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  • SurfaceView for Camera Preview won't get destroyed when pressing Power-Botton

    - by for3st
    I want to implement a camera preview. For that I have a custom View CameraView extends ViewGroup that in the constructor programatically creates an surfaceView. I have the following components (higly simplified for beverity): ScannerFragment.java public View onCreateView(..) { //inflate view and get cameraView } public void onResume() { //open camera -> set rotation -> startPreview (in a thread) -> //set preview callback -> start decoding worker } public void onPause() { // stop decoding worker -> stop Preview -> release camera } CameraView.java extends ViewGroup public void setUpCalledInConstructor(Context context) { //create a surfaceview and add it to this viewgroup -> //get SurfaceHolder and set callback } /* SurfaceHolder.Callback */ public void surfaceCreated(SurfaceHolder holder) { camera.setPreviewDisplay(holder); } public void surfaceDestroyed(SurfaceHolder holder) { //NOTHING is done here } public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) { camera.getParameters().setPreviewSize(previewSize.width, previewSize.height); } fragment_scanner.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent"> <com.myapp.camera.CameraView android:id="@+id/cameraPreview" android:layout_width="match_parent" android:layout_height="match_parent"/> </RelativeLayout> I think I have set the lifecycle correct (getting resources onResume(), releasing it onPause() roughly said) and the following works just fine: pressing home and returning pressing Taskswitcher and returning rotation But one thing doesn't work and that is when I press the power-button on the device and then return to the camera-preview. The result is: the preview is stuck with the image that was last captured before button was pressed. If I rotate it works fine again, since it will get through the lifecycle. After some research I found out that this is probably due to the fact that surfaceView won't get destroyed when the power-button is pressed, i.e. SurfaceHolder.Callback.surfaceDestroyed(SurfaceHolder holder) won't be called. And in fact when I compare the (very verbose) log output of the home-button-case and the power-button-case it's the same except that 'surfaceDestroyed' won't get called. So far I found no solution whatsoever to work around it. I purposely avoid any resource cleaning code in my surfaceDestroyed(), but this does not help. My idea was to manually destroy the surfaceView like asked in this question but this seems not possible. I also tested other applications with surfaceViews/cameras and they don't seem to have this issue. So I would appreciate any hints or tips on that.

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  • Python - Polymorphism in wxPython, What's wrong?

    - by Wallter
    I am trying to wright a simple custom button in wx.Python. My code is as follows, an error is thrown on line 19 of my "Custom_Button.py" - What is going on? I can find no help online for this error and have a suspicion that it has to do with the Polymorphism. (As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, **kwargs): SyntaxError: non-default argument follows default argument Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, id=-1, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, text="", pos, size, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Inference engine to calculate matching set according to internal rules

    - by Zecrates
    I have a set of objects with attributes and a bunch of rules that, when applied to the set of objects, provides a subset of those objects. To make this easier to understand I'll provide a concrete example. My objects are persons and each has three attributes: country of origin, gender and age group (all attributes are discrete). I have a bunch of rules, like "all males from the US", which correspond with subsets of this larger set of objects. I'm looking for either an existing Java "inference engine" or something similar, which will be able to map from the rules to a subset of persons, or advice on how to go about creating my own. I have read up on rule engines, but that term seems to be exclusively used for expert systems that externalize the business rules, and usually doesn't include any advanced form of inferencing. Here are some examples of the more complex scenarios I have to deal with: I need the conjunction of rules. So when presented with both "include all males" and "exclude all US persons in the 10 - 20 age group," I'm only interested in the males outside of the US, and the males within the US that are outside the 10 - 20 age group. Rules may have different priorities (explicitly defined). So a rule saying "exclude all males" will override a rule saying "include all US males." Rules may be conflicting. So I could have both an "include all males" and an "exclude all males" in which case the priorities will have to settle the issue. Rules are symmetric. So "include all males" is equivalent to "exclude all females." Rules (or rather subsets) may have meta rules (explicitly defined) associated with them. These meta rules will have to be applied in any case that the original rule is applied, or if the subset is reached via inferencing. So if a meta rule of "exclude the US" is attached to the rule "include all males", and I provide the engine with the rule "exclude all females," it should be able to inference that the "exclude all females" subset is equivalent to the "include all males" subset and as such apply the "exclude the US" rule additionally. I can in all likelihood live without item 5, but I do need all the other properties mentioned. Both my rules and objects are stored in a database and may be updated at any stage, so I'd need to instantiate the 'inference engine' when needed and destroy it afterward.

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  • Does Hibernate create tables in the database automatically.

    - by theJava
    http://www.vaannila.com/spring/spring-hibernate-integration-1.html Upon reading this tutorial, they have not mentioned anything over creating tables in the DB. Does the Hibernate handle it automatically by creating tables and fields once i specify them. Here is my beans configuration. <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:p="http://www.springframework.org/schema/p" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans.xsd"> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver" p:prefix="/WEB-INF/jsp/" p:suffix=".jsp" /> <bean id="myDataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="com.mysql.jdbc.Driver"/> <property name="url" value="jdbc:mysql://127.0.0.1:3306/spring"/> <property name="username" value="monwwty"/> <property name="password" value="www"/> </bean> <bean id="mySessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="myDataSource" /> <property name="annotatedClasses"> <list> <value>uk.co.vinoth.spring.domain.User</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.MySQLDialect</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.hbm2ddl.auto">create</prop> </props> </property> </bean> <bean id="myUserDAO" class="uk.co.vinoth.spring.dao.UserDAOImpl"> <property name="sessionFactory" ref="mySessionFactory"/> </bean> <bean name="/user/*.htm" class="uk.co.vinoth.spring.web.UserController" > <property name="userDAO" ref="myUserDAO" /> </bean> </beans>

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  • What are the weaknesses of this user authentication method?

    - by byronh
    I'm developing my own PHP framework. It seems all the security articles I have read use vastly different methods for user authentication than I do so I could use some help in finding security holes. Some information that might be useful before I start. I use mod_rewrite for my MVC url's. Passwords are sha1 and md5 encrypted with 24 character salt unique to each user. mysql_real_escape_string and/or variable typecasting on everything going in, and htmlspecialchars on everything coming out. Step-by step process: Top of every page: session_start(); session_regenerate_id(); If user logs in via login form, generate new random token to put in user's MySQL row. Hash is generated based on user's salt (from when they first registered) and the new token. Store the hash and plaintext username in session variables, and duplicate in cookies if 'Remember me' is checked. On every page, check for cookies. If cookies set, copy their values into session variables. Then compare $_SESSION['name'] and $_SESSION['hash'] against MySQL database. Destroy all cookies and session variables if they don't match so they have to log in again. If login is valid, some of the user's information from the MySQL database is stored in an array for easy access. So far, I've assumed that this array is clean so when limiting user access I refer to user.rank and deny access if it's below what's required for that page. I've tried to test all the common attacks like XSS and CSRF, but maybe I'm just not good enough at hacking my own site! My system seems way too simple for it to actually be secure (the security code is only 100 lines long). What am I missing? I've also spent alot of time searching for the vulnerabilities with mysql_real_escape string but I haven't found any information that is up-to-date (everything is from several years ago at least and has apparently been fixed). All I know is that the problem was something to do with encoding. If that problem still exists today, how can I avoid it? Any help will be much appreciated.

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  • Overwhelmed by design patterns... where to begin?

    - by Pete
    I am writing a simple prototype code to demonstrate & profile I/O schemes (HDF4, HDF5, HDF5 using parallel IO, NetCDF, etc.) for a physics code. Since focus is on IO, the rest of the program is very simple: class Grid { public: floatArray x,y,z; }; class MyModel { public: MyModel(const int &nip1, const int &njp1, const int &nkp1, const int &numProcs); Grid grid; map<string, floatArray> plasmaVariables; }; Where floatArray is a simple class that lets me define arbitrary dimensioned arrays and do mathematical operations on them (i.e. x+y is point-wise addition). Of course, I could use better encapsulation (write accessors/setters, etc.), but that's not the concept I'm struggling with. For the I/O routines, I am envisioning applying simple inheritance: Abstract I/O class defines read & write functions to fill in the "myModel" object HDF4 derived class HDF5 HDF5 using parallel IO NetCDF etc... The code should read data in any of these formats, then write out to any of these formats. In the past, I would add an AbstractIO member to myModel and create/destroy this object depending on which I/O scheme I want. In this way, I could do something like: myModelObj.ioObj->read('input.hdf') myModelObj.ioObj->write('output.hdf') I have a bit of OOP experience but very little on the Design Patterns front, so I recently acquired the Gang of Four book "Design Patterns: Elements of Reusable Object-Oriented Software". OOP designers: Which pattern(s) would you recommend I use to integrate I/O with the myModel object? I am interested in answering this for two reasons: To learn more about design patterns in general Apply what I learn to help refactor an large old crufty/legacy physics code to be more human-readable & extensible. I am leaning towards applying the Decerator pattern to myModel, so I can attach the I/O responsibilities dynamically to myModel (i.e. whether to use HDF4, HDF5, etc.). However, I don't feel very confident that this is the best pattern to apply. Reading the Gang of Four book cover-to-cover before I start coding feels like a good way to develop an unhealthy caffeine addiction. What patterns do you recommend?

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  • Internationalization of static pages with Rails

    - by Gavin
    I feel like I'm missing something really simple and I keep spinning my wheels on this problem. I currently have internationalization working throughout my app. The translations work and the routes work perfectly. At least, most of the site works with the exception of the routes to my two static pages, my "About" and "FAQ" pages. Every other link throughout the app points to the proper localized route. For example if I select "french" as my language, links point to the appropriate "(/:locale)/controller(.:format)." However, despite the changes I make throughout the app my links for the "About" and "FAQ" refuse to point to "../fr/static/about" and always point to "/static/about." To make matters stranger, when I run rake routes I see: "GET (/:locale)/static/:permalink(.:format) pages#show {:locale=/en|fr/}" and when I manually type in "../fr/static/about" the page translates perfectly. My Routes file: devise_for :users scope "(:locale)", :locale => /en|fr/ do get 'static/:permalink', :controller => 'pages', :action => 'show' resources :places, only: [:index, :show, :destroy] resources :homes, only: [:index, :show] match '/:locale' => 'places#index' get '/'=>'places#index',:as=>"root" end My ApplicationController: before_filter :set_locale def set_locale I18n.locale=params[:locale]||I18n.default_locale end def default_url_options(options={}) logger.debug "default_url_options is passed options: #{options.inspect}\n" { :locale => I18n.locale } end and My Pages Controller: class PagesController < ApplicationController before_filter :validate_page PAGES = ['about_us', 'faq'] def show render params[:permalink] end def validate_page redirect_to :status => 404 unless PAGES.include?(params[:permalink]) end end I'd be very grateful for any help ... it's just been one of those days. Edit: Thanks to Terry for jogging me to include views. <div class="container-fluid nav-collapse"> <ul class="nav"> <li class="dropdown"> <a href="#" class="dropdown-toggle" data-toggle="dropdown"><%= t(:'navbar.about') %><b class="caret"></b></a> <ul class="dropdown-menu"> <li><%=link_to t(:'navbar.about_us'), "/static/about_us"%></li> <li><%=link_to t(:'navbar.faq'), "/static/faq"%></li> <li><%=link_to t(:'navbar.blog'), '#' %></li> </ul> </li>

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  • Ruby: UnknownAttributeError

    - by Flexo
    Hi i have some Orders that can have several Items and these Items have an associated Kind. The Kind can belong to many Items. but i get a "unknown attribute: kinds" in my OrdersController when i hit the submit form button. I use nested forms btw. Order.rb class Order < ActiveRecord::Base validates_presence_of :ref_nr, :total_price has_many :items, :dependent => :destroy has_many :kinds, :through => :items accepts_nested_attributes_for :items accepts_nested_attributes_for :kinds validates_associated :items validates_associated :kinds end Item.rb class Item < ActiveRecord::Base belongs_to :order has_one :kind accepts_nested_attributes_for :kind validates_associated :kind end Kind.rb class Kind < ActiveRecord::Base belongs_to :item end OrdersController.rb:Create def create @order = Order.new(params[:order]) end new.erb.html <% form_for @order do |f| %> <%= f.error_messages %> <% f.fields_for :items do |builder| %> <table> <tr> <% f.fields_for :kinds do |m| %> <td><%= m.collection_select :kind, Kind.find(:all, :order => "created_at DESC"), :id, :name, {:prompt => "Select a Type" }, {:id => "selector", :onchange => "type_change(this)"} %></td> <% end %> <td><%= f.text_field :amount, :id => "amountField", :onchange => "change_total_price()" %></td> <td><%= f.text_field :text, :id => "textField" %></td> <td><%= f.text_field :price, :class => "priceField", :onChange => "change_total_price()" %></td> <td><%= link_to_remove_fields "Remove Item", f %></td> </tr> </table> <% end %> <p><%= link_to_add_fields "Add Item", f, :items %></p> <p> <%= f.label :total_price %><br /> <%= f.text_field :total_price, :class => "priceField", :id => "totalPrice" %> </p> <p><%= submit_tag %></p> <% end %> i cant see what im missing

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  • java double buffering problem

    - by russell
    Whats wrong with my applet code which does not render double buffering correctly.I am trying and trying.But failed to get a solution.Plz Plz someone tell me whats wrong with my code. import java.applet.* ; import java.awt.* ; import java.awt.event.* ; public class Ball extends Applet implements Runnable { // Initialisierung der Variablen int x_pos = 10; // x - Position des Balles int y_pos = 100; // y - Position des Balles int radius = 20; // Radius des Balles Image buffer=null; //Graphics graphic=null; int w,h; public void init() { Dimension d=getSize(); w=d.width; h=d.height; buffer=createImage(w,h); //graphic=buffer.getGraphics(); setBackground (Color.black); } public void start () { // Schaffen eines neuen Threads, in dem das Spiel l?uft Thread th = new Thread (this); // Starten des Threads th.start (); } public void stop() { } public void destroy() { } public void run () { // Erniedrigen der ThreadPriority um zeichnen zu erleichtern Thread.currentThread().setPriority(Thread.MIN_PRIORITY); // Solange true ist l?uft der Thread weiter while (true) { // Ver?ndern der x- Koordinate repaint(); x_pos++; y_pos++; //x2--; //y2--; // Neuzeichnen des Applets if(x_pos>410) x_pos=20; if(y_pos>410) y_pos=20; try { Thread.sleep (30); } catch (InterruptedException ex) { // do nothing } Thread.currentThread().setPriority(Thread.MAX_PRIORITY); } } public void paint (Graphics g) { Graphics screen=null; screen=g; g=buffer.getGraphics(); g.setColor(Color.red); g.fillOval(x_pos - radius, y_pos - radius, 2 * radius, 2 * radius); g.setColor(Color.green); screen.drawImage(buffer,0,0,this); } public void update(Graphics g) { paint(g); } } what change should i make.When offscreen image is drawn the previous image also remain in screen.How to erase the previous image from the screen??

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  • Custom SessionListener, name is not bound in this context, javax.naming.NameNotFoundException

    - by mehmet6parmak
    Hi, I am trying to implement HttpSessionListener so that users of this listener can register implementation of ISessionEvent interface to session Events.code is below: public class MySessionListener implements HttpSessionListener{ @Resource ISessionEvent sessionEvent; public ISessionEvent getSessionEvent() { return sessionEvent; } public void setSessionEvent(ISessionEvent sessionEvent) { this.sessionEvent = sessionEvent; } @Override public void sessionCreated(HttpSessionEvent arg0) { sessionEvent.SessionCreated(arg0.getSession()); } @Override public void sessionDestroyed(HttpSessionEvent arg0) { sessionEvent.SessionDestroyed(arg0.getSession()); } } When user implement ISessionEvent and add as a bean, SessionCreated and SessionDestroyed functions of implementation will be called when these events occured. You can ask why dont you just write inside listeners methods, i dont i'm just trying. When i try the code above i got the following error message: javax.naming.NameNotFoundException: Name com.mehmet6parmak.sessionlistener.MySessionListener is not bound in this Context at org.apache.naming.NamingContext.lookup(NamingContext.java:770) at org.apache.naming.NamingContext.lookup(NamingContext.java:153) at org.apache.catalina.util.DefaultAnnotationProcessor.lookupFieldResource(DefaultAnnotationProcessor.java:278) at org.apache.catalina.util.DefaultAnnotationProcessor.processAnnotations(DefaultAnnotationProcessor.java:187) at org.apache.catalina.core.StandardContext.listenerStart(StandardContext.java:4082) at org.apache.catalina.core.StandardContext.start(StandardContext.java:4630) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1045) at org.apache.catalina.core.StandardHost.start(StandardHost.java:785) at org.apache.catalina.core.ContainerBase.start(ContainerBase.java:1045) at org.apache.catalina.core.StandardEngine.start(StandardEngine.java:445) at org.apache.catalina.core.StandardService.start(StandardService.java:519) at org.apache.catalina.core.StandardServer.start(StandardServer.java:710) at org.apache.catalina.startup.Catalina.start(Catalina.java:581) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.start(Bootstrap.java:289) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:414) Resource annotation causes the error but i could not resolve it. Thanks All... Interface and Implementation @Resource public interface ISessionEvent { public void SessionCreated(HttpSession session); public void SessionDestroyed(HttpSession session); } @Resource public class SessionEvent implements ISessionEvent { @Override public void SessionDestroyed(HttpSession session) { System.out.println("From Session Event Callback(Destroy):" + session.getId()); } @Override public void SessionCreated(HttpSession session) { System.out.println("From Session Event Callback(Create):" + session.getId()); } } Bean Definition <context:annotation-config/> <context:component-scan base-package="com.mehmet6parmak"> </context:component-scan> <bean id="sessionEvent" autowire="byName" class="com.mehmet6parmak.sessionlistener.SessionEvent"></bean> Solution:Using the method used in link works.

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  • Memory Leak with jQuery UI inside UpdatePanel in ie7

    - by Ryan
    I have a fairly complex asp.net page based on UpdatePanels and jQuery UI. Unfortunately, when the panels update, the jQuery UI widgets leak memory like crazy in ie7, even if I manually 'destroy' them. Does anyone know a technique/patch to prevent these leaks? I've created a simple example page with a slider inside an UpdatePanel. Just click the 'Leak' button and refresh the page to see the leak in sieve. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Leak2.aspx.cs" Inherits="Leak2" %> <%@ Register Assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" Namespace="System.Web.UI" TagPrefix="asp" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Leak</title> <link type="text/css" href="/jquery/css/custom-theme/jquery-ui-1.7.2.custom.css" rel="Stylesheet" /> <script type="text/javascript" src="/jquery/js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="/jquery/js/jquery-ui-1.7.2.custom.min.js"></script> </head> <body> <form id="form1" runat="server"> <div> <script type="text/javascript"> function initializeSlider() { $(".slider").slider({ min: 0, max: 100, value: 100, step: 5 }); } $(document).ready(function() { initializeSlider(); Sys.WebForms.PageRequestManager.getInstance().add_endRequest(function() { initializeSlider(); }); }); </script> <asp:ScriptManager ID="ScriptManager1" runat="server"></asp:ScriptManager> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <div style="width: 300px;"> <div class="slider"></div> <asp:Button ID="Button1" runat="server" OnClick="Button1_Click" Text="Leak" /> </div> </ContentTemplate> </asp:UpdatePanel> </div> </form> </body> </html>

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  • Delphi - Read File To StringList, then delete and write back to file.

    - by Jkraw90
    I'm currently working on a program to generate the hashes of files, in Delphi 2010. As part of this I have a option to create User Presets, e.g. pre-defined choice of hashing algo's which the user can create/save/delete. I have the create and load code working fine. It uses a ComboBox and loads from a file "fhpre.ini", inside this file is the users presets stored in format of:- PresetName PresetCode (a 12 digit string using 0 for don't hash and 1 for do) On application loading it loads the data from this file into the ComboBox and an Array with the ItemIndex of ComboBox matching the corrisponding correct string of 0's and 1's in the Array. Now I need to implement a feature to have the user delete a preset from the list. So far my code is as follows, procedure TForm1.Panel23Click(Sender : TObject); var fil : textfile; contents : TStringList; x,i : integer; filline : ansistring; filestream : TFileStream; begin //Start Procedure //Load data into StringList contents := TStringList.Create; fileStream := TFileStream.Create((GetAppData+'\RFA\fhpre.ini'), fmShareDenyNone); Contents.LoadFromStream(fileStream); fileStream.Destroy(); //Search for relevant Preset i := 0; if ComboBox4.Text <> Contents[i] then begin Repeat i := i + 1; Until ComboBox4.Text = Contents[i]; end; contents.Delete(i); //Delete Relevant Preset Name contents.Delete(i); //Delete Preset Digit String //Write StringList back to file. AssignFile(fil,(GetAppData+'\RFA\fhpre.ini')); ReWrite(fil); for i := 0 to Contents.Count -1 do WriteLn(Contents[i]); CloseFile(fil); Contents.Free; end; However if this is run, I get a 105 error when it gets to the WriteLn section. I'm aware that the code isn't great, for example doesn't have checks for presets with same name, but that will come, I want to get the base code working first then can tweak and add extra checks etc. Any help would be appreciated.

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  • Can I avoid a threaded UDP socket in Python dropping data?

    - by 666craig
    First off, I'm new to Python and learning on the job, so be gentle! I'm trying to write a threaded Python app for Windows that reads data from a UDP socket (thread-1), writes it to file (thread-2), and displays the live data (thread-3) to a widget (gtk.Image using a gtk.gdk.pixbuf). I'm using queues for communicating data between threads. My problem is that if I start only threads 1 and 3 (so skip the file writing for now), it seems that I lose some data after the first few samples. After this drop it looks fine. Even by letting thread 1 complete before running thread 3, this apparent drop is still there. Apologies for the length of code snippet (I've removed the thread that writes to file), but I felt removing code would just prompt questions. Hope someone can shed some light :-) import socket import threading import Queue import numpy import gtk gtk.gdk.threads_init() import gtk.glade import pygtk class readFromUDPSocket(threading.Thread): def __init__(self, socketUDP, readDataQueue, packetSize, numScans): threading.Thread.__init__(self) self.socketUDP = socketUDP self.readDataQueue = readDataQueue self.packetSize = packetSize self.numScans = numScans def run(self): for scan in range(1, self.numScans + 1): buffer = self.socketUDP.recv(self.packetSize) self.readDataQueue.put(buffer) self.socketUDP.close() print 'myServer finished!' class displayWithGTK(threading.Thread): def __init__(self, displayDataQueue, image, viewArea): threading.Thread.__init__(self) self.displayDataQueue = displayDataQueue self.image = image self.viewWidth = viewArea[0] self.viewHeight = viewArea[1] self.displayData = numpy.zeros((self.viewHeight, self.viewWidth, 3), dtype=numpy.uint16) def run(self): scan = 0 try: while True: if not scan % self.viewWidth: scan = 0 buffer = self.displayDataQueue.get(timeout=0.1) self.displayData[:, scan, 0] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 1] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 2] = numpy.fromstring(buffer, dtype=numpy.uint16) gtk.gdk.threads_enter() self.myPixbuf = gtk.gdk.pixbuf_new_from_data(self.displayData.tostring(), gtk.gdk.COLORSPACE_RGB, False, 8, self.viewWidth, self.viewHeight, self.viewWidth * 3) self.image.set_from_pixbuf(self.myPixbuf) self.image.show() gtk.gdk.threads_leave() scan += 1 except Queue.Empty: print 'myDisplay finished!' pass def quitGUI(obj): print 'Currently active threads: %s' % threading.enumerate() gtk.main_quit() if __name__ == '__main__': # Create socket (IPv4 protocol, datagram (UDP)) and bind to address socketUDP = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) host = '192.168.1.5' port = 1024 socketUDP.bind((host, port)) # Data parameters samplesPerScan = 256 packetsPerSecond = 1200 packetSize = 512 duration = 1 # For now, set a fixed duration to log data numScans = int(packetsPerSecond * duration) # Create array to store data data = numpy.zeros((samplesPerScan, numScans), dtype=numpy.uint16) # Create queue for displaying from readDataQueue = Queue.Queue(numScans) # Build GUI from Glade XML file builder = gtk.Builder() builder.add_from_file('GroundVue.glade') window = builder.get_object('mainwindow') window.connect('destroy', quitGUI) view = builder.get_object('viewport') image = gtk.Image() view.add(image) viewArea = (1200, samplesPerScan) # Instantiate & start threads myServer = readFromUDPSocket(socketUDP, readDataQueue, packetSize, numScans) myDisplay = displayWithGTK(readDataQueue, image, viewArea) myServer.start() myDisplay.start() gtk.gdk.threads_enter() gtk.main() gtk.gdk.threads_leave() print 'gtk.main finished!'

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  • jQuery UI dialog + WebKit + HTML response with script

    - by Anthony Koval'
    Once again I am faced with a great problem! :) So, here is the stuff: on the client side, I have a link. By clicking on it, jQuery makes a request to the server, gets response as HTML content, then popups UI dialog with that content. Here is the code of the request-function: function preview(){ $.ajax({ url: "/api/builder/", type: "post", //dataType: "html", data: {"script_tpl": $("#widget_code").text(), "widgets": $.toJSON(mwidgets), "widx": "0"}, success: function(data){ //console.log(data) $("#previewArea").dialog({ bgiframe: true, autoOpen: false, height: 600, width: 600, modal: true, buttons: { "Cancel": function() { $(this).dialog('destroy'); } } }); //console.log(data.toString()); $('#previewArea').attr("innerHTML", data.toString()); $("#previewArea").dialog("open"); }, error: function(){ console.log("shit happens"); } }) } The response (data) is: <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <script type="text/javascript">var smakly_widget_sid = 0 ,widgets = [{"cols": "2","rows": "2","div_id": "smakly_widget","wid": "0","smakly_style": "small_image",}, ] </script> <script type="text/javascript" src="/media/js/smak/smakme.js"></script> </head> <body> preview <div id="smakly_widget" style="width:560px;height:550px"> </div> </body> </html> As you see, there is a script to load: smakme.js, somehow it doesn't execute in WebKit-based browsers (I tried in Safari and Chrome), but in Firefox, Internet Explorer and Opera it works as expected! Here is that script: String.prototype.format = function(){ var pattern = /\{\d+\}/g; var args = arguments; return this.replace(pattern, function(capture){ return args[capture.match(/\d+/)]; }); } var turl = "/widget" var widgetCtrl = new(function(){ this.render_widget = function (w, content){ $("#" + w.div_id).append(content); } this.build_widgets = function(){ for (var widx in widgets){ var w = widgets[widx], iurl = '{0}?sid={1}&wid={2}&w={3}&h={4}&referer=http://ya.ru&thrash={5}'.format( turl, smakly_widget_sid, w.wid, w.cols, w.rows, Math.floor(Math.random()*1000).toString()), content = $('<iframe src="{0}" width="100%" height="100%"></iframe>'.format(iurl)); this.render_widget(w, content); } } }) $(document).ready(function(){ widgetCtrl.build_widgets(); }) Is that some security issue, or anything else?

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  • run shell command from java

    - by Aykut
    Hi, I am working on an application an have an issue about running shell command from java application. here is the code: public String execRuntime(String cmd) { Process proc = null; int inBuffer, errBuffer; int result = 0; StringBuffer outputReport = new StringBuffer(); StringBuffer errorBuffer = new StringBuffer(); try { proc = Runtime.getRuntime().exec(cmd); } catch (IOException e) { return ""; } try { response.status = 1; result = proc.waitFor(); } catch (InterruptedException e) { return ""; } if (proc != null && null != proc.getInputStream()) { InputStream is = proc.getInputStream(); InputStream es = proc.getErrorStream(); OutputStream os = proc.getOutputStream(); try { while ((inBuffer = is.read()) != -1) { outputReport.append((char) inBuffer); } while ((errBuffer = es.read()) != -1) { errorBuffer.append((char) errBuffer); } } catch (IOException e) { return ""; } try { is.close(); is = null; es.close(); es = null; os.close(); os = null; } catch (IOException e) { return ""; } proc.destroy(); proc = null; } if (errorBuffer.length() > 0) { logger .error("could not finish execution because of error(s)."); logger.error("*** Error : " + errorBuffer.toString()); return ""; } return outputReport.toString(); } but when i try to exec command like : /export/home/test/myapp -T "some argument" myapp reads "some argument" as two seperated arguments.but I want to read "some argument" as only a argument. when i directly run this command from terminal, it executed successfully. I tried '"some argument"' ,""some argument"" , "some\ argument" but did not work for me. how can i read this argument as one argument. Thnaks.

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  • plane bombing problems- help

    - by peiska
    I'm training code problems, and on this one I am having problems to solve it, can you give me some tips how to solve it please. The problem is something like this: Your task is to find the sequence of points on the map that the bomber is expected to travel such that it hits all vital links. A link from A to B is vital when its absence isolates completely A from B. In other words, the only way to go from A to B (or vice versa) is via that link. Notice that if we destroy for example link (d,e), it becomes impossible to go from d to e,m,l or n in any way. A vital link can be hit at any point that lies in its segment (e.g. a hit close to d is as valid as a hit close to e). Of course, only one hit is enough to neutralize a vital link. Moreover, each bomb affects an exact circle of radius R, i.e., every segment that intersects that circle is considered hit. Due to enemy counter-attack, the plane may have to retreat at any moment, so the plane should follow, at each moment, to the closest vital link possible, even if in the end the total distance grows larger. Given all coordinates (the initial position of the plane and the nodes in the map) and the range R, you have to determine the sequence of positions in which the plane has to drop bombs. This sequence should start (takeoff) and finish (landing) at the initial position. Except for the start and finish, all the other positions have to fall exactly in a segment of the map (i.e. it should correspond to a point in a non-hit vital link segment). The coordinate system used will be UTM (Universal Transverse Mercator) northing and easting, which basically corresponds to a Euclidian perspective of the world (X=Easting; Y=Northing). Input Each input file will start with three floating point numbers indicating the X0 and Y0 coordinates of the airport and the range R. The second line contains an integer, N, indicating the number of nodes in the road network graph. Then, the next N (<10000) lines will each contain a pair of floating point numbers indicating the Xi and Yi coordinates (1 No two links will ever cross with each other. Output The program will print the sequence of coordinates (pairs of floating point numbers with exactly one decimal place), each one at a line, in the order that the plane should visit (starting and ending in the airport). Sample input 1 102.3 553.9 0.2 14 342.2 832.5 596.2 638.5 479.7 991.3 720.4 874.8 744.3 1284.1 1294.6 924.2 1467.5 659.6 1802.6 659.6 1686.2 860.7 1548.6 1111.2 1834.4 1054.8 564.4 1442.8 850.1 1460.5 1294.6 1485.1 17 1 2 1 3 2 4 3 4 4 5 4 6 6 7 7 8 8 9 8 10 9 10 10 11 6 11 5 12 5 13 12 13 13 14 Sample output 1 102.3 553.9 720.4 874.8 850.1 1460.5 102.3 553.9

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  • Java: file write on finalize method

    - by sowrov
    In my understanding a singleton object will destroy only when the application is about to terminate. So in C++ I write a Singleton class to log my application and in that Singleton logger's destructor I log the time when my application was terminated. Things worked perfectly in C++. Now I want to have that same logger in Java, as in java there is no destructor so I implemented the finalize method for that singleton logger. But it seem that finalize method actually never get called. So, I add that System.runFinalizersOnExit(true); line, somewhere in my code (though I know it is deprecated) and that finalize method get called every time before termination of the app. But still there is a problem! If I try to write anything on file in that finalize method, It does not work, though System.out work without any problem! :( Can you guys help me on this problem? Here is a sample code of what I am try to do: Singleton Logger Class: public class MyLogger { FileWriter writer; private MyLogger() { try { this.writer = new FileWriter("log.txt"); } catch (IOException ex) { } } public static MyLogger getInstance() { return MyLoggerHolder.INSTANCE; } private static class MyLoggerHolder { private static final MyLogger INSTANCE = new MyLogger(); } @Override protected void finalize () { try { super.finalize(); System.out.println("Here"); //worked correctly. this.writer.write(new Date().toString()+System.getProperty("line.separator")); this.writer.write("End"); this.writer.flush(); //does not work! this.writer.close(); } catch (Throwable ex) { } } public synchronized void log(String str) { try { this.writer.write(new Date().toString()+System.getProperty("line.separator")); this.writer.write(str+"\n"); this.writer.flush(); } catch (IOException ex) { } } } Main: public class Main { public static void main(String[] args) { System.runFinalizersOnExit(true); MyLogger logger = MyLogger.getInstance(); logger.log("test"); } }

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  • PyGTK: Radiobuttons are still displayed after removal

    - by canavanin
    Hi everyone! I am using PyGTK and the gtk.assistant. On one page I would like to display two radiobuttons in case the user selected a certain option on a previous page. The labels of the buttons - and whether the buttons are to be present at all - are to depend entirely on that earlier selection. Furthermore, if the user goes back and changes that selection, the page containing the radiobuttons is to be updated accordingly. I have got as far as having the radiobuttons displayed when necessary, and with the correct labels. The trouble is that if I go back and change the determining selection, or if I move one page further than the 'radiobutton page' and then move back, the buttons are not only not removed (in case that would have been required), their number has also doubled. To show you what I'm doing, here's part of my code (I've left out bits that do unrelated things, that's why the function name doesn't fit). The function is called when the "prepare" signal is emitted prior to construction of the 'radiobutten page'. def make_class_skills_treestore(self): print self.trained_by_default_hbox.get_children() # PRINT 1 for child in self.trained_by_default_hbox.get_children(): if type(child) == gtk.RadioButton: self.trained_by_default_hbox.remove(child) #child.destroy() # <-- removed the labels, but not the buttons print self.trained_by_default_hbox.get_children() # PRINT 2 class_skills = self.data.data['classes'][selected_class].class_skills.values() default_trained_count = (class_skills.count([True, True]) , class_skills.count([True, False])) num_default_trained_skills = default_trained_count[1] / 2 # you have to pick one of a pair --> don't # count each as trained by default for i in range(default_trained_count[0]): # those are trained by default --> no choice num_default_trained_skills +=1 selected_class = self.get_classes_key_from_class_selection() if default_trained_count[1]: for skill in self.data.data['classes'][selected_class].class_skills.keys(): if self.data.data['classes'][selected_class].class_skills[skill] == [ True, False ] and not self.default_radio: self.default_radio.append(gtk.RadioButton(group=None, label=skill)) elif self.data.data['classes'][selected_class].class_skills[skill] == [ True, False ] and self.default_radio: self.default_radio.append(gtk.RadioButton(group=self.default_radio[0], label=skill)) if self.default_radio: for radio in self.default_radio: self.trained_by_default_hbox.add(radio) self.trained_by_default_hbox.show_all() self.trained_by_default_hbox and self.trained_by_default_label, as well as self.default_radio stem from the above function's class. I have two print statements (PRINT 1 and PRINT 2) in there for debugging. Here's what they give me: PRINT 1: [<gtk.Label object at 0x8fc4c84 (GtkLabel at 0x90a2f20)>, <gtk.RadioButton object at 0x8fc4d4c (GtkRadioButton at 0x90e4018)>, <gtk.RadioButton object at 0x8fc4cac (GtkRadioButton at 0x90ceec0)>] PRINT 2: [<gtk.Label object at 0x8fc4c84 (GtkLabel at 0x90a2f20)>] So the buttons have indeed been removed, yet they still show up on the page. I know the code requires some refactoring, but first I'd like to get it to work at all... If someone could help me out that would be great! Thanks a lot in advance for your replies - any kind of help is highly appreciated.

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  • Validate dependent model validation and show error message.

    - by piemesons
    Just taking a simple example. We have a question on stackoverflow and while posting a question we want to validate title_of_question, description_of_question that they should be present. Now we have a another model tag having habtm relationshio with question model. How to validate that while saving the question. Means question must have some tags. here the code:-- Models:-- class Question < ActiveRecord::Base belongs_to :user has_and_belongs_to_many :tags has_many :comments, :as => :commentable has_many :answers, :dependent => :destroy validates_presence_of :title, :content, :user_id end class Tag < ActiveRecord::Base has_and_belongs_to_many :questions validates_presence_of :tag end Form for entering question and tag <div class="form"> <% form_for :question ,@question, :url => {:action => "create" } do |f| %> <fieldset> <%= f.error_messages %> <legend>Post a question</legend> <div> <%= f.label :title %>: <%= f.text_field :title, :size => 100 %> </div> <div> <%= f.label :content ,'Question' %>: <%= f.text_area :content, :rows => 10, :cols => 100 %> </div> <div> <%= label_tag 'tags' %>: <%= text_field_tag 'tag' ,'',:size=> 60 %> add multiple tag using comma </div> <div> <%= submit_tag "Post question" %> </div> </fieldset> <% end %> </div> From Controller.. (Right now question will be saved without validating tag) def create @question = Question.new(params[:question]) @question.user_id=session[:user_id] if @question.save flash[:notice] = "Question has been posted." redirect_to question_index_path else render :action => "new" end end questions_tags table has been created. One approach is creating a virtual column using attribute accessors. another approach is validate associated. right now assuming new tags can be created.(but not duplicate).

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  • Spring OpenSessionInViewFilter with @Transactional annotation

    - by Gautam
    This is regarding Spring OpenSessionInViewFilter using with @Transactional annotation at service layer. i went through so many stack overflow post on this but still confused about whether i should use OpenSessionInViewFilter or not to avoid LazyInitializationException It would be great help if somebody help me find out answer to below queries. Is it bad practice to use OpenSessionInViewFilter in application having complex schema. using this filter can cause N+1 problem if we are using OpenSessionInViewFilter does it mean @Transactional not required? Below is my Spring config file <context:component-scan base-package="com.test"/> <context:annotation-config/> <bean id="messageSource" class="org.springframework.context.support.ReloadableResourceBundleMessageSource"> <property name="basename" value="resources/messages" /> <property name="defaultEncoding" value="UTF-8" /> </bean> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer" p:location="/WEB-INF/jdbc.properties" /> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${jdbc.driverClassName}" p:url="${jdbc.databaseurl}" p:username="${jdbc.username}" p:password="${jdbc.password}" /> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="configLocation"> <value>classpath:hibernate.cfg.xml</value> </property> <property name="configurationClass"> <value>org.hibernate.cfg.AnnotationConfiguration</value> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">${jdbc.dialect}</prop> <prop key="hibernate.show_sql">true</prop> <!-- <prop key="hibernate.hbm2ddl.auto">create</prop> --> </props> </property> </bean> <tx:annotation-driven /> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory" /> </bean>

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  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

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  • Can I avoid a threaded UDP socket in Pyton dropping data?

    - by 666craig
    First off, I'm new to Python and learning on the job, so be gentle! I'm trying to write a threaded Python app for Windows that reads data from a UDP socket (thread-1), writes it to file (thread-2), and displays the live data (thread-3) to a widget (gtk.Image using a gtk.gdk.pixbuf). I'm using queues for communicating data between threads. My problem is that if I start only threads 1 and 3 (so skip the file writing for now), it seems that I lose some data after the first few samples. After this drop it looks fine. Even by letting thread 1 complete before running thread 3, this apparent drop is still there. Apologies for the length of code snippet (I've removed the thread that writes to file), but I felt removing code would just prompt questions. Hope someone can shed some light :-) import socket import threading import Queue import numpy import gtk gtk.gdk.threads_init() import gtk.glade import pygtk class readFromUDPSocket(threading.Thread): def __init__(self, socketUDP, readDataQueue, packetSize, numScans): threading.Thread.__init__(self) self.socketUDP = socketUDP self.readDataQueue = readDataQueue self.packetSize = packetSize self.numScans = numScans def run(self): for scan in range(1, self.numScans + 1): buffer = self.socketUDP.recv(self.packetSize) self.readDataQueue.put(buffer) self.socketUDP.close() print 'myServer finished!' class displayWithGTK(threading.Thread): def __init__(self, displayDataQueue, image, viewArea): threading.Thread.__init__(self) self.displayDataQueue = displayDataQueue self.image = image self.viewWidth = viewArea[0] self.viewHeight = viewArea[1] self.displayData = numpy.zeros((self.viewHeight, self.viewWidth, 3), dtype=numpy.uint16) def run(self): scan = 0 try: while True: if not scan % self.viewWidth: scan = 0 buffer = self.displayDataQueue.get(timeout=0.1) self.displayData[:, scan, 0] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 1] = numpy.fromstring(buffer, dtype=numpy.uint16) self.displayData[:, scan, 2] = numpy.fromstring(buffer, dtype=numpy.uint16) gtk.gdk.threads_enter() self.myPixbuf = gtk.gdk.pixbuf_new_from_data(self.displayData.tostring(), gtk.gdk.COLORSPACE_RGB, False, 8, self.viewWidth, self.viewHeight, self.viewWidth * 3) self.image.set_from_pixbuf(self.myPixbuf) self.image.show() gtk.gdk.threads_leave() scan += 1 except Queue.Empty: print 'myDisplay finished!' pass def quitGUI(obj): print 'Currently active threads: %s' % threading.enumerate() gtk.main_quit() if __name__ == '__main__': # Create socket (IPv4 protocol, datagram (UDP)) and bind to address socketUDP = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) host = '192.168.1.5' port = 1024 socketUDP.bind((host, port)) # Data parameters samplesPerScan = 256 packetsPerSecond = 1200 packetSize = 512 duration = 1 # For now, set a fixed duration to log data numScans = int(packetsPerSecond * duration) # Create array to store data data = numpy.zeros((samplesPerScan, numScans), dtype=numpy.uint16) # Create queue for displaying from readDataQueue = Queue.Queue(numScans) # Build GUI from Glade XML file builder = gtk.Builder() builder.add_from_file('GroundVue.glade') window = builder.get_object('mainwindow') window.connect('destroy', quitGUI) view = builder.get_object('viewport') image = gtk.Image() view.add(image) viewArea = (1200, samplesPerScan) # Instantiate & start threads myServer = readFromUDPSocket(socketUDP, readDataQueue, packetSize, numScans) myDisplay = displayWithGTK(readDataQueue, image, viewArea) myServer.start() myDisplay.start() gtk.gdk.threads_enter() gtk.main() gtk.gdk.threads_leave() print 'gtk.main finished!'

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  • Starting jetty with spring xml as a background process/thread

    - by compass
    My goal is to set up a jetty test server and inject a custom servlet to test some REST classes in my project. I was able to launch the server with spring xml and run tests against that server. The issue I'm having is sometimes after the server started, the process stopped at the point before running the tests. It seems jetty didn't go to background. It works every time on my computer. But when I deployed to my CI server, it doesn't work. It also doesn't work when I'm on VPN. (Strange.) The server should be completed initialized as when the tests stuck, I was able to access the server using a browser. Here is my spring context xml: .... <bean id="servletHolder" class="org.eclipse.jetty.servlet.ServletHolder"> <constructor-arg ref="courseApiServlet"/> </bean> <bean id="servletHandler" class="org.eclipse.jetty.servlet.ServletContextHandler"/> <!-- Adding the servlet holders to the handlers --> <bean id="servletHandlerSetter" class="org.springframework.beans.factory.config.MethodInvokingFactoryBean"> <property name="targetObject" ref="servletHandler"/> <property name="targetMethod" value="addServlet"/> <property name="arguments"> <list> <ref bean="servletHolder"/> <value>/*</value> </list> </property> </bean> <bean id="httpTestServer" class="org.eclipse.jetty.server.Server" init-method="start" destroy-method="stop" depends-on="servletHandlerSetter"> <property name="connectors"> <list> <bean class="org.eclipse.jetty.server.nio.SelectChannelConnector"> <property name="port" value="#{settings['webservice.server.port']}" /> </bean> </list> </property> <property name="handler"> <ref bean="servletHandler" /> </property> </bean> Running latest Jetty 8.1.8 server and Spring 3.1.3. Any idea?

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  • How to control number of leading spaces in a GtkWidget?

    - by Jack
    How do I set the leading spaces in a GtkWidget? as you can see into below imagem, username/password widgets are a bit away from horizontal line when the window begins My code: GtkWidget *window; GtkWidget *login_label; GtkWidget *username_label, *password_label; GtkWidget *username_entry, *password_entry; GtkWidget *ok_button; GtkWidget *hbox0, *hbox1, *hbox2, *hbox3; GtkWidget *vbox; gtk_init(&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_title(GTK_WINDOW(window), "hello"); gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER); gtk_window_set_default_size(GTK_WINDOW(window), 200, 300); g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(gtk_main_quit), NULL); login_label = gtk_label_new("Login"); username_label = gtk_label_new("Username: "); password_label = gtk_label_new("Password: "); username_entry = gtk_entry_new(); password_entry = gtk_entry_new(); gtk_entry_set_visibility(GTK_ENTRY(password_entry), FALSE); ok_button = gtk_button_new_with_label("Enter"); g_signal_connect(G_OBJECT(ok_button), "clicked", G_CALLBACK(print_username), ok_button); hbox0 = gtk_hbox_new(TRUE, 5); hbox1 = gtk_hbox_new(TRUE, 5); hbox2 = gtk_hbox_new(TRUE, 5); hbox3 = gtk_hbox_new(TRUE, 5); vbox = gtk_vbox_new(FALSE, 10); gtk_box_pack_start(GTK_BOX(hbox0), login_label, TRUE, FALSE, 5); gtk_box_pack_start(GTK_BOX(hbox1), username_label, TRUE, FALSE, 5); gtk_box_pack_start(GTK_BOX(hbox1), username_entry, TRUE, FALSE, 5); gtk_box_pack_start(GTK_BOX(hbox2), password_label, TRUE, FALSE, 5); gtk_box_pack_start(GTK_BOX(hbox2), password_entry, TRUE, FALSE, 5); gtk_box_pack_start(GTK_BOX(hbox3), ok_button, FALSE, FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox0, FALSE, FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox1, FALSE, FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox2, FALSE, FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox3, FALSE, FALSE, 5); gtk_container_add(GTK_CONTAINER(window), vbox); gtk_widget_show_all(window); gtk_main();

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  • Parallelism in .NET – Part 5, Partitioning of Work

    - by Reed
    When parallelizing any routine, we start by decomposing the problem.  Once the problem is understood, we need to break our work into separate tasks, so each task can be run on a different processing element.  This process is called partitioning. Partitioning our tasks is a challenging feat.  There are opposing forces at work here: too many partitions adds overhead, too few partitions leaves processors idle.  Trying to work the perfect balance between the two extremes is the goal for which we should aim.  Luckily, the Task Parallel Library automatically handles much of this process.  However, there are situations where the default partitioning may not be appropriate, and knowledge of our routines may allow us to guide the framework to making better decisions. First off, I’d like to say that this is a more advanced topic.  It is perfectly acceptable to use the parallel constructs in the framework without considering the partitioning taking place.  The default behavior in the Task Parallel Library is very well-behaved, even for unusual work loads, and should rarely be adjusted.  I have found few situations where the default partitioning behavior in the TPL is not as good or better than my own hand-written partitioning routines, and recommend using the defaults unless there is a strong, measured, and profiled reason to avoid using them.  However, understanding partitioning, and how the TPL partitions your data, helps in understanding the proper usage of the TPL. I indirectly mentioned partitioning while discussing aggregation.  Typically, our systems will have a limited number of Processing Elements (PE), which is the terminology used for hardware capable of processing a stream of instructions.  For example, in a standard Intel i7 system, there are four processor cores, each of which has two potential hardware threads due to Hyperthreading.  This gives us a total of 8 PEs – theoretically, we can have up to eight operations occurring concurrently within our system. In order to fully exploit this power, we need to partition our work into Tasks.  A task is a simple set of instructions that can be run on a PE.  Ideally, we want to have at least one task per PE in the system, since fewer tasks means that some of our processing power will be sitting idle.  A naive implementation would be to just take our data, and partition it with one element in our collection being treated as one task.  When we loop through our collection in parallel, using this approach, we’d just process one item at a time, then reuse that thread to process the next, etc.  There’s a flaw in this approach, however.  It will tend to be slower than necessary, often slower than processing the data serially. The problem is that there is overhead associated with each task.  When we take a simple foreach loop body and implement it using the TPL, we add overhead.  First, we change the body from a simple statement to a delegate, which must be invoked.  In order to invoke the delegate on a separate thread, the delegate gets added to the ThreadPool’s current work queue, and the ThreadPool must pull this off the queue, assign it to a free thread, then execute it.  If our collection had one million elements, the overhead of trying to spawn one million tasks would destroy our performance. The answer, here, is to partition our collection into groups, and have each group of elements treated as a single task.  By adding a partitioning step, we can break our total work into small enough tasks to keep our processors busy, but large enough tasks to avoid overburdening the ThreadPool.  There are two clear, opposing goals here: Always try to keep each processor working, but also try to keep the individual partitions as large as possible. When using Parallel.For, the partitioning is always handled automatically.  At first, partitioning here seems simple.  A naive implementation would merely split the total element count up by the number of PEs in the system, and assign a chunk of data to each processor.  Many hand-written partitioning schemes work in this exactly manner.  This perfectly balanced, static partitioning scheme works very well if the amount of work is constant for each element.  However, this is rarely the case.  Often, the length of time required to process an element grows as we progress through the collection, especially if we’re doing numerical computations.  In this case, the first PEs will finish early, and sit idle waiting on the last chunks to finish.  Sometimes, work can decrease as we progress, since previous computations may be used to speed up later computations.  In this situation, the first chunks will be working far longer than the last chunks.  In order to balance the workload, many implementations create many small chunks, and reuse threads.  This adds overhead, but does provide better load balancing, which in turn improves performance. The Task Parallel Library handles this more elaborately.  Chunks are determined at runtime, and start small.  They grow slowly over time, getting larger and larger.  This tends to lead to a near optimum load balancing, even in odd cases such as increasing or decreasing workloads.  Parallel.ForEach is a bit more complicated, however. When working with a generic IEnumerable<T>, the number of items required for processing is not known in advance, and must be discovered at runtime.  In addition, since we don’t have direct access to each element, the scheduler must enumerate the collection to process it.  Since IEnumerable<T> is not thread safe, it must lock on elements as it enumerates, create temporary collections for each chunk to process, and schedule this out.  By default, it uses a partitioning method similar to the one described above.  We can see this directly by looking at the Visual Partitioning sample shipped by the Task Parallel Library team, and available as part of the Samples for Parallel Programming.  When we run the sample, with four cores and the default, Load Balancing partitioning scheme, we see this: The colored bands represent each processing core.  You can see that, when we started (at the top), we begin with very small bands of color.  As the routine progresses through the Parallel.ForEach, the chunks get larger and larger (seen by larger and larger stripes). Most of the time, this is fantastic behavior, and most likely will out perform any custom written partitioning.  However, if your routine is not scaling well, it may be due to a failure in the default partitioning to handle your specific case.  With prior knowledge about your work, it may be possible to partition data more meaningfully than the default Partitioner. There is the option to use an overload of Parallel.ForEach which takes a Partitioner<T> instance.  The Partitioner<T> class is an abstract class which allows for both static and dynamic partitioning.  By overriding Partitioner<T>.SupportsDynamicPartitions, you can specify whether a dynamic approach is available.  If not, your custom Partitioner<T> subclass would override GetPartitions(int), which returns a list of IEnumerator<T> instances.  These are then used by the Parallel class to split work up amongst processors.  When dynamic partitioning is available, GetDynamicPartitions() is used, which returns an IEnumerable<T> for each partition.  If you do decide to implement your own Partitioner<T>, keep in mind the goals and tradeoffs of different partitioning strategies, and design appropriately. The Samples for Parallel Programming project includes a ChunkPartitioner class in the ParallelExtensionsExtras project.  This provides example code for implementing your own, custom allocation strategies, including a static allocator of a given chunk size.  Although implementing your own Partitioner<T> is possible, as I mentioned above, this is rarely required or useful in practice.  The default behavior of the TPL is very good, often better than any hand written partitioning strategy.

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