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  • misleading plot issue in mathematica

    - by Qiang Li
    I want to study some "strange" functions by plotting them out in mathematica. One example is the following: mod2[x_] := Which[Mod[x, 2] >= 1, -2 + Mod[x, 2], True, Mod[x, 2]]; f[x_] := Which[-1 <= x <= 1, Abs[x], True, Abs[mod2[x]]]; fn[x_, n_] := Sum[(3/4)^i*f[4^n*x], {i, 0, n}] Plot[{fn[x, 0], fn[x, 1], fn[x, 2], fn[x, 5]}, {x, -2, 2}] However, the plot I got from mma is misleading, in the sense that the maxima and minima of fn[x, 5] should be on the same two levels. But due to high oscillation of the function, and the fact that clearly mma only takes limited number of points to draw the function, you see the plot exhibit strange behavior. Is there any option in plot to remedy for this? Many thanks.

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  • Override onDraw to change how the drawing occurs (Android)

    - by Casebash
    I want to change how my UI elements display, so I am overriding onDraw. The following code allows me to change a View to be drawn using PorterDuff.Mode.DARKEN. Unfortunately, this method involves creating a bitmap the size of the entire screen, then drawing to it then drawing this large bitmap the main screen again, for each UI element. This isn't at all efficient. Is it possible to achieve this in a more effecient way? @Override protected void onDraw(Canvas canvas) { //TODO: Reduce the burden from multiple drawing Bitmap bitmap=Bitmap.createBitmap(canvas.getWidth(), canvas.getHeight(), Config.ARGB_8888); Log.e("tmp",canvas.getClipBounds().toString()); Canvas offscreen=new Canvas(bitmap); super.onDraw(offscreen); //Then draw onscreen Paint p=new Paint(); p.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DARKEN)); canvas.drawBitmap(bitmap, 0, 0, p); }

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  • Erase part of RenderTarget when drawing primitives?

    - by user1495173
    I'm creating a paint like application using XNA. I have a render target which acts as a canvas. When the user draws something I draw corresponding triangles using DrawUserPrimitives and triangle strips to make lines and other curves. I want to implement an eraser in the application, so that the user can erase the triangles from the texture. I've used OpenGL in the past and there I would just use a blend function like so: glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA); How would I do this in XNA? I tried setting the GraphicsDevice blend mode to AlphaBlend, Additive, etc.. but it did not work. Any ideas? Thanks!

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  • Is there a ways to make google store coordinates in the android map?

    - by Pavel
    Hi. I'm in the middle of developing android app using google map. My question is - how to store coordinates with google map and display them later on? I know how to use canvas, how to draw it etc. but I want to store those coordinates with google map - just like with the google maps feature on internet. When I log in I can see points I've put on the map straight away. Can someone please tell me how to do that? There must be a way. Any answers greatly appreciated!

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  • i try to combine GUI with class - no success

    - by Gold
    hi i made a class that make registration to my WinCE program. how i can from the class draw pannel + textbox, and catch the enter press from the textbox ? i try to do this: TextBox tb=new TextBox(); tb.Location=new Point(10,10); Panel pn=new Panel(); pn.Dock=DockStyle.Fill; pn.Controls.Add(tb); this.Controls.Add(pn); but i got error in: this.Controls.Add(pn); is there any simple sample code for this ? thank's in advance

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  • What can cause the language bar to disappear in a win32 application?

    - by user4484
    When I run my Win32 application the Windows language bar (which is visible in all other applications) disappears after about 5 seconds. It reappears if I quit my application or alt-tab to a different application. If I alt-tab back into my application, it disappears again after five seconds. The switch key doesn't work either. It seems as if the system somehow has concluded that my application doesn't "support" the language bar. Is there something I need to do to for the language bar to be enabled? Or something I shouldn't be doing that can cause it to disappear? The application has a single custom window (where I draw DirectX graphics). I've looked through the arguments to CreateWindow and RegisterClass as well as the window messages that I handle (instead of passing to DefWindowProc) but nothing seems to be directly related to the language bar. I've only tested this on Windows 7.

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  • error while converting the byte arry to image ,after modifying the byte array and the byte array is

    - by geehta
    Hi, this is my code. Here i hv formed the byte array of img, i am trying to add some vlue to this byte array say 10 and i'll take care that the value is not exceeding 255. later if i try to redraw the image via the following code i am getting error at this line... what can be the problem.. without modification if i try to draw the image it is coming but if i cahnge some value it is not drawing.. public Image btoi(byte[] bt) { ms = new MemoryStream(bt, 0, bt.Length); img = Image.FromStream (ms, true); // error at this line ms.Close(); return img; }

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  • Access to bytes array of a Bitmap

    - by Deulis
    1- In Windows CE, I have a Bitmap object in C#. 2- I have a C function in an extern dll that expects as parameters the pointer to a bytes array that represents an image in RGB565 format, width and height. This function will draw on this array of bytes. So I need to pass the byte array pointer of the Bitmap object, but I can find a practical way to get this pointer. One way is convert this Bitmap into a bytes array using a memory stream or something else, but it will create a new bytes array, so I will keep in memory both object, the Bitmap and the bytes array, but I don’t want it because the few available memory, that’s why I need to access to the bytes array of the bitmap object, not create a new bytes array. Anyone can help me?

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  • Automatic form generation software

    - by Jonathan
    Hi! I'm using winforms. I spend a lot of time drawing forms (maybe not a lot, but it is a boring task). To sum up... I want to develop a simple aplication that connect to a sql server database, let the user to select a table, and put the controls in a form for me (generate the designer code), based on the tipe of each column. Then my app will name each control like the column of the table, set the maxlengh property (if the type is varchar), and create a label with the same text near the control. If the column is a FK, then the app will draw a combobox and so on. I saw that Telerik Open ORM make something like this, but I only need a simple app for the IU Generation. If the same day I finish my little application I discover a tool that make the same... I will feel myself stupid :D Are there any tool out there that do this work for me? Thanks

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  • Return segmented average from SQL Query?

    - by Guillaume Filion
    Hi, I measure the load on DNS servers every minute and store that into an SQL DB. I want to draw a chart of the load for the last 48 hours. That's 69120 (48*24*60) data points but my chart's only 800 pixels wide so to make things faster I would like my SQL query to return only ~800 data points. It's seems to me like a pretty standard thing to do, but I've been searching the web and in books for such a thing for a while now and the closest I was able to find was a rolling average. What I'm looking for a more of a "segmented average": divide the 69120 data points in ~800 segments, then average each segment. My SQL table is: CREATE TABLE measurements ( ip int, measurement_time int, queries int, query_time float ) My query looks like this SELECT ip, queries FROM measurements WHERE measurement_time>(time()-172800) Thanks a lot!

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  • can we use layout in Customview ?

    - by UMMA
    friends, i have a custom view class public class Zoom extends View { private Drawable image; private int zoomControler=20; public Zoom(Context context) { super(context); image=context.getResources().getDrawable(R.drawable.icon); setFocusable(true); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); //TransparentPanel tp = new TransparentPanel(this.getContext()); //Button MyButton = new Button(this.getContext()); //MyButton.setText("Press me"); //tp.addView(MyButton); image.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler); image.draw(canvas); } } can i use SetContentView(R.layout.mylayout) in this custom view to display that design? or how can i display button with image ondraw method as i have commented the code ? any help would be appreciated.

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  • Parallelism on two duo-core processor system

    - by Qin
    I wrote a Java program that draw the Mandelbrot image. To make it interesting, I divided the for loop that calculates the color of each pixel into 2 halves; each half will be executed as a thread thus parallelizing the task. On a two core one cpu system, the performance of using two thread approach vs just one main thread is nearly two fold. My question is on a two dual-core processor system, will the parallelized task be split among different processor instead of just utilize the two core on one processor? I suppose the former scenario will be slower than the latter one simply because the latency of communicating between 2 CPU over the motherboard wires. Any ideas? Thanks

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  • Raphael how to get last path and last circle, if i have 2 elements in the paper?

    - by 3gwebtrain
    I need to find the last path or circle in a paper, in order to perform further calculations to draw more elements, and calling 'paper.bottom' only gets the last element. Is there any way to get shapes of specific types, e.g. bottom.path, bottom.circle or traverse for the n'th child? I want to avoid using jQuery selectors, as i can't retrieve any properties from those. An example of a paper populated with shapes: var paper = Raphael('paper',500,500); var c1 = paper.circle(100,100,50) var p1 = paper.path("M10 20l70 0") var c2 = paper.circle(200,100,50)

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  • Freeglut ( OpenGL ) in C

    - by user1832149
    I would like to ask for you a little help in my homework. I'm learning at an university of Debrecen, and I would like to be a programmer, but I'm stuck with this homework. It's a OpenGL project in C. (freeglut) The next task is about: Window to viewport transformation. Draw graphs of functions, as shown below. The individual views (viewport) defines four different rectangles. Functions look like this picture: one window in 4 piece, and one pice of one function. The functions, respectively: f(x)=x2 g(x)=x3 h(x)=sin(x) i(x)=cos(x) Heres a pic what I need to make: How would I approach such a task?

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  • Error " Index exceeds Matrix dimensions"

    - by Mola
    Hi experts, I am trying to read an excel 2003 file which consist of 62 columns and 2000 rows and then draw 2d dendrogram from 2000 pattern of 2 categories of a data as my plot in matlab. When i run the script, it gives me the above error. I don't know why. Anybody has any idea why i have the above error? My data is here: http://rapidshare.com/files/383549074/data.xls Please delete the 2001 column if you want to use the data for testing. and my code is here: % Script file: cluster_2d_data.m d=2000; n1=22; n2=40; N=62 Data=xlsread('data.xls','A1:BJ2000'); X=Data'; R=1:2000; C=1:2; clustergram(X,'Pdist','euclidean','Linkage','complete','Dimension',2,... 'ROWLABELS',R,'COLUMNLABELS',C,'Dendrogram',{'color',5})

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  • Drawing a 2D line on a canvas

    - by Jason94
    I have the datalist = 62, 76, 80, 72, 71, 75, 77 that i want to present as a 2D line drawed point to point. In my Wpf application i have a canvas with the height: 173 and width: 455. How do i go about it and draw a line by my datalist and use almost the whole height of the canvas? as it is now the data is just represented on a line at the bottom at the canvas, not using (and therefor giving a bad representation of the data) whole heigh of the canvas. It would also be nice to place it in the center of the box too...

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  • Dynamically udpate canvasOverlay property of jQuery jqPlot

    - by You Kuper
    I want to dynamically udpate canvasOverlay property of jQuery jqPlot. This will provide the effect of a timeline in my jqPlot. This effect should be similar to the one shown in this jFiddle. However, instead of drawing points, I want to update canvasOverlay property every second: canvasOverlay: { show: true, objects: [ { rectangle: { xmax: new Date(), xminOffset: "0px", xmaxOffset: "0px", yminOffset: "0px", ymaxOffset: "0px", color: "rgba(0, 0, 0, 0.1)", showTooltip: true } }, ] } How can I do this? What are the functions I should use? UPDATE: My idea is to do something like this: canvasOverlay: { name: 'current', show: true, objects: [ { rectangle: { xmax: new Date(), xminOffset: "0px", xmaxOffset: "0px", yminOffset: "0px", ymaxOffset: "0px", color: "rgba(0, 0, 0, 0.1)", showTooltip: true } }, ] } /... var co = plot.plugins.canvasOverlay; var current = co.get('current'); current.options.objects.rectangle.xmax = new Date(); co.draw(plot);

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  • ImageData of an externally loaded Image?

    - by sri
    I load an external image and draw it on the Canvas element like so: var canvas = document.getElementById('canvas1'); var context = canvas.getContext('2d'); var image = new Image(); image.onload = function(evt) { context.drawImage(evt.target, 0, 0); } image.src = "test.jpg"; But I want to get the ImageData. So after calling context.drawImage, I do this: var imagedata = canvas.getImageData(); manipulate(imagedata); // modifies imagedata.data context.putImageData(imagedata, 0, 0); Is that the only way to get the imageData of an externally loaded image? Drawing the image on canvas & then getting the imagedata seems awfully slow. Am I missing something? Thanks!

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  • How to build a sentence parser using only the c++ standared library?

    - by CiM
    Hello everyone, I am designing a text based game similar to Zork, and I would like it to able to parse a sentance and draw out keywords such TAKE, DROP ect. The thing is, I would like to do this all through the standard c++ library... I have heard of external libraries (such as flex/bison) that effectively accomplish this; however I don't want to mess with those just yet. What I am thinking of implementing is a token based system that has a list of words that the parser can recognize even if they are in a sentence such as "take sword and kill monster" and know that according to the parsers grammar rules, TAKE, SWORD, KILL and MONSTER are all recognized as tokens and would produce the output "Monster killed" or something to that effect. I have heard there is a function in the c++ standard library called strtok that does this, however I have also heard it's "unsafe". So if anyone here could lend a helping hand, I would greatly appreciate it.

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  • Confusion over manual/automatic sizing of Flash Sprite Objects

    - by John
    If I have a custom class subclassing Sprite and it draws some simple objects, how does this work with respect to the Sprite.width & Sprite.height properties? It seems I can draw (for example) a rectangle of any size, bigger than the Sprite size. Similarly if I set the width/height properties, what happens to the content already drawn? As a use-case, I might have a stick-man which is drawn as a set of lines, I want to set the man's height and the rendering is scaled to this. Are there any issues with width/height being auto-calculated or am I misunderstanding what these properties actually mean?

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  • How do I rotate a single object on an html 5 canvas?

    - by Kappers
    I'm trying to figure out how to rotate a single object on an html 5 canvas. For example: http://screencast.com/t/NTQ5M2E3Mzct - I want each one of those cards to be rotated at a different degree. So far, all I've seen are articles and examples that demonstrate ways to rotate the entire canvas. Right now, I'm guessing I'll have to rotate the canvas, draw an image, and then rotate the canvas back to it's original position before drawing the second image. If that's the case, then just let me know! I just have a feeling that there's another way. Anyone have any idea? Thanks in advance!

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  • Overriding vs Virtual

    - by anonymous
    What is the purpose of using the reserved word virtual in front of functions? If I want a child class to override a parent function, I just declare the same function such as "void draw(){}". class Parent{ public: void say(){ std::cout << "1"; }}; class Child : public Parent{public:void say(){ std::cout << "2"; } }; int main() { Child* a = new Child(); a->say(); return 0; } The output is 2. So again, why would the reserved word "virtual" be necessary in the header of say() ? Thanks a bunch.

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  • suggest an algorithm for the following puzzle!!

    - by garima
    There are n petrol bunks arranged in circle. Each bunk is separated from the rest by a certain distance. You choose some mode of travel which needs 1litre of petrol to cover 1km distance. You can't infinitely draw any amount of petrol from each bunk as each bunk has some limited petrol only. But you know that the sum of litres of petrol in all the bunks is equal to the distance to be covered. ie let P1, P2, ... Pn be n bunks arranged circularly. d1 is distance between p1 and p2, d2 is distance between p2 and p3. dn is distance between pn and p1.Now find out the bunk from where the travel can be started such that your mode of travel never runs out of fuel.

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  • When can I find out the width/height of my view

    - by michael
    When is the earliest I can find out the actual (after layout) width/height of my view? I tried to do that @Override protected void onFinishInflate() { super.onFinishInflate(); w = getWidth(); h = getHeight(); } But it gives me 0. I have cases in which the view is invisible in the beginning and that programmically become visible. I think I can do that in onDraw(), but i dont' want to do that in everything I draw() something.

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  • matlab: putting a circled number onto a graph

    - by Jason S
    I want to put a circled number on a graph as a marker near (but not on) a point. Sounds easy, but I also want to be invariant of zoom/aspect ratio changes. Because of this invariant, I can't draw a circle as a line object (without redrawing it upon rescale); if I use a circle marker, I'd have to adjust its offset upon rescale. The simplest approach I can think of is to use the Unicode or Wingdings characters ① ② ③ etc. in a string for the text() function. But unicode doesn't seem to work right, and the following sample only works with ① and not for the other numbers (which yield rectangle boxes): works: clf; text(0.5,0.5,char(129),'FontName','WingDings') doesn't work (should be a circled 2): clf; text(0.5,0.5,char(130),'FontName','WingDings') What gives, and can anyone suggest a workaround?

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