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  • Typescript + requirejs: How to handle circular dependencies?

    - by Aymeric Gaurat-Apelli
    I am in the process of porting my JS+requirejs code to typescript+requirejs. One scenario I haven't found how to handle is circular dependencies. Require.js returns undefined on modules that are also dependent on the current and to solve this problem you can do: MyClass.js define(["Modules/dataModel"], function(dataModel){ return function(){ dataModel = require("Modules/dataModel"); ... } }); Now in typescript, I have: MyClass.ts import dataModel = require("Modules/dataModel"); class MyClass { dataModel: any; constructor(){ this.dataModel = require("Modules/dataModel"); // <- this kind of works but I lose typechecking ... } } How to call require a second time and yet keep the type checking benefits of typescript? dataModel is a module { ... }

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  • SilverLight WebApp Calling Webservice in the same solution

    - by Ben
    Hi, I have a website solution that is composed of a SilverLight Project and an ASP Site that contains an asmx Webservice. The SilverLight project calls various methods in the Webservice, and this works fine on my home PC. When i publish the site (using 123-Reg if that makes a difference), it appears that the SilverLight app is no longer able to call the webservice. I have tried debugging the app by pointing my local version of the site to my published webservice and i get a "policy" issue. I know that 123 Reg have .Net 3.5 running on their servers, so i would assume that the site should "just work" when i publish it. Am i making a hugely stupid assumption there? Is there anything that i can do to change the "policies" within my app? Or is there another way around what i am trying to do ( i need to keep the webservice, as i want for it to be used from other places, and dont really want to duplicate code and create the same methods within the SilverLight project). Thanks

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  • How do I verify the URL that ActiveResource intends to use on a call?

    - by btelles
    Hi there, I'm trying to request data from another Rails app, but I keep getting a "URL not found" error. Is it possible to use the debugger to figure out the intended URL and parameters for an intended ActiveResource call? For example, I'd like to make a GET request with the following parameters: https://some_server.com/employees/search.xml?last_name=smith And I have the following ActiveResource model class Employee < ActiveResource::Base self.site = "https://.some_server.com" end And the some_server.com app has a search action that maps this way: map.connect "/employees/search.:format", :controller => 'employees', :action => 'search' But when I try this: Employee.new(:last_name => 'smith).get(:search) I get a 404 "Service not found" error. To me, that sounds like the URL that ACtiveResource is requesting is incorrect, 'cause when I make the above request via a browser, I get the xml. Any idea what I'm doing wrong? Cheerio, Berns

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  • recommended parser for XML in java(absolute beginner to xml)

    - by poeschlorn
    Hi Pro's, which parser (java) would you recommend for parsing GPX data? Im looking for a one that is very intuitive to use and should not need too much RAM (it seems that DOM requires too much, doesn't it?). I have no idea about parsing xml, so it is time for me to learn this ;-) My documents are not very huge and are always read twice(a point for DOM), but I don't want to keep as few things as possible in RAM. What would you do in this situation? Which one would you coose and why?

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  • Using multithreading for loop

    - by annelie
    Hello, I'm new to threading and want to do something similar to this question: http://stackoverflow.com/questions/100291/speed-up-loop-using-multithreading-in-c-question However, I'm not sure if that solution is the best one for me as I want them to keep running and never finish. (I'm also using .net 3.5 rather than 2.0 as for that question.) I want to do something like this: foreach (Agent agent in AgentList) { // I want to start a new thread for each of these agent.DoProcessLoop(); } --- public void DoProcessLoop() { while (true) { // do the processing // this is things like check folder for new files, update database // if new files found } } Would a ThreadPool be the best solution or is there something that suits this better? Thanks, Annelie

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  • Generate EF4 POCO classes first time only

    - by Jaxidian
    The problem I'm having is, using the POCO templates, generating my POCO classes the first time only and not overwriting them when the templates are re-ran. I know this sounds hokey and the reason is that I'm actually changing these templates and trying to generate metadata classes rather than the actual POCO classes, but these metadata classes will be hand-edited and I want to keep those edits in the future but still regenerate a certain amount of it. I have it all working exactly as I want except for the regeneration of the files. I have looked into T4 and it seems that there is a flag to do just this (see the Output.PreserveExistingFile property) but I don't understand where/how to set this flag. If you can tell me where/how to set this in the default POCO templates, then I think that's all I really need. Thanks!! :-)

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  • Passing Interface Class as a Parameter in Java

    - by aleclerc
    I have an interface: public interface IMech { } and a class that implements it public class Email implements IMech { } and a third class that has this method implemented: public void sendNotification( Class< IMech > mechanism ){ } now I'm trying to call that method like so foo.sendNotification(Email.class); but i keep getting an exception saying: The method sendNotification(Class<IMechanism>) in the type RemediationOperator is not applicable for the arguments (Class<EmailNotification>) Shouldn't this work if it interfaces that class?

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  • How to retrieve a style's value in javascript?

    - by stan
    I am looking for a way to retrieve the style from an element that has a style set upon it by the style tag. <style> #box {width: 100px;} </style> In the body <div id="box"></div> I'm looking for straight javascript without the use of libraries. I tried the following, but keep receiving blanks: alert (document.getElementById("box").style.width); alert (document.getElementById("box").style.getPropertyValue("width")); I noticed that I'm only able to use the above if I have set the style using javascript, but unable to with the style tags.

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  • Using injected EntityManager in class hierarchies

    - by Emre Sahin
    The following code works: @Stateless @LocalBean public class MyClass { @PersistenceContext(name = "MyPU") EntityManager em; public void myBusinessMethod(MyEntity e) { em.persist(e); } } But the following hierarchy gives a TransactionRequiredException in Glassfish 3.0 (and standard JPA annotations with EclipseLink.) at the line of persist. @Stateless @LocalBean public class MyClass extends MyBaseClass { public void myBusinessMethod(MyEntity e) { super.update(e); } } public abstract class MyBaseClass { @PersistenceContext(name = "MyPU") EntityManager em; public void update(Object e) { em.persist(e); } } For my EJB's I collected common code in an abstract class for cleaner code. (update also saves who did the operation and when, all my entities implement an interface.) This problem is not fatal, I can simply copy update and sister methods to subclasses but I would like to keep all of them together in a single place. I didn't try but this may be because my base class is abstract, but I would like to learn a proper method for such a (IMHO common) use case.

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  • Scrum burn down charts, can they go negative?

    - by AaronThomson
    I work on a small Agile development team which is part of a large, non-agile thinking corporation. Currently, we practise Scrum and occasionally, we exceed our sprint commitment. My question is, how do you handle burn down charts when you have exceeded your sprint commitment? I can think of two options: Extend the y-axis in the negative direction and keep counting down Add more cards/stories/work and have the burn down value increase by that amount, burning down when that work is finished. The ultimate solution for my team is one which is clear to the business and adds real value for the developers. So far, neither of these solutions has worked out perfectly.

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  • Getting "Location" header from NSHTTPURLResponse

    - by aspcartman
    Can't get "Location" header from response at all. Wireshark says that i've got one: Location: http://*/index.html#0;sid=865a84f0212a3a35d8e9d5f68398e535 But NSHTTPURLResponse *hr = (NSHTTPURLResponse*)response; NSDictionary *dict = [hr allHeaderFields]; NSLog(@"HEADERS : %@",[dict description]); Produces this: HEADERS : { Connection = "keep-alive"; "Content-Encoding" = gzip; "Content-Type" = "text/html"; Date = "Thu, 25 Mar 2010 08:12:08 GMT"; "Last-Modified" = "Sat, 29 Nov 2008 15:50:54 GMT"; Server = "nginx/0.7.59"; "Transfer-Encoding" = Identity; } No location anywhere. How to get it? I need this "sid" thing.

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  • Personal project/idea database and tracking

    - by cbrulak
    How do you keep track of your personal projects and ideas? If you come up with this amazing idea how do you write it down? Notepad? Some text file somewhere? How do you track your progress,etc? I'm not talking about FogBugz,etc as they are for tracking team work, I'm talking about tracking my ideas and projects and any associated content (notes,screenshots,etc) Can you put your solution on a thumb drive? Any suggestions for other developers?

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  • Can games be considered real-time systems?

    - by harry
    I've been reading up on real-time systems and how they work etc. I was looking at the wikipedia article as well that said a game of Chess with a timer per move can be considered a real-time system because the program MUST compute a move in that time. What about other games? As we know, games generally try and run at 25+ FPS, could it be considered a soft real-time system since if it falls under 25 (I'm using 25 as a pre-defined threshold btw) it's not the end of the world, just a hit to the performance that we wanted? Also - games have events they must handle as well. The user uses the keyboard/mouse and the system must answer those events accordingly within (again) a pre-defined time, before the game is considered to have "failed". Oh, and I'm talking single-player for now to keep things simple. It sounds like games fit the soft real-time system criteria, but I'd like to know if I'm missing anything... thanks.

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  • Why is insertion into my tree faster on sorted input than random input?

    - by Juliet
    Now I've always heard binary search trees are faster to build from randomly selected data than ordered data, simply because ordered data requires explicit rebalancing to keep the tree height at a minimum. Recently I implemented an immutable treap, a special kind of binary search tree which uses randomization to keep itself relatively balanced. In contrast to what I expected, I found I can consistently build a treap about 2x faster and generally better balanced from ordered data than unordered data -- and I have no idea why. Here's my treap implementation: http://pastebin.com/VAfSJRwZ And here's a test program: using System; using System.Collections.Generic; using System.Linq; using System.Diagnostics; namespace ConsoleApplication1 { class Program { static Random rnd = new Random(); const int ITERATION_COUNT = 20; static void Main(string[] args) { List<double> rndTimes = new List<double>(); List<double> orderedTimes = new List<double>(); rndTimes.Add(TimeIt(50, RandomInsert)); rndTimes.Add(TimeIt(100, RandomInsert)); rndTimes.Add(TimeIt(200, RandomInsert)); rndTimes.Add(TimeIt(400, RandomInsert)); rndTimes.Add(TimeIt(800, RandomInsert)); rndTimes.Add(TimeIt(1000, RandomInsert)); rndTimes.Add(TimeIt(2000, RandomInsert)); rndTimes.Add(TimeIt(4000, RandomInsert)); rndTimes.Add(TimeIt(8000, RandomInsert)); rndTimes.Add(TimeIt(16000, RandomInsert)); rndTimes.Add(TimeIt(32000, RandomInsert)); rndTimes.Add(TimeIt(64000, RandomInsert)); rndTimes.Add(TimeIt(128000, RandomInsert)); string rndTimesAsString = string.Join("\n", rndTimes.Select(x => x.ToString()).ToArray()); orderedTimes.Add(TimeIt(50, OrderedInsert)); orderedTimes.Add(TimeIt(100, OrderedInsert)); orderedTimes.Add(TimeIt(200, OrderedInsert)); orderedTimes.Add(TimeIt(400, OrderedInsert)); orderedTimes.Add(TimeIt(800, OrderedInsert)); orderedTimes.Add(TimeIt(1000, OrderedInsert)); orderedTimes.Add(TimeIt(2000, OrderedInsert)); orderedTimes.Add(TimeIt(4000, OrderedInsert)); orderedTimes.Add(TimeIt(8000, OrderedInsert)); orderedTimes.Add(TimeIt(16000, OrderedInsert)); orderedTimes.Add(TimeIt(32000, OrderedInsert)); orderedTimes.Add(TimeIt(64000, OrderedInsert)); orderedTimes.Add(TimeIt(128000, OrderedInsert)); string orderedTimesAsString = string.Join("\n", orderedTimes.Select(x => x.ToString()).ToArray()); Console.WriteLine("Done"); } static double TimeIt(int insertCount, Action<int> f) { Console.WriteLine("TimeIt({0}, {1})", insertCount, f.Method.Name); List<double> times = new List<double>(); for (int i = 0; i < ITERATION_COUNT; i++) { Stopwatch sw = Stopwatch.StartNew(); f(insertCount); sw.Stop(); times.Add(sw.Elapsed.TotalMilliseconds); } return times.Average(); } static void RandomInsert(int insertCount) { Treap<double> tree = new Treap<double>((x, y) => x.CompareTo(y)); for (int i = 0; i < insertCount; i++) { tree = tree.Insert(rnd.NextDouble()); } } static void OrderedInsert(int insertCount) { Treap<double> tree = new Treap<double>((x, y) => x.CompareTo(y)); for(int i = 0; i < insertCount; i++) { tree = tree.Insert(i + rnd.NextDouble()); } } } } And here's a chart comparing random and ordered insertion times in milliseconds: Insertions Random Ordered RandomTime / OrderedTime 50 1.031665 0.261585 3.94 100 0.544345 1.377155 0.4 200 1.268320 0.734570 1.73 400 2.765555 1.639150 1.69 800 6.089700 3.558350 1.71 1000 7.855150 4.704190 1.67 2000 17.852000 12.554065 1.42 4000 40.157340 22.474445 1.79 8000 88.375430 48.364265 1.83 16000 197.524000 109.082200 1.81 32000 459.277050 238.154405 1.93 64000 1055.508875 512.020310 2.06 128000 2481.694230 1107.980425 2.24 I don't see anything in the code which makes ordered input asymptotically faster than unordered input, so I'm at a loss to explain the difference. Why is it so much faster to build a treap from ordered input than random input?

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  • multiple occurences of HandleCreated for a single control

    - by Asher
    I’m using control that needs to be register to asynchronous events. The events will be raised in the UI thread using the ISynchronizeInvoke interface implemented by WinForms controls I can’t register to the event at the constructor because it will allow calling the event handler before the control is fully created. during which calls to ISynchronizeInvoke are not allowed. Solution to that problem is to use the perform the asynchronous event registration from an event handler to the HandleCreated instead of registering from the constructor. however, this poses another issue, in some scenations the HandleCreated event is raised multiple times as result of change at the control state. For example, each changing of the “RightToLeft” property causes a WMCreate message that cause raising the “HandleCreated” event. How can I prevent the multiply times of event rising? Is there is another way to know when the control is created and display for the first time? I can keep a boolean flag in the HandleCreated, however it feels like a hack and I am wondering if there is a better way to handle this issue.

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  • What's the .proto equivalent of List<T> in protobuf-net?

    - by Marc Bollinger
    To keep some consistency, we use code generation for a lot of our object models, and one of the offshoots of that has been generating the .proto files for ProtocolBuffers via a separate generation module. At this point though, I'm stumped at how to implement the generation for when it happens upon a List<T> object. It looks like this is possible via contracts: [ProtoMember(1)] public List<SomeType> MyList {get; set;} but outside of that, I'm not sure how or if it's possible to do this only from creating the .proto file/using the VS custom tool. Any thoughts?

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  • Set bold rows in a QTreeView

    - by taynaron
    I have a custom subclass of a QTreeView in a pyqt application. I'm trying to give the user the ability to highlight and "lowlight" (for lack of a better term) rows. Highlighted rows should have bold text and (optionally) a different background color. Any ideas? I'm considering StyleSheets as an option, but have so far been unable to get that to work. If I set the QTreeView's stylesheet: self.setStyleSheet("QTreeView::item:selected {border: 1px solid #567dbc;}") I can't figure out how to manually enable 'states' that would keep only the desired rows at a particular state. If I try setting an individual item's stylesheet: #modelIndex is a valid QModelIndex modelIndex.internalPointer().setStyleSheet() I get a segfault. I'm not convinced stylesheets are the way to go, I'm open to all ideas. Thanks!

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  • Is a successor for TeX/LaTeX in sight?

    - by Mnementh
    TeX/LaTeX is great, I use it in many ways. Some of it's advantages are: it uses text files, this way the input-files can be diffed and many tools exist to work with text it is very flexible it has a stable layout: if I change something at the start of the document, it doesn't affect other things at the end of the document it has many extensions to reach different goals (a successor would start without extensions, but would have a good extension-system) you can use standard build control tools to support complicated documents (thanks dmckee) you can encapsulate solutions and copy&paste them to new documents or send them to others to learn from (thanks dmckee) But on the other hand some little things are not so good: it is hard to learn at the beginning it is complicated to control position of images a few things are a little counter-intuitive sometimes you have to type too much (begin{itemize} ... \end{itemize}) So, does there exist a successor/alternative to LaTeX or at least is some hot candidate for an alternative in development. A real successor/good alternative would keep the advantages and fix the disadvantages, or at least some of them.

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  • Hash Table: Should I increase the element count on collisions?

    - by Nazgulled
    Hi, Right now my hash tables count the number of every element inserted into the hash table. I use this count, with the total hash table size, to calculate the load factor and when it reaches like 70%, I rehash it. I was thinking that maybe I should only count the inserted elements with fills an empty slot instead of all of them. Cause the collision method I'm using is separate chaining. The factor load keeps increasing but if there can be a few collisions leaving lots of empty slots on the hash table. You are probably thinking that if I have that many collisions, maybe I'm not using the best hashing method. But that's not the point, I'm using one of the know hashing algorithms out there, I tested 3 of them on my sample data and selected the one who produced less collisions. My question still remains. Should I keep counting every element inserted, or just the ones that fill an empty slot in the Hash Table?

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  • Grails GORM on multiple Forms

    - by Fabien Barbier
    Usually I'm using One-to-many relationship by this way : class Subject { static hasMany = [ crfs : Crf ] String name ... } class Crf { String title String info ... } I can extend this relationship to others domains, Ex : static hasMany = [ crfs : Crf, crfb : CrfBlood ...] But in my case I have to link the Subject domain to 30 others domains, maybe more...(ex : CrfBlood, CrfMedical, crfFamily, etc...). What domain model implementation should I use in my case ? I would like to keep the dynamic finders usability in my project.

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  • Sizing of a UITableViewCell

    - by Xetius
    I have created a UITableViewCell derived class which resizes itself to display at an indentation level. I have tried setting indentationLevel and indentationWidth using the following in the ViewControllers cellForRowAtIndexPath: cell.indentationLevel = [[item objectForKey:@"indent"] intValue]; cell.indentationWidth = CELL_INDENT_SIZE; This in itself does not indent the cell, so I am using the following layoutSubviews in the UITableViewCell: -(void)layoutSubviews { CGFloat indentSize = (self.indentationLevel - 1) * self.indentationWidth; CGRect r = containerView.frame; containerView.frame = CGRectMake (r.origin.x + indentSize, r.origin.y, r.size.width - indentSize, r.size.height); DLog(@"frameRect : %f, %f, %f, %f, %f",indentSize, r.origin.x, r.origin.y, r.size.width, r.size.height); [super layoutSubviews]; } This works fine for the initial layout, but when the cell is selected, it recalculates itself from the new dimensions and effectively shrinks the cell every time it is selected. How can I resize this cell so that it doesn't keep changing the layout.

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  • margin between content and div overflow scrollbar

    - by ben
    I am using the following bits of code to keep my menu items fixed while allowing for the scrolling of content because it seems to be the most stable method across all browsers. body { overflow: hidden; } div.content { height: 100%; overflow: auto; } My problem is simple, and yet I can not seem to figure it out, the content inside the tag butts up against the scrollbar for the div area and it makes reading much more difficult. How can I get a margin between them (apart from floating a transparent image to the right to create space, there HAS to be a better way)?

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  • Any MVVM frameworks work well with NavigationWindows?

    - by Will
    I'd like to "throw away" the current version of a WPF application and move version 2 to a stable MVVM framework. The main concern I'm having is that I don't see much talk about MVVM frameworks and navigation (i.e., NavigationWindows and Frames). My current app relies heavily on Pages to present views to the user. I would prefer to keep it this way. I'd rather not change everything to UserControls and rely on DataTemplates to switch out the view I need to present. Are there any MVVM frameworks that: Work well with NavigationWindows and Pages Provide ViewModels adequate access to the navigation process Provide the ability to change navigation in response to security-related events (e.g., redirect to login Page after logout)

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  • Why do mainframe greybeards refer to DB2/zOS as "he"? [closed]

    - by Alex Nauda
    If you ask a DB2/zOS engine DBA a question about DB2's behavior, the DBA will refer to the DB2 engine as "he" much the way a sailor uses "she" to refer to his ship. For example: "Once you fill the freespace, DB2 still wants to keep those rows in cluster order in the tablespace. That's why he'll split that page in half, and you end up with lots of half-empty pages. That is, unless the cluster key of the row you've just inserted is the highest in the table, in which case he makes a new empty page, and he puts just your new row into that page. So I wouldn't have to do this REORG if you would just sort your input like I suggested." Does anyone know where this tradition comes from?

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  • How do I maintain coherency between model and view-model in MVVM pattern?

    - by Mike Garrett
    Problem Statement I'm writing a very basic WPF application to alter the contents of a configuration file. The data format is an XML file with a schema. I want to use it as a learning project for MVVM, so I have duly divided the code into Model: C# classes auto-generated from xsd.exe View-Model: View-friendly representation of the Model. View: Xaml and empty code behind I understand how the View-Model can make View-binding a breeze. However, doesn't that leave the View-Model <- Model semantics very awkward? Xsd.exe generates C# classes with arrays for multiple XML elements. However, at the V-VM level you need Observable Collections. Questions: Does this really mean I have to keep two completely different collection types representing the same data in coherence? What are the best practices for maintaining coherence between the Model and the View-Model?

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