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  • Best way to make sure I get all available options array/loop

    - by jaz872
    OK, here is my problem. I'm looking for the best way to loop through a bunch of options to make sure that I hit all available options. Some detail. I've created a feature that allows a client to build images that are basically other images layered on top of each other. These other images are split up into different groups. They have links on the side of the image that they can click to scroll through all the different images to view them. I'm now making an automated process that is going to run the function that changes the image when a user clicks one of the links. I need to make sure that every possible combo of the different images is hit during this process. So I have an array with the number of options for each group. The current array is [3, 9, 3, 3] My question is what is the best way to loop through this to make sure that all possible options will be shown? I apologize if this seems simple for someone out there, but I'm just having trouble wrapping my head around it. Hopefully if that person is out there, they can give a helping hand :)

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  • Undefined method 'size' for #<File:text.txt> (NoMethodError)

    - by user1354456
    This is the code I am running, it does fine until I get to line 15. The command I run is: ruby ex16.rb text.txt. This is a practice sample I'm writing which is meant to be a simple little text editor: filename = ARGV.first script = $0 puts "We're going to erase #{filename}." puts "if you don't want that, hit CTRL-C (^C)." puts "If you do want that, hit RETURN." print "? " STDIN.gets puts "Opening the file..." target = File.open(filename, 'w') puts "Truncating the file. Goodbye!" target.truncate(target.size) puts "Now I'm going to ask you for three lines." print "line 1: "; line1 = STDIN.gets.chomp() print "line 2: "; line2 = STDIN.gets.chomp() print "line 3: "; line3 = STDIN.gets.chomp()undefined method 'size' puts "I'm going to write these to the file." target.write(line1) target.write("\n") target.write(line2) target.write("\n") target.write(line3) target.write("\n") puts "And finally, we close it." target.close()

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  • Quick guide to Oracle IRM 11g: Configuring SSL

    - by Simon Thorpe
    Quick guide to Oracle IRM 11g index So far in this guide we have an IRM Server up and running, however I skipped over SSL configuration in the previous article because I wanted to focus in more detail now. You can, if you wish, not bother with setting up SSL, but considering this is a security technology it is worthwhile doing. Contents Setting up a one way, self signed SSL certificate in WebLogic Setting up an official SSL certificate in Apache 2.x Configuring Apache to proxy traffic to the IRM server There are two common scenarios in which an Oracle IRM server is configured. For a development or evaluation system, people usually communicate directly to the WebLogic Server running the IRM service. However in a production environment and for some proof of concept evaluations that require a setup reflecting a production system, the traffic to the IRM server travels via a web server proxy, commonly Apache. In this guide we are building an Oracle Enterprise Linux based IRM service and this article will go over the configuration of SSL in WebLogic and also in Apache. Like in the past articles, we are going to use two host names in the configuration below,irm.company.com will refer to the public Apache server irm.company.internal will refer to the internal WebLogic IRM server Setting up a one way, self signed SSL certificate in WebLogic First lets look at creating just a simple self signed SSL certificate to be used in WebLogic. This is a quick and easy way to get SSL working in your environment, however the downside is that no browsers are going to trust this certificate you create and you'll need to manually install the certificate onto any machine's communicating with the server. This is fine for development or when you have only a few users evaluating the system, but for any significant use it's usually better to have a fully trusted certificate in use and I explain that in the next section. But for now lets go through creating, installing and testing a self signed certificate. We use a library in Java to create the certificates, open a console and running the following commands. Note you should choose your own secure passwords whenever you see password below. [oracle@irm /] source /oracle/middleware/wlserver_10.3/server/bin/setWLSEnv.sh [oracle@irm /] cd /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig/ [oracle@irm /] java utils.CertGen -selfsigned -certfile MyOwnSelfCA.cer -keyfile MyOwnSelfKey.key -keyfilepass password -cn "irm.oracle.demo" [oracle@irm /] java utils.ImportPrivateKey -keystore MyOwnIdentityStore.jks -storepass password -keypass password -alias trustself -certfile MyOwnSelfCA.cer.pem -keyfile MyOwnSelfKey.key.pem -keyfilepass password [oracle@irm /] keytool -import -trustcacerts -alias trustself -keystore TrustMyOwnSelf.jks -file MyOwnSelfCA.cer.der -keyalg RSA We now have two Java Key Stores, MyOwnIdentityStore.jks and TrustMyOwnSelf.jks. These contain keys and certificates which we will use in WebLogic Server. Now we need to tell the IRM server to use these stores when setting up SSL connections for incoming requests. Make sure the Admin server is running and login into the WebLogic Console at http://irm.company.intranet:7001/console and do the following; In the menu on the left, select the + next to Environment to expose the submenu, then click on Servers. You will see two servers in the list, AdminServer(admin) and IRM_server1. If the IRM server is running, shut it down either by hitting CONTROL + C in the console window it was started from, or you can switch to the CONTROL tab, select IRM_server1 and then select the Shutdown menu and then Force Shutdown Now. In the Configuration tab select IRM_server1 and switch to the Keystores tab. By default WebLogic Server uses it's own demo identity and trust. We are now going to switch to the self signed one's we've just created. So select the Change button and switch to Custom Identity and Custom Trust and hit save. Now we have to complete the resulting fields, the setting's i've used in my evaluation server are below. IdentityCustom Identity Keystore: /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig/MyOwnIdentityStore.jks Custom Identity Keystore Type: JKS Custom Identity Keystore Passphrase: password Confirm Custom Identity Keystore Passphrase: password TrustCustom Trust Keystore: /oracle/middleware/user_projects/domains/irm_domain/config/fmwconfig/TrustMyOwnSelf.jks Custom Trust Keystore Type: JKS Custom Trust Keystore Passphrase: password Confirm Custom Trust Keystore Passphrase: password Now click on the SSL tab for the IRM_server1 and enter in the alias and passphrase, in my demo here the details are; IdentityPrivate Key Alias: trustself Private Key Passphrase: password Confirm Private Key Passphrase: password And hit save. Now lets test a connection to the IRM server over HTTPS using SSL. Go back to a console window and start the IRM server, a quick reminder on how to do this is... [oracle@irm /] cd /oracle/middleware/user_projects/domains/irm_domain/bin [oracle@irm /] ./startManagedWeblogic IRM_server1 Once running, open a browser and head to the SSL port of the server. By default the IRM server will be listening on the URL https://irm.company.intranet:16101/irm_rights. Note in the example image on the right the port is 7002 because it's a system that has the IRM services installed on the Admin server, this isn't typical (or advisable). Your system is going to have a separate managed server which will be listening on port 16101. Once you open this address you will notice that your browser is going to complain that the server certificate is untrusted. The images on the right show how Firefox displays this error. You are going to be prompted every time you create a new SSL session with the server, both from the browser and more annoyingly from the IRM Desktop. If you plan on always using a self signed certificate, it is worth adding it to the Windows certificate store so that when you are accessing sealed content you do not keep being informed this certificate is not trusted. Follow these instructions (which are for Internet Explorer 8, they may vary for your version of IE.) Start Internet Explorer and open the URL to your IRM server over SSL, e.g. https://irm.company.intranet:16101/irm_rights. IE will complain that about the certificate, click on Continue to this website (not recommended). From the IE Tools menu select Internet Options and from the resulting dialog select Security and then click on Trusted Sites and then the Sites button. Add to the list of trusted sites a URL which mates the server you are accessing, e.g. https://irm.company.intranet/ and select OK. Now refresh the page you were accessing and next to the URL you should see a red cross and the words Certificate Error. Click on this button and select View Certificates. You will now see a dialog with the details of the self signed certificate and the Install Certificate... button should be enabled. Click on this to start the wizard. Click next and you'll be asked where you should install the certificate. Change the option to Place all certificates in the following store. Select browse and choose the Trusted Root Certification Authorities location and hit OK. You'll then be prompted to install the certificate and answer yes. You also need to import the root signed certificate into the same location, so once again select the red Certificate Error option and this time when viewing the certificate, switch to the Certification Path tab and you should see a CertGenCAB certificate. Select this and then click on View Certificate and go through the same process as above to import the certificate into the store. Finally close all instances of the IE browser and re-access the IRM server URL again, this time you should not receive any errors. Setting up an official SSL certificate in Apache 2.x At this point we now have an IRM server that you can communicate with over SSL. However this certificate isn't trusted by any browser because it's path of trust doesn't end in a recognized certificate authority (CA). Also you are communicating directly to the WebLogic Server over a non standard SSL port, 16101. In a production environment it is common to have another device handle the initial public internet traffic and then proxy this to the WebLogic server. The diagram below shows a very simplified view of this type of deployment. What i'm going to walk through next is configuring Apache to proxy traffic to a WebLogic server and also to use a real SSL certificate from an official CA. First step is to configure Apache to handle incoming requests over SSL. In this guide I am configuring the IRM service in Oracle Enterprise Linux 5 update 3 and Apache 2.2.3 which came with OpenSSL and mod_ssl components. Before I purchase an SSL certificate, I need to generate a certificate request from the server. Oracle.com uses Verisign and for my own personal needs I use cheaper certificates from GoDaddy. The following instructions are specific to Apache, but there are many references out there for other web servers. For Apache I have OpenSSL and the commands are; [oracle@irm /] cd /usr/bin [oracle@irm bin] openssl genrsa -des3 -out irm-apache-server.key 2048 Generating RSA private key, 2048 bit long modulus ............................+++ .........+++ e is 65537 (0x10001) Enter pass phrase for irm-apache-server.key: Verifying - Enter pass phrase for irm-apache-server.key: [oracle@irm bin] openssl req -new -key irm-apache-server.key -out irm-apache-server.csr Enter pass phrase for irm-apache-server.key: You are about to be asked to enter information that will be incorporated into your certificate request. What you are about to enter is what is called a Distinguished Name or a DN. There are quite a few fields but you can leave some blank For some fields there will be a default value, If you enter '.', the field will be left blank. ----- Country Name (2 letter code) [GB]:US State or Province Name (full name) [Berkshire]:CA Locality Name (eg, city) [Newbury]:San Francisco Organization Name (eg, company) [My Company Ltd]:Oracle Organizational Unit Name (eg, section) []:Security Common Name (eg, your name or your server's hostname) []:irm.company.com Email Address []:[email protected] Please enter the following 'extra' attributes to be sent with your certificate request A challenge password []:testing An optional company name []: You must make sure to remember the pass phrase you used in the initial key generation, you will need this when later configuring Apache. In the /usr/bin directory there are now two new files. The irm-apache-server.csr contains our certificate request and is what you cut and paste, or upload, to your certificate authority when you purchase and validate your SSL certificate. In response you will typically get two files. Your server certificate and another certificate file that will likely contain a set of certificates from your CA which validate your certificate's trust. Next we need to configure Apache to use these files. Typically there is an ssl.conf file which is where all the SSL configuration is done. On my Oracle Enterprise Linux server this file is located in /etc/httpd/conf.d/ssl.conf and i've added the following lines. <VirtualHost irm.company.com> # Setup SSL for irm.company.com ServerName irm.company.com SSLEngine On SSLCertificateFile /oracle/secure/irm.company.com.crt SSLCertificateKeyFile /oracle/secure/irm.company.com.key SSLCertificateChainFile /oracle/secure/gd_bundle.crt </VirtualHost> Restarting Apache (apachectl restart) and I can now attempt to connect to the Apache server in a web browser, https://irm.company.com/. If all is configured correctly I should now see an Apache test page delivered to me over HTTPS. Configuring Apache to proxy traffic to the IRM server Final piece in setting up SSL is to have Apache proxy requests for the IRM server but do so securely. So the requests to Apache will be over HTTPS using a legitimate certificate, but we can also configure Apache to proxy these requests internally across to the IRM server using SSL with the self signed certificate we generated at the start of this article. To do this proxying we use the WebLogic Web Server plugin for Apache which you can download here from Oracle. Download the zip file and extract onto the server. The file extraction reveals a set of zip files, each one specific to a supported web server. In my instance I am using Apache 2.2 32bit on an Oracle Enterprise Linux, 64 bit server. If you are not sure what version your Apache server is, run the command /usr/sbin/httpd -V and you'll see version and it its 32 or 64 bit. Mine is a 32bit server so I need to extract the file WLSPlugin1.1-Apache2.2-linux32-x86.zip. The from the resulting lib folder copy the file mod_wl.so into /usr/lib/httpd/modules/. First we want to test that the plug in will work for regular HTTP traffic. Edit the httpd.conf for Apache and add the following section at the bottom. LoadModule weblogic_module modules/mod_wl.so <IfModule mod_weblogic.c>    WebLogicHost irm.company.internal    WebLogicPort 16100    WLLogFile /tmp/wl-proxy.log </IfModule> <Location /irm_rights>    SetHandler weblogic-handler </Location> <Location /irm_desktop>    SetHandler weblogic-handler </Location> <Location /irm_sealing>    SetHandler weblogic-handler </Location> <Location /irm_services>    SetHandler weblogic-handler </Location> Now restart Apache again (apachectl restart) and now open a browser to http://irm.company.com/irm_rights. Apache will proxy the HTTP traffic from the port 80 of your Apache server to the IRM service listening on port 16100 of the WebLogic Managed server. Note above I have included all four of the Locations you might wish to proxy. http://irm.company.internalirm_rights is the URL to the management website, /irm_desktop is the URL used for the IRM Desktop to communicate. irm_sealing is for web services based document sealing and irm_services is for IRM server web services. The last two are typically only used when you have the IRM server integrated with another application and it is unlikely you'd be accessing these resources from the public facing Apache server. However, just in case, i've mentioned them above. Now let's enable SSL communication from Apache to WebLogic. In the ZIP file we extracted were some more modules we need to copy into the Apache folder. Looking back in the lib that we extracted, there are some more files. Copy the following into the /usr/lib/httpd/modules/ folder. libwlssl.so libnnz11.so libclntsh.so.11.1 Now the documentation states that should only need to do this, but I found that I also needed to create an environment variable called LD_LIBRARY_PATH and point this to the folder /usr/lib/httpd/modules/. If I didn't do this, starting Apache with the WebLogic module configured to SSL would throw the error. [crit] (20014)Internal error: WL SSL Init failed for server: (null) on 0 So I had to edit the file /etc/profile and add the following lines at the bottom. You may already have the LD_LIBRARY_PATH variable defined, therefore simply add this path to it. LD_LIBRARY_PATH=/usr/lib/httpd/modules/ export LD_LIBRARY_PATH Now the WebLogic plug in uses an Oracle Wallet to store the required certificates.You'll need to copy the self signed certificate from the IRM server over to the Apache server. Copy over the MyOwnSelfCA.cer.der into the same folder where you are storing your public certificates, in my example this is /oracle/secure. It's worth mentioning these files should ONLY be readable by root (the user Apache runs as). Now lets create an Oracle Wallet and import the self signed certificate from the IRM server. The file orapki was included in the bin folder of the Apache 1.1 plugin zip you extracted. orapki wallet create -wallet /oracle/secure/my-wallet -auto_login_only orapki wallet add -wallet /oracle/secure/my-wallet -trusted_cert -cert MyOwnSelfCA.cer.der -auto_login_only Finally change the httpd.conf to reflect that we want the WebLogic Apache plug-in to use HTTPS/SSL and not just plain HTTP. <IfModule mod_weblogic.c>    WebLogicHost irm.company.internal    WebLogicPort 16101    SecureProxy ON    WLSSLWallet /oracle/secure/my-wallet    WLLogFile /tmp/wl-proxy.log </IfModule> Then restart Apache once more and you can go back to the browser to test the communication. Opening the URL https://irm.company.com/irm_rights will proxy your request to the WebLogic server at https://irm.company.internal:16101/irm_rights. At this point you have a fully functional Oracle IRM service, the next step is to create a sealed document and test the entire system.

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  • SQL Developer Q&A from ODTUG Tips & Tricks Webcast

    - by thatjeffsmith
    Another great webcast yesterday – if you’re a paying member of ODTUG you can watch the show for yourself in their archives. If not, you can get my slide deck off of SlideShare. About 150 of you brave souls sat through an entire hour of me talking and then 10 more minutes of Q&A. We went through everything rapid-fire style, so I thought I would post the questions and my refined answers here for your perusal. In the order in which I received them: You showed the preference to choose between resultsets in same tab or ain a new tab. I understand that we can not have it both using different hotkeys? For example: F5 run and resultset to same tab, ctrl-f5 same but to new tab? Sometimes you want the one other times the other. The questioner is asking about this preference, Tools Preferences Database Worksheet ‘Show query results in new tabs.’ This is an all or nothing proposition. But, there’s another, perhaps better way: the document PINs. If you have a result set you don’t want to lose, ‘pin it.’ Pin multiple result sets or plans for review and comparisons. You mentioned that sometimes it’s hard to remember where a certain preference is. I agree. So enhancement request: add a search-box to the preferences window. Maybe like in, for example, UltraEdit. It shows you all preferences containing your search criteria. Actually, we do have a search mechanism type the search string, we auto-filter the preferences Is there a version of SQL Developer that will connect to an 8i database (Yes, I realize how old that database version is!) Sorry, no. We also don’t have a version that will run on Windows 3.11 for Workgroups…probably. How do we access your blog? Carefully, and with much trepidation. When you’re ready, go to http://www.thatjeffsmith.com Is there a way to get good formatting with predefined settings? I believe the questioner is referring to the script output a la SQL*Plus formatting commands. Yes, there is. You can build your formatting commands into your login.sql script, and those will be applied for your script execution sessions. Example here. Why this version 4.0 doesn’t support external plugins? It does, it just requires the plugin developer to re-factor it for OSGi. This came about when we updated the JDeveloper framework to the later 11g/12c stuff. Any change in hookup with SVN? The only change with Subversion is that internally we’re using 1.7 stuff now. You can use SQLDev to work with a 1.8 SVN server, but if you get a working copy with a 1.8 client SQLDev won’t be able to do anything with it… Command line utilities ? improvements Yes! The long answer is here. Is that a Hint or a Comment?? /*CSV*/ It’s a comment – the database won’t recognize it, but SQLDev does when it goes through our statement pre-processor. We’ll redirect the output through our CSV formatter before displaying the results in the Script Output panel. That’s why this will ONLY work in SQL Developer. Are you selecting “”Run Script”" to get that CSV or HTML output, rather than “”Run Statement”"? Yes, the formatter hints like the CSV one mentioned above only make sense in a script output panel vs a grid. How do you save relational models once they’re defined? I’ve had trouble with setting one up, “”saving”" it, then the design work I did is longer there when loading it later. File – Data Modeler – Save. If you’re running the Modeler inside of SQL Developer, the menu’ing interface can get a bit tricky. That’s why I recommend using the stand along if you’re doing anything with a model that takes more than 5 minutes. See how the Data Modeler menus are folded up under the SQL Dev menus? Can u unplug and plug into another container in a database with only sqldeveloper? Yes, you can ‘Detach’ a multitentant 12c Database ‘pluggable’ and plug it into another instance. You have the option to copy or move the files. This isn’t a trivial operation, pay attention Can you run APEX code directly on the adopter? No, at least not as I understand your question. Give me an example and I can give you a better example. Is there a way that when u click on a particular table it wouldn’t show the table with the info but just to see the columns underneath clicking on the node? Yes, another one of my tips! Disable Tools Preferences Datbase ObjectViewer ‘Open Object on Single Click.’ Is there a patch to allow a double click on a procedure on an open package body to take you to that procedure in the editor? This has been fixed for EA3 – to be released soon. Can you open the spec with the body? You can open the spec or the body, and then also open the other. But you can’t open both with a single click. So if you want you can set it to CSV but can you also see it as a regular result set in rows and then click in the results to export to excel? If you run your query as a statement with Ctrl-Enter, you can send the data to Excel via the Export dialog. Will it do intellisense like using the alias and pop up the column, object names? Yes! You can select more than one column… Can a DBA turn off items from a high level for users so the only thing they can perform would be selects? A DBA should turn things ON, not OFF. Create a user with only CONNECT and required SELECT privs and you’re good to go, regardless of which application they are using. I use PL/SQL Developer from allround automations and was SQL Developer illiterate and now I like this for myself as a DBA. Now I get to train developers on this tool since they have been asking how to use this tool. Thank you. No, THANK YOU! Can you run multi queries in the worksheet after you added it to the worksheet? Yes, highlight what you want to run, and hit Ctrl-Enter. Can you export the result sets to excel, etc. Yes. In version 4.0 and going forward, I recommend you use the XLSX option for exports. It will run faster and consume much, much less memory. Will this be available after the webinar? If you are a ODTUG member, check out the webinar recordings in the archives. That’s worth the $99 right there. Ask your boss if they have $99 in their training budget for you. If not, maybe time to look for another job? Can you run command lines from this tool? Like executes without issuing a command line prompt? Ok, I’m stumped on this one. Not sure what you’re asking. You can setup external tools under the Tools menu, and from there you could probably rig what you’re looking for, but I’m not sure what you’re looking for… This maybe?Where and when to put the program Is there any way to save a copy database command set (certain tables/views etc) in a script? Yes! Create a cart with the objects you want to be used in the Copy. Then use the new command-line interface to kick off SQL Developer to do the copy of those said objects. How can we export the preference and then import them into different or same version of SQL Developer ? Today, there’s no interface for this. But you could copy the files around manually…Kris Rice has a cool idea where you can set your preferences to be saved to your local drop box folder and then you can use SQL Developer from anywhere with the same preferences What happens to SQL*Plus commands like COL & BREAK Nothing. Those are not currently supported. Is there a place where all “”hotkey”" functionality is listed? thanks Yes. Tools – Preferences – Shortcut Keys. And you can change them! Any tips for the DBA side of things? will the SQL generated for objects have more information (e.g. user privileges) in v4? You can get this now. In Tools – Preferences – Database – Utilities – Export, check ‘Grants.’ Voila! You now have the code necessary to recreate your object privileges Is there a limit on the number of rows that could be imported / exported from/to excel ? The only hard-coded limit lies in Excel. For best performance, use v4 and XLSX formats for Exports. Is there a way to see/watch active sessions to see current SQL and the explain plan being used, etc. Kind of like that frog product. Cough, yes. Tools – Monitor Sessions. Click on session, see SQL and plan. The plan was added in v4. If you’re not in version 4, use the Reports – Active Sessions to get the plans. In the DBA section is there a way to manage say tablespaces to add data files, shrink, edit profiles, etc. Yes, we support all of that. View – DBA. Connect, go to the Storage node. Are you (Jeff) available for a live presentation at our Oracle User Group here in Indiana? Maybe. Email me and we’ll see, [email protected] Where do I go to download sql developer 4.0? The Internet of course! Can you directly edit query results? Nope. But what I think you’re asking is, can I edit the data in the tables that are reflected in my query results? You can change the query results by changing your query of course. Or this. Can you show html example? Sure. I’d embed the HTML here, but it’s a lot of code, try it for yourself! How can I quickly close many SQL worksheet windows, but not all? Window – Documents. Multi-select, hit the ‘Close Document(s)’ button. What does the vertical red line denote? That’s the margin. Tells you when you’ve typed too far and it’s time for a carriage return. Did DBA/Database Status/Instance Viewer make it officially into 4.0? It was sort-of included in the first EA. I have NO idea what you’re talking about, WINK-WINK. No, it’s not in v4.0. Is there a “”handy”" way to debug trigger code? Yes, open your trigger. Hit the debug button. Works great as long as it’s a DML trigger. Will you make your presentation file available for us ( in PPT and/or PDF format ) ? It’s on SlideShare. How do you get SqlDeveloper to escape ‘ correctly when you use the wizard to export data as insert statements? If it’s not doing that, it’s a bug. I’ll take a look at that scenario ASAP.

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  • ASP.NET MVC 3: Layouts and Sections with Razor

    - by ScottGu
    This is another in a series of posts I’m doing that cover some of the new ASP.NET MVC 3 features: Introducing Razor (July 2nd) New @model keyword in Razor (Oct 19th) Layouts with Razor (Oct 22nd) Server-Side Comments with Razor (Nov 12th) Razor’s @: and <text> syntax (Dec 15th) Implicit and Explicit code nuggets with Razor (Dec 16th) Layouts and Sections with Razor (Today) In today’s post I’m going to go into more details about how Layout pages work with Razor.  In particular, I’m going to cover how you can have multiple, non-contiguous, replaceable “sections” within a layout file – and enable views based on layouts to optionally “fill in” these different sections at runtime.  The Razor syntax for doing this is clean and concise. I’ll also show how you can dynamically check at runtime whether a particular layout section has been defined, and how you can provide alternate content (or even an alternate layout) in the event that a section isn’t specified within a view template.  This provides a powerful and easy way to customize the UI of your site and make it clean and DRY from an implementation perspective. What are Layouts? You typically want to maintain a consistent look and feel across all of the pages within your web-site/application.  ASP.NET 2.0 introduced the concept of “master pages” which helps enable this when using .aspx based pages or templates.  Razor also supports this concept with a feature called “layouts” – which allow you to define a common site template, and then inherit its look and feel across all the views/pages on your site. I previously discussed the basics of how layout files work with Razor in my ASP.NET MVC 3: Layouts with Razor blog post.  Today’s post will go deeper and discuss how you can define multiple, non-contiguous, replaceable regions within a layout file that you can then optionally “fill in” at runtime. Site Layout Scenario Let’s look at how we can implement a common site layout scenario with ASP.NET MVC 3 and Razor.  Specifically, we’ll implement some site UI where we have a common header and footer on all of our pages.  We’ll also add a “sidebar” section to the right of our common site layout.  On some pages we’ll customize the SideBar to contain content specific to the page it is included on: And on other pages (that do not have custom sidebar content) we will fall back and provide some “default content” to the sidebar: We’ll use ASP.NET MVC 3 and Razor to enable this customization in a nice, clean way.  Below are some step-by-step tutorial instructions on how to build the above site with ASP.NET MVC 3 and Razor. Part 1: Create a New Project with a Layout for the “Body” section We’ll begin by using the “File->New Project” menu command within Visual Studio to create a new ASP.NET MVC 3 Project.  We’ll create the new project using the “Empty” template option: This will create a new project that has no default controllers in it: Creating a HomeController We will then right-click on the “Controllers” folder of our newly created project and choose the “Add->Controller” context menu command.  This will bring up the “Add Controller” dialog: We’ll name the new controller we create “HomeController”.  When we click the “Add” button Visual Studio will add a HomeController class to our project with a default “Index” action method that returns a view: We won’t need to write any Controller logic to implement this sample – so we’ll leave the default code as-is.  Creating a View Template Our next step will be to implement the view template associated with the HomeController’s Index action method.  To implement the view template, we will right-click within the “HomeController.Index()” method and select the “Add View” command to create a view template for our home page: This will bring up the “Add View” dialog within Visual Studio.  We do not need to change any of the default settings within the above dialog (the name of the template was auto-populated to Index because we invoked the “Add View” context menu command within the Index method).  When we click the “Add” Button within the dialog, a Razor-based “Index.cshtml” view template will be added to the \Views\Home\ folder within our project.  Let’s add some simple default static content to it: Notice above how we don’t have an <html> or <body> section defined within our view template.  This is because we are going to rely on a layout template to supply these elements and use it to define the common site layout and structure for our site (ensuring that it is consistent across all pages and URLs within the site).  Customizing our Layout File Let’s open and customize the default “_Layout.cshtml” file that was automatically added to the \Views\Shared folder when we created our new project: The default layout file (shown above) is pretty basic and simply outputs a title (if specified in either the Controller or the View template) and adds links to a stylesheet and jQuery.  The call to “RenderBody()” indicates where the main body content of our Index.cshtml file will merged into the output sent back to the browser. Let’s modify the Layout template to add a common header, footer and sidebar to the site: We’ll then edit the “Site.css” file within the \Content folder of our project and add 4 CSS rules to it: And now when we run the project and browse to the home “/” URL of our project we’ll see a page like below: Notice how the content of the HomeController’s Index view template and the site’s Shared Layout template have been merged together into a single HTML response.  Below is what the HTML sent back from the server looks like: Part 2: Adding a “SideBar” Section Our site so far has a layout template that has only one “section” in it – what we call the main “body” section of the response.  Razor also supports the ability to add additional "named sections” to layout templates as well.  These sections can be defined anywhere in the layout file (including within the <head> section of the HTML), and allow you to output dynamic content to multiple, non-contiguous, regions of the final response. Defining the “SideBar” section in our Layout Let’s update our Layout template to define an additional “SideBar” section of content that will be rendered within the <div id=”sidebar”> region of our HTML.  We can do this by calling the RenderSection(string sectionName, bool required) helper method within our Layout.cshtml file like below:   The first parameter to the “RenderSection()” helper method specifies the name of the section we want to render at that location in the layout template.  The second parameter is optional, and allows us to define whether the section we are rendering is required or not.  If a section is “required”, then Razor will throw an error at runtime if that section is not implemented within a view template that is based on the layout file (which can make it easier to track down content errors).  If a section is not required, then its presence within a view template is optional, and the above RenderSection() code will render nothing at runtime if it isn’t defined. Now that we’ve made the above change to our layout file, let’s hit refresh in our browser and see what our Home page now looks like: Notice how we currently have no content within our SideBar <div> – that is because the Index.cshtml view template doesn’t implement our new “SideBar” section yet. Implementing the “SideBar” Section in our View Template Let’s change our home-page so that it has a SideBar section that outputs some custom content.  We can do that by opening up the Index.cshtml view template, and by adding a new “SiderBar” section to it.  We’ll do this using Razor’s @section SectionName { } syntax: We could have put our SideBar @section declaration anywhere within the view template.  I think it looks cleaner when defined at the top or bottom of the file – but that is simply personal preference.  You can include any content or code you want within @section declarations.  Notice above how I have a C# code nugget that outputs the current time at the bottom of the SideBar section.  I could have also written code that used ASP.NET MVC’s HTML/AJAX helper methods and/or accessed any strongly-typed model objects passed to the Index.cshtml view template. Now that we’ve made the above template changes, when we hit refresh in our browser again we’ll see that our SideBar content – that is specific to the Home Page of our site – is now included in the page response sent back from the server: The SideBar section content has been merged into the proper location of the HTML response : Part 3: Conditionally Detecting if a Layout Section Has Been Implemented Razor provides the ability for you to conditionally check (from within a layout file) whether a section has been defined within a view template, and enables you to output an alternative response in the event that the section has not been defined.  This provides a convenient way to specify default UI for optional layout sections.  Let’s modify our Layout file to take advantage of this capability.  Below we are conditionally checking whether the “SideBar” section has been defined without the view template being rendered (using the IsSectionDefined() method), and if so we render the section.  If the section has not been defined, then we now instead render some default content for the SideBar:  Note: You want to make sure you prefix calls to the RenderSection() helper method with a @ character – which will tell Razor to execute the HelperResult it returns and merge in the section content in the appropriate place of the output.  Notice how we wrote @RenderSection(“SideBar”) above instead of just RenderSection(“SideBar”).  Otherwise you’ll get an error. Above we are simply rendering an inline static string (<p>Default SideBar Content</p>) if the section is not defined.  A real-world site would more likely refactor this default content to be stored within a separate partial template (which we’d render using the Html.RenderPartial() helper method within the else block) or alternatively use the Html.Action() helper method within the else block to encapsulate both the logic and rendering of the default sidebar. When we hit refresh on our home-page, we will still see the same custom SideBar content we had before.  This is because we implemented the SideBar section within our Index.cshtml view template (and so our Layout rendered it): Let’s now implement a “/Home/About” URL for our site by adding a new “About” action method to our HomeController: The About() action method above simply renders a view back to the client when invoked.  We can implement the corresponding view template for this action by right-clicking within the “About()” method and using the “Add View” menu command (like before) to create a new About.cshtml view template.  We’ll implement the About.cshtml view template like below. Notice that we are not defining a “SideBar” section within it: When we browse the /Home/About URL we’ll see the content we supplied above in the main body section of our response, and the default SideBar content will rendered: The layout file determined at runtime that a custom SideBar section wasn’t present in the About.cshtml view template, and instead rendered the default sidebar content. One Last Tweak… Let’s suppose that at a later point we decide that instead of rendering default side-bar content, we just want to hide the side-bar entirely from pages that don’t have any custom sidebar content defined.  We could implement this change simply by making a small modification to our layout so that the sidebar content (and its surrounding HTML chrome) is only rendered if the SideBar section is defined.  The code to do this is below: Razor is flexible enough so that we can make changes like this and not have to modify any of our view templates (nor make change any Controller logic changes) to accommodate this.  We can instead make just this one modification to our Layout file and the rest happens cleanly.  This type of flexibility makes Razor incredibly powerful and productive. Summary Razor’s layout capability enables you to define a common site template, and then inherit its look and feel across all the views/pages on your site. Razor enables you to define multiple, non-contiguous, “sections” within layout templates that can be “filled-in” by view templates.  The @section {} syntax for doing this is clean and concise.  Razor also supports the ability to dynamically check at runtime whether a particular section has been defined, and to provide alternate content (or even an alternate layout) in the event that it isn’t specified.  This provides a powerful and easy way to customize the UI of your site - and make it clean and DRY from an implementation perspective. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Creating a new instance, C#

    - by Dave Voyles
    This sounds like a very n00b question, but bear with me here: I'm trying to access the position of my bat (paddle) in my pong game and use it in my ball class. I'm doing this because I want a particle effect to go off at the point of contact where the ball hits the bat. Each time the ball hits the bat, I receive an error stating that I haven't created an instance of the bat. I understand that I have to (or can use a static class), but I'm not sure of how to do so in this example. I've included both my Bat and Ball classes. namespace Pong { #region Using Statements using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; #endregion public class Ball { #region Fields private readonly Random rand; private readonly Texture2D texture; private readonly SoundEffect warp; private double direction; private bool isVisible; private float moveSpeed; private Vector2 position; private Vector2 resetPos; private Rectangle size; private float speed; private bool isResetting; private bool collided; private Vector2 oldPos; private ParticleEngine particleEngine; private ContentManager contentManager; private SpriteBatch spriteBatch; private bool hasHitBat; private AIBat aiBat; private Bat bat; #endregion #region Constructors and Destructors /// <summary> /// Constructor for the ball /// </summary> public Ball(ContentManager contentManager, Vector2 ScreenSize) { moveSpeed = 15f; speed = 0; texture = contentManager.Load<Texture2D>(@"gfx/balls/redBall"); direction = 0; size = new Rectangle(0, 0, texture.Width, texture.Height); resetPos = new Vector2(ScreenSize.X / 2, ScreenSize.Y / 2); position = resetPos; rand = new Random(); isVisible = true; hasHitBat = false; // Everything to do with particles List<Texture2D> textures = new List<Texture2D>(); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/circle")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/star")); textures.Add(contentManager.Load<Texture2D>(@"gfx/particle/diamond")); particleEngine = new ParticleEngine(textures, new Vector2()); } #endregion #region Public Methods and Operators /// <summary> /// Checks for the collision between the bat and the ball. Sends ball in the appropriate /// direction /// </summary> public void BatHit(int block) { if (direction > Math.PI * 1.5f || direction < Math.PI * 0.5f) { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(aiBat.Position.X, aiBat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(200); break; case 2: direction = MathHelper.ToRadians(195); break; case 3: direction = MathHelper.ToRadians(180); break; case 4: direction = MathHelper.ToRadians(180); break; case 5: direction = MathHelper.ToRadians(165); break; } } else { hasHitBat = true; particleEngine.EmitterLocation = new Vector2(bat.Position.X, bat.Position.Y); switch (block) { case 1: direction = MathHelper.ToRadians(310); break; case 2: direction = MathHelper.ToRadians(345); break; case 3: direction = MathHelper.ToRadians(0); break; case 4: direction = MathHelper.ToRadians(15); break; case 5: direction = MathHelper.ToRadians(50); break; } } if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(3)); } else { direction -= MathHelper.ToRadians(rand.Next(3)); } AudioManager.Instance.PlaySoundEffect("hit"); } /// <summary> /// JEP - added method to slow down ball after powerup deactivates /// </summary> public void DecreaseSpeed() { moveSpeed -= 0.6f; } /// <summary> /// Draws the ball on the screen /// </summary> public void Draw(SpriteBatch spriteBatch) { if (isVisible) { spriteBatch.Begin(); spriteBatch.Draw(texture, size, Color.White); spriteBatch.End(); // Draws sprites for particles when contact is made particleEngine.Draw(spriteBatch); } } /// <summary> /// Checks for the current direction of the ball /// </summary> public double GetDirection() { return direction; } /// <summary> /// Checks for the current position of the ball /// </summary> public Vector2 GetPosition() { return position; } /// <summary> /// Checks for the current size of the ball (for the powerups) /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Grows the size of the ball when the GrowBall powerup is used. /// </summary> public void GrowBall() { size = new Rectangle(0, 0, texture.Width * 2, texture.Height * 2); } /// <summary> /// Was used to increased the speed of the ball after each point is scored. /// No longer used, but am considering implementing again. /// </summary> public void IncreaseSpeed() { moveSpeed += 0.6f; } /// <summary> /// Check for the ball to return normal size after the Powerup has expired /// </summary> public void NormalBallSize() { size = new Rectangle(0, 0, texture.Width, texture.Height); } /// <summary> /// Check for the ball to return normal speed after the Powerup has expired /// </summary> public void NormalSpeed() { moveSpeed += 15f; } /// <summary> /// Checks to see if ball went out of bounds, and triggers warp sfx /// </summary> public void OutOfBounds() { // Checks if the player is still alive or not if (isResetting) { AudioManager.Instance.PlaySoundEffect("warp"); { // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = false; AudioManager.Instance.Dispose(); } } } /// <summary> /// Speed for the ball when Speedball powerup is activated /// </summary> public void PowerupSpeed() { moveSpeed += 20.0f; } /// <summary> /// Check for where to reset the ball after each point is scored /// </summary> public void Reset(bool left) { if (left) { direction = 0; } else { direction = Math.PI; } // Used to stop the the issue where the ball hit sfx kept going off when detecting collison isResetting = true; position = resetPos; // Resets the ball to the center of the screen isVisible = true; speed = 15f; // Returns the ball back to the default speed, in case the speedBall was active if (rand.Next(2) == 0) { direction += MathHelper.ToRadians(rand.Next(30)); } else { direction -= MathHelper.ToRadians(rand.Next(30)); } } /// <summary> /// Shrinks the ball when the ShrinkBall powerup is activated /// </summary> public void ShrinkBall() { size = new Rectangle(0, 0, texture.Width / 2, texture.Height / 2); } /// <summary> /// Stops the ball each time it is reset. Ex: Between points / rounds /// </summary> public void Stop() { isVisible = true; speed = 0; } /// <summary> /// Updates position of the ball /// </summary> public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; oldPos.X = position.X; oldPos.Y = position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); bool collided = CheckWallHit(); particleEngine.Update(); // Stops the issue where ball was oscillating on the ceiling or floor if (collided) { position.X = oldPos.X + speed * (float)Math.Cos(direction); position.Y = oldPos.Y + speed * (float)Math.Sin(direction); } } #endregion #region Methods /// <summary> /// Checks for collision with the ceiling or floor. 2*Math.pi = 360 degrees /// </summary> private bool CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; return true; } while (direction < 0) { direction += 2 * Math.PI; return true; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; return true; } return true; } #endregion } } namespace Pong { using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using System; public class Bat { public Vector2 Position; public float moveSpeed; public Rectangle size; private int points; private int yHeight; private Texture2D leftBat; public float turbo; public float recharge; public float interval; public bool isTurbo; /// <summary> /// Constructor for the bat /// </summary> public Bat(ContentManager contentManager, Vector2 screenSize, bool side) { moveSpeed = 7f; turbo = 15f; recharge = 100f; points = 0; interval = 5f; leftBat = contentManager.Load<Texture2D>(@"gfx/bats/batGrey"); size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); // True means left bat, false means right bat. if (side) Position = new Vector2(30, screenSize.Y / 2 - size.Height / 2); else Position = new Vector2(screenSize.X - 30, screenSize.Y / 2 - size.Height / 2); yHeight = (int)screenSize.Y; } public void IncreaseSpeed() { moveSpeed += .5f; } /// <summary> /// The speed of the bat when Turbo is activated /// </summary> public void Turbo() { moveSpeed += 8.0f; } /// <summary> /// Returns the speed of the bat back to normal after Turbo is deactivated /// </summary> public void DisableTurbo() { moveSpeed = 7.0f; isTurbo = false; } /// <summary> /// Returns the bat to the nrmal size after the Grow/Shrink powerup has expired /// </summary> public void NormalSize() { size = new Rectangle(0, 0, leftBat.Width, leftBat.Height); } /// <summary> /// Checks for the size of the bat /// </summary> public Rectangle GetSize() { return size; } /// <summary> /// Adds point to the player or the AI after scoring. Currently Disabled. /// </summary> public void IncrementPoints() { points++; } /// <summary> /// Checks for the number of points at the moment /// </summary> public int GetPoints() { return points; } /// <summary> /// Sets thedefault starting position for the bats /// </summary> /// <param name="position"></param> public void SetPosition(Vector2 position) { if (position.Y < 0) { position.Y = 0; } if (position.Y > yHeight - size.Height) { position.Y = yHeight - size.Height; } this.Position = position; } /// <summary> /// Checks for the current position of the bat /// </summary> public Vector2 GetPosition() { return Position; } /// <summary> /// Controls the bat moving up the screen /// </summary> public void MoveUp() { SetPosition(Position + new Vector2(0, -moveSpeed)); } /// <summary> /// Controls the bat moving down the screen /// </summary> public void MoveDown() { SetPosition(Position + new Vector2(0, moveSpeed)); } /// <summary> /// Updates the position of the AI bat, in order to track the ball /// </summary> /// <param name="ball"></param> public virtual void UpdatePosition(Ball ball) { size.X = (int)Position.X; size.Y = (int)Position.Y; } /// <summary> /// Resets the bat to the center location after a new game starts /// </summary> public void ResetPosition() { SetPosition(new Vector2(GetPosition().X, yHeight / 2 - size.Height)); } /// <summary> /// Used for the Growbat powerup /// </summary> public void GrowBat() { // Doubles the size of the bat collision size = new Rectangle(0, 0, leftBat.Width * 2, leftBat.Height * 2); } /// <summary> /// Used for the Shrinkbat powerup /// </summary> public void ShrinkBat() { // 1/2 the size of the bat collision size = new Rectangle(0, 0, leftBat.Width / 2, leftBat.Height / 2); } /// <summary> /// Draws the bats /// </summary> public virtual void Draw(SpriteBatch batch) { batch.Draw(leftBat, size, Color.White); } } }

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • From HttpRuntime.Cache to Windows Azure Caching (Preview)

    - by Jeff
    I don’t know about you, but the announcement of Windows Azure Caching (Preview) (yes, the parentheses are apparently part of the interim name) made me a lot more excited about using Azure. Why? Because one of the great performance tricks of any Web app is to cache frequently used data in memory, so it doesn’t have to hit the database, a service, or whatever. When you run your Web app on one box, HttpRuntime.Cache is a sweet and stupid-simple solution. Somewhere in the data fetching pieces of your app, you can see if an object is available in cache, and return that instead of hitting the data store. I did this quite a bit in POP Forums, and it dramatically cuts down on the database chatter. The problem is that it falls apart if you run the app on many servers, in a Web farm, where one server may initiate a change to that data, and the others will have no knowledge of the change, making it stale. Of course, if you have the infrastructure to do so, you can use something like memcached or AppFabric to do a distributed cache, and achieve the caching flavor you desire. You could do the same thing in Azure before, but it would cost more because you’d need to pay for another role or VM or something to host the cache. Now, you can use a portion of the memory from each instance of a Web role to act as that cache, with no additional cost. That’s huge. So if you’re using a percentage of memory that comes out to 100 MB, and you have three instances running, that’s 300 MB available for caching. For the uninitiated, a Web role in Azure is essentially a VM that runs a Web app (worker roles are the same idea, only without the IIS part). You can spin up many instances of the role, and traffic is load balanced to the various instances. It’s like adding or removing servers to a Web farm all willy-nilly and at your discretion, and it’s what the cloud is all about. I’d say it’s my favorite thing about Windows Azure. The slightly annoying thing about developing for a Web role in Azure is that the local emulator that’s launched by Visual Studio is a little on the slow side. If you’re used to using the built-in Web server, you’re used to building and then alt-tabbing to your browser and refreshing a page. If you’re just changing an MVC view, you’re not even doing the building part. Spinning up the simulated Azure environment is too slow for this, but ideally you want to code your app to use this fantastic distributed cache mechanism. So first off, here’s the link to the page showing how to code using the caching feature. If you’re used to using HttpRuntime.Cache, this should be pretty familiar to you. Let’s say that you want to use the Azure cache preview when you’re running in Azure, but HttpRuntime.Cache if you’re running local, or in a regular IIS server environment. Through the magic of dependency injection, we can get there pretty quickly. First, design an interface to handle the cache insertion, fetching and removal. Mine looks like this: public interface ICacheProvider {     void Add(string key, object item, int duration);     T Get<T>(string key) where T : class;     void Remove(string key); } Now we’ll create two implementations of this interface… one for Azure cache, one for HttpRuntime: public class AzureCacheProvider : ICacheProvider {     public AzureCacheProvider()     {         _cache = new DataCache("default"); // in Microsoft.ApplicationServer.Caching, see how-to      }         private readonly DataCache _cache;     public void Add(string key, object item, int duration)     {         _cache.Add(key, item, new TimeSpan(0, 0, 0, 0, duration));     }     public T Get<T>(string key) where T : class     {         return _cache.Get(key) as T;     }     public void Remove(string key)     {         _cache.Remove(key);     } } public class LocalCacheProvider : ICacheProvider {     public LocalCacheProvider()     {         _cache = HttpRuntime.Cache;     }     private readonly System.Web.Caching.Cache _cache;     public void Add(string key, object item, int duration)     {         _cache.Insert(key, item, null, DateTime.UtcNow.AddMilliseconds(duration), System.Web.Caching.Cache.NoSlidingExpiration);     }     public T Get<T>(string key) where T : class     {         return _cache[key] as T;     }     public void Remove(string key)     {         _cache.Remove(key);     } } Feel free to expand these to use whatever cache features you want. I’m not going to go over dependency injection here, but I assume that if you’re using ASP.NET MVC, you’re using it. Somewhere in your app, you set up the DI container that resolves interfaces to concrete implementations (Ninject call is a “kernel” instead of a container). For this example, I’ll show you how StructureMap does it. It uses a convention based scheme, where if you need to get an instance of IFoo, it looks for a class named Foo. You can also do this mapping explicitly. The initialization of the container looks something like this: ObjectFactory.Initialize(x =>             {                 x.Scan(scan =>                         {                             scan.AssembliesFromApplicationBaseDirectory();                             scan.WithDefaultConventions();                         });                 if (Microsoft.WindowsAzure.ServiceRuntime.RoleEnvironment.IsAvailable)                     x.For<ICacheProvider>().Use<AzureCacheProvider>();                 else                     x.For<ICacheProvider>().Use<LocalCacheProvider>();             }); If you use Ninject or Windsor or something else, that’s OK. Conceptually they’re all about the same. The important part is the conditional statement that checks to see if the app is running in Azure. If it is, it maps ICacheProvider to AzureCacheProvider, otherwise it maps to LocalCacheProvider. Now when a request comes into your MVC app, and the chain of dependency resolution occurs, you can see to it that the right caching code is called. A typical design may have a call stack that goes: Controller –> BusinessLogicClass –> Repository. Let’s say your repository class looks like this: public class MyRepo : IMyRepo {     public MyRepo(ICacheProvider cacheProvider)     {         _context = new MyDataContext();         _cache = cacheProvider;     }     private readonly MyDataContext _context;     private readonly ICacheProvider _cache;     public SomeType Get(int someTypeID)     {         var key = "somename-" + someTypeID;         var cachedObject = _cache.Get<SomeType>(key);         if (cachedObject != null)         {             _context.SomeTypes.Attach(cachedObject);             return cachedObject;         }         var someType = _context.SomeTypes.SingleOrDefault(p => p.SomeTypeID == someTypeID);         _cache.Add(key, someType, 60000);         return someType;     } ... // more stuff to update, delete or whatever, being sure to remove // from cache when you do so  When the DI container gets an instance of the repo, it passes an instance of ICacheProvider to the constructor, which in this case will be whatever implementation was specified when the container was initialized. The Get method first tries to hit the cache, and of course doesn’t care what the underlying implementation is, Azure, HttpRuntime, or otherwise. If it finds the object, it returns it right then. If not, it hits the database (this example is using Entity Framework), and inserts the object into the cache before returning it. The important thing not pictured here is that other methods in the repo class will construct the key for the cached object, in this case “somename-“ plus the ID of the object, and then remove it from cache, in any method that alters or deletes the object. That way, no matter what instance of the role is processing the request, it won’t find the object if it has been made stale, that is, updated or outright deleted, forcing it to attempt to hit the database. So is this good technique? Well, sort of. It depends on how you use it, and what your testing looks like around it. Because of differences in behavior and execution of the two caching providers, for example, you could see some strange errors. For example, I immediately got an error indicating there was no parameterless constructor for an MVC controller, because the DI resolver failed to create instances for the dependencies it had. In reality, the NuGet packaged DI resolver for StructureMap was eating an exception thrown by the Azure components that said my configuration, outlined in that how-to article, was wrong. That error wouldn’t occur when using the HttpRuntime. That’s something a lot of people debate about using different components like that, and how you configure them. I kinda hate XML config files, and like the idea of the code-based approach above, but you should be darn sure that your unit and integration testing can account for the differences.

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  • Pfsense mbuf full, what to do?

    - by sathia
    I noticed today that the MBUF usage has hit its limit. Apparently the site I'm running under pfsense is having some troubles too, I'd like to know if it would be safe to just sysctl kern.ipc.nmbclusters=65536 I wouldn't like to reboot the server, is it safe (or useful) to do it via pfsense shell? thanks you very much 2.0-RELEASE (amd64) built on Tue Sep 13 17:05:32 EDT 2011 State table size 35573/550000 MBUF Usage 25600/25600 CPU usage 2% Memory usage 17% (2GB) Swap 0% CPU: Intel(R) Xeon(R) CPU E5450 @ 3.00GHz

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  • Excel trend line intercept

    - by Brian M.
    I have an Excel graph with a linear trend line to keep track of users who are updated with a newer version of software: I have 660 users, and the trend line predicts where the number updated reaches 660 to indicate updates complete. Is there a way for it to either give me an actual value for that intercept, or, more conveniently, draw a vertical intercept line where the trend line is projected to hit that number?

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  • This program will not run - Windows did not trust this program because its identity can't be verified.

    - by r0ca
    Hi all, I just installed Windows 7 (MSDN) on a HP Z200. When I install McAfee 8.7i, i get in the Action Center a message that I need to turn on McAfee. When I hit "Turn on", i get the following error message: Please note that this picture has been taken from Google and this is related to another program, not McAfee So McAfee is installed on 4 other Z200 with the same Windows 7. So I'm kinda clueless now. Any takers?

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  • IIS on localhost is very slow

    - by Nyla Pareska
    I am using IIS7 on Windows Vista dual core cpu. The first time hit on a WCF service or an ASP.NET webform sometimes takes way longer than a minute which is not really acceptable for me. I configured the application to use the Classic .NET application pool and tried playing with the Maximum worker processes, first setting it to 4 but put it back to 1 as it did not have the expected result. Are there any other things that I can try?

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  • Ubuntu - Bash - How to Ctrl + R

    - by Greg_the_Ant
    I can't seem to locate recent commands I've run when I do Ctrl + R in my terminal, nor can I see them when I hit the up arrow. It was a long command. Is there a length limit to what is stored? I may have used sudo. Is sudo history stored somewhere else? If so how do I access it? Much thanks for any insight.

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  • Delete until previous punctuation mark in Bash

    - by hekevintran
    In Bash, Ctrl + W will erase the last word. Bash considers words to be delimited by spaces. This means that if the cursor is at the end of the string "cd /dir1/dir2/dir3" and you hit Ctrl + W you will be left with "cd ". Is there a Bash shortcut (custom defined is okay) that will leave me with "cd /dir1/dir2/"?

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  • Civic Duty Badge

    - by Campo
    As only @Evan Anderson has this badge I would like some clarification on how to get it. The Civic Duty Badge is described as such Hit the daily reputation cap on 50 days Does this imply that on day 50 of being a member of this site you must accumulate 200 rep on that day? Thanks Evan! lol

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  • Windows installer constantly asking for Word CD

    - by Dennis
    My daughter uses Word and at some point in the past tried to install a feature which needed the install CD. She no longer has the CD, figured she could live without the feature and cancelled the install. However, every time she boots the computer it tries to resume the install and asks for the CD. All you have to do is hit cancel but it seems a bit annoying to me to have to do that each time you boot. How can I get it to permanently abort the install?

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  • IRP_MJ_WRITE latency up to 15 seconds

    - by racitup
    We have written an application that performs small (22kB) writes to multiple files at once (one thread performing asynchronous queued writes to multiple locations on behalf of other threads) on the same local volume (RAID1). 99.9% of the writes are low-latency but occasionally (maybe every minute or two) we get one or two huge latency writes (I have seen 10 seconds and above) without any real explanation. Platform: Win2003 Server with NTFS. Monitoring: Sysinternals Process Monitor (see link below) and our own application logging. We have tried multiple things to try and solve this that have been gleaned from a few websites, e.g.: Making the first part of file names unique to aid 8.3 name generation Writing files to multiple directories Changing Intel Disk Write Caching Windows File/Printer Sharing Minimize memory used Balance Maximize data throughput for file sharing Maximize data throughput for network applications System-Advanced-Performance-Advanced NtfsDisableLastAccessUpdate - use fsutil behavior set disablelastaccess 1 disable 8.3 name generation - use "fsutil behavior set disable8dot3 1" + restart Enable a large size file system cache Disable paging of the kernel code IO Page Lock Limit Turn Off (or On) the Indexing Service But nothing seems to make much difference. There's a whole host of things we haven't tried yet but we wondered if anyone had come across the same problem, a reason and a solution (programmatic or not)? We can reproduce the problem using IOMeter and a simple setup: Start IOMeter and remove all but the first worker thread in 'Topology' using the disconnect button. Select the Worker thread and put a cross in the box next to the disk you want to use in the Disk Targets tab and put '2000000' in Maximum Disk Size (NOTE: must have at least 1GB free space; sector size is 512 bytes) Next create a new access specification and add it to the worker thread: Transfer Request Size = 22kB 100% Sequential Percent of Access Spec = 100% Percent Read/Write = 100% Write Change Results Display Update Frequency to 5 seconds, Test Setup Run Time to 20 seconds and both 'Number of Workers to Spawn Automatically' settings to zero. Select the Worker Thread in the Topology panel and hit the Duplicate Worker button 59 times to create 60 threads with identical settings. Hit the 'Go' button (green flag) and monitor the Results tab. The 'Maximum I/O Response Time (ms)' always hits at least 3500 on our machine. Our machine isn't exactly slow (Xeon 8 core rack server with 4GB and onboard RAID). I'd be interested to see what other people get. We have a feeling it might be something to do with the NTFS filesystem (ours is currently 75% full of fragmented files) and we are going to try a few things around this principle. But it is also related to disk performance since we don't see it on a RAMDisk and it's not as severe on a RAID10 array. Any help is much appreciated. Richard Right-click and select 'Open Link in New Tab': ProcMon Result

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  • Redhat | Fuse | SSH file system

    - by MMRUSer
    I did manage setup and configure fuse and [sshfs][2] on my Redhat EL 5.4. But when I hit the sshfs it's out put an error sshfs: error while loading shared libraries: libfuse.so.2: cannot open shared object file: No such file or directory couldn't figure out the exact reason, requesting some helping hand Thanks..

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  • Wildcard DNS and CNAME

    - by DNS Q
    I have a wildcard DNS entry (A) *.my.tld I also have a CNAME.. that I want hit BEFORE the wildcard A entry. something.my.tld - something.s3.amazonaws.com It's not imperative... but I'd like to be able to do this. I'm using a third party for DNS as well, so I can't hack around at BIND.

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  • How to switch between the upper and lower pane in emacs?

    - by Anthony Kong
    I am using the erlang mode in Aquamacs. The mode, by default, creates a new pane and buffer "*erlang*" when I hit C-C C-K to compile an erlang file. (as seen in the attached screen shot) What is the easiest way to switch between these two panes? I do not think "C-x b" is applicable in this case because 'C-X b' then "*erlang" is slow considering I have to switch between my files and the erlang shell rather frequently.

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  • How do I export calendar events in Mozilla lightning

    - by Andrew Grimm
    How do I export calendar events in Mozilla Lightning? I'm using Thunderbird 3.0.4. (Sorry for such a basic question, but clicking on "Help contents" takes me to http://support.mozillamessaging.com/en-US/kb/ , and searching the knowledge base for lightning export got zero hits, and searching for export only got one irrelevant hit)

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  • Having problems install py2app 0.5.2

    - by Francis Young
    Hi there, I am a beginner at python so please excuse me for silly comments or rookie mistakes that i make. I was trying to install py2app 0.5.2 and i hit an error: $Best match: altgraph 0.7.1 $Downloading http://pypi.python.org/packages/source/a/altgraph/altgraph-$0.7.1.tar.gz#md5=f65988bf153410a8514bcdad6a3a8ba6 $Processing altgraph-0.7.1.tar.gz $Running altgraph-0.7.1/setup.py -q bdist_egg --dist-dir /tmp/easy_install-GGBuKJ/altgraph-$\0.7.1/egg-dist-tmp-NdWVjC $error: doc/changelog.rst: No such file or directory I was wondering what the solution to this problem is?

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  • Insufficient Permissions on UNC Path for Physical Path in IIS7

    - by Eric C
    I've got a multi-server setup where Server A is hosting the html files and Server B is running IIS 7.5. I've specified a UNC path for the Physical Path of the website on Server B. When I try to hit localhost I'm receiving the following error: Cannot read configuration file due to insufficient permissions I am able to browse and modify files in the UNC path on Server B. I'm guessing it has something to do with IIS_IUSRS of Server B not having permissions, but I'm unsure how to add them to the shared directory of Server A.

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  • Nginx + php5-fpm = "File not found"

    - by MatW
    I've hit a wall whilst setting up a site using nginx / fpm. The page displays "File not found", and this appears in the nginx error.log: FastCGI sent in stderr: "Primary script unknown" while reading response header from upstream I'm new to both nginx and fpm, and that error message means nothing to me (even the google machine hasn't helped!). Can anyone shed any light onto what could be happening?

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  • APC (PHP Cache) Uptime 0 minutes, not caching

    - by Jussi
    My goal is to implement APC for opcode cache for a drupal 6 production site. I have so far tested APC with several php files with and without including other php files with include_once. Also tried to tweak the apc.ini values for shm_size, apc.include_once_override and apc.stat. Restarted apache every time. Resulting in apc.php not showing any changes in any values. (except of course the changed apc.ini values are shown as they should) Every time i refresh the apc.php test page, the start time resets as the current time showing uptime 0 minutes. apc.php -testpage shows: General Cache InformationAPC Version 3.1.9 PHP Version 5.2.10 APC Host xxxx.xx.xx Server Software Apache/2.2.3 (CentOS) Shared Memory 1 Segment(s) with 128.0 MBytes (mmap memory, pthread mutex Locks locking) Start Time 2011/07/26 11:53:56 Uptime 0 minutes File Upload Support 1 Cached Files 0 ( 0.0 Bytes) Hits 1 Misses 1 Request Rate (hits, misses) 2.00 cache requests/second Hit Rate 1.00 cache requests/second Miss Rate 1.00 cache requests/second Insert Rate 0.00 cache requests/second Cache full count 0 Cached Variables 0 ( 0.0 Bytes) Hits 0 Misses 0 Request Rate (hits, misses) 0.00 cache requests/second Hit Rate 0.00 cache requests/second Miss Rate 0.00 cache requests/second Insert Rate 0.00 cache requests/second Cache full count 0 apc.cache_by_default 1 apc.canonicalize 1 apc.coredump_unmap 0 apc.enable_cli 0 apc.enabled 1 apc.file_md5 0 apc.file_update_protection 2 apc.filters apc.gc_ttl 3600 apc.include_once_override 0 apc.lazy_classes 0 apc.lazy_functions 0 apc.max_file_size 16 apc.mmap_file_mask /tmp/apcphp5.095eRm apc.num_files_hint 1024 apc.preload_path apc.report_autofilter 0 apc.rfc1867 0 apc.rfc1867_freq 0 apc.rfc1867_name APC_UPLOAD_PROGRESS apc.rfc1867_prefix upload_ apc.rfc1867_ttl 3600 apc.serializer default apc.shm_segments 1 apc.shm_size 128M apc.slam_defense 0 apc.stat 0 apc.stat_ctime 0 apc.ttl 7200 apc.use_request_time 1 apc.user_entries_hint 4096 apc.user_ttl 7200 apc.write_lock 1 Host Status Diagrams: Free: 128.0 MBytes (100.0%) Hits: 1 (50.0%) Used: 20.3 KBytes (0.0%) Misses: 1 (50.0%) Detailed Memory Usage and Fragmentation: Fragmentation: 0% phpinfo shows: Server API CGI/FastCGI APC: Version 3.1.9 APC Debugging Enabled MMAP Support Enabled MMAP File Mask /tmp/apcphp5.JkKDk7 Locking type pthread mutex Locks Serialization Support php Revision $Revision: 308812 $ Build Date Jul 21 2011 14:31:12 I followed these steps to find if suexec settings would prevent caching: http://www.litespeedtech.com/support/forum/showthread.php?t=4189 [root@host /]# ps -ef|grep lsphp root 20402 17833 0 11:21 pts/0 00:00:00 grep lsphp [root@host /]# ps -waux root 17833 0.0 0.1 5004 1484 pts/0 S 10:39 0:00 bash ..indicates that there is no lsphp running on the host also I read the following article and comments, concluding that in my case the problem is not the suexec as the user apache is the httpd process owner http://www.brandonturner.net/blog/2009/07/fastcgi_with_php_opcode_cache/ also suexec command is not recognized when logged and launced as root @ host also i'm almost confident that there is no cPanel running on the host to check if a setting there would reset the running cache process at some interval This leaves me with few clues where to head next. I tried to set (with chown and chgrp) apache as the owner of the apc.php file and some test php files resulting in 500 server error. Is there a way to check if the file permissions prevent the apc stay running? I'm tremendously grateful for any suggestions or help.

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