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  • Clone a VirtualBox Machine

    I just installed VirtualBox, which I want to try out based on recommendations from peers for running a server from within my Windows 7 x64 OS.  Ive never used VirtualBox, so Im certainly no expert at it, but I did want to share my experience with it thus far.  Specifically, my intention is to create a couple of virtual machines.  One I intend to use as a build server, for which a virtual machine makes sense because I can easily move it around as needed if there are hardware issues (its worth noting my need for setting up a build server at the moment is a result of a disk failure on the old build server).  The other VM I want to set up will act as a proxy server for the issue tracking system were using at Code Project, Axosoft OnTime.  They have a Remote Server application for this purpose, and since the OnTime install is 300 miles away from my location, the Remote Server should speed up my use of the OnTime client by limiting the chattiness with the database (at least, thats the hope). So, I need two VMs, and Im lazy.  I dont want to have to install the OS and such twice.  No problem, it should be simple to clone a virtualbox machine, or clone a virtualbox hard drive, right?  Well unfortunately, if you look at the UI for VirtualBox, theres no such command.  Youre left wondering How do I clone a VirtualBox machine? or the slightly related How do I clone a VirtualBox hard drive? If youve used VirtualPC, then you know that its actually pretty easy to copy and move around those VMs.  Not quite so easy with VirtualBox.  Finding the files is easy, theyre located in your user folder within the .VirtualBox folder (possibly within a HardDisks folder).  The disks have a .vdi extension and will be pretty large if youve installed anything.  The one shown here has just Windows Server 2008 R2 installed on it nothing else. If you copy the .vdi file and rename it, you can use the Virtual Media Manager to view it and you can create a new machine and choose the new drive to attach to.  Unfortunately, if you simply make a copy of the drive, this wont work and youll get an error that says something to the effect of: Cannot register the hard disk PATH with UUID {id goes here} because a hard disk PATH2 with UUID {same id goes here} already exists in the media registry (PATH to XML file). There are command line tools you can use to do this in a way that avoids this error.  Specifically, the c:\Program File\Sun\VirtualBox\VBoxManage.exe program is used for all command line access to VirtualBox, and to copy a virtual disk (.vdi file) you would call something like this: VBoxManage clonehd Disk1.vdi Disk1_Copy.vdi However, in my case this didnt work.  I got basically the same error I showed above, along with some debug information for line 628 of VBoxManageDisk.cpp.  As my main task was not to debug the C++ code used to write VirtualBox, I continued looking for a simple way to clone a virtual drive.  I found it in this blog post. The Secret setvdiuuid Command VBoxManage has a whole bunch of commands you can use with it just pass it /? to see the list.  However, it also has a special command called internalcommands that opens up access to even more commands.  The one thats interesting for us here is the setvdiuuid command.  By calling this command and passing in the file path to your vdi file, it will reset the UUID to a new (random, apparently) UUID.  This then allows the virtual media manager to cope with the file, and lets you set up new machines that reference the newly UUIDd virtual drive.  The full command line would be: VBoxManage internalcommands setvdiuuid MyCopy.vdi The following screenshot shows the error when trying clonehd as well as the successful use of setvdiuuid. Summary Now that I can clone machines easily, its a simple matter to set up base builds of any OS I might need, and then fork from there as needed.  Hopefully the GUI for VirtualBox will be improved to include better support for copying machines/disks, as this is Im sure a very common scenario. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Trouble with Samba Domain

    - by Arkevius
    I'm having a bit of trouble setting up this Samba domain correctly. I'm getting an Access Denied error when trying to add a Windows XP machine to the domain. I'll go through my scenario in detail, but for those of you wanting a TLDR summary it'll be at the bottom of this post. I have HP Proliant server with Ubuntu 12.04 LTS installed. For this particular environment, I need this server to act as a PDC, file server, and print server. I began by updating and upgrading the packages (of course). Then went to install samba, gnome-desktop, wine, and cpanm. Samba was, of course, for the PDC and file/print services. The GUI was needed because a certain software has to be installed on there that needs a GUI. Wine was needed because the software is Windows-native. And cpanm was for a perl script I have running. For Samba, I went into the smb.conf file and enabled domain logons, changed the workgroup/domain name, the logon script for a per-group basis (netlogon/%g), enabled the netlogon and profiles share, and setup a couple of custom shares for the file service. The printer was added later, and seems to be working just fine. I then restarted the services, and used the net groupmap command to ensure my unix groups were mapped correctly to the Windows groups. After this, I went to a Windows box, and was able to successfully join the domain without a problem. After some fidgeting with the software to get it running on the win boxes from the server (it's a records management system program, which stores it's database files on the server), I went to add another computer to the domain. But now it's saying Access Denied. Before when I had this trouble it was because I forgot to add the group "machines" so Samba could create machine accounts. Thinking this was the case, I manually created the machine account to test this theory. However, it would still give me an Access Denied error. That must mean it has something to do with permissions now, correct? I've been fighting with this server for the past two weeks. If it's not one thing that;s wrong, then it's something else completely different. This would be the third time I've actually reinstalled everything to start over. I'll post snippets of my system settings below. If anything else is needed, just say the word and I'll gather up the info. The unix group 'domadmin' is the Domain Admins group. Samba Administrator account administrator:x:1000:1000:Administrator,,,:/home/administrator:/bin/bash Adminstrator's groups administrator adm cdrom sudo dip plugdev lpadmin sambashare domadmin crimestar Samba's Configuration FIle (a snippet anyways) [global] workgroup = CITYPD server string = BPDServer dns proxy = no log file = /var/log/samba/log.%m max log size = 1000 syslog = 0 panic action = /usr/share/samba/panic-action %d security = user encrypt passwords = true passdb backend = tdbsam obey pam restrictions = yes unix password sync = yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . pam password change = yes map to guest = bad user domain logons = yes logon path = \\%L\srv\samba\profiles\%U logon script = logon.bat add machine script = /usr/sbin/useradd -g machines -c "%u machine account" -d /var/lib/samba -s /bin/false %u domain master = yes usershare allow guests = yes [netlogon] comment = Network Logon Service path = /srv/samba/netlogon/%g guest ok = yes read only = yes browseable = no [profiles] comment = All Printers browseable = no path = /var/spool/samba printable = yes guest ok = no read only = yes create mask = 0700 [print$] comment = Printer Drivers path = /var/lib/samba/printers browseable = yes read only = yes guest ok = no write list = root, @lpadmin [crimestar] comment = "Crimestar DB" path = /srv/crimestar/db valid users = @domadmin, @crimestar admin users = administrator writeable = yes guest ok = no browseable = no create mask = 0666 directory mask = 0777 [crimestarfiles] path = /home/administrator/.wine/drive_c/crimestar admin users = administrator browseable = yes ls -la on /srv/samba/profiles drwxrwxrwx 2 root machines 4096 Nov 21 15:27 . drwxr-xr-x 4 root root 4096 Nov 21 15:28 .. ls -la on /srv/samba/netlogon drwxr-xr-x 6 root root 4096 Nov 21 15:30 . drwxr-xr-x 4 root root 4096 Nov 21 15:28 .. drwxr-xr-x 2 root root 4096 Nov 21 15:30 crimestar drwxr-xr-x 2 root root 4096 Nov 21 18:13 domadmin drwxr-xr-x 3 root root 4096 Nov 21 15:30 guests drwxr-xr-x 2 root root 4096 Nov 21 15:29 users GrouMap list Domain Users (S-1-5-21-2978508755-2341913247-928297747-513) -> users Domain Admins (S-1-5-21-2978508755-2341913247-928297747-512) -> domadmin Domain Guests (S-1-5-21-2978508755-2341913247-928297747-514) -> nogroup TLDR I'm getting an Access Denied error message while trying to join a windows box to a samba domain, even after I successfully joined another computer without a problem. System settings / files are quoted above. Anyone have any ideas or suggestions?

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  • Cloud Computing Forces Better Design Practices

    - by Herve Roggero
    Is cloud computing simply different than on premise development, or is cloud computing actually forcing you to create better applications than you normally would? In other words, is cloud computing merely imposing different design principles, or forcing better design principles?  A little while back I got into a discussion with a developer in which I was arguing that cloud computing, and specifically Windows Azure in his case, was forcing developers to adopt better design principles. His opinion was that cloud computing was not yielding better systems; just different systems. In this blog, I will argue that cloud computing does force developers to use better design practices, and hence better applications. So the first thing to define, of course, is the word “better”, in the context of application development. Looking at a few definitions online, better means “superior quality”. As it relates to this discussion then, I stipulate that cloud computing can yield higher quality applications in terms of scalability, everything else being equal. Before going further I need to also outline the difference between performance and scalability. Performance and scalability are two related concepts, but they don’t mean the same thing. Scalability is the measure of system performance given various loads. So when developers design for performance, they usually give higher priority to a given load and tend to optimize for the given load. When developers design for scalability, the actual performance at a given load is not as important; the ability to ensure reasonable performance regardless of the load becomes the objective. This can lead to very different design choices. For example, if your objective is to obtains the fastest response time possible for a service you are building, you may choose the implement a TCP connection that never closes until the client chooses to close the connection (in other words, a tightly coupled service from a connectivity standpoint), and on which a connection session is established for faster processing on the next request (like SQL Server or other database systems for example). If you objective is to scale, you may implement a service that answers to requests without keeping session state, so that server resources are released as quickly as possible, like a REST service for example. This alternate design would likely have a slower response time than the TCP service for any given load, but would continue to function at very large loads because of its inherently loosely coupled design. An example of a REST service is the NO-SQL implementation in the Microsoft cloud called Azure Tables. Now, back to cloud computing… Cloud computing is designed to help you scale your applications, specifically when you use Platform as a Service (PaaS) offerings. However it’s not automatic. You can design a tightly-coupled TCP service as discussed above, and as you can imagine, it probably won’t scale even if you place the service in the cloud because it isn’t using a connection pattern that will allow it to scale [note: I am not implying that all TCP systems do not scale; I am just illustrating the scalability concepts with an imaginary TCP service that isn’t designed to scale for the purpose of this discussion]. The other service, using REST, will have a better chance to scale because, by design, it minimizes resource consumption for individual requests and doesn’t tie a client connection to a specific endpoint (which means you can easily deploy this service to hundreds of machines without much trouble, as long as your pockets are deep enough). The TCP and REST services discussed above are both valid designs; the TCP service is faster and the REST service scales better. So is it fair to say that one service is fundamentally better than the other? No; not unless you need to scale. And if you don’t need to scale, then you don’t need the cloud in the first place. However, it is interesting to note that if you do need to scale, then a loosely coupled system becomes a better design because it can almost always scale better than a tightly-coupled system. And because most applications grow overtime, with an increasing user base, new functional requirements, increased data and so forth, most applications eventually do need to scale. So in my humble opinion, I conclude that a loosely coupled system is not just different than a tightly coupled system; it is a better design, because it will stand the test of time. And in my book, if a system stands the test of time better than another, it is of superior quality. Because cloud computing demands loosely coupled systems so that its underlying service architecture can be leveraged, developers ultimately have no choice but to design loosely coupled systems for the cloud. And because loosely coupled systems are better… … the cloud forces better design practices. My 2 cents.

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  • Modifying the SL/WIF Integration Bits to support Issued Token Credentials

    - by Your DisplayName here!
    The SL/WIF integration code that ships with the Identity Training Kit only supports Windows and UserName credentials to request tokens from an STS. This is fine for simple single STS scenarios (like a single IdP). But the more common pattern for claims/token based systems is to split the STS roles into an IdP and a Resource STS (or whatever you wanna call it). In this case, the 2nd leg requires to present the issued token from the 1st leg – this is not directly supported by the bits. But they can be easily modified to accomplish this. The Credential Fist we need a class that represents an issued token credential. Here we store the RSTR that got returned from the client to IdP request: public class IssuedTokenCredentials : IRequestCredentials {     public string IssuedToken { get; set; }     public RequestSecurityTokenResponse RSTR { get; set; }     public IssuedTokenCredentials(RequestSecurityTokenResponse rstr)     {         RSTR = rstr;         IssuedToken = rstr.RequestedSecurityToken.RawToken;     } } The Binding Next we need a binding to be used with issued token credential requests. This assumes you have an STS endpoint for mixed mode security with SecureConversation turned off. public class WSTrustBindingIssuedTokenMixed : WSTrustBinding {     public WSTrustBindingIssuedTokenMixed()     {         this.Elements.Add( new HttpsTransportBindingElement() );     } } WSTrustClient The last step is to make some modifications to WSTrustClient to make it issued token aware. In the constructor you have to check for the credential type, and if it is an issued token, store it away. private RequestSecurityTokenResponse _rstr; public WSTrustClient( Binding binding, EndpointAddress remoteAddress, IRequestCredentials credentials )     : base( binding, remoteAddress ) {     if ( null == credentials )     {         throw new ArgumentNullException( "credentials" );     }     if (credentials is UsernameCredentials)     {         UsernameCredentials usernname = credentials as UsernameCredentials;         base.ChannelFactory.Credentials.UserName.UserName = usernname.Username;         base.ChannelFactory.Credentials.UserName.Password = usernname.Password;     }     else if (credentials is IssuedTokenCredentials)     {         var issuedToken = credentials as IssuedTokenCredentials;         _rstr = issuedToken.RSTR;     }     else if (credentials is WindowsCredentials)     { }     else     {         throw new ArgumentOutOfRangeException("credentials", "type was not expected");     } } Next – when WSTrustClient constructs the RST message to the STS, the issued token header must be embedded when needed: private Message BuildRequestAsMessage( RequestSecurityToken request ) {     var message = Message.CreateMessage( base.Endpoint.Binding.MessageVersion ?? MessageVersion.Default,       IssueAction,       (BodyWriter) new WSTrustRequestBodyWriter( request ) );     if (_rstr != null)     {         message.Headers.Add(new IssuedTokenHeader(_rstr));     }     return message; } HTH

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  • Coherence Data Guarantees for Data Reads - Basic Terminology

    - by jpurdy
    When integrating Coherence into applications, each application has its own set of requirements with respect to data integrity guarantees. Developers often describe these requirements using expressions like "avoiding dirty reads" or "making sure that updates are transactional", but we often find that even in a small group of people, there may be a wide range of opinions as to what these terms mean. This may simply be due to a lack of familiarity, but given that Coherence sits at an intersection of several (mostly) unrelated fields, it may be a matter of conflicting vocabularies (e.g. "consistency" is similar but different in transaction processing versus multi-threaded programming). Since almost all data read consistency issues are related to the concept of concurrency, it is helpful to start with a definition of that, or rather what it means for two operations to be concurrent. Rather than implying that they occur "at the same time", concurrency is a slightly weaker statement -- it simply means that it can't be proven that one event precedes (or follows) the other. As an example, in a Coherence application, if two client members mutate two different cache entries sitting on two different cache servers at roughly the same time, it is likely that one update will precede the other by a significant amount of time (say 0.1ms). However, since there is no guarantee that all four members have their clocks perfectly synchronized, and there is no way to precisely measure the time it takes to send a given message between any two members (that have differing clocks), we consider these to be concurrent operations since we can not (easily) prove otherwise. So this leads to a question that we hear quite frequently: "Are the contents of the near cache always synchronized with the underlying distributed cache?". It's easy to see that if an update on a cache server results in a message being sent to each near cache, and then that near cache being updated that there is a window where the contents are different. However, this is irrelevant, since even if the application reads directly from the distributed cache, another thread update the cache before the read is returned to the application. Even if no other member modifies a cache entry prior to the local near cache entry being updated (and subsequently read), the purpose of reading a cache entry is to do something with the result, usually either displaying for consumption by a human, or by updating the entry based on the current state of the entry. In the former case, it's clear that if the data is updated faster than a human can perceive, then there is no problem (and in many cases this can be relaxed even further). For the latter case, the application must assume that the value might potentially be updated before it has a chance to update it. This almost aways the case with read-only caches, and the solution is the traditional optimistic transaction pattern, which requires the application to explicitly state what assumptions it made about the old value of the cache entry. If the application doesn't want to bother stating those assumptions, it is free to lock the cache entry prior to reading it, ensuring that no other threads will mutate the entry, a pessimistic approach. The optimistic approach relies on what is sometimes called a "fuzzy read". In other words, the application assumes that the read should be correct, but it also acknowledges that it might not be. (I use the qualifier "sometimes" because in some writings, "fuzzy read" indicates the situation where the application actually sees an original value and then later sees an updated value within the same transaction -- however, both definitions are roughly equivalent from an application design perspective). If the read is not correct it is called a "stale read". Going back to the definition of concurrency, it may seem difficult to precisely define a stale read, but the practical way of detecting a stale read is that is will cause the encompassing transaction to roll back if it tries to update that value. The pessimistic approach relies on a "coherent read", a guarantee that the value returned is not only the same as the primary copy of that value, but also that it will remain that way. In most cases this can be used interchangeably with "repeatable read" (though that term has additional implications when used in the context of a database system). In none of cases above is it possible for the application to perform a "dirty read". A dirty read occurs when the application reads a piece of data that was never committed. In practice the only way this can occur is with multi-phase updates such as transactions, where a value may be temporarily update but then withdrawn when a transaction is rolled back. If another thread sees that value prior to the rollback, it is a dirty read. If an application uses optimistic transactions, dirty reads will merely result in a lack of forward progress (this is actually one of the main risks of dirty reads -- they can be chained and potentially cause cascading rollbacks). The concepts of dirty reads, fuzzy reads, stale reads and coherent reads are able to describe the vast majority of requirements that we see in the field. However, the important thing is to define the terms used to define requirements. A quick web search for each of the terms in this article will show multiple meanings, so I've selected what are generally the most common variations, but it never hurts to state each definition explicitly if they are critical to the success of a project (many applications have sufficiently loose requirements that precise terminology can be avoided).

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • Collaborative Whiteboard using WebSocket in GlassFish 4 - Text/JSON and Binary/ArrayBuffer Data Transfer (TOTD #189)

    - by arungupta
    This blog has published a few blogs on using JSR 356 Reference Implementation (Tyrus) as its integrated in GlassFish 4 promoted builds. TOTD #183: Getting Started with WebSocket in GlassFish TOTD #184: Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark TOTD #185: Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket TOTD #186: Custom Text and Binary Payloads using WebSocket One of the typical usecase for WebSocket is online collaborative games. This Tip Of The Day (TOTD) explains a sample that can be used to build such games easily. The application is a collaborative whiteboard where different shapes can be drawn in multiple colors. The shapes drawn on one browser are automatically drawn on all other peer browsers that are connected to the same endpoint. The shape, color, and coordinates of the image are transfered using a JSON structure. A browser may opt-out of sharing the figures. Alternatively any browser can send a snapshot of their existing whiteboard to all other browsers. Take a look at this video to understand how the application work and the underlying code. The complete sample code can be downloaded here. The code behind the application is also explained below. The web page (index.jsp) has a HTML5 Canvas as shown: <canvas id="myCanvas" width="150" height="150" style="border:1px solid #000000;"></canvas> And some radio buttons to choose the color and shape. By default, the shape, color, and coordinates of any figure drawn on the canvas are put in a JSON structure and sent as a message to the WebSocket endpoint. The JSON structure looks like: { "shape": "square", "color": "#FF0000", "coords": { "x": 31.59999942779541, "y": 49.91999053955078 }} The endpoint definition looks like: @WebSocketEndpoint(value = "websocket",encoders = {FigureDecoderEncoder.class},decoders = {FigureDecoderEncoder.class})public class Whiteboard { As you can see, the endpoint has decoder and encoder registered that decodes JSON to a Figure (a POJO class) and vice versa respectively. The decode method looks like: public Figure decode(String string) throws DecodeException { try { JSONObject jsonObject = new JSONObject(string); return new Figure(jsonObject); } catch (JSONException ex) { throw new DecodeException("Error parsing JSON", ex.getMessage(), ex.fillInStackTrace()); }} And the encode method looks like: public String encode(Figure figure) throws EncodeException { return figure.getJson().toString();} FigureDecoderEncoder implements both decoder and encoder functionality but thats purely for convenience. But the recommended design pattern is to keep them in separate classes. In certain cases, you may even need only one of them. On the client-side, the Canvas is initialized as: var canvas = document.getElementById("myCanvas");var context = canvas.getContext("2d");canvas.addEventListener("click", defineImage, false); The defineImage method constructs the JSON structure as shown above and sends it to the endpoint using websocket.send(). An instant snapshot of the canvas is sent using binary transfer with WebSocket. The WebSocket is initialized as: var wsUri = "ws://localhost:8080/whiteboard/websocket";var websocket = new WebSocket(wsUri);websocket.binaryType = "arraybuffer"; The important part is to set the binaryType property of WebSocket to arraybuffer. This ensures that any binary transfers using WebSocket are done using ArrayBuffer as the default type seem to be blob. The actual binary data transfer is done using the following: var image = context.getImageData(0, 0, canvas.width, canvas.height);var buffer = new ArrayBuffer(image.data.length);var bytes = new Uint8Array(buffer);for (var i=0; i<bytes.length; i++) { bytes[i] = image.data[i];}websocket.send(bytes); This comprehensive sample shows the following features of JSR 356 API: Annotation-driven endpoints Send/receive text and binary payload in WebSocket Encoders/decoders for custom text payload In addition, it also shows how images can be captured and drawn using HTML5 Canvas in a JSP. How could this be turned in to an online game ? Imagine drawing a Tic-tac-toe board on the canvas with two players playing and others watching. Then you can build access rights and controls within the application itself. Instead of sending a snapshot of the canvas on demand, a new peer joining the game could be automatically transferred the current state as well. Do you want to build this game ? I built a similar game a few years ago. Do somebody want to rewrite the game using WebSocket APIs ? :-) Many thanks to Jitu and Akshay for helping through the WebSocket internals! Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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  • How can I implement a database TableView like thing in C++?

    - by Industrial-antidepressant
    How can I implement a TableView like thing in C++? I want to emulating a tiny relation database like thing in C++. I have data tables, and I want to transform it somehow, so I need a TableView like class. I want filtering, sorting, freely add and remove items and transforming (ex. view as UPPERCASE and so on). The whole thing is inside a GUI application, so datatables and views are attached to a GUI (or HTML or something). So how can I identify an item in the view? How can I signal it when the table is changed? Is there some design pattern for this? Here is a simple table, and a simple data item: #include <string> #include <boost/multi_index_container.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> #include <boost/multi_index/random_access_index.hpp> using boost::multi_index_container; using namespace boost::multi_index; struct Data { Data() {} int id; std::string name; }; struct row{}; struct id{}; struct name{}; typedef boost::multi_index_container< Data, indexed_by< random_access<tag<row> >, ordered_unique<tag<id>, member<Data, int, &Data::id> >, ordered_unique<tag<name>, member<Data, std::string, &Data::name> > > > TDataTable; class DataTable { public: typedef Data item_type; typedef TDataTable::value_type value_type; typedef TDataTable::const_reference const_reference; typedef TDataTable::index<row>::type TRowIndex; typedef TDataTable::index<id>::type TIdIndex; typedef TDataTable::index<name>::type TNameIndex; typedef TRowIndex::iterator iterator; DataTable() : row_index(rule_table.get<row>()), id_index(rule_table.get<id>()), name_index(rule_table.get<name>()), row_index_writeable(rule_table.get<row>()) { } TDataTable::const_reference operator[](TDataTable::size_type n) const { return rule_table[n]; } std::pair<iterator,bool> push_back(const value_type& x) { return row_index_writeable.push_back(x); } iterator erase(iterator position) { return row_index_writeable.erase(position); } bool replace(iterator position,const value_type& x) { return row_index_writeable.replace(position, x); } template<typename InputIterator> void rearrange(InputIterator first) { return row_index_writeable.rearrange(first); } void print_table() const; unsigned size() const { return row_index.size(); } TDataTable rule_table; const TRowIndex& row_index; const TIdIndex& id_index; const TNameIndex& name_index; private: TRowIndex& row_index_writeable; }; class DataTableView { DataTableView(const DataTable& source_table) {} // How can I implement this? // I want filtering, sorting, signaling upper GUI layer, and sorting, and ... }; int main() { Data data1; data1.id = 1; data1.name = "name1"; Data data2; data2.id = 2; data2.name = "name2"; DataTable table; table.push_back(data1); DataTable::iterator it1 = table.row_index.iterator_to(table[0]); table.erase(it1); table.push_back(data1); Data new_data(table[0]); new_data.name = "new_name"; table.replace(table.row_index.iterator_to(table[0]), new_data); for (unsigned i = 0; i < table.size(); ++i) std::cout << table[i].name << std::endl; #if 0 // using scenarios: DataTableView table_view(table); table_view.fill_from_source(); // synchronization with source table_view.remove(data_item1); // remove item from view table_view.add(data_item2); // add item from source table table_view.filter(filterfunc); // filtering table_view.sort(sortfunc); // sorting // modifying from source_able, hot to signal the table_view? // FYI: Table view is atteched to a GUI item table.erase(data); table.replace(data); #endif return 0; }

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  • How do I dig myself out of this DEEP hole? [closed]

    - by user74847
    I may be a bit bias in the way i word this but any opinions and suggestions are welcome. I should start by saying i have a MSc in CS and a degree in new media +6 years expereince and im probably around a middleweight developer. I started a web development company with my friend from uni a year ago, there was a 4 month gap in the middle where i went miles away work on a big project. Ive since returned and picked up where we left off. A year on though i find im still staying up til 5am and getting up at 9 sometimes 2-3 days without sleep. While i was away i was working 9-5 and struggling to keep up with doing stuff for my clients 8 hours ahead, after work, so things stagnated. We currently have about 12 active projects, with one other part time developer and a full time freelancer who is dealing with one of our major projects. I am solely responsible for concurrently developing 2 big sites similar to gumtree in functionality, at the same time as about 5-6+ small WordPress based 5-10page sites. a lot of the content isnt in yet or the client is delaying so i chop and change project every other day which does my head in. Is it reasonable to expect myself to remember the intricate details of each project when i come back to it a week later? and remember the details of a task which hasnt been written down? my business partner seems to think so. or am i just forgetful? Im particularly bad at estimating timescales which doesnt help, added to that a lot of the technologies im am using are new to me (a magento site took weeks to theme rather than days and was full of bugs, even after 1000's of google searches and hours reading forums) im still trying to learn and find the best CMS for us to use and getting my head around the likes of Bootstrap and jquery, Cpanel / Linux (we just got a blank vps for me to set up with no experience) even installing an SSL certificate caused everyone's mail clients to go down which was more stress for me to sort out. I find the pressure of the workload and timescales and trying to learn this stuff so fast is beginning to turn me against my career path. The fact that i never seem to get anything done really winds up my business partner and iv come to associate him with the stress and pain of the whole situation especially when I get berated or a look that says "oh you retard" when I forget something. Even today i spent hours learning how a particular themeforest theme worked with wordpress and how i could twist it to work for our partiuclar needs, on the surface had done no work, that triggered a 30 minute tirade of anger and stress and questioning what i had done from my business partner. had i taken too long to work on that? shoudl i have done it in 2 hours instead of 6? i told him i would take 2 hours. i was wrong. I feel like im running myself into the ground. My sleeping pattern has got so bad that when im working im half asleep and making mistakes, my eyes are constantly purple underneath, i literally fall asleep at my desk, its affecting my social life too, ive not slept more than lightly for the last year and grind through impossible code puzzles in my half sleep wich keeps me awake, when im already exhausted. plus the work is rushed and buggy when it does get done so drags on into the next project. I also procrastinate quite badly, pacing the livingroom, looking out the window when Im alone for three days straight in the flat and start to get cabin fever which means i do even less work and the negative feedback loop continues. I get told im the only one with the problem when i say that i cant work from home any more, and examples of other freelancers get brought up. an office wouldnt bring any extra cash in to the company but im convinced having that moving more than 2 meters away from my bed to go to "work" would get me working, at the moment i feel guilty like i should be working 24-7. It is important that we do all this work to raise enough cash to get our business to the next level but every month still feels like a struggle to pay the rent (there is about £20K coming in by Jan) and i have to borrow money from friends often to buy food or get a taxi to a meeting, so it is vital the money keeps coming in. (im also 20 mins late for nearly all meetings but thats a different issue) have you experienced anything similar? how can i deal with the issues ive raised? is it realistic to develop 10 sites at once? how can i improve my relationship with my business partner? do you struggle to work at home? how do you deal with that? i think if i dont get my life on track by feb i will seriously consider giving it all up, but that seems like such a waste. any ideas!!? i need help! Thanks.

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  • Data Source Security Part 2

    - by Steve Felts
    In Part 1, I introduced the default security behavior and listed the various options available to change that behavior.  One of the key topics to understand is the difference between directly using database user and password values versus mapping from WLS user and password to the associated database values.   The direct use of database credentials is relatively new to WLS, based on customer feedback.  Some of the trade-offs are covered in this article. Credential Mapping vs. Database Credentials Each WLS data source has a credential map that is a mechanism used to map a key, in this case a WLS user, to security credentials (user and password).  By default, when a user and password are specified when getting a connection, they are treated as credentials for a WLS user, validated, and are converted to a database user and password using a credential map associated with the data source.  If a matching entry is not found in the credential map for the data source, then the user and password associated with the data source definition are used.  Because of this defaulting mechanism, you should be careful what permissions are granted to the default user.  Alternatively, you can define an invalid default user to ensure that no one can accidentally get through (in this case, you would need to set the initial capacity for the pool to zero so that the pool is populated only by valid users). To create an entry in the credential map: 1) First create a WLS user.  In the administration console, go to Security realms, select your realm (e.g., myrealm), select Users, and select New.  2) Second, create the mapping.  In the administration console, go to Services, select Data sources, select your data source name, select Security, select Credentials, and select New.  See http://docs.oracle.com/cd/E24329_01/apirefs.1211/e24401/taskhelp/jdbc/jdbc_datasources/ConfigureCredentialMappingForADataSource.html for more information. The advantages of using the credential mapping are that: 1) You don’t hard-code the database user/password into a program or need to prompt for it in addition to the WLS user/password and 2) It provides a layer of abstraction between WLS security and database settings such that many WLS identities can be mapped to a smaller set of DB identities, thereby only requiring middle-tier configuration updates when WLS users are added/removed. You can cut down the number of users that have access to a data source to reduce the user maintenance overhead.  For example, suppose that a servlet has the one pre-defined, special WLS user/password for data source access, hard-wired in its code in a getConnection(user, password) call.  Every WebLogic user can reap the specific DBMS access coded into the servlet, but none has to have general access to the data source.  For instance, there may be a ‘Sales’ DBMS which needs to be protected from unauthorized eyes, but it contains some day-to-day data that everyone needs. The Sales data source is configured with restricted access and a servlet is built that hard-wires the specific data source access credentials in its connection request.  It uses that connection to deliver only the generally needed day-to-day information to any caller. The servlet cannot reveal any other data, and no WebLogic user can get any other access to the data source.  This is the approach that many large applications take and is the reasoning behind the default mapping behavior in WLS. The disadvantages of using the credential map are that: 1) It is difficult to manage (create, update, delete) with a large number of users; it is possible to use WLST scripts or a custom JMX client utility to manage credential map entries. 2) You can’t share a credential map between data sources so they must be duplicated. Some applications prefer not to use the credential map.  Instead, the credentials passed to getConnection(user, password) should be treated as database credentials and used to authenticate with the database for the connection, avoiding going through the credential map.  This is enabled by setting the “use-database-credentials” to true.  See http://docs.oracle.com/cd/E24329_01/apirefs.1211/e24401/taskhelp/jdbc/jdbc_datasources/ConfigureOracleParameters.html "Configure Oracle parameters" in Oracle WebLogic Server Administration Console Help. Use Database Credentials is not currently supported for Multi Data Source configurations.  When enabled, it turns off credential mapping on Generic and Active GridLink data sources for the following attributes: 1. identity-based-connection-pooling-enabled (this interaction is available by patch in 10.3.6.0). 2. oracle-proxy-session (this interaction is first available in 10.3.6.0). 3. set client identifier (this interaction is available by patch in 10.3.6.0).  Note that in the data source schema, the set client identifier feature is poorly named “credential-mapping-enabled”.  The documentation and the console refer to it as Set Client Identifier. To review the behavior of credential mapping and using database credentials: - If using the credential map, there needs to be a mapping for each WLS user to database user for those users that will have access to the database; otherwise the default user for the data source will be used.  If you always specify a user/password when getting a connection, you only need credential map entries for those specific users. - If using database credentials without specifying a user/password, the default user and password in the data source descriptor are always used.  If you specify a user/password when getting a connection, that user will be used for the credentials.  WLS users are not involved at all in the data source connection process.

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Using Subjects to Deploy Queries Dynamically

    - by Roman Schindlauer
    In the previous blog posting, we showed how to construct and deploy query fragments to a StreamInsight server, and how to re-use them later. In today’s posting we’ll integrate this pattern into a method of dynamically composing a new query with an existing one. The construct that enables this scenario in StreamInsight V2.1 is a Subject. A Subject lets me create a junction element in an existing query that I can tap into while the query is running. To set this up as an end-to-end example, let’s first define a stream simulator as our data source: var generator = myApp.DefineObservable(     (TimeSpan t) => Observable.Interval(t).Select(_ => new SourcePayload())); This ‘generator’ produces a new instance of SourcePayload with a period of t (system time) as an IObservable. SourcePayload happens to have a property of type double as its payload data. Let’s also define a sink for our example—an IObserver of double values that writes to the console: var console = myApp.DefineObserver(     (string label) => Observer.Create<double>(e => Console.WriteLine("{0}: {1}", label, e)))     .Deploy("ConsoleSink"); The observer takes a string as parameter which is used as a label on the console, so that we can distinguish the output of different sink instances. Note that we also deploy this observer, so that we can retrieve it later from the server from a different process. Remember how we defined the aggregation as an IQStreamable function in the previous article? We will use that as well: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value))     .Deploy("AverageQuery"); Then we define the Subject, which acts as an observable sequence as well as an observer. Thus, we can feed a single source into the Subject and have multiple consumers—that can come and go at runtime—on the other side: var subject = myApp.CreateSubject("Subject", () => new Subject<SourcePayload>()); Subject are always deployed automatically. Their name is used to retrieve them from a (potentially) different process (see below). Note that the Subject as we defined it here doesn’t know anything about temporal streams. It is merely a sequence of SourcePayloads, without any notion of StreamInsight point events or CTIs. So in order to compose a temporal query on top of the Subject, we need to 'promote' the sequence of SourcePayloads into an IQStreamable of point events, including CTIs: var stream = subject.ToPointStreamable(     e => PointEvent.CreateInsert<SourcePayload>(e.Timestamp, e),     AdvanceTimeSettings.StrictlyIncreasingStartTime); In a later posting we will show how to use Subjects that have more awareness of time and can be used as a junction between QStreamables instead of IQbservables. Having turned the Subject into a temporal stream, we can now define the aggregate on this stream. We will use the IQStreamable entity avg that we defined above: var longAverages = avg(stream, TimeSpan.FromSeconds(5)); In order to run the query, we need to bind it to a sink, and bind the subject to the source: var standardQuery = longAverages     .Bind(console("5sec average"))     .With(generator(TimeSpan.FromMilliseconds(300)).Bind(subject)); Lastly, we start the process: standardQuery.Run("StandardProcess"); Now we have a simple query running end-to-end, producing results. What follows next is the crucial part of tapping into the Subject and adding another query that runs in parallel, using the same query definition (the “AverageQuery”) but with a different window length. We are assuming that we connected to the same StreamInsight server from a different process or even client, and thus have to retrieve the previously deployed entities through their names: // simulate the addition of a 'fast' query from a separate server connection, // by retrieving the aggregation query fragment // (instead of simply using the 'avg' object) var averageQuery = myApp     .GetStreamable<IQStreamable<SourcePayload>, TimeSpan, double>("AverageQuery"); // retrieve the input sequence as a subject var inputSequence = myApp     .GetSubject<SourcePayload, SourcePayload>("Subject"); // retrieve the registered sink var sink = myApp.GetObserver<string, double>("ConsoleSink"); // turn the sequence into a temporal stream var stream2 = inputSequence.ToPointStreamable(     e => PointEvent.CreateInsert<SourcePayload>(e.Timestamp, e),     AdvanceTimeSettings.StrictlyIncreasingStartTime); // apply the query, now with a different window length var shortAverages = averageQuery(stream2, TimeSpan.FromSeconds(1)); // bind new sink to query and run it var fastQuery = shortAverages     .Bind(sink("1sec average"))     .Run("FastProcess"); The attached solution demonstrates the sample end-to-end. Regards, The StreamInsight Team

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  • Different fan behaviour in my laptop after upgrade, what to do now?

    - by student
    After upgrading from lubuntu 13.10 to 14.04 the fan of my laptop seems to run much more often than in 13.10. When it runs, it doesn't run continously but starts and stops every second. fwts fan results in Results generated by fwts: Version V14.03.01 (2014-03-27 02:14:17). Some of this work - Copyright (c) 1999 - 2014, Intel Corp. All rights reserved. Some of this work - Copyright (c) 2010 - 2014, Canonical. This test run on 12/05/14 at 21:40:13 on host Linux einstein 3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:30:00 UTC 2014 x86_64. Command: "fwts fan". Running tests: fan. fan: Simple fan tests. -------------------------------------------------------------------------------- Test 1 of 2: Test fan status. Test how many fans there are in the system. Check for the current status of the fan(s). PASSED: Test 1, Fan cooling_device0 of type Processor has max cooling state 10 and current cooling state 0. PASSED: Test 1, Fan cooling_device1 of type Processor has max cooling state 10 and current cooling state 0. PASSED: Test 1, Fan cooling_device2 of type LCD has max cooling state 15 and current cooling state 10. Test 2 of 2: Load system, check CPU fan status. Test how many fans there are in the system. Check for the current status of the fan(s). Loading CPUs for 20 seconds to try and get fan speeds to change. Fan cooling_device0 current state did not change from value 0 while CPUs were busy. Fan cooling_device1 current state did not change from value 0 while CPUs were busy. ADVICE: Did not detect any change in the CPU related thermal cooling device states. It could be that the devices are returning static information back to the driver and/or the fan speed is automatically being controlled by firmware using System Management Mode in which case the kernel interfaces being examined may not work anyway. ================================================================================ 3 passed, 0 failed, 0 warning, 0 aborted, 0 skipped, 0 info only. ================================================================================ 3 passed, 0 failed, 0 warning, 0 aborted, 0 skipped, 0 info only. Test Failure Summary ================================================================================ Critical failures: NONE High failures: NONE Medium failures: NONE Low failures: NONE Other failures: NONE Test |Pass |Fail |Abort|Warn |Skip |Info | ---------------+-----+-----+-----+-----+-----+-----+ fan | 3| | | | | | ---------------+-----+-----+-----+-----+-----+-----+ Total: | 3| 0| 0| 0| 0| 0| ---------------+-----+-----+-----+-----+-----+-----+ Here is the output of lsmod lsmod Module Size Used by i8k 14421 0 zram 18478 2 dm_crypt 23177 0 gpio_ich 13476 0 dell_wmi 12761 0 sparse_keymap 13948 1 dell_wmi snd_hda_codec_hdmi 46207 1 snd_hda_codec_idt 54645 1 rfcomm 69160 0 arc4 12608 2 dell_laptop 18168 0 bnep 19624 2 dcdbas 14928 1 dell_laptop bluetooth 395423 10 bnep,rfcomm iwldvm 232285 0 mac80211 626511 1 iwldvm snd_hda_intel 52355 3 snd_hda_codec 192906 3 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel snd_hwdep 13602 1 snd_hda_codec snd_pcm 102099 3 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel snd_page_alloc 18710 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 snd_seq_midi_event 14899 1 snd_seq_midi snd_rawmidi 30144 1 snd_seq_midi coretemp 13435 0 kvm_intel 143060 0 kvm 451511 1 kvm_intel snd_seq 61560 2 snd_seq_midi_event,snd_seq_midi joydev 17381 0 serio_raw 13462 0 iwlwifi 169932 1 iwldvm pcmcia 62299 0 snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi snd_timer 29482 2 snd_pcm,snd_seq lpc_ich 21080 0 cfg80211 484040 3 iwlwifi,mac80211,iwldvm yenta_socket 41027 0 pcmcia_rsrc 18407 1 yenta_socket pcmcia_core 23592 3 pcmcia,pcmcia_rsrc,yenta_socket binfmt_misc 17468 1 snd 69238 17 snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_hda_codec_idt,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device,snd_seq_midi soundcore 12680 1 snd parport_pc 32701 0 mac_hid 13205 0 ppdev 17671 0 lp 17759 0 parport 42348 3 lp,ppdev,parport_pc firewire_ohci 40409 0 psmouse 102222 0 sdhci_pci 23172 0 sdhci 43015 1 sdhci_pci firewire_core 68769 1 firewire_ohci crc_itu_t 12707 1 firewire_core ahci 25819 2 libahci 32168 1 ahci i915 783485 2 wmi 19177 1 dell_wmi i2c_algo_bit 13413 1 i915 drm_kms_helper 52758 1 i915 e1000e 254433 0 drm 302817 3 i915,drm_kms_helper ptp 18933 1 e1000e pps_core 19382 1 ptp video 19476 1 i915 I tried one answer to the similar question: loud fan on Ubuntu 14.04 and created a /etc/i8kmon.conf like the following: # Run as daemon, override with --daemon option set config(daemon) 1 # Automatic fan control, override with --auto option set config(auto) 1 # Status check timeout (seconds), override with --timeout option set config(timeout) 2 # Report status on stdout, override with --verbose option set config(verbose) 1 # Temperature thresholds: {fan_speeds low_ac high_ac low_batt high_batt} set config(0) {{0 0} -1 55 -1 55} set config(1) {{0 1} 50 60 55 65} set config(2) {{1 1} 55 80 60 85} set config(3) {{2 2} 70 128 75 128} With this setup the fan goes on even if the temperature is below 50 degree celsius (I don't see a pattern). However I get the impression that the CPU got's hotter in average than without this file. What changes from 13.10 to 14.04 may be responsible for this? If this is a bug, for which package I should report the bug?

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  • Can ping device from one computer and not the other

    - by Sean Duggan
    I've recently been assigned to work on a diagnostic program done in C++ which communicates with a piece of electronic equipment. Our normal scenario involves communicating via an RS232 interface, but I've been asked to make our program work over ethernet, source code having been done in Visual Basic. After much thrashing about trying to get the code to work and continuing to get 10049 Winsock errors when I tried to connect, I tried pinging the switch. From the computer the VB program is running on, I can see the switch via ping, nslookup, tracert, and pathping (I was going down the list of programs) and I can do this via URI or IP address. From my laptop, sending the same commands fails every time. They're both using the same network cable and the same USB-to-Ethernet device (I've been swapping them between tests) but one can see the switch and the other cannot. I'm working on the programming end, but the ping results makes me think that there might be a network issue stymieing me. wry grin I'm not much of a network guy, so I'm appealing to expert assistance. Both computers are running Windows XP if that helps. The connection is to an "IP-RS8" device which then connects to our VCU-C units. Each unit is accessible via URI or IP address on the desktop computer we usually have connected to the units (it's running the older VB program that I was asked to lift the networking code from). The connection is made via a USB-to-Ethernet adapter so as to leave the regular Ethernet port available for connecting to the company network. Hmm... come to think of it, I've probably been confusing the issue, talking about pinging "the switch" rather than indicating that it's the devices. My apologies. Communication is generally done with a DLL that uses Winsock functions to make queries for data from the VCU and then to receive. I'm failing when connecting. I haven't found anything on the firewall which should block these commands, but I'll keep poking. I don't know if it's potentially relevant, but on the desktop, the adapter maps to Local Area Connection 3 while on the laptop, it consistently maps to Local Area Connection 2. Currently reading up on DHCP. IPConfig /all results: Desktop Host Name . . . . . . . . . . . . : AMERDAEXXXXXX Primary Dns Suffix . . . . . . . : amer.example.com Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : COMPANY.com amer.example.com atle.example.com cone.example.com apac.example.com scan.example.com bYX.example.com Ethernet adapter Local Area Connection X: Connection-specific DNS Suffix . : amer.example.com Description . . . . . . . . . . . : Broadcom NetXtreme XYxx Gigabit Controller Physical Address. . . . . . . . . : YY-XX-YB-XX-XX-XX Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : XYY.XXX.XY.XXX Subnet Mask . . . . . . . . . . . : XXX.XXX.XXY.Y Default Gateway . . . . . . . . . : XYY.XXX.XY.X DHCP Server . . . . . . . . . . . : XY.XXX.XXY.XX DNS Servers . . . . . . . . . . . : XY.XXX.XXY.XX XY.XXY.XXY.XX Primary WINS Server . . . . . . . : XY.XXX.XXY.X Secondary WINS Server . . . . . . : XY.XXY.XXY.X Lease Obtained. . . . . . . . . . : Thursday, July XX, XYXX XY:XX:XX AM Lease Expires . . . . . . . . . . : Sunday, July XX, XYXX XY:XX:XX AM Ethernet adapter Local Area Connection X: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : ASIX axYYYYX USBX.Y to Fast Ethernet Adapter Physical Address. . . . . . . . . : YY-XY-BY-YX-XY-AY Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : XY.Y.Y.X Subnet Mask . . . . . . . . . . . : XXX.XXX.XXY.Y Default Gateway . . . . . . . . . : XY.Y.Y.X DHCP Server . . . . . . . . . . . : XY.Y.Y.XY DNS Servers . . . . . . . . . . . : XY.Y.Y.X Lease Obtained. . . . . . . . . . : Thursday, July XX, XYXX XY:XX:XY AM Lease Expires . . . . . . . . . . : Tuesday, August YX, XYXX XX:XY:XY AM Laptop Windows IP Configuration Host Name . . . . . . . . . . . . : AMERLAFYYXXYX Primary Dns Suffix . . . . . . . : amer.example.com Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : COMPANY.com amer.example.com atle.example.com cone.example.com apac.example.com scan.example.com bYX.example.com Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : amer.example.com Description . . . . . . . . . . . : Intel(R) 82567LM Gigabit Network Connection Physical Address. . . . . . . . . : YY-XY-BY-DY-XB-YX Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : XYY.XXX.XY.XY Subnet Mask . . . . . . . . . . . : XXX.XXX.XXY.Y Default Gateway . . . . . . . . . : XYY.XXX.XY.X DHCP Server . . . . . . . . . . . : XY.XXX.XXY.XX DNS Servers . . . . . . . . . . . : XY.XXX.XXY.XX XY.XXY.XXY.XX Primary WINS Server . . . . . . . : XY.XXX.XXY.X Secondary WINS Server . . . . . . : XY.XXY.XXY.X Lease Obtained. . . . . . . . . . : Thursday, July XX, XYXX XX:XX:XX AM Lease Expires . . . . . . . . . . : Sunday, July XX, XYXX XX:XX:XX AM Ethernet adapter {XYXAAYXX-YEDY-XXYX-YYEX-BYXYXXYEEYEX}: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Nortel IPSECSHM Adapter - Packet Scheduler iniport Physical Address. . . . . . . . . : XX-XX-XX-XX-XX-YY Dhcp Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : Y.Y.Y.Y Subnet Mask . . . . . . . . . . . : Y.Y.Y.Y Default Gateway . . . . . . . . . : Ethernet adapter Leaf Networks Adapter: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Leaf Networks Adapter Physical Address. . . . . . . . . : YY-FF-FA-BC-YF-AY Dhcp Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : X.XYY.XY.XX Subnet Mask . . . . . . . . . . . : XXX.Y.Y.Y Default Gateway . . . . . . . . . : Ethernet adapter Local Area Connection 3: Media State . . . . . . . . . . . : Media disconnected Description . . . . . . . . . . . : Bluetooth LAN Access Server Driver Physical Address. . . . . . . . . : YY-FX-AX-YA-BY-CA Ethernet adapter Wireless Network Connection 2: Media State . . . . . . . . . . . : Media disconnected Description . . . . . . . . . . . : Intel(R) WiFi Link 5300 AGN Physical Address. . . . . . . . . : YY-XX-YA-CX-FC-YE Ethernet adapter Local Area Connection 2: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : ASIX ax88772 USB2.0 to Fast Ethernet Adapter Physical Address. . . . . . . . . : YY-XY-BY-YX-XY-AY Dhcp Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : XYX.XYY.X.X Subnet Mask . . . . . . . . . . . : XXX.XXX.XXX.Y Default Gateway . . . . . . . . . :

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  • Network outside internal not reaching TMG Forefront 2010 (Hyper-V environment)

    - by Pascal
    Below is my environment: I have 1 physical machine running Windows 2008 R2, with the Hyper-V role. This machine has 3 physical NICs: One for Internet One for Internal Network One for Wireless Network All 3 have their respective Virtual Networks in Hyper-V, and I have an extra Private virutal machine network for a DMZ Network. In one of the virtual machines, I have TMG Forefront 2010 SP1 installed, with all 4 networks available to it. Below is the IPCONFIG /ALL at the firewall: Windows IP Configuration Host Name . . . . . . . . . . . . : FRW-EXP1-02 Primary Dns Suffix . . . . . . . : exp1.eti.br Node Type . . . . . . . . . . . . : Hybrid IP Routing Enabled. . . . . . . . : Yes WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : exp1.eti.br Ethernet adapter Internet: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Virtual Machine Bus Network Adapter #4 Physical Address. . . . . . . . . : 00-15-5D-01-06-0E DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::6d05:6033:4cfc:bdf5%15(Preferred) IPv4 Address. . . . . . . . . . . : 189.100.110.xxx(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.240.0 Lease Obtained. . . . . . . . . . : quarta-feira, 5 de janeiro de 2011 11:17:24 Lease Expires . . . . . . . . . . : quarta-feira, 5 de janeiro de 2011 16:07:02 Default Gateway . . . . . . . . . : 189.100.96.xxx DHCP Server . . . . . . . . . . . : 201.6.2.43 DHCPv6 IAID . . . . . . . . . . . : 436213085 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-14-6D-75-6F-00-15-5D-01-06-0B DNS Servers . . . . . . . . . . . : 201.6.2.163 201.6.2.43 NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter Rede Interna: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Virtual Machine Bus Network Adapter #3 Physical Address. . . . . . . . . : 00-15-5D-01-06-0C DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::51ff:4723:ce4c:bbc3%14(Preferred) IPv4 Address. . . . . . . . . . . : 10.50.75.10(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 352327005 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-14-6D-75-6F-00-15-5D-01-06-0B DNS Servers . . . . . . . . . . . : 10.50.75.1 10.50.75.2 NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter DMZ: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Virtual Machine Bus Network Adapter #2 Physical Address. . . . . . . . . : 00-15-5D-01-06-0A DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::d4c5:75cf:e9aa:73e1%13(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.10.1(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 301995357 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-14-6D-75-6F-00-15-5D-01-06-0B DNS Servers . . . . . . . . . . . : fec0:0:0:ffff::1%1 fec0:0:0:ffff::2%1 fec0:0:0:ffff::3%1 NetBIOS over Tcpip. . . . . . . . : Enabled Ethernet adapter Wireless: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Virtual Machine Bus Network Adapter Physical Address. . . . . . . . . : 00-15-5D-01-06-0B DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::459:8ca6:d02:8da1%11(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.1.10(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : DHCPv6 IAID . . . . . . . . . . . : 234886493 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-14-6D-75-6F-00-15-5D-01-06-0B DNS Servers . . . . . . . . . . . : fec0:0:0:ffff::1%1 fec0:0:0:ffff::2%1 fec0:0:0:ffff::3%1 NetBIOS over Tcpip. . . . . . . . : Enabled I have the Networks below at Forefront: External: IP addresses external to the Forefront TMG Networks Internal: 10.50.75.0 - 10.50.75.255 Local Host: Perimiter: 192.168.10.0 - 192.168.10.255 Wireless: 192.168.1.0 - 192.168.1.255 In the Networks Rules, I have: 1 => Route => Local Host => All Networks 2 => Route => Quarantined; VPN => Internal 3 => NAT => Internal; VPN => Perimiter 4 => NAT => Internal; Perimiter; Quarantined; VPN; Wireless => External My problem is that I can only communicate with the Internal and External networks. If a ping www.google.com or 10.50.75.21 from the Forefront VM, I get answer backs without a problem. If I try to ping a machine at the Perimiter network or the Wireless network, it doesn't get routed back to Forefront, and it's the default gateway on all Networks. Here as ping samples: PS C:\Users\Administrator.TPB1> ping www.google.com Pinging www.l.google.com [64.233.163.104] with 32 bytes of data: Reply from 64.233.163.104: bytes=32 time=11ms TTL=58 Reply from 64.233.163.104: bytes=32 time=8ms TTL=58 Ping statistics for 64.233.163.104: Packets: Sent = 2, Received = 2, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 8ms, Maximum = 11ms, Average = 9ms Control-C PS C:\Users\Administrator.TPB1> ping 10.50.75.21 Pinging 10.50.75.21 with 32 bytes of data: Reply from 10.50.75.21: bytes=32 time=1ms TTL=128 Reply from 10.50.75.21: bytes=32 time=1ms TTL=128 Reply from 10.50.75.21: bytes=32 time=1ms TTL=128 Reply from 10.50.75.21: bytes=32 time=1ms TTL=128 Ping statistics for 10.50.75.21: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 1ms, Maximum = 1ms, Average = 1ms PS C:\Users\Administrator.TPB1> ping 192.168.10.3 Pinging 192.168.10.3 with 32 bytes of data: Reply from 192.168.10.1: Destination host unreachable. Request timed out. Request timed out. Request timed out. Ping statistics for 192.168.10.3: Packets: Sent = 4, Received = 1, Lost = 3 (75% loss), PS C:\Users\Administrator.TPB1> The ping to the 192.168.10.3 gets the Destination host unreachable. Below is the ipconfig for the perimiter VM: PS C:\Users\Administrator.Administrator> ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : app-exp1-02 Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Unkown IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft Virtual Machine Bus Network Adapter Physical Address. . . . . . . . . : 00-15-5D-01-06-08 DHCP Enabled. . . . . . . . . . . : No IPv4 Address. . . . . . . . . . . : 192.168.10.3 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.10.1 DNS Servers . . . . . . . . . . . : 201.6.2.163 201.6.2.43 Trying to ping 192.168.10.1 ( the gateway ) from the DMZ machine also does not work. When I use Log & Reports to monitor packets from Wireless network and Perimiter network, I don't get any packets link PING or HTTP that I try to send. But I do get a lot of spoofing messages for NETBIOS broadcasts... it's like Forefront thinks it's coming from a different network, but I don't know why. Please Help! Tks

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  • W7 routing - traffic not going to default gateway

    - by Ian Macintosh
    I have a really strange Windows 7 IPv4 routing issue that I can't get to the bottom of. The summary of the issue is that the default gateway is set to 192.168.254.253, but that it is actually using a default gateway of 192.168.254.254. Here's a network diagram: .-,( ),-. .-( )-. .-----( internet )----.--------------------------. | '-( ).-' | | | '-.( ).-' | | v v v .------------. .------. .------. | 10mb Fibre | | ADSL | | ADSL | '------------' '------' '------' | | | | | | v v v .---------------------. .--------------------. .--------------------. | Juniper Box | | Draytek DSL Router | | Draytek DSL Router | |---------------------| |--------------------| |--------------------| | (public IP address) | | 172.16.0.x | | 172.16.0.x | '---------------------' '--------------------' '--------------------' | | | | | .-------------------' | v v v .-------------------------. .-----------------. | Draytek Dual WAN Router | | Untangle GW | |-------------------------| |-----------------| | 192.168.254.254 | | 192.168.254.253 | '-------------------------' '-----------------' | | | | | v v =================================== LAN =================================== | | | | v v .----------------. .----------------. | Windows 7 W/S | | Windows 7 W/S | |----------------| |----------------| | 192.168.254.38 | | 192.168.254.77 | '----------------' '----------------' This is a recently (a few weeks ago) converted fibre site with the original 2 DSL lines still attached and running. An Untangle (firewall) was installed with the fibre line. Here is the affected PC network configuration: C:\>ipconfig /allcompartments /all Windows IP Configuration ============================================================================== Network Information for Compartment 1 (ACTIVE) ============================================================================== Host Name . . . . . . . . . . . . : COMP36 Primary Dns Suffix . . . . . . . : XXXXXX.local Node Type . . . . . . . . . . . . : Broadcast IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : XXXXXX.local Ethernet adapter Local Area Connection 2: Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Realtek PCIe GBE Family Controller #2 Physical Address. . . . . . . . . : C8-9C-DC-33-F1-65 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::3925:86a5:7066:ab92%15(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.254.38(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : 22 August 2012 10:20:32 Lease Expires . . . . . . . . . . : 30 August 2012 10:20:31 Default Gateway . . . . . . . . . : 192.168.254.253 DHCP Server . . . . . . . . . . . : 192.168.254.200 DHCPv6 IAID . . . . . . . . . . . : 315137244 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-14-4A-17-8D-10-78-D2-74-2F-8A DNS Servers . . . . . . . . . . . : 192.168.254.200 Primary WINS Server . . . . . . . : 192.168.254.200 NetBIOS over Tcpip. . . . . . . . : Enabled Tunnel adapter isatap.XXXXXX.local: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Microsoft ISATAP Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes The routing table: C:\>route print =========================================================================== Interface List 15...c8 9c dc 33 f1 65 ......Realtek PCIe GBE Family Controller #2 1...........................Software Loopback Interface 1 10...00 00 00 00 00 00 00 e0 Microsoft ISATAP Adapter 11...00 00 00 00 00 00 00 e0 Teredo Tunneling Pseudo-Interface =========================================================================== IPv4 Route Table =========================================================================== Active Routes: Network Destination Netmask Gateway Interface Metric 0.0.0.0 0.0.0.0 192.168.254.253 192.168.254.38 10 127.0.0.0 255.0.0.0 On-link 127.0.0.1 306 127.0.0.1 255.255.255.255 On-link 127.0.0.1 306 127.255.255.255 255.255.255.255 On-link 127.0.0.1 306 192.168.254.0 255.255.255.0 On-link 192.168.254.38 266 192.168.254.38 255.255.255.255 On-link 192.168.254.38 266 192.168.254.255 255.255.255.255 On-link 192.168.254.38 266 224.0.0.0 240.0.0.0 On-link 127.0.0.1 306 224.0.0.0 240.0.0.0 On-link 192.168.254.38 266 255.255.255.255 255.255.255.255 On-link 127.0.0.1 306 255.255.255.255 255.255.255.255 On-link 192.168.254.38 266 =========================================================================== Persistent Routes: None IPv6 Route Table =========================================================================== Active Routes: If Metric Network Destination Gateway 1 306 ::1/128 On-link 15 266 fe80::/64 On-link 15 266 fe80::3925:86a5:7066:ab92/128 On-link 1 306 ff00 ::/8 On-link 15 266 ff00::/8 On-link =========================================================================== Persistent Routes: None And the strange routing as demonstrated by tracert: C:\>tracert -d www.bbc.co.uk Tracing route to www.bbc.net.uk [212.58.246.95] over a maximum of 30 hops: 1 1 ms 1 ms <1 ms 192.168.254.254 2 1 ms 1 ms 1 ms 172.16.0.254 3 17 ms 18 ms 16 ms XXXXXXXXXXXXXXX 4 18 ms 19 ms 19 ms XXXXXXXXXXXXXXX 5 22 ms 22 ms 22 ms XXXXXXXXXXXXXXX 6 22 ms 21 ms 22 ms XXXXXXXXXXXXXXX 7 21 ms 21 ms 22 ms 217.41.169.109 8 30 ms 32 ms 57 ms 109.159.251.227 9 46 ms 39 ms 35 ms 109.159.251.137 10 27 ms 66 ms 30 ms 109.159.254.116 ^C However, when done from another Windows 7 workstation: C:\Users\administrator>ipconfig /allcompartments /all Windows IP Configuration ============================================================================== Network Information for Compartment 1 (ACTIVE) ============================================================================== Host Name . . . . . . . . . . . . : PABX-BACKUP Primary Dns Suffix . . . . . . . : XXXXXX.local Node Type . . . . . . . . . . . . : Broadcast IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : XXXXXX.local Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Realtek PCIe GBE Family Controller Physical Address. . . . . . . . . : 8C-89-A5-94-43-84 DHCP Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes Link-local IPv6 Address . . . . . : fe80::9479:1c11:6f9f:ae0b%11(Preferred) IPv4 Address. . . . . . . . . . . : 192.168.254.77(Preferred) Subnet Mask . . . . . . . . . . . : 255.255.255.0 Lease Obtained. . . . . . . . . . : 15 August 2012 08:27:18 Lease Expires . . . . . . . . . . : 27 August 2012 08:27:31 Default Gateway . . . . . . . . . : 192.168.254.253 DHCP Server . . . . . . . . . . . : 192.168.254.200 DHCPv6 IAID . . . . . . . . . . . : 244091301 DHCPv6 Client DUID. . . . . . . . : 00-01-00-01-16-C2-79-BE-8C-89-A5-94-43-84 DNS Servers . . . . . . . . . . . : 192.168.254.200 Primary WINS Server . . . . . . . : 192.168.254.200 NetBIOS over Tcpip. . . . . . . . : Enabled Tunnel adapter isatap.XXXXXX.local: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : XXXXXX.local Description . . . . . . . . . . . : Microsoft ISATAP Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Local Area Connection* 9: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Microsoft 6to4 Adapter Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Teredo Tunneling Pseudo-Interface Physical Address. . . . . . . . . : 00-00-00-00-00-00-00-E0 DHCP Enabled. . . . . . . . . . . : No Autoconfiguration Enabled . . . . : Yes C:\Users\administrator> And finally, doing a tracert from the 2nd workstation yields expected results: C:\Users\administrator>tracert -d www.bbc.co.uk Tracing route to www.bbc.net.uk [212.58.244.67] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.254.253 2 1 ms 1 ms 1 ms 141.0.xxx.xxx 3 2 ms 2 ms 2 ms 141.0.xxx.xxx 4 7 ms 2 ms 2 ms 109.204.xxx.xxx 5 2 ms 2 ms 2 ms 95.177.0.7 6 3 ms 2 ms 2 ms 95.177.0.9 7 30 ms 2 ms 2 ms 95.177.0.2 8 2 ms 2 ms 2 ms 195.66.224.103 9 ^C As expected, it is routing via .253, and the 2nd hop is the inside interface of the Juniper NTU. I've not inspected the traffic yet. In particular, I was going to look for ICMP redirects, though why there would be an ICMP redirect at all is not really sensible? .254 used to be the default gateway before the fibre was installed. Any ideas? Doesn't make sense to me why there should be this routing issue :( The Draytek Dual WAN Router was rebooted, the PC was rebooted. The PC had the network disabled and then re-enabled. All the standard stuff when Windows looses the plot. Hopefully somebody recognises the symptoms! PS: Sorry for the long post, but I didn't want to leave something potentially relevant out. PPS: No iSCSI involved on/at this or any other workstation so Windows 7 routing traffic through the gateway for local addresses isn't the issue.

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  • nginx proxying websockets, must be missing something

    - by CodeMonkey
    I have a basic chat app written in node.js using express and socket.io; it works fine when connecting directly to node on port 3000 But doesn't work when I try to use nginx v1.4.2 as a proxy. I start off using the connection map map $http_upgrade $connection_upgrade { default upgrade; '' close; } Then add the locations location /socket.io/ { proxy_pass http://node; proxy_redirect off; proxy_http_version 1.1; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $remote_addr; proxy_set_header X-Request-Id $txid; proxy_set_header X-Session-Id $uid_set+$uid_got; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection $connection_upgrade; proxy_buffering off; proxy_read_timeout 86400; keepalive_timeout 90; proxy_cache off; access_log /var/log/nginx/webservice.access.log; error_log /var/log/nginx/webservice.error.log; } location /web-service/ { proxy_pass http://node; proxy_redirect off; proxy_http_version 1.1; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $remote_addr; proxy_set_header X-Request-Id $txid; proxy_set_header X-Session-Id $uid_set+$uid_got; proxy_set_header Upgrade $http_upgrade; proxy_set_header Connection $connection_upgrade; proxy_buffering off; proxy_read_timeout 86400; keepalive_timeout 90; access_log /var/log/nginx/webservice.access.log; error_log /var/log/nginx/webservice.error.log; rewrite /web-service/(.*) /$1 break; proxy_cache off; } These are built up using all of the tips to get it working that I could find. The error log does not show any errors. (except when I stop node to test the error logging is working) When through nginx I do see a websocket connection in the dev tools, with the status of 101; but the frames tab under the resuects is empty. The only differnece I can see in the response headers is a case difference - "upgrade" vs "Upgrade" - through nginx : Connection:upgrade Date:Fri, 08 Nov 2013 11:49:25 GMT Sec-WebSocket-Accept:LGB+iEBb8Ql9zYfqNfuuXzdzjgg= Server:nginx/1.4.2 Upgrade:websocket direct from node Connection:Upgrade Sec-WebSocket-Accept:8nwPpvg+4wKMOyQBEvxWXutd8YY= Upgrade:websocket output from node (when used through nginx) debug - served static content /socket.io.js debug - client authorized info - handshake authorized iaej2VQlsbLFIhachyb1 debug - setting request GET /socket.io/1/websocket/iaej2VQlsbLFIhachyb1 debug - set heartbeat interval for client iaej2VQlsbLFIhachyb1 debug - client authorized for debug - websocket writing 1:: debug - websocket writing 5:::{"name":"message","args":[{"message":"welcome to the chat"}]} debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client 7My3F4CuvZC0I4Olhybz debug - jsonppolling closed due to exceeded duration debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client AkCYl0nWNZAHeyUihyb0 debug - jsonppolling closed due to exceeded duration debug - setting request GET /socket.io/1/xhr-polling/iaej2VQlsbLFIhachyb1?t=1383911206158 debug - setting poll timeout debug - discarding transport debug - cleared heartbeat interval for client iaej2VQlsbLFIhachyb1 debug - setting request GET /socket.io/1/jsonp-polling/iaej2VQlsbLFIhachyb1?t=1383911216160&i=0 debug - setting poll timeout debug - discarding transport debug - clearing poll timeout debug - clearing poll timeout debug - jsonppolling writing io.j[0]("8::"); debug - set close timeout for client iaej2VQlsbLFIhachyb1 debug - jsonppolling closed due to exceeded duration debug - setting request GET /socket.io/1/jsonp-polling/iaej2VQlsbLFIhachyb1?t=1383911236429&i=0 debug - setting poll timeout debug - discarding transport debug - cleared close timeout for client iaej2VQlsbLFIhachyb1 when direct to node, the client does not start polling. The normal http stuff node outputs works fine with nginx. Clearly something I am not seeing, but I am stuck, thanks :)

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  • multiple puppet masters

    - by Oli
    I would like to set up an additional puppet master but have the CA server handled by only 1 puppet master. I have set this up as per the documentation here: http://docs.puppetlabs.com/guides/scaling_multiple_masters.html I have configured my second puppet master as follows: [main] ... ca = false ca_server = puppet-master1.test.net I am using passenger so I am a bit confused how the virtual-host.conf file should look for my second puppet-master2.test.net. Here is mine (updated as per Shane Maddens answer): LoadModule passenger_module /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18/ext/apache2/mod_passenger.so PassengerRoot /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18 PassengerRuby /usr/bin/ruby Listen 8140 <VirtualHost *:8140> ProxyPassMatch ^/([^/]+/certificate.*)$ https://puppet-master1.test.net:8140/$1 SSLEngine on SSLProtocol -ALL +SSLv3 +TLSv1 SSLCipherSuite ALL:!ADH:RC4+RSA:+HIGH:+MEDIUM:-LOW:-SSLv2:-EXP SSLCertificateFile /var/lib/puppet/ssl/certs/puppet-master2.test.net.pem SSLCertificateKeyFile /var/lib/puppet/ssl/private_keys/puppet-master2.test.net.pem #SSLCertificateChainFile /var/lib/puppet/ssl/ca/ca_crt.pem #SSLCACertificateFile /var/lib/puppet/ssl/ca/ca_crt.pem # If Apache complains about invalid signatures on the CRL, you can try disabling # CRL checking by commenting the next line, but this is not recommended. #SSLCARevocationFile /var/lib/puppet/ssl/ca/ca_crl.pem SSLVerifyClient optional SSLVerifyDepth 1 # The `ExportCertData` option is needed for agent certificate expiration warnings SSLOptions +StdEnvVars +ExportCertData # This header needs to be set if using a loadbalancer or proxy RequestHeader unset X-Forwarded-For RequestHeader set X-SSL-Subject %{SSL_CLIENT_S_DN}e RequestHeader set X-Client-DN %{SSL_CLIENT_S_DN}e RequestHeader set X-Client-Verify %{SSL_CLIENT_VERIFY}e DocumentRoot /etc/puppet/rack/public/ RackBaseURI / <Directory /etc/puppet/rack/> Options None AllowOverride None Order allow,deny allow from all </Directory> </VirtualHost> I have commented out the #SSLCertificateChainFile, #SSLCACertificateFile & #SSLCARevocationFile - this is not a CA server so not sure I need this. How would I get passenger to work with these? I would like to use ProxyPassMatch which I have configured as per the documentation. I don't want to specify a ca server in every puppet.conf file. I am getting this error when trying to get create a cert from a puppet client pointing to the second puppet master server (puppet-master2.test.net): [root@puppet-client2 ~]# puppet agent --test Error: Could not request certificate: Could not intern from s: nested asn1 error Exiting; failed to retrieve certificate and waitforcert is disabled On the puppet client I have this [main] server = puppet-master2.test.net What have I missed? -- update Here is a new virtual host file on my secondary puppet master. Is this correct? I have SSL turned off? LoadModule passenger_module /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18/ext/apache2/mod_passenger.so PassengerRoot /usr/lib/ruby/gems/1.8/gems/passenger-3.0.18 PassengerRuby /usr/bin/ruby # you probably want to tune these settings PassengerHighPerformance on PassengerMaxPoolSize 12 PassengerPoolIdleTime 1500 # PassengerMaxRequests 1000 PassengerStatThrottleRate 120 RackAutoDetect Off RailsAutoDetect Off Listen 8140 <VirtualHost *:8140> SSLEngine off ProxyPassMatch ^/([^/]+/certificate.*)$ https://puppet-master1.test.net:8140/$1 # Obtain Authentication Information from Client Request Headers SetEnvIf X-Client-Verify "(.*)" SSL_CLIENT_VERIFY=$1 SetEnvIf X-SSL-Client-DN "(.*)" SSL_CLIENT_S_DN=$1 DocumentRoot /etc/puppet/rack/public/ RackBaseURI / <Directory /etc/puppet/rack/> Options None AllowOverride None Order allow,deny allow from all </Directory> </VirtualHost> Cheers, Oli

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  • Magento installation problem on Nginx in Windows

    - by Nithin
    I am trying to install magento locally using nginx as the web server instead of Apache. I copied the magento folder to the html directory. When i try to call the magento folder, I get the 404 not found error. I am able to access other php files setup in the html folder and have PHP installed. Here is my config file: #user nobody; worker_processes 1; #error_log logs/error.log; #error_log logs/error.log notice; #error_log logs/error.log info; #pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; #log_format main '$remote_addr - $remote_user [$time_local] "$request" ' # '$status $body_bytes_sent "$http_referer" ' # '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; #gzip on; server { listen 8080; server_name localhost; #charset koi8-r; #access_log logs/host.access.log main; location / { root html; index index.html index.htm index.php; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root html; allow all; } # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { # proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { root html; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME c:/nginx/html/$fastcgi_script_name; include fastcgi_params; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # #location ~ /\.ht { # deny all; #} } # another virtual host using mix of IP-, name-, and port-based configuration # #server { # listen 8000; # listen somename:8080; # server_name somename alias another.alias; # location / { # root html; # index index.html index.htm; # } #} # HTTPS server # #server { # listen 443; # server_name localhost; # ssl on; # ssl_certificate cert.pem; # ssl_certificate_key cert.key; # ssl_session_timeout 5m; # ssl_protocols SSLv2 SSLv3 TLSv1; # ssl_ciphers ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv2:+EXP; # ssl_prefer_server_ciphers on; # location / { # root html; # index index.html index.htm; # } #} } How do I fix this? This is what I found in the error.log file : 2011/09/06 12:22:35 [error] 5632#0: *1 "/cygdrive/c/nginx/html/magento/index.php/install/index.html" is not found (20: Not a directory), client: 127.0.0.1, server: localhost, request: "GET /magento/index.php/install/ HTTP/1.1", host: "localhost:8080"

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  • Squid w/ SquidGuard fails w/ "Too few redirector processes are running"

    - by DKNUCKLES
    I'm trying to implement a Squid proxy in a quick and easy fashion and I'm receiving some errors I have been unable to resolve. The box is a pre-made appliance, however it seems to fail on launch.The following is the cache.log file when I attempt to launch the squid service. 2012/11/18 22:14:29| Starting Squid Cache version 3.0.STABLE20-20091201 for i686 -pc-linux-gnu... 2012/11/18 22:14:29| Process ID 12647 2012/11/18 22:14:29| With 1024 file descriptors available 2012/11/18 22:14:29| Performing DNS Tests... 2012/11/18 22:14:29| Successful DNS name lookup tests... 2012/11/18 22:14:29| DNS Socket created at 0.0.0.0, port 40513, FD 8 2012/11/18 22:14:29| Adding nameserver 192.168.0.78 from /etc/resolv.conf 2012/11/18 22:14:29| Adding nameserver 8.8.8.8 from /etc/resolv.conf 2012/11/18 22:14:29| helperOpenServers: Starting 5/5 'bin' processes 2012/11/18 22:14:29| ipcCreate: /opt/squidguard/bin: (13) Permission denied 2012/11/18 22:14:29| ipcCreate: /opt/squidguard/bin: (13) Permission denied 2012/11/18 22:14:29| ipcCreate: /opt/squidguard/bin: (13) Permission denied 2012/11/18 22:14:29| ipcCreate: /opt/squidguard/bin: (13) Permission denied 2012/11/18 22:14:29| ipcCreate: /opt/squidguard/bin: (13) Permission denied 2012/11/18 22:14:29| helperOpenServers: Starting 5/5 'squid-auth.pl' processes 2012/11/18 22:14:29| User-Agent logging is disabled. 2012/11/18 22:14:29| Referer logging is disabled. 2012/11/18 22:14:29| Unlinkd pipe opened on FD 23 2012/11/18 22:14:29| Swap maxSize 10240000 + 8192 KB, estimated 788322 objects 2012/11/18 22:14:29| Target number of buckets: 39416 2012/11/18 22:14:29| Using 65536 Store buckets 2012/11/18 22:14:29| Max Mem size: 8192 KB 2012/11/18 22:14:29| Max Swap size: 10240000 KB 2012/11/18 22:14:29| Version 1 of swap file with LFS support detected... 2012/11/18 22:14:29| Rebuilding storage in /opt/squid3/var/cache (DIRTY) 2012/11/18 22:14:29| Using Least Load store dir selection 2012/11/18 22:14:29| Set Current Directory to /opt/squid3/var/cache 2012/11/18 22:14:29| Loaded Icons. 2012/11/18 22:14:29| Accepting HTTP connections at 10.0.0.6, port 3128, FD 25. 2012/11/18 22:14:29| Accepting ICP messages at 0.0.0.0, port 3130, FD 26. 2012/11/18 22:14:29| HTCP Disabled. 2012/11/18 22:14:29| Ready to serve requests. 2012/11/18 22:14:29| Done reading /opt/squid3/var/cache swaplog (0 entries) 2012/11/18 22:14:29| Finished rebuilding storage from disk. 2012/11/18 22:14:29| 0 Entries scanned 2012/11/18 22:14:29| 0 Invalid entries. 2012/11/18 22:14:29| 0 With invalid flags. 2012/11/18 22:14:29| 0 Objects loaded. 2012/11/18 22:14:29| 0 Objects expired. 2012/11/18 22:14:29| 0 Objects cancelled. 2012/11/18 22:14:29| 0 Duplicate URLs purged. 2012/11/18 22:14:29| 0 Swapfile clashes avoided. 2012/11/18 22:14:29| Took 0.02 seconds ( 0.00 objects/sec). 2012/11/18 22:14:29| Beginning Validation Procedure 2012/11/18 22:14:29| WARNING: redirector #1 (FD 9) exited 2012/11/18 22:14:29| WARNING: redirector #2 (FD 10) exited 2012/11/18 22:14:29| WARNING: redirector #3 (FD 11) exited 2012/11/18 22:14:29| WARNING: redirector #4 (FD 12) exited 2012/11/18 22:14:29| Too few redirector processes are running FATAL: The redirector helpers are crashing too rapidly, need help! Squid Cache (Version 3.0.STABLE20-20091201): Terminated abnormally. CPU Usage: 0.112 seconds = 0.032 user + 0.080 sys Maximum Resident Size: 0 KB Page faults with physical i/o: 0 Memory usage for squid via mallinfo(): total space in arena: 2944 KB Ordinary blocks: 2857 KB 6 blks Small blocks: 0 KB 0 blks Holding blocks: 1772 KB 8 blks Free Small blocks: 0 KB Free Ordinary blocks: 86 KB Total in use: 4629 KB 157% Total free: 86 KB 3% The "permission denied" area is where I have been focusing my attention with no luck. The following is what I've tried. Chmod'ing the /opt/squidguard/bin folder to 777 Changing the user that squidguard runs under to root / nobody / www-data / squid3 Tried changing ownership of the /opt/squidguard/bin folder to all names listed above after assigning that user to run with squid. Any help with this would be greatly appreciated.

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  • Squid refresh_pattern won't cache "Expires: ..."

    - by Marcelo Cantos
    Background I frequent the OpenGL ES documentation site at http://www.khronos.org/opengles/sdk/1.1/docs/man/. Even though the content is completely static, it seems to force a reload on every single page I visit, which is very annoying. I have a squid 3.0 proxy set up (apt-get install squid3 on Ubuntu 10.04), and I added a refresh_pattern to force the pages to cache: refresh_pattern ^http://www.khronos.org/opengles/sdk/1\.1/docs/man/ … 1440 20% 10080 … override-expire ignore-reload ignore-no-cache ignore-private ignore-no-store This is all on one line, of course. While this appears to work for the XHTML documents (e.g., glBindTexture), it fails to cache the linked content, such as the DTD, some .ent files (?) and some XSL files. The delay in fetching these extra files delays rendering of the main document, so my principal annoyance isn't fixed. The only difference I can glean with these ancillary files is that they come with an Expires: header set to the current time, whereas the XHTML document has none. But I would have expected the override-expire option to fix this. I have confirmed that documents have the same base URL. I have also truncated the pattern to varying degrees, with no effect. My questions Why does the override-expire option not seem to work? Is there a simple way to tell squid to unconditionally cache a document, no matter what it finds in the response headers? (Hopefully) relevant output cache.log Jan 01 10:33:30 1970/06/25 21:18:27| Processing Configuration File: /etc/squid3/squid.conf (depth 0) Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'override-expire' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-reload' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-no-cache' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-no-store' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| WARNING: use of 'ignore-private' in 'refresh_pattern' violates HTTP Jan 01 10:33:30 1970/06/25 21:18:27| DNS Socket created at 0.0.0.0, port 37082, FD 10 Jan 01 10:33:30 1970/06/25 21:18:27| Adding nameserver 192.168.1.1 from /etc/resolv.conf Jan 01 10:33:30 1970/06/25 21:18:27| Accepting HTTP connections at 0.0.0.0, port 3128, FD 11. Jan 01 10:33:30 1970/06/25 21:18:27| Accepting ICP messages at 0.0.0.0, port 3130, FD 13. Jan 01 10:33:30 1970/06/25 21:18:27| HTCP Disabled. Jan 01 10:33:30 1970/06/25 21:18:27| Loaded Icons. Jan 01 10:33:30 1970/06/25 21:18:27| Ready to serve requests. access.log Jun 25 21:19:35 2010.710 0 192.168.1.50 TCP_MEM_HIT/200 2452 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/glBindTexture.xml - NONE/- text/xml Jun 25 21:19:36 2010.263 543 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml1-transitional.dtd - DIRECT/74.54.224.215 - Jun 25 21:19:36 2010.276 556 192.168.1.50 TCP_MISS/304 370 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/mathml.xsl - DIRECT/74.54.224.215 - Jun 25 21:19:36 2010.666 278 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-lat1.ent - DIRECT/74.54.224.215 - Jun 25 21:19:36 2010.958 279 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-symbol.ent - DIRECT/74.54.224.215 - Jun 25 21:19:37 2010.251 276 192.168.1.50 TCP_MISS/304 322 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-special.ent - DIRECT/74.54.224.215 - Jun 25 21:19:37 2010.332 0 192.168.1.50 TCP_IMS_HIT/304 316 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/ctop.xsl - NONE/- text/xml Jun 25 21:19:37 2010.332 0 192.168.1.50 TCP_IMS_HIT/304 316 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/pmathml.xsl - NONE/- text/xml store.log Jun 25 21:19:36 2010.263 RELEASE -1 FFFFFFFF D3056C09B42659631A65A08F97794E45 304 1277464776 -1 1277464776 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml1-transitional.dtd Jun 25 21:19:36 2010.276 RELEASE -1 FFFFFFFF 9BF7F37442FD84DD0AC0479E38329E3C 304 1277464776 -1 1277464776 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/mathml.xsl Jun 25 21:19:36 2010.666 RELEASE -1 FFFFFFFF 7BCFCE88EC91578C8E2589CB6310B3A1 304 1277464776 -1 1277464776 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-lat1.ent Jun 25 21:19:36 2010.958 RELEASE -1 FFFFFFFF ECF1B24E437CFAA08A2785AA31A042A0 304 1277464777 -1 1277464777 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-symbol.ent Jun 25 21:19:37 2010.251 RELEASE -1 FFFFFFFF 36FE3D76C80F0106E6E9F3B7DCE924FA 304 1277464777 -1 1277464777 unknown -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/xhtml-special.ent Jun 25 21:19:37 2010.332 RELEASE -1 FFFFFFFF A33E5A5CCA2BFA059C0FA25163485192 304 1277462871 1221139523 1277462871 text/xml -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/ctop.xsl Jun 25 21:19:37 2010.332 RELEASE -1 FFFFFFFF E2CF8854443275755915346052ACE14E 304 1277462872 1221139523 1277462872 text/xml -1/0 GET http://www.khronos.org/opengles/sdk/1.1/docs/man/pmathml.xsl

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  • How do you handle authentication across domains?

    - by William Ratcliff
    I'm trying to save users of our services from having to have multiple accounts/passwords. I'm in a large organization and there's one group that handles part of user authentication for users who are from outside the facility (primarily for administrative functions). They store a secure cookie to establish a session and communicate only via HTTPS via the browser. Sessions expire either through: 1) explicit logout of the user 2) Inactivity 3) Browser closes My team is trying to write a web application to help users analyze data that they've taken (or are currently taking) while at our facility. We need to determine if a user is 1) authenticated 2) Some identifier for that user so we can store state for them (what analysis they are working on, etc.) So, the problem is how do you authenticate across domains (the authentication server for the other application lives in a border region between public and private--we will live in the public region). We have come up with some scenarios and I'd like advice about what is best practice, or if there is one we haven't considered. Let's start with the case where the user is authenticated with the authentication server. 1) The authentication server leaves a public cookie in the browser with their primary key for a user. If this is deemed sensitive, they encrypt it on their server and we have the key to decrypt it on our server. When the user visits our site, we check for this public cookie. We extract the user_id and use a public api for the authentication server to request if the user is logged in. If they are, they send us a response with: response={ userid :we can then map this to our own user ids. If necessary, we can request additional information such as email-address/display name once (to notify them if long running jobs are done, or to share results with other people, like with google_docs). account_is_active:Make sure that the account is still valid session_is_active: Is their session still active? If we query this for a valid user, this will have a side effect that we will reset the last_time_session_activated value and thus prolong their session with the authentication server last_time_session_activated: let us know how much time they have left ip_address_session_started_from:make sure the person at our site is coming from the same ip as they started the session at } Given this response, we either accept them as authenticated and move on with our app, or redirect them to the login page for the authentication server (question: if we give an encrypted portion of the response (signed by us) with the page to redirect them to, do we open any gaping security holes in the authentication server)? The flaw that we've found with this is that if the user visits evilsite.com and they look at the session cookie and send a query to the public api of the authentication server, they can keep the session alive and if our original user leaves the machine without logging out, then the next user will be able to access their session (this was possible before, but having the session alive eternally makes this worse). 2) The authentication server redirects all requests made to our domain to us and we send responses back through them to the user. Essentially, they act as a proxy. The advantage of this is that we can handshake with the authentication server, so it's safe to be trusted with the email address/name of the user and they don't have to reenter it So, if the user tries to go to: authentication_site/mysite_page1 they are redirected to mysite. Which would you choose, or is there a better way? The goal is to minimize the "Yet Another Password/Yet another username" problem... Thanks!!!!

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  • Building nginx 1.0.4 on Amazon EC2 micro - perl and python problems

    - by digitaltoast
    I'd like to run nginx as a reverse proxy with apache2 on my EC2 micro instance. yum install nginx gives me nginx-0.8.53-1.2.amzn1.x86_64.rpm The current nginx is 1.0.4 I found and followed this guide: http://kdn2.info/2011/05/install-nginx-on-amazon-ec2/ It works fine up to and including "make". When I get to checkinstall --fstrans=no I get ERROR: ld.so: object '/usr/lib/installwatch.so' from LD_PRELOAD cannot be preloaded: ignored. test -d '/var/log/nginx' || mkdir -p '/var/log/nginx' ERROR: ld.so: object '/usr/lib/installwatch.so' from LD_PRELOAD cannot be preloaded: ignored. make[1]: Leaving directory `/root/src/nginx-1.0.4' ======================== Installation successful ========================== Copying documentation directory... ./ ./CHANGES ./LICENSE ./README cp: cannot stat `//var/tmp/gRWoVgIcdbmjfTjoVGBM/newfiles.tmp': No such file or directory Copying files to the temporary directory...OK Striping ELF binaries and libraries...OK Compressing man pages...OK Building file list...OK Building RPM package... FAILED! *** Failed to build the package ...and the logfile is full of: Building target platforms: x86_64 Building for target x86_64 Processing files: nginx-1.0.4-1.x86_64 error: File not found: /usr/src/rpm/BUILDROOT/nginx-1.0.4-1.x86_64/usr error: File not found: /usr/src/rpm/BUILDROOT/nginx-1.0.4-1.x86_64/usr/doc There IS /usr/src/rpm/BUILDROOT/nginx-1.0.4-1.x86_64/ but no /usr Following further down the page, it says: "If we want to use, for example, PHP 5.2 we can download PHP and Nginx compatible with Amazon Kernel(Xen Kernel) from the CentosALT Repository." So I install the two repositories, but when I yum install http://centos.alt.ru/pub/nginx/1.0/RPMS/x86_64/nginx-stable-1.0.4-1.el5.x86_64.rpm I get Error: Package: nginx-stable-1.0.4-1.el5.x86_64 (/nginx-stable-1.0.4-1.el5.x86_64) Requires: perl(:MODULE_COMPAT_5.8.8) You could try using --skip-broken to work around the problem but that doesn't fix it. When I do yum update, I get --> Finished Dependency Resolution Error: Package: python-distribute-0.6.19-10.1.x86_64 (devel_languages_python) Requires: python < 2.5 Installed: 1:python-2.6-1.19.amzn1.noarch (@amzn-main) python = 1:2.6-1.19.amzn1 Error: Package: python-distribute-0.6.19-10.1.i586 (devel_languages_python) Requires: python < 2.5 Installed: 1:python-2.6-1.19.amzn1.noarch (@amzn-main) python = 1:2.6-1.19.amzn1 I've tried everything - yum clean all and various other suggestions found on other sites. If anyone has any suggestions or a known package of the current 1.04 nginx working on EC2 Micro (Linux ip-10-56-63-85 2.6.35.11-83.9.amzn1.x86_64 #1 SMP Sat Feb 19 23:42:04 UTC 2011 x86_64 x86_64 x86_64 GNU/Linux - which I think is RHEL 5?) then I'd be grateful. Incidentally, does this repolist look right? repo id repo name status CentALT CentALT Packages for Enterprise Linux 5 - x86_64 enabled: 112+157 amzn-main amzn-main-Base enabled: 2,706 amzn-main-debuginfo amzn-main-debuginfo disabled amzn-main-nosrc amzn-main-nosrc disabled amzn-updates amzn-updates-Base enabled: 328 amzn-updates-debuginfo amzn-updates-debuginfo disabled amzn-updates-nosrc amzn-updates-nosrc disabled devel_languages_python Python and Python Modules (SLE_10) enabled: 1,452+768 epel Extra Packages for Enterprise Linux 5 - x86_64 enabled: 5,892+604 epel-debuginfo Extra Packages for Enterprise Linux 5 - x86_64 - Debug disabled epel-source Extra Packages for Enterprise Linux 5 - x86_64 - Source disabled epel-testing Extra Packages for Enterprise Linux 5 - Testing - x86_64 disabled epel-testing-debuginfo Extra Packages for Enterprise Linux 5 - Testing - x86_64 - Debug disabled epel-testing-source Extra Packages for Enterprise Linux 5 - Testing - x86_64 - Source disabled s3tools Tools for managing Amazon S3 - Simple Storage Service (RHEL_6) enabled: 2+1 repolist: 10,492

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  • Why do we get a sudden spike in response times?

    - by Christian Hagelid
    We have an API that is implemented using ServiceStack which is hosted in IIS. While performing load testing of the API we discovered that the response times are good but that they deteriorate rapidly as soon as we hit about 3,500 concurrent users per server. We have two servers and when hitting them with 7,000 users the average response times sit below 500ms for all endpoints. The boxes are behind a load balancer so we get 3,500 concurrents per server. However as soon as we increase the number of total concurrent users we see a significant increase in response times. Increasing the concurrent users to 5,000 per server gives us an average response time per endpoint of around 7 seconds. The memory and CPU on the servers are quite low, both while the response times are good and when after they deteriorate. At peak with 10,000 concurrent users the CPU averages just below 50% and the RAM sits around 3-4 GB out of 16. This leaves us thinking that we are hitting some kind of limit somewhere. The below screenshot shows some key counters in perfmon during a load test with a total of 10,000 concurrent users. The highlighted counter is requests/second. To the right of the screenshot you can see the requests per second graph becoming really erratic. This is the main indicator for slow response times. As soon as we see this pattern we notice slow response times in the load test. How do we go about troubleshooting this performance issue? We are trying to identify if this is a coding issue or a configuration issue. Are there any settings in web.config or IIS that could explain this behaviour? The application pool is running .NET v4.0 and the IIS version is 7.5. The only change we have made from the default settings is to update the application pool Queue Length value from 1,000 to 5,000. We have also added the following config settings to the Aspnet.config file: <system.web> <applicationPool maxConcurrentRequestsPerCPU="5000" maxConcurrentThreadsPerCPU="0" requestQueueLimit="5000" /> </system.web> More details: The purpose of the API is to combine data from various external sources and return as JSON. It is currently using an InMemory cache implementation to cache individual external calls at the data layer. The first request to a resource will fetch all data required and any subsequent requests for the same resource will get results from the cache. We have a 'cache runner' that is implemented as a background process that updates the information in the cache at certain set intervals. We have added locking around the code that fetches data from the external resources. We have also implemented the services to fetch the data from the external sources in an asynchronous fashion so that the endpoint should only be as slow as the slowest external call (unless we have data in the cache of course). This is done using the System.Threading.Tasks.Task class. Could we be hitting a limitation in terms of number of threads available to the process?

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  • Initial Cisco ASA 5510 Config

    - by Brendan ODonnell
    Fair warning, I'm a but of a noob so please bear with me. I'm trying to set up a new ASA 5510. I have a pretty simple set up with one /24 on the inside NATed to a DHCP address on the outside. Everything on the inside works and I can ping the outside interface from external devices. No matter what I do I can't get anything internal to route across the border to the outside and back. To try and eliminate ACL issues as a possibility I added permit any any rules to the incoming access lists on the inside and outside interfaces. I'd appreciate any help I can get. Here's the sh run. : Saved : ASA Version 8.4(3) ! hostname gateway domain-name xxx.local enable password xxx encrypted passwd xxx encrypted names ! interface Ethernet0/0 nameif outside security-level 0 ip address dhcp setroute ! interface Ethernet0/1 nameif inside security-level 100 ip address 10.x.x.x 255.255.255.0 ! interface Ethernet0/2 shutdown no nameif no security-level no ip address ! interface Ethernet0/3 shutdown no nameif no security-level no ip address ! interface Management0/0 nameif management security-level 100 ip address 192.168.1.1 255.255.255.0 management-only ! ftp mode passive dns domain-lookup inside dns server-group DefaultDNS name-server 10.x.x.x domain-name xxx.local same-security-traffic permit inter-interface same-security-traffic permit intra-interface object network inside-network subnet 10.x.x.x 255.255.255.0 object-group protocol TCPUDP protocol-object udp protocol-object tcp access-list outside_access_in extended permit ip any any access-list inside_access_in extended permit ip any any pager lines 24 logging enable logging buffered informational logging asdm informational mtu management 1500 mtu inside 1500 mtu outside 1500 no failover icmp unreachable rate-limit 1 burst-size 1 icmp permit any inside icmp permit any outside no asdm history enable arp timeout 14400 ! object network inside-network nat (any,outside) dynamic interface access-group inside_access_in in interface inside access-group outside_access_in in interface outside timeout xlate 3:00:00 timeout pat-xlate 0:00:30 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 timeout floating-conn 0:00:00 dynamic-access-policy-record DfltAccessPolicy user-identity default-domain LOCAL aaa authentication ssh console LOCAL aaa authentication http console LOCAL http server enable http 192.168.1.0 255.255.255.0 management http 10.x.x.x 255.255.255.0 inside http authentication-certificate management http authentication-certificate inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart warmstart telnet timeout 5 ssh 192.168.1.0 255.255.255.0 management ssh 10.x.x.x 255.255.255.0 inside ssh timeout 5 ssh version 2 console timeout 0 dhcp-client client-id interface outside dhcpd address 192.168.1.2-192.168.1.254 management dhcpd enable management ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn username xxx password xxx encrypted ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum client auto message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect esmtp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect ip-options inspect icmp ! service-policy global_policy global prompt hostname context no call-home reporting anonymous Cryptochecksum:fe19874e18fe7107948eb0ada6240bc2 : end no asdm history enable

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