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  • Is Android reference at android.com good enough

    - by the100rabh
    Hi, I am a C++ developer, but have a fair idea of Java as I learnt it in college 5years ago. I have been trying to learn programming for android. But instead of rushing to buy books, I have tried to read through the Android Dev Guide and learn from there making use of the sample applications. Thats besides SO ofcourse. I am trying to make some apps based on ideas I have. So my question is, Is it suitable or possible to learn android programming this way. Or is there something that I will be missing in all this.

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  • Android - Can display a single Activity using two layout.xml files?

    - by Avadhani
    I had developed Android app having some screens with common UI format. The format in top-down approach is: Title Header (Two buttons, ImageView) Content Area- It will differ among Activities (contains ListView, Tabs, Buttons, TextView, WebView....) Footer Layout (Relative Layout with three Imagebuttons) I want to reformat the code in such a way that one xml contains Title Header and Footer Layout and other xml contains ListView,Tabs, Buttons.. based on the usage. Can i acheive this? Please help me with sample code/links....

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  • Five geeky things you must do with your Android Smartphone

    - by Gopinath
    Android is the Windows of next generation. Its open, free, widely adopted and smart enough to outsmart Apple’s iOS. It’s a stolen product and cheap imitation of iOS, but Steve Job’s once quoted saying good artists copy and great artists steal. Alright, this post is not about Android vs iOS or is it really stolen or not. Android is a great OS for mobile devices and it lets you do amazing through mobiles.  In this post I want to write about the geeky things we can do with an Android Smartphone. Control your computer using mobile Assume that it is a lazy weekend and you are on a couch watching movies on a laptop which is a meter away. Now you want to adjust volume or skip a scene/song. How to control your laptop without moving out of couch? Just install Universal Remote free app on your smartphone and start control your computer using phone. Universal Remove app controls computers over Wifi or Bluetooth networks with dedicated remote controls for various media players and applications like YouTube, VLC & Spotify.  The application is very easy to use and works amazingly well in controlling computers. Few of the remote controls provided in the app are – Mouse, Keyboard, Media Controls, Power, Start, Windows Media Player, VLC Player,  YouTube. There is also paid version of this app with additional remotes, but for most of the users Free version is good enough. Stream YouTube videos playing on you mobile to computer You can stream YouTube videos playing on your mobile to computer/smart tv. This is something similar to Apple’s most popular AirPlay feature, but works only with YouTube videos. To start streaming videos install Google’s YouTube Remote on your smartphone, open youtube.com/leanback on your computer  and pair up mobile with computer. Once the pairing is done, videos played on YouTube Remote app will be streamed on to your computer. Access your mobile using any web browser – send/receive SMS, view photos/call logs, etc. Want to control your mobile phone using a computer? Install AirDroid app on your phone and start controlling your phone using computer browser – send and receive messages, view call logs, play music, upload/download files, edit contacts and many more. At times it’s lot of fun to access mobile using a big screen devices like laptops. Launch a webpage on your mobile browser using your computer With Google Chrome to Phone installed on your computer and mobile, you can send links and other information from Chrome browser to your Android device. With a click on Chrome browser, the current webpage of Chrome browser will be automatically launched on Android device. This is very handy when you want to send links, send driving direction to mobile using Google Maps and launch phone dialer with number selected on webpage. Install Apps on mobile using computer To install apps on your smartphone you really don’t need to touch it. Open any web browser, sing in to Google Play with your Google id that is associated with smartphone and start installing apps on to your phone right from the browser. As you browse apps on Google Play store, you find Install button and all you need to do is to just click Install. Google will automatically installs app on your mobile within few seconds.

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  • How to Speed Up Any Android Phone By Disabling Animations

    - by Chris Hoffman
    Android phones — and tablets, too — display animations when moving between apps and screens. These animations look very slick, but they waste time — especially on fast phones, which could switch between apps instantly if not for the animations. Disabling these animations will speed up navigating between different apps and interface screens on your phone, saving you time. You can also speed up the animations if you’d rather see them. Access the Developer Options Menu First, we’ll need to access the Developer Options menu. It’s hidden by default so Android users won’t stumble across it unless they’re actually looking for it. To access the Developer Options menu, open the Settings screen, scroll down to the bottom of the list, and tap the About phone or About tablet option. Scroll down to the Build number field and tap it repeatedly. Eventually, you’ll see a message appear saying “You are now a developer!”. The Developer options submenu now appears on the Settings screen. You’ll find it near the bottom of the list, just above the About phone or About tablet option. Disable Interface Animations Open the Developer Options screen and slide the switch at the top of the screen to On. This allows you to change the hidden options on this screen. If you ever want to re-enable the animations and revert your changes, all you have to do is slide the Developer Options switch back to Off. Scroll down to the Drawing section. You’ll find the three options we want here — Window animation scale, Transition animation scale, and Animator duration scale. Tap each option and set it to Animation off to disable the associated animations. If you’d like to speed up the animations without disabling them entirely, select the Animation .5x option instead. If you’re feeling really crazy, you can even select longer animation durations. You can make the animations take as much as ten times longer with the Animation 10x setting. The Animator duration scale option applies to the transition animation that appears when you tap the app drawer button on your home screen.  Your change here won’t take effect immediately — you’ll have to restart Android’s launcher after changing the Animator duration scale setting. To restart Android’s launcher, open the Settings screen, tap Apps, swipe over to the All category, scroll down, and tap the Launcher app. Tap the Force stop button to forcibly close the launcher, then tap your device’s home button to re-launch the launcher. Your app drawer will now open immediately, too. Now whenever you open an app or transition to a new screen, it will pop up as quickly as possible — no waiting for animations and wasting processing power rendering them. How much of a speed improvement you’ll see here depends on your Android device and how fast it is. On our Nexus 4, this change makes many apps appear and become usable instantly if they’re running in the background. If you have a slower device, you may have to wait a moment for apps to be usable. That’s one of the big reasons why Android and other operating systems use animations. Animations help paper over delays that can occur while the operating system loads the app.     

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  • "database already closed" is shown using a custom cursor adapter

    - by kiduxa
    I'm using a cursor with a custom adapter that extends SimpleCursorAdapter: public class ListWordAdapter extends SimpleCursorAdapter { private LayoutInflater inflater; private Cursor mCursor; private int mLayout; private String[] from; private int[] to; public ListWordAdapter(Context context, int layout, Cursor c, String[] from, int[] to, int flags) { super(context, layout, c, from, to, flags); this.mCursor = c; this.inflater = LayoutInflater.from(context); this.mLayout = layout; this.from = from; this.to = to; } private static class ViewHolder { //public ImageView img; public TextView name; public TextView type; public TextView translate; } @Override public View getView(int position, View convertView, ViewGroup parent) { if (mCursor.moveToPosition(position)) { ViewHolder holder; if (convertView == null) { convertView = inflater.inflate(mLayout, null); holder = new ViewHolder(); // holder.img = (ImageView) convertView.findViewById(R.id.img_row); holder.name = (TextView) convertView.findViewById(to[0]); holder.type = (TextView) convertView.findViewById(to[1]); holder.translate = (TextView) convertView.findViewById(to[2]); convertView.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.name.setText(mCursor.getString(mCursor.getColumnIndex(from[0]))); holder.type.setText(mCursor.getString(mCursor.getColumnIndex(from[1]))); holder.translate.setText(mCursor.getString(mCursor.getColumnIndex(from[2]))); // holder.img.setImageResource(img_resource); } return convertView; } } And in the main activity I call it as: adapter = new ListWordAdapter(getSherlockActivity(), R.layout.row_list_words, mCursorWords, from, to, 0); When a modification in the list is made, I call this method: public void onWordSaved() { WordDAO wordsDao = new WordSqliteDAO(); Cursor mCursorWords = wordsDao.list(getSherlockActivity()); adapter.changeCursor(mCursorWords); } The thing here is that this produces me this exception: 10-29 11:14:33.810: E/AndroidRuntime(18659): java.lang.IllegalStateException: database /data/data/com.example.palabrasdeldia/databases/palabrasDelDia (conn# 0) already closed Complete stack trace: 10-29 11:14:33.810: E/AndroidRuntime(18659): FATAL EXCEPTION: main 10-29 11:14:33.810: E/AndroidRuntime(18659): java.lang.IllegalStateException: database /data/data/com.example.palabrasdeldia/databases/palabrasDelDia (conn# 0) already closed 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.verifyDbIsOpen(SQLiteDatabase.java:2123) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.lock(SQLiteDatabase.java:398) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteDatabase.lock(SQLiteDatabase.java:390) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteQuery.fillWindow(SQLiteQuery.java:74) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteCursor.fillWindow(SQLiteCursor.java:311) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.sqlite.SQLiteCursor.onMove(SQLiteCursor.java:283) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.database.AbstractCursor.moveToPosition(AbstractCursor.java:173) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.example.palabrasdeldia.adapters.ListWordAdapter.getView(ListWordAdapter.java:42) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.AbsListView.obtainView(AbsListView.java:2128) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.makeAndAddView(ListView.java:1817) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.fillSpecific(ListView.java:1361) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.ListView.layoutChildren(ListView.java:1646) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.AbsListView.onLayout(AbsListView.java:1979) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutHorizontal(LinearLayout.java:1527) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1316) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.support.v4.view.ViewPager.onLayout(ViewPager.java:1589) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1403) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1314) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.setChildFrame(LinearLayout.java:1542) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.layoutVertical(LinearLayout.java:1403) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.LinearLayout.onLayout(LinearLayout.java:1314) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.widget.FrameLayout.onLayout(FrameLayout.java:400) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.View.layout(View.java:9593) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewGroup.layout(ViewGroup.java:3877) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewRoot.performTraversals(ViewRoot.java:1253) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.view.ViewRoot.handleMessage(ViewRoot.java:2017) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.os.Handler.dispatchMessage(Handler.java:99) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.os.Looper.loop(Looper.java:132) 10-29 11:14:33.810: E/AndroidRuntime(18659): at android.app.ActivityThread.main(ActivityThread.java:4028) 10-29 11:14:33.810: E/AndroidRuntime(18659): at java.lang.reflect.Method.invokeNative(Native Method) 10-29 11:14:33.810: E/AndroidRuntime(18659): at java.lang.reflect.Method.invoke(Method.java:491) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:844) 10-29 11:14:33.810: E/AndroidRuntime(18659): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:602) 10-29 11:14:33.810: E/AndroidRuntime(18659): at dalvik.system.NativeStart.main(Native Method) If I use SimpleCursorAdapter directly instead of ListWordAdapter, it works fine. What's wrong with my custom adapter implementation? The line in bold in the stack trace corresponds with: if (mCursor.moveToPosition(position)) inside getView method. EDIT: I have created a custom class to manage DB operations as open and close: public class ConexionBD { private Context context; private SQLiteDatabase database; private DataBaseHelper dbHelper; public ConexionBD(Context context) { this.context = context; } public ConexionBD open() throws SQLException { this.dbHelper = DataBaseHelper.getInstance(context); this.database = dbHelper.getWritableDatabase(); database.execSQL("PRAGMA foreign_keys=ON"); return this; } public void close() { if (database.isOpen() && database != null) { dbHelper.close(); } } /*Getters y setters*/ public SQLiteDatabase getDatabase() { return database; } public void setDatabase(SQLiteDatabase database) { this.database = database; } } And this is my DataBaseHelper: public class DataBaseHelper extends SQLiteOpenHelper { private static final String DATABASE_NAME = "myDb"; private static final int DATABASE_VERSION = 1; private static DataBaseHelper sInstance = null; public static DataBaseHelper getInstance(Context context) { // Use the application context, which will ensure that you // don't accidentally leak an Activity's context. // See this article for more information: http://bit.ly/6LRzfx if (sInstance == null) { sInstance = new DataBaseHelper(context.getApplicationContext()); } return sInstance; } @Override public void onCreate(SQLiteDatabase database) { ... } .... And this is an example of how I manage a query: public Cursor list(Context context) { ConexionBD conexion = new ConexionBD(context); Cursor mCursor = null; try{ conexion.open(); mCursor = conexion.getDatabase().query(DataBaseHelper.TABLE_WORD , null , null, null, null, null, Word.NAME); if (mCursor != null) { mCursor.moveToFirst(); } }finally{ conexion.close(); } return mCursor; } For every connection to the DB I open it and close it.

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  • How to receive sms from a special phone number?

    - by Pariya
    I wrote a send and receive sms in android successfully. I want my program to be able to receive sms from a special number("+9856874236"). But, if the SMS is from any other number, it should go to the phone's message inbox and not to my application. import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.telephony.SmsMessage; import android.util.Log; public class SmsReceiver extends BroadcastReceiver { public String str = ""; @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); Object messages[] = (Object[]) bundle.get("pdus"); SmsMessage[] msgs = null; if (bundle != null) { Object[] pdus = (Object[]) bundle.get("pdus"); SmsMessage smsMessage[] = new SmsMessage[messages.length]; String msg_from=""; for (int n = 0; n < messages.length; n++) { smsMessage[n] = SmsMessage.createFromPdu((byte[]) messages[n]); msg_from += msgs[n].getOriginatingAddress(); } String receivedMessage = smsMessage[0].getMessageBody().toString().toUpperCase(); if(msg_from .equals("+989124236870")) { for (int n = 0; n < messages.length; n++) { smsMessage[n] = SmsMessage.createFromPdu((byte[]) pdus[n]); str += "SMS from " + msgs[n].getOriginatingAddress(); str += " :"; //str += "sms az shomare makhsus"; str += msgs[n].getMessageBody().toString(); str += "\n"; abortBroadcast(); } Intent act = new Intent(context, MainActivity.class); act.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); act.putExtra("message", str); context.startActivity(act); } } } }

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  • ODI 11g – Insight to the SDK

    - by David Allan
    This post is a useful index into the ODI SDK that cross references the type names from the user interface with the SDK class and also the finder for how to get a handle on the object or objects. The volume of content in the SDK might seem a little ominous, there is a lot there, but there is a general pattern to the SDK that I will describe here. Also I will illustrate some basic CRUD operations so you can see how the SDK usage pattern works. The examples are written in groovy, you can simply run from the groovy console in ODI 11.1.1.6. Entry to the Platform   Object Finder SDK odiInstance odiInstance (groovy variable for console) OdiInstance Topology Objects Object Finder SDK Technology IOdiTechnologyFinder OdiTechnology Context IOdiContextFinder OdiContext Logical Schema IOdiLogicalSchemaFinder OdiLogicalSchema Data Server IOdiDataServerFinder OdiDataServer Physical Schema IOdiPhysicalSchemaFinder OdiPhysicalSchema Logical Schema to Physical Mapping IOdiContextualSchemaMappingFinder OdiContextualSchemaMapping Logical Agent IOdiLogicalAgentFinder OdiLogicalAgent Physical Agent IOdiPhysicalAgentFinder OdiPhysicalAgent Logical Agent to Physical Mapping IOdiContextualAgentMappingFinder OdiContextualAgentMapping Master Repository IOdiMasterRepositoryInfoFinder OdiMasterRepositoryInfo Work Repository IOdiWorkRepositoryInfoFinder OdiWorkRepositoryInfo Project Objects Object Finder SDK Project IOdiProjectFinder OdiProject Folder IOdiFolderFinder OdiFolder Interface IOdiInterfaceFinder OdiInterface Package IOdiPackageFinder OdiPackage Procedure IOdiUserProcedureFinder OdiUserProcedure User Function IOdiUserFunctionFinder OdiUserFunction Variable IOdiVariableFinder OdiVariable Sequence IOdiSequenceFinder OdiSequence KM IOdiKMFinder OdiKM Load Plans and Scenarios   Object Finder SDK Load Plan IOdiLoadPlanFinder OdiLoadPlan Load Plan and Scenario Folder IOdiScenarioFolderFinder OdiScenarioFolder Model Objects Object Finder SDK Model IOdiModelFinder OdiModel Sub Model IOdiSubModel OdiSubModel DataStore IOdiDataStoreFinder OdiDataStore Column IOdiColumnFinder OdiColumn Key IOdiKeyFinder OdiKey Condition IOdiConditionFinder OdiCondition Operator Objects   Object Finder SDK Session Folder IOdiSessionFolderFinder OdiSessionFolder Session IOdiSessionFinder OdiSession Schedule OdiSchedule How to Create an Object? Here is a simple example to create a project, it uses IOdiEntityManager.persist to persist the object. import oracle.odi.domain.project.OdiProject; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) project = new OdiProject("Project For Demo", "PROJECT_DEMO") odiInstance.getTransactionalEntityManager().persist(project) tm.commit(txnStatus) How to Update an Object? This update example uses the methods on the OdiProject object to change the project’s name that was created above, it is then persisted. import oracle.odi.domain.project.OdiProject; import oracle.odi.domain.project.finder.IOdiProjectFinder; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) prjFinder = (IOdiProjectFinder)odiInstance.getTransactionalEntityManager().getFinder(OdiProject.class); project = prjFinder.findByCode("PROJECT_DEMO"); project.setName("A Demo Project"); odiInstance.getTransactionalEntityManager().persist(project) tm.commit(txnStatus) How to Delete an Object? Here is a simple example to delete all of the sessions, it uses IOdiEntityManager.remove to delete the object. import oracle.odi.domain.runtime.session.finder.IOdiSessionFinder; import oracle.odi.domain.runtime.session.OdiSession; import oracle.odi.core.persistence.transaction.support.DefaultTransactionDefinition; txnDef = new DefaultTransactionDefinition(); tm = odiInstance.getTransactionManager() txnStatus = tm.getTransaction(txnDef) sessFinder = (IOdiSessionFinder)odiInstance.getTransactionalEntityManager().getFinder(OdiSession.class); sessc = sessFinder.findAll(); sessItr = sessc.iterator() while (sessItr.hasNext()) {   sess = (OdiSession) sessItr.next()   odiInstance.getTransactionalEntityManager().remove(sess) } tm.commit(txnStatus) This isn't an all encompassing summary of the SDK, but covers a lot of the content to give you a good handle on the objects and how they work. For details of how specific complex objects are created via the SDK, its best to look at postings such as the interface builder posting here. Have fun, happy coding!

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  • Building Extensions Using E-Business Suite SDK for Java

    - by Sara Woodhull
    We’ve just released Version 2.0.1 of Oracle E-Business Suite SDK for Java.  This new version has several great enhancements added after I wrote about the first version of the SDK in 2010.  In addition to the AppsDataSource and Java Authentication and Authorization Service (JAAS) features that are in the first version, the Oracle E-Business Suite SDK for Java now provides: Session management APIs, so you can share session information with Oracle E-Business Suite Setup script for UNIX/Linux for AppsDataSource and JAAS on Oracle WebLogic Server APIs for Message Dictionary, User Profiles, and NLS Javadoc for the APIs (included with the patch) Enhanced documentation included with Note 974949.1 These features can be used with either Release 11i or Release 12.  References AppsDataSource, Java Authentication and Authorization Service, and Utilities for Oracle E-Business Suite (Note 974949.1) FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications (Doc ID 1296491.1) What's new in those references? Note 974949.1 is the place to look for the latest information as we come out with new versions of the SDK.  The patch number changes for each release.  Version 2.0.1 is contained in Patch 13882058, which is for both Release 11i and Release 12.  Note 974949.1 includes the following topics: Applying the latest patch Using Oracle E-Business Suite Data Sources Oracle E-Business Suite Implementation of Java Authentication and Authorization Service (JAAS) Utilities Error loggingSession management  Message Dictionary User profiles Navigation to External Applications Java EE Session Management Tutorial For those of you using the SDK with Oracle ADF, besides some Oracle ADF-specific documentation in Note 974949.1, we also updated the ADF Integration FAQ as well. EBS SDK for Java Use Cases The uses of the Oracle E-Business Suite SDK for Java fall into two general scenarios for integrating external applications with Oracle E-Business Suite: Application sharing a session with Oracle E-Business Suite Independent application (not shared session) With an independent application, the external application accesses Oracle E-Business  Suite data and server-side APIs, but it has a completely separate user interface. The external application may also launch pages from the Oracle E-Business Suite home page, but after the initial launch there is no further communication with the Oracle E-Business Suite user interface. Shared session integration means that the external application uses an Oracle E-Business Suite session (ICX session), shares session context information with Oracle E-Business Suite, and accesses Oracle E-Business Suite data. The external application may also launch pages from the Oracle E-Business Suite home page, or regions or pages from the external application may be embedded as regions within Oracle Application Framework pages. Both shared session applications and independent applications use the AppsDataSource feature of the Oracle E-Business Suite SDK for Java. Independent applications may also use the Java Authentication and Authorization (JAAS) and logging features of the SDK. Applications that are sharing the Oracle E-Business Suite session use the session management feature (instead of the JAAS feature), and they may also use the logging, profiles, and Message Dictionary features of the SDK.  The session management APIs allow you to create, retrieve, validate and cancel an Oracle E-Business Suite session (ICX session) from your external application.  Session information and context can travel back and forth between Oracle E-Business Suite and your application, allowing you to share session context information across applications. Note: Generally you would use the Java Authentication and Authorization (JAAS) feature of the SDK or the session management feature, but not both together. Send us your feedback Since the Oracle E-Business Suite SDK for Java is still pretty new, we’d like to know about who is using it and what you are trying to do with it.  We’d like to get this type of information: customer name and brief use case configuration and technologies (Oracle WebLogic Server or OC4J, plain Java, ADF, SOA Suite, and so on) project status (proof of concept, development, production) any other feedback you have about the SDK You can send me your feedback directly at Sara dot Woodhull at Oracle dot com, or you can leave it in the comments below.  Please keep in mind that we cannot answer support questions, so if you are having specific issues, please log a service request with Oracle Support. Happy coding! Related Articles New Whitepaper: Extending E-Business Suite 12.1.3 using Oracle Application Express To Customize or Not to Customize? New Whitepaper: Upgrading your Customizations to Oracle E-Business Suite Release 12 ATG Live Webcast: Upgrading your EBS 11i Customizations to Release 12

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  • The busy developers guide to the Kinect SDK Beta

    - by mbcrump
    The Kinect is awesome. From day one, I’ve said this thing has got potential. After playing with several open-source Kinect projects, I am please to announce that Microsoft has released the official SDK beta on 6/16/2011. I’ve created this quick start guide to get you up to speed in no time flat. Let’s begin: What is it? The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. (defined by Microsoft) Links worth checking out: Download Kinect for Windows SDK beta – You can either download a 32 or 64 bit SDK depending on your OS. Readme for Kinect for Windows SDK Beta from Microsoft Research  Programming Guide: Getting Started with the Kinect for Windows SDK Beta Code Walkthroughs of the samples that ship with the Kinect for Windows SDK beta (Found in \Samples Folder) Coding4Fun Kinect Toolkit – Lots of extension methods and controls for WPF and WinForms. Kinect Mouse Cursor – Use your hands to control things like a mouse created by Brian Peek. Kinect Paint – Basically MS Paint but use your hands! Kinect for Windows SDK Quickstarts Installing and Using the Kinect Sensor Getting it installed: After downloading the Kinect SDK Beta, double click the installer to get the ball rolling. Hit the next button a few times and it should complete installing. Once you have everything installed then simply plug in your Kinect device into the USB Port on your computer and hopefully you will get the following screen: Once installed, you are going to want to check out the following folders: C:\Program Files (x86)\Microsoft Research KinectSDK – This contains the actual Kinect Sample Executables along with the documentation as a CHM file. Also check out the C:\Users\Public\Documents\Microsoft Research KinectSDK Samples directory: The main thing to note here is that these folders contain the source code to the applications where you can compile/build them yourself. Audio NUI DEMO Time Let’s get started with some demos. Navigate to the C:\Program Files (x86)\Microsoft Research KinectSDK folder and double click on ShapeGame.exe. Next up is SkeletalViewer.exe (image taken from http://www.i-programmer.info/news/91-hardware/2619-microsoft-launch-kinect-sdk-beta.html as I could not get a good image using SnagIt) At this point, you will have to download Kinect Mouse Cursor – This is really cool because you can use your hands to control the mouse cursor. I actually used this to resize itself. Last up is Kinect Paint – This is very cool, just make sure you read the instructions! MS Paint on steroids! A few tips for getting started building Kinect Applications. It appears WPF is the way to go with building Kinect Applications. You must also use a version of Visual Studio 2010.  Your going to need to reference Microsoft.Research.Kinect.dll when building a Kinect Application. Right click on References and then goto Browse and navigate to C:\Program Files (x86)\Microsoft Research KinectSDK and select Microsoft.Research.Kinect.dll. You are going to want to make sure your project has the Platform target set to x86. The Coding4Fun Kinect Toolkit really makes things easier with extension methods and controls. Just note that this is for WinForms or WPF. Conclusion It looks like we have a lot of fun in store with the Kinect SDK. I’m very excited about the release and have already been thinking about all the applications that I can begin building. It seems that development will be easier now that we have an official SDK and the great work from Coding4Fun. Please subscribe to my blog or follow me on twitter for more information about Kinect, Silverlight and other great technology.  Subscribe to my feed

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  • Mobiles : Windows Mobile chute, Android progresse fortement, 100.000 téléphones sous Android seraien

    Mise à jour du 21.05.2010 par Katleen Mobiles : Windows Mobile chute, Android progresse fortement, 100.000 téléphones sous Android seraient vendus chaque jour L'institut Gartner vient de publier les chiffres des ventes de téléphones portables de par le monde, pour le premier trimestre 2010. Les mastodontes du marché que sont Motorola et Sony Ericsson connaissent de mauvais résultats, alors que le canadien RIM (BlackBerry) récolte les fruits d'une croissance positive qui le place en quatrième position derrière les leaders Nokia, Samsung et LG. Du haut de sa première place, Nokia domine toujours largement le marché, même si l'entreprise a subit un léger recul. A sa suite, Samsung gagne e...

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  • android View not attached to window manager...

    - by Daniel Benedykt
    Hi I am having some of the following exceptions: java.lang.IllegalArgumentException: View not attached to window manager at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:355) at android.view.WindowManagerImpl.updateViewLayout(WindowManagerImpl.java:191) at android.view.Window$LocalWindowManager.updateViewLayout(Window.java:428) at android.app.Dialog.onWindowAttributesChanged(Dialog.java:596) at android.view.Window.setDefaultWindowFormat(Window.java:1013) at com.android.internal.policy.impl.PhoneWindow.access$700(PhoneWindow.java:86) at com.android.internal.policy.impl.PhoneWindow$DecorView.drawableChanged(PhoneWindow.java:1951) at com.android.internal.policy.impl.PhoneWindow$DecorView.fitSystemWindows(PhoneWindow.java:1889) at android.view.ViewRoot.performTraversals(ViewRoot.java:727) at android.view.ViewRoot.handleMessage(ViewRoot.java:1633) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:123) at android.app.ActivityThread.main(ActivityThread.java:4338) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:521) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) at dalvik.system.NativeStart.main(Native Method) I have google it and see that it has something to do with popups and turning the screen, but there is no reference to my code. The questions are: 1) is there a way to find out exactly when this issue is happening? 2) other than turning the screen, is there another event or action that triggers this error? 3) how do I prevent this to happen? Thanks

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  • Android "Hello, MapView" Tutorial - Map Tiles Do Not Load

    - by Onyx
    I am new to Android software development and new to this site. I am hoping someone might have some experience with the problem I am having. I've been following the Hello, MapView tutorial in order to not only learn the Android framework, but also the Google Maps library. I've tried my best to implement things exactly as the tutorial has instructed. My problem is that the application does load in my emulator (or even on my phone for that matter), but the map tiles do not load. Searching Google I found a post by someone else on another site having the same issue, but his/her problem was that the important elements added to the AndroidManifest.xml file were not in the right order. I double-checked this in mine, but everything seems to be right. So, I am not sure what the issue is and was hoping others have seen this before. I can provide any snippets of code, if that would help. Thank you.

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  • How do I move an image (ImageView) in AbsoluteLayout to X Y [android]

    - by Maneesh
    my main.xml look like this: <AbsoluteLayout android:id="@+id/AbsoluteLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <ImageView android:layout_height="wrap_content" android:layout_x="247dip" android:layout_width="wrap_content" android:layout_y="96dip" android:id="@+id/Ball" android:src="@drawable/ball"/> </AbsoluteLayout> And Java ball = (ImageView) findViewById(R.id.Ball); How do I do if I whant to move the ball from x=247dip y=96dip to x=100 and y=100 while my app is running?

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  • [Android] How to search and Highlight Text within an EditText

    - by marc
    I've searched high and low for something that seems to be a simple task. Forgive me, I am coming to Android from other programming languages and am new to this platform and Java. What I want to do is create a dialog pop-up where a user enters text to search for and the code would take that text and search for it within all the text in an EditText control and if it's found, highlight it. I've done this before, for example in VB and it went something similar to this pseudo code: grab the text from the (EditText) assign it to a string search the length of that string (character by character) for the substring, if it's found return the position (index) of the substring within the string. if found, start the (EditText).setSelection highlight beginning on the returned position for the length of Does this make sense? I just want to search a EditText for and when found, scroll to it and it'll be highlighted. Maybe there's something in Android/Java equivalent to what I need here? Any help / pointers would be greatly appreciated

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  • "Hello, WebView" tutorial opens the requested address in Android browser and not in my webview

    - by VitalyB
    Hi everyone, I am using Android emulator with AVD of Android 2.1 and I have the following problem: Trying to load a URL in a WebView using webView.loadUrl causes it to open in the browser instead. Note: I am talking about the initial opening, not the issue in which links from the WebView open in a browser, though, perhaps it is somehow connected. I've tried several things: I've removed <uses-permission android:name="android.permission.INTERNET" /> from the manifest. That actually made it work correctly, i.e, load the html into the webview. However, as one would expect, the only thing it loaded is "unable to connect the internet" error page. I've tried downloading a real sample project ("Hello Android" book source files, project - BrowserView). However, it didn't work just the same. I've created a new project and followed the directions at Google's official tutorial of using WebView and got the same result. I haven't find anyone else complaining about it. Why does it happen? Thanks, Vitaly

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  • Android dialog width

    - by Solid
    I can't seem to control the dialog width. I have a simple layout like so` <TextView android:id="@+id/name_prompt_view" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/name_prompt" android:padding="10dip"/> <EditText android:id="@+id/name_inp" android:layout_width="fill_parent" android:layout_height="wrap_content" android:lines="1" android:maxLines="1" android:maxLength="48" android:inputType="text" </LinearLayout> ` for some reason the dialog is only wide enough for the text input field about 11 chars wide. How do I make the dialog width fill the screen?

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  • ViewPager + recycling views?

    - by user291701
    I'd like to create a gallery of photos that swipe left and right. At first I took a look at Gallery, but it's marked as deprecated. http://developer.android.com/reference/android/widget/Gallery.html We're told to try ViewPager instead. But the PagerAdapter class doesn't handle recycling of views for us (like a standard ListView), does it? http://developer.android.com/reference/android/support/v4/view/PagerAdapter.html Is it up to us to build the recycling mechanism? Thanks

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  • aapt not found when building new Android app in NetBeans

    - by Oz
    I just installed NetBeans and the Android SDK following the instructions here. I am running Ubuntu 9.10 (Karmic). NetBeans is 6.7.1. The Android SDK is version 7. When I try to compile a new project it gives me the following error: Execute failed: java.io.IOException: Cannot run program "/home/oz/android-sdk/platforms/android-7/tools/aapt" (in directory "/home/oz/projects/ArmyBuilder/android"): java.io.IOException: error=2, No such file or directory When I go into that directory, I see that the file does exist and it has proper permissions to be executable by anyone, yet even bash can't find it! oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ pwd /home/oz/android-sdk/platforms/android-7/tools oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ ls -l total 4652 -rwxrwxrwx 1 oz oz 3472784 2010-04-20 18:16 aapt -rwxrwxrwx 1 oz oz 1050336 2010-04-20 18:16 aidl -rwxrwxrwx 1 oz oz 213698 2010-04-20 18:16 dexdump -rwxrwxrwx 1 oz oz 2497 2010-04-20 18:16 dx drwxr-xr-x 2 oz oz 4096 2010-04-20 18:16 lib -rw-r--r-- 1 oz oz 10800 2010-04-20 18:16 NOTICE.txt oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ ./aapt bash: ./aapt: No such file or directory oz@Ivory-Coast:~/android-sdk/platforms/android-7/tools$ Googling for this error turns up a few other people having this same issue (ht tp://www.mentby.com/erisa/aapt-not-found.html, ht tp://www.helloandroid.com/content/file-not-found-hello-world-application) both with no responses.

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  • Objective-C and Android

    - by Tom R
    I've just finished a relatively large project for the Android, and it's left a bitter taste in my mouth with the knowledge that it will never run on one of the most ubiquitous handsets this side of the solar system (the one by that fruity little club). So, for my next project, I want to write it in a way that makes most of the components easily transportable between the iPhone and Android platforms. The way I'm thinking of doing this is by coding most of it in Objective-C, and then adding the platform-specific parts in more Objective-C and Java respectively. On the Android side, this will require using the the NDK. My knowledge of C is good, but my knowledge of Objective-C is close to zero, and I have no desire to learn C++. How sane is the approach above, and is there a better one? Is there any way I can code in Java and still reach the un-hacked iPhone market? And how likely is it that the people I know (iPhone users) will have an Android phone by next year?

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  • Supporting multiple screen sizes with Android using ImageButtons

    - by droidy
    I've read the Android documentation: http://developer.android.com/guide/practices/screens_support.html but still have some questions. I'm trying to design a music application which basically has images of the instrument (ImageButton) that play a sound when clicked. However, I'm confused about how to have the ImageButtons scale to fit all the different screen sizes and how to position them. Which layout is best used for needing to position ImageButtons in specific locations on the screen? (i.e. cymbals on a drum set) FrameLayout, RelativeLayout? If I only really care about medium and large screens, do I need to create different resources (images) for both as well as a different XML layout to position them? I'm trying to find the simplest way to do this without having to create a separate layout XML file for positioning/size and separate image resources for each screen. Any guidance is greatly appreciated. Thanks!

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  • Android Runtime Layout Tutorial

    - by Ryan
    Does anyone know how to perform or have a good reference for doing an activity layout at runtime in android? Here is the code for my activity. I'm sure I'm just neglecting to do something here: package com.isi.sa; import android.app.Activity; import android.os.Bundle; import android.widget.LinearLayout; import android.widget.TextView; public class SimpleAssessmentTest extends Activity { LinearLayout layout; TextView question; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); layout = new LinearLayout(this); question = new TextView(this); layout.setBackgroundColor(R.color.black); question.setTextColor(R.color.white); question.setText("This is question1"); layout.addView(question); } } As you can see I'm just trying to add a linear layout with a single text view (just for testing purposes) however, when the activity starts I just get a black screen with a title bar of my app name. Thanks

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  • Get from Android BroadcastReciever to a UI

    - by Andy
    I have a reciever that works well, but I can't seem to show a proper UI, although the toast appears correctly. As far as I can tell, this is caused by Android requiring the class to extend Activity, however, the class already extends BroadcastReciever, so I can't do this. So, I tried to do an Intent, but this failed too. There are no errors, but the screen doesn't show. Source code is below, and any help would be most appreciated. Reciever public class Reciever extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "Alarm Recieved", Toast.LENGTH_LONG).show(); Intent i = new Intent(); i.setClass(context, AlarmRing.class); } } AlarmRing public class AlarmRing extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.alarm); MediaPlayer mp = MediaPlayer.create(getBaseContext(), R.raw.sweetchild); mp.start(); } Manifest <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.comaad.andyroidalarm" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".AndyRoidAlarm" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <receiver android:name="com.comaad.andyroidalarm.Reciever" android:enabled="true"> <intent-filter> <action android:name="com.comaad.andyroidalarm.Reciever"></action> </intent-filter> </receiver> <activity android:name=".AlarmRing"></activity> </application> </manifest> }

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  • Building OpenSSL on Android NDK

    - by Soumya Simanta
    Hi, I want to use DTLS (on OpenSSL) using JNI on Android 2.1/2.2. Can someone help me get started (tutorials, howto, pointers etc) with building OpenSSL for Android (2.1/2.2) using the Android NDK? Anything important that I should be aware of before doing it. Thanks.

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  • Communicating with the PC via USB connection in Android

    - by Danny Singh
    I'm fairly new to android programming and need some information for a 4th year forensics course project. Basically I am trying to create a suite of tools for live analysis of an android phone. I know how to get the information I need on the phone, but I was wondering if there was a way to communicate that information back to the PC? I want to be able to run a program from a PC, which, when the phone is docked, will allow the user to access information about the phone (ie currently running services/processes, bluetooth/wifi connections, etc). I have a bunch of methods that will run on the phone and get all the information, but I want to be able to call those methods from the PC, execute on the phone, then have the information sent back to the PC to display to the user instead of just displaying it on the phone. This is to leave as small a footprint on the phone as possible. Thanks a lot.

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  • "Android 2.x" vs "Google APIs" for Android AVD Setup

    - by Adam Haile
    In the Android AVD manager (or a new project for that matter), it will give two options for the same API level. For example, for Level 7 (2.1) it will show "Google APIs - Level 7" and "Android 2.1 - Level 7" in the selection drop down. What, if any, is the actual difference between these two and why would I want one over the other?

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