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  • Using Graphics2D to overlay text on a BufferedImage and return a BufferedImage

    - by Andrew Bolster
    I have checked similarly named questions, but they don't answer this use case. Basically, I was to overlay some text (text) at a given coordinate (x,y) I have the below function in a package; protected BufferedImage Process2(BufferedImage image){ Graphics2D gO = image.createGraphics(); gO.setColor(Color.red); gO.setFont(new Font( "SansSerif", Font.BOLD, 12 )); gO.drawString(this.text, this.x, this.y); System.err.println(this.text+this.x+this.y); return image; } I feel like im missing something patently obvious; every reference to Graphics2D I can find is dealing with either games or writing directly to a file but I just want a BufferedImage returned. with the overlay 'rendered' In the current code, the image appears out the end unchanged. Thanks!

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  • Android - Custom Icons in ListView

    - by Ryan
    Is there any way to place a custom icon for each group item? Like for phone I'd like to place a phone, for housing I'd like to place a house. Here is my code, but it keeps throwing a Warning and locks up on me. ListView myList = (ListView) findViewById(R.id.myList); //ExpandableListAdapter adapter = new MyExpandableListAdapter(data); List<Map<String, Object>> groupData = new ArrayList<Map<String, Object>>(); Iterator it = data.entrySet().iterator(); while (it.hasNext()) { //Get the key name and value for it Map.Entry pair = (Map.Entry)it.next(); String keyName = (String) pair.getKey(); String value = pair.getValue().toString(); //Add the parents -- aka main categories Map<String, Object> curGroupMap = new HashMap<String, Object>(); groupData.add(curGroupMap); if (value == "Phone") curGroupMap.put("ICON", findViewById(R.drawable.phone)); else if (value == "Housing") curGroupMap.put("NAME", keyName); curGroupMap.put("VALUE", value); } // Set up our adapter mAdapter = new SimpleAdapter( mContext, groupData, R.layout.exp_list_parent, new String[] { "ICON", "NAME", "VALUE" }, new int[] { R.id.iconImg, R.id.rowText1, R.id.rowText2 } ); myList.setAdapter(mAdapter); The error i'm getting: 05-28 17:36:21.738: WARN/System.err(494): java.io.IOException: Is a directory 05-28 17:36:21.809: WARN/System.err(494): at org.apache.harmony.luni.platform.OSFileSystem.readImpl(Native Method) 05-28 17:36:21.838: WARN/System.err(494): at org.apache.harmony.luni.platform.OSFileSystem.read(OSFileSystem.java:158) 05-28 17:36:21.851: WARN/System.err(494): at java.io.FileInputStream.read(FileInputStream.java:319) 05-28 17:36:21.879: WARN/System.err(494): at java.io.BufferedInputStream.fillbuf(BufferedInputStream.java:183) 05-28 17:36:21.908: WARN/System.err(494): at java.io.BufferedInputStream.read(BufferedInputStream.java:346) 05-28 17:36:21.918: WARN/System.err(494): at android.graphics.BitmapFactory.nativeDecodeStream(Native Method) 05-28 17:36:21.937: WARN/System.err(494): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:459) 05-28 17:36:21.948: WARN/System.err(494): at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:271) 05-28 17:36:21.958: WARN/System.err(494): at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:296) 05-28 17:36:21.978: WARN/System.err(494): at android.graphics.drawable.Drawable.createFromPath(Drawable.java:801) 05-28 17:36:21.988: WARN/System.err(494): at android.widget.ImageView.resolveUri(ImageView.java:501) 05-28 17:36:21.998: WARN/System.err(494): at android.widget.ImageView.setImageURI(ImageView.java:289) Thanks in advance for your help!!

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  • Uncaught Error: INDEX_SIZE_ERR

    - by Gart
    I am drawing on a canvas with the following line: ctx.drawImage(compositeImage, 0, 0, image.width, image.height, i, j, scaledCompositeImageWidth, scaledCompositeImageHeight); This code has executed error free on Safari, Chrome, Firefox (and even IE using google's excanvas library). However, a recent update to Chrome now throws the following error: Uncaught Error: INDEX_SIZE_ERR: DOM Exception 1 This code often positions part or all of the drawn image OFF the canvas, anyone got any idea what's going on here?

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  • Quick question regarding CSS sprites and memory usage

    - by Andy E
    Well, it's more to do with images and memory in general. If I use the same image multiple times on a page, will each image be consolidated in memory? Or will each image use a seperate amount of memory? I'm concerned about this because I'm building a skinning system for a Windows Desktop Gadget, and I'm looking at spriting the images in the default skin so that I can keep the file system looking clean. At the same time I want to try and keep the memory footprint to a minimum. If I end up with a single file containing 100 images and re-use that image 100 times across the gadget I don't want to have performance issues. Cheers.

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  • Modify code to change timestamp timezone in sitemap

    - by Aahan Krish
    Below is the code from a plugin I use for sitemaps. I would like to know if there's a way to "enforce" a different timezone on all date variable and functions in it. If not, how do I modify the code to change the timestamp to reflect a different timezone? Say for example, to America/New_York timezone. Please look for date to quickly get to the appropriate code blocks. Code on Pastebin. <?php /** * @package XML_Sitemaps */ class WPSEO_Sitemaps { ..... /** * Build the root sitemap -- example.com/sitemap_index.xml -- which lists sub-sitemaps * for other content types. * * @todo lastmod for sitemaps? */ function build_root_map() { global $wpdb; $options = get_wpseo_options(); $this->sitemap = '<sitemapindex xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">' . "\n"; $base = $GLOBALS['wp_rewrite']->using_index_permalinks() ? 'index.php/' : ''; // reference post type specific sitemaps foreach ( get_post_types( array( 'public' => true ) ) as $post_type ) { if ( $post_type == 'attachment' ) continue; if ( isset( $options['post_types-' . $post_type . '-not_in_sitemap'] ) && $options['post_types-' . $post_type . '-not_in_sitemap'] ) continue; $count = $wpdb->get_var( $wpdb->prepare( "SELECT COUNT(ID) FROM $wpdb->posts WHERE post_type = %s AND post_status = 'publish' LIMIT 1", $post_type ) ); // don't include post types with no posts if ( !$count ) continue; $n = ( $count > 1000 ) ? (int) ceil( $count / 1000 ) : 1; for ( $i = 0; $i < $n; $i++ ) { $count = ( $n > 1 ) ? $i + 1 : ''; if ( empty( $count ) || $count == $n ) { $date = $this->get_last_modified( $post_type ); } else { $date = $wpdb->get_var( $wpdb->prepare( "SELECT post_modified_gmt FROM $wpdb->posts WHERE post_status = 'publish' AND post_type = %s ORDER BY post_modified_gmt ASC LIMIT 1 OFFSET %d", $post_type, $i * 1000 + 999 ) ); $date = date( 'c', strtotime( $date ) ); } $this->sitemap .= '<sitemap>' . "\n"; $this->sitemap .= '<loc>' . home_url( $base . $post_type . '-sitemap' . $count . '.xml' ) . '</loc>' . "\n"; $this->sitemap .= '<lastmod>' . htmlspecialchars( $date ) . '</lastmod>' . "\n"; $this->sitemap .= '</sitemap>' . "\n"; } } // reference taxonomy specific sitemaps foreach ( get_taxonomies( array( 'public' => true ) ) as $tax ) { if ( in_array( $tax, array( 'link_category', 'nav_menu', 'post_format' ) ) ) continue; if ( isset( $options['taxonomies-' . $tax . '-not_in_sitemap'] ) && $options['taxonomies-' . $tax . '-not_in_sitemap'] ) continue; // don't include taxonomies with no terms if ( !$wpdb->get_var( $wpdb->prepare( "SELECT term_id FROM $wpdb->term_taxonomy WHERE taxonomy = %s AND count != 0 LIMIT 1", $tax ) ) ) continue; // Retrieve the post_types that are registered to this taxonomy and then retrieve last modified date for all of those combined. $taxobj = get_taxonomy( $tax ); $date = $this->get_last_modified( $taxobj->object_type ); $this->sitemap .= '<sitemap>' . "\n"; $this->sitemap .= '<loc>' . home_url( $base . $tax . '-sitemap.xml' ) . '</loc>' . "\n"; $this->sitemap .= '<lastmod>' . htmlspecialchars( $date ) . '</lastmod>' . "\n"; $this->sitemap .= '</sitemap>' . "\n"; } // allow other plugins to add their sitemaps to the index $this->sitemap .= apply_filters( 'wpseo_sitemap_index', '' ); $this->sitemap .= '</sitemapindex>'; } /** * Build a sub-sitemap for a specific post type -- example.com/post_type-sitemap.xml * * @param string $post_type Registered post type's slug */ function build_post_type_map( $post_type ) { $options = get_wpseo_options(); ............ // We grab post_date, post_name, post_author and post_status too so we can throw these objects into get_permalink, which saves a get_post call for each permalink. while ( $total > $offset ) { $join_filter = apply_filters( 'wpseo_posts_join', '', $post_type ); $where_filter = apply_filters( 'wpseo_posts_where', '', $post_type ); // Optimized query per this thread: http://wordpress.org/support/topic/plugin-wordpress-seo-by-yoast-performance-suggestion // Also see http://explainextended.com/2009/10/23/mysql-order-by-limit-performance-late-row-lookups/ $posts = $wpdb->get_results( "SELECT l.ID, post_content, post_name, post_author, post_parent, post_modified_gmt, post_date, post_date_gmt FROM ( SELECT ID FROM $wpdb->posts {$join_filter} WHERE post_status = 'publish' AND post_password = '' AND post_type = '$post_type' {$where_filter} ORDER BY post_modified ASC LIMIT $steps OFFSET $offset ) o JOIN $wpdb->posts l ON l.ID = o.ID ORDER BY l.ID" ); /* $posts = $wpdb->get_results("SELECT ID, post_content, post_name, post_author, post_parent, post_modified_gmt, post_date, post_date_gmt FROM $wpdb->posts {$join_filter} WHERE post_status = 'publish' AND post_password = '' AND post_type = '$post_type' {$where_filter} ORDER BY post_modified ASC LIMIT $steps OFFSET $offset"); */ $offset = $offset + $steps; foreach ( $posts as $p ) { $p->post_type = $post_type; $p->post_status = 'publish'; $p->filter = 'sample'; if ( wpseo_get_value( 'meta-robots-noindex', $p->ID ) && wpseo_get_value( 'sitemap-include', $p->ID ) != 'always' ) continue; if ( wpseo_get_value( 'sitemap-include', $p->ID ) == 'never' ) continue; if ( wpseo_get_value( 'redirect', $p->ID ) && strlen( wpseo_get_value( 'redirect', $p->ID ) ) > 0 ) continue; $url = array(); $url['mod'] = ( isset( $p->post_modified_gmt ) && $p->post_modified_gmt != '0000-00-00 00:00:00' ) ? $p->post_modified_gmt : $p->post_date_gmt; $url['chf'] = 'weekly'; $url['loc'] = get_permalink( $p ); ............. } /** * Build a sub-sitemap for a specific taxonomy -- example.com/tax-sitemap.xml * * @param string $taxonomy Registered taxonomy's slug */ function build_tax_map( $taxonomy ) { $options = get_wpseo_options(); .......... // Grab last modified date $sql = "SELECT MAX(p.post_date) AS lastmod FROM $wpdb->posts AS p INNER JOIN $wpdb->term_relationships AS term_rel ON term_rel.object_id = p.ID INNER JOIN $wpdb->term_taxonomy AS term_tax ON term_tax.term_taxonomy_id = term_rel.term_taxonomy_id AND term_tax.taxonomy = '$c->taxonomy' AND term_tax.term_id = $c->term_id WHERE p.post_status = 'publish' AND p.post_password = ''"; $url['mod'] = $wpdb->get_var( $sql ); $url['chf'] = 'weekly'; $output .= $this->sitemap_url( $url ); } } /** * Build the <url> tag for a given URL. * * @param array $url Array of parts that make up this entry * @return string */ function sitemap_url( $url ) { if ( isset( $url['mod'] ) ) $date = mysql2date( "Y-m-d\TH:i:s+00:00", $url['mod'] ); else $date = date( 'c' ); $output = "\t<url>\n"; $output .= "\t\t<loc>" . $url['loc'] . "</loc>\n"; $output .= "\t\t<lastmod>" . $date . "</lastmod>\n"; $output .= "\t\t<changefreq>" . $url['chf'] . "</changefreq>\n"; $output .= "\t\t<priority>" . str_replace( ',', '.', $url['pri'] ) . "</priority>\n"; if ( isset( $url['images'] ) && count( $url['images'] ) > 0 ) { foreach ( $url['images'] as $img ) { $output .= "\t\t<image:image>\n"; $output .= "\t\t\t<image:loc>" . esc_html( $img['src'] ) . "</image:loc>\n"; if ( isset( $img['title'] ) ) $output .= "\t\t\t<image:title>" . _wp_specialchars( html_entity_decode( $img['title'], ENT_QUOTES, get_bloginfo('charset') ) ) . "</image:title>\n"; if ( isset( $img['alt'] ) ) $output .= "\t\t\t<image:caption>" . _wp_specialchars( html_entity_decode( $img['alt'], ENT_QUOTES, get_bloginfo('charset') ) ) . "</image:caption>\n"; $output .= "\t\t</image:image>\n"; } } $output .= "\t</url>\n"; return $output; } /** * Get the modification date for the last modified post in the post type: * * @param array $post_types Post types to get the last modification date for * @return string */ function get_last_modified( $post_types ) { global $wpdb; if ( !is_array( $post_types ) ) $post_types = array( $post_types ); $result = 0; foreach ( $post_types as $post_type ) { $key = 'lastpostmodified:gmt:' . $post_type; $date = wp_cache_get( $key, 'timeinfo' ); if ( !$date ) { $date = $wpdb->get_var( $wpdb->prepare( "SELECT post_modified_gmt FROM $wpdb->posts WHERE post_status = 'publish' AND post_type = %s ORDER BY post_modified_gmt DESC LIMIT 1", $post_type ) ); if ( $date ) wp_cache_set( $key, $date, 'timeinfo' ); } if ( strtotime( $date ) > $result ) $result = strtotime( $date ); } // Transform to W3C Date format. $result = date( 'c', $result ); return $result; } } global $wpseo_sitemaps; $wpseo_sitemaps = new WPSEO_Sitemaps();

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  • Any alternative or other option for anchor point in cocos2d ?

    - by Srinivas
    I have game application (cocos2d) in which, a ball is to be shooted from a cannon, this ball travels through a trajectory path and land on a building. Now the problem is that according to the requirement I have to increase the size of the background image due to which I have to set the Building image with anchor point now I have to put fire image on the building dynamically on different window locations, for this should I use same anchor point option or there are some alternative options to accomplish this task.

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  • get img src from an img loaded dynamically using jQuery

    - by Lee
    Hey Guys (and Ladies) I am looking at getting the image name from an image with a src loaded dynamically. Basically what I am doing is using the Google chat badge on a site to live chatting. And else where on the page, I have an image saying Live Chat:Online or Live Chat:Offline. And I want this to change depending on whether I am available to chat or not. Does this make sense? Anyway, the easiest way I figure to do this would be check the img url. If the img is offline.gif then obviously I am offline. An example of a dynamically loaded img would be something like <img src="http://www.google.com/talk/service/badge/Show?encrypted_acount_id_here" /> Once this image has loaded, it loads one of the following images "http://www.google.com/talk/service/resources/offlinef.gif" "http://www.google.com/talk/service/resources/idlef.gif" "http://www.google.com/talk/service/resources/onlinef.gif" Hopefully this make sense now. Thanks heaps

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  • UIImagePickerController in iPhone OS 3.0

    - by Biranchi
    Hi all, I am using iPhone OS 3.0 SDK. My requirement is that I want to get the image from the photo albums library and display it on an image view. I am using the "UIImagePickerController" for that. But the problem is the "- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)imageeditingInfo:(NSDictionary *)editingInfo" delegate method is deprecated in iPhone OS 3.0 , so is there any alternative for getting the Image from the UIImagePickerController. All suggestions are highly appreciated. Thanks...

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  • Understanding Windows 8 Recovery options

    - by stuffe
    Background: I am preparing a PC that I am sending to a relative abroad, who has little or no internet access, and next to no sensible options for getting IT support should anything go wrong. As such I am trying to provide a full set of recovery options such that they are able to reinstall the OS with minimum fuss or assistance if required. The PC is a brand new Acer laptop that came with Windows 7 pre-installed (and an associated recovery partition) and a free upgrade to Windows 8. I have installed Windows 8 from scratch performing a format and clean install from media I burned from the official download. The existing Windows 7 recovery partition is still there, and I can still boot from it. I have created recovery DVDs of that in case it is ever lost. Here are my recovery options so far. I can perform a factory reset of Win 7 via the recovery partition I can perform a factory reset of Win 7 via burned recovery DVDs I can re-install Windows 8 cleanly from a DVD All of these are useful, but not what I want, because the first 2 methods use Win 7, and still fill the machine with crapware, and the latter doesn't provide for any post-install customisation and software installation. So, I am looking to see what other options are available to perform a Windows 8 recovery that will be more than a simple install. I am aware that Win8 comes with some useful refresh tools: Refresh your PC - Re-install Win 8 over the top of your existing installation, recovering from any Windows corruption etc. I can run this from my current install, although it says some files are missing that will be provided by me install or recovery media, which seems to be code for stick your install DVD in, and it starts after I do that - unfortunately for this particular laptop you need to specify a particular WIFI driver or the install bombs out part way through with IRQL errors, and this refresh method skips the part where you can load a driver, so it's no use to me. I think I can fix this by creating a custom recovery image using the recimg.exe command but it takes hours to complete so I haven't tried it yet. Reset your PC - Perform a full install and lose all your files. Again it needs my Install media inserting before it will do anything, but then it provides an error (will include later when I recreate it...) Now, these recovery options look useful (in principal, although both are fail for me) but they rely on having a working system to access the tools, which leads me to the last option, of making a Recovery USB drive. I have made a recovery drive, and it should perform loads of useful things, including copying my WIN7 recovery partition to the drive, providing the above refresh and reset options, providing other troubleshooting options and also the ability to restore from a custom image, only none of them seem to work for me. Creating the Recovery Drive - the option to include my recovery partition is greyed out. The partition exists and works fine, why will it not copy it? Refresh - I imagine this would have the same issues as I described before, but this is moot because when I try it says that the "drive where Windows is installed is locked, please unlock the drive and try again" with no info on what that means and how to do it. Restore - Again, probably pointless as I can just use the DVD, but it also errors: "unable to reset your PC. A required drive partition is missing" System Restore - should let me roll back a bad driver etc as per normal in Windows, only it simply says "To use system restore you must specify which windows installation to restore. Restart this computer, select an operating system, and select system restore" ?!?! System Image Recovery - this seems to be offering to restore from a Windows system image, but this is deprecated in Windows 8, although you can still make one if you use the Windows 7 Backup tools, however the resultant file is too large to put on the USB stick as it's FAT formatted, and would be a massive stack of DVDs anyway. So useless. It would be nice it it would work with the custom recovery image you can use with the refresh command, but there seems no option to do this. Automatic Repair - some diagnostics, which seem useless as it happily tells me it can't fix my problem, even though I have none. Command Prompt - yay, this works! What on earth do I want to use it for... Had any of the above worked, it might be useful, but as any form of install still requires you to have the DVD, and any form of custom recovery image also requires you to have either a massive stack of DVDs or an NTFS formatted backup device in addition to the recovery drive, it sort of ruins the point. It doesn't seem rocket science. I want to create a bootable USB drive that I can refresh Windows over an existing install with, perform a clean reinstall to a bare system, or recovery a customised image with existing apps installed. If anyone can point me in a direction that allows me to make a single recovery drive do these all these things, I would appreciate it. I have a 32Gb USB3 thumb drive that I bought for this very purpose, but it's seems to be fighting to let me do anything useful. At this rate I will be making a DriveImageXML recovery stick and dumping the OS with that, which I know works, but isn't so elegant as using the proper tools..

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  • How can I tell when a UIWebView has finished drawing to a context?

    - by phopkins
    In my code I'm trying to show a UIWebView as a page is loading, and then, when it's done, capture an image from the web view to cache and display later (so I don't have to reload and render the web page). I have something along the lines of: CGContextRef context = CGBitmapContextCreate(…); [[webView layer] renderInContext:context]; CGImageRef imageRef = CGBitmapContextCreateImage(context); UIImage *image = [UIImage imageWithCGImage:imageRef]; The problem I'm running into is that, due to UIWebView's tiling, sometimes only half of the page is rendered to the context by the time I capture the image. Is there a way to detect or block on UIWebView's background rendering thread so that I can get the image only after all of the rendering has finished?

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  • DevExpress Reporting Session Issue

    - by LeeHull
    This is pretty complicated so I will explain what is going on. I have created an ASP.NET website for displaying images, the way we use our images is, we have a database table that contains the URL where the images are located, however we recently started moving them from the filesystem, and storing them directly into the database as binary, but since we don't want to break older applications, we currently store them both places till they are all updated. Alright, the website I'm working on, is just a reporting website to display images by a date range, I have created an HTTPHandler to display the image, depending if they exist in the database as binary, if the row is DBNull, I just grab the URL from the other table instead, I just read the image, convert it into a byte[] and write it to the response, so it is interpreted as an image. I have created a page to display the report using DevExpress Reporting, I just query the report, save the dataset into a session, and the report reads the session to bind the report, i also have a picturebox in the report bound to "Handler.ashx?id=ImageID", this is because I am not binding a URL to the image, since it is a byte[] Also since there could be a report with 10000+ images, I am reading the dataset from the session inside the handler and just pulling out the image from the passed in ImageID, I am doing this to prevent connecting to the database each and every row. Now the strange thing is, Report loads fine.. data is loading, I have paging on the devexpress report viewer, it is loading the images fine, however here is the issue. When I print or export, I am not getting any images, I am debugged and found out the Session.Count is 0 when it tries to print or export, which is strange since there is more than just the dataset in the session. I have also added IRequiresSessionState to allow sessions in the handler, but the session count is still 0, I have changing the Handler to an aspx page, same issue. Any ideas or suggestions on logic changes, I'm all ears.. this is a very difficult situation since I have to display the images from database as a string AND byte[] since one can be URL and other be the image bytes, but I also can't slam the database on connection calls each row either. I have also reported the issue to DevExpress and they are clueless as well, since they don't dispose the session in the exporting process.

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  • jQuery cycle plugin customizing

    - by spirax
    I'm using the jQuery Cycle plugin to start a slidshow of images when hovering over the initial image. This works fine. What I want after that is to have the slideshow stop when hovered off, and have a manual slideshow (next/prev buttons) start. This currently works, but the slideshow starts from the beginning each time it's initialized. I want it to begin at the current image that's loaded. I was playing around with getting the image's index from the DOM (as it's the only one with display:block) and using the option 'startingSlide' to resume it, but my index keeps returning as -1. jQuery('#home-menu li').hover(function() { setImages(jQuery(this).attr('title'), jQuery(this).find('.subtitle').text()); jQuery('#main .blog #projects .gallery .slideshow').cycle( { fx: 'scrollHorz', easing: 'easeOutBounce', speed: 2000, delay: 0 }); }, function() { // Before loading the images for the clickable slideshow, find the current image in the DOM array to use as the starting position slideshowStart = jQuery('.gallery .slideshow img:visible').index(this); console.log('Index: ' + slideshowStart); setImages(jQuery(this).attr('title'), jQuery(this).find('.subtitle').text()); jQuery('#main .blog #projects .gallery .slideshow').cycle('stop').cycle( { fx: 'scrollHorz', easing: 'easeOutBounce', startingSlide: slideshowStart, speed: 2000, timeout: 0, next: "#main .blog #projects .gallery span.span2", prev: "#main .blog #projects .gallery span.span1" }); }); setImages() just loads images into the DOM based on what li is being hovered over. Nothing special there. I want the image to be resumed when hovered over and hovered off. I've left out the resume part for hover on for the moment while I was trying to get it working - In case you were wondering.

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  • How to capture screen with timer using C#?

    - by ankush
    This is a Windows application using C#. I want to capture a screen shot with a timer. The timer is set to a 5000 ms interval. As the timer is started, the desktop screen should be captured with the source window caption. try { System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer(); timer.Tick += new EventHandler(timer2_Tick); timer.Interval = (100) * (50); timer.Enabled = true; timer.Start(); ScreenShots sc = new ScreenShots(); sc.pictureBox1.Image = system_serveillance.CaptureScreen.GetDesktopImage(); while(sc.pictureBox1.Image != null) { sc.pictureBox1.Image.Save("s"+".jpg", System.Drawing.Imaging.ImageFormat.Jpeg); sc.pictureBox1.Image = null; } This code is not working properly. How can I make it work?

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  • PHP readfile for force downloading files and images

    - by jiexi
    I want to send files through php using readfile() What i've noticed is that readfile forces a download, but what if i want to show an image in the browser and not force a download? Would readfile still force download even if the file is an image? If it does, is there a solution so i can use tags with it when the file is an image? Thanks!

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  • Using If Else in HTML page inside <%# %>tags

    - by Amit Ranjan
    I have to set image on the basis of fields value coming from db. I want it to achieve via. tags <%# %. For example i have collection binded with grid. It has a Field called Online which is boolean. So if the value of Online is true then the green.png will be set as path of asp:image control else grey.png will be the path of the asp: image control.

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  • Skia Decoder fails to decode remote Stream

    - by Samuh
    I am trying to open a remote Stream of a JPEG image and convert it into a Bitmap object: BitmapFactory.decodeStream( new URL("http://some.url.to/source/image.jpg") .openStream()); The decoder returns null and in the logs I get the following message: DEBUG/skia(xxxx): --- decoder->decode returned false Note: 1. the content length is non-zero and content type is image/jpeg 2. When I open the URL in browser I can see the image. What is that I am missing here? Please help. Thanks.

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  • IE8 window.opener problems

    - by fire
    Having problems with IE8... I have a button that onclick fires the showImageBrowser() function. function showImageBrowser(params) { var open = window.open('http://localhost/admin/browse?'+params,'newwin','toolbar=0,location=0,directories=0,status=1,menubar=0,scrollbars=1,resizable=1,width=950,height=500'); if (!open) { alert('Could not open the image browser, please disable your popup blocker.'); } } Now in the image browser when you click on an image it calls this function: function selectFile(url, el) { window.opener.replaceImage('Test_Image', url); window.close(); } Which is calling the replaceImage() function in the parent window, as expeted. This is the code: function replaceImage(el, url) { $('#'+el).html('<a href="'+url+'" target="_blank" class="image">'+basename(url)+'</a>'); $("input[name='"+el+"']").val(url); } Now if you click on the original showImageBrowser() button for the second time, IE will bring up the window but this time it freezes for a few seconds and then you get the alert "Could not open the image browser, please disable your popup blocker." This works fine in Firefox (obviously) but not in IE. I haven't even tried it in IE7/6 because if it doesn't work in 8 then I know I'm going to have problems. Any advice?

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  • DIV Overlaying DIV, links in backmost DIV non-accessible

    - by Shawn
    I have a photoshop image that is 500x600 that I am using as a background image for the first div. The second div sits over top of the first div and is populated with images. The z-index of the first div is set to 100. The effect is the photoshop image sits over top of all of the smaller images. The photoshop image is a letter with the inner-content of it set to be transparent and the small images create the filling. Each of the small images however is a link, but none of the links are accessible. How can I remedy that? I would post the code here, but I have absolutely no clue how to format it. I quite simply do not understand typing a backtick followed by the tab key and then a dollar sign. All that ends up is I type a backtick here followed by a dollar sign in the Tags section below.

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  • ListView: convertView / holder getting confused

    - by Steve H
    I'm working with a ListView, trying to get the convertView / referenceHolder optimisation to work properly but it's giving me trouble. (This is the system where you store the R.id.xxx pointers in as a tag for each View to avoid having to call findViewById). I have a ListView populated with simple rows of an ImageView and some text, but the ImageView can be formatted either for portrait-sized images (tall and narrow) or landscape-sized images (short and wide). It's adjusting this formatting for each row which isn't working as I had hoped. The basic system is that to begin with, it inflates the layout for each row and sets the ImageView's settings based on the data, and includes an int denoting the orientation in the tag containing the R.id.xxx values. Then when it starts reusing convertViews, it checks this saved orientation against the orientation of the new row. The theory then is that if the orientation is the same, then the ImageView should already be set up correctly. If it isn't, then it sets the parameters for the ImageView as appropriate and updates the tag. However, I found that it was somehow getting confused; sometimes the tag would get out of sync with the orientation of the ImageView. For example, the tag would still say portrait, but the actual ImageView would still be in landscape layout. I couldn't find a pattern to how or when this happened; it wasn't consistent by orientation, position in the list or speed of scrolling. I can solve the problem by simply removing the check about convertView's orientation and simply always set the ImageView's parameters, but that seems to defeat the purpose of this optimisation. Can anyone see what I've done wrong in the code below? static LinearLayout.LayoutParams layoutParams; (...) public View getView(int position, View convertView, ViewGroup parent){ ReferenceHolder holder; if (convertView == null){ convertView = inflater.inflate(R.layout.pick_image_row, null); holder = new ReferenceHolder(); holder.getIdsAndSetTag(convertView, position); if (data[position][ORIENTATION] == LANDSCAPE) { // Layout defaults to portrait settings, so ImageView size needs adjusting. // layoutParams is modified here, with specific values for width, height, margins etc holder.image.setLayoutParams(layoutParams); } holder.orientation = data[position][ORIENTATION]; } else { holder = (ReferenceHolder) convertView.getTag(); if (holder.orientation != data[position][ORIENTATION]){ //This is the key if statement for my question switch (image[position][ORIENTATION]) { case PORTRAIT: // layoutParams is reset to the Portrait settings holder.orientation = data[position][ORIENTATION]; break; case LANDSCAPE: // layoutParams is reset to the Landscape settings holder.orientation = data[position][ORIENTATION]; break; } holder.image.setLayoutParams(layoutParams); } } // and the row's image and text is set here, using holder.image.xxx // and holder.text.xxx return convertView; } static class ReferenceHolder { ImageView image; TextView text; int orientation; void getIdsAndSetTag(View v, int position){ image = (ImageView) v.findViewById(R.id.pickImageImage); text = (TextView) v.findViewById(R.id.pickImageText); orientation = data[position][ORIENTATION]; v.setTag(this); } } Thanks!

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  • How to get rid of previous reflection when reflecting a UIImageView (with changing pictures)?

    - by epale
    Hi everyone, I have managed to use the reflection sample app from apple to create a reflection from a UIImageView. But the problem is that when I change the picture inside the UIImageView, the reflection from the previous displayed picture remains on the screen. The new reflection on the next picture then overlaps the previous reflection. How do I ensure that the previous reflection is removed when I change to the next picture? Thank you so much. I hope my question is not too basic. Here is the codes which i used so far: //reflection self.view.autoresizesSubviews = YES; self.view.userInteractionEnabled = YES; // create the reflection view CGRect reflectionRect = currentView.frame; // the reflection is a fraction of the size of the view being reflected reflectionRect.size.height = reflectionRect.size.height * kDefaultReflectionFraction; // and is offset to be at the bottom of the view being reflected reflectionRect = CGRectOffset(reflectionRect, 0, currentView.frame.size.height); reflectionView = [[UIImageView alloc] initWithFrame:reflectionRect]; // determine the size of the reflection to create NSUInteger reflectionHeight = currentView.bounds.size.height * kDefaultReflectionFraction; // create the reflection image, assign it to the UIImageView and add the image view to the containerView reflectionView.image = [self reflectedImage:currentView withHeight:reflectionHeight]; reflectionView.alpha = kDefaultReflectionOpacity; [self.view addSubview:reflectionView]; //reflection */ Then the codes below are used to form the reflection: CGImageRef CreateGradientImage(int pixelsWide, int pixelsHigh) { CGImageRef theCGImage = NULL; // gradient is always black-white and the mask must be in the gray colorspace CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceGray(); // create the bitmap context CGContextRef gradientBitmapContext = CGBitmapContextCreate(nil, pixelsWide, pixelsHigh, 8, 0, colorSpace, kCGImageAlphaNone); // define the start and end grayscale values (with the alpha, even though // our bitmap context doesn't support alpha the gradient requires it) CGFloat colors[] = {0.0, 1.0, 1.0, 1.0}; // create the CGGradient and then release the gray color space CGGradientRef grayScaleGradient = CGGradientCreateWithColorComponents(colorSpace, colors, NULL, 2); CGColorSpaceRelease(colorSpace); // create the start and end points for the gradient vector (straight down) CGPoint gradientStartPoint = CGPointZero; CGPoint gradientEndPoint = CGPointMake(0, pixelsHigh); // draw the gradient into the gray bitmap context CGContextDrawLinearGradient(gradientBitmapContext, grayScaleGradient, gradientStartPoint, gradientEndPoint, kCGGradientDrawsAfterEndLocation); CGGradientRelease(grayScaleGradient); // convert the context into a CGImageRef and release the context theCGImage = CGBitmapContextCreateImage(gradientBitmapContext); CGContextRelease(gradientBitmapContext); // return the imageref containing the gradient return theCGImage; } CGContextRef MyCreateBitmapContext(int pixelsWide, int pixelsHigh) { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); // create the bitmap context CGContextRef bitmapContext = CGBitmapContextCreate (nil, pixelsWide, pixelsHigh, 8, 0, colorSpace, // this will give us an optimal BGRA format for the device: (kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst)); CGColorSpaceRelease(colorSpace); return bitmapContext; } (UIImage *)reflectedImage:(UIImageView *)fromImage withHeight:(NSUInteger)height { if (!height) return nil; // create a bitmap graphics context the size of the image CGContextRef mainViewContentContext = MyCreateBitmapContext(fromImage.bounds.size.width, height); // offset the context - // This is necessary because, by default, the layer created by a view for caching its content is flipped. // But when you actually access the layer content and have it rendered it is inverted. Since we're only creating // a context the size of our reflection view (a fraction of the size of the main view) we have to translate the // context the delta in size, and render it. // CGFloat translateVertical= fromImage.bounds.size.height - height; CGContextTranslateCTM(mainViewContentContext, 0, -translateVertical); // render the layer into the bitmap context CALayer *layer = fromImage.layer; [layer renderInContext:mainViewContentContext]; // create CGImageRef of the main view bitmap content, and then release that bitmap context CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); // create a 2 bit CGImage containing a gradient that will be used for masking the // main view content to create the 'fade' of the reflection. The CGImageCreateWithMask // function will stretch the bitmap image as required, so we can create a 1 pixel wide gradient CGImageRef gradientMaskImage = CreateGradientImage(1, height); // create an image by masking the bitmap of the mainView content with the gradient view // then release the pre-masked content bitmap and the gradient bitmap CGImageRef reflectionImage = CGImageCreateWithMask(mainViewContentBitmapContext, gradientMaskImage); CGImageRelease(mainViewContentBitmapContext); CGImageRelease(gradientMaskImage); // convert the finished reflection image to a UIImage UIImage *theImage = [UIImage imageWithCGImage:reflectionImage]; // image is retained by the property setting above, so we can release the original CGImageRelease(reflectionImage); return theImage; } */

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  • NetworkImageView with InfoWindowAdapter

    - by Exception-al
    I'm having trouble trying to use Volley's NetworkImageView with an InfoWindow of Google Maps API v2. My markers shows an InfoWindow with an image fetched from the internet. As you know, the only way to do this is to show the InfoWindow and refresh it when finished downloading the image. So I need a way to know when the NetworkImageView have finished downloading the image so I can refresh that view. I'm looking for something like onLoadComplete Any ideas?

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  • How to make an Android UI with images from a designer delivered as layers

    - by Not Me
    I hired a designer to help me redesign the UI for my Android app. For each Activity he gave me an image for the background, which includes any static content like fancy frames for text content; plus images for the buttons, which must fit in to the background image in exact places, to fit into the frames in the background image. However, since Android devices have different screen sizes and aspect ratios, it's easy to fit the background image by itself with android:scaleType="centerInside", but how can I get all the other images to fit in with background exactly, to the pixel? If they didn't have to fit in with the background, I would just set the exact width and height for each ImageButton, but depending on how the background scales (based on the screen size and ratio) they might end up not aligned correctly. Thank you very much in advance.

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  • CGContext rotation

    - by kasperjj
    I have a 100x100 pixel image that I want to draw at various angles rotated around the center of the image. The following code works, but rotates around the original origo of the coordinate system (upper left hand corner) and not the translated location. Thus the image is not rotated around itself but around the upper left corner of the screen. CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, -50, -50); CGContextRotateCTM (context, 0.3); CGContextTranslateCTM(context,768/2,1024/2); [image drawAtPoint:CGPointMake(0,0)]; I tried doing the same using CGAffineTransform, but got the same results.

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  • iPhone UIView frame animation inconsistent why?

    - by Rick
    I have an app that uses an image loaded in from an UIImagePickerController instance. Once the picker is dismissed so as to reduce the jarring transition from the picker layout to the layout of the next function I initially have the UIImageView for the image fill the whole screen and then when the picker is dismissed the image 'squeezes' up to the top left of the screen. from the initWithFrame... targetPicView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; [targetPicView setContentMode:UIViewContentModeScaleToFill]; this in a function called after dismissing the picker... [UIView beginAnimations:@"squeeze" context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:0.75]; [targetPicView setFrame:CGRectMake(20.0, 20.0, 130.0, 150.0)]; [UIView commitAnimations]; The weird thing is that this works great when the image has been chosen from the library, the view shrinks down with the top left corner in place just as I planned but... If the image comes from the camera then the view shrinks with the top right corner in place instead and appears to come in from the left side of the screen. Can anyone shed any light on this?

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