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  • Can a candidate be judged by asking to write a complex program on "paper"?

    - by iammilind
    Sometime back in an interview, I was asked to write following program: In a keypad of a mobile phone, there is a mapping between number and characters. e.g. 0 & 1 corresponds to nothing; 2 corresponds to 'a','b','c'; 3 corresponds to 'd','e','f'; ...; 9 corresponds to 'w','x','y','z'. User should input any number (e.g. 23, 389423, 927348923747293) and I should store all the combinations of these character mapping into some data structure. For example, if user enters "23" then possible character combinations are: ad, ae, af, bd, be, bf, cd, ce, cf or if user enters, "4676972" then it can be, gmpmwpa, gmpmwpb, ..., hnroxrc, ..., iosozrc Interviewer told that people have written code for this within 20-30 mins!! Also he insisted I have to write on paper. If I am writing a code then my tendency is as of I am writing production code, even though it may not be expected from me. So, I always try to think all the aspects like, optimization, readability, maintainability, extensible and so on. Considering all these, I felt that I should be writing on PC and it needs decent 2 hours. Finally after 25 mins, I was able to come up with just the concept and some shattered pieces of code (not to mention of my rejection). My question is not the answer for the above program. I want to know that is this a right way to judge the caliber of a person ? Am I wrong / too slow in the estimates ? Am I too idealistic ?

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  • Building a complete program?

    - by Bob
    Reading books, watching videos, and reviewing tutorials is all very easy. Taking notes and actually learning the material may be slightly harder, but even then, anyone with a decent brain and a fair amount of interest, it's easy enough (not to mention, fun). The thing is, it doesn't really prepare you to write a full program or website. Let's say you're those teens (only in highschool, no true (college level) computer science or programming courses, and no real world experience), and you come out with Groupon. Or even Mark Zuckerburg, sure he was a genius, and he was a very capable programmer... but how? How do you recommend that people who are not necessarily new to programming, but new to programming real applications and real programmers go about developing it? What is the "development process" - especially for single programmers (or maybe 2-3 teens)? Also, as far as web development goes, what is the process? Was something like Facebook or Groupon written with a framework (like CodeIgniter or Zend for PHP)? Or do they develop their own frameworks? I'm not asking how to come up with a great idea, but how to implement great ideas in an effective way? Does anyone have advice? I've read a couple of books on both C and C++ (primarily the C Programming Language and the C++ Programming Language) and taken AP Computer Science (as well as read a few additional books on Java and OOP). I also have read a few tutorials on PHP (and CodeIgniter) and Python. But I'm still in highschool, and I'm technically not even old enough to work at an internship for a few more months.

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  • Should Developers Perform All Tasks or Should They Specialize?

    - by Bob Horn
    Disclaimer: The intent of this question isn't to discern what is better for the individual developer, but for the system as a whole. I've worked in environments where small teams managed certain areas. For example, there would be a small team for every one of these functions: UI Framework code Business/application logic Database I've also worked on teams where the developers were responsible for all of these areas and more (QA, analsyt, etc...). My current environment promotes agile development (specifically scrum) and everyone has their hands in every area mentioned above. While there are pros and cons to each approach, I'd be curious to know if there are more pros and cons than I list below, and also what the generally feeling is about which approach is better. Devs Do It All Pros 1. Developers may be more well-rounded 2. Developers know more of the system Cons 1. Everyone has their hands in all areas, increasing the probability of creating less-than-optimal results in that area 2. It can take longer to do something with which you are unfamiliar (jack of all trades, master of none) Devs Specialize Pros 1. Developers can create policies and procedures for their area of expertise and more easily enforce them 2. Developers have more of a chance to become deeply knowledgeable about their specific area and make it the best it can be 3. Other developers don't cross boundaries and degrade another area Cons 1. As one colleague put it: "Why would you want to pigeon-hole yourself like that?" (Meaning some developers won't get a chance to work in certain areas.) It's easy to say how wonderful agile is, and that we should do it all, but I'm somewhat of a fan of having areas of expertise. Without that expertise, I've seen code degrade, database schemas become difficult to manage, hack UI code, etc... Let's face it, some people make careers out of doing just UI work, or just database work. It's not that easy to just fill in and do as good of a job as an expert in that area.

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  • Oracle R Distribution 3.1.1 Released

    - by Sherry LaMonica-Oracle
    Oracle R Distribution version 3.1.1 has been released to Oracle's public yum today. R-3.1.1 (code name "Sock it to Me") is an update to R-3.1.0 that consists mainly of bug fixes. It also includes enhancements related to accessing package help files, improved accuracy when importing data with large integers, and better integration with RStudio graphics. The full list of new features and bug fixes is listed in the NEWS file.To install Oracle R Distribution using yum, follow the instructions in the Oracle R Enterprise Installation and Administration Guide.Installing using yum will resolve any operating system dependencies automatically. As such, we recommend using yum to install Oracle R Distribution. However, if yum is not available, you can install Oracle R Distribution RPMs directly using RPM commands.For Oracle Linux 5, the Oracle R Distribution RPMs are available in the Enterprise Linux Add-Ons repository:  R-3.1.1-1.el5.x86_64.rpm   R-core-3.1.1-1.el5.x86_64.rpm  R-devel-3.1.1-1.el5.x86_64.rpm  libRmath-3.1.1-1.el5.x86_64.rpm  libRmath-devel-3.1.1-1.el5.x86_64.rpm  libRmath-static-3.1.1-1.el5.x86_64.rpm For Oracle Linux 6, the Oracle R Distribution RPMs are available in the Oracle Linux Add-Ons repository:  R-3.1.1-1.el6.x86_64.rpm  R-core-3.1.1-1.el6.x86_64.rpm  R-devel-3.1.1-1.el6.x86_64.rpm  libRmath-3.1.1-1.el6.x86_64.rpm  libRmath-devel-3.1.1-1.el6.x86_64.rpm  libRmath-static-3.1.1-1.el6.x86_64.rpmFor example, this command installs the R 3.1.1 RPM on Oracle Linux x86-64 version 6:  rpm -i R-3.1.1-1.el6.x86_64.rpm To complete the Oracle R Distribution 3.1.1 installation, repeat this command for each of the 6 RPMs, resolving dependencies as required. Oracle R Distribution 3.1.1 is not yet officially certified with Oracle R Enterprise. Refer to Table 1-2 in the Oracle R Enterprise Installation Guide for supported configurations of Oracle R Enterprise components, or check this blog for updates. The Oracle R Distribution 3.1.1 binaries for Windows, AIX, Solaris SPARC and Solaris x86 will be available on OSS, Oracle's Open Source Software portal, in the coming weeks.

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  • Reflective practice in programming using keystroke playback

    - by Graham
    I'm thinking of applying Reflective Practice to improving my programming skills. To that end, I want to be able to watch myself writing code. In general, what is a good method for applying Reflective Practice to the craft of programming? In particular, if it's a good idea, is there an editor that records keystrokes then plays them back at a later time - possibly running the keys together without delays, or replaying at a 2x/4x/8x accelerated rate? Screencasting with RecordMyDesktop is an option, but has downsides of waiting for encoding and ending up with a big video file instead of a list of keystrokes.

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  • Tips or techniques to use when you don't know how to code something?

    - by janoChen
    I have a background as UI designer. And I realized that it is a bit hard for me to write a pieces of logic. Sometimes I get it right, but most of the time, I end up with something hacky (and it usually takes a lot of time). And is not that I don't like programming, in fact, I'm starting to like it as much as design. It's just that sometimes I think that I'm better at dealing with colors an shapes, rather than numbers and logic (but I want to change that). What I usually do is to search the solution on the Internet, copy the example, and insert it into my app (I know this is not a very good practice). I've heard that one tip was to write the logic in common English as comment before writing the actual code. What other tips and techniques I can use?

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  • Is implementing an interface defined in a subpackage an anti-pattern?

    - by Michael Kjörling
    Let's say I have the following: package me.my.pkg; public interface Something { /* ... couple of methods go here ... */ } and: package me.my; import me.my.pkg.Something; public class SomeClass implements Something { /* ... implementation of Something goes here ... */ /* ... some more method implementations go here too ... */ } That is, the class implementing an interface lives closer to the package hierarchy root than does the interface it implements but they both belong in the same package hierarchy. The reason for this in the particular case I have in mind is that there is a previously-existing package that groups functionality which the Something interface logically belongs to, and the logical (as in both "the one you'd expect" and "the one where it needs to go given the current architecture") implementation class exists previously and lives one level "up" from the logical placement of the interface. The implementing class does not logically belong anywhere under me.my.pkg. In my particular case, the class in question implements several interfaces, but that feels like it doesn't make any (or at least no significant) difference here. I can't decide if this is an acceptable pattern or not. Is it or is it not, and why?

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  • Any tips to learn how to program with severe ADHD?

    - by twinbornJoint
    I have a difficult time trying to learn how to program from straight text-books. Video training seems to work well for me in my past experiences with PHP. I am trying my hardest to stay focussed and push through. Specifically I am looking to start indie game development. Over the last two weeks I have been trying to pick the "right" language and framework to develop with. I started going through Python, but I am not really enjoying the language so far. I am constantly looking through this website to compare this language to that, and keep getting distracted. Aside from all of this, is it possible to become a programmer when you have trouble focussing? Has anyone been through this that can recommend some advice? edit - you guys can check my new question out with detailed information thanks to all of the responses from this thread. http://programmers.stackexchange.com/questions/15916/what-is-the-best-language-and-framework-for-my-situation

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  • Salting a public hash

    - by Sathvik
    Does it make any sense at all to salt a hash which might be available publicly? It doesn't really make sense to me, but does anyone actually do that? UPDATE - Some more info: An acquaintance of mine has a common salted-hash function which he uses throughout his code. So I was wondering if it made any sense at-all, to do so. Here's the function he used: hashlib.sha256(string+SALT).hexdigest() Update2: Sorry if it wasn't clear. By available publicly I meant, that it is rendered in the HTML of the project (for linking, etc) & can thus be easily read by a third party. The project is a python based web-app which involves user-created pages which are tracked using their hashes like myproject.com/hash so thus revealing the hash publicly. So my question is, whether in any circumstances would any sane programmer salt such a hash? Question: Using hashlib.sha256(string+SALT).hexdigest() vs hashlib.sha256(string).hexdigest() , when the hash isn't a secret.

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  • What is the career path for a software developer/ programmer? [closed]

    - by Lo Wai Lun
    I've been working as a programmer for a few months and I often study CCNA , CISSP for future. Besides simple coding I was working on specs, designing applications, and all those around-like things. My question is, I want to be a information / system security specialist. what's the career path I should be aiming for? Is it like working on code for the rest of my life? :) Restart my career from the network engineer ? Or do programmers make a good manager-position people ? I know it's very subjective. Thing is, lately I find myself much more into the designing/working on specs part of the development project then the coding itself. How do you see it? Would you like to go from development to information security? Would you like to work on a project with a manager that used to be a coder?

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  • Sucking Less Every Year ?

    - by AdityaGameProgrammer
    Sucking Less Every Year A trail of thought that had been on my mind for a while Quoting directly from the post I've often thought that sucking less every year is how humble programmers improve. You should be unhappy with code you wrote a year ago. If you aren't, that means either A) you haven't learned anything in a year, B) your code can't be improved, or C) you never revisit old code. All of these are the kiss of death for software developers. How often does this happen or not happen to you? How long before you see an actual improvement in your coding ? month, year? Do you ever revisit Your old code? How often does your old code plague you? or how often do you have to deal with your technical debt. It is definitely very painful to fix old bugs n dirty code that we may have done to quickly meet a deadline and those quick fixes ,some cases we may have to rewrite most of the application/code. No arguments about that. Some of the developers i had come across argued that they were already at the evolved stage where their coding doesn't need improvement or cant get improved anymore. Does this happen? If so how many years into coding on a particular language does one expect this to happen?

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  • Learning by doing (and programming by trial and error)

    - by AlexBottoni
    How do you learn a new platform/toolkit while producing working code and keeping your codebase clean? When I know what I can do with the underlying platform and toolkit, I usually do this: I create a new branch (with GIT, in my case) I write a few unit tests (with JUnit, for example) I write my code until it passes my tests So far, so good. The problem is that very often I do not know what I can do with the toolkit because it is brand new to me. I work as a consulant so I cannot have my preferred language/platform/toolkit. I have to cope with whatever the customer uses for the task at hand. Most often, I have to deal (often in a hurry) with a large toolkit that I know very little so I'm forced to "learn by doing" (actually, programming by "trial and error") and this makes me anxious. Please note that, at some point in the learning process, usually I already have: read one or more five-stars books followed one or more web tutorials (writing working code a line at a time) created a couple of small experimental projects with my IDE (IntelliJ IDEA, at the moment. I use Eclipse, Netbeans and others, as well.) Despite all my efforts, at this point usually I can just have a coarse understanding of the platform/toolkit I have to use. I cannot yet grasp each and every detail. This means that each and every new feature that involves some data preparation and some non-trivial algorithm is a pain to implement and requires a lot of trial-and-error. Unfortunately, working by trial-and-error is neither safe nor easy. Actually, this is the phase that makes me most anxious: experimenting with a new toolkit while producing working code and keeping my codebase clean. Usually, at this stage I cannot use the Eclipse Scrapbook because the code I have to write is already too large and complex for this small tool. In the same way, I cannot use any more an indipendent small project for my experiments because I need to try the new code in place. I can just write my code in place and rely on GIT for a safe bail-out. This makes me anxious because this kind of intertwined, half-ripe code can rapidly become incredibly hard to manage. How do you face this phase of the development process? How do you learn-by-doing without making a mess of your codebase? Any tips&tricks, best practice or something like that?

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  • Can I include a robots meta tag outside of the head in HTML snippets indeded to be SSIed?

    - by Dan
    I have a number of files in my site which are not intended for independent viewing, but rather to be AJAXed into content within the site. They obviously don't meet HTML standards (no body, head, etc.) as independent entities. I would like to prevent search engines from indexing these pages, but do not have access to /robots.txt (which would be much more ideal). My question is, could I include the following at the top of these partial HTML files and get the desired results? <meta name="robots" content="noindex, noarchive"> I guess there are two parts to this question. Will this cause any rendering issues in any browsers? Will search engines (at least Google & Bing) interpret this as intended?

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  • How should compound words be handled when coding? Is there a definitive list of compound words? [closed]

    - by Ray
    QUESTION: How should you handle compound words when programming? Are there any good lists available online for developers of generally accepted technology-related compound words? I can see how this is highly ambiguous, so should I just use common-sense? EXAMPLE: I would be inclined to do this: filename NOT FileName or login NOT LogIn However, the microsoft documentation indicates that filename is not compound. So I wonder, is there a more definitive source? See also, this english.stackexchange discussion on filename. Under the section "Capitalization Rules for Compound Words and Common Terms" located here: Microsoft .NET Capitalization Conventions only offers a limited introduction into the topic, and leaves it up to the developer to use their intuition with the rest.

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  • Who can change the View in MVC?

    - by Luke
    I'm working on a thick client graph displaying and manipulation application. I'm trying to apply the MVC pattern to our 3D visualization component. Here is what I have for the Model, View, and Controller: Model - The graph and it's metadata. This includes vertices, edges, and the attributes of each. It does not contain position information, icons, colors, or anything display related. View - This would commonly be called a scene graph. It includes the 3D display information, texture information, color information, and anything else that is related specifically to the visualization of the model. Controller - The controller takes the view and displays it in a Window using OpenGL (but it could potentially be any 3D graphics package). The application has various "layouts" that change the position of the vertices in the display. For instance, one layout may arrange the vertices in a circle. Is it common for these layouts to access and change the view directly? Should they go through the Controller to access the View? If they go through the Controller, should they just ask for direct access to the View or should each change go through the controller? I realize this is a bit different from the standard MVC example where there a finite number of Views. In this case, the View can change in an infinite number of ways. Perhaps I'm shattering some basic principle of MVC here. Thanks in advance!

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  • How bad would be to focus on iOS/Android development for an indie developer?

    - by kender
    After some time developing games for others I'm thinking of moving towards my own productions. My background is 10+ years of software development, with last 2 years spent on the iOS development (Objective-C and CoronaSDK). With my current experience in Corona I can quickly develop for iOS and Android systems. And this is something that I'm probably gonna do with several of the game ideas I have, at least for the prototype part. But - I'm wondering if it's not a bad idea to focus on those 2 systems only. After all there are other mobile platforms, there are PCs, Macs and Linux boxes... All of them having gamers using them. I was wondering if it wasn't a good idea to try some other SDK, giving me more flexibility when it comes to platform-independance. There's Unity3D (I think I can develop a 2D game in it though), there's MoAI from what I checked. I see a few options, not sure which one is best as I have little experience in this field (publishing own games): Stick with CoronaSDK for the whole time, release for iOS and Android platforms, screw other mobile devices and PCs, Use Corona for prototyping, then when the idea goes more into the "production" phase rewrite it in MoAI or Unity3D for more platforms support, Start with one of those 2 SDKs right now (which means the prototype phase will be delayed a bit, but after that I can jump right into real coding). Any clues here, what to do?

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  • What to do as a new team lead on a project with maintainability problems?

    - by Mr_E
    I have just been put in charge of a code project with maintainability problems. What things can I do to get the project on a stable footing? I find myself in a place where we are working with a very large multi-tiered .NET system that is missing a lot of the important things such as unit tests, IOC, MEF, too many static classes, pure datasets etc. I'm only 24 but I've been here for almost three years (this app has been in development for 5) and mostly due to time constraints we've been just adding in more crap to fit the other crap. After doing a number of projects in my free time I have begun to understand just how important all those concepts are. Also due to employee shifting I find myself to now be the team lead on this project and I really want to come up with some smart ways to improve this app. Ways where the value can be explained to management. I have ideas of what I would like to do but they all seem so overwhelming without much upfront gain. Any stories of how people have or would have dealt with this would be a very interesting read. Thanks.

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  • More than one way to skin an Audit

    - by BuckWoody
    I get asked quite a bit about auditing in SQL Server. By "audit", people mean everything from tracking logins to finding out exactly who ran a particular SELECT statement. In the really early versions of SQL Server, we didn't have a great story for very granular audits, so lots of workarounds were suggested. As time progressed, more and more audit capabilities were added to the product, and in typical database platform fashion, as we added a feature we didn't often take the others away. So now, instead of not having an option to audit actions by users, you might face the opposite problem - too many ways to audit! You can read more about the options you have for tracking users here: http://msdn.microsoft.com/en-us/library/cc280526(v=SQL.100).aspx  In SQL Server 2008, we introduced SQL Server Audit, which uses Extended Events to really get a simple way to implement high-level or granular auditing. You can read more about that here: http://msdn.microsoft.com/en-us/library/dd392015.aspx  As with any feature, you should understand what your needs are first. Auditing isn't "free" in the performance sense, so you need to make sure you're only auditing what you need to. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Is deserializing complex objects instead of creating them a good idea, in test setup?

    - by Chris Bye
    I'm writing tests for a component that takes very complex objects as input. These tests are mixes of tests against already existing components, and test-first tests for new features. Instead of re-creating my input objects (this would be a large chunk of code) or reading one from our data store, I had the thought to serialize a live instance of one of these objects, and just deserialize it into test setup. I can't decide if this is a reasonable idea that will save effort in long run, or whether it's the worst idea that I've ever had, causing those that will maintain this code will hunt me down as soon as they read it. Is deserialization of inputs a valid means of test setup in some cases? To give a sense of scale of what I'm dealing with, the size of serialization output for one of these input objects is 93KB. Obtained by, in C#: new BinaryFormatter().Serialize((Stream)fileStream, myObject);

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  • Is it a bad practice to include all the enums in one file and use it in multiple classes?

    - by Bugster
    I'm an aspiring game developer, I work on occasional indie games, and for a while I've been doing something which seemed like a bad practice at first, but I really want to get an answer from some experienced programmers here. Let's say I have a file called enumList.h where I declare all the enums I want to use in my game: // enumList.h enum materials_t { WOOD, STONE, ETC }; enum entity_t { PLAYER, MONSTER }; enum map_t { 2D, 3D }; // and so on. // Tile.h #include "enumList.h" #include <vector> class tile { // stuff }; The main idea is that I declare all enums in the game in 1 file, and then import that file when I need to use a certain enum from it, rather than declaring it in the file where I need to use it. I do this because it makes things clean, I can access every enum in 1 place rather than having pages openned solely for accessing one enum. Is this a bad practice and can it affect performance in any way?

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  • Is perfectionism a newbie's friend or enemy? [closed]

    - by Akromyk
    Possible Duplicate: Where do you draw the line for your perfectionism? I see that the development community is very focused on doing things the right way and personally I would like to do the same too, however, is it a good or bad idea for a newbie to focus on design principles, design patterns, and commenting code when getting started, or is it better to let creativity run wild and potentially write sloppy code. Where should a newbie draw the line?

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  • Develop in trunk and then branch off, or in release branch and then merge back?

    - by Torben Gundtofte-Bruun
    Say that we've decided on following a "release-based" branching strategy, so we'll have a branch for each release, and we can add maintenance updates as sub-branches from those. Does it matter whether we: develop and stabilize a new release in the trunk and then "save" that state in a new release branch; or first create that release branch and only merge into the trunk when the branch is stable? I find the former to be easier to deal with (less merging necessary), especially when we don't develop on multiple upcoming releases at the same time. Under normal circumstances we would all be working on the trunk, and only work on released branches if there are bugs to fix. What is the trunk actually used for in the latter approach? It seems to be almost obsolete, because I could create a future release branch based on the most recent released branch rather than from the trunk. Details based on comment below: Our product consists of a base platform and a number of modules on top; each is developed and even distributed separately from each other. Most team members work on several of these areas, so there's partial overlap between people. We generally work only on 1 future release and not at all on existing releases. One or two might work on a bugfix for an existing release for short periods of time. Our work isn't compiled and it's a mix of Unix shell scripts, XML configuration files, SQL packages, and more -- so there's no way to have push-button builds that can be tested. That's done manually, which is a bit laborious. A release cycle is typically half a year or more for the base platform; often 1 month for the modules.

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  • Migrating R Scripts from Development to Production

    - by Mark Hornick
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 “How do I move my R scripts stored in one database instance to another? I have my development/test system and want to migrate to production.” Users of Oracle R Enterprise Embedded R Execution will often store their R scripts in the R Script Repository in Oracle Database, especially when using the ORE SQL API. From previous blog posts, you may recall that Embedded R Execution enables running R scripts managed by Oracle Database using both R and SQL interfaces. In ORE 1.3.1., the SQL API requires scripts to be stored in the database and referenced by name in SQL queries. The SQL API enables seamless integration with database-based applications and ease of production deployment. Loading R scripts in the repository Before talking about migration, we’ll first introduce how users store R scripts in Oracle Database. Users can add R scripts to the repository in R using the function ore.scriptCreate, or SQL using the function sys.rqScriptCreate. For the sample R script     id <- 1:10     plot(1:100,rnorm(100),pch=21,bg="red",cex =2)     data.frame(id=id, val=id / 100) users wrap this in a function and store it in the R Script Repository with a name. In R, this looks like ore.scriptCreate("RandomRedDots", function () { line-height: 115%; font-family: "Courier New";">     id <- 1:10     plot(1:100,rnorm(100),pch=21,bg="red",cex =2)     data.frame(id=id, val=id / 100)) }) In SQL, this looks like begin sys.rqScriptCreate('RandomRedDots',  'function(){     id <- 1:10     plot(1:100,rnorm(100),pch=21,bg="red",cex =2)     data.frame(id=id, val=id / 100)   }'); end; / The R function ore.scriptDrop and SQL function sys.rqScriptDrop can be used to drop these scripts as well. Note that the system will give an error if the script name already exists. Accessing R scripts once they’ve been loaded If you’re not using a source code control system, it is possible that your R scripts can be misplaced or files modified, making what is stored in Oracle Database to only or best copy of your R code. If you’ve loaded your R scripts to the database, it is straightforward to access these scripts from the database table SYS.RQ_SCRIPTS. For example, select * from sys.rq_scripts where name='myScriptName'; From R, scripts in the repository can be loaded into the R client engine using a function similar to the following: ore.scriptLoad <- function(name) { query <- paste("select script from sys.rq_scripts where name='",name,"'",sep="") str.f <- OREbase:::.ore.dbGetQuery(query) assign(name,eval(parse(text = str.f)),pos=1) } ore.scriptLoad("myFunctionName") This function is also useful if you want to load an existing R script from the repository into another R script in the repository – think modular coding style. Just include this function in the body of the other function and load the named script. Migrating R scripts from one database instance to another To move a set of functions from one system to another, the following script loads the functions from one R script repository into the client R engine, then connects to the target database and creates the scripts there with the same names. scriptNames <- OREbase:::.ore.dbGetQuery("select name from sys.rq_scripts where name not like 'RQG$%' and name not like 'RQ$%'")$NAME for(s in scriptNames) { cat(s,"\n") ore.scriptLoad(s) } ore.disconnect() ore.connect("rquser","orcl","localhost","rquser") for(s in scriptNames) { cat(s,"\n") ore.scriptDrop(s) ore.scriptCreate(s,get(s)) } Best Practice When naming R scripts, keep in mind that the name can be up to 128 characters. As such, consider organizing scripts in a directory structure manner. For example, if an organization has multiple groups or applications sharing the same database and there are multiple components, use “/” to facilitate the function organization: line-height: 115%;">ore.scriptCreate("/org1/app1/component1/myFuntion1", myFunction1) ore.scriptCreate("/org1/app1/component1/myFuntion2", myFunction2) ore.scriptCreate("/org1/app2/component2/myFuntion2", myFunction2) ore.scriptCreate("/org2/app2/component1/myFuntion3", myFunction3) ore.scriptCreate("/org3/app2/component1/myFuntion4", myFunction4) Users can then query for all functions using the path prefix when looking up functions. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Does FP mess up your OOP skills?

    - by bonomo
    I've been learning functional programming in Haskell and F# for awhile and now when I got some skills it gets harder for me to think in OOP way and program in C# and JavaScript. Everything seems to be ass-backwards there with classes, interfaces, objects and I often stare at the screen trying to think of a better way around without using them. This is something that scares me, because I didn't have problems like that before (not knowing that the same stuff can be done in a different way). So I am concerned as I don't want to loose myself as a OOP developer, because this is what I do for living. Is it a normal thing? Shall I rather stop doing FP? How did you manage to cope with it?

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  • Handheld device software - Handheld tuners?

    - by NathanH
    Hey I've been looking around and really don't understand what software some of these company's use for their handheld devices. I've used a lot of Handheld Tuners (Cobb Accessport, Diablo Sport). I've gotten more and more knowledgable of programming and I'm really wanting to understand what software they use on these devices to have a graphical interface. And to hold all the files to flash over to the ecu. I'm just unsure how you would get basically all the components to work together (screen, buttons, memory) without having drivers installed. I could be totally wrong here on using the term drivers, but that's what I would like some help to get more knowledge on (only thing I've really found is making a handheld game boy from scratch,but that was using a emulator.). I've tried looking it up but can't really find a good write up or explanation anywhere I look. Just really would like to put a little device together and have a simple user interface and work from there. Thanks, Nathan

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