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  • How to capture live camera frames in RGB with DirectShow

    - by Jonny Boy
    I'm implementing live video capture through DirectShow for live processing and display. (Augmented Reality app). I can access the pixels easily enough, but it seems I can't get the SampleGrabber to provide RGB data. The device (an iSight -- running VC++ Express in VMWare) only reports MEDIASUBTYPE_YUY2. After extensive Googling, I still can't figure out whether DirectShow is supposed to provide built-in color space conversion for this sort of thing. Some sites report that there is no YUV<-RGB conversion built in, others report that you just have to call SetMediaType on your ISampleGrabber with an RGB subtype. Any advice is greatly appreciated, I'm going nuts on this one. Code provided below. Please note that The code works, except that it doesn't provide RGB data I'm aware that I can implement my own conversion filter, but this is not feasible because I'd have to anticipate every possible device format, and this is a relatively small project // Playback IGraphBuilder *pGraphBuilder = NULL; ICaptureGraphBuilder2 *pCaptureGraphBuilder2 = NULL; IMediaControl *pMediaControl = NULL; IBaseFilter *pDeviceFilter = NULL; IAMStreamConfig *pStreamConfig = NULL; BYTE *videoCaps = NULL; AM_MEDIA_TYPE **mediaTypeArray = NULL; // Device selection ICreateDevEnum *pCreateDevEnum = NULL; IEnumMoniker *pEnumMoniker = NULL; IMoniker *pMoniker = NULL; ULONG nFetched = 0; HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); // Create CreateDevEnum to list device hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (PVOID *)&pCreateDevEnum); if (FAILED(hr)) goto ReleaseDataAndFail; // Create EnumMoniker to list devices hr = pCreateDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumMoniker, 0); if (FAILED(hr)) goto ReleaseDataAndFail; pEnumMoniker->Reset(); // Find desired device while (pEnumMoniker->Next(1, &pMoniker, &nFetched) == S_OK) { IPropertyBag *pPropertyBag; TCHAR devname[256]; // bind to IPropertyBag hr = pMoniker-&gt;BindToStorage(0, 0, IID_IPropertyBag, (void **)&amp;pPropertyBag); if (FAILED(hr)) { pMoniker-&gt;Release(); continue; } VARIANT varName; VariantInit(&amp;varName); HRESULT hr = pPropertyBag-&gt;Read(L"DevicePath", &amp;varName, 0); if (FAILED(hr)) { pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); continue; } char devicePath[DeviceInfo::STRING_LENGTH_MAX] = ""; wcstombs(devicePath, varName.bstrVal, DeviceInfo::STRING_LENGTH_MAX); if (strcmp(devicePath, deviceId) == 0) { // Bind Moniker to Filter pMoniker-&gt;BindToObject(0, 0, IID_IBaseFilter, (void**)&amp;pDeviceFilter); break; } pMoniker-&gt;Release(); pPropertyBag-&gt;Release(); } if (pDeviceFilter == NULL) goto ReleaseDataAndFail; // Create sample grabber IBaseFilter *pGrabberF = NULL; hr = CoCreateInstance(CLSID_SampleGrabber, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&pGrabberF); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabberF->QueryInterface(IID_ISampleGrabber, (void**)&pGrabber); if (FAILED(hr)) goto ReleaseDataAndFail; // Create FilterGraph hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC, IID_IGraphBuilder, (LPVOID *)&pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // create CaptureGraphBuilder2 hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC, IID_ICaptureGraphBuilder2, (LPVOID *)&pCaptureGraphBuilder2); if (FAILED(hr)) goto ReleaseDataAndFail; // set FilterGraph hr = pCaptureGraphBuilder2->SetFiltergraph(pGraphBuilder); if (FAILED(hr)) goto ReleaseDataAndFail; // get MediaControl interface hr = pGraphBuilder->QueryInterface(IID_IMediaControl, (LPVOID *)&pMediaControl); if (FAILED(hr)) goto ReleaseDataAndFail; // Add filters hr = pGraphBuilder->AddFilter(pDeviceFilter, L"Device Filter"); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGraphBuilder->AddFilter(pGrabberF, L"Sample Grabber"); if (FAILED(hr)) goto ReleaseDataAndFail; // Set sampe grabber options AM_MEDIA_TYPE mt; ZeroMemory(&mt, sizeof(AM_MEDIA_TYPE)); mt.majortype = MEDIATYPE_Video; mt.subtype = MEDIASUBTYPE_RGB32; hr = pGrabber->SetMediaType(&mt); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetOneShot(FALSE); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->SetBufferSamples(TRUE); if (FAILED(hr)) goto ReleaseDataAndFail; // Get stream config interface hr = pCaptureGraphBuilder2->FindInterface(NULL, &MEDIATYPE_Video, pDeviceFilter, IID_IAMStreamConfig, (void **)&pStreamConfig); if (FAILED(hr)) goto ReleaseDataAndFail; int streamCapsCount = 0, capsSize, bestFit = -1, bestFitPixelDiff = 1000000000, desiredPixelCount = _width * _height, bestFitWidth = 0, bestFitHeight = 0; float desiredAspectRatio = (float)_width / (float)_height; hr = pStreamConfig->GetNumberOfCapabilities(&streamCapsCount, &capsSize); if (FAILED(hr)) goto ReleaseDataAndFail; videoCaps = (BYTE *)malloc(capsSize * streamCapsCount); mediaTypeArray = (AM_MEDIA_TYPE **)malloc(sizeof(AM_MEDIA_TYPE *) * streamCapsCount); for (int i = 0; i < streamCapsCount; i++) { hr = pStreamConfig->GetStreamCaps(i, &mediaTypeArray[i], videoCaps + capsSize * i); if (FAILED(hr)) continue; VIDEO_STREAM_CONFIG_CAPS *currentVideoCaps = (VIDEO_STREAM_CONFIG_CAPS *)(videoCaps + capsSize * i); int closestWidth = MAX(currentVideoCaps-&gt;MinOutputSize.cx, MIN(currentVideoCaps-&gt;MaxOutputSize.cx, width)); int closestHeight = MAX(currentVideoCaps-&gt;MinOutputSize.cy, MIN(currentVideoCaps-&gt;MaxOutputSize.cy, height)); int pixelDiff = ABS(desiredPixelCount - closestWidth * closestHeight); if (pixelDiff &lt; bestFitPixelDiff &amp;&amp; ABS(desiredAspectRatio - (float)closestWidth / (float)closestHeight) &lt; 0.1f) { bestFit = i; bestFitPixelDiff = pixelDiff; bestFitWidth = closestWidth; bestFitHeight = closestHeight; } } if (bestFit == -1) goto ReleaseDataAndFail; AM_MEDIA_TYPE *mediaType; hr = pStreamConfig->GetFormat(&mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; VIDEOINFOHEADER *videoInfoHeader = (VIDEOINFOHEADER *)mediaType->pbFormat; videoInfoHeader->bmiHeader.biWidth = bestFitWidth; videoInfoHeader->bmiHeader.biHeight = bestFitHeight; //mediaType->subtype = MEDIASUBTYPE_RGB32; hr = pStreamConfig->SetFormat(mediaType); if (FAILED(hr)) goto ReleaseDataAndFail; pStreamConfig->Release(); pStreamConfig = NULL; free(videoCaps); videoCaps = NULL; free(mediaTypeArray); mediaTypeArray = NULL; // Connect pins IPin *pDeviceOut = NULL, *pGrabberIn = NULL; if (FindPin(pDeviceFilter, PINDIR_OUTPUT, 0, &pDeviceOut) && FindPin(pGrabberF, PINDIR_INPUT, 0, &pGrabberIn)) { hr = pGraphBuilder->Connect(pDeviceOut, pGrabberIn); if (FAILED(hr)) goto ReleaseDataAndFail; } else { goto ReleaseDataAndFail; } // start playing hr = pMediaControl->Run(); if (FAILED(hr)) goto ReleaseDataAndFail; hr = pGrabber->GetConnectedMediaType(&mt); // Set dimensions width = bestFitWidth; height = bestFitHeight; _width = bestFitWidth; _height = bestFitHeight; // Allocate pixel buffer pPixelBuffer = (unsigned *)malloc(width * height * 4); // Release objects pGraphBuilder->Release(); pGraphBuilder = NULL; pEnumMoniker->Release(); pEnumMoniker = NULL; pCreateDevEnum->Release(); pCreateDevEnum = NULL; return true;

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Reusing XSL template to be invoked with different relative XPaths

    - by meomaxy
    Here is my contrived example that illustrates what I am attempting to accomplish. I have an input XML file that I wish to flatten for further processing. Input file: <BICYCLES> <BICYCLE> <COLOR>BLUE</COLOR> <WHEELS> <WHEEL> <WHEEL_TYPE>FRONT</WHEEL_TYPE> <FLAT>NO</FLAT> <REFLECTORS> <REFLECTOR> <REFLECTOR_NUM>1</REFLECTOR_NUM> <COLOR>RED</COLOR> <SHAPE>SQUARE</SHAPE> </REFLECTOR> <REFLECTOR> <REFLECTOR_NUM>2</REFLECTOR_NUM> <COLOR>WHITE</COLOR> <SHAPE>ROUND</SHAPE> </REFLECTOR> </REFLECTORS> </WHEEL> <WHEEL> <WHEEL_TYPE>REAR</WHEEL_TYPE> <FLAT>NO</FLAT> </WHEEL> </WHEELS> </BICYCLE> </BICYCLES> The input is a list of <BICYCLE> nodes. Each <BICYCLE> has a <COLOR> and optionally has <WHEELS>. <WHEELS> is a list of <WHEEL> nodes, each of which has a few attributes, and optionally has <REFLECTORS>. <REFLECTORS> is a list of <REFLECTOR> nodes, each of which has a few attributes. The goal is to flatten this XML. This is the XSL I'm using: <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:fo="http://www.w3.org/1999/XSL/Format" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:fn="http://www.w3.org/2005/xpath-functions"> <xsl:output method="xml" encoding="UTF-8" indent="yes" omit-xml-declaration="yes" xml:space="preserve"/> <xsl:template match="/"> <BICYCLES> <xsl:apply-templates/> </BICYCLES> </xsl:template> <xsl:template match="BICYCLE"> <xsl:choose> <xsl:when test="WHEELS"> <xsl:apply-templates select="WHEELS"/> </xsl:when> <xsl:otherwise> <BICYCLE> <COLOR><xsl:value-of select="COLOR"/></COLOR> <WHEEL_TYPE/> <FLAT/> <REFLECTOR_NUM/> <COLOR/> <SHAPE/> </BICYCLE> </xsl:otherwise> </xsl:choose> </xsl:template> <xsl:template match="WHEELS"> <xsl:apply-templates select="WHEEL"/> </xsl:template> <xsl:template match="WHEEL"> <xsl:choose> <xsl:when test="REFLECTORS"> <xsl:apply-templates select="REFLECTORS"/> </xsl:when> <xsl:otherwise> <BICYCLE> <COLOR><xsl:value-of select="../../COLOR"/></COLOR> <WHEEL_TYPE><xsl:value-of select="WHEEL_TYPE"/></WHEEL_TYPE> <FLAT><xsl:value-of select="FLAT"/></FLAT> <REFLECTOR_NUM/> <COLOR/> <SHAPE/> </BICYCLE> </xsl:otherwise> </xsl:choose> </xsl:template> <xsl:template match="REFLECTORS"> <xsl:apply-templates select="REFLECTOR"/> </xsl:template> <xsl:template match="REFLECTOR"> <BICYCLE> <COLOR><xsl:value-of select="../../../../COLOR"/></COLOR> <WHEEL_TYPE><xsl:value-of select="../../WHEEL_TYPE"/></WHEEL_TYPE> <FLAT><xsl:value-of select="../../FLAT"/></FLAT> <REFLECTOR_NUM><xsl:value-of select="REFLECTOR_NUM"/></REFLECTOR_NUM> <COLOR><xsl:value-of select="COLOR"/></COLOR> <SHAPE><xsl:value-of select="SHAPE"/></SHAPE> </BICYCLE> </xsl:template> </xsl:stylesheet> The output is: <BICYCLES xmlns:fn="http://www.w3.org/2005/xpath-functions" xmlns:fo="http://www.w3.org/1999/XSL/Format" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <BICYCLE> <COLOR>BLUE</COLOR> <WHEEL_TYPE>FRONT</WHEEL_TYPE> <FLAT>NO</FLAT> <REFLECTOR_NUM>1</REFLECTOR_NUM> <COLOR>RED</COLOR> <SHAPE>SQUARE</SHAPE> </BICYCLE> <BICYCLE> <COLOR>BLUE</COLOR> <WHEEL_TYPE>FRONT</WHEEL_TYPE> <FLAT>NO</FLAT> <REFLECTOR_NUM>2</REFLECTOR_NUM> <COLOR>WHITE</COLOR> <SHAPE>ROUND</SHAPE> </BICYCLE> <BICYCLE> <COLOR>BLUE</COLOR> <WHEEL_TYPE>REAR</WHEEL_TYPE> <FLAT>NO</FLAT> <REFLECTOR_NUM/> <COLOR/> <SHAPE/> </BICYCLE> </BICYCLES> What I don't like about this is that I'm outputting the color attribute in several forms: <COLOR><xsl:value-of select="../../../../COLOR"/></COLOR> <COLOR><xsl:value-of select="../../COLOR"/></COLOR> <COLOR><xsl:value-of select="COLOR"/></COLOR> <COLOR/> It seems like there ought to be a way to make a named template and invoke it from the various places where it is needed and pass some parameter that represents the path back to the <BICYCLE> node to which it refers. Is there a way to clean this up, say with a named template for bicycle fields, for wheel fields and for reflector fields? In the real world example this is based on, there are many more attributes to a "bicycle" than just color, and I want to make this XSL easy to change to include or exclude fields without having to change the XSL in multiple places.

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  • NetLogo 4.1 - implementation of a motorway ( Problem creating collision of cars )

    - by user206019
    Hi there, I am trying to create a simulation of motorway and the behaviour of the drivers in NetLogo. I have some questions that I m struggling to solve. Here is my code: globals [ selected-car ;; the currently selected car average-speed ;; average speed of all the cars look-ahead ] turtles-own [ speed ;; the current speed of the car speed-limit ;; the maximum speed of the car (different for all cars) lane ;; the current lane of the car target-lane ;; the desired lane of the car change? ;; true if the car wants to change lanes patience ;; the driver's current patience max-patience ;; the driver's maximum patience ] to setup ca import-drawing "my_road3.png" set-default-shape turtles "car" crt number_of_cars [ setup-cars ] end to setup-cars set color blue set size .9 set lane (random 3) set target-lane (lane + 1) setxy round random-xcor (lane + 1) set heading 90 set speed 0.1 + random 9.9 set speed-limit (((random 11) / 10) + 1) set change? false set max-patience ((random 50) + 10) set patience (max-patience - (random 10)) ;; make sure no two cars are on the same patch loop [ ifelse any? other turtles-here [ fd 1 ] [ stop ] ;if count turtles-here > 1 ; fd 0.1 ;if ; ;ifelse (any? turtles-on neighbors) or (count turtles-here > 1) ;[ ; ifelse (count turtles-here = 1) ; [ if any? turtles-on neighbors ; [ ; if distance min-one-of turtles-on neighbors [distance myself] > 0.9 ; [stop] ; ] ; ] ; [ fd 0.1 ] ;] ;[ stop ] ] end to go drive end to drive ;; first determine average speed of the cars set average-speed ((sum [speed] of turtles) / number_of_cars) ;set-current-plot "Car Speeds" ;set-current-plot-pen "average" ;plot average-speed ;set-current-plot-pen "max" ;plot (max [speed] of turtles) ;set-current-plot-pen "min" ;plot (abs (min [speed] of turtles) ) ;set-current-plot-pen "selected-car" ;plot ([speed] of selected-car) ask turtles [ ifelse (any? turtles-at 1 0) [ set speed ([speed] of (one-of (turtles-at 1 0))) decelerate ] [ ifelse (look-ahead = 2) [ ifelse (any? turtles-at 2 0) [ set speed ([speed] of (one-of turtles-at 2 0)) decelerate ] [ accelerate if count turtles-at 0 1 = 0 and ycor < 2.5 [lt 90 fd 1 rt 90] ] ] [accelerate if count turtles-at 0 1 = 0 and ycor < 2.5 [lt 90 fd 1 rt 90] ] ] if (speed < 0.01) [ set speed 0.01 ] if (speed > speed-limit) [ set speed speed-limit ] ifelse (change? = false) [ signal ] [ change-lanes ] ;; Control for making sure no one crashes. ifelse (any? turtles-at 1 0) and (xcor != min-pxcor - .5) [ set speed [speed] of (one-of turtles-at 1 0) ] [ ifelse ((any? turtles-at 2 0) and (speed > 1.0)) [ set speed ([speed] of (one-of turtles-at 2 0)) fd 1 ] [jump speed] ] ] tick end ;; increase speed of cars to accelerate ;; turtle procedure set speed (speed + (speed-up / 1000)) end ;; reduce speed of cars to decelerate ;; turtle procedure set speed (speed - (slow-down / 1000)) end to signal ifelse (any? turtles-at 1 0) [ if ([speed] of (one-of (turtles-at 1 0))) < (speed) [ set change? true ] ] [ set change? false ] end ;; undergoes search algorithms to change-lanes ;; turtle procedure show ycor ifelse (patience <= 0) [ ifelse (max-patience <= 1) [ set max-patience (random 10) + 1 ] [ set max-patience (max-patience - (random 5)) ] set patience max-patience ifelse (target-lane = 0) [ set target-lane 1 set lane 0 ] [ set target-lane 0 set lane 1 ] ] [ set patience (patience - 1) ] ifelse (target-lane = lane) [ ifelse (target-lane = 0) [ set target-lane 1 set change? false ] [ set target-lane 0 set change? false ] ] [ ifelse (target-lane = 1) [ ifelse (pycor = 2) [ set lane 1 set change? false ] [ ifelse (not any? turtles-at 0 1) [ set ycor (ycor + 1) ] [ ifelse (not any? turtles-at 1 0) [ set xcor (xcor + 1) ] [ decelerate if (speed <= 0) [ set speed 0.1 ] ] ] ] ] [ ifelse (pycor = -2) [ set lane 0 set change? false ] [ ifelse (not any? turtles-at 0 -1) [ set ycor (ycor - 1) ] [ ifelse (not any? turtles-at 1 0) [ set xcor (xcor + 1) ] [ decelerate if (speed <= 0) [ set speed 0.1 ] ] ] ] ] ] end I know its a bit messy because I am using code from other models from the library. I want to know how to create the collision of the cars. I can't think of any idea. As you notice my agent has almost the same size as the patch (I set it to 0.9 so that you can distinguish the space between 2 cars when they are set next to each other and I round the coordinates so that they are set to the centre of the patch). In my accelerate procedure I set my agent to turn left, move 1, turn right in a loop. I want to know if there's a command that lets me make the agent jump from one lane to the other (to the patch next to it on its left) without making it turn and move. And last, if you notice the code i created the car checks the patch that is next to it on the lane on its left and the patch in front of it and the back of it. So if the 3 patches on its left are empty then it can change lane. The fuzzy part is that when i run the setup and I press Go sometimes (not always) the car goes out of the 3 basic lanes. To understand this I have 7 lanes. The middle one which I don't use which is lane 0. Then there are 3 lanes on top of lane 0 and 3 below it. So the code I am using refers to the upper 3 lanes where I set the cars but for some reason some of the cars change lane and go to lane -3 then -2 and so forth. If someone can give me a tip I would really appreciate it. Thank you in advance. Tip: if you want to try this code in netlogo keep in mind that on interface tab I have 2 buttons one setup and one go as well as 3 sliders with names: number_of_cars , speed-up , slow-down.

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  • Wikipedia API: list=alllinks confusion

    - by Chris Salij
    I'm doing a research project for the summer and I've got to use get some data from Wikipedia, store it and then do some analysis on it. I'm using the Wikipedia API to gather the data and I've got that down pretty well. What my questions is in regards to the links-alllinks option in the API doc here After reading the description, both there and in the API itself (it's down and bit and I can't link directly to the section), I think I understand what it's supposed to return. However when I ran a query it gave me back something I didn't expect. Here's the query I ran: http://en.wikipedia.org/w/api.php?action=query&prop=revisions&titles=google&rvprop=ids|timestamp|user|comment|content&rvlimit=1&list=alllinks&alunique&allimit=40&format=xml Which in essence says: Get the last revision of the Google page, include the id, timestamp, user, comment and content of each revision, and return it in XML format. The allinks (I thought) should give me back a list of wikipedia pages which point to the google page (In this case the first 40 unique ones). I'm not sure what the policy is on swears, but this is the result I got back exactly: <?xml version="1.0"?> <api> <query><normalized> <n from="google" to="Google" /> </normalized> <pages> <page pageid="1092923" ns="0" title="Google"> <revisions> <rev revid="366826294" parentid="366673948" user="Citation bot" timestamp="2010-06-08T17:18:31Z" comment="Citations: [161]Tweaked: url. [[User:Mono|Mono]]" xml:space="preserve"> <!-- The page content, I've replaced this cos its not of interest --> </rev> </revisions> </page> </pages> <alllinks> <l ns="0" title="!" /> <l ns="0" title="!!" /> <l ns="0" title="!!!" /> <l ns="0" title="!!!!" /> <l ns="0" title="!!!!!!!!!!!!!!!!!!!!!" /> <l ns="0" title="!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" /> <l ns="0" title="!!!!!!!!!!!!!!!!!!!!*was up all u hater just stopingby to show u some love*!!!!!!!!!!!!!!!!!!!!!!!!!!!" /> <l ns="0" title="!!!!!!!!!!!!&amp;&amp;&amp;&amp;&amp;&amp;&amp;&amp;&amp;&amp;&amp;********(( )))))F/W///CHRYSLER/FUCKING/FUCKING/FUCKING/I HATE THE QUEEN!!!/I AM HORRID HENRY/Chrysler Cirrus/php" /> <l ns="0" title="!!!!!Hephaestos IS A FUCKING WHINY GUY!!!!!!" /> <l ns="0" title="!!!!Do you really want to see this article on your default search?" /> <l ns="0" title="!!!!Legal!!!!" /> <l ns="0" title="!!!!YOU ARE A COCKSUCKING WHINY GREASER!!!!" /> <l ns="0" title="!!!BESQUERKAN!!!" /> <l ns="0" title="!!!Fuck You!!!" /> <l ns="0" title="!!!Fuck You!!! And Then Some" /> <l ns="0" title="!!!Fuck You!!! And Then some" /> <l ns="0" title="!!!Fuck You!!! And then Some" /> <l ns="0" title="!!!Fuck You!!! and Then Some" /> <l ns="0" title="!!!Three !!! Amigos!!!" /> <l ns="0" title="!!! (album)" /> <l ns="0" title="!!! (band)" /> <l ns="0" title="!!1" /> <l ns="0" title="!!BOSS!!" /> <l ns="0" title="!!Destroy-Oh-Boy!!" /> <l ns="0" title="!!Fuck you!!" /> <l ns="0" title="!!M" /> <l ns="0" title="!!Que Corra La Voz!!" /> <l ns="0" title="!! (chess)" /> <l ns="0" title="!! (disambiguation)" /> <l ns="0" title="!! 6- -.4rtist.com" /> <l ns="0" title="!!m" /> <l ns="0" title="!!suck my balls!!" /> <l ns="0" title="!!~~YOU WIN~~!!" /> <l ns="0" title="!&#039;O-!khung language" /> <l ns="0" title="!(1)Full Name:(2)Age:(3)Sex:(4)Occupation:(5)Phone Number: (6)Delivery Address:(7)Country of Residence:. Dr.John Aboh" /> <l ns="0" title="!-" /> <l ns="0" title="!-My Degrassi Top 10 Episodes" /> <l ns="0" title="!10 Show" /> <l ns="0" title="!2005" /> <l ns="0" title="!2006" /> </alllinks> </query> <query-continue> <revisions rvstartid="366673948" /> <alllinks alfrom="!2009" /> </query-continue> </api> As you can see if you look at the <alllinks> part, its just a load of random gobbledy-gook. No nearly what I thought I'd get. I've done a fair bit of searching but I can't seem to find a direct answer to my question. What should the list=alllinks option return? Why am I getting this crap in there? Thanks for your help

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  • Class member functions instantiated by traits [policies, actually]

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate member functions? [Update: I used the wrong term here. It should be "policies" rather than "traits." Traits describe existing classes. Policies prescribe synthetic classes.] The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice? UPDATE: Here's another try at explaining it. I want the user to be able to fill out an order (manifest) for a custom optimizer, something like ordering off of a Chinese menu - one from column A, one from column B, etc.. Waiter, from column A (updaters), I'll have the BFGS update with Cholesky-decompositon sauce. From column B (line-searchers), I'll have the cubic interpolation line-search with an eta of 0.4 and a rho of 1e-4, please. Etc... UPDATE: Okay, okay. Here's the playing-around that I've done. I offer it reluctantly, because I suspect it's a completely wrong-headed approach. It runs okay under vc++ 2008. #include <boost/utility.hpp> #include <boost/type_traits/integral_constant.hpp> namespace dj { struct CBFGS { void bar() {printf("CBFGS::bar %d\n", data);} CBFGS(): data(1234){} int data; }; template<class T> struct is_CBFGS: boost::false_type{}; template<> struct is_CBFGS<CBFGS>: boost::true_type{}; struct LMQN {LMQN(): data(54.321){} void bar() {printf("LMQN::bar %lf\n", data);} double data; }; template<class T> struct is_LMQN: boost::false_type{}; template<> struct is_LMQN<LMQN> : boost::true_type{}; // "Order form" struct default_optimizer_traits { typedef CBFGS update_type; // Selection from column A - updaters }; template<class traits> class Optimizer; template<class traits> void foo(typename boost::enable_if<is_LMQN<typename traits::update_type>, Optimizer<traits> >::type& self) { printf(" LMQN %lf\n", self.data); } template<class traits> void foo(typename boost::enable_if<is_CBFGS<typename traits::update_type>, Optimizer<traits> >::type& self) { printf("CBFGS %d\n", self.data); } template<class traits = default_optimizer_traits> class Optimizer{ friend typename traits::update_type; //friend void dj::foo<traits>(typename Optimizer<traits> & self); // How? public: //void foo(void); // How??? void foo() { dj::foo<traits>(*this); } void bar() { data.bar(); } //protected: // How? typedef typename traits::update_type update_type; update_type data; }; } // namespace dj int main() { dj::Optimizer<> opt; opt.foo(); opt.bar(); std::getchar(); return 0; }

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  • 100% height with fixed footer and embedded Google Map

    - by Carl
    I have a problem with a layout - it's not online anywhere, just local, but if you copy and paste the code below into an html page and run it locally you will see the same page I do. It's very nearly there. What I'm trying to achieve is a page with no scrollbars using up all available vertical space. Yes, I can set "overflow:hidden" on the container declaration and that helps, but it's not quite right. I want to actually have the google map surrounded with a 1em border. I have this on 3 sides but the 100% height declaration on the content div crashes the bottom border. If you don't realise the implications of a percentage-sized google map div, then the parent HAS to have a height declared for it to work. As the footer is absolute and outside of the flow, there is no "bottom" border to work to and the layout just doesn't work. The content div 100% height basically seems to take its size from the viewport and not the containing div. It's driving me mad... just can't seem to work out how to do this and I'd really appreciate some input. Start here: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head><title>Google map test</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <style type="text/css"> html,body { margin:0; padding:0; height:100%; /* needed for container min-height */ background:fff; font-family:arial,sans-serif; font-size:small; color:#666; } h1 { font:1.5em georgia,serif; margin:0.5em 0; } h2 { font:1.25em georgia,serif; margin:0 0 0.5em; } div#container { position:relative; /* needed for footer positioning*/ margin:0 auto; /* center, not in IE5 */ width:960px; background:#fff; border-left:1px solid #ccc; border-right:1px solid #ccc; /*height:auto !important; real browsers */ height:100%; /* IE6: treaded as min-height*/ min-height:100%; /* real browsers */ } div#header { border-bottom:1px solid #ccc; border-left:1em solid #ccc; height:108px; position:relative; } div#header h1 { position:absolute; bottom: 0; left:0.5em; } div#header2 { border-bottom:1px solid #ccc; border-left:1em solid #999; height: 40px; position: relative; } div#header2 p { position:absolute; bottom: 0; left:0.5em; } div#headerInternal { border-bottom:1px solid #ccc; border-left:1em solid #cc3300; height: 40px; position: relative; } div#headerInternal p { position:absolute; bottom: 0; left:0.5em; } div#headerInternal2 { height: 40px; position: relative; } div#headerInternal2 p { position:absolute; bottom: 0; left:0.5em; } div#rightCol { float:right; width:29%; padding-bottom:5em; /* bottom padding for footer */ } div#content { float:left; width:70%; height:100%; /* fill that hole! */ border-right:1px solid #ccc; } div#content p { } div#footer { position:absolute; clear:both; width:100%; height:40px; bottom:0; /* stick to bottom */ background:#fff; border-top:1px solid #ccc; } div#footer p { padding:1em; margin:0; } .paddedContent { height:100%; margin: 1em; } </style> <script type="text/javascript"> function initialize() { var latlng = new google.maps.LatLng(52.397, 1.644); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); } </script> </head> <body onload="initialize()"> <div id="container"> <div id="header"> <h1>Title here...</h1> </div> <div id="header2"> <p>Secondary menu...</p> </div> <div id="rightCol"> <div id="headerInternal2"> <p>Right Header</p> </div> <p class="paddedContent">This is the right column</p> </div> <div id="content"> <div id="headerInternal"> <p>Page Context Menu</p> </div> <div class="paddedContent"> <div id="map_canvas" style="width: 100%; height: 100%;"></div> </div> <div id="footer"> <p>This footer is absolutely positioned</p> </div> </div> </div> </body> </html>

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  • c++ stl priority queue insert bad_alloc exception

    - by bsg
    Hi, I am working on a query processor that reads in long lists of document id's from memory and looks for matching id's. When it finds one, it creates a DOC struct containing the docid (an int) and the document's rank (a double) and pushes it on to a priority queue. My problem is that when the word(s) searched for has a long list, when I try to push the DOC on to the queue, I get the following exception: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012ee88.. When the word has a short list, it works fine. I tried pushing DOC's onto the queue in several places in my code, and they all work until a certain line; after that, I get the above error. I am completely at a loss as to what is wrong because the longest list read in is less than 1 MB and I free all memory that I allocate. Why should there suddenly be a bad_alloc exception when I try to push a DOC onto a queue that has a capacity to hold it (I used a vector with enough space reserved as the underlying data structure for the priority queue)? I know that questions like this are almost impossible to answer without seeing all the code, but it's too long to post here. I'm putting as much as I can and am anxiously hoping that someone can give me an answer, because I am at my wits' end. The NextGEQ function is too long to put here, but it reads a list of compressed blocks of docids block by block. That is, if it sees that the lastdocid in the block (in a separate list) is larger than the docid passed in, it decompresses the block and searches until it finds the right one. If it sees that it was already decompressed, it just searches. Below, when I call the function the first time, it decompresses a block and finds the docid; the push onto the queue after that works. The second time, it doesn't even need to decompress; that is, no new memory is allocated, but after that time, pushing on to the queue gives a bad_alloc error. struct DOC{ long int docid; long double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; struct listnode{ int* metapointer; int* blockpointer; int docposition; int frequency; int numberdocs; int* iquery; listnode* nextnode; }; void QUERYMANAGER::SubmitQuery(char *query){ vector<DOC> docvec; docvec.reserve(20); DOC doct; //create a priority queue to use as a min-heap to store the documents and rankings; //although the priority queue uses the heap as its underlying data structure, //I found it easier to use the STL priority queue implementation priority_queue<DOC, vector<DOC>,std::greater<DOC>> q(docvec.begin(), docvec.end()); q.push(doct); //do some processing here; startlist is a pointer to a listnode struct that starts the //linked list cout << "Opening lists:" << endl; //point the linked list start pointer to the node returned by the OpenList method startlist = &OpenList(value); listnode* minpointer; q.push(doct); //more processing here; else{ //start by finding the first docid in the shortest list int i = 0; q.push(doct); num = NextGEQ(0, *startlist); q.push(doct); while(num != -1) cout << "finding nextGEQ from shortest list" << endl; q.push(doct); //the is where the problem starts - every previous q.push(doct) works; the one after //NextGEQ(num +1, *startlist) gives the bad_alloc error num = NextGEQ(num + 1, *startlist); q.push(doct); //if you didn't break out of the loop; i.e., all lists contain a matching docid, //calculate the document's rank; if it's one of the top 20, create a struct //containing the docid and the rank and add it to the priority queue if(!loop) { cout << "found match" << endl; if(num < 0) { cout << "reached end of list" << endl; //reached the end of the shortest list; close the list CloseList(startlist); break; } rank = calculateRanking(table, num); try{ //if the heap is not full, create a DOC struct with the docid and //rank and add it to the heap if(q.size() < 20) { doc.docid = num; doc.rank = rank; q.push(doct); q.push(doc); } } catch (exception& e) { cout << e.what() << endl; } } } Thank you very much, bsg.

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  • Failure with LogonUser in MC++

    - by Alikar
    After fighting with this for a week I have not really gotten anywhere in why it constantly fails in my code, but not in other examples. My code, which while it compiles, will not log into a user that I know has the correct login information. Where it fails is the following line: wi = gcnew WindowsIdentity(token); It fails here because the token is zero, meaning that it was never set to a user token. Here is my full code: #ifndef UNCAPI_H #define UNCAPI_H #include <windows.h> #pragma once using namespace System; using namespace System::Runtime::InteropServices; using namespace System::Security::Principal; using namespace System::Security::Permissions; namespace UNCAPI { public ref class UNCAccess { public: //bool Logon(String ^_srUsername, String ^_srDomain, String ^_srPassword); [PermissionSetAttribute(SecurityAction::Demand, Name = "FullTrust")] bool Logon(String ^_srUsername, String ^_srDomain, String ^_srPassword) { bool bSuccess = false; token = IntPtr(0); bSuccess = LogonUser(_srUsername, _srDomain, _srPassword, 8, 0, &tokenHandle); if(bSuccess) { wi = gcnew WindowsIdentity(token); wic = wi->Impersonate(); } return bSuccess; } void UNCAccess::Logoff() { if (wic != nullptr ) { wic->Undo(); } CloseHandle((int*)token.ToPointer()); } private: [DllImport("advapi32.dll", SetLastError=true)]//[DllImport("advapi32.DLL", EntryPoint="LogonUserW", SetLastError=true, CharSet=CharSet::Unicode, ExactSpelling=true, CallingConvention=CallingConvention::StdCall)] bool static LogonUser(String ^lpszUsername, String ^lpszDomain, String ^lpszPassword, int dwLogonType, int dwLogonProvider, IntPtr *phToken); [DllImport("KERNEL32.DLL", EntryPoint="CloseHandle", SetLastError=true, CharSet=CharSet::Unicode, ExactSpelling=true, CallingConvention=CallingConvention::StdCall)] bool static CloseHandle(int *handle); IntPtr token; WindowsIdentity ^wi; WindowsImpersonationContext ^wic; };// End of Class UNCAccess }// End of Name Space #endif UNCAPI_H Now using this slightly modified example from Microsoft I was able to get a login and a token: #using <mscorlib.dll> #using <System.dll> using namespace System; using namespace System::Runtime::InteropServices; using namespace System::Security::Principal; using namespace System::Security::Permissions; [assembly:SecurityPermissionAttribute(SecurityAction::RequestMinimum, UnmanagedCode=true)] [assembly:PermissionSetAttribute(SecurityAction::RequestMinimum, Name = "FullTrust")]; [DllImport("advapi32.dll", SetLastError=true)] bool LogonUser(String^ lpszUsername, String^ lpszDomain, String^ lpszPassword, int dwLogonType, int dwLogonProvider, IntPtr* phToken); [DllImport("kernel32.dll", CharSet=System::Runtime::InteropServices::CharSet::Auto)] int FormatMessage(int dwFlags, IntPtr* lpSource, int dwMessageId, int dwLanguageId, String^ lpBuffer, int nSize, IntPtr *Arguments); [DllImport("kernel32.dll", CharSet=CharSet::Auto)] bool CloseHandle(IntPtr handle); [DllImport("advapi32.dll", CharSet=CharSet::Auto, SetLastError=true)] bool DuplicateToken(IntPtr ExistingTokenHandle, int SECURITY_IMPERSONATION_LEVEL, IntPtr* DuplicateTokenHandle); // GetErrorMessage formats and returns an error message // corresponding to the input errorCode. String^ GetErrorMessage(int errorCode) { int FORMAT_MESSAGE_ALLOCATE_BUFFER = 0x00000100; int FORMAT_MESSAGE_IGNORE_INSERTS = 0x00000200; int FORMAT_MESSAGE_FROM_SYSTEM = 0x00001000; //int errorCode = 0x5; //ERROR_ACCESS_DENIED //throw new System.ComponentModel.Win32Exception(errorCode); int messageSize = 255; String^ lpMsgBuf = ""; int dwFlags = FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS; IntPtr ptrlpSource = IntPtr::Zero; IntPtr prtArguments = IntPtr::Zero; int retVal = FormatMessage(dwFlags, &ptrlpSource, errorCode, 0, lpMsgBuf, messageSize, &prtArguments); if (0 == retVal) { throw gcnew Exception(String::Format( "Failed to format message for error code {0}. ", errorCode)); } return lpMsgBuf; } // Test harness. // If you incorporate this code into a DLL, be sure to demand FullTrust. [PermissionSetAttribute(SecurityAction::Demand, Name = "FullTrust")] int main() { IntPtr tokenHandle = IntPtr(0); IntPtr dupeTokenHandle = IntPtr(0); try { String^ userName; String^ domainName; // Get the user token for the specified user, domain, and password using the // unmanaged LogonUser method. // The local machine name can be used for the domain name to impersonate a user on this machine. Console::Write("Enter the name of the domain on which to log on: "); domainName = Console::ReadLine(); Console::Write("Enter the login of a user on {0} that you wish to impersonate: ", domainName); userName = Console::ReadLine(); Console::Write("Enter the password for {0}: ", userName); const int LOGON32_PROVIDER_DEFAULT = 0; //This parameter causes LogonUser to create a primary token. const int LOGON32_LOGON_INTERACTIVE = 2; const int SecurityImpersonation = 2; tokenHandle = IntPtr::Zero; dupeTokenHandle = IntPtr::Zero; // Call LogonUser to obtain a handle to an access token. bool returnValue = LogonUser(userName, domainName, Console::ReadLine(), LOGON32_LOGON_INTERACTIVE, LOGON32_PROVIDER_DEFAULT, &tokenHandle); Console::WriteLine("LogonUser called."); if (false == returnValue) { int ret = Marshal::GetLastWin32Error(); Console::WriteLine("LogonUser failed with error code : {0}", ret); Console::WriteLine("\nError: [{0}] {1}\n", ret, GetErrorMessage(ret)); int errorCode = 0x5; //ERROR_ACCESS_DENIED throw gcnew System::ComponentModel::Win32Exception(errorCode); } Console::WriteLine("Did LogonUser Succeed? {0}", (returnValue?"Yes":"No")); Console::WriteLine("Value of Windows NT token: {0}", tokenHandle); // Check the identity. Console::WriteLine("Before impersonation: {0}", WindowsIdentity::GetCurrent()->Name); bool retVal = DuplicateToken(tokenHandle, SecurityImpersonation, &dupeTokenHandle); if (false == retVal) { CloseHandle(tokenHandle); Console::WriteLine("Exception thrown in trying to duplicate token."); return -1; } // The token that is passed to the following constructor must // be a primary token in order to use it for impersonation. WindowsIdentity^ newId = gcnew WindowsIdentity(dupeTokenHandle); WindowsImpersonationContext^ impersonatedUser = newId->Impersonate(); // Check the identity. Console::WriteLine("After impersonation: {0}", WindowsIdentity::GetCurrent()->Name); // Stop impersonating the user. impersonatedUser->Undo(); // Check the identity. Console::WriteLine("After Undo: {0}", WindowsIdentity::GetCurrent()->Name); // Free the tokens. if (tokenHandle != IntPtr::Zero) CloseHandle(tokenHandle); if (dupeTokenHandle != IntPtr::Zero) CloseHandle(dupeTokenHandle); } catch(Exception^ ex) { Console::WriteLine("Exception occurred. {0}", ex->Message); } Console::ReadLine(); }// end of function Why should Microsoft's code succeed, where mine fails?

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  • How to remove a node based on contents of a subnode and then convert to CSV with headers intact

    - by Morris Cox
    I'm downloading a 10MB zipped XML file with wget, unzipping it to 40MB, trying to weed out test and expired entries (if the text of a certain node is "This is a test opportunity. Please DO NOT apply!" or if is in the past), and then convert to CSV. However, I get this error: PHP Notice: Array to string conversion in /home/morris/projects/grantsgov/xml2csv.php on line 46 I get Array errors because some entries in the XML file have more than one occurrence of a node (different text contents). The test entries are still present. Contents of grantsgov.sh: #!/bin/bash wget --clobber "http://www.grants.gov/search/downloadXML.do;jsessionid=1n7GNpNF2tKZnRGLyQqf7Tl32hFJ1zndhfQpLrJJD11TTNzWMwDy!368676377?fname=GrantsDBExtract$(date +'%Y%m%d').zip" -O GrantsDBExtract$(date +"%Y%m%d").zip unzip GrantsDBExtract$(date +"%Y%m%d").zip php xml2csv.php zip GrantsDBExtracted$(date +"%Y%m%d").zip GrantsDBExtracted$(date +"%Y%m%d").csv Contents of xml2csv.php: <? $current_date = date("Ymd"); //$getfile=fopen("http://www.grants.gov/search/downloadXML.do;jsessionid=GqJNNmdLyJyMlsQqTzS2KdzgT5NMdhPp0QhG946JTmHzRltNTpMQ!368676377?fname=GrantsDBExtract$current_date.zip", "r"); $zip = zip_open("GrantsDBExtract$current_date.zip"); if(is_resource($zip)) { while ($zip_entry = zip_read($zip)) { $fp = fopen("./".zip_entry_name($zip_entry), "w"); if (zip_entry_open($zip, $zip_entry, "r")) { $buf = zip_entry_read($zip_entry, zip_entry_filesize($zip_entry)); fwrite($fp,"$buf"); zip_entry_close($zip_entry); fclose($fp); } } zip_close($zip); } // For future potential use $xml = new DOMDocument('1.0', 'ascii'); $xpath = new DOMXpath($xml); $xslFile = "feddata.xsl"; $filexml="GrantsDBExtract$current_date.xml"; if (file_exists($filexml)) { $xml = simplexml_load_file($filexml); echo "Loaded $filexml\n"; $xslt = new XSLTProcessor(); $xsl = new DOMDocument(); //$XSL->load('feddata.xsl', LIBXML_NOCDATA); $xsl->load($xslFile, LIBXML_NOCDATA); $xslt->importStylesheet($xsl); $xslt->transformToXML($xml); $f = fopen("GrantsDBExtracted$current_date.csv", 'w'); // create the CSV header row on the first time here $first = FALSE; $fields = array(); foreach($record as $key => $value) { $fields[] = $key; } fwrite($f,implode(";",$fields)."\n"); foreach ($xml->FundingOppSynopsis as $fos) { fputcsv($f, get_object_vars($fos),',','"'); } } fclose($f); } else { exit('Failed to open file.'); } ?> Contents of feddata.xsl: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="xml"/> <xsl:template match="node()|@*"> <xsl:copy> <xsl:apply-templates select="node()|@*"/> </xsl:copy> </xsl:template> <xsl:template match="FundingOppSynopsis[AgencyMailingAddress = 'This is a test opportunity. Please DO NOT apply!']"> </xsl:template> </xsl:stylesheet><xsl:strip-space elements="*"/> Part of the XML file: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE Grants SYSTEM "http://www.grants.gov/search/dtd/XMLExtract.dtd"> <Grants> <FundingOppSynopsis> <PostDate>08312007</PostDate> <UserID>None</UserID> <Password>None</Password> <FundingInstrumentType>CA</FundingInstrumentType> <FundingActivityCategory>DPR</FundingActivityCategory> <OtherCategoryExplanation>This is a test opportunity. Please DO NOT apply!</OtherCategoryExplanation> <NumberOfAwards>5</NumberOfAwards> <EstimatedFunding>4</EstimatedFunding> <AwardCeiling>2</AwardCeiling> <AwardFloor>1</AwardFloor> <AgencyMailingAddress>This is a test opportunity. Please DO NOT apply!</AgencyMailingAddress> <FundingOppTitle>This is a test opportunity. Please DO NOT apply!</FundingOppTitle> <FundingOppNumber>IVV-08312007-RG-OPP5</FundingOppNumber> <ApplicationsDueDate>09102007</ApplicationsDueDate> <ApplicationsDueDateExplanation>This is a test opportunity. Please DO NOT apply!</ApplicationsDueDateExplanation> <ArchiveDate>10102007</ArchiveDate> <Location>None</Location> <Office>None</Office> <Agency>None</Agency> <FundingOppDescription>This is a test opportunity. Please DO NOT apply!</FundingOppDescription> <CFDANumber>000000</CFDANumber> <EligibilityCategory>21</EligibilityCategory> <AdditionalEligibilityInfo>This is a test opportunity. Please DO NOT apply!</AdditionalEligibilityInfo> <CostSharing>N</CostSharing> <ObtainFundingOppText FundingOppURL="">Not Available</ObtainFundingOppText> <AgencyContact AgencyEmailDescriptor="This is a test opportunity. Please DO NOT apply!" AgencyEmailAddress="This is a test opportunity. Please DO NOT apply!">This is a test opportunity. Please DO NOT apply!</AgencyContact> </FundingOppSynopsis> How can I fix the error and remove expired entries (based on ArchiveDate)? I suspect the second to last line in feddata.xsl needs to be fixed.

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  • Dealing with external processes

    - by Jesse Aldridge
    I've been working on a gui app that needs to manage external processes. Working with external processes leads to a lot of issues that can make a programmer's life difficult. I feel like maintenence on this app is taking an unacceptably long time. I've been trying to list the things that make working with external processes difficult so that I can come up with ways of mitigating the pain. This kind of turned into a rant which I thought I'd post here in order to get some feedback and to provide some guidance to anybody thinking about sailing into these very murky waters. Here's what I've got so far: Output from the child can get mixed up with output from the parent. This can make both outputs misleading and hard to read. It can be hard to tell what came from where. It becomes harder to figure out what's going on when things are asynchronous. Here's a contrived example: import textwrap, os, time from subprocess import Popen test_path = 'test_file.py' with open(test_path, 'w') as file: file.write(textwrap.dedent(''' import time for i in range(3): print 'Hello %i' % i time.sleep(1)''')) proc = Popen('python -B "%s"' % test_path) for i in range(3): print 'Hello %i' % i time.sleep(1) os.remove(test_path) I guess I could have the child process write its output to a file. But it can be annoying to have to open up a file every time I want to see the result of a print statement. If I have code for the child process I could add a label, something like print 'child: Hello %i', but it can be annoying to do that for every print. And it adds some noise to the output. And of course I can't do it if I don't have access to the code. I could manually manage the process output. But then you open up a huge can of worms with threads and polling and stuff like that. A simple solution is to treat processes like synchronous functions, that is, no further code executes until the process completes. In other words, make the process block. But that doesn't work if you're building a gui app. Which brings me to the next problem... Blocking processes cause the gui to become unresponsive. import textwrap, sys, os from subprocess import Popen from PyQt4.QtGui import * from PyQt4.QtCore import * test_path = 'test_file.py' with open(test_path, 'w') as file: file.write(textwrap.dedent(''' import time for i in range(3): print 'Hello %i' % i time.sleep(1)''')) app = QApplication(sys.argv) button = QPushButton('Launch process') def launch_proc(): # Can't move the window until process completes proc = Popen('python -B "%s"' % test_path) proc.communicate() button.connect(button, SIGNAL('clicked()'), launch_proc) button.show() app.exec_() os.remove(test_path) Qt provides a process wrapper of its own called QProcess which can help with this. You can connect functions to signals to capture output relatively easily. This is what I'm currently using. But I'm finding that all these signals behave suspiciously like goto statements and can lead to spaghetti code. I think I want to get sort-of blocking behavior by having the 'finished' signal from QProcess call a function containing all the code that comes after the process call. I think that should work but I'm still a bit fuzzy on the details... Stack traces get interrupted when you go from the child process back to the parent process. If a normal function screws up, you get a nice complete stack trace with filenames and line numbers. If a subprocess screws up, you'll be lucky if you get any output at all. You end up having to do a lot more detective work everytime something goes wrong. Speaking of which, output has a way of disappearing when dealing external processes. Like if you run something via the windows 'cmd' command, the console will pop up, execute the code, and then disappear before you have a chance to see the output. You have to pass the /k flag to make it stick around. Similar issues seem to crop up all the time. I suppose both problems 3 and 4 have the same root cause: no exception handling. Exception handling is meant to be used with functions, it doesn't work with processes. Maybe there's some way to get something like exception handling for processes? I guess that's what stderr is for? But dealing with two different streams can be annoying in itself. Maybe I should look into this more... Processes can hang and stick around in the background without you realizing it. So you end up yelling at your computer cuz it's going so slow until you finally bring up your task manager and see 30 instances of the same process hanging out in the background. Also, hanging background processes can interefere with other instances of the process in various fun ways, such as causing permissions errors by holding a handle to a file or someting like that. It seems like an easy solution to this would be to have the parent process kill the child process on exit if the child process didn't close itself. But if the parent process crashes, cleanup code might not get called and the child can be left hanging. Also, if the parent waits for the child to complete, and the child is in an infinite loop or something, you can end up with two hanging processes. This problem can tie in to problem 2 for extra fun, causing your gui to stop responding entirely and force you to kill everything with the task manager. F***ing quotes Parameters often need to be passed to processes. This is a headache in itself. Especially if you're dealing with file paths. Say... 'C:/My Documents/whatever/'. If you don't have quotes, the string will often be split at the space and interpreted as two arguments. If you need nested quotes you can use ' and ". But if you need to use more than two layers of quotes, you have to do some nasty escaping, for example: "cmd /k 'python \'path 1\' \'path 2\''". A good solution to this problem is passing parameters as a list rather than as a single string. Subprocess allows you to do this. Can't easily return data from a subprocess. You can use stdout of course. But what if you want to throw a print in there for debugging purposes? That's gonna screw up the parent if it's expecting output formatted a certain way. In functions you can print one string and return another and everything works just fine. Obscure command-line flags and a crappy terminal based help system. These are problems I often run into when using os level apps. Like the /k flag I mentioned, for holding a cmd window open, who's idea was that? Unix apps don't tend to be much friendlier in this regard. Hopefully you can use google or StackOverflow to find the answer you need. But if not, you've got a lot of boring reading and frusterating trial and error to do. External factors. This one's kind of fuzzy. But when you leave the relatively sheltered harbor of your own scripts to deal with external processes you find yourself having to deal with the "outside world" to a much greater extent. And that's a scary place. All sorts of things can go wrong. Just to give a random example: the cwd in which a process is run can modify it's behavior. There are probably other issues, but those are the ones I've written down so far. Any other snags you'd like to add? Any suggestions for dealing with these problems?

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  • PHP inserting Apostrophes where it shouldn't

    - by Jack W-H
    Hi folks Not too sure what's going on here as this doesn't seem like standard practise to me. But basically I have a basic database thingy going on that lets users submit code snippets. They can provide up to 5 tags for their submission. Now I'm still learning so please forgive me if this is obvious! Here's the PHP script that makes it all work (note there may be some CodeIgniter specific functions in there): function submitform() { $this->load->helper(array('form', 'url')); $this->load->library('form_validation'); $this->load->database(); $this->form_validation->set_error_delimiters('<p style="color:#FF0000;">', '</p>'); $this->form_validation->set_rules('title', 'Title', 'trim|required|min_length[5]|max_length[255]|xss_clean'); $this->form_validation->set_rules('summary', 'Summary', 'trim|required|min_length[5]|max_length[255]|xss_clean'); $this->form_validation->set_rules('bbcode', 'Code', 'required|min_length[5]'); // No XSS clean (or <script> tags etc. are gone) $this->form_validation->set_rules('tags', 'Tags', 'trim|xss_clean|required|max_length[254]'); if ($this->form_validation->run() == FALSE) { // Do some stuff if it fails } else { // User's input values $title = $this->db->escape(set_value('title')); $summary = $this->db->escape(set_value('summary')); $code = $this->db->escape(set_value('bbcode')); $tags = $this->db->escape(set_value('tags')); // Stop things like <script> tags working $codesanitised = htmlspecialchars($code); // Other values to be entered $author = $this->tank_auth->get_user_id(); $bi1 = ""; $bi2 = ""; // This long messy bit basically sees which browsers the code is compatible with. if (isset($_POST['IE6'])) {$bi1 .= "IE6, "; $bi2 .= "1, ";} else {$bi1 .= "IE6, "; $bi2 .= "NULL, ";} if (isset($_POST['IE7'])) {$bi1 .= "IE7, "; $bi2 .= "1, ";} else {$bi1 .= "IE7, "; $bi2 .= "NULL, ";} if (isset($_POST['IE8'])) {$bi1 .= "IE8, "; $bi2 .= "1, ";} else {$bi1 .= "IE8, "; $bi2 .= "NULL, ";} if (isset($_POST['FF2'])) {$bi1 .= "FF2, "; $bi2 .= "1, ";} else {$bi1 .= "FF2, "; $bi2 .= "NULL, ";} if (isset($_POST['FF3'])) {$bi1 .= "FF3, "; $bi2 .= "1, ";} else {$bi1 .= "FF3, "; $bi2 .= "NULL, ";} if (isset($_POST['SA3'])) {$bi1 .= "SA3, "; $bi2 .= "1, ";} else {$bi1 .= "SA3, "; $bi2 .= "NULL, ";} if (isset($_POST['SA4'])) {$bi1 .= "SA4, "; $bi2 .= "1, ";} else {$bi1 .= "SA4, "; $bi2 .= "NULL, ";} if (isset($_POST['CHR'])) {$bi1 .= "CHR, "; $bi2 .= "1, ";} else {$bi1 .= "CHR, "; $bi2 .= "NULL, ";} if (isset($_POST['OPE'])) {$bi1 .= "OPE, "; $bi2 .= "1, ";} else {$bi1 .= "OPE, "; $bi2 .= "NULL, ";} if (isset($_POST['OTH'])) {$bi1 .= "OTH, "; $bi2 .= "1, ";} else {$bi1 .= "OTH, "; $bi2 .= "NULL, ";} // $b1 is $bi1 without the last two characters (, ) which would cause a query error $b1 = substr($bi1, 0, -2); $b2 = substr($bi2, 0, -2); // :::::::::::THIS IS WHERE THE IMPORTANT STUFF IS, STACKOVERFLOW READERS:::::::::: // Split up all the words in $tags into individual variables - each tag is seperated with a space $pieces = explode(" ", $tags); // Usage: // echo $pieces[0]; // piece1 etc $ti1 = ""; $ti2 = ""; // Now we'll do similar to what we did with the compatible browsers to generate a bit of a query string if ($pieces[0]!=NULL) {$ti1 .= "tag1, "; $ti2 .= "$pieces[0], ";} else {$ti1 .= "tag1, "; $ti2 .= "NULL, ";} if ($pieces[1]!=NULL) {$ti1 .= "tag2, "; $ti2 .= "$pieces[1], ";} else {$ti1 .= "tag2, "; $ti2 .= "NULL, ";} if ($pieces[2]!=NULL) {$ti1 .= "tag3, "; $ti2 .= "$pieces[2], ";} else {$ti1 .= "tag3, "; $ti2 .= "NULL, ";} if ($pieces[3]!=NULL) {$ti1 .= "tag4, "; $ti2 .= "$pieces[3], ";} else {$ti1 .= "tag4, "; $ti2 .= "NULL, ";} if ($pieces[4]!=NULL) {$ti1 .= "tag5, "; $ti2 .= "$pieces[4], ";} else {$ti1 .= "tag5, "; $ti2 .= "NULL, ";} $t1 = substr($ti1, 0, -2); $t2 = substr($ti2, 0, -2); $sql = "INSERT INTO code (id, title, author, summary, code, date, $t1, $b1) VALUES ('', $title, $author, $summary, $codesanitised, NOW(), $t2, $b2)"; $this->db->query($sql); $this->load->view('subviews/template/headerview'); $this->load->view('subviews/template/menuview'); $this->load->view('subviews/template/sidebar'); $this->load->view('thanksforsubmission'); $this->load->view('subviews/template/footerview'); } } Sorry about that boring drivel of code there. I realise I probably have a few bad practises in there - please point them out if so. This is what the outputted query looks like (it results in an error and isn't queried at all): A Database Error Occurred Error Number: 1136 Column count doesn't match value count at row 1 INSERT INTO code (id, title, author, summary, code, date, tag1, tag2, tag3, tag4, tag5, IE6, IE7, IE8, FF2, FF3, SA3, SA4, CHR, OPE, OTH) VALUES ('', 'test2', 1, 'test2', 'test2 ', NOW(), 'test2, test2, test2, test2, test2', NULL, NULL, 1, 1, 1, 1, 1, 1, 1, NULL) You'll see at the bit after NOW(), 'test2, test2, test2, test2, test2' - I never asked it to put all that in apostrophes. Did I? What I could do is put each of those lines like this: if ($pieces[0]!=NULL) {$ti1 .= "tag1, "; $ti2 .= "'$pieces[0]', ";} else {$ti1 .= "tag1, "; $ti2 .= "NULL, ";} With single quotes around $pieces[0] etc. - but then my problem is that this kinda fails when the user only enters 4 tags, or 3, or whatever. Sorry if that's the worst phrased question in history, I tried, but my brain has turned to mush. Thanks for your help! Jack

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  • Ideas for multiplatform encrypted java mobile storage system

    - by Fernando Miguélez
    Objective I am currently designing the API for a multiplatform storage system that would offer same interface and capabilities accross following supported mobile Java Platforms: J2ME. Minimum configuration/profile CLDC 1.1/MIDP 2.0 with support for some necessary JSRs (JSR-75 for file storage). Android. No minimum platform version decided yet, but rather likely could be API level 7. Blackberry. It would use the same base source of J2ME but taking advantage of some advaced capabilities of the platform. No minimum configuration decided yet (maybe 4.6 because of 64 KB limitation for RMS on 4.5). Basically the API would sport three kind of stores: Files. These would allow standard directory/file manipulation (read/write through streams, create, mkdir, etc.). Preferences. It is a special store that handles properties accessed through keys (Similar to plain old java properties file but supporting some improvements such as different value data types such as SharedPreferences on Android platform) Local Message Queues. This store would offer basic message queue functionality. Considerations Inspired on JSR-75, all types of stores would be accessed in an uniform way by means of an URL following RFC 1738 conventions, but with custom defined prefixes (i.e. "file://" for files, "prefs://" for preferences or "queue://" for message queues). The address would refer to a virtual location that would be mapped to a physical storage object by each mobile platform implementation. Only files would allow hierarchical storage (folders) and access to external extorage memory cards (by means of a unit name, the same way as in JSR-75, but that would not change regardless of underlying platform). The other types would only support flat storage. The system should also support a secure version of all basic types. The user would indicate it by prefixing "s" to the URL (i.e. "sfile://" instead of "file://"). The API would only require one PIN (introduced only once) to access any kind of secure object types. Implementation issues For the implementation of both plaintext and encrypted stores, I would use the functionality available on the underlying platforms: Files. These are available on all platforms (J2ME only with JSR-75, but it is mandatory for our needs). The abstract File to actual File mapping is straight except for addressing issues. RMS. This type of store available on J2ME (and Blackberry) platforms is convenient for Preferences and maybe Message Queues (though depending on performance or size requirements these could be implemented by means of normal files). SharedPreferences. This type of storage, only available on Android, would match Preferences needs. SQLite databases. This could be used for message queues on Android (and maybe Blackberry). When it comes to encryption some requirements should be met: To ease the implementation it will be carried out on read/write operations basis on streams (for files), RMS Records, SharedPreferences key-value pairs, SQLite database columns. Every underlying storage object should use the same encryption key. Handling of encrypted stores should be the same as the unencrypted counterpart. The only difference (from the user point of view) accessing an encrypted store would be the addressing. The user PIN provides access to any secure storage object, but the change of it would not require to decrypt/re-encrypt all the encrypted data. Cryptographic capabilities of underlying platform should be used whenever it is possible, so we would use: J2ME: SATSA-CRYPTO if it is available (not mandatory) or lightweight BoncyCastle cryptographic framework for J2ME. Blackberry: RIM Cryptographic API or BouncyCastle Android: JCE with integraced cryptographic provider (BouncyCastle?) Doubts Having reached this point I was struck by some doubts about what solution would be more convenient, taking into account the limitation of the plataforms. These are some of my doubts: Encryption Algorithm for data. Would AES-128 be strong and fast enough? What alternatives for such scenario would you suggest? Encryption Mode. I have read about the weakness of ECB encryption versus CBC, but in this case the first would have the advantage of random access to blocks, which is interesting for seek functionality on files. What type of encryption mode would you choose instead? Is stream encryption suitable for this case? Key generation. There could be one key generated for each storage object (file, RMS RecordStore, etc.) or just use one for all the objects of the same type. The first seems "safer", though it would require some extra space on device. In your opinion what would the trade-offs of each? Key storage. For this case using a standard JKS (or PKCS#12) KeyStore file could be suited to store encryption keys, but I could also define a smaller structure (encryption-transformation / key data / checksum) that could be attached to each storage store (i.e. using addition files with the same name and special extension for plain files or embedded inside other types of objects such as RMS Record Stores). What approach would you prefer? And when it comes to using a standard KeyStore with multiple-key generation (given this is your preference), would it be better to use a record-store per storage object or just a global KeyStore keeping all keys (i.e. using the URL identifier of abstract storage object as alias)? Master key. The use of a master key seems obvious. This key should be protected by user PIN (introduced only once) and would allow access to the rest of encryption keys (they would be encrypted by means of this master key). Changing the PIN would only require to reencrypt this key and not all the encrypted data. Where would you keep it taking into account that if this got lost all data would be no further accesible? What further considerations should I take into account? Platform cryptography support. Do SATSA-CRYPTO-enabled J2ME phones really take advantage of some dedicated hardware acceleration (or other advantage I have not foreseen) and would this approach be prefered (whenever possible) over just BouncyCastle implementation? For the same reason is RIM Cryptographic API worth the license cost over BouncyCastle? Any comments, critics, further considerations or different approaches are welcome.

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  • IOException: Unable To Delete Images Due To File Lock

    - by Arslan Pervaiz
    I am Unable To Delete Image File From My Server Path It Gaves Error That The Process Cannot Access The File "FileName" Because it is being Used By Another Process. I Tried Many Methods But Still All In Vain. Please Help me Out in This Issue. Here is My Code Snippet. using System; using System.Data; using System.Web; using System.Data.SqlClient; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Globalization; using System.Web.Security; using System.Text; using System.DirectoryServices; using System.Collections; using System.IO; using System.Drawing; using System.Drawing.Imaging; using System.Drawing.Drawing2D; //============ Main Block ================= byte[] data = (byte[])ds.Tables[0].Rows[0][0]; MemoryStream ms = new MemoryStream(data); Image returnImage = Image.FromStream(ms); returnImage.Save(Server.MapPath(".\\TmpImages\\SavedImage.jpg"), System.Drawing.Imaging.ImageFormat.Jpeg); returnImage.Dispose(); \\ I Tried this Dispose Method To Unlock The File But Nothing Done. ms.Close(); \\ I Tried The Memory Stream Close Method Also But Its Also Not Worked For Me. watermark(); \\ Here is My Water Mark Method That Print Water Mark Image on My Saved Image (Image That is Converted From Byte Array) DeleteImages(); \\ Here is My Delete Method That I Call To Delete The Images //===== ==== My Delete Method To Delete Files================== public void DeleteImages() { try { File.Delete(Server.MapPath(".\\TmpImages\\WaterMark.jpg")); \\This Image Deleted Fine. File.Delete(Server.MapPath(".\\TmpImages\\SavedImage.jpg")); \\ Exception Thrown On Deleting of This Image. } catch (Exception ex) { LogManager.LogException(ex, "Error in Deleting Images."); Master.ShowMessage(ex.Message, true); } } \ ==== Method Declartion That Make Watermark of One Image On Another Image.======= public void watermark() { //create a image object containing the photograph to watermark Image imgPhoto = Image.FromFile(Server.MapPath(".\\TmpImages\\SavedImage.jpg")); int phWidth = imgPhoto.Width; int phHeight = imgPhoto.Height; //create a Bitmap the Size of the original photograph Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb); bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //load the Bitmap into a Graphics object Graphics grPhoto = Graphics.FromImage(bmPhoto); //create a image object containing the watermark Image imgWatermark = new Bitmap(Server.MapPath(".\\TmpImages\\PrintasWatermark.jpg")); int wmWidth = imgWatermark.Width; int wmHeight = imgWatermark.Height; //Set the rendering quality for this Graphics object grPhoto.SmoothingMode = SmoothingMode.AntiAlias; //Draws the photo Image object at original size to the graphics object. grPhoto.DrawImage( imgPhoto, // Photo Image object new Rectangle(0, 0, phWidth, phHeight), // Rectangle structure 0, // x-coordinate of the portion of the source image to draw. 0, // y-coordinate of the portion of the source image to draw. phWidth, // Width of the portion of the source image to draw. phHeight, // Height of the portion of the source image to draw. GraphicsUnit.Pixel); // Units of measure //------------------------------------------------------- //to maximize the size of the Copyright message we will //test multiple Font sizes to determine the largest posible //font we can use for the width of the Photograph //define an array of point sizes you would like to consider as possiblities //------------------------------------------------------- //Define the text layout by setting the text alignment to centered StringFormat StrFormat = new StringFormat(); StrFormat.Alignment = StringAlignment.Center; //define a Brush which is semi trasparent black (Alpha set to 153) SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0, 0)); //define a Brush which is semi trasparent white (Alpha set to 153) SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255)); //------------------------------------------------------------ //Step #2 - Insert Watermark image //------------------------------------------------------------ //Create a Bitmap based on the previously modified photograph Bitmap Bitmap bmWatermark = new Bitmap(bmPhoto); bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution); //Load this Bitmap into a new Graphic Object Graphics grWatermark = Graphics.FromImage(bmWatermark); //To achieve a transulcent watermark we will apply (2) color //manipulations by defineing a ImageAttributes object and //seting (2) of its properties. ImageAttributes imageAttributes = new ImageAttributes(); //The first step in manipulating the watermark image is to replace //the background color with one that is trasparent (Alpha=0, R=0, G=0, B=0) //to do this we will use a Colormap and use this to define a RemapTable ColorMap colorMap = new ColorMap(); //My watermark was defined with a background of 100% Green this will //be the color we search for and replace with transparency colorMap.OldColor = Color.FromArgb(255, 0, 255, 0); colorMap.NewColor = Color.FromArgb(0, 0, 0, 0); ColorMap[] remapTable = { colorMap }; imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap); //The second color manipulation is used to change the opacity of the //watermark. This is done by applying a 5x5 matrix that contains the //coordinates for the RGBA space. By setting the 3rd row and 3rd column //to 0.3f we achive a level of opacity float[][] colorMatrixElements = { new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f}, new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}}; ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements); imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); //For this example we will place the watermark in the upper right //hand corner of the photograph. offset down 10 pixels and to the //left 10 pixles int xPosOfWm = ((phWidth - wmWidth) - 10); int yPosOfWm = 10; grWatermark.DrawImage(imgWatermark, new Rectangle(xPosOfWm, yPosOfWm, wmWidth, wmHeight), //Set the detination Position 0, // x-coordinate of the portion of the source image to draw. 0, // y-coordinate of the portion of the source image to draw. wmWidth, // Watermark Width wmHeight, // Watermark Height GraphicsUnit.Pixel, // Unit of measurment imageAttributes); //ImageAttributes Object //Replace the original photgraphs bitmap with the new Bitmap imgPhoto = bmWatermark; grPhoto.Dispose(); grWatermark.Dispose(); //save new image to file system. imgPhoto.Save(Server.MapPath(".\\TmpImages\\WaterMark.jpg"), ImageFormat.Jpeg); imgPhoto.Dispose(); imgWatermark.Dispose(); }

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  • Reading a child process's /proc/pid/mem file from the parent

    - by Amittai Aviram
    In the program below, I am trying to cause the following to happen: Process A assigns a value to a stack variable a. Process A (parent) creates process B (child) with PID child_pid. Process B calls function func1, passing a pointer to a. Process B changes the value of variable a through the pointer. Process B opens its /proc/self/mem file, seeks to the page containing a, and prints the new value of a. Process A (at the same time) opens /proc/child_pid/mem, seeks to the right page, and prints the new value of a. The problem is that, in step 6, the parent only sees the old value of a in /proc/child_pid/mem, while the child can indeed see the new value in its /proc/self/mem. Why is this the case? Is there any way that I can get the parent to to see the child's changes to its address space through the /proc filesystem? #include <fcntl.h> #include <stdbool.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <sys/wait.h> #include <unistd.h> #define PAGE_SIZE 0x1000 #define LOG_PAGE_SIZE 0xc #define PAGE_ROUND_DOWN(v) ((v) & (~(PAGE_SIZE - 1))) #define PAGE_ROUND_UP(v) (((v) + PAGE_SIZE - 1) & (~(PAGE_SIZE - 1))) #define OFFSET_IN_PAGE(v) ((v) & (PAGE_SIZE - 1)) # if defined ARCH && ARCH == 32 #define BP "ebp" #define SP "esp" #else #define BP "rbp" #define SP "rsp" #endif typedef struct arg_t { int a; } arg_t; void func1(void * data) { arg_t * arg_ptr = (arg_t *)data; printf("func1: old value: %d\n", arg_ptr->a); arg_ptr->a = 53; printf("func1: address: %p\n", &arg_ptr->a); printf("func1: new value: %d\n", arg_ptr->a); } void expore_proc_mem(void (*fn)(void *), void * data) { off_t frame_pointer, stack_start; char buffer[PAGE_SIZE]; const char * path = "/proc/self/mem"; int child_pid, status; int parent_to_child[2]; int child_to_parent[2]; arg_t * arg_ptr; off_t child_offset; asm volatile ("mov %%"BP", %0" : "=m" (frame_pointer)); stack_start = PAGE_ROUND_DOWN(frame_pointer); printf("Stack_start: %lx\n", (unsigned long)stack_start); arg_ptr = (arg_t *)data; child_offset = OFFSET_IN_PAGE((off_t)&arg_ptr->a); printf("Address of arg_ptr->a: %p\n", &arg_ptr->a); pipe(parent_to_child); pipe(child_to_parent); bool msg; int child_mem_fd; char child_path[0x20]; child_pid = fork(); if (child_pid == -1) { perror("fork"); exit(EXIT_FAILURE); } if (!child_pid) { close(child_to_parent[0]); close(parent_to_child[1]); printf("CHILD (pid %d, parent pid %d).\n", getpid(), getppid()); fn(data); msg = true; write(child_to_parent[1], &msg, 1); child_mem_fd = open("/proc/self/mem", O_RDONLY); if (child_mem_fd == -1) { perror("open (child)"); exit(EXIT_FAILURE); } printf("CHILD: child_mem_fd: %d\n", child_mem_fd); if (lseek(child_mem_fd, stack_start, SEEK_SET) == (off_t)-1) { perror("lseek"); exit(EXIT_FAILURE); } if (read(child_mem_fd, buffer, sizeof(buffer)) != sizeof(buffer)) { perror("read"); exit(EXIT_FAILURE); } printf("CHILD: new value %d\n", *(int *)(buffer + child_offset)); read(parent_to_child[0], &msg, 1); exit(EXIT_SUCCESS); } else { printf("PARENT (pid %d, child pid %d)\n", getpid(), child_pid); printf("PARENT: child_offset: %lx\n", child_offset); read(child_to_parent[0], &msg, 1); printf("PARENT: message from child: %d\n", msg); snprintf(child_path, 0x20, "/proc/%d/mem", child_pid); printf("PARENT: child_path: %s\n", child_path); child_mem_fd = open(path, O_RDONLY); if (child_mem_fd == -1) { perror("open (child)"); exit(EXIT_FAILURE); } printf("PARENT: child_mem_fd: %d\n", child_mem_fd); if (lseek(child_mem_fd, stack_start, SEEK_SET) == (off_t)-1) { perror("lseek"); exit(EXIT_FAILURE); } if (read(child_mem_fd, buffer, sizeof(buffer)) != sizeof(buffer)) { perror("read"); exit(EXIT_FAILURE); } printf("PARENT: new value %d\n", *(int *)(buffer + child_offset)); close(child_mem_fd); printf("ENDING CHILD PROCESS.\n"); write(parent_to_child[1], &msg, 1); if (waitpid(child_pid, &status, 0) == -1) { perror("waitpid"); exit(EXIT_FAILURE); } } } int main(void) { arg_t arg; arg.a = 42; printf("In main: address of arg.a: %p\n", &arg.a); explore_proc_mem(&func1, &arg.a); return EXIT_SUCCESS; } This program produces the output below. Notice that the value of a (boldfaced) differs between parent's and child's reading of the /proc/child_pid/mem file. In main: address of arg.a: 0x7ffffe1964f0 Stack_start: 7ffffe196000 Address of arg_ptr-a: 0x7ffffe1964f0 PARENT (pid 20376, child pid 20377) PARENT: child_offset: 4f0 CHILD (pid 20377, parent pid 20376). func1: old value: 42 func1: address: 0x7ffffe1964f0 func1: new value: 53 PARENT: message from child: 1 CHILD: child_mem_fd: 4 PARENT: child_path: /proc/20377/mem CHILD: new value 53 PARENT: child_mem_fd: 7 PARENT: new value 42 ENDING CHILD PROCESS.

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  • C++ 2d Array Class Function Call Help

    - by johnny-conrad
    I hope this question takes a simple fix, and I am just missing something very small. I am in my second semester of C++ in college, and we are just getting into OOP. This is my first OOP program, and it is causing me a little problem. Here are the errors I am getting: Member function must be called or its address taken in function displayGrid(int,Cell ( *)[20]) Member function must be called or its address taken in function Turn(int,int,Cell ( *)[20]) Member function must be called or its address taken in function Turn(int,int,Cell ( *)[20]) Warning: Parameter 'grid' is never used in function displayGrid(int,Cell ( *)[20]) Here is all of my code. I am aware It is much more code than necessary, sorry if it makes it more difficult. I was worried that I might accidentally delete something. const int MAX=20; //Struct Cell holds player and their symbol. class Cell { private: int Player; char Symbol; public: Cell(void); void setPlayer(int); void setSymbol(char); int getPlayer(void); char getSymbol(void); }; Cell::Cell(void) { Symbol ='-'; } void Cell::setPlayer(int player_num) { Player = player_num; } void Cell::setSymbol(char rps) { Symbol = rps; } int Cell::getPlayer(void) { return Player; } char Cell::getSymbol(void) { return Symbol; } void Turn(int, int, Cell[MAX][MAX]); void displayGrid(int, Cell[MAX][MAX]); void main(void) { int size; cout << "How big would you like the grid to be: "; cin >> size; //Checks to see valid grid size while(size>MAX || size<3) { cout << "Grid size must between 20 and 3." << endl; cout << "Please re-enter the grid size: "; cin >> size; } int cnt=1; int full; Cell grid[MAX][MAX]; //I use full to detect when the game is over by squaring size. full = size*size; cout << "Starting a new game." << endl; //Exits loop when cnt reaches full. while(cnt<full+1) { displayGrid(size, grid); //calls function to display grid if(cnt%2==0) //if cnt is even then it's 2nd players turn cout << "Player 2's turn." << endl; else cout << "Player 1's turn" << endl; Turn(size, cnt, grid); //calls Turn do each players turn cnt++; } cout << endl; cout << "Board is full... Game Over" << endl; } void displayGrid(int size, Cell grid[MAX][MAX]) { cout << endl; cout << " "; for(int x=1; x<size+1; x++) // prints first row cout << setw(3) << x; // of numbers. cout << endl; //Nested-For prints the grid. for(int i=1; i<size+1; i++) { cout << setw(2) << i; for(int c=1; c<size+1; c++) { cout << setw(3) << grid[i][c].getSymbol; } cout << endl; } cout << endl; } void Turn(int size, int cnt, Cell grid[MAX][MAX]) { char temp; char choice; int row=0; int column=0; cout << "Enter the Row: "; cin >> row; cout << "Enter the Column: "; cin >> column; //puts what is in the current cell in "temp" temp = grid[row][column].getSymbol; //Checks to see if temp is occupied or not while(temp!='-') { cout << "Cell space is Occupied..." << endl; cout << "Enter the Row: "; cin >> row; cout << "Enter the Column: "; cin >> column; temp = grid[row][column].getSymbol; //exits loop when finally correct } if(cnt%2==0) //if cnt is even then its player 2's turn { cout << "Enter your Symbol R, P, or S (Capitals): "; cin >> choice; grid[row][column].setPlayer(1); in >> choice; } //officially sets choice to grid cell grid[row][column].setSymbol(choice); } else //if cnt is odd then its player 1's turn { cout << "Enter your Symbol r, p, or s (Lower-Case): "; cin >> choice; grid[row][column].setPlayer(2); //checks for valid input by user1 while(choice!= 'r' && choice!='p' && choice!='s') { cout << "Invalid Symbol... Please Re-Enter: "; cin >> choice; } //officially sets choice to grid cell. grid[row][column].setSymbol(choice); } cout << endl; } Thanks alot for your help!

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  • How can I fix my program from crashing in C++?

    - by Rachel
    I'm very new to programming and I am trying to write a program that adds and subtracts polynomials. My program sometimes works, but most of the time, it randomly crashes and I have no idea why. It's very buggy and has other problems I'm trying to fix, but I am unable to really get any further coding done since it crashes. I'm completely new here but any help would be greatly appreciated. Here's the code: #include <iostream> #include <cstdlib> using namespace std; int getChoice(void); class Polynomial10 { private: double* coef; int degreePoly; public: Polynomial10(int max); //Constructor for a new Polynomial10 int getDegree(){return degreePoly;}; void print(); //Print the polynomial in standard form void read(); //Read a polynomial from the user void add(const Polynomial10& pol); //Add a polynomial void multc(double factor); //Multiply the poly by scalar void subtract(const Polynomial10& pol); //Subtract polynom }; void Polynomial10::read() { cout << "Enter degree of a polynom between 1 and 10 : "; cin >> degreePoly; cout << "Enter space separated coefficients starting from highest degree" << endl; for (int i = 0; i <= degreePoly; i++) { cin >> coef[i]; } } void Polynomial10::print() { for(int i=0;i<=degreePoly;i++) { if(coef[i] == 0) { cout << ""; } else if(i>=0) { if(coef[i] > 0 && i!=0) { cout<<"+"; } if((coef[i] != 1 && coef[i] != -1) || i == degreePoly) { cout << coef[i]; } if((coef[i] != 1 && coef[i] != -1) && i!=degreePoly ) { cout << "*"; } if (i != degreePoly && coef[i] == -1) { cout << "-"; } if(i != degreePoly) { cout << "x"; } if ((degreePoly - i) != 1 && i != degreePoly) { cout << "^"; cout << degreePoly-i; } } } } void Polynomial10::add(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { int degree = degreePoly; coef[degreePoly-i] += pol.coef[degreePoly-(i+1)]; } } void Polynomial10::subtract(const Polynomial10& pol) { for(int i = 0; i<degreePoly; i++) { coef[degreePoly-i] -= pol.coef[degreePoly-(i+1)]; } } void Polynomial10::multc(double factor) { //int degreePoly=0; //double coef[degreePoly]; cout << "Enter the scalar multiplier : "; cin >> factor; for(int i = 0; i<degreePoly; i++) { coef[i] *= factor; } }; Polynomial10::Polynomial10(int max) { degreePoly=max; coef = new double[degreePoly]; for(int i; i<degreePoly; i++) { coef[i] = 0; } } int main() { int choice; Polynomial10 p1(1),p2(1); cout << endl << "CGS 2421: The Polynomial10 Class" << endl << endl << endl; cout << "0. Quit\n" << "1. Enter polynomial\n" << "2. Print polynomial\n" << "3. Add another polynomial\n" << "4. Subtract another polynomial\n" << "5. Multiply by scalar\n\n"; int choiceFirst = getChoice(); if (choiceFirst != 1) { cout << "Enter a Polynomial first!"; } if (choiceFirst == 1) {choiceFirst = choice;} while(choice != 0) { switch(choice) { case 0: return 0; case 1: p1.read(); break; case 2: p1.print(); break; case 3: p2.read(); p1.add(p2); cout << "Updated Polynomial: "; p1.print(); break; case 4: p2.read(); p1.subtract(p2); cout << "Updated Polynomial: "; p1.print(); break; case 5: p1.multc(10); cout << "Updated Polynomial: "; p1.print(); break; } choice = getChoice(); } return 0; } int getChoice(void) { int c; cout << "\nEnter your choice : "; cin >> c; return c; }

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  • Trouble passing a template function as an argument to another function in C++

    - by Darel
    Source of the problem -Accelerated C++, problem 8-5 I've written a small program that examines lines of string input, and tallies the number of times a word appears on a given line. The following code accomplishes this: #include <map> #include <iostream> #include <string> #include <vector> #include <list> #include <cctype> #include <iterator> using std::vector; using std::string; using std::cin; using std::cout; using std::endl; using std::getline; using std::istream; using std::string; using std::list; using std::map; using std::isspace; using std::ostream_iterator; using std::allocator; inline void keep_window_open() { cin.clear(); cout << "Please enter EOF to exit\n"; char ch; cin >> ch; return; } template <class Out> void split(const string& s, Out os) { vector<string> ret; typedef string::size_type string_size; string_size i = 0; // invariant: we have processed characters `['original value of `i', `i)' while (i != s.size()) { // ignore leading blanks // invariant: characters in range `['original `i', current `i)' are all spaces while (i != s.size() && isspace(s[i])) ++i; // find end of next word string_size j = i; // invariant: none of the characters in range `['original `j', current `j)' is a space while (j != s.size() && !isspace(s[j])) ++j; // if we found some nonwhitespace characters if (i != j) { // copy from `s' starting at `i' and taking `j' `\-' `i' chars *os++ = (s.substr(i, j - i)); i = j; } } } // find all the lines that refer to each word in the input map<string, vector<int> > xref(istream& in) // works // now try to pass the template function as an argument to function - what do i put for templated type? //map<string, vector<int> > xref(istream& in, void find_words(vector<string, typedef Out) = split) #LINE 1# { string line; int line_number = 0; map<string, vector<int> > ret; // read the next line while (getline(in, line)) { ++line_number; // break the input line into words vector<string> words; // works // #LINE 2# split(line, back_inserter(words)); // #LINE 3# //find_words(line, back_inserter(words)); // #LINE 4# attempting to use find_words as an argument to function // remember that each word occurs on the current line for (vector<string>::const_iterator it = words.begin(); it != words.end(); ++it) ret[*it].push_back(line_number); } return ret; } int main() { cout << endl << "Enter lines of text, followed by EOF (^Z):" << endl; // call `xref' using `split' by default map<string, vector<int> > ret = xref(cin); // write the results for (map<string, vector<int> >::const_iterator it = ret.begin(); it != ret.end(); ++it) { // write the word cout << it->first << " occurs on line(s): "; // followed by one or more line numbers vector<int>::const_iterator line_it = it->second.begin(); cout << *line_it; // write the first line number ++line_it; // write the rest of the line numbers, if any while (line_it != it->second.end()) { cout << ", " << *line_it; ++line_it; } // write a new line to separate each word from the next cout << endl; } keep_window_open(); return 0; } As you can see, the split function is a template function to handle various types of output iterators as desired. My problem comes when I try to generalize the xref function by passing in the templated split function as an argument. I can't seem to get the type correct. So my question is, can you pass a template function to another function as an argument, and if so, do you have to declare all types before passing it? Or can the compiler infer the types from the way the templated function is used in the body? To demonstrate the errors I get, comment out the existing xref function header, and uncomment the alternate header I'm trying to get working (just below the following commment line.) Also comment the lines tagged LINE 2 and LINE 3 and uncomment LINE 4, which is attempting to use the argument find_words (which defaults to split.) Thanks for any feedback!

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  • when rendering the page on different browsers layout changes

    - by user1776590
    I have create a website using asp.net and when I render the the website on firefox and IE the website look the same and when rendering it on Chrome it move the button lower and changes the location of it this is my master page code <%@ Master Language="C#" AutoEventWireup="true" CodeBehind="UMSite.master.cs" Inherits="WebApplication4.UMSiteMaster" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head runat="server"> <title></title> <link href="~/Styles/UM.css" rel="stylesheet" type="text/css" /> <asp:ContentPlaceHolder ID="HeadContent" runat="server"> </asp:ContentPlaceHolder> </head> <body> <form id="Form1" runat="server"> <div class="page"> <div class="header"> <div class="title"> <h1><img alt="" src="Styles/UMHeader.png" width= "950" height= "65" /></h1> <div class="clear hideSkiplink"> <asp:Menu ID="NavigationMenu" runat="server" CssClass="menu" EnableViewState="false" IncludeStyleBlock="false" Orientation="Horizontal"> <Items> <asp:MenuItem NavigateUrl="~/Home.aspx" Text="Home"/> </Items> </asp:Menu> </div> </div> </div></h1> <div class="main" runat="server"> <asp:ContentPlaceHolder ID="MainContent" runat="server"/> </div> </form> </body> </html> the below is the css /* DEFAULTS ----------------------------------------------------------*/ body { background: #b6b7bc; font-size: .80em; font-family: "Helvetica Neue", "Lucida Grande", "Segoe UI", Arial, Helvetica, Verdana, sans-serif; margin: 0px; padding: 0px; color: #696969; height: 192px; } a:link, a:visited { color: #034af3; } a:hover { color: #1d60ff; text-decoration: none; } a:active { color: #034af3; } p { margin-bottom: 10px; line-height: 1.6em; } /* HEADINGS ----------------------------------------------------------*/ h1, h2, h3, h4, h5, h6 { font-size: 1.5em; color: #666666; font-variant: small-caps; text-transform: none; font-weight: 200; margin-bottom: 0px; } h1 { font-size: 1.6em; padding-bottom: 0px; margin-bottom: 0px; } h2 { font-size: 1.5em; font-weight: 600; } h3 { font-size: 1.2em; } h4 { font-size: 1.1em; } h5, h6 { font-size: 1em; } /* this rule styles <h1> and <h2> tags that are the first child of the left and right table columns */ .rightColumn > h1, .rightColumn > h2, .leftColumn > h1, .leftColumn > h2 { margin-top: 0px; } /* PRIMARY LAYOUT ELEMENTS ----------------------------------------------------------*/ .page { width: 950px; height:auto; background-color: #fff; margin: 10px auto 5px auto; border: 1px solid #496077; } .header { position:relative; margin: 0px; padding: 0px; background: #E30613; width: 100%; top: 0px; left: 0px; height: 90px; } .header h1 { font-weight: 700; margin: 0px; padding: 0px 0px 0px 0px; color: #E30613; border: none; line-height: 2em; font-size: 2em; } .main { padding: 0px 12px; margin: 0px 0px 0px 0px; min-height: 630px; width:auto; background-image:url('UMBackground.png'); } .leftCol { padding: 6px 0px; margin: 0px 0px 0px 0px; width: 200px; min-height: 200px; width:auto; } .footer { color: #4e5766; padding: 0px 0px 0px 0px; margin: 0px auto; text-align: center; line-height: normal; } /* TAB MENU ----------------------------------------------------------*/ div.hideSkiplink { background-color:#E30613; width: 950px; height: 35px; margin-top: 0px; } div.menu { padding: 1px 0px 1px 2px; } div.menu ul { list-style: none; margin: 0px; padding: 5px; width: auto; } div.menu ul li a, div.menu ul li a:visited { background-color: #E30613; border: 1.25px #00BFFF solid; color: #F5FFFA; display:inline; line-height: 1.35em; padding: 10px 30px; text-decoration: none; white-space: nowrap; } div.menu ul li a:hover { background-color: #000000; color: #F5FFFA; text-decoration: none; } div.menu ul li a:active { background-color: #E30613; color: #cfdbe6; text-decoration: none; } /* FORM ELEMENTS ----------------------------------------------------------*/ fieldset { margin: 1em 0px; padding: 1em; border: 1px solid #ccc; } fieldset p { margin: 2px 12px 10px 10px; } fieldset.login label, fieldset.register label, fieldset.changePassword label { display: block; } fieldset label.inline { display: inline; } legend { font-size: 1.1em; font-weight: 600; padding: 2px 4px 8px 4px; } input.textEntry { width: 320px; border: 1px solid #ccc; } input.passwordEntry { width: 320px; border: 1px solid #ccc; } div.accountInfo { width: 42%; } /* MISC ----------------------------------------------------------*/ .clear { clear: both; } .title { display: block; float: left; text-align: left; width: 947px; height: 132px; } .loginDisplay { font-size: 1.1em; display: block; text-align: right; padding: 10px; color: White; } .loginDisplay a:link { color: white; } .loginDisplay a:visited { color: white; } .loginDisplay a:hover { color: white; } .failureNotification { font-size: 1.2em; color: Red; } .bold { font-weight: bold; } .submitButton { text-align: right; padding-right: 10px; }

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  • PHP 'Years' array

    - by J M 4
    I am trying to create an array for years which i will use in the DOB year piece of a form I am building. Currently, I know there are two ways to handle the issue but I don't really care for either: 1) Range: I know I can create a year array using the following <?php $year = range(1910,date("Y")); $_SESSION['years_arr'] = $year; ?> the problem with Point 1 is two fold: a) my function call shows the first year as 'selected' instead of "Year" as I have as option="0", and b) I want the years reversed so 2010 is the first in the least and shown decreasing. My function call is: PHP <?php function showOptionsDrop($array, $active, $echo=true){ $string = ''; foreach($array as $k => $v){ $s = ($active == $k)? ' selected="selected"' : ''; $string .= '<option value="'.$k.'"'.$s.'>'.$v.'</option>'."\n"; } if($echo) echo $string; else return $string; } ?> HTML <table> <tr> <td>State:</td> <td><select name="F1State"><option value="0">Choose a year</option><?php showOptionsDrop($_SESSION['years_arr'], null, true); ?></select> </td> </tr> </table> 2) Long Array I know i can physically create an array with years listed out but this takes up a lot of space and time if I ever want to go back and modify. ex: PHP $years = array('1900'=>"1900", '1901'=>"1901", '1902'=>"1902", '1903'=>"1903", '1904'=>"1904", '1905'=>"1905", '1906'=>"1906", '1907'=>"1907", '1908'=>"1908", '1909'=>"1909", '1910'=>"1910", '1911'=>"1911", '1912'=>"1912", '1913'=>"1913", '1914'=>"1914", '1915'=>"1915", '1916'=>"1916", '1917'=>"1917", '1918'=>"1918", '1919'=>"1919", '1920'=>"1920", '1921'=>"1921", '1922'=>"1922", '1923'=>"1923", '1924'=>"1924", '1925'=>"1925", '1926'=>"1926", '1927'=>"1927", '1928'=>"1928", '1929'=>"1929", '1930'=>"1930", '1931'=>"1931", '1932'=>"1932", '1933'=>"1933", '1934'=>"1934", '1935'=>"1935", '1936'=>"1936", '1937'=>"1937", '1938'=>"1938", '1939'=>"1939", '1940'=>"1940", '1941'=>"1941", '1942'=>"1942", '1943'=>"1943", '1944'=>"1944", '1945'=>"1945", '1946'=>"1946", '1947'=>"1947", '1948'=>"1948", '1949'=>"1949", '1950'=>"1950", '1951'=>"1951", '1952'=>"1952", '1953'=>"1953", '1954'=>"1954", '1955'=>"1955", '1956'=>"1956", '1957'=>"1957", '1958'=>"1958", '1959'=>"1959", '1960'=>"1960", '1961'=>"1961", '1962'=>"1962", '1963'=>"1963", '1964'=>"1964", '1965'=>"1965", '1966'=>"1966", '1967'=>"1967", '1968'=>"1968", '1969'=>"1969", '1970'=>"1970", '1971'=>"1971", '1972'=>"1972", '1973'=>"1973", '1974'=>"1974", '1975'=>"1975", '1976'=>"1976", '1977'=>"1977", '1978'=>"1978", '1979'=>"1979", '1980'=>"1980", '1981'=>"1981", '1982'=>"1982", '1983'=>"1983", '1984'=>"1984", '1985'=>"1985", '1986'=>"1986", '1987'=>"1987", '1988'=>"1988", '1989'=>"1989", '1990'=>"1990", '1991'=>"1991", '1992'=>"1992", '1993'=>"1993", '1994'=>"1994", '1995'=>"1995", '1996'=>"1996", '1997'=>"1997", '1998'=>"1998", '1999'=>"1999", '2000'=>"2000", '2001'=>"2001", '2002'=>"2002", '2003'=>"2003", '2004'=>"2004", '2005'=>"2005", '2006'=>"2006", '2007'=>"2007", '2008'=>"2008", '2009'=>"2009", '2010'=>"2010"); $_SESSION['years_arr'] = $years_arr; Does anybody have a recommended idea how to work - or just how to simply modify my existing code? Thank you!

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  • Passing ActionListeners in Java, pack()

    - by Crystal
    Two questions. First question is I'm trying to create a simple form that when you press a button, it adds a Person object to the ArrayList. However, since I am not used to GUIs, I tried creating one and am first just trying to get the user input from the JTextField, create an ActionListener object of the appropriate type, so once that works, then I can pass in all the JTextField inputs to create my Person object. Unfortunately, I am not getting any data when I type in something to the firstName JTextField and was wondering if someone could look at my code below. import java.awt.*; import java.awt.event.*; import javax.swing.*; import java.util.List; import java.util.ArrayList; public class AddressBook { public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { public void run() { AddressBookFrame frame = new AddressBookFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JMenuBar menuBar = new JMenuBar(); frame.setJMenuBar(menuBar); JMenu fileMenu = new JMenu("File"); JMenuItem openItem = new JMenuItem("Open"); JMenuItem saveItem = new JMenuItem("Save"); JMenuItem saveAsItem = new JMenuItem("Save As"); JMenuItem printItem = new JMenuItem("Print"); JMenuItem exitItem = new JMenuItem("Exit"); fileMenu.add(openItem); fileMenu.add(saveItem); fileMenu.add(saveAsItem); fileMenu.add(printItem); fileMenu.add(exitItem); menuBar.add(fileMenu); JMenu editMenu = new JMenu("Edit"); JMenuItem newItem = new JMenuItem("New"); JMenuItem editItem = new JMenuItem("Edit"); JMenuItem deleteItem = new JMenuItem("Delete"); JMenuItem findItem = new JMenuItem("Find"); JMenuItem firstItem = new JMenuItem("First"); JMenuItem previousItem = new JMenuItem("Previous"); JMenuItem nextItem = new JMenuItem("Next"); JMenuItem lastItem = new JMenuItem("Last"); editMenu.add(newItem); editMenu.add(editItem); editMenu.add(deleteItem); editMenu.add(findItem); editMenu.add(firstItem); editMenu.add(previousItem); editMenu.add(nextItem); editMenu.add(lastItem); menuBar.add(editMenu); JMenu helpMenu = new JMenu("Help"); JMenuItem documentationItem = new JMenuItem("Documentation"); JMenuItem aboutItem = new JMenuItem("About"); helpMenu.add(documentationItem); helpMenu.add(aboutItem); menuBar.add(helpMenu); frame.setVisible(true); } }); } } class AddressBookFrame extends JFrame { public AddressBookFrame() { setLayout(new BorderLayout()); setTitle("Address Book"); setSize(DEFAULT_WIDTH, DEFAULT_HEIGHT); AddressBookToolBar toolBar = new AddressBookToolBar(); add(toolBar, BorderLayout.NORTH); AddressBookStatusBar aStatusBar = new AddressBookStatusBar("5"); add(aStatusBar, BorderLayout.SOUTH); AddressBookForm form = new AddressBookForm(); add(form, BorderLayout.CENTER); } public static final int DEFAULT_WIDTH = 500; public static final int DEFAULT_HEIGHT = 500; } /* Create toolbar buttons and add buttons to toolbar */ class AddressBookToolBar extends JPanel { public AddressBookToolBar() { setLayout(new FlowLayout(FlowLayout.LEFT)); JToolBar bar = new JToolBar(); JButton newButton = new JButton("New"); JButton editButton = new JButton("Edit"); JButton deleteButton = new JButton("Delete"); JButton findButton = new JButton("Find"); JButton firstButton = new JButton("First"); JButton previousButton = new JButton("Previous"); JButton nextButton = new JButton("Next"); JButton lastButton = new JButton("Last"); bar.add(newButton); bar.add(editButton); bar.add(deleteButton); bar.add(findButton); bar.add(firstButton); bar.add(previousButton); bar.add(nextButton); bar.add(lastButton); add(bar); } } /* Creates the status bar string */ class AddressBookStatusBar extends JPanel { public AddressBookStatusBar(String statusBarString) { setLayout(new FlowLayout(FlowLayout.LEFT)); this.statusBarString = new JLabel("Total number of people: " + statusBarString); add(this.statusBarString); } private JLabel statusBarString; private int totalContacts; } class AddressBookForm extends JPanel { public AddressBookForm() { this.setLayout(new GridLayout(2, 1)); JPanel formPanel = new JPanel(); formPanel.setLayout(new GridLayout(4, 2)); JTextField firstName = new JTextField(20); JTextField lastName = new JTextField(20); JTextField telephone = new JTextField(20); JTextField email = new JTextField(20); JLabel firstNameLabel = new JLabel("First Name: ", JLabel.LEFT); formPanel.add(firstNameLabel); formPanel.add(firstName); JLabel lastNameLabel = new JLabel("Last Name: ", JLabel.LEFT); formPanel.add(lastNameLabel); formPanel.add(lastName); JLabel telephoneLabel = new JLabel("Telephone: ", JLabel.LEFT); formPanel.add(telephoneLabel); formPanel.add(telephone); JLabel emailLabel = new JLabel("Email: ", JLabel.LEFT); formPanel.add(emailLabel); formPanel.add(email); add(formPanel); JPanel buttonPanel = new JPanel(); JButton insertButton = new JButton("Insert"); JButton displayButton = new JButton("Display"); // create button actions AddressBookManager insertAction = new AddressBookManager(firstName.getText()); insertButton.addActionListener(insertAction); buttonPanel.add(insertButton); buttonPanel.add(displayButton); add(buttonPanel); } private List<Person> addressList = new ArrayList<Person>(); private class AddressBookManager implements ActionListener { public AddressBookManager(String text) { // addressList.add( setName(text); System.out.println("Test" + text); } public void actionPerformed(ActionEvent e) { System.out.println("Hello" + name); } public void setName(String name) { this.name = name; } private String name; } } Second question is, how do I make my form not take up the whole center space. I don't like the stretch look and was hoping the JTextFields could be just one line long, not a big box. Same thing with the buttons. Any thoughts? Thanks.

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  • css menu for cross browser...mobile and desktop

    - by user1763319
    I made a cross browser drop down menu, which works well with IE6. However, I have problems with other browsers such as IE9, Firefox, Chrome... etc. How can I modify my HTML and CSS to get the same effect that works in IE6? Link to JSFiddle Here is my CSS: <style> .bar ul,li{ z-index:999; margin:0; padding:0; } .bar { color: #FFFFFF; font-weight: bold; text-align: center; } .bar a { padding: 11px; } .bar a:visited { color: #FFFFFF; font-weight: bold; text-decoration:none } .bar a:link { color: #FFFFFF; font-weight: bold; text-decoration:none } .bar a:hover { color: #FFFFFF; font-weight: bold; text-decoration:underline } #nav0{ list-style:none; font-weight:bold; /* Clear floats */ float:left; width:100%; } #nav0 li{ float:left; margin-right:10px; position:relative; } #nav0 a{ display:block; padding:5px; color:#fff; background:#003399; text-decoration:none; } #nav0 a:hover{ color:#fff; background:#333; text-decoration:underline; } /*--- DROPDOWN ---*/ #nav0 ul{ background:#fff; background:rgba(255,255,255,0); list-style:none; position:absolute; left:-9999px; } #nav0 ul li{ padding-top:1px; float:none; } #nav0 ul a{ white-space:nowrap; } #nav0 li:hover ul{ left:0; } #nav0 li:hover a{ text-decoration:underline; } #nav0 li:hover ul a{ text-decoration:none; } #nav0 li:hover ul li a:hover{ background:#333; } #nav0 li ul li a{ text-align: left; } #nav0 li:hover ul li ul { display:block; background:#003399; float:left; position:relative; padding-left:20px; } #nav0 li ul li:hover ul { display:block; background:#003399; float:left; position:relative; padding-left:20px; } </style> Here is my HTML: <body bgcolor="#79A6A6"> <div id="page" align="center"> <table class="bar" border="0" width="960" cellspacing="0" cellpadding="0" id="table_bar" bgcolor="#003399"> <tr> <td> <ul id="nav0"> <li><a><strong>Home</strong> </a> <ul> <li><a href="#" title>Top Item 1</a><ul> <li><a href="#" title="-">Item 1</a></li> <li><a href="#" title="-">Item 2</a></li> </ul> </li> <li><a href="#" title>Top Item 2</a><ul> <li><a href="@" title>Item 3</a></li> <li><a href="@" title>Item 4</a></li> </ul> </li> </ul> </li> <li><a><strong>Home</strong> </a> <ul> <li><a href="#" title>Top Title</a><ul> <li><a href="#" title="-">title</a></li> <li><a href="#" title="-">title123456789</a></li> </ul> </li> <li><a href="#" title>Top Hello</a><ul> <li><a href="@" title>hello</a></li> <li><a href="@" title>hello123456789</a></li> </ul> </li> </ul> </li> </ul> </li> <ul> </ul> </td> <td width="50" style="text-align: left">&nbsp;</td> </tr> </table> </div> </body> In ie6 Home Top Item 1 Item 1 Item 2 Top Item 2 Item3 Item4 In ie9 Home Top Item 1 Top Item 2 Item 2 Item 3 Item 4

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  • Web site not responding

    - by Subhransu
    I have website working fine before. But now its not able to connect to the server(I believe that is the problem). But its strange that the message not able to connect to the server is not coming and its keep connecting... for infinite time. Here is the screenshot. Here are some of the useful details about the status of the server. Application starts when server wakes up are: cd /etc/init.d/ Application server running in my server : Traceroute: UPDATE: ps aux USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 1 0.0 0.0 19204 744 ? Ss Aug07 0:01 /sbin/init root 2 0.0 0.0 0 0 ? S Aug07 0:00 [kthreadd] root 3 0.0 0.0 0 0 ? S Aug07 0:00 [migration/0] root 4 0.0 0.0 0 0 ? S Aug07 7:15 [ksoftirqd/0] root 5 0.0 0.0 0 0 ? S Aug07 0:00 [migration/0] root 6 0.0 0.0 0 0 ? S Aug07 0:00 [watchdog/0] root 7 0.0 0.0 0 0 ? S Aug07 0:05 [events/0] root 8 0.0 0.0 0 0 ? S Aug07 0:00 [cpuset] root 9 0.0 0.0 0 0 ? S Aug07 0:00 [khelper] root 10 0.0 0.0 0 0 ? S Aug07 0:00 [netns] root 11 0.0 0.0 0 0 ? S Aug07 0:00 [async/mgr] root 12 0.0 0.0 0 0 ? S Aug07 0:00 [pm] root 13 0.0 0.0 0 0 ? S Aug07 0:00 [sync_supers] root 14 0.0 0.0 0 0 ? S Aug07 0:00 [bdi-default] root 15 0.0 0.0 0 0 ? S Aug07 0:00 [kintegrityd/0] root 16 0.0 0.0 0 0 ? S Aug07 0:24 [kblockd/0] root 17 0.0 0.0 0 0 ? S Aug07 0:00 [kacpid] root 18 0.0 0.0 0 0 ? S Aug07 0:00 [kacpi_notify] root 19 0.0 0.0 0 0 ? S Aug07 0:00 [kacpi_hotplug] root 20 0.0 0.0 0 0 ? S Aug07 0:00 [ata/0] root 21 0.0 0.0 0 0 ? S Aug07 0:00 [ata_aux] root 22 0.0 0.0 0 0 ? S Aug07 0:00 [ksuspend_usbd] root 23 0.0 0.0 0 0 ? S Aug07 0:00 [khubd] root 24 0.0 0.0 0 0 ? S Aug07 0:00 [kseriod] root 25 0.0 0.0 0 0 ? S Aug07 0:00 [md/0] root 26 0.0 0.0 0 0 ? S Aug07 0:00 [md_misc/0] root 27 0.0 0.0 0 0 ? S Aug07 0:00 [khungtaskd] root 28 0.0 0.0 0 0 ? S Aug07 0:19 [kswapd0] root 29 0.0 0.0 0 0 ? SN Aug07 0:00 [ksmd] root 30 0.0 0.0 0 0 ? SN Aug07 1:36 [khugepaged] root 31 0.0 0.0 0 0 ? S Aug07 0:00 [aio/0] root 32 0.0 0.0 0 0 ? S Aug07 0:00 [crypto/0] root 37 0.0 0.0 0 0 ? S Aug07 0:00 [kthrotld/0] root 38 0.0 0.0 0 0 ? S Aug07 0:00 [pciehpd] root 40 0.0 0.0 0 0 ? S Aug07 0:00 [kpsmoused] root 41 0.0 0.0 0 0 ? S Aug07 0:00 [usbhid_resumer] root 71 0.0 0.0 0 0 ? S Aug07 0:00 [kstriped] root 203 0.0 0.0 0 0 ? S Aug07 0:00 [scsi_eh_0] root 206 0.0 0.0 0 0 ? S Aug07 0:00 [scsi_eh_1] root 213 0.0 0.0 0 0 ? S Aug07 0:00 [mpt_poll_0] root 214 0.0 0.0 0 0 ? S Aug07 0:00 [mpt/0] root 215 0.0 0.0 0 0 ? S Aug07 0:00 [scsi_eh_2] root 317 0.0 0.0 0 0 ? S Aug07 0:00 [kdmflush] root 319 0.0 0.0 0 0 ? S Aug07 0:00 [kdmflush] root 338 0.0 0.0 0 0 ? S Aug07 4:30 [jbd2/dm-0-8] root 339 0.0 0.0 0 0 ? S Aug07 0:00 [ext4-dio-unwrit] root 411 0.0 0.0 11060 224 ? S<s Aug07 0:00 /sbin/udevd -d root 591 0.0 0.0 0 0 ? S Aug07 0:00 [vmmemctl] root 732 0.0 0.0 0 0 ? S Aug07 0:00 [jbd2/sda1-8] root 733 0.0 0.0 0 0 ? S Aug07 0:00 [ext4-dio-unwrit] root 770 0.0 0.0 0 0 ? S Aug07 0:00 [kauditd] root 907 0.0 0.0 0 0 ? S Aug07 0:02 [flush-253:0] root 963 0.0 0.0 93180 528 ? S<sl Aug07 0:00 auditd root 979 0.0 0.0 248680 1132 ? Sl Aug07 0:04 /sbin/rsyslogd -i /var/run/syslogd.pid -c 4 dbus 991 0.0 0.0 31740 348 ? Ssl Aug07 0:00 dbus-daemon --system root 1023 0.0 0.0 64032 456 ? Ss Aug07 0:01 /usr/sbin/sshd root 1031 0.0 0.0 22076 592 ? Ss Aug07 0:00 xinetd -stayalive -pidfile /var/run/xinetd.pid root 1107 0.0 0.0 78652 744 ? Ss Aug07 0:01 /usr/libexec/postfix/master postfix 1116 0.0 0.0 78904 852 ? S Aug07 0:00 qmgr -l -t fifo -u qpidd 1129 0.0 0.0 234596 1488 ? Ssl Aug07 1:54 /usr/sbin/qpidd --data-dir /var/lib/qpidd --daemon root 1181 0.0 0.0 117176 532 ? Ss Aug07 0:04 crond root 1217 0.0 0.0 108152 412 ? S Aug07 0:00 /bin/sh /usr/bin/mysqld_safe --datadir=/var/lib/mysql --socket=/var/lib/mysql/m mysql 1306 0.0 1.8 792636 72640 ? Sl Aug07 6:51 /usr/libexec/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --log- root 1334 0.0 0.1 739156 5520 ? Ssl Aug07 0:34 /usr/sbin/shibd -p /var/run/shibboleth/shibd.pid -f -w 30 root 1355 0.0 0.0 4048 272 tty2 Ss+ Aug07 0:00 /sbin/mingetty /dev/tty2 root 1357 0.0 0.0 4048 272 tty3 Ss+ Aug07 0:00 /sbin/mingetty /dev/tty3 root 1360 0.0 0.0 12336 264 ? S< Aug07 0:00 /sbin/udevd -d root 1361 0.0 0.0 12336 240 ? S< Aug07 0:00 /sbin/udevd -d root 1362 0.0 0.0 4048 272 tty4 Ss+ Aug07 0:00 /sbin/mingetty /dev/tty4 root 1364 0.0 0.0 4048 272 tty5 Ss+ Aug07 0:00 /sbin/mingetty /dev/tty5 root 1366 0.0 0.0 4048 272 tty6 Ss+ Aug07 0:00 /sbin/mingetty /dev/tty6 root 1394 0.0 0.0 574892 436 ? Sl Aug07 0:00 /usr/sbin/console-kit-daemon --no-daemon root 1495 0.0 0.0 4048 264 tty1 Ss+ Aug07 0:00 /sbin/mingetty /dev/tty1 root 7665 0.0 0.1 296304 6244 ? Ss Aug16 2:33 /usr/sbin/httpd apache 10298 0.0 0.2 457756 10472 ? Sl Sep07 3:35 /usr/sbin/httpd apache 11684 0.0 0.5 465352 20708 ? Sl Sep12 0:02 /usr/sbin/httpd apache 14570 0.0 0.7 475592 30628 ? Sl Sep12 0:02 /usr/sbin/httpd apache 14877 0.0 0.5 467868 22696 ? Sl Sep12 0:01 /usr/sbin/httpd apache 15128 0.0 0.4 464628 19096 ? Sl Sep12 0:01 /usr/sbin/httpd apache 15151 0.0 0.4 464624 18980 ? Sl Sep12 0:01 /usr/sbin/httpd apache 15169 0.0 0.6 470268 24636 ? Sl Sep12 0:01 /usr/sbin/httpd apache 15238 0.0 0.4 464628 19108 ? Sl Sep12 0:01 /usr/sbin/httpd apache 15266 0.0 0.4 464624 18920 ? Sl Sep12 0:02 /usr/sbin/httpd apache 15312 0.0 0.4 464624 18724 ? Sl Sep12 0:01 /usr/sbin/httpd apache 15427 0.0 0.6 470268 24644 ? Sl Sep12 0:00 /usr/sbin/httpd apache 15814 0.0 0.4 464884 19296 ? Sl 00:14 0:01 /usr/sbin/httpd apache 15830 0.0 0.4 464628 19028 ? Sl 00:24 0:00 /usr/sbin/httpd apache 15859 0.0 0.7 475524 30320 ? Sl 00:31 0:00 /usr/sbin/httpd apache 15897 0.0 0.6 471876 26056 ? Sl 00:42 0:00 /usr/sbin/httpd apache 15926 0.0 0.4 464884 18936 ? Sl 00:46 0:01 /usr/sbin/httpd apache 15970 0.0 0.6 470268 24216 ? Sl 00:57 0:00 /usr/sbin/httpd apache 16010 0.0 0.4 464884 18912 ? Sl 01:04 0:00 /usr/sbin/httpd apache 16023 0.0 0.3 457756 12300 ? Sl 01:05 0:02 /usr/sbin/httpd apache 16176 0.0 0.4 464624 18568 ? Sl 02:01 0:01 /usr/sbin/httpd apache 16213 0.0 0.4 464624 18900 ? Sl 02:22 0:01 /usr/sbin/httpd apache 16240 0.0 0.4 464884 18828 ? Sl 02:35 0:00 /usr/sbin/httpd root 16313 0.0 0.0 19372 968 ? Ss 03:01 0:00 /usr/sbin/anacron -s apache 16361 0.0 0.4 464624 18572 ? Sl 03:17 0:00 /usr/sbin/httpd apache 16364 0.0 0.4 464884 19284 ? Sl 03:19 0:01 /usr/sbin/httpd root 16421 0.0 0.0 9180 1300 ? SN 03:37 0:00 /bin/bash /usr/bin/run-parts /etc/cron.daily root 16426 0.0 0.0 9312 1404 ? SN 03:37 0:00 /bin/bash /etc/cron.daily/backupdb root 16427 0.0 0.0 9064 820 ? SN 03:37 0:00 awk -v progname /etc/cron.daily/backupdb progname {????? print progname ":\n" root 16434 0.0 0.0 50776 2420 ? SN 03:37 0:00 mysqldump --opt --quote-names -u root -px xxx inamiriziv_dokeos_user personal_a root 16435 0.0 0.0 4280 536 ? SN 03:37 0:00 gzip --rsyncable apache 16484 0.0 0.2 457584 11432 ? Sl 03:55 0:04 /usr/sbin/httpd apache 16492 0.0 0.4 464884 19320 ? Sl 03:58 0:02 /usr/sbin/httpd apache 16496 0.0 0.4 464624 18704 ? Sl 04:00 0:02 /usr/sbin/httpd apache 16529 0.0 0.6 470268 24608 ? Sl 04:06 0:02 /usr/sbin/httpd apache 16533 0.0 0.4 464624 18532 ? Sl 04:10 0:00 /usr/sbin/httpd apache 16536 0.0 0.4 464884 18908 ? Sl 04:10 0:00 /usr/sbin/httpd apache 16556 0.0 0.4 464884 18924 ? Sl 04:18 0:02 /usr/sbin/httpd apache 16563 0.0 0.3 457756 12384 ? Sl 04:19 0:07 /usr/sbin/httpd apache 16598 0.0 0.3 457756 12344 ? Sl 04:28 0:02 /usr/sbin/httpd apache 16633 0.0 0.4 464624 18492 ? Sl 04:41 0:00 /usr/sbin/httpd apache 16637 0.0 0.6 470268 24300 ? Sl 04:41 0:02 /usr/sbin/httpd apache 16654 0.0 0.3 457756 12296 ? Sl 04:47 0:02 /usr/sbin/httpd apache 16665 0.0 0.6 470268 24308 ? Sl 04:50 0:03 /usr/sbin/httpd apache 16738 0.0 0.6 470268 24312 ? Sl 05:10 0:02 /usr/sbin/httpd apache 17388 0.0 0.2 457584 11440 ? Sl 08:56 0:01 /usr/sbin/httpd apache 17391 0.0 0.3 457756 12296 ? Sl 08:57 0:00 /usr/sbin/httpd apache 17397 0.0 0.3 457756 12312 ? Sl 08:59 0:00 /usr/sbin/httpd apache 17401 0.0 0.3 457756 12284 ? Sl 09:00 0:00 /usr/sbin/httpd apache 17420 0.0 0.2 457584 11436 ? Sl 09:04 0:01 /usr/sbin/httpd apache 17426 0.0 0.3 457756 12324 ? Sl 09:07 0:01 /usr/sbin/httpd apache 17431 0.0 0.3 457756 12276 ? Sl 09:08 0:03 /usr/sbin/httpd apache 17434 0.0 0.3 457756 12308 ? Sl 09:08 0:00 /usr/sbin/httpd apache 17437 0.0 0.2 457584 11440 ? Sl 09:09 0:01 /usr/sbin/httpd apache 17442 0.0 0.2 457584 11436 ? Sl 09:10 0:01 /usr/sbin/httpd apache 17445 0.0 0.3 457756 12328 ? Sl 09:11 0:01 /usr/sbin/httpd apache 17449 0.0 0.3 457756 12292 ? Sl 09:12 0:01 /usr/sbin/httpd apache 17454 0.0 0.2 457584 11444 ? Sl 09:15 0:01 /usr/sbin/httpd apache 17457 0.0 0.2 457584 11436 ? Sl 09:15 0:01 /usr/sbin/httpd apache 17461 0.0 0.3 457756 12304 ? Sl 09:16 0:01 /usr/sbin/httpd apache 17465 0.0 0.2 457584 11444 ? Sl 09:18 0:01 /usr/sbin/httpd apache 17468 0.0 0.2 457584 11436 ? Sl 09:18 0:01 /usr/sbin/httpd apache 17473 0.0 0.4 464884 18940 ? Sl 09:19 0:00 /usr/sbin/httpd apache 17476 0.0 0.4 464628 18736 ? Sl 09:20 0:00 /usr/sbin/httpd apache 17479 0.0 0.2 457584 11440 ? Sl 09:20 0:01 /usr/sbin/httpd apache 17483 0.0 0.2 457584 11416 ? Sl 09:21 0:00 /usr/sbin/httpd apache 17486 0.0 0.3 457756 12296 ? Sl 09:21 0:01 /usr/sbin/httpd apache 17489 0.0 0.4 464884 18928 ? Sl 09:21 0:00 /usr/sbin/httpd apache 17492 0.0 0.2 457584 11260 ? Sl 09:22 0:00 /usr/sbin/httpd apache 17496 0.0 0.3 457756 12372 ? Sl 09:22 0:01 /usr/sbin/httpd apache 17500 0.0 0.2 457584 11428 ? Sl 09:23 0:00 /usr/sbin/httpd apache 17504 0.0 0.2 457584 11432 ? Sl 09:25 0:00 /usr/sbin/httpd apache 17509 0.0 0.3 457756 12336 ? Sl 09:27 0:01 /usr/sbin/httpd apache 17513 0.0 0.2 457584 11436 ? Sl 09:29 0:01 /usr/sbin/httpd apache 17517 0.0 0.2 457584 11448 ? Sl 09:31 0:00 /usr/sbin/httpd apache 17520 0.0 0.3 457584 12128 ? Sl 09:32 0:00 /usr/sbin/httpd apache 17525 0.0 0.4 464884 18960 ? Sl 09:34 0:00 /usr/sbin/httpd apache 17529 0.0 0.2 457584 11420 ? Sl 09:36 0:00 /usr/sbin/httpd apache 17533 0.0 0.2 457584 11436 ? Sl 09:38 0:00 /usr/sbin/httpd apache 17537 0.0 0.2 457584 11436 ? Sl 09:38 0:00 /usr/sbin/httpd apache 17542 0.0 0.4 464884 18840 ? Sl 09:40 0:00 /usr/sbin/httpd apache 17546 0.0 0.3 457756 12320 ? Sl 09:41 0:00 /usr/sbin/httpd apache 17550 0.0 0.2 457584 11440 ? Sl 09:42 0:00 /usr/sbin/httpd apache 17554 0.0 0.2 457584 11436 ? Sl 09:43 0:00 /usr/sbin/httpd apache 17557 0.0 0.2 457584 11436 ? Sl 09:44 0:00 /usr/sbin/httpd apache 17560 0.0 0.2 457584 11428 ? Sl 09:44 0:01 /usr/sbin/httpd apache 17568 0.0 0.4 464884 18824 ? Sl 09:48 0:00 /usr/sbin/httpd apache 17572 0.0 0.2 457584 11428 ? Sl 09:48 0:00 /usr/sbin/httpd apache 17575 0.0 0.2 457584 11428 ? Sl 09:48 0:01 /usr/sbin/httpd apache 17583 0.0 0.2 457584 11432 ? Sl 09:50 0:00 /usr/sbin/httpd apache 17586 0.0 0.3 457756 12264 ? Sl 09:50 0:00 /usr/sbin/httpd apache 17589 0.0 0.2 457584 11420 ? Sl 09:51 0:00 /usr/sbin/httpd apache 17597 0.0 0.2 457584 11420 ? Sl 09:53 0:02 /usr/sbin/httpd apache 17600 0.0 0.3 457756 12376 ? Sl 09:54 0:00 /usr/sbin/httpd apache 17604 0.0 0.2 457584 11436 ? Sl 09:55 0:00 /usr/sbin/httpd apache 17610 0.0 0.2 457584 11420 ? Sl 09:59 0:00 /usr/sbin/httpd apache 17615 0.0 0.2 457584 11424 ? Sl 10:00 0:00 /usr/sbin/httpd apache 17618 0.0 0.4 464884 19288 ? Sl 10:00 0:00 /usr/sbin/httpd apache 17635 0.0 0.2 457584 11416 ? Sl 10:01 0:00 /usr/sbin/httpd apache 17639 0.0 0.2 457584 11440 ? Sl 10:02 0:00 /usr/sbin/httpd apache 17643 0.0 0.2 457584 11448 ? Sl 10:03 0:00 /usr/sbin/httpd apache 17648 0.0 0.4 464884 18868 ? Sl 10:06 0:00 /usr/sbin/httpd apache 17651 0.0 0.2 457584 11416 ? Sl 10:07 0:00 /usr/sbin/httpd apache 17655 0.0 0.3 457756 12268 ? Sl 10:08 0:01 /usr/sbin/httpd apache 17658 0.0 0.2 457584 11440 ? Sl 10:08 0:00 /usr/sbin/httpd apache 17663 0.0 0.3 457756 12292 ? Sl 10:11 0:00 /usr/sbin/httpd apache 17666 0.0 0.2 457584 11432 ? Sl 10:11 0:00 /usr/sbin/httpd apache 17672 0.0 0.2 457584 11428 ? Sl 10:14 0:00 /usr/sbin/httpd apache 17676 0.0 0.2 457584 11424 ? Sl 10:16 0:00 /usr/sbin/httpd apache 17680 0.0 0.4 464884 18884 ? Sl 10:16 0:00 /usr/sbin/httpd apache 17683 0.0 0.2 457584 11420 ? Sl 10:19 0:00 /usr/sbin/httpd apache 17689 0.0 0.2 457584 11424 ? Sl 10:23 0:00 /usr/sbin/httpd apache 17692 0.0 0.2 457584 11428 ? Sl 10:23 0:00 /usr/sbin/httpd apache 17696 0.0 0.3 457584 11980 ? Sl 10:25 0:00 /usr/sbin/httpd apache 17699 0.0 0.2 457584 11436 ? Sl 10:25 0:00 /usr/sbin/httpd apache 17704 0.0 0.2 457584 11232 ? Sl 10:27 0:00 /usr/sbin/httpd apache 17711 0.0 0.2 457584 11412 ? Sl 10:30 0:01 /usr/sbin/httpd postfix 17714 0.0 0.0 78732 3216 ? S 10:30 0:00 pickup -l -t fifo -u apache 17715 0.0 0.2 457584 11436 ? Sl 10:30 0:00 /usr/sbin/httpd apache 17718 0.0 0.2 457584 11428 ? Sl 10:31 0:00 /usr/sbin/httpd apache 17726 0.0 0.2 457584 11420 ? Sl 10:36 0:00 /usr/sbin/httpd apache 17731 0.0 0.2 457584 11168 ? Sl 10:37 0:00 /usr/sbin/httpd apache 17734 0.0 0.4 464884 18796 ? Sl 10:37 0:00 /usr/sbin/httpd apache 17743 0.0 0.2 457584 11220 ? Sl 10:43 0:00 /usr/sbin/httpd apache 17746 0.0 0.2 457584 11172 ? Sl 10:44 0:00 /usr/sbin/httpd apache 17750 0.0 0.3 457756 12288 ? Sl 10:44 0:00 /usr/sbin/httpd apache 17753 0.0 0.2 457584 11220 ? Sl 10:45 0:00 /usr/sbin/httpd apache 17756 0.0 0.2 457584 11424 ? Sl 10:46 0:00 /usr/sbin/httpd apache 17763 0.0 0.3 457756 12204 ? Sl 10:51 0:00 /usr/sbin/httpd apache 17766 0.0 0.2 457584 11428 ? Sl 10:51 0:00 /usr/sbin/httpd apache 17771 0.0 0.2 457584 11180 ? Sl 10:54 0:00 /usr/sbin/httpd apache 17774 0.0 0.2 457584 11416 ? Sl 10:54 0:00 /usr/sbin/httpd apache 17779 0.0 0.2 457584 11428 ? Sl 10:58 0:00 /usr/sbin/httpd apache 17784 0.0 0.2 457584 11380 ? Sl 11:00 0:00 /usr/sbin/httpd apache 17805 0.0 0.2 457584 11380 ? Sl 11:05 0:00 /usr/sbin/httpd apache 17818 0.0 0.2 457584 11156 ? Sl 11:11 0:00 /usr/sbin/httpd apache 17823 0.0 0.2 457584 11416 ? Sl 11:12 0:00 /usr/sbin/httpd apache 17827 0.0 0.2 457584 11412 ? Sl 11:13 0:00 /usr/sbin/httpd apache 17831 0.0 0.2 457584 11132 ? Sl 11:13 0:00 /usr/sbin/httpd root 17835 0.0 0.0 97780 3792 ? S 11:14 0:00 sshd: smaity [priv] smaity 17839 0.0 0.0 97780 1748 ? S 11:15 0:00 sshd: smaity@pts/0 smaity 17840 0.0 0.0 108288 1928 pts/0 Ss 11:15 0:00 -bash apache 17858 0.0 0.4 464884 18856 ? Sl 11:16 0:00 /usr/sbin/httpd apache 17862 0.0 0.3 457584 11904 ? Sl 11:17 0:00 /usr/sbin/httpd apache 17866 0.0 0.2 457584 11212 ? Sl 11:19 0:00 /usr/sbin/httpd apache 17871 0.0 0.2 457584 11144 ? Sl 11:20 0:00 /usr/sbin/httpd apache 17875 0.0 0.2 457584 11416 ? Sl 11:23 0:00 /usr/sbin/httpd apache 17880 0.0 0.2 457584 11408 ? Sl 11:23 0:00 /usr/sbin/httpd apache 17883 0.0 0.2 457584 11412 ? Sl 11:24 0:00 /usr/sbin/httpd apache 17888 0.0 0.2 457584 11412 ? Sl 11:25 0:00 /usr/sbin/httpd apache 17891 0.0 0.2 457584 11140 ? Sl 11:26 0:00 /usr/sbin/httpd apache 17899 0.0 0.2 457584 10984 ? Sl 11:32 0:00 /usr/sbin/httpd apache 17902 0.0 0.2 457584 11680 ? Sl 11:33 0:00 /usr/sbin/httpd apache 17906 0.0 0.2 457584 10980 ? Sl 11:33 0:00 /usr/sbin/httpd Output of wget http://mydomain.com/ --2012-09-13 13:35:17-- http://mydomain.com/ Resolving mydomain.com... 127.0.0.1 Connecting to mydomain.com|127.0.0.1|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 45 [text/html] Saving to: “index.html” 0% [ ] 0 --.-K/s in 0s Cannot write to “index.html” (No space left on device). UPDATE3: output of df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/vg_inamivm-lv_root 18G 17G 0 100% / tmpfs 1.9G 0 1.9G 0% /dev/shm /dev/sda1 485M 71M 389M 16% /boot output of wget -O /dev/null http://127.0.0.1/ --2012-09-13 13:47:49-- http://127.0.0.1/ Connecting to 127.0.0.1:80... connected. HTTP request sent, awaiting response... 200 OK Length: 45 [text/html] Saving to: “/dev/null” 100%[======================================================================================================>] 45 --.-K/s in 0s 2012-09-13 13:47:54 (8.57 MB/s) - “/dev/null” saved [45/45]

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  • LSI 9285-8e and Supermicro SC837E26-RJBOD1 duplicate enclosure ID and slot numbers

    - by Andy Shinn
    I am working with 2 x Supermicro SC837E26-RJBOD1 chassis connected to a single LSI 9285-8e card in a Supermicro 1U host. There are 28 drives in each chassis for a total of 56 drives in 28 RAID1 mirrors. The problem I am running in to is that there are duplicate slots for the 2 chassis (the slots list twice and only go from 0 to 27). All the drives also show the same enclosure ID (ID 36). However, MegaCLI -encinfo lists the 2 enclosures correctly (ID 36 and ID 65). My question is, why would this happen? Is there an option I am missing to use 2 enclosures effectively? This is blocking me rebuilding a drive that failed in slot 11 since I can only specify enclosure and slot as parameters to replace a drive. When I do this, it picks the wrong slot 11 (device ID 46 instead of device ID 19). Adapter #1 is the LSI 9285-8e, adapter #0 (which I removed due to space limitations) is the onboard LSI. Adapter information: Adapter #1 ============================================================================== Versions ================ Product Name : LSI MegaRAID SAS 9285-8e Serial No : SV12704804 FW Package Build: 23.1.1-0004 Mfg. Data ================ Mfg. Date : 06/30/11 Rework Date : 00/00/00 Revision No : 00A Battery FRU : N/A Image Versions in Flash: ================ BIOS Version : 5.25.00_4.11.05.00_0x05040000 WebBIOS Version : 6.1-20-e_20-Rel Preboot CLI Version: 05.01-04:#%00001 FW Version : 3.140.15-1320 NVDATA Version : 2.1106.03-0051 Boot Block Version : 2.04.00.00-0001 BOOT Version : 06.253.57.219 Pending Images in Flash ================ None PCI Info ================ Vendor Id : 1000 Device Id : 005b SubVendorId : 1000 SubDeviceId : 9285 Host Interface : PCIE ChipRevision : B0 Number of Frontend Port: 0 Device Interface : PCIE Number of Backend Port: 8 Port : Address 0 5003048000ee8e7f 1 5003048000ee8a7f 2 0000000000000000 3 0000000000000000 4 0000000000000000 5 0000000000000000 6 0000000000000000 7 0000000000000000 HW Configuration ================ SAS Address : 500605b0038f9210 BBU : Present Alarm : Present NVRAM : Present Serial Debugger : Present Memory : Present Flash : Present Memory Size : 1024MB TPM : Absent On board Expander: Absent Upgrade Key : Absent Temperature sensor for ROC : Present Temperature sensor for controller : Absent ROC temperature : 70 degree Celcius Settings ================ Current Time : 18:24:36 3/13, 2012 Predictive Fail Poll Interval : 300sec Interrupt Throttle Active Count : 16 Interrupt Throttle Completion : 50us Rebuild Rate : 30% PR Rate : 30% BGI Rate : 30% Check Consistency Rate : 30% Reconstruction Rate : 30% Cache Flush Interval : 4s Max Drives to Spinup at One Time : 2 Delay Among Spinup Groups : 12s Physical Drive Coercion Mode : Disabled Cluster Mode : Disabled Alarm : Enabled Auto Rebuild : Enabled Battery Warning : Enabled Ecc Bucket Size : 15 Ecc Bucket Leak Rate : 1440 Minutes Restore HotSpare on Insertion : Disabled Expose Enclosure Devices : Enabled Maintain PD Fail History : Enabled Host Request Reordering : Enabled Auto Detect BackPlane Enabled : SGPIO/i2c SEP Load Balance Mode : Auto Use FDE Only : No Security Key Assigned : No Security Key Failed : No Security Key Not Backedup : No Default LD PowerSave Policy : Controller Defined Maximum number of direct attached drives to spin up in 1 min : 10 Any Offline VD Cache Preserved : No Allow Boot with Preserved Cache : No Disable Online Controller Reset : No PFK in NVRAM : No Use disk activity for locate : No Capabilities ================ RAID Level Supported : RAID0, RAID1, RAID5, RAID6, RAID00, RAID10, RAID50, RAID60, PRL 11, PRL 11 with spanning, SRL 3 supported, PRL11-RLQ0 DDF layout with no span, PRL11-RLQ0 DDF layout with span Supported Drives : SAS, SATA Allowed Mixing: Mix in Enclosure Allowed Mix of SAS/SATA of HDD type in VD Allowed Status ================ ECC Bucket Count : 0 Limitations ================ Max Arms Per VD : 32 Max Spans Per VD : 8 Max Arrays : 128 Max Number of VDs : 64 Max Parallel Commands : 1008 Max SGE Count : 60 Max Data Transfer Size : 8192 sectors Max Strips PerIO : 42 Max LD per array : 16 Min Strip Size : 8 KB Max Strip Size : 1.0 MB Max Configurable CacheCade Size: 0 GB Current Size of CacheCade : 0 GB Current Size of FW Cache : 887 MB Device Present ================ Virtual Drives : 28 Degraded : 0 Offline : 0 Physical Devices : 59 Disks : 56 Critical Disks : 0 Failed Disks : 0 Supported Adapter Operations ================ Rebuild Rate : Yes CC Rate : Yes BGI Rate : Yes Reconstruct Rate : Yes Patrol Read Rate : Yes Alarm Control : Yes Cluster Support : No BBU : No Spanning : Yes Dedicated Hot Spare : Yes Revertible Hot Spares : Yes Foreign Config Import : Yes Self Diagnostic : Yes Allow Mixed Redundancy on Array : No Global Hot Spares : Yes Deny SCSI Passthrough : No Deny SMP Passthrough : No Deny STP Passthrough : No Support Security : No Snapshot Enabled : No Support the OCE without adding drives : Yes Support PFK : Yes Support PI : No Support Boot Time PFK Change : Yes Disable Online PFK Change : No PFK TrailTime Remaining : 0 days 0 hours Support Shield State : Yes Block SSD Write Disk Cache Change: Yes Supported VD Operations ================ Read Policy : Yes Write Policy : Yes IO Policy : Yes Access Policy : Yes Disk Cache Policy : Yes Reconstruction : Yes Deny Locate : No Deny CC : No Allow Ctrl Encryption: No Enable LDBBM : No Support Breakmirror : No Power Savings : Yes Supported PD Operations ================ Force Online : Yes Force Offline : Yes Force Rebuild : Yes Deny Force Failed : No Deny Force Good/Bad : No Deny Missing Replace : No Deny Clear : No Deny Locate : No Support Temperature : Yes Disable Copyback : No Enable JBOD : No Enable Copyback on SMART : No Enable Copyback to SSD on SMART Error : Yes Enable SSD Patrol Read : No PR Correct Unconfigured Areas : Yes Enable Spin Down of UnConfigured Drives : Yes Disable Spin Down of hot spares : No Spin Down time : 30 T10 Power State : Yes Error Counters ================ Memory Correctable Errors : 0 Memory Uncorrectable Errors : 0 Cluster Information ================ Cluster Permitted : No Cluster Active : No Default Settings ================ Phy Polarity : 0 Phy PolaritySplit : 0 Background Rate : 30 Strip Size : 64kB Flush Time : 4 seconds Write Policy : WB Read Policy : Adaptive Cache When BBU Bad : Disabled Cached IO : No SMART Mode : Mode 6 Alarm Disable : Yes Coercion Mode : None ZCR Config : Unknown Dirty LED Shows Drive Activity : No BIOS Continue on Error : No Spin Down Mode : None Allowed Device Type : SAS/SATA Mix Allow Mix in Enclosure : Yes Allow HDD SAS/SATA Mix in VD : Yes Allow SSD SAS/SATA Mix in VD : No Allow HDD/SSD Mix in VD : No Allow SATA in Cluster : No Max Chained Enclosures : 16 Disable Ctrl-R : Yes Enable Web BIOS : Yes Direct PD Mapping : No BIOS Enumerate VDs : Yes Restore Hot Spare on Insertion : No Expose Enclosure Devices : Yes Maintain PD Fail History : Yes Disable Puncturing : No Zero Based Enclosure Enumeration : No PreBoot CLI Enabled : Yes LED Show Drive Activity : Yes Cluster Disable : Yes SAS Disable : No Auto Detect BackPlane Enable : SGPIO/i2c SEP Use FDE Only : No Enable Led Header : No Delay during POST : 0 EnableCrashDump : No Disable Online Controller Reset : No EnableLDBBM : No Un-Certified Hard Disk Drives : Allow Treat Single span R1E as R10 : No Max LD per array : 16 Power Saving option : Don't Auto spin down Configured Drives Max power savings option is not allowed for LDs. Only T10 power conditions are to be used. Default spin down time in minutes: 30 Enable JBOD : No TTY Log In Flash : No Auto Enhanced Import : No BreakMirror RAID Support : No Disable Join Mirror : No Enable Shield State : Yes Time taken to detect CME : 60s Exit Code: 0x00 Enclosure information: # /opt/MegaRAID/MegaCli/MegaCli64 -encinfo -a1 Number of enclosures on adapter 1 -- 3 Enclosure 0: Device ID : 36 Number of Slots : 28 Number of Power Supplies : 2 Number of Fans : 3 Number of Temperature Sensors : 1 Number of Alarms : 1 Number of SIM Modules : 0 Number of Physical Drives : 28 Status : Normal Position : 1 Connector Name : Port B Enclosure type : SES VendorId is LSI CORP and Product Id is SAS2X36 VendorID and Product ID didnt match FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : 65 Inquiry data : Vendor Identification : LSI CORP Product Identification : SAS2X36 Product Revision Level : 0718 Vendor Specific : x36-55.7.24.1 Number of Voltage Sensors :2 Voltage Sensor :0 Voltage Sensor Status :OK Voltage Value :5020 milli volts Voltage Sensor :1 Voltage Sensor Status :OK Voltage Value :11820 milli volts Number of Power Supplies : 2 Power Supply : 0 Power Supply Status : OK Power Supply : 1 Power Supply Status : OK Number of Fans : 3 Fan : 0 Fan Speed :Low Speed Fan Status : OK Fan : 1 Fan Speed :Low Speed Fan Status : OK Fan : 2 Fan Speed :Low Speed Fan Status : OK Number of Temperature Sensors : 1 Temp Sensor : 0 Temperature : 48 Temperature Sensor Status : OK Number of Chassis : 1 Chassis : 0 Chassis Status : OK Enclosure 1: Device ID : 65 Number of Slots : 28 Number of Power Supplies : 2 Number of Fans : 3 Number of Temperature Sensors : 1 Number of Alarms : 1 Number of SIM Modules : 0 Number of Physical Drives : 28 Status : Normal Position : 1 Connector Name : Port A Enclosure type : SES VendorId is LSI CORP and Product Id is SAS2X36 VendorID and Product ID didnt match FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : 36 Inquiry data : Vendor Identification : LSI CORP Product Identification : SAS2X36 Product Revision Level : 0718 Vendor Specific : x36-55.7.24.1 Number of Voltage Sensors :2 Voltage Sensor :0 Voltage Sensor Status :OK Voltage Value :5020 milli volts Voltage Sensor :1 Voltage Sensor Status :OK Voltage Value :11760 milli volts Number of Power Supplies : 2 Power Supply : 0 Power Supply Status : OK Power Supply : 1 Power Supply Status : OK Number of Fans : 3 Fan : 0 Fan Speed :Low Speed Fan Status : OK Fan : 1 Fan Speed :Low Speed Fan Status : OK Fan : 2 Fan Speed :Low Speed Fan Status : OK Number of Temperature Sensors : 1 Temp Sensor : 0 Temperature : 47 Temperature Sensor Status : OK Number of Chassis : 1 Chassis : 0 Chassis Status : OK Enclosure 2: Device ID : 252 Number of Slots : 8 Number of Power Supplies : 0 Number of Fans : 0 Number of Temperature Sensors : 0 Number of Alarms : 0 Number of SIM Modules : 1 Number of Physical Drives : 0 Status : Normal Position : 1 Connector Name : Unavailable Enclosure type : SGPIO Failed in first Inquiry commnad FRU Part Number : N/A Enclosure Serial Number : N/A ESM Serial Number : N/A Enclosure Zoning Mode : N/A Partner Device Id : Unavailable Inquiry data : Vendor Identification : LSI Product Identification : SGPIO Product Revision Level : N/A Vendor Specific : Exit Code: 0x00 Now, notice that each slot 11 device shows an enclosure ID of 36, I think this is where the discrepancy happens. One should be 36. But the other should be on enclosure 65. Drives in slot 11: Enclosure Device ID: 36 Slot Number: 11 Drive's postion: DiskGroup: 5, Span: 0, Arm: 1 Enclosure position: 0 Device Id: 48 WWN: Sequence Number: 11 Media Error Count: 0 Other Error Count: 0 Predictive Failure Count: 0 Last Predictive Failure Event Seq Number: 0 PD Type: SATA Raw Size: 2.728 TB [0x15d50a3b0 Sectors] Non Coerced Size: 2.728 TB [0x15d40a3b0 Sectors] Coerced Size: 2.728 TB [0x15d400000 Sectors] Firmware state: Online, Spun Up Is Commissioned Spare : YES Device Firmware Level: A5C0 Shield Counter: 0 Successful diagnostics completion on : N/A SAS Address(0): 0x5003048000ee8a53 Connected Port Number: 1(path0) Inquiry Data: MJ1311YNG6YYXAHitachi HDS5C3030ALA630 MEAOA5C0 FDE Enable: Disable Secured: Unsecured Locked: Unlocked Needs EKM Attention: No Foreign State: None Device Speed: 6.0Gb/s Link Speed: 6.0Gb/s Media Type: Hard Disk Device Drive Temperature :30C (86.00 F) PI Eligibility: No Drive is formatted for PI information: No PI: No PI Drive's write cache : Disabled Drive's NCQ setting : Enabled Port-0 : Port status: Active Port's Linkspeed: 6.0Gb/s Drive has flagged a S.M.A.R.T alert : No Enclosure Device ID: 36 Slot Number: 11 Drive's postion: DiskGroup: 19, Span: 0, Arm: 1 Enclosure position: 0 Device Id: 19 WWN: Sequence Number: 4 Media Error Count: 0 Other Error Count: 0 Predictive Failure Count: 0 Last Predictive Failure Event Seq Number: 0 PD Type: SATA Raw Size: 2.728 TB [0x15d50a3b0 Sectors] Non Coerced Size: 2.728 TB [0x15d40a3b0 Sectors] Coerced Size: 2.728 TB [0x15d400000 Sectors] Firmware state: Online, Spun Up Is Commissioned Spare : NO Device Firmware Level: A580 Shield Counter: 0 Successful diagnostics completion on : N/A SAS Address(0): 0x5003048000ee8e53 Connected Port Number: 0(path0) Inquiry Data: MJ1313YNG1VA5CHitachi HDS5C3030ALA630 MEAOA580 FDE Enable: Disable Secured: Unsecured Locked: Unlocked Needs EKM Attention: No Foreign State: None Device Speed: 6.0Gb/s Link Speed: 6.0Gb/s Media Type: Hard Disk Device Drive Temperature :30C (86.00 F) PI Eligibility: No Drive is formatted for PI information: No PI: No PI Drive's write cache : Disabled Drive's NCQ setting : Enabled Port-0 : Port status: Active Port's Linkspeed: 6.0Gb/s Drive has flagged a S.M.A.R.T alert : No Update 06/28/12: I finally have some new information about (what we think) the root cause of this problem so I thought I would share. After getting in contact with a very knowledgeable Supermicro tech, they provided us with a tool called Xflash (doesn't appear to be readily available on their FTP). When we gathered some information using this utility, my colleague found something very strange: root@mogile2 test]# ./xflash.dat -i get avail Initializing Interface. Expander: SAS2X36 (SAS2x36) 1) SAS2X36 (SAS2x36) (50030480:00EE917F) (0.0.0.0) 2) SAS2X36 (SAS2x36) (50030480:00E9D67F) (0.0.0.0) 3) SAS2X36 (SAS2x36) (50030480:0112D97F) (0.0.0.0) This lists the connected enclosures. You see the 3 connected (we have since added a 3rd and a 4th which is not yet showing up) with their respective SAS address / WWN (50030480:00EE917F). Now we can use this address to get information on the individual enclosures: [root@mogile2 test]# ./xflash.dat -i 5003048000EE917F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:00EE917F Enclosure Logical Id: 50030480:0000007F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 [root@mogile2 test]# ./xflash.dat -i 5003048000E9D67F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:00E9D67F Enclosure Logical Id: 50030480:0000007F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 [root@mogile2 test]# ./xflash.dat -i 500304800112D97F get exp Initializing Interface. Expander: SAS2X36 (SAS2x36) Reading the expander information.......... Expander: SAS2X36 (SAS2x36) B3 SAS Address: 50030480:0112D97F Enclosure Logical Id: 50030480:0112D97F IP Address: 0.0.0.0 Component Identifier: 0x0223 Component Revision: 0x05 Did you catch it? The first 2 enclosures logical ID is partially masked out where the 3rd one (which has a correct unique enclosure ID) is not. We pointed this out to Supermicro and were able to confirm that this address is supposed to be set during manufacturing and there was a problem with a certain batch of these enclosures where the logical ID was not set. We believe that the RAID controller is determining the ID based on the logical ID and since our first 2 enclosures have the same logical ID, they get the same enclosure ID. We also confirmed that 0000007F is the default which comes from LSI as an ID. The next pointer that helps confirm this could be a manufacturing problem with a run of JBODs is the fact that all 6 of the enclosures that have this problem begin with 00E. I believe that between 00E8 and 00EE Supermicro forgot to program the logical IDs correctly and neglected to recall or fix the problem post production. Fortunately for us, there is a tool to manage the WWN and logical ID of the devices from Supermicro: ftp://ftp.supermicro.com/utility/ExpanderXtools_Lite/. Our next step is to schedule a shutdown of these JBODs (after data migration) and reprogram the logical ID and see if it solves the problem. Update 06/28/12 #2: I just discovered this FAQ at Supermicro while Google searching for "lsi 0000007f": http://www.supermicro.com/support/faqs/faq.cfm?faq=11805. I still don't understand why, in the last several times we contacted Supermicro, they would have never directed us to this article :\

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  • Sendmail Failing to Forward Locally Addressed Mail to Exchange Server

    - by DomainSoil
    I've recently gained employment as a web developer with a small company. What they neglected to tell me upon hire was that I would be administrating the server along with my other daily duties. Now, truth be told, I'm not clueless when it comes to these things, but this is my first rodeo working with a rack server/console.. However, I'm confident that I will be able to work through any solutions you provide. Short Description: When a customer places an order via our (Magento CE 1.8.1.0) website, a copy of said order is supposed to be BCC'd to our sales manager. I say supposed because this was a working feature before the old administrator left. Long Description: Shortly after I started, we had a server crash which required a server restart. After restart, we noticed a few features on our site weren't working, but all those have been cleaned up except this one. I had to create an account on our server for root access. When a customer places an order, our sites software (Magento CE 1.8.1.0) is configured to BCC the customers order email to our sales manager. We use a Microsoft Exchange 2007 Server for our mail, which is hosted on a different machine (in-house) that I don't have access to ATM, but I'm sure I could if needed. As far as I can tell, all other external emails work.. Only INTERNAL email addresses fail to deliver. I know this because I've also tested my own internal address via our website. I set up an account with an internal email, made a test order, and never received the email. I changed my email for the account to an external GMail account, and received emails as expected. Let's dive into the logs and config's. For privacy/security reasons, names have been changed to the following: domain.com = Our Top Level Domain. email.local = Our Exchange Server. example.com = ANY other TLD. OLDadmin = Our previous Server Administrator. NEWadmin = Me. SALES@ = Our Sales Manager. Customer# = A Customer. Here's a list of the programs and config files used that hold relevant for this issue: Server: > [root@www ~]# cat /etc/centos-release CentOS release 6.3 (final) Sendmail: > [root@www ~]# sendmail -d0.1 -bt < /dev/null Version 8.14.4 ========SYSTEM IDENTITY (after readcf)======== (short domain name) $w = domain (canonical domain name) $j = domain.com (subdomain name) $m = com (node name) $k = www.domain.com > [root@www ~]# rpm -qa | grep -i sendmail sendmail-cf-8.14.4-8.e16.noarch sendmail-8.14-4-8.e16.x86_64 nslookup: > [root@www ~]# nslookup email.local Name: email.local Address: 192.168.1.50 hostname: > [root@www ~]# hostname www.domain.com /etc/mail/access: > [root@www ~]# vi /etc/mail/access Connect:localhost.localdomain RELAY Connect:localhost RELAY Connect:127.0.0.1 RELAY /etc/mail/domaintable: > [root@www ~]# vi /etc/mail/domaintable # /etc/mail/local-host-names: > [root@www ~]# vi /etc/mail/local-host-names # /etc/mail/mailertable: > [root@www ~]# vi /etc/mail/mailertable # /etc/mail/sendmail.cf: > [root@www ~]# vi /etc/mail/sendmail.cf ###################################################################### ##### ##### DO NOT EDIT THIS FILE! Only edit the source .mc file. ##### ###################################################################### ###################################################################### ##### $Id: cfhead.m4,v 8.120 2009/01/23 22:39:21 ca Exp $ ##### ##### $Id: cf.m4,v 8.32 1999/02/07 07:26:14 gshapiro Exp $ ##### ##### setup for linux ##### ##### $Id: linux.m4,v 8.13 2000/09/17 17:30:00 gshapiro Exp $ ##### ##### $Id: local_procmail.m4,v 8.22 2002/11/17 04:24:19 ca Exp $ ##### ##### $Id: no_default_msa.m4,v 8.2 2001/02/14 05:03:22 gshapiro Exp $ ##### ##### $Id: smrsh.m4,v 8.14 1999/11/18 05:06:23 ca Exp $ ##### ##### $Id: mailertable.m4,v 8.25 2002/06/27 23:23:57 gshapiro Exp $ ##### ##### $Id: virtusertable.m4,v 8.23 2002/06/27 23:23:57 gshapiro Exp $ ##### ##### $Id: redirect.m4,v 8.15 1999/08/06 01:47:36 gshapiro Exp $ ##### ##### $Id: always_add_domain.m4,v 8.11 2000/09/12 22:00:53 ca Exp $ ##### ##### $Id: use_cw_file.m4,v 8.11 2001/08/26 20:58:57 gshapiro Exp $ ##### ##### $Id: use_ct_file.m4,v 8.11 2001/08/26 20:58:57 gshapiro Exp $ ##### ##### $Id: local_procmail.m4,v 8.22 2002/11/17 04:24:19 ca Exp $ ##### ##### $Id: access_db.m4,v 8.27 2006/07/06 21:10:10 ca Exp $ ##### ##### $Id: blacklist_recipients.m4,v 8.13 1999/04/02 02:25:13 gshapiro Exp $ ##### ##### $Id: accept_unresolvable_domains.m4,v 8.10 1999/02/07 07:26:07 gshapiro Exp $ ##### ##### $Id: masquerade_envelope.m4,v 8.9 1999/02/07 07:26:10 gshapiro Exp $ ##### ##### $Id: masquerade_entire_domain.m4,v 8.9 1999/02/07 07:26:10 gshapiro Exp $ ##### ##### $Id: proto.m4,v 8.741 2009/12/11 00:04:53 ca Exp $ ##### # level 10 config file format V10/Berkeley # override file safeties - setting this option compromises system security, # addressing the actual file configuration problem is preferred # need to set this before any file actions are encountered in the cf file #O DontBlameSendmail=safe # default LDAP map specification # need to set this now before any LDAP maps are defined #O LDAPDefaultSpec=-h localhost ################## # local info # ################## # my LDAP cluster # need to set this before any LDAP lookups are done (including classes) #D{sendmailMTACluster}$m Cwlocalhost # file containing names of hosts for which we receive email Fw/etc/mail/local-host-names # my official domain name # ... define this only if sendmail cannot automatically determine your domain #Dj$w.Foo.COM # host/domain names ending with a token in class P are canonical CP. # "Smart" relay host (may be null) DSemail.local # operators that cannot be in local usernames (i.e., network indicators) CO @ % ! # a class with just dot (for identifying canonical names) C.. # a class with just a left bracket (for identifying domain literals) C[[ # access_db acceptance class C{Accept}OK RELAY C{ResOk}OKR # Hosts for which relaying is permitted ($=R) FR-o /etc/mail/relay-domains # arithmetic map Karith arith # macro storage map Kmacro macro # possible values for TLS_connection in access map C{Tls}VERIFY ENCR # who I send unqualified names to if FEATURE(stickyhost) is used # (null means deliver locally) DRemail.local. # who gets all local email traffic # ($R has precedence for unqualified names if FEATURE(stickyhost) is used) DHemail.local. # dequoting map Kdequote dequote # class E: names that should be exposed as from this host, even if we masquerade # class L: names that should be delivered locally, even if we have a relay # class M: domains that should be converted to $M # class N: domains that should not be converted to $M #CL root C{E}root C{w}localhost.localdomain C{M}domain.com # who I masquerade as (null for no masquerading) (see also $=M) DMdomain.com # my name for error messages DnMAILER-DAEMON # Mailer table (overriding domains) Kmailertable hash -o /etc/mail/mailertable.db # Virtual user table (maps incoming users) Kvirtuser hash -o /etc/mail/virtusertable.db CPREDIRECT # Access list database (for spam stomping) Kaccess hash -T<TMPF> -o /etc/mail/access.db # Configuration version number DZ8.14.4 /etc/mail/sendmail.mc: > [root@www ~]# vi /etc/mail/sendmail.mc divert(-1)dnl dnl # dnl # This is the sendmail macro config file for m4. If you make changes to dnl # /etc/mail/sendmail.mc, you will need to regenerate the dnl # /etc/mail/sendmail.cf file by confirming that the sendmail-cf package is dnl # installed and then performing a dnl # dnl # /etc/mail/make dnl # include(`/usr/share/sendmail-cf/m4/cf.m4')dnl VERSIONID(`setup for linux')dnl OSTYPE(`linux')dnl dnl # dnl # Do not advertize sendmail version. dnl # dnl define(`confSMTP_LOGIN_MSG', `$j Sendmail; $b')dnl dnl # dnl # default logging level is 9, you might want to set it higher to dnl # debug the configuration dnl # dnl define(`confLOG_LEVEL', `9')dnl dnl # dnl # Uncomment and edit the following line if your outgoing mail needs to dnl # be sent out through an external mail server: dnl # define(`SMART_HOST', `email.local')dnl dnl # define(`confDEF_USER_ID', ``8:12'')dnl dnl define(`confAUTO_REBUILD')dnl define(`confTO_CONNECT', `1m')dnl define(`confTRY_NULL_MX_LIST', `True')dnl define(`confDONT_PROBE_INTERFACES', `True')dnl define(`PROCMAIL_MAILER_PATH', `/usr/bin/procmail')dnl define(`ALIAS_FILE', `/etc/aliases')dnl define(`STATUS_FILE', `/var/log/mail/statistics')dnl define(`UUCP_MAILER_MAX', `2000000')dnl define(`confUSERDB_SPEC', `/etc/mail/userdb.db')dnl define(`confPRIVACY_FLAGS', `authwarnings,novrfy,noexpn,restrictqrun')dnl define(`confAUTH_OPTIONS', `A')dnl dnl # dnl # The following allows relaying if the user authenticates, and disallows dnl # plaintext authentication (PLAIN/LOGIN) on non-TLS links dnl # dnl define(`confAUTH_OPTIONS', `A p')dnl dnl # dnl # PLAIN is the preferred plaintext authentication method and used by dnl # Mozilla Mail and Evolution, though Outlook Express and other MUAs do dnl # use LOGIN. Other mechanisms should be used if the connection is not dnl # guaranteed secure. dnl # Please remember that saslauthd needs to be running for AUTH. dnl # dnl TRUST_AUTH_MECH(`EXTERNAL DIGEST-MD5 CRAM-MD5 LOGIN PLAIN')dnl dnl define(`confAUTH_MECHANISMS', `EXTERNAL GSSAPI DIGEST-MD5 CRAM-MD5 LOGIN PLAIN')dnl dnl # dnl # Rudimentary information on creating certificates for sendmail TLS: dnl # cd /etc/pki/tls/certs; make sendmail.pem dnl # Complete usage: dnl # make -C /etc/pki/tls/certs usage dnl # dnl define(`confCACERT_PATH', `/etc/pki/tls/certs')dnl dnl define(`confCACERT', `/etc/pki/tls/certs/ca-bundle.crt')dnl dnl define(`confSERVER_CERT', `/etc/pki/tls/certs/sendmail.pem')dnl dnl define(`confSERVER_KEY', `/etc/pki/tls/certs/sendmail.pem')dnl dnl # dnl # This allows sendmail to use a keyfile that is shared with OpenLDAP's dnl # slapd, which requires the file to be readble by group ldap dnl # dnl define(`confDONT_BLAME_SENDMAIL', `groupreadablekeyfile')dnl dnl # dnl define(`confTO_QUEUEWARN', `4h')dnl dnl define(`confTO_QUEUERETURN', `5d')dnl dnl define(`confQUEUE_LA', `12')dnl dnl define(`confREFUSE_LA', `18')dnl define(`confTO_IDENT', `0')dnl dnl FEATURE(delay_checks)dnl FEATURE(`no_default_msa', `dnl')dnl FEATURE(`smrsh', `/usr/sbin/smrsh')dnl FEATURE(`mailertable', `hash -o /etc/mail/mailertable.db')dnl FEATURE(`virtusertable', `hash -o /etc/mail/virtusertable.db')dnl FEATURE(redirect)dnl FEATURE(always_add_domain)dnl FEATURE(use_cw_file)dnl FEATURE(use_ct_file)dnl dnl # dnl # The following limits the number of processes sendmail can fork to accept dnl # incoming messages or process its message queues to 20.) sendmail refuses dnl # to accept connections once it has reached its quota of child processes. dnl # dnl define(`confMAX_DAEMON_CHILDREN', `20')dnl dnl # dnl # Limits the number of new connections per second. This caps the overhead dnl # incurred due to forking new sendmail processes. May be useful against dnl # DoS attacks or barrages of spam. (As mentioned below, a per-IP address dnl # limit would be useful but is not available as an option at this writing.) dnl # dnl define(`confCONNECTION_RATE_THROTTLE', `3')dnl dnl # dnl # The -t option will retry delivery if e.g. the user runs over his quota. dnl # FEATURE(local_procmail, `', `procmail -t -Y -a $h -d $u')dnl FEATURE(`access_db', `hash -T<TMPF> -o /etc/mail/access.db')dnl FEATURE(`blacklist_recipients')dnl EXPOSED_USER(`root')dnl dnl # dnl # For using Cyrus-IMAPd as POP3/IMAP server through LMTP delivery uncomment dnl # the following 2 definitions and activate below in the MAILER section the dnl # cyrusv2 mailer. dnl # dnl define(`confLOCAL_MAILER', `cyrusv2')dnl dnl define(`CYRUSV2_MAILER_ARGS', `FILE /var/lib/imap/socket/lmtp')dnl dnl # dnl # The following causes sendmail to only listen on the IPv4 loopback address dnl # 127.0.0.1 and not on any other network devices. Remove the loopback dnl # address restriction to accept email from the internet or intranet. dnl # DAEMON_OPTIONS(`Port=smtp,Addr=127.0.0.1, Name=MTA')dnl dnl # dnl # The following causes sendmail to additionally listen to port 587 for dnl # mail from MUAs that authenticate. Roaming users who can't reach their dnl # preferred sendmail daemon due to port 25 being blocked or redirected find dnl # this useful. dnl # dnl DAEMON_OPTIONS(`Port=submission, Name=MSA, M=Ea')dnl dnl # dnl # The following causes sendmail to additionally listen to port 465, but dnl # starting immediately in TLS mode upon connecting. Port 25 or 587 followed dnl # by STARTTLS is preferred, but roaming clients using Outlook Express can't dnl # do STARTTLS on ports other than 25. Mozilla Mail can ONLY use STARTTLS dnl # and doesn't support the deprecated smtps; Evolution <1.1.1 uses smtps dnl # when SSL is enabled-- STARTTLS support is available in version 1.1.1. dnl # dnl # For this to work your OpenSSL certificates must be configured. dnl # dnl DAEMON_OPTIONS(`Port=smtps, Name=TLSMTA, M=s')dnl dnl # dnl # The following causes sendmail to additionally listen on the IPv6 loopback dnl # device. Remove the loopback address restriction listen to the network. dnl # dnl DAEMON_OPTIONS(`port=smtp,Addr=::1, Name=MTA-v6, Family=inet6')dnl dnl # dnl # enable both ipv6 and ipv4 in sendmail: dnl # dnl DAEMON_OPTIONS(`Name=MTA-v4, Family=inet, Name=MTA-v6, Family=inet6') dnl # dnl # We strongly recommend not accepting unresolvable domains if you want to dnl # protect yourself from spam. However, the laptop and users on computers dnl # that do not have 24x7 DNS do need this. dnl # FEATURE(`accept_unresolvable_domains')dnl dnl # dnl FEATURE(`relay_based_on_MX')dnl dnl # dnl # Also accept email sent to "localhost.localdomain" as local email. dnl # LOCAL_DOMAIN(`localhost.localdomain')dnl dnl # dnl # The following example makes mail from this host and any additional dnl # specified domains appear to be sent from mydomain.com dnl # MASQUERADE_AS(`domain.com')dnl dnl # dnl # masquerade not just the headers, but the envelope as well dnl FEATURE(masquerade_envelope)dnl dnl # dnl # masquerade not just @mydomainalias.com, but @*.mydomainalias.com as well dnl # FEATURE(masquerade_entire_domain)dnl dnl # MASQUERADE_DOMAIN(domain.com)dnl dnl MASQUERADE_DOMAIN(localhost.localdomain)dnl dnl MASQUERADE_DOMAIN(mydomainalias.com)dnl dnl MASQUERADE_DOMAIN(mydomain.lan)dnl MAILER(smtp)dnl MAILER(procmail)dnl dnl MAILER(cyrusv2)dnl /etc/mail/trusted-users: > [root@www ~]# vi /etc/mail/trusted-users # /etc/mail/virtusertable: > [root@www ~]# vi /etc/mail/virtusertable [email protected] [email protected] [email protected] [email protected] /etc/hosts: > [root@www ~]# vi /etc/hosts 127.0.0.1 localhost.localdomain localhost ::1 localhost6.localdomain6 localhost6 192.168.1.50 email.local I've only included the "local info" part of sendmail.cf, to save space. If there are any files that I've missed, please advise so I may produce them. Now that that's out of the way, lets look at some entries from /var/log/maillog. The first entry is from an order BEFORE the crash, when the site was working as expected. ##Order 200005374 Aug 5, 2014 7:06:38 AM## Aug 5 07:06:39 www sendmail[26149]: s75C6dqB026149: from=OLDadmin, size=11091, class=0, nrcpts=2, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 07:06:39 www sendmail[26150]: s75C6dXe026150: from=<[email protected]>, size=11257, class=0, nrcpts=2, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 07:06:39 www sendmail[26149]: s75C6dqB026149: [email protected],=?utf-8?B?dGhvbWFzICBHaWxsZXNwaWU=?= <[email protected]>, ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71091, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75C6dXe026150 Message accepted for delivery) Aug 5 07:06:40 www sendmail[26152]: s75C6dXe026150: to=<[email protected]>,<[email protected]>, delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=161257, relay=email.local. [192.168.1.50], dsn=2.0.0, stat=Sent ( <[email protected]> Queued mail for delivery) This next entry from maillog is from an order AFTER the crash. ##Order 200005375 Aug 5, 2014 9:45:25 AM## Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: from=OLDadmin, size=11344, class=0, nrcpts=2, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:45:26 www sendmail[30022]: s75EjQm1030022: <[email protected]>... User unknown Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: [email protected], ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71344, relay=[127.0.0.1] [127.0.0.1], dsn=5.1.1, stat=User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm1030022: from=<[email protected]>, size=11500, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: to==?utf-8?B?S2VubmV0aCBCaWViZXI=?= <[email protected]>, ctladdr=OLDadmin (501/501), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=71344, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75EjQm1030022 Message accepted for delivery) Aug 5 09:45:26 www sendmail[30021]: s75EjQ4O030021: s75EjQ4P030021: DSN: User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm3030022: <[email protected]>... User unknown Aug 5 09:45:26 www sendmail[30021]: s75EjQ4P030021: to=OLDadmin, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=42368, relay=[127.0.0.1] [127.0.0.1], dsn=5.1.1, stat=User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm3030022: from=<>, size=12368, class=0, nrcpts=0, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4P030021: s75EjQ4Q030021: return to sender: User unknown Aug 5 09:45:26 www sendmail[30022]: s75EjQm5030022: from=<>, size=14845, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:45:26 www sendmail[30021]: s75EjQ4Q030021: to=postmaster, delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=43392, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75EjQm5030022 Message accepted for delivery) Aug 5 09:45:26 www sendmail[30025]: s75EjQm5030022: to=root, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=45053, dsn=2.0.0, stat=Sent Aug 5 09:45:27 www sendmail[30024]: s75EjQm1030022: to=<[email protected]>, delay=00:00:01, xdelay=00:00:01, mailer=relay, pri=131500, relay=email.local. [192.168.1.50], dsn=2.0.0, stat=Sent ( <[email protected]> Queued mail for delivery) To add a little more, I think I've pinpointed the actual crash event. ##THE CRASH## Aug 5 09:39:46 www sendmail[3251]: restarting /usr/sbin/sendmail due to signal Aug 5 09:39:46 www sm-msp-queue[3260]: restarting /usr/sbin/sendmail due to signal Aug 5 09:39:46 www sm-msp-queue[29370]: starting daemon (8.14.4): queueing@01:00:00 Aug 5 09:39:47 www sendmail[29372]: starting daemon (8.14.4): SMTP+queueing@01:00:00 Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: Authentication-Warning: www.domain.com: OLDadmin set sender to root using -f Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: Authentication-Warning: www.domain.com: OLDadmin set sender to root using -f Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: from=root, size=1426, class=0, nrcpts=1, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: from=root, size=1426, class=0, nrcpts=1, msgid=<[email protected]>, relay=OLDadmin@localhost Aug 5 09:40:02 www sendmail[29466]: s75Ee23t029466: from=<[email protected]>, size=1784, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:40:02 www sendmail[29466]: s75Ee23t029466: to=<[email protected]>, delay=00:00:00, mailer=local, pri=31784, dsn=4.4.3, stat=queued Aug 5 09:40:02 www sendmail[29467]: s75Ee2wh029467: from=<[email protected]>, size=1784, class=0, nrcpts=1, msgid=<[email protected]>, proto=ESMTP, daemon=MTA, relay=localhost.localdomain [127.0.0.1] Aug 5 09:40:02 www sendmail[29467]: s75Ee2wh029467: to=<[email protected]>, delay=00:00:00, mailer=local, pri=31784, dsn=4.4.3, stat=queued Aug 5 09:40:02 www sendmail[29464]: s75Ee2IF029464: to=OLDadmin, ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31426, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75Ee23t029466 Message accepted for delivery) Aug 5 09:40:02 www sendmail[29465]: s75Ee2vT029465: to=OLDadmin, ctladdr=root (0/0), delay=00:00:00, xdelay=00:00:00, mailer=relay, pri=31426, relay=[127.0.0.1] [127.0.0.1], dsn=2.0.0, stat=Sent (s75Ee2wh029467 Message accepted for delivery) Aug 5 09:40:06 www sm-msp-queue[29370]: restarting /usr/sbin/sendmail due to signal Aug 5 09:40:06 www sendmail[29372]: restarting /usr/sbin/sendmail due to signal Aug 5 09:40:06 www sm-msp-queue[29888]: starting daemon (8.14.4): queueing@01:00:00 Aug 5 09:40:06 www sendmail[29890]: starting daemon (8.14.4): SMTP+queueing@01:00:00 Aug 5 09:40:06 www sendmail[29891]: s75Ee23t029466: to=<[email protected]>, delay=00:00:04, mailer=local, pri=121784, dsn=5.1.1, stat=User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee23t029466: s75Ee6xY029891: DSN: User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee6xY029891: to=<[email protected]>, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=33035, dsn=2.0.0, stat=Sent Aug 5 09:40:06 www sendmail[29891]: s75Ee2wh029467: to=<[email protected]>, delay=00:00:04, mailer=local, pri=121784, dsn=5.1.1, stat=User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee2wh029467: s75Ee6xZ029891: DSN: User unknown Aug 5 09:40:06 www sendmail[29891]: s75Ee6xZ029891: to=<[email protected]>, delay=00:00:00, xdelay=00:00:00, mailer=local, pri=33035, dsn=2.0.0, stat=Sent Something to note about the maillog's: Before the crash, the msgid included localhost.localdomain; after the crash it's been domain.com. Thanks to all who take the time to read and look into this issue. I appreciate it and look forward to tackling this issue together.

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