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  • Is there a Windows equivalent for eventfd?

    - by Leaurus
    I am writing a cross-platform library which emulates sockets behaviour, having additional functionality in the between (App-mylib-sockets). I want it to be the most transparent possible for the programmer, so primitives like select and poll must work with accordingly with this lib. The problem is when data becomes available (for instance) in the real socket, it will have to go through a lot of processing, so if select points to the real socket fd, app will be blocked a lot of time. I want the select/poll to unblock only when data is ready to be consumed (after my lib has done all the processing). So I came across this eventfd which allows me to do exactly what I want, i.e. to manipule select/poll behaviour on a given fd. Since I am much more familiarized with Linux environment, I don't know what is the windows equivalent of eventfd. Tried to search but got no luck. Anyone can help me, please?

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  • Convert Environment.OSVersion to NTDDI version format

    - by David Brown
    In sdkddkver.h of the Windows Platform SDK, there are various OS versions defined as NTDDI_*. For example, Windows XP and its service packs are defined as: #define NTDDI_WINXP 0x05010000 #define NTDDI_WINXPSP1 0x05010100 #define NTDDI_WINXPSP2 0x05010200 #define NTDDI_WINXPSP3 0x05010300 #define NTDDI_WINXPSP4 0x05010400 There are also masks which, along with the OSVER, SPVER, and SUBVER macros, allow you to pull the respective parts out of the NTDDI version. #define OSVERSION_MASK 0xFFFF0000 #define SPVERSION_MASK 0x0000FF00 #define SUBVERSION_MASK 0x000000FF I have all of these defined as constants in C# and what I'd like to do now is convert the data returned by Environment.OSVersion to a value corresponding to one of the NTDDI versions in sdkddkver.h. I could make a massive switch statement, but that's not really as future-proof as I'd like it to be. I would need to update the conversion method every time a new OS or service pack is released. I have a feeling this could be done with the help of some bitwise operators, but I'll be honest and say that those aren't my strong point. I appreciate any help!

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  • Game Programming - GUIs

    - by Spencer
    I've been coding for a while now and would like to start looking into programming games. I know the industry's standard language is C++, for 3D graphics the main choice is between Direct 3D and OpenGL, but what is the most widely used GUI framework? I'm currently on a Mac so if native Windows API is the answer, then what is the cross platform choice? To be clear, I'm not looking for people's favourites but simply what the common or standard game industry's choice is so that I can learn and familiarize myself with it. Thanks, Spencer

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  • Android-iPhone single codebase cross development

    - by Lorenzo
    Is there a way, apart from using HTML and JavaScript on a web control, to have an (almost) single codebase for an application that should run on iOS and Android? The big issue is of course that they use a different language (Java for Android, Objective-C for iOS) for application development. It would be nice to have some sort of meta-language that will be translated in Java and in Objective-C. What about Flash? Adobe wasn't supposed to release a tool to create flash-based apps in iOS? Update: based on current answers, the best cross platform development tool for iOS and Android seems to be Titanium appcelerator. I suspect that this topic will evolve overtime, so feel free to contribute with new information and comments. Thank you!

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  • .NET Application using a native DLL (build management)

    - by moogs
    I have a .NET app that is dependent on a native DLL. I have the .NET app set as AnyCPU. In the post-build step, I plan to copy the correct native DLL from some directory (x86 or AMD64) and place it in the target path. However, this doesn't work. On a 64-bit machine, the environment variable PROCESSOR_ARCHITECTURE is "x86" in Visual Studio. My alternative right now is to create a small tool that outputs the processor architecture. This will be used by the post-build step. Is there a better alternative? (Side Note: when deploying/packaging the app, the right native DLL is copied to the right platform. But this means we have two separate release folders for x86 and AMD64, which is OK since this is for a device driver. The app is a utility tool for the driver).

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  • How is Java Platform independent when it needs JVM to run ?

    - by happysoul
    Just started learning Java and I am confused about this whole independent platform thingy. Doesn't independent means that Java code should be able to run on any machine and would need no special software to be installed (JVM in this case has to be present in the machine)? Like, for example, we need to have Turbo C Compiler in order to compile C/C++ source code and then execute it.. The machine has to have the C compiler. guess I am confused..Somebody please explain in simple language or may be direct me to a tutorial that explain things in simple language ? that would be great I am just not getting the concept.

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  • What are the common issues that can cause slow boot times of Windows CE6 Images?

    - by Psychic
    I am relatively new to Platform Builder, and whilst I am able to produce nk.bin files, they boot very slowly, 80-100 seconds, so I think there may be some checkbox somewhere that I need to set (or clear)! I've already removed kitl, profiling, etc in the project settings, and set the project to 'release build' & 'ship'. When I looked at the startup event log (in debug), there doesn't appear to be any specific point where it is slow. The log pretty much scrolls all the way through with no major pauses. One thing I found strange was that although the nk.bin file was a lot smaller in release build (just under 12Mb), the boot time didn't noticeably change from the debug build... The board is a Vortex86DX_60A and I'm building CE6. Are there any 'common builder mistakes' that I may be missing here, or is this going to be something a little deeper?

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  • How to obtain a pointer out of a C++ vtable?

    - by Josh Haberman
    Say you have a C++ class like: class Foo { public: virtual ~Foo() {} virtual DoSomething() = 0; }; The C++ compiler translates a call into a vtable lookup: Foo* foo; // Translated by C++ to: // foo->vtable->DoSomething(foo); foo->DoSomething(); Suppose I was writing a JIT compiler and I wanted to obtain the address of the DoSomething() function for a particular instance of class Foo, so I can generate code that jumps to it directly instead of doing a table lookup and an indirect branch. My questions are: Is there any standard C++ way to do this (I'm almost sure the answer is no, but wanted to ask for the sake of completeness). Is there any remotely compiler-independent way of doing this, like a library someone has implemented that provides an API for accessing a vtable? I'm open to completely hacks, if they will work. For example, if I created my own derived class and could determine the address of its DoSomething method, I could assume that the vtable is the first (hidden) member of Foo and search through its vtable until I find my pointer value. However, I don't know a way of getting this address: if I write &DerivedFoo::DoSomething I get a pointer-to-member, which is something totally different. Maybe I could turn the pointer-to-member into the vtable offset. When I compile the following: class Foo { public: virtual ~Foo() {} virtual void DoSomething() = 0; }; void foo(Foo *f, void (Foo::*member)()) { (f->*member)(); } On GCC/x86-64, I get this assembly output: Disassembly of section .text: 0000000000000000 <_Z3fooP3FooMS_FvvE>: 0: 40 f6 c6 01 test sil,0x1 4: 48 89 74 24 e8 mov QWORD PTR [rsp-0x18],rsi 9: 48 89 54 24 f0 mov QWORD PTR [rsp-0x10],rdx e: 74 10 je 20 <_Z3fooP3FooMS_FvvE+0x20> 10: 48 01 d7 add rdi,rdx 13: 48 8b 07 mov rax,QWORD PTR [rdi] 16: 48 8b 74 30 ff mov rsi,QWORD PTR [rax+rsi*1-0x1] 1b: ff e6 jmp rsi 1d: 0f 1f 00 nop DWORD PTR [rax] 20: 48 01 d7 add rdi,rdx 23: ff e6 jmp rsi I don't fully understand what's going on here, but if I could reverse-engineer this or use an ABI spec I could generate a fragment like the above for each separate platform, as a way of obtaining a pointer out of a vtable.

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  • Manipulating source packages from Hackage how to easy deploy to several windowsboxes?

    - by Jonke
    Recently when I have found good sources packages for ghc 6.12/6.10 on Hackage I've been forced to do some minor or major changes to the cabal files to make those packages to work under windows. Besides to fork and merge my fixes with github, what seems to be the best way/ good enough practice to take these modified builds to a couple of other windows boxes that only has a basic haskell platform installed? I should prefer if I somehow could work with the cabal-install because that is what one normally use. Should one put the modfied build dirs on a shared/networked dir and mount from the targeted windows box? Say something like this: on machine prepare cabal fetch foo cabal unpack foo cd foo edit .cabal and .hs cabal configure cabal build On machine useanddevelopnormal cd machinepreparemount cd foo cabal install

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  • How return a std::string from C's "getcwd" function

    - by rubenvb
    Sorry to keep hammering on this, but I'm trying to learn :). Is this any good? And yes, I care about memory leaks. I can't find a decent way of preallocating the char*, because there simply seems to be no cross-platform way. const string getcwd() { char* a_cwd = getcwd(NULL,0); string s_cwd(a_cwd); free(a_cwd); return s_cwd; } UPDATE2: without Boost or Qt, the most common stuff can get long-winded (see accepted answer)

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  • Determining whether a file is a duplicate

    - by Todd R
    Is there a reliable way to determine whether or not two files are the same? For example, two files with the same size and type may or may not be the same binarilly (yeah, I know it's not really a word). I assume that comparing one or two checksums of the files will help, but I wonder: How reliable are checksums at determining whether two files are different; what are the chances of two different files having the same checksum? Would reliability increase by applying additional checksum comparisons? Which checksum algorithm(s) would be the most efficient and/or reliable? Any ideas, suggestions or thoughts are appreciated! P.S. The code for this is being written in Java running on a nix system, but generic or platform agnostic input is most helpful.

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  • Best language to develop medical software

    - by Grace
    I need to write medical program to manage medical practices (patient records, appointments, prescription, etc). Note that this is not for US practices so US EMRs will not work. What is the best platform to develop the software in ie. language and database? Considerations include: - Integration with the web - will need to have Doctors download updates to the software from the web. Will also post reports from the software unto webpages - The software will include a mobile application - probably for Blackberry - Cost is a big factor - need to minimize the license cost to the users - Need tight security on the program

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  • Organization of linking to external libraries in C++

    - by Nicholas Palko
    In a cross-platform (Windows, FreeBSD) C++ project I'm working on, I am making use of two external libraries, Protocol Buffers and ZeroMQ. In both projects, I am tracking the latest development branch, so these libraries are recompiled / replaced often. For a development scenario, where is the best place to keep libprotobuf.{a,lib} and zeromq.{so,dll}? Should I have my build script copy them from their respective project directories into my local project's directory (say MyProjectRoot/lib or MyProjectRoot/bin) before I build my project? This seems preferable to tossing things into /usr/local/lib, as I wouldn't want to replace a system-wide stable version with the latest experimental one. Cmake warns me whenever I specify a relative path for linking, so I would suspect copying is a better solution then relative linking? Is this the best approach? Thanks for your help!

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  • How to evaluate "enterprise" platforms?

    - by Ran Biron
    Hi all, I'm tasked with evaluating an "enterprise" platform for the next-gen version of a product. We're currently considering two "types" of platforms - RAD (workflow engine, integrated UI, small cores of "technology plugins" to the workflows, automatic persisting of state...) like SalesForce.com / Service-Now.com and "cloud based" (EC2 / AppEngine...). While I have a few ideas on where to start, I'd like your opinions - how would you evaluate platforms for an enterprise suite of products? What factors would you consider? How would you eliminate weak options quickly enough to be able to concentrate on the few strong ones? Also interesting is how would you compare enterprise RAD (proven technology, quick to develop - but tends to look "the same as the competition") to cloud-based technology (lots of "buzz", not that many competitors - easy to justify to management, but probably lacking (?) enterprise tools and experience). As said before - I have a few ideas, but would like to see some answers before I post mine so I wouldn't drive the discussion to a specific place. RB.

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  • Developing and deploying games for Windows, Mac (& Linux)

    - by nornagon
    I want to write games that run on all the major platforms. I also want people to be able to play them by downloading a file and double clicking it. That means a single .exe/.app file. I'm happy to use OpenGL directly for graphics. What I don't know how to do is show a window, handle mouse/keyboard input and play sounds in a cross-platform manner. I don't really mind what the underlying language is, as long as it isn't C++ or Java. C#, Ruby or Python would be preferable, in that order :) Please, SO, save me from having to write Flash games!

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  • Foreign Key vs. Independent Relationships - is there improvement with Entity Framework 5?

    - by zam6ak
    I have read several articles and questions on concept of foreign key vs independent relationship when using Entity Framework. And I am still not 100% sure which way to go.... I would prefer not to "pollute" my domain POCOs by having a property that will be used in FK relationship when I already have a property reference to "has a" object. My questions are (looking at you @EFTeam, @Ladislav Mrnka) are there any improvements on this subject in the upcoming Entity Framework v5? are there more advantages if I use FK instead of independent associations (particularly with code first)?

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  • Can I do everything in C that C++ and C# and Java can do?

    - by Sahat
    Is it possible to write in C programming language everything that you could write in other languages such as Java, C# or C++. If that's the case why don't schools these days teach C instead of Java? Ok the main reason why I am asking is because I don't want to tie down to a single programming language and platform (.NET and C# or Obj-C and Cocoa). Perhaps I am confusing a programming language with a framework? If anyone could clarify all this for me, I'd certainly vote for your answer.

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  • convert flv to mp3 with Java

    - by krial
    Hi, I'm pretty new in developing programs in Java. I'm currently writing a program that converts a flv video into mp3. I have already written such a program in Visual Studio.net C#, but the Problem is, that it isn't cross platform compatible... I used the ffmpeg binary to convert the video into mp3, but I can't find ffmpeg binaries for Mac and Linux. (if so, I could start the specific binaries from java, depending on the OS) So I tried to convert the video with Xuggle, but the final mp3 has 0 bytes. My current code is the following: IMediaReader reader = ToolFactory.makeReader("video.flv"); reader.addListener(ToolFactory.makeWriter("music.mp3", reader)); while (reader.readPacket() == null) do {} while(false); Thanks in advance. p.s sorry for my bad english

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  • How to identify/handle text file newlines in Java?

    - by rafrafUk
    Hi Everyone! I get files in different formats coming from different systems that I need to import into our database. Part of the import process it to check the line length to make sure the format is correct. We seem to be having issues with files coming from UNIX systems where one character is added. I suspect this is due to the return carriage being encoded differently on UNIX and windows platform. Is there a way to detect on which file system a file was created, other than checking the last character on the line? Or maybe a way of reading the files as text and not binary which I suspect is the issue? Thanks Guys !

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  • Do you think we will ever settle on a "standard" platform? [closed]

    - by GazTheDestroyer
    The recent explosion of phone platforms has depressed me (slightly), and made me wonder if we will ever reach any kind of standard for presentation? I don't mean language or IDE. Different languages have different strengths and I can see that there may always be a need for disparity, although I do note that languages are merging somewhat in functionality, with traditional imperitive languages like C++ now supporting things like lambdas. What I'm really talking about is a common presentation mechanism. Before smart phones and tablets came along, the web seemed to be finally becoming a reasonable platform for presenting an application that was globally accessible, not just geographically, but by platform too. Sure there are still (sometimes infuriating) implementation differences and quirks, but if you wrote a decent site you knew it could be accessed on anything from a PC to a phone to a C64 running the right software. "Write Once Run Anywhere" seemed to finally be becoming a reality. However, in the last few years we've seen an explosion of mobile operating systems, and the ubiquitous "app". A good site is no longer enough, you need a native "app", and of course we have a sudden massive disparity in OS, language, and APIs needed to write them as each battles for supremecy. It's kind of weird how the cycle of popularity goes. Mainframes with terminals - thin client. PC - thick client. Web browser - thin client. Phone app - thick(ish) client. I just wonder if you think there will ever be a global standard for clients, or whether the "shiny and different" cycle will always continue along with the battle of the tech du jour.

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  • WiX: Prevent 32-bit installer from running on 64-bit Windows

    - by Tom the Junglist
    Hi everyone, Due to user confusion, our app requires separate installers for 32-bit and 64-bit versions of Windows. While the 32-bit installer runs fine on win64, it has the potential to create support headaches and we would like to prevent this from happening. I want to prevent the 32-bit MSI installer from running on 64-bit Windows machines. To that end I have the following condition: <Condition Message="You are attempting to run the 32-bit installer on a 64-bit version of Windows."> <![CDATA[Msix64 AND (NOT Win64)]]> </Condition> With the Win64 defined like this: <?if $(var.Platform) = "x64"?> <?define PlatformString = "64-bit"?> <?define Win64 ?> <?else?> <?define PlatformString = "32-bit"?> <?endif?> Thing is, I can't get this check to work right. Either it fires all the time, or none of the time. The goal is to check presence of the run-time msix64 variable against the compile-time Win64 variable and throw an error if these don't line up, but the logic is not working how I intend it to. Has anyone come up with a better solution? Thanks! Tom

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  • Daylight saving time - do and don'ts

    - by Oded
    I am hoping to make this question and the answers to it the definitive guide to dealing with daylight saving time, in particular for dealing with the actual change overs. Many systems are dependent on keeping accurate time, the problem is with changes to time due to daylight savings - moving the clock forward or backwards. For instance, one has business rules in an order taking system that depend on the time of the order - if the clock changes, the rules might not be as clear. How should the time of the order be persisted? There is of course an endless number of scenarios - this one is simply an illustrative one. How have you dealt with the daylight saving issue? What assumptions are part of your solution? (looking for context here) As important, if not more so: What did you try that did not work? Why did it not work? I would be interested in programming, OS, data persistence and other pertinent aspects of the issue. General answers are great, but I would also like to see details especially if they are only available on one platform.

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  • How to implement Session timeout in Web Server Side?

    - by Morgan Cheng
    I beheld a web framework implementing in-memory session in this way. The session object is added to Cache with timeout. When the time is out, the session is removed from Cache automatically. To protect race condition, each request should acquire lock on given session object to proceed. Each request will "touch" the session in Cache to refresh the timeout. Everything looks fine, until this scenario is discovered. Say, one operation takes a long time, longer than timeout. Another request comes and wait on session lock which is currently hold by the long-time request. Finally, the long-time request is over, it releases the lock. But, since it already takes longer time than timeout, the session object is already removed from Cache. This is obvious because the only request holding the lock doesn't have a chance to "touch" the session object in cache. The second request gets the lock but cannot retrieve the expired Session object. Oops... To fix this issue, the second request has to re-create the Session object. But, this is just like digging a buried dead body from tomb and try to bring it back to life. It causes buggy code. I'm wondering what's the best way to implement timeout in session to handle such scenario. I know that current platform must have good session mechanism. I just want to know the under-the-hood how.

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  • Window message procedures in Linux vs Windows

    - by mizipzor
    In Windows when you create a window, you must define a (c++) LRESULT CALLBACK message_proc(HWND Handle, UINT Message, WPARAM WParam, LPARAM LParam); to handle all the messages sent from the OS to the window, like keypresses and such. Im looking to do some reading on how the same system works in Linux. Maybe it is because I fall a bit short on the terminology but I fail to find anything on this through google (although Im sure there must be plenty!). Is it still just one single C function that handles all the communication? Does the function definition differ on different WMs (Gnome, KDE) or is it handled on a lower level in the OS? Edit: Ive looked into tools like QT and WxWidgets, but those frameworks seems to be geared more towards developing GUI extensive applications. Im rather looking for a way to create a basic window (restrict resize, borders/decorations) for my OGL graphics and retrieve input on more than one platform. And according to my initial research, this kind of function is the only way to retrieve that input. What would be the best route? Reading up, learning and then use QT or WxWidgets? Or learning how the systems work and implement those few basic features I want myself?

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