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  • Route Values for Area (MVC3)

    - by Jim
    Hi, I am using areas in MVC version 3. My logoff and logon action methods are routing to the area, and I need them to route to the normal controller that is not in an area. I have tried the following host://AREA/CONTROLLER/METHOD instead of host://CONTROLLER/METHOD. @if(Request.IsAuthenticated) { <text>Welcome <b>@Context.User.Identity.Name</b> [ @Html.ActionLink("Log Off", "LogOff", "Account", new { area = "" }) ]</text> } else { @:[ @Html.ActionLink("Log On", "LogOn", "Account", new { area = "" }) ] }

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  • “Function” calling inside store procedure

    - by idimba
    Hi, I have a big store procedure, that contains a lot of INSERTs. There're many INSERTS that almost identical - they're different by some parameter(s) (all INSERTs to the same table) Is there a way to create a function/method, to which I'll pass the above parameter(s) and the function/method will generate concrete INSERT's? Thanks

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  • Flickering Image in Java?

    - by Noah Cagle
    OK so I am coding a game right now to prepair for Ludum Dare SharkJam, and I am using a new method for programming, because the last method I had crashes my PC, so this one should work. Well it does work and all, better too, but the images that I put in it flicker. Here is the whole main class (where the images are drawn) package me.NoahCagle.watermaze; import java.awt.Color; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferedImage; import javax.swing.JFrame; import me.NoahCagle.watermaze.entity.EntityShark; import me.NoahCagle.watermaze.entity.Player; import me.NoahCagle.watermaze.input.Keys; import me.NoahCagle.watermaze.map.Map; public class Game extends JFrame { private static final long serialVersionUID = 1L; Map map = new Map(0, 0); Player player = new Player(50, 30); static EntityShark shark = new EntityShark(400, 400); public Image dbImage; public Game() { setSize(800, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setLocationRelativeTo(null); setVisible(true); setTitle("Water Maze"); setResizable(false); setBackground(Color.blue); addKeyListener(new Keys()); } public static void main(String[] args) { new Game(); Thread s = new Thread(shark); s.start(); } public void paint(Graphics g) { dbImage = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_RGB); g.drawImage(dbImage, map.x, map.y, null); g.drawImage(player.player, player.x, player.y, this); g.drawImage(shark.shark, shark.x, shark.y, this); repaint(); } } What this code does for me is makes the Images work correctly, just flickering, alot. Can anyone help me with my issue? EDIT: I think it has something to do with where I call the repaint method in the paint method, so look there.

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  • ASP.NET MVC model state as text

    - by David Moorhouse
    Is there an easy way to get a summary string of the errors that have been added to a controller's modelstate? I'm looking to return this in an Ajax method and want the validation errors etc to be returned to the client (i.e. the view does not exist for this method call). Or do I have to loop through the modelstate and look at each object and extract the error text manually?

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  • Finding whether a point lies inside a rectangle or not

    - by avd
    The rectangle can be oriented in any way...need not be axis aligned. Now I want to find whether a point lies inside the rectangle or not. One method I could think of was to rotate the rectangle and point coordinates to make the rectangle axis aligned and then by simply testing the coordinates of point whether they lies within that of rectangle's or not. The above method requires rotation and hence floating point operations. Is there any other efficient way to do this??

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  • .NET Threading : How to wait for other thread to finish some task

    - by Alex Ilyin
    Assume I have method void SomeMethod(Action callback) This method does some work in background thread and then invokes callback. The question is - how to block current thread until callback is called ? There is an example bool finished = false; SomeMethod(delegate{ finished = true; }); while(!finished) Thread.Sleep(); But I'm sure there should be better way

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • How can I tell the number of replacements in a formatter string?

    - by sdanna
    Given the following method: (real method has a few more parameters, but the important ones are below...) public string DoSomething(string formatter, params string[] values) { // Do something eventually involving a call to String.Format(formatter, values); } Is there a way to tell if my values array has enough objects in it to cover the formatter, so that I can throw an exception if there aren't (short of doing the string.Format; that isn't an option until the end due to some lambda conversions)?

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  • Implementing GetHashCode

    - by dotnetdev
    Hi, What constitutes a good implementation of the GetHashCode method? I did some googling, and found some goodlines (MSDN) but it seems like the logic just manipulates two numbers stored as fields in the class. Is the actual logic this simple to implement this method?

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  • thresholding to distinguish small features in noisy data

    - by Daniel
    Hi, I'm wondering what type of threshold would work well for distinguishing features that are very small (small in the xy sense) in comparison with the full spread, if that makes sense. The graythresh() function in Matlab that uses the Otsu method doesn't work too well for my data. Otsu is a clustering method where I think the # of pixels should be similar in each class, which is not the case for me so when I employ it I get a threshold that is way too small and falls well within a lot of the background noise that remains even after filtering.

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  • modify class on runtime?

    - by joe doe2
    how can i modify the method in memory so it makes new objects with that modified method? for example i want to modify or add page_init handler on runtime for the next time the page loads? see this also for clarification: http://stackoverflow.com/questions/3005338/page-load-another-handler

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  • Accessing methods of an object put inside a class

    - by Klaus
    Hello, A class A possesses an instance c of a class C. Another class B has to modify c through C::setBlah(); method. Is it bad to create an accessor C getC(); in A and then use A.getC().setBlah() ? Or should I create a method A::setBlah(); that would call C::setBlah(); ? Isn't it annoying if there are several methods like that ?

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  • returning a Void object

    - by Robert
    What is the correct way to return a Void type, when it isn't a primitive? Eg. I currently use null as below. interface B<E>{ E method(); } class A implements B<Void>{ public Void method(){ // do something return null; } }

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  • get Error Message

    - by pAkY88
    I have two servlet: first servlet is similar to a client and creates an HttpURLConnection to call the second servlet. I would like send a special error, formatted like a JSON object, so I call sendError method in this way: response.sendError(code, "{json-object}") But in the first servlet when I read error with getResponseMessage method I just get standard HTTP message and not my json object as a string. How I can get my json string?

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  • best way to update client site data in GWT application

    - by bmscomp
    When getting data from the server to the client side in GWT application we need to refresh every period of time to get updates for data, I think this is not a good method because if consume lot of time and resources, just thinking about another method is amazing :), any one get a good and effeciant idea ??

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  • Class with proprties that haven't been set

    - by koumides
    Hello there, I am creating a class in C# which eventually will be part of a library that other uses can use. A user of this class has to set some properties and then use a public method to retrieve the results. What shall I do when a user calls the method without setting all the properties? Throw exception and expect the user to catch it? Thanks

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  • DataOutputStream, does it lose some bits

    - by user308806
    hello, I'm writing a client server application, but I don't receive the same bytes at the client side when they are sent from the server side. At the server side I used .write(bytes[]) method. At the client side, I used .readFully(byte[]) method. Do you have any idea ?

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  • auto-import of packages across project in eclipse

    - by Reddy
    I have used file search functionality in eclipse to replace a specific occurrence of text with a replace text which contains a java method name in all files across the workspace. But now in all those files I have to add the import statement (for the method name to resolve). Is there an automatic way of doing this instead of manually searching and importing the package myself in all files?

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  • Rails3 nomethod error #<ActiveRecord::Relation>

    - by Dodi
    Hi! I'm writing a static page controller. I get the menuname in the routes.rb and it's call the static controller show method. match '/:menuname' = 'static#show' And static_controller.rb: @static=Staticpage.where("menuname = ?", params[:menuname]) But if I want print @static.title in the view, I get this error: undefined method `title' for # Whats wrong? the SQL query looks good: SELECT staticpages.* FROM staticpages WHERE (menuname = 'asd')

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