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  • Apache mod_rewrite - remove extension/add trailing slash/preserve directory structure

    - by Henry Wrinkler
    I am currently using the following .htaccess file to remove the .php extension from my files and add a trailing slash to all URLs: RewriteEngine on RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.php -f RewriteRule ^([^/]+)/$ $1.php # Forces a trailing slash to be added RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !(\.[a-zA-Z0-9]{1,5}|/)$ RewriteRule (.*)$ /$1/ [R=301,L] This is working great, however, when I have a php file in a directory, and I want to serve that file from a directory I get a 404 error. Is there a way to do this with 1 .htaccess file in the root. I really don't want to remember to put a .htaccess file in each directory. Right now www.myexample.com/information/ Serves /information.php. Great! However www.myexample.com/categories/category-1/ this throws a 404 even though the file /categories/category-1.php does exist. I would like to modify my .htaccess file so this serves /categories/category-1.php.

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  • Change Firefox theme locally with CSS (without any extension)

    - by Email
    I have some modifications I want to make WITHOUT installing extensions. eg: max width of tab and height of menu, In previous versions you could have it done via: about:config ->browser.tabs.tab.maxWidth Since FF4 it should be done with CSS. Now I searched the default theme: C:\Users\wetcat\AppData\Roaming\Mozilla\Firefox\Profiles\feriz.default and C:\Program Files (x86)\Mozilla Firefox In the second I could find the extension - theme but without any CSS. In the AppData I couldn't find any CSS or theme folder. WHERE is the file to create or alter the CSS?? I'm using Firefox 11.

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  • What feature is at play when Ctrl+Shift+Alt+U,E "types" an unprintable hex 000E?

    - by Peter.O
    I tend to use Ctrl+Shift+Alt for my customized system-wide keybindings. When I tried Ctrl+Shift+Alt+U it printed an underscored u and waited for more keyboard input!... Some keys were accepted and some were not... eg. Numbers were accepted and they too were underlined, but only a few keys allowed me to break out. I then tried Ctrl+Shift+Alt+U immediately followed by Ctrl+Shift+Alt+E. This produced an unprintable hex 000E(?) and broke out of the loop... The unprintable character got me thinking that this may be Unicode related. If so, how so? What is happening here? Is this underscored u a trigger for an Input Method Editor? This behaviour occurs: Here (as I type), "gedit", text-edit fields... (but not in the Terminal)... and "gvim" reported "pattern not found"...

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  • How to prevent duplicate data access methods that retrieve similar data?

    - by Ronald Wildenberg
    In almost every project I work on with a team, the same problem seems to creep in. Someone writes UI code that needs data and writes a data access method: AssetDto GetAssetById(int assetId) A week later someone else is working on another part of the application and also needs an AssetDto but now including 'approvers' and writes the following: AssetDto GetAssetWithApproversById(int assetId) A month later someone needs an asset but now including the 'questions' (or the 'owners' or the 'running requests', etc): AssetDto GetAssetWithQuestionsById(int assetId) AssetDto GetAssetWithOwnersById(int assetId) AssetDto GetAssetWithRunningRequestsById(int assetId) And it gets even worse when methods like GetAssetWithOwnerAndQuestionsById start to appear. You see the pattern that emerges: an object is attached to a large object graph and you need different parts of this graph in different locations. Of course, I'd like to prevent having a large number of methods that do almost the same. Is it simply a matter of team discipline or is there some pattern I can use to prevent this? In some cases it might make sense to have separate methods, i.e. getting an asset with running requests may be expensive so I do not want to include these all the time. How to handle such cases?

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  • Trying to implement pre/post method code: better to use methods or a parent class?

    - by Will
    I'm finding it difficult to frame this question so ... I want to execute code both before and after a method runs in PHP. There are, as far as I know, two ways to implement this: Method One: pre and post methods class Model { function find($id) { $this->_precode(); // ... do stuff $this->post_code(); } } Add the calls to _precode() and _postcode() to each method where I need this functionality. Method Two: __call and method naming class Model extends PrePost { function prepost_find($id) { // ... do stuff ... } } class PrePost { function __call($method,$param) { $method = "prepost_$method"; // .. precode here .. $result = $this->$method($param); // .. postcode here .. } } This relies on naming a method in a specific way in the inheriting class. Is there a preferred way of doing this? The call method can be made to only handle its specific cases and even defer to a child class's call if there is one. I'm not looking for opinions; I'm looking to find out if there are valid reasons to choose one way over another.

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  • Determining where a function is defined in C#?

    - by templatetypedef
    Hey all - I am a complete novice at C# (I've never used it before) and recently needed to look over some code written in it. I spent the longest time trying to track down a nonexistent method in a class that didn't seem to be defined anywhere in the class that was using it. I later found out it was an "extension method," which I gather is a method grafted onto another class by some source. I completely understand the rationale behind this language feature and actually think it's quite nice. However, as someone without much experience in the language, it makes it harder to look up unfamiliar methods, since the method in question could be defined anywhere. My question is this: given an unfamiliar method call in C#, what's the best way for me to look up more info on it, given that it could be an extension method defined in an entirely separate class? Thanks!

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  • Can we have 2 'extension_dir' in php.ini?

    - by Nyxynyx
    When I installed pdo-pgsql, the extension was installed into /usr/lib/php/extensions/no-debug-non-zts-20090626/ and thus not automatically loaded. In php.ini, I have extension_dir = "/usr/local/lib/php/extensions/no-debug-non-zts-20090626" already defined. Snippet of php.ini ; Directory in which the loadable extensions (modules) reside. extension_dir = "/usr/local/lib/php/extensions/no-debug-non-zts-20090626" zend_extension = "/usr/local/IonCube/ioncube_loader_lin_5.3.so" zend_extension = "/usr/local/Zend/lib/Guard-5.5.0/php-5.3.x/ZendGuardLoader.so" extension = "eaccelerator.so" extension = "pdo.so" extension = "pdo_pgsql.so" extension = "pdo_sqlite.so" extension = "sqlite.so" extension = "pdo_mysql.so" Modified to work ; Directory in which the loadable extensions (modules) reside. extension_dir = "/usr/local/lib/php/extensions/no-debug-non-zts-20090626" extension_dir = "/usr/lib/php/extensions/no-debug-non-zts-20090626" zend_extension = "/usr/local/IonCube/ioncube_loader_lin_5.3.so" zend_extension = "/usr/local/Zend/lib/Guard-5.5.0/php-5.3.x/ZendGuardLoader.so" extension = "eaccelerator.so" extension = "pdo.so" extension = "pdo_pgsql.so" extension = "pdo_sqlite.so" extension = "sqlite.so" extension = "pdo_mysql.so" Why did PECL install pdo-pgsql into the 2nd extension directory and not the first? Is it recommended to have 2 extension_dir as shown in the 2nd code snippet above?

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  • Is "If a method is re-used without changes, put the method in a base class, else create an interface" a good rule-of-thumb?

    - by exizt
    A colleague of mine came up with a rule-of-thumb for choosing between creating a base class or an interface. He says: Imagine every new method that you are about to implement. For each of them, consider this: will this method be implemented by more than one class in exactly this form, without any change? If the answer is "yes", create a base class. In every other situation, create an interface. For example: Consider the classes cat and dog, which extend the class mammal and have a single method pet(). We then add the class alligator, which doesn't extend anything and has a single method slither(). Now, we want to add an eat() method to all of them. If the implementation of eat() method will be exactly the same for cat, dog and alligator, we should create a base class (let's say, animal), which implements this method. However, if it's implementation in alligator differs in the slightest way, we should create an IEat interface and make mammal and alligator implement it. He insists that this method covers all cases, but it seems like over-simplification to me. Is it worth following this rule-of-thumb?

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  • What are the practical limits on file extension name lengths?

    - by GorillaSandwich
    I started using DOS back before Windows, and ever since have taken it for granted that Every file has a file extension, like .txt, .jpg, etc That extension is always short (usually 3 letters) I learned early that the extension is basically just a hint to the OS as to what the content type is. Eventually I got exposed to Mac and Linux, files with no extensions, etc. And of course I've seen shorter extensions, like .rb and .py. I just noticed that markdown-formatted files can have the extension .markdown, and it made me wonder - how long can that extension be? If I make it .mycrazylongextensiontypewoohoo, will certain operating systems or programs choke on the file? Are extension names generally short just for convenience, or is this based on some limitation, legacy or current?

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  • BAD ARCHIVE MIRROR using PXE BOOT method

    - by omkar
    i m trying to automatically install UBUNTU on a client PC by using the method of PXE BOOT method....my Objectives are below:- i m following the steps given in this link installation using PXE BOOT 1:-the server will have a KICKSTART config file which contains the parameters for the OS installation and the files which are required for the OS installations. 2:-the client will have to detect this configuration along with the setup files and complete the installation without any input from the user. In my server i have installed DHCP3-server,Apache2 and TFTP for helping me with the installation. i have nearly achieved my first objective,i m able to boot my client using the files stored in the server,but during the installation stage it is asking me to "CHOOSE A MIRROR of UBUNTU ARCHIVE".i gave the server's IP address and the path in the server where the files are located but then too its giving me error "BAD ARCHIVE MIRROR". so is it possible that instead of downloading all the files from the internet and storing them on my disk , can i use the files which comes with the UBUNTU-CD, and how to store this files in what format (should i zip them ) on the disk. secondly i am also generating the ks.cfg which i wanted to give to the client for automatic installation of the OS ,so how should the configuration file be given to the installation process.

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  • TakeWhile and SkipWhile method in LINQ

    - by vik20000in
     In my last post I talked about how to use the take and the Skip keyword to filter out the number of records that we are fetching. But there is only problem with the take and skip statement. The problem lies in the dependency where by the number of records to be fetched has to be passed to it. Many a times the number of records to be fetched is also based on the query itself. For example if we want to continue fetching records till a certain condition is met on the record set. Let’s say we want to fetch records from the array of number till we get 7. For this kind of query LINQ has exposed the TakeWhile Method.     int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };     var firstNumbersLessThan6 = numbers.TakeWhile(n => n < 7);   In the same way we can also use the SkipWhile statement. The skip while statement will skip all the records that do not match certain condition provided. In the example below we are skiping all those number which are not divisible by 3. Remember we could have done this with where clause also, but SkipWhile method can be useful in many other situation and hence the example and the keyword.     int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };     var allButFirst3Numbers = numbers.SkipWhile(n => n % 3 != 0); Vikram

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  • Adding Vertices to a dynamic mesh via Method Call

    - by Raven Dreamer
    I have a C# Struct with a static method, "Get Shape" which populates a List with the vertices of a polyhedron. Method Signature: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) Adding directly to the vertices list (via vertices.Add(vector3) ), the code works as expected, and the new polyhedron appears when I trigger the method. However, I want to do some processing on the vertices I'm adding (a rotation), and the most sensible way I can think to do that is by creating a separate list of Vector3s, and then combining the lists when I'm done. However, vertices.AddRange(newVerts) does not add the shape to the mesh, nor does a foreach loop with verts.Add(vertices[i]). And this is before I've added in any of the processing! I have a feeling this might stem from passing the list of vertices in as a parameter, rather than returning a list and then adding to the vertices in the calling object, but since I'm filling 4 lists, I was trying to avoid having to create a data struct to return all four at once. Any ideas? The working version of the method is reprinted below, in full: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) { //List<Vector3> vertices = new List<Vector3>(); int l_blockShape = b.blockShape; int l_blockType = b.blockType; //CheckFace checks if the block is empty //if this block is empty, don't draw anything. int vertexIndex; //only y faces need to be hidden. //if((l_blockShape & BlockShape.NegZFace) == BlockShape.NegZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //XY Z+1 face //if((l_blockShape & BlockShape.PosZFace) == BlockShape.PosZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY face //if((l_blockShape & BlockShape.NegXFace) == BlockShape.NegXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY X+1 face // if((l_blockShape & BlockShape.PosXFace) == BlockShape.PosXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX face if((l_blockShape & BlockShape.NegYFace) == BlockShape.NegYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX + 1 face if((l_blockShape & BlockShape.PosYFace) == BlockShape.PosYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y+1 , z+.2f)); vertices.Add(new Vector3(x+.8f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.2f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } }

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  • Optimization ended up in casting an object at each method call

    - by Aybe
    I've been doing some optimization for the following piece of code : public void DrawLine(int x1, int y1, int x2, int y2, int color) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color); } After profiling it about 70% of the time spent was in getting a context for drawing and disposing it. I ended up sketching the following overload : public void DrawLine(int x1, int y1, int x2, int y2, int color, BitmapContext bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, bitmapContext); } Until here no problems, all the user has to do is to pass a context and performance is really great as a context is created/disposed one time only (previously it was a thousand times per second). The next step was to make it generic in the sense it doesn't depend on a particular framework for rendering (besides .NET obvisouly). So I wrote this method : public void DrawLine(int x1, int y1, int x2, int y2, int color, IDisposable bitmapContext) { _bitmap.DrawLineBresenham(x1, y1, x2, y2, color, (BitmapContext)bitmapContext); } Now every time a line is drawn the generic context is casted, this was unexpected for me. Are there any approaches for fixing this design issue ? Note : _bitmap is a WriteableBitmap from WPF BitmapContext is from WriteableBitmapEx library DrawLineBresenham is an extension method from WriteableBitmapEx

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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  • Should you create a class within a method?

    - by Amndeep7
    I have made a program using Java that is an implementation of this project: http://nifty.stanford.edu/2009/stone-random-art/sml/index.html. Essentially, you create a mathematical expression and, using the pixel coordinate as input, make a picture. After I initially implemented this in serial, I then implemented it in parallel due to the fact that if the picture size is too large or if the mathematical expression is too complex (especially considering the fact that I made the expression recursively), it takes a really long time. During this process, I realized that I needed two classes which implemented the Runnable interface as I had to put in parameters for the run method, which you aren't allowed to do directly. One of these classes ended up being a medium sized static inner class (not large enough to make an independent class file for it though). The other though, just needed a few parameters to determine some indexes and the size of the for loop that I was making run in parallel - here it is: class DataConversionRunnable implements Runnable { int jj, kk, w; DataConversionRunnable(int column, int matrix, int wid) { jj = column; kk = matrix; w = wid; } public void run() { for(int i = 0; i < w; i++) colorvals[kk][jj][i] = (int) ((raw[kk][jj][i] + 1.0) * 255 / 2.0); increaseCounter(); } } My question is should I make it a static inner class or can I just create it in a method? What is the general programming convention followed in this case?

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  • MatheMagics - Guess My Age - Method 2

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved MatheMagic – Guess My Age – Method 2 The Mathemagician stands on the stage and asks an adult to do the following: ·         Do the next few steps on your calculator, or the calculator in your phone, or even on a piece of paper. ·         Do it silently! Don’t tell me the results until I ask for them directly ·         Multiply your age by 2. ·         Add 7 to the result ·         Multiply the result by 5. ·         Tell me the result. I will nonetheless immediately tell you what your age is. How do I do this? Let’s do the algebra. Let A denote your age (2A + 7) 5 = 10A + 35 so it is of the 3 digit form XY5 Now make two numbers out of the result - The last digit and the number before it. The Last digit is obviously 5, the other 2 (or 3 for a centenarian) and this number is the age + 3. Example: I am 76 years old and here is what happens when I do the steps 76 x 2 = 152 152 + 7 = 159 159 x 5 = 795 This is made of 79 and 5. And … 79 – 3 = 76 A note to the socially aware mathemagician – it is safer to do it with a man. The chances of a veracious answer are much, much higher! The trick may be accomplished on any 2 or 3 digit number, not just one’s age, but if you want to know your date’s age, it’s a good way to elicit it. That’s All Folks PS for more Ageless “Age” mathemagics go to www.mgsltns.com/games.htm and also here: http://geekswithblogs.net/PointsToShare/archive/2011/11/15/mathemagics---guess-my-age-method-1.aspx

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  • Dependency Injection and method signatures

    - by sunwukung
    I've been using YADIF (yet another dependency injection framework) in a PHP/Zend app I'm working on to handle dependencies. This has achieved some notable benefits in terms of testing and decoupling classes. However,one thing that strikes me is that despite the sleight of hand performed when using this technique, the method names impart a degree of coupling. Probably not the best example -but these methods are distinct from ... say the PEAR Mailer. The method names themselves are a (subtle) form of coupling //example public function __construct($dic){ $this->dic = $dic; } public function example(){ //this line in itself indicates the YADIF origin of the DIC $Mail= $dic->getComponent('mail'); $Mail->setBodyText($body); $Mail->setFrom($from); $Mail->setSubject($subject); } I could write a series of proxies/wrappers to hide these methods and thus promote decoupling from , but this seems a bit excessive. You have to balance purity with pragmatism... How far would you go to hide the dependencies in your classes?

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  • WCF 3.5 - Remove SVC Extension - Special Case

    - by Brandon
    I have several RESTful endpoints like such: System.Security.Role.svc System.Security.User.svc etc. This is meant to be a namespace so our RESTful URL's would look like: /rest/{class namespace}/{actions} I have tried a few examples to get the SVC extension removed when my endpoint has multiple periods in it, however, nothing seems to work. I have tested with the WCF REST Contrib package (http://wcfrestcontrib.codeplex.com/), this example (http://www.west-wind.com/weblog/posts/570695.aspx), and another StackOverflow post (http://stackoverflow.com/questions/355165/how-to-remove-thie-svc-extension-in-restful-wcf-service). This works great when my endpoint is something like this: Echo.svc It will properly remove the SVC extension. Any ideas on how to handle endpoints with multiple periods in the endpoint name? EDIT: After some further testing, I found out that it is failing because whenever you do: string path = HttpContext.Current.Request.AppRelativeCurrentExecutionFilePath; If the endpoint contains multiple periods, it strips off everything after the endpoint causing all of the standard IHttpModule's to fail. Example: If I call http://localhost/services/Echo/test, my relative app file path has a returned value of: ~/echo/test However, if I make a call as http://localhost/services/System.Security.User/test, then my relative app file path has a returned value of: ~/system.security.user I am missing the '/test' on the end in that situation.

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  • What VC++ compiler/linker does when building a C++ project with Managed Extension

    - by ???
    The initial problem is that I tried to rebuild a C++ project with debug symbols and copied it to test machine, The output of the project is external COM server(.exe file). When calling the COM interface function, there's a RPC call failre: COMException(0x800706BE): The remote procedure call failed. According to the COM HRESULT design, if the FACILITY code is 7, it's actually a WIN32 error, and the win32 error code is 0x6BE, which is the above mentioned "remote procedure call failed". All I do is replace the COM server .exe file, the origin file works well. When I checked into the project, I found it's a C++ project with Managed Extension. When I checking the DLL with reflector, it shows there's 2 additional .NET assembly reference. Then I checked the project setting and found nothing about the extra 2 assembly reference. I turned on the show includes option of compiler and verbose library of linker, and try to analyze whether the assembly is indirectly referenced via .h file. I've collect all the .h file and grep all the files with '#using' '#import' and the assembly file itself. There really is a '#using ' in one of the .h file but not-relevant to the referenced assembly. And about the linked .lib library files, only one of the .lib file is a side-product of another managed-extension-enabled C++ project, all others are produced by a pure, traditional C++ project. For the managed-extension-enabled C++ project, I checked the output DLL assembly, it did NOT reference to the 2 assembly. I even try to capture the access of the additional assembly file via sysinternal's filemon and procmon, but the rebuild process does NOT access these file. I'm very confused about the compile and linking process model of a VC++/CLI project, where the additional assembly reference slipped into the final assembly? Thanks in advance for any of your help.

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  • Find telephonenumbers - finding number with and without an phone extension

    - by nWorx
    Hello there I've a table with about 130 000 records with telephonenumbers. The numbers are all formated like this +4311234567. The numbers always include international country code, local area code and then the phonenumber and sometimes an extension. There is a webservice which checks for the caller's number in the table. That service works already. But now the client wants that also if someone calls from a company which number is already in the database but not his extension, that the service will return some result. Example for table. **id** | **telephonenumber** | **name** | 1 | +431234567 | company A | 2 | +431234567890 | employee in company A | 3 | +4398765432 | company b now if somebody from company A calls with a different extension for example +43123456777, than it should return id1. But the problem is, that I don't know how many digits the extensions have. It could have 3,4 or more digits. Are there any patterns for string kind of matchings? The data is stored in a sql2005 database. Thanks

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  • API numbers don't match on compiled PHP extension

    - by tixrus
    I'm trying to get GD into my PHP. I recently installed PHP5.3.0 on my system running Mac Leopard using mac ports. It did not come with the gd module. So I downloaded gd, compiled it as an extension module as per http://www.kenior.ch/macintosh/adding-gd-library-for-mac-os-x-leopard, made php.ini point to it, restarted apache etc. But no GD. So in apache error log it says PHP Warning: PHP Startup: gd: Unable to initialize module\nModule compiled with module API=20060613\nPHP compiled with module API=20090115\nThese options need to match\n in Unknown on line 0 So a bit of googling says I should not use the phpize I have before configuring and making these. I should use a new one called phpize5. I surely don't have any such thing. Unless its packed up inside something else in my php5.3. distro. Where do you get it. In Ubuntu I could just run sudo apt-get install php-dev, (apparently) and it would just appear by magic. At least that's what the webpage said. Unfortunately I am running MacOSX version Leopard. How can I build this GD module on Leopard so that it will match the API number in my PHP?

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  • Compile PHP 5.3.2 with intl extension on Snow Leopard 10.6.3

    - by fsb
    Does anyone have some tips on compiling PHP's intl extension on PHP? I'm getting compile errors each way I try it and I've been googling for ages and getting nowhere. Any help greatly appreciated. When make gets to the huge gcc command to compile libphp5.bundle, I get the following error: Undefined symbols: "___gxx_personality_v0", referenced from: icu_4_2::MessageFormatAdapter::getArgTypeList(icu_4_2::MessageFormat const&, int&)in msgformat_helpers.o _umsg_parse_helper in msgformat_helpers.o _umsg_format_arg_count in msgformat_helpers.o _umsg_format_helper in msgformat_helpers.o CIE in msgformat_helpers.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [libs/libphp5.bundle] Error 1 My compile commands are: MACOSX_DEPLOYMENT_TARGET=10.6 CFLAGS="-arch x86_64 -g -Os -pipe -no-cpp-precomp" CCFLAGS="-arch x86_64 -g -Os -pipe" CXXFLAGS="-arch x86_64 -g -Os -pipe" LDFLAGS="-arch x86_64 -bind_at_load" export CFLAGS CXXFLAGS LDFLAGS CCFLAGS MACOSX_DEPLOYMENT_TARGET ./configure --prefix=/usr \ --mandir=/usr/share/man \ --infodir=/usr/share/info \ --sysconfdir=/private/etc \ --with-apxs2=/usr/sbin/apxs \ --enable-cli \ --with-config-file-path=/etc \ --with-libxml-dir=/usr \ --with-openssl=/usr \ --with-zlib=/usr \ --with-bz2=/usr \ --with-curl=/usr \ --with-gd \ --with-jpeg-dir=/src/jpeg/jpeg-local \ --with-png-dir=/usr/X11R6 \ --with-freetype-dir=/usr/X11R6 \ --with-xpm-dir=/usr/X11R6 \ --with-ldap=/usr \ --with-ldap-sasl=/usr \ --enable-mbstring \ --enable-mbregex \ --with-mysql=mysqlnd \ --with-mysqli=mysqlnd \ --with-pdo-mysql=mysqlnd \ --with-mysql-sock=/var/mysql/mysql.sock \ --with-iodbc=/usr \ --enable-shmop \ --with-snmp=/usr \ --enable-soap \ --enable-sockets \ --enable-sysvmsg \ --enable-sysvsem \ --enable-sysvshm \ --with-xmlrpc \ --with-iconv-dir=/usr \ --with-xsl=/usr \ --with-pcre-regex=/src/pcre/pcre-local/usr/local \ --with-pcre-dir=/src/pcre/pcre-local/usr/local \ --with-icu-dir=/usr/local \ --enable-intl export EXTRA_CFLAGS="-lresolv" make

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  • Mod_rewrite is ignoring the extension of a file

    - by ngl5000
    This is my entire mod_rewrite condition: <IfModule mod_rewrite.c> <Directory /var/www/> Options FollowSymLinks -Multiviews AllowOverride None Order allow,deny allow from all RewriteEngine On # force www. (also does the IP thing) RewriteCond %{HTTPS} !=on RewriteCond %{HTTP_HOST} !^mysite\.com [NC] RewriteRule ^(.*)$ http://mysite.com/$1 [R=301,L] RewriteCond %{REQUEST_URI} ^system.* RewriteRule ^(.*)$ /index.php?/$1 [L] RewriteCond %{REQUEST_URI} ^application.* RewriteRule ^(.*)$ /index.php?/$1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)\.(\d+)\.(js|css|png|jpg|gif)$ $1.$3 [L] RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] RewriteCond %{REQUEST_URI} !^(/index\.php|/assets|/robots\.txt|/sitemap\.xml|/favicon\.ico) RewriteRule ^(.*)$ /index.php/$1 [L] # Block access to "hidden" directories or files whose names begin with a period. This # includes directories used by version control systems such as Subversion or Git. RewriteCond %{SCRIPT_FILENAME} -d [OR] RewriteCond %{SCRIPT_FILENAME} -f RewriteRule "(^|/)\." - [F] </Directory> </IfModule> It is suppose to allow only access to mysite.com(/index.php|/assets|/robots.txt|/sitemap.xml|/favicon.ico) The error was noticed with: mysite.com/sitemap vs mysite.com/sitemap.xml Both of these addresses are resolving to the xml file while the first url should be resolving to mysite.com/index.php/sitemap * For some reason mod_rewrite is completely ignoring the lack of an extension. It sounded like a Multiviews problem to me so I disabled Multiviews and it is still going on. ***And then a different rule will eventually take the index.php out, I am having another problem with an extra '/' being left behind when this happens. This httpd file is setting up for my codeigniter php framework

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  • Reconfiguring PHP with OpenSSL Extension on CentOS

    - by Evan
    Hi Guys - Long time browser, first time poster! I have a CentOS Dedicated server running just fine. I'm trying to reconfigure PHP to include the OpenSSL extensions so I can use some of the Youtube API's. I installed OpenSSL with yum, so it's in place on the server. I'm just now having trouble getting PHP to use it as an extension. I got the latest PHP tarball, untarred, set my configure string (./configure) using the proper parameter for openssl (--with-openssl=/usr) and it checked out just fine. I ran Make, then Make Install. I am getting hung up here. After it makes the PEAR config file it seems to quit. I guess I'm not sure, but it seems like there is a LOT more that should be happening. Here is a screenshot: http://www.evanfell.com/screencaps/6iamks.png Restarting apache shows no change to the PHP running on the server. Is there are PEAR issue killing the Install process? Or is there an other issue? Thanks In Advance. Happy to clarify and provide more info.

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  • Configure Nginx to render static files and rewrite file extension or proxy_pass

    - by Pardoner
    I've set up Nginx to handle all my static files else proxy_pass to a Node.js server. It's working fine but I'm having difficulty rewriting the url so that it remove the .html file extension. upstream my_upstream { server 127.0.0.1:8000; keepalive 64; } server { listen 80; server_name staging.mysite.com; root /var/www/staging.mysite.org/public; access_log /var/logs/staging.mysite.org.access.log; error_log /var/logs/staging.mysite.org.error.log; location ~ ^/(images/|javascript/|css/|robots.txt|humans.txt|favicon.ico) { rewrite (.*)\.html $1 permanent; try_files $uri.html $uri/ /index.html; access_log off; expires max; } location / { proxy_redirect off; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-Proto $scheme; proxy_set_header Host $http_host; proxy_set_header X-NginX-Proxy true; proxy_set_header Connection ""; proxy_http_version 1.1; proxy_cache one; proxy_cache_key sfs$request_uri$scheme; proxy_pass http://my_upstream; } }

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