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  • Dynamic libraries are not allowed on iOS but what about this?

    - by tapirath
    I'm currently using LuaJIT and its FFI interface to call C functions from LUA scripts. What FFI does is to look at dynamic libraries' exported symbols and let the developer use it directly form LUA. Kind of like Python ctypes. Obviously using dynamic libraries is not permitted in iOS for security reasons. So in order to come up with a solution I found the following snippet. /* (c) 2012 +++ Filip Stoklas, aka FipS, http://www.4FipS.com +++ THIS CODE IS FREE - LICENSED UNDER THE MIT LICENSE ARTICLE URL: http://forums.4fips.com/viewtopic.php?f=3&t=589 */ extern "C" { #include <lua.h> #include <lualib.h> #include <lauxlib.h> } // extern "C" #include <cassert> // Please note that despite the fact that we build this code as a regular // executable (exe), we still use __declspec(dllexport) to export // symbols. Without doing that FFI wouldn't be able to locate them! extern "C" __declspec(dllexport) void __cdecl hello_from_lua(const char *msg) { printf("A message from LUA: %s\n", msg); } const char *lua_code = "local ffi = require('ffi') \n" "ffi.cdef[[ \n" "const char * hello_from_lua(const char *); \n" // matches the C prototype "]] \n" "ffi.C.hello_from_lua('Hello from LUA!') \n" // do actual C call ; int main() { lua_State *lua = luaL_newstate(); assert(lua); luaL_openlibs(lua); const int status = luaL_dostring(lua, lua_code); if(status) printf("Couldn't execute LUA code: %s\n", lua_tostring(lua, -1)); lua_close(lua); return 0; } // output: // A message from LUA: Hello from LUA! Basically, instead of using a dynamic library, the symbols are exported directly inside the executable file. The question is: is this permitted by Apple? Thanks.

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  • Is an app that does nothing but link to a web site functional enough to meet Apple's iOS guidelines?

    - by Pointy
    I don't hang out on Programmers enough to know whether this question is "ok", so my apologies if not. I tried to make the title obvious so at least it can be closed quickly :-) The question is simple. My employer wants "home screen presence" (or at least the possibility thereof) on iOS devices (also Android but I'm mostly interested in Apple at the moment). Our actual application will be a pure web-delivered mobile-friendly application, so what we want on the homescreen is basically something that just acts as a link to bring up Safari (or Chrome now I guess; not important). I'm presuming that that's more-or-less possible; if not then that would be interesting too. I know that the Apple guidelines are such that low-functionality apps are generally rejected out of hand. There are a lot of existing apps that seem (to me) less functional than a link to something useful, but I'm not Apple of course. Because this seems like a not-too-weird situation, I'm hoping that somebody knows it's either definitely OK (maybe because there are many such apps) or definitely not OK. Note that I know about things like PhoneGap and I don't want that, at least not at the moment.

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  • Facebook Like javascript related to Time Spent Downloading a page Increase in GWT?

    - by donaldthe
    Hi, I installed the Facebook Like button Javascript version on my website on December 15th. Take a look at this report from Google Webmaster Central. Crawl stats Googlebot activity in the last 90 days The crawl stats are from Googlebot which as far as I know doesn't execute Javascript. Could the Facebook Like Javascript code, "The XFBML version" be related to large spike in Time spent downloading a page? (By the way the huge spike in November was caused by a mistake where every image request was getting a 301.) I'm not sure what caused the spike to go down by half somewhere in December. It may have been related to a faulty setting in web.config. I'm at a loss as to what I can do about this or even how to tell if this is my problem or Googlebots crawl problem. Here is the Facebook code I am using to create the like button. It is right after the opening body tag <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({appId: 'xxxxx', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); ` and this creates the like box: <fb:like show_faces="false"></fb:like> If the Javascript can't be the problem any ideas on where to start looking would be appreciated.

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  • iOS Efficiency File Saving Efficiency

    - by Guvvy Aba
    I was working on my iOS app and my goal is to save a file that I am receiving from the internet bit by bit. My current setup is that I have a NSMutableData object and I add a bit of data to it as I receive my file. After the last "packet" is received, I write the NSData to a file and the process is complete. I'm kind of worried that this isn't the ideal way to do it because of the limitations of RAM in a mobile device and it would be problematic to receive large files. My next thought was to implement a NSFileHandle so that as the file arrives, it would be saved to the disk, rather than the virtual memory. In terms of speed and efficiency, which method do you think will work decently on an iOS device. I am currently using the first, NSMutableData approach. Is it worth changing my app to use the NSFileHandle? Thanks in advance, Guvvy

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  • Looking for how-to use UIGraphicsSetPDFContextURLForRect on iOS or Cocoa

    - by user1676332
    I'm playing to manipulate PDF on iOS (display but also and mostly generation). I wish to embed rectangular areas which act as "external" links (URLs like http://host.tld/path/file). Do you know where I can find an example(s) of how to use the UIGraphicsSetPDFContextURLForRect function? I find absolutly nothing on Internet. If I understand well, the only requirement is that the current graphic context should be PDF "type" and I think I respect this since, upstream, I call UIGraphicsPushContext why my PDF context as parameter (this was anyway required for methods like drawAtPoint: that I use also with success). I do not think it is important but just in case I specify that this DOES NOT take place in the drawRect: of a View subclass. You're quite right to say me unequivocally that I have "all wrong". The graphical environment is so sophisticated and rich in iOS that I assume to have not assimilated more than 1 or 2% for now. Thank you in advance.

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  • share text on facebook from iOS application using sharekit

    - by Rendel
    I want to share some text on facebook using sharekit. I found many solutions but no1 worked for me. I have imported sharekit and frameworks in my project. Now I want to share text: @"Hello everyone" directly (I mean not to choose from options: mail, twitter, facebook. When I press button share it should share text on facebook, of couse ask log in if it's necessary). And also I will be glad if you tell me which fields are necessary to fill in the SHKConfig.h file for facebook.

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  • presentViewController or presentModalViewController not supporting orientation in iOS 6

    - by Prateek
    I am new to this technology. I am using this code if ([self respondsToSelector:@selector(presentViewController:animated:completion:)]) { [self presentViewController:navigationControllerCustom animated:YES completion:nil]; } else { [self presentModalViewController:navigationControllerCustom animated:YES]; } My application has two orientation Portrait and Portrait upside down. This code works well with iOS 5.1, but orientation does not work on iOS 6 I have also added this code on my navigationControllerCustom class - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown); } -(NSUInteger)supportedInterfaceOrientations { return (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown); } Please help me to solve this issue. Thanks in advance.

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  • iphone SDK: How to check user set up a valid IP , Netmask , Router ???

    - by WebberLai
    It is simple to understand after this pic. I add fewtextfields in tableview I already set the keyboard style is number pad. Now the problems is 1.Do I need to create 12 textfields ???ex. UITextField *ip1,ip2,ip3,ip4....or just set different tag for textfield ? 2.How to check user enter wrong char not 3 valid numbers (even the keyboard is set number pad,but it might can paste words...) 3.How to check user did follow this setting rules ??? <1If IP1 is 0~223 , IP2 need to be set 0~255,IP3,IP4 both are 0~255 <2If IP1 is 172 ,IP2 is set 16~31.IP3,IP4 both are 0~255; If IP1 is 192 ,IP2 must be 168.IP3 IP4 are 0~255 <3Netmask set default 255.255.255.0 <4Router 0~223 ,0~255 ,0~255 ,0~255 This IP setting rules is my friends tech me this ...I not sure the rules is right or not?

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  • QML 5.3 iOS compilation of pure QML app

    - by Nathaniel Johnson
    I have an application written in QML. Initially, I used the standard C++ bootstrap for the app. int main(int argc, char *argv[]) { QApplication app(argc, argv); // A bunch of components and data models written in C++ QQmlApplicationEngine engine; engine.load(QUrl(QStringLiteral("qrc:///main.qml"))); return app.exec(); } The bulk of the app is in QML and the more I work with QML, the happier I am with it and the more I feel comfortable converting the C++ pieces to QML. So, it comes to one risk that I wanted to ask about. If I convert the app to a pure QML application like the kind generated by the Qt Quick UI application wizard with no C++ and designed to be run with qmlscene will I be able to compile it for iOS when the time to port it comes or will I end up just converting it back to the C++ loader form? TL;DR Can pure QML (no C++) apps be compiled and run on iOS devices?

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  • iOS and Infrared

    - by Mustafa
    Is it possible to communicate with an Infrared device (USB Infrared, TV, Mobile Phone, etc) using iOS (iPhone or iPad)? Well, i know it's possible, since there are many remote/universal remote applications in the AppStore. I basically want to know how? What are the limitations and requirements? What kind of additional hardware is required? If it's available in the market? Which protocols should i know about? Which iOS libraries can help me in the process. Can anyone point me in the right direction. Thanks.

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  • passing parameter to view in IOS after a button is pressed

    - by ghostrider
    I am new to IOS programming. So far I have been programming in android. So in android when pressing a button code for passing an argument would be like that: Intent i = new Intent(MainScreen.this,OtherScreen.class); Bundle b = new Bundle(); b.putString("data_1",data); i.putExtras(b); startActivity(i); and on the activity that opens, i would write something like this: Bundle b = getIntent().getExtras(); ski_center=b.getString("data_1"); what methods should I need to change in MainScreen and in OtherScreen in IOS to achieve the above. Basically I will have 3 buttons lets say in my MainScreen and each of it will open the Otherview but each time a different parameter will be passed. Foe example for each button i have code like these in MainScreen.m @synthesize fl; -(IBAction) ifl:(id) sender { } So I need your help in where to place the "missing" code, too.

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  • Query SQL Server Database from native iOS Application

    - by mbm30075
    I am working on an in-house, iOS app that will need read-only access to a SQL Server with multiple databases. I know the stock answer here is "write some web services", but I'd like a solution that is self-contained. Is there any way to directly connect to a SQL Server database from an iOS application? I'm thinking something like a basic ODBC connection. I've seen a lot of users asking this question, but very few answers other than "write a web service." Is that really the only way?

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  • Ios development with design issues

    - by user3651999
    I don't know this question wether have been asked or not. But i research and found nothing.So my problem is i kinda new in IOS development. In android we can edit or customize design using UI and code(XML file). I prefer code.Does IOs have such file to edit/customize the design?Because I saw people always edit their design using the built-in UI rather than coding .I mean in design part not in function part.I would love using code any suggestion? Apperciate for any reply!

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  • Angry Bird Makers: Developers Love iOS Over Android To Make Money

    - by Gopinath
    These days web is buzzing with Apple iOS vs Google Android debates. Recently Fortune predicted that Android is going to explode in 2011 and it will surpass Apple’s iOS market share. Yes Android is set to spread its wings across all the devices – smartphones, TVs, set top boxes, in car entertainment devices, what not. Think of any device that requires operating system, Android can be used. On the other than iOS is only available on very selective Apple devices – iPods, iPhones and iPads. When it comes to the count of devices running on a specific OS, Android will be far ahead of iOS but when you consider a quality of devices and providing an eco system for business to make money iOS seems to be the winner. That is what experts and analysts are saysing. Here is an excerpt from Peter Vesterbacka, maker of the popular Angry Birds game, interview to Tech N Marketing site.  He says Apple will be the number one platform for a long time from a developer perspective, they have gotten so many things right. And they know what they are doing and they call the shots. Android is growing, but it’s also growing complexity at the same time. Device fragmentation not the issue, but rather the fragmentation of the ecosystem. So many different shops, so many different models. The carriers messing with the experience again. Open but not really open, a very Google centric ecosystem. And paid content just doesn’t work on Android. Peter says developer prefer iOS over Android as it’s not very easy to make money on Android market. That’s why they released a free version of Angry Birds game with ads support for Android devices. Free is the way to go with Android. Nobody has been successful selling content on Android. We will offer a way to remove the ads by paying for the app, but we don’t expect that to be a huge revenue stream. You can read full interview here. cc image credit: flickr/johanl This article titled,Angry Bird Makers: Developers Love iOS Over Android To Make Money, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Correct use of VAO's in OpenGL ES2 for iOS?

    - by sak
    I'm migrating to OpenGL ES2 for one of my iOS projects, and I'm having trouble to get any geometry to render successfully. Here's where I'm setting up the VAO rendering: void bindVAO(int vertexCount, struct Vertex* vertexData, GLushort* indexData, GLuint* vaoId, GLuint* indexId){ //generate the VAO & bind glGenVertexArraysOES(1, vaoId); glBindVertexArrayOES(*vaoId); GLuint positionBufferId; //generate the VBO & bind glGenBuffers(1, &positionBufferId); glBindBuffer(GL_ARRAY_BUFFER, positionBufferId); //populate the buffer data glBufferData(GL_ARRAY_BUFFER, vertexCount, vertexData, GL_STATIC_DRAW); //size of verte position GLsizei posTypeSize = sizeof(kPositionVertexType); glVertexAttribPointer(kVertexPositionAttributeLocation, kVertexSize, kPositionVertexTypeEnum, GL_FALSE, sizeof(struct Vertex), (void*)offsetof(struct Vertex, position)); glEnableVertexAttribArray(kVertexPositionAttributeLocation); //create & bind index information glGenBuffers(1, indexId); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *indexId); glBufferData(GL_ELEMENT_ARRAY_BUFFER, vertexCount, indexData, GL_STATIC_DRAW); //restore default state glBindVertexArrayOES(0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); } And here's the rendering step: //bind the frame buffer for drawing glBindFramebuffer(GL_FRAMEBUFFER, outputFrameBuffer); glClear(GL_COLOR_BUFFER_BIT); //use the shader program glUseProgram(program); glClearColor(0.4, 0.5, 0.6, 0.5); float aspect = fabsf(320.0 / 480.0); GLKMatrix4 projectionMatrix = GLKMatrix4MakePerspective(GLKMathDegreesToRadians(65.0f), aspect, 0.1f, 100.0f); GLKMatrix4 modelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, -1.0f); GLKMatrix4 mvpMatrix = GLKMatrix4Multiply(projectionMatrix, modelViewMatrix); //glUniformMatrix4fv(projectionMatrixUniformLocation, 1, GL_FALSE, projectionMatrix.m); glUniformMatrix4fv(modelViewMatrixUniformLocation, 1, GL_FALSE, mvpMatrix.m); glBindVertexArrayOES(vaoId); glDrawElements(GL_TRIANGLE_FAN, kVertexCount, GL_FLOAT, &indexId); //bind the color buffer glBindRenderbuffer(GL_RENDERBUFFER, colorRenderBuffer); [context presentRenderbuffer:GL_RENDERBUFFER]; The screen is rendering the color passed to glClearColor correctly, but not the shape passed into bindVAO. Is my VAO being built correctly? Thanks!

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  • How do I remove my Facebook account from Gwibber?

    - by Marius Krinnan
    I started using Ubuntu 12.10 today, and put in my social networking details in Online Accounts under System Settings. I like being able to chat with my Facebook friends in Empathy, but I don't necessarily want my tweets to go to Facebook. I want to remove Facebook from Gwibber, but not Empathy. How do I do this? There is nothing in Gwibber preferences and I can't see how to do it in Online Accounts. The reason I want to remove it is that it isn't clear enough which accounts are posted to and I don't necessarily want the feeds mixing together.

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  • Do I need multiple accounts in Facebook for each of my product site?

    - by John
    I've a dozen sites which include for-profit ones as well as for charity. For each site I've created a Facebook company/charity account. After creating those accounts it dawned on me that I could as well have created a new page for each of my site from my personal account only even if a site has multiple product pages. What'll be the right strategy? Also as per Facebook terms we can have only single personal account. I do have single personal account only but for each site I've created only company pages. I hope I'm not violating the facebook terms.

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  • Facebook Canvas iFrame App - Authorizing users with new OAuth protocol

    - by Rick
    Hi, I'm developing a new Facebook Canvas application within an iFrame and trying to authorize users. The new OAuth api recommends I do a redirect to the following to authorize a user in my app: https://graph.facebook.com/oauth/authorize? client_id=...& redirect_uri=http://www.example.com/oauth_redirect However this produces a weird problem where a full Facebook page requesting permissions from the user is rendered within the iFrame itself (i.e. facebook within Facebook). Does anyone know how to solve this with the new OAuth API as I don't want to start using old REST API methods. Thanks, Rick

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  • How do I create a C# .NET Web Service that Posts items to a users Facebook Wall?

    - by Jourdan
    I'm currently toying around with the Clarity .NET Facebook API but am finding certain situations with authentication to be kind of limiting. I keep going through the tutorials but always end up hitting a brick wall with what I want to do. Perhaps I just cannot do it? I want to make a Web Service that takes in the require credentials (APIKey, SecretKey, UsersId (or Session Key?) and whatever else I would need), and then do various tasks: Post to users wall, add events etc. The problem I am having is this: The current documentation, examples and support provide a way to do this within the context of a Web site. Within this context, the required "connect" popup can be initiated and allow the user to authenticate and and connect the application. From that point on the Web can go on with its business to do what it needs to do. If I close the browser and come back to the page, I have to push the connect button again. Except this time, since I was already logged into facebook, I don't have to go through the whole connection process. But still ... How do applications like Tweetdeck get around this? They seemingly have you connect once, when you install their application, and you don't have to do it again. I would assume that this same idea would have to applied towards making a web service because: You don't know what context the user is in when making the Web service call. The web service methods being called could be coming from a Windows Form app, or code behind in a workflow.

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  • How do I create a .NET Web Service that Posts items to a users Facebook Wall?

    - by Jourdan
    I'm currently toying around with the Clarity .NET Facebook API but am finding certain situations with authentication to be kind of limiting. I keep going through the tutorials but always end up hitting a brick wall with what I want to do. Perhaps I just cannot do it? I want to make a Web Service that takes in the require credentials (APIKey, SecretKey, UsersId (or Session Key?) and whatever else I would need), and then do various tasks: Post to users wall, add events etc. The problem I am having is this: The current documentation, examples and support provide a way to do this within the context of a Web site. Within this context, the required "connect" popup can be initiated and allow the user to authenticate and and connect the application. From that point on the Web can go on with its business to do what it needs to do. If I close the browser and come back to the page, I have to push the connect button again. Except this time, since I was already logged into facebook, I don't have to go through the whole connection process. But still ... How do applications like Tweetdeck get around this? They seemingly have you connect once, when you install their application, and you don't have to do it again. I would assume that this same idea would have to applied towards making a web service because: You don't know what context the user is in when making the Web service call. The web service methods being called could be coming from a Windows Form app, or code behind in a workflow.

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  • Parse Facebook API data using loop for getting fan page ID#s?

    - by Brandon Lee
    I've been learning how to parse json data returned from the facebook-api. I've figured out how to fetch fan pages from a specific profile id and want to parse them using a loop! Heres the code and example I have below: This is the data I get back from the facebook-api Array ( [0] => Array ( [page_id] => XXXXXX60828 ) [1] => Array ( [page_id] => XXXXXX0750 ) [2] => Array ( [page_id] => XXXXXX91225 ) [3] => Array ( [page_id] => XXXXXX1960343 ) [4] => Array ( [page_id] => XXXXXX60863 ) [5] => Array ( [page_id] => XXXXXX8582 ) ) I need to be able to put this data in a loop and extract the page_id#s out... still getting familiar with json and am having issues figuring this out? How can I get this in a loop using for each and strip out the page id#s?

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  • How to get real-time status notification with Facebook SDK via listener

    - by Mathias Lin
    I'm using Twitter4j and the Android Facebook SDK to fetch status messages. With Twitter4J I get real-time notifications whenever a new status has been added to the stream via StatusListener (Twitter4J). In the Facebook SDK I cannot find a similar way, I can only fetch entire streams over and over again in a fixed time interval using RequestListener (Facebook SDK) as far as I see it. Is there any way to get notified of new statuses in realtime with the Facebook SDK in a similar way as with Twitter4J? (Found a similar but unanswered question here: Facebook real-time updated application wall)

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  • Facebook Restful PHP Client - get Events of a User

    - by choise
    Hi, im using the Facebook PHP Client library and want to get the Events of a user without first logging in as a user. Is that possible? I got the User ID and the events.get method has a parameter UID. <?php // Configure $apiKey = 'xxx'; $secretKey = 'xxx'; // Include Lib require_once('facebook.php'); // init main object $facebook = new Facebook($apiKey,$secretKey); $events = $facebook->api_client->events_get(123456); ?> so this piece of code does not work. if i first require a login of a certain user, i get my results. isnt it possible to get events of a user without logging in?

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  • Pylons and Facebook

    - by Nayan Jain
    The following is my oauth template top.location.href='https://graph.facebook.com/oauth/authorize?client_id=${config['facebook.appid']}&redirect_uri=${config['facebook.callbackurl']}&display=page&scope=publish_stream'; Click here to authorize this application When I hit the page I am prompted to login (desired), upon login I am redirected in a loop between a permissions page and an app page. My controller looks like: class RootController(BaseController): def __before__(self): tmpl_context.user = None if request.params.has_key('session'): access_token = simplejson.loads(request.params['session'])['access_token'] graph = facebook.GraphAPI(access_token) tmpl_context.user = graph.get_object("me") def index(self): if not tmpl_context.user: return render('/oauth_redirect.mako') return render('/index.mako') I'm guessing my settings are off somewhere, probably with the callback. Not to sure if it is an issue with my code or the python sdk for facebook.

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  • Catching the Facebook Login Event to change the HTML of the parent page

    - by Arkid
    I am trying to create Facebook based login using Javascript. Once a person clicks a button he should get a div replaced by another div, if he is logged in to Facebook. However, if he is not logged in to Facebook he is asked his Facebook credentials and he logs in. However, we need the user to click the button once more for the div replacement to happen in this case. I want to know if there is a way in which I can catch the Facebook login event and change the div? Is polling a way or there is some other way out. I want to use only Javascript.

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