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  • drupal (CMS) or codeigniter (MVC) for creating a new web application?

    - by ajsie
    im going to create a new web application that is very customized. it will contain images, that are fully searchable - in a very, very customized way. when you click on the pictures you can add comments and so on. it requires users to be registered, but the registration/login process will be highly customized too. at the moment im using CodeIgniter for this. But i've read a lot of posts about CMS like Drupal and it sounds like i could let it handle basic stuff, maybe design and other front end work. i have no experience with CMS, in fact, i just started to use a MVC framework like CI and was impressed of how much easier it gets to start developing. so i wonder, if i'm going to create this kind of application, could i use drupal and then add the usual stuff, as i was going to do with CodeIgniter, like controllers, views, models, config files, my own libraries and so on? how does it work on a system like Drupal. how do you code PHP with it as with any MVC framework. it sounds like it has a lot of modules, i just wonder, if i can use it as a MVC framework but have the benefit of having all these basic stuff and design ready to use? cause then it sounds like the best "library" to provide for a web application from scratch. or is it difficult to create a customized app with it? i guess it has modules like images and users, but then how could i customize these so that every image has tags on it and country information, or have every user subscribing to changes to an image, that email will be sent to users and so on? cause i guess its easy to install a module. the question is, how do i customize it. maybe i don't need all that table columns. maybe i want to add/remove business logic. what are the pros and cons with using Drupal for this? is it even the right way to go? can you make a Stackoverflow with Drupal? Facebook? Twitter? Youtube? assuming that you know php of course. share your thoughts cause im totally new on creating a web application! thanks

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  • Combine two views into one view

    - by Kevin
    I have two views that I would like to combine into one. The first view shows all items of X where company ID = Y. This is to give preferential sort to the client first, and then everyone else. So I created a second view, all items of X, where company ID != Y. I created it as an Attachment to attach to the first view, but I don't think I got the intended result. How can I combine these views so the first view results are listed first, and then the second view is too, using the same pager, filters, and arguments? Is there any way of achieving this without programming it?

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  • Options for displaying OG groups a node is published for on node page?

    - by Erik Töyrä
    What I want I have several OG groups in which content can be published. I would like to display which OG groups a node has been published for when viewing the node page. Like in "This page is published for: Department A, Department B." The code snipped below shows the data I have in the $node object in node.tpl.php. This data is generated by the OG module. Extracted data from $node ... [og_groups] => Array ( [993] => 993 [2078] => 2078 ) [og_groups_both] => Array ( [993] => Department A [2078] => Department B ) ... I know I could loop through the og_groups_both array in node.tpl.php and generate the output from there, but it feels like a quite dirty solution. The ideal solution would be to have a $og_groups variable in node.tpl.php, similiar to how $submitted is used in node.tpl.php (see below). Example of how $submitted is used <?php if ($submitted): ?> <div class="submitted"><?php print $submitted; ?></div> <?php endif; ?> Should I use hook_load() in a custom module to insert the new variable $og_groups in $node? What options do I have and which solution would you recommend?

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  • Product Kit does not save the selected products!

    - by doublejosh
    Arg! When I save my product kit, with several product selected, I land on a blank product kit node (as in no sub products). The message confirms the update, however when I return to the node edit page the products are no longer selected, hence the blank kit node page. Thoughts on debugging this, or what might lead to it?

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  • Imagecache for non image CCKs?

    - by Marc Bria
    I'm creating a view with images, videos, audio and documents (books) and I like to shown a picture of each of them in a carousel. Everything works nicely with images and videos as far as we added a image-thumbnail (image filefield) to their CCK but we like to show a default image for audio and documents without changing the original CCK. Is it possible with imagecache (may be with imagecache_custom_code or views_custom_php) or we need to look for a different approach? Thanks for your help, m.

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  • Imagecache, Views, file renaming, and output directories

    - by Bruno
    I have been trying to figure this one out for awhile and just seem to be getting myself deeper into a rabbit hole.. I think it would be best if I would just explain what I am trying to accomplish and go from there.. Essentially what I would like to happen is a user would upload a photograph from the filefield sources on a content type, and then using views, it would output that different image through different imagecache actions.. The problem seems to be that the actual directories it is making is really cluttered and I would like it to be a little bit more organized due to some file renaming. Here is how I would like the process to happen: Upload image.jpg Imagecache resize 100x100 square and save file to same directory and name the file image-100.jpg Imagecache desaturate 100x100 square and save file to same directory and name the file image-d-100.jpg Currently it seems that every imagecache action will save that file in its own directory.. How can I specify a more customized output? Thanks, Anthony

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  • Display different content for anonymous and logged in users

    - by Jukebox
    What I need to accomplish is: If an anonymous user visits the site, show regular site content. If a user logs in to the site, then user-related content appears in place of the regular content. I would like to accomplish this using the Views module. I have looked at the Premium module, but it seems to be abandoned. I would like to avoid using the content-access module if at all possible, since I already have other access controls in place.

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  • Sending Gmail from Local Host

    - by RJL
    I'm using the Acquia stack on my localhost (running Vista) and am trying unsuccessfully to send emails. I want to send them via Gmail, and have tried all sorts of settings in the php.ini file. There are no error messages, but no email is delivered. I've gotten no response on the Acquia forum, so I was hoping someone here might be able to help. Thanks very much.

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  • Validation on user registration form ?

    - by Nitz
    Hey Guys, i have made module in which i am trying to add validation like if the user had entered the characters in "Phone No" text filed and same on "Mobile No". This will run when user had open the user registration form. I have made this.... <?php function form_intro_form_alter(&$form,&$form_state,$form_id){ if($form_id == 'user_register' || $form_id == 'user_edit'){ $form['Personal Information']['profile_pno']['#validate'] = array('form_intro_pno_validate' => array()); //profile_pno is for Phone No. $form['Personal Information']['profile_mno']['#validate'] = array('form_intro_mno_validate' => array()); //profile_mno is for Mobile No. } } function form_intro_pno_validate($element){ if(!is_numeric($element['#value'])){ form_set_error('profile_state' , t('Please Enter Only Number in Phone no')); } } function form_intro_mno_validate($element){ if(!is_numeric($element['#value'])){ form_set_error('profile_state' , t('Please Enter Only Number in Mobile no')); } } ?> the module name is form_intro..... plz check it and send me replay... this isn't working...it not giving any error when user had entered the characters.

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  • How to split a View in several pages when a number of elements is reached?

    - by oalo
    I am using Views to display a gallery. Right now I have set up the View so it onlys shows 50 elements, but I want it to display a "Next" button that takes you to the next batch of elements. Preferably using AJAX / without reloading, but its not necessary. How can I do this? I have looked at all the options and searched for a module that does that with no success, but I am sure its a standard funcionality and you people can help me. Thank you for reading.

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  • How remove node ID [nid:n] in NodeReference fields

    - by Snazzy
    Hi. This is the same question of this link: http://stackoverflow.com/questions/1515722/removing-nidn-in-nodereference-autocomplete According with the first answer (Grayside) I've created my own module and activated. Then I create a new content, I look sth up in the nodereference field and finally select it - it works (Doesn't appear the [nid:n]). But, when I view/preview or save or edit the content, the [nid:n] appears again. Anybody can help me?

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  • Music Rhythm Game: Copyright Music Question for Independent (Indie) Game Developers

    - by David Dimalanta
    I have a curious question regarding on musics used in music rhythm game. In Guitar Hero for example, they used all different music albums in one program. Then, each album requires to ask permission to the owner, composer of the music, or the copyright owner of the music. Let's say, if you used 15 albums for the music rhythm game, then you have to contact 15 copyright owners and it might be that, for the game developer, that the profit earned goes to the copyright owner or owner of this music. For the independent game developers, was it okay if either used the copyright music by just mentioning the name of the singer included in the credits and in the music select screen or use the non-popular/old music that about 50 years ago? And, does still earn money for the indie game developers by making free downloadable game?

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  • YouTube Developers Live: Tech Talk on YouTube APIs

    YouTube Developers Live: Tech Talk on YouTube APIs A special broadcast of Raul Furnică's tech talk at GDG Silicon Valley. Raul, the YouTube API Tech Lead, will discuss the technical platform the new YouTube API is built on, the impact of the new APIs on existing developers and applications, and the new features never seen before in previous versions of the API. Deck for video can be found here: goo.gl Please note, there will not be open Q/A this week. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Google Developers SXSW LEGO Rumble

    Google Developers SXSW LEGO Rumble The Google Developers LEGO® MINDSTORMS® rumble returns to SXSW this year with even more epic proportions. After teams spend the day building LEGO race bots controlled by Android, the bots will compete in the ultimate showdown to determine the victors. We'll be broadcasting live the main event with multiple camera angles, slow-mo replay, interviews with the teams, and commentary from judges and attendees to give you an insider pass to all the action. You won't want to miss this showdown. More information can be found at: www.google.com From: GoogleDevelopers Views: 11238 182 ratings Time: 01:37:01 More in Entertainment

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  • App Store: Profitability for Game Developers

    - by Bunkai.Satori
    Recent days, I've been spending significant time in discovering chances of profitability of AppStore for developers. I have found many articles. Some of them are highly optimistic, while other are extremely skeptical. This article is extremely skeptical. It even claims to have backed its conclusions by objective sales numbers. This is another pesimistic article saying that games developed by single individuals get 20 downloads a day. Can I kindly ask to clarify from business viewpoint whether average developers publishing games and software on AppStore can cover their living expenses, even, whether they can become profitable? Is it achievable to generate revenues of 50.000 USD yearly on AppStore for a single developer? I would like to stay as realistic as possible. Despite the question might look subjective, a good business man will be able to esitmate chances for profitability and prosperity within AppStore.

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  • App Store: Profitability for Game Developers

    - by Bunkai.Satori
    Recent days, I've been spending significant time in discovering chances of profitability of AppStore for developers. I have found many articles. Some of them are highly optimistic, while other are extremely skeptical. This article is extremely skeptical. It even claims to have backed its conclusions by objective sales numbers. This is another pesimistic article saying that games developed by single individuals get 20 downloads a day. Can I kindly ask to clarify from business viewpoint whether average developers publishing games and software on AppStore can cover their living expenses, even, whether they can become profitable? Is it achievable to generate revenues of 50.000 USD yearly on AppStore for a single developer? I would like to stay as realistic as possible. Despite the question might look subjective, a good business man will be able to esitmate chances for profitability and prosperity within AppStore.

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  • User Experience Guidance for Developers: Anti-Patterns

    - by ultan o'broin
    Picked this up from a recent Dublin Google Technology User Group meeting: Android App Mistakes: Avoiding the Anti-Patterns by Mark Murphy, CommonsWare Interesting approach of "anti-patterns" aimed at mobile developers (in this case Android), looking at the best way to use code and what's in the SDK while combining it with UX guidance (the premise being the developer does the lot). Interestingly, the idea came through that developers need to stop trying to make one O/S behave like another--on UX grounds. Also, pretty clear that a web-based paradigm is being promoting for Android (translators tell me that translating an Android app reminded them of translating web pages too). Haven't see the "anti"-approach before, developer cookbooks and design patterns sure. Check out the slideshare presentation.

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  • What are some valuable conferences for game developers?

    - by Tommy
    Lately I was thinking of visiting a Game Developer Conference and so I search the Internet, but I didn't find a thorough list of available Conferences. Now I know some of them, like the GDC in San Francisco but I was wondering, what other Game Developer Conferences are out there. So my question is: What Game Dev Conferences do you know, that are valuable for Game Developers and Game Designers? Have you visited one of these Conferences yourself? Is there a skill level needed to appreciate such a Conference? I am aware, that there is no "true" answer to this question, but I think, that an overview over existing Conferences could be usefull for all levels of game developers.

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  • Github Organization Repositories, Issues, Multiple Developers, and Forking - Best Workflow Practices

    - by Jim Rubenstein
    A weird title, yes, but I've got a bit of ground to cover I think. We have an organization account on github with private repositories. We want to use github's native issues/pull-requests features (pull requests are basically exactly what we want as far as code reviews and feature discussions). We found the tool hub by defunkt which has a cool little feature of being able to convert an existing issue to a pull request, and automatically associate your current branch with it. I'm wondering if it is best practice to have each developer in the organization fork the organization's repository to do their feature work/bug fixes/etc. This seems like a pretty solid work flow (as, it's basically what every open source project on github does) but we want to be sure that we can track issues and pull requests from ONE source, the organization's repository. So I have a few questions: Is a fork-per-developer approach appropriate in this case? It seems like it could be a little overkill. I'm not sure that we need a fork for every developer, unless we introduce developers who don't have direct push access and need all their code reviewed. In which case, we would want to institute a policy like that, for those developers only. So, which is better? All developers in a single repository, or a fork for everyone? Does anyone have experience with the hub tool, specifically the pull-request feature? If we do a fork-per-developer (or even for less-privileged devs) will the pull-request feature of hub operate on the pull requests from the upstream master repository (the organization's repository?) or does it have different behavior? EDIT I did some testing with issues, forks, and pull requests and found that. If you create an issue on your organization's repository, then fork the repository from your organization to your own github account, do some changes, merge to your fork's master branch. When you try to run hub -i <issue #> you get an error, User is not authorized to modify the issue. So, apparently that work flow won't work.

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