to request reference by standard */ C++ code: STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } If was hoping there's a way of moving that if check into compile time, rather than run time.

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  • Call an action from another controller

    - by Brian
    I have two different objects: contracts, and task orders. My requirements specify that in order to view the Details for either object, the Url should be "http://.../Contract/Details" or "http://.../TaskOrder/Details" depending on which type. They are both very similar and the details pages are almost identical, so I made a class that can either be a contract or a task order, and has a variable "objectTypeID" that says which type it is. I wrote the action "Details" in the task order controller, but now I want to call that from the contract controller instead of recopying the code. So is there any way to have the url still say ".../Contract/Details" but call the action in the TaskOrder controller instead? I tried using TaskOrderController TOController = new TaskOrderController(); TOController.Details(id); This would have worked except that I can't use the HttpContext.Session anymore, which I used several times in the action.

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