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  • JQuery removed background from iframe

    - by Webnet
    I'm trying to remove the background image on a page that's being loaded via an iframe within a lightbox effect. I have verified that body is the correct element within the iframe that's being selected, but I can't get the background image to go away. Am I missing something obvious? var body = jQuery('#fancybox-frame').contents().find('body'); body.css({ 'background': '', 'background-image': '', 'background-color': '#fff' });

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  • Would anybody mind taking a look at my XML structure?

    - by Bill H
    I am relatively new to this but I was hoping somebody could offer up a good critique of this XML structure I put together. I am not looking for anything in depth but rather if somebody notices anything inherently wrong with the structure (or any tips to make it better) I'd greatly appreciate it. We have a large amount of products that we wholesale out and our customers were looking for a data feed to incorporate our products into their websites. <product modified=""> <id></id> <title></title> <description></description> <upc></upc> <quantity></quantity> <images> <image width="" height=""></image> <image width="" height=""></image> <image width="" height=""></image> </images> <category> <name></name> <subcategory></subcategory> </category> <sale expiration="">yes</sale> <msrp></msrp> <cube></cube> <weight></weight> <pricing> <tier> <pack><pack> <price></price> </tier> <tier> <pack><pack> <price></price> </tier> <tier> <pack><pack> <price></price> </tier> </pricing> </product> We sell in 3 different pack sizes hence the pricing node.

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  • datagrid column custom check mark

    - by Berryl
    I want a read only column bound to a boolean that shows a check mark image when true and nothing when false. The problem is the false value; I just want to show whatever the background of the datagrid is, but I don't see how to clear the image source. What should the Value of the image source be to do this? Cheers, Berryl <DataGridTemplateColumn.CellTemplate> <DataTemplate> <Image Name="imgChecked" Source="\Img_Checkmark" /> <DataTemplate.Triggers> <DataTrigger Binding="{Binding IsPrimary}" Value="False"> <Setter TargetName="imgChecked" Property="Source" Value=""/> *** ??? *** </DataTrigger> </DataTemplate.Triggers> </DataTemplate> </DataGridTemplateColumn.CellTemplate>

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  • Link to file outside context root of weblogic

    - by khue
    Hi, If I want to display an image in my webpage and its src is a file outside context root. At the IDE, the image is shown to be loaded. But when I test the web page, nothing displayed. How can I config weblogic server to allow the image to be displayed. If not is there anyway to run around this problem. Thanks a lot.

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  • Help with C# program design implementation: multiple array of lists or a better way?

    - by Bob
    I'm creating a 2D tile-based RPG in XNA and am in the initial design phase. I was thinking of how I want my tile engine to work and came up with a rough sketch. Basically I want a grid of tiles, but at each tile location I want to be able to add more than one tile and have an offset. I'd like this so that I could do something like add individual trees on the world map to give more flair. Or set bottles on a bar in some town without having to draw a bunch of different bar tiles with varying bottles. But maybe my reach is greater than my grasp. I went to implement the idea and had something like this in my Map object: List<Tile>[,] Grid; But then I thought about it. Let's say I had a world map of 200x200, which would actually be pretty small as far as RPGs go. That would amount to 40,000 Lists. To my mind I think there has to be a better way. Now this IS pre-mature optimization. I don't know if the way I happen to design my maps and game will be able to handle this, but it seems needlessly inefficient and something that could creep up if my game gets more complex. One idea I have is to make the offset and the multiple tiles optional so that I'm only paying for them when needed. But I'm not sure how I'd do this. A multiple array of objects? object[,] Grid; So here's my criteria: A 2D grid of tile locations Each tile location has a minimum of 1 tile, but can optionally have more Each extra tile can optionally have an x and y offset for pinpoint placement Can anyone help with some ideas for implementing such a design (don't need it done for me, just ideas) while keeping memory usage to a minimum? If you need more background here's roughly what my Map and Tile objects amount to: public struct Map { public Texture2D Texture; public List<Rectangle> Sources; //Source Rectangles for where in Texture to get the sprite public List<Tile>[,] Grid; } public struct Tile { public int Index; //Where in Sources to find the source Rectangle public int X, Y; //Optional offsets }

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  • Draw and move animation from xml in android

    - by Muahammad Yousuf Saif
    What I want to do: I want to draw image from xml and then animate it from xml. this image should move with constant speed anywhere on our screen. Now the problem is: I can draw and animate image from xml but i can not move this image with constant speed. I am using two xml files: One for animate and other for moving. XML for animation: android:duration="200"/ XML file for move: <translate android:interpolator="@android:anim/linear_interpolator" android:fromXDelta="2%" android:toXDelta="400%" android:fromYDelta="2%" android:toYDelta="800%"/> Activity.java file code in onCreate() method: ImageView rocketImage = (ImageView) findViewById(R.id.rocket_image); Animation hyperspaceJump = AnimationUtils.loadAnimation(this, R.anim.hyperspace_jump); rocketImage.setBackgroundResource(R.drawable.rocket_thrust); AnimationDrawable rocketAnimation = (AnimationDrawable) rocketImage.getBackground(); rocketAnimation.start(); rocketImage.startAnimation(hyperspaceJump);

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  • jQuery: select checkbox when upload field is clicked

    - by Arne Stephensson
    I'm working on a CMS. When a user wants to replace an existing thumbnail image, they can upload a replacement, and check a checkbox to certify that they are indeed replacing the image. The checkbox seems necessary because otherwise the form submits a blank value (due to the presence of the upload field with no value) and wipes out the existing image without a replacement image being specified. The problem is that I keep forgetting to manually activate the checkbox and the uploaded image does not actually replace the existing one because without the checkbox being clicked, the receiving PHP file does not (by design) process the incoming filename. I suspect that users will have the same problem and I want to keep this from happening by reducing the number of steps required. One solution would be to check the checkbox with jQuery whenever the upload field is clicked. So why doesn't this work: $('#upload_field').click(function () { if ($('#replace_image').attr('checked',true)) { $('#replace_image').removeAttr('checked'); alert('Unchecked'); } else if ($('#replace_image').attr('checked',false)) { $('#replace_image').attr('checked','checked'); alert('Checked'); } });

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  • align h1 before and after background

    - by renathy
    I have image before and after h1. However, I need to position it as following: h1 text should be in the center h1 before image should start at the left side of container h1 after image should end at the right side of container I cannot get all of them. For example, I can center h1 text, but then h1 before and h1 after images are not aligned correctly. Here is jsfiddle example: http://jsfiddle.net/wK8ve/ Also Html and css here: CSS: .test { border: 1px solid black; width: 1000px; height: 200px; } h1 { text-align: center; font-size: 22px; font-weight: bold; color: #5d5d5d; margin: 0 0 32px 0; } h1:before { text-align: left; background-image: url('http://modeles-de-lettres.org/test/images/h_ltr.png'); background-repeat: no-repeat; background-position: center left; padding: 0 352px 0 0; content: "\00a0"; } h1:after { background-image: url('http://modeles-de-lettres.org/test/images/h_rtl.png'); background-repeat: no-repeat; background-position: center right; padding: 0 180px; content: "\00a0"; } HTML: <div class="test"> <h1>Test</h1> </div> And here is live example: http://modeles-de-lettres.org/test/index.php?p=about_us

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  • Actionscript 3 3D sizing problem

    - by Simon
    I have an application where I can have an image moving towards the eye. When the image enlarged, I would like to have it resized as 635 px where initial size was 220 px. I have the image with starting position as 0 in z axis. I am wanting to calculate the distance from starting position to the resized image. I have already calculate the distance by hand but when I tried to put it on flash the result is not what i wanted. I am sure that the value I calculated was correct. I know it may be hard to understand my problem. Please help.

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  • Android Service Multiple Thread Design

    - by Gernot
    Hello, A new question about android and services. Currently I'm developing a App that should send images to a server. It should also be possible to send more images parallel. I made a service that creates for every image a new image. The activity can bind to that service and gather information about the progress. I want to show the current status for every image in a notification (and when the user clicks a notification, an activity with the progress for that image should be shown). But I get several problems with that approach. There are errors with binding, the notification pending event starts the activity completly new, so I lose information about currently sending images and so on. Can someone plase tell me, how I could design such a problem in a appropriate way. thx

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  • How to Store and Retrieve Images Using MsSQL (Server Management Studio)

    - by Joe Majewski
    I am having difficulties when trying to insert files into an MsSQL database. I'll try to break this down as best as I can: What data type should I be using to store image files (jpeg/png/gif/etc)? Right now my table is using the image data type, but I am curious if varbinary would be a better option. How would I go about inserting the image into the database? Does Microsoft SQL Server Management Studio have any built in functions that allow insertions of files into tables? If so, how is that done? Also, how could this be done through the use of an HTML form with PHP handling the input data and placing it into the table? How would I fetch the image from the table and display it on the page? I understand how to SELECT the cell's contents, but how would I go about translating that into a picture. Would I have to have a header(Content type: image/jpeg)? I have no problem doing any of these things with MySQL, but the MsSQL environment is still new to me, and I am working on a project for my job that requires the use of stored procedures to grab various data. Any and all help is appreciated. Thank you very much for your responses!

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  • Android how to make ImageView with a minWidth have a border?

    - by Kman
    I want to diplay an image so that it takes up a minmum width of the screen and should scale in its aspect ratio (the image width might be smaller or larger than the minimun width) I also want to have a fixed size border around this image. This is my xml section for it: <ImageView android:id="@+id/detailed_view_boxArt" android:layout_width="wrap_content" android:layout_height="wrap_content" android:minWidth="150dp" android:layout_alignParentLeft="true" android:layout_below="@id/detailed_view_heading" android:padding="10dp" android:layout_marginLeft="5dp" android:scaleType="centerInside" android:background="#000"/> This however does not produce what I want...the problem is that it does not scale the image horizontally far enough (ie. the 10px padding that I have seems a lot more on the right and left) How would I produce the result that I want?

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  • UIImageView Fade-In Dissapears

    - by Winder
    I have this code which should create a splash image with either no animation or a fade in, then call code to dismiss the image out after a delay. The SplashViewAnimationNone works fine and creates the full screen image, but the Fade code fades the image in but then immediately disappears. - (void)startSplash { [[[[UIApplication sharedApplication] windows] objectAtIndex:0] addSubview:self]; splashImage = [[UIImageView alloc] initWithImage:self.image]; if (self.animationIn == SplashViewAnimationNone) { [self addSubview:splashImage]; } else if (self.animationIn == SplashViewAnimationFade) { [self addSubview:splashImage]; CABasicAnimation *animSplash = [CABasicAnimation animationWithKeyPath:@"opacity"]; animSplash.duration = self.animationDelay; animSplash.removedOnCompletion = NO; animSplash.fillMode = kCAFillModeForwards; animSplash.fromValue = [NSNumber numberWithFloat:0.0]; animSplash.toValue = [NSNumber numberWithFloat:1.0]; animSplash.delegate = self; [self.layer addAnimation:animSplash forKey:@"animateOpacity"]; } // Dismiss after delay. [self performSelector:@selector(dismissSplash) withObject:self afterDelay:self.delay]; }

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  • "Streaming" MJPG using python.

    - by tyler
    I have a webcam that I want to do some image processing on using Python. It's coming through as a Motion-JPEG. I want to try to process the stuff "live," but really what I want to do is this: Open the URL, start data streaming to some buffer... Read x bytes (where x is image size) to an image Process that image Display in result panel Return to number 2 The problem is that, while I do have the resolution, I have no idea how many bytes to read. I've tried googling the M-JPEG specification but can't find anything on if the images are separated by some header or what. Anybody have any ideas?

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  • Embed external images for use in HTML canvas?

    - by Philipp Lenssen
    I'm using JavaScript to load an image into my Canvas element in Firefox. This works fine for local images, but throws a security exception for external images. Is there any way to avoid this security exception, one that does not involve my server having to act as proxy to load the image locally (because that would stress my server)? PS: The current code is similar to this: var img = new Image(); var contextSource = canvasSource.getContext('2d'); contextSource.drawImage(img, 0, 0); // get image data to do stuff with pixels var imageDataSource = contextSource.getImageData(0, 0, width - 1, height - 1);

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  • Windows debugging - WinDbg

    - by Santhosh77
    Hi, I got the following error while debuggging a process with its core dump. 0:000 !lmi test.exe Loaded Module Info: [test.exe] Module: test Base Address: 00400000 Image Name: test.exe Machine Type: 332 (I386) Time Stamp: 4a3a38ec Thu Jun 18 07:54:04 2009 Size: 27000 CheckSum: 54c30 Characteristics: 10f Debug Data Dirs: Type Size VA Pointer MISC 110, 0, 21000 [Debug data not mapped] FPO 50, 0, 21110 [Debug data not mapped] CODEVIEW 31820, 0, 21160 [Debug data not mapped] - Can't validate symbols, if present. Image Type: FILE - Image read successfully from debugger. test.exe Symbol Type: CV - Symbols loaded successfully from image path. Load Report: cv symbols & lines Does any body know what the error "CODEVIEW 31820, 0, 21160 [Debug data not mapped] - Can't validate symbols, if present." really mean? Is this error meant that i can't read public/private symbols from the executable? If it is not so, why does the WinDbg debugger throws this typr of error? Thanks in advance, Santhosh.

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  • Fade animation UITableViewCell

    - by Tomas
    Hi everyone, I have a UITableViewController that populates a UITableView with some data that I pull off the net. The data for each cell consists also of an image used as background, which I'm downloading in a separated NSOperation added to a NSOperationQueue with a MaxConcurrentOperationCount set to 4. As long as the image is not downloaded I'm showing a generic placeholder which I would like to replace (fading out/fading in) with the downloaded image once it's being successfully downloaded. I'm using the following code placed inside the cellForRowAtIndexPath of the UITableViewController. [UIView beginAnimations:@"fade" context:nil]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:3.0]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; cell.placeholderUIImage.alpha = 0.0; cell.backgroundUIImage.alpha = 1.0; [UIView commitAnimations]; This is unfortunately just working randomly for a couple of rows, since for the most the background image is set instantly, as if the animation started on one cell would have been "overwritten" by the next call of beginAnimations.

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  • Is there a way to morph / convert a circular sprite into a square programmatically?

    - by John
    I have a sprite which is basically just an image of a circle and some content inside. Is there a way that I can programmatically stretch / distort it into something like: I don't care so much about the distortion. The original circular image is 100x100px, and the modified image should also be 100x100px. So its really the content that is being distorted. Can this be done using shaders or some other programmatic way ? The initial circular image is most likely determined at run time, which is why I need to programmatically convert the circular sprite to square. Please do not edit the tags, as the question applies to both versions of cocos2d (iPhone & x), and the solution will most likely work in both regardless of whether one uses C or C++ since the apis are similar, and OpenGL commands work similarly.

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  • get rid of red X in IE for non-existing images

    - by hubertg
    I have a 3rd website (Confluence) which references images which are secured by a login. If the current user is logged in the image is shown if not the image url would redirect to a login form. Example When you enter this url in the browser a redirect to the login page is done. The problem now: IE shows a the dreaded red X icon for the image even though there should be just nothing (like in Firefox). Anyone knows how to get around this?

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  • getting jpeg error

    - by bhaskaragr29
    <?php function LoadPNG() { /* Attempt to open */ //require_once 'resizex.php'; $imgname="/home2/puneetbh/public_html/prideofhome/wp-content/uploads/268995481image_11.png"; //$im = @imagecreatefrompng($imgname); $img= imagecreatefromstring(file_get_contents($imgname)); //$im=imagecreatefrompng('images/frame.png'); $im= imagecreatefromjpeg('images/frame.jpeg'); //imagealphablending($img, false); //imagesavealpha($img, true); //$img=resizex("$url",60,65,1); imagecopymerge($im,$img,105,93,0, 0,275,258,100); /* See if it failed */ if(!$im) { /* Create a blank image */ $im = imagecreatetruecolor(150, 30); $bgc = imagecolorallocate($im, 255, 255, 255); $tc = imagecolorallocate($im, 0, 0, 0); imagefilledrectangle($im, 0, 0, 150, 30, $bgc); /* Output an error message */ imagestring($im, 1, 5, 5, 'Error loading ' . $imgname, $tc); } return $im; } $img = LoadPNG(); header('Content-type: image/jpeg'); imagejpeg($im); imagedestroy($im); imagedestroy($img); ?> i am getting error arning: imagecreatefromjpeg() [function.imagecreatefromjpeg]: gd-jpeg: JPEG library reports unrecoverable error: in /home2/puneetbh/public_html/prideapp/frame.php on line 11 Warning: imagecreatefromjpeg() [function.imagecreatefromjpeg]: 'images/frame.jpeg' is not a valid JPEG file in /home2/puneetbh/public_html/prideapp/frame.php on line 11 Warning: imagecopymerge(): supplied argument is not a valid Image resource in /home2/puneetbh/public_html/prideapp/frame.php on line 16 Warning: Cannot modify header information - headers already sent by (output started at /home2/puneetbh/public_html/prideapp/frame.php:11) in /home2/puneetbh/public_html/prideapp/frame.php on line 34 Warning: imagejpeg(): supplied argument is not a valid Image resource in /home2/puneetbh/public_html/prideapp/frame.php on line 35 Warning: imagedestroy(): supplied argument is not a valid Image resource in /home2/puneetbh/public_html/prideapp/frame.php on line 36

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  • Get latlng and draw a polyline between that two latlng

    - by anup sharma
    I have some issue in my code in that first I want to get latlng of my given address/city name from two text boxes after that i converts it to from position's latlng and to position's latlng and at last i want to draw a polyline between these point and markers on both point also, But now i am trying to draw a line between these points. But still not working this code also no any error in console also. code is here for your help. function getRoute(){ var from_text = document.getElementById("travelFrom").value; var to_text = document.getElementById("travelTo").value; if(from_text == ""){ alert("Enter travel from field") document.getElementById("travelFrom").focus(); } else if(to_text == ""){ alert("Enter travel to field"); document.getElementById("travelTo").focus(); } else{ //google.maps.event.addListener(map, "", function (e) { var myLatLng = new google.maps.LatLng(28.6667, 77.2167); var mapOptions = { zoom: 3, center: myLatLng, mapTypeId: google.maps.MapTypeId.TERRAIN }; var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions); var geocoder = new google.maps.Geocoder(); var address1 = from_text; var address2 = to_text; var from_latlng,to_latlng; //var prepath = path; //if(prepath){ // prepath.setMap(null); //} geocoder.geocode( { 'address': address1}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { // do something with the geocoded result // alert(results[0].geometry.location); from_latlng = results[0].geometry.location; // from_lat = results[0].geometry.location.latitude; // from_lng = results[0].geometry.location.longitude; // alert(from_latlng); } }); geocoder.geocode( { 'address': address2}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { // do something with the geocoded result to_latlng = results[0].geometry.location; // to_lat = results[0].geometry.location.latitude; // to_lng = results[0].geometry.location.longitude; // results[0].geometry.location.longitude // alert(to_latlng) } }); setTimeout(function(){ var flightPlanCoordinates = [ new google.maps.LatLng(from_latlng), new google.maps.LatLng(to_latlng) ]; //alert("123") var polyline; polyline = new google.maps.Polyline({ path: flightPlanCoordinates, strokeColor: "#FF0000", strokeOpacity: 1.0, strokeWeight: 2 }); polyline.setMap(map); // assign to global var path // path = polyline; },4000); // }); } }

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  • how to show video or movie file into UIImagePickerController?

    - by rakesh-bhatt99
    I am using UIImagePickerController that gives user to be able select an existing photo or use the camera to take an image at that time. And i can show that image in my application with UIImageView. Now i want to use this ability for movies also. But i couldn't find any way to show the selected movie as an image in my app, just like the Photos app. as you know you can see photos and movies in the same list.

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  • Java How to get exact tile location in random tile engine

    - by SYNYST3R1
    I am using the slick2d library. I want to know how to get the exact tile location so when I click on a tile it only changes that tile and not every tile on the screen. My tile generation class public Image[] tiles = new Image[3]; public int width, height; public int[][] index; public Image grass, dirt, selection; boolean selected; int mouseX, mouseY; public void init() throws SlickException { grass = new Image("assets/tiles/grass.png"); dirt = new Image("assets/tiles/dirt.png"); selection = new Image("assets/tiles/selection.png"); tiles[0] = grass; tiles[1] = dirt; width = 50; height = 50; index = new int[width][height]; Random rand = new Random(); for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { index[x][y] = rand.nextInt(2); } } } public void update(GameContainer gc) { Input input = gc.getInput(); mouseX = input.getMouseX(); mouseY = input.getMouseY(); if(input.isMouseButtonDown(Input.MOUSE_LEFT_BUTTON)) { selected = true; } else{ selected = false; } } public void render() { for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { tiles[index[x][y]].draw(x * 64, y *64); if(IsMouseInsideTile(x, y)) selection.draw(x * 64, y * 64); } } } public boolean IsMouseInsideTile(int x, int y) { return (mouseX >= x * 64 && mouseX <= (x + 1) * 64 && mouseY >= y * 64 && mouseY <= (y + 1) * 64); } I have tried a couple different ways to change the tile I am clicking on, but I don't understand how to do it.

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  • Scale div in an upwards direction, instead of down?

    - by Derrick
    I have a custom info window over a google map, sometimes these info windows contain an image. When they do, the info window scales down over the marker it is positioned over as soon as the image has finished loading. So the images take longer to load and the div's position has already been calculated by the time the image is finished loading. I do believe there is a way of checking if an image has finished loaded, but that seems a long route - is there not a simple way with JS or CSS to get the div to scale upwards instead of down. Anyone have any clues?

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  • Facebook not recoginising open graph tags

    - by Pratik Poddar
    My object page looks like: <html xmlns="http://www.w3.org/1999/xhtml" dir="ltr" lang="en-US" xmlns:fb="https://www.facebook.com/2008/fbml"> <head prefix="og: http://ogp.me/ns# cliprin: http://ogp.me/ns/apps/cliprin#"> <meta property="fb:app_id" content="143944345745133" /> <meta property="og:type" content="cliprin:product" /> <meta property="og:url" content="https://itsourstudio.com/" /> <meta property="og:title" content="LED Ice Cubes (Set Of 4)" /> <meta property="og:sitename" content="Its Our Studio" /> <meta property="og:image" content="https://s-static.ak.fbcdn.net/images/devsite/attachment_blank.png" /> <meta property="og:description" content="Blah Blah Blah" /> </head> </html> The JSLink Debugger of the page as shown by the link shows that of:type is website and gives following warnings: Open Graph Warnings That Should Be Fixed Inferred Property: The 'og:url' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:title' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:description' property should be explicitly provided, even if a value can be inferred from other tags. Inferred Property: The 'og:image' property should be explicitly provided, even if a value can be inferred from other tags. Tiny og:image: All the images referenced by og:image must be at least 200px in both dimensions. Please check all the images with tag og:image in the given url and ensure that it meets the minimum specification.

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