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  • Feasibility to take over a JavaMe Project by Coders who have no experience in JavaMe

    - by Stephenmjm
    As the original JavaMe team will leave to do other items. The JavaMe project will be taken over by some guys knowing nothing about JavaMe. Transition period: One month About this JavaMe project: about 3.5 million lines of code (more than 180 java file, SourceCode is 8.5KB in total) using the Polish, Proguard document: The JavaMe project itself have no document. No UML map. Difficulties I guess: familiar with the JavaMe, this should be okay In order to do the further development. We need to Read the sourceCode ---- It's not easy to read 3.5 million lines of code having not enough comment Adaptation work for more than 100 phone These are the questions, thank you! In the case of our guys have no experience in JavaMe, Is one month too hasty? In order to take the job in time . What we should ask the original JavaMe team to do . Considering we hava no experience in JavaMe. The complication we taking the Adaptation work without the original JavaMe team? Any other suggestions?

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  • Android development in Unreal with an existing project

    - by user1238929
    I am currently using an Unreal 3 project that has been targeted for multiple devices. Originally, it was targeted for iOS and now I want to try and build it for Android. The project is capable of doing it and I am in the process of testing it. I think I have everything I need in order to build it and launch it for an android device that I have set up and connected to my PC and is recognized by the Android SDK ABD. I am currently trying to build and launch the game through the Unreal Frontend but when I try, I am getting stuck at getting the Unreal Frontend to find my Android device as a platform to debug, like it would with a PC, Xbox360, or PS3. Right now, I am just trying to launch the game to see if I can get it to simply run on an Android device, I'm going to worry about the packaging later. So I have two questions: Am I on the right track in looking at the Unreal Frontend to cook and launch the project on Android or should I look somewhere else? How do I get Unreal to recognize my Android device as a platform to launch on? I would even settle for recognizing an emulator, but that seems even harder.

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  • Project Corndog: Viva el caliente perro!

    - by Matt Christian
    During one of my last semesters in college we were required to take a class call Computer Graphics which tried (quite unsuccessfully) to teach us a combination of mathematics, OpenGL, and 3D rendering techniques.  The class itself was horrible, but one little gem of an idea came out of it.  See, the final project in the class was to team up and create some kind of demo or game using techniques we learned in class.  My friend Paul and I teamed up and developed a top down shooter that, given the stringent timeline, was much less of a game and much more of 3D objects floating around a screen. The idea itself however I found clever and unique and decided it was time to spend some time developing a proper version of our idea.  Project Corndog as it is tentatively named, pits you as a freshly fried corndog who broke free from the shackles of fair food slavery in a quest to escape the state fair you were born in.  Obviously it's quite a serious game with undertones of racial prejudice, immoral practices, and cheap food sold at high prices. The game itself is a top down shooter in the style of 1942 (NES).  As a delicious corndog you will have to fight through numerous enemies including hungry babies, carnies, and the corndog serial-killer himself the corndog eating champion!  Other more engaging and frighteningly realistic enemies await as the only thing between you and freedom. Project Corndog is being developed in Visual Studio 2008 with XNA Game Studio 3.1.  It is currently being hosted on Google code and will be made available as an open source engine in the coming months.

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  • Avoid SEO loss after URL structure change

    - by Eric Nguyen
    We recently re-wrote our site from Umbraco to WordPress. This has been done by third-party developers. I have been the project manager and it is my mistake that I haven't notice the change of URLs that affect SEO until now. New site was launch last Thursday. The old URL for a "place" (a WordPress custom post type, in case you're WordPress expert and want/ need to point me to another discussion on WP Stackexchange) page is as follows: ourdomain.com/singapore/central/alexandra/an-interesting-place Now it has been changed to ourdomain.com/places/an-interesting-place I have already requested the third-party developers to work rewriting the URLs to emulate the old URL structure. However, it's taking quite a lot of time (we have multiple custom post types e.g. events etc. so it might be complicated; the developers seem quite by blur when I first mentioned rewriting URLs for the custom post types) In the meantime, I wonder if there is a quicker work around for this 1) Use .htaccess to rewrite ourdomain.com/singapore/central/alexandra/an-interesting-place to ourdomain.com/places/an-interesting-place This should avoid 90% loss of the search traffic. I suppose I can learn how to do this quite quickly but no harm mentioning it here 2) Use rel="canonical" to indicate that ourdomain.com/places/an-interesting-place is the exact duplicate of ourdomain.com/singapore/central/alexandra/an-interesting-place I will definitely go for both approaches (and also I'm changing 404 page to cater for this temporary isue) but I wonder if 2) is even feasible and if I have missed anything. Is there anything else you could recommend me in this situation. Let me know if my question is not clear anywhere. Clarifications The old website is on a Windows Server EC2 completely separated from the Linux EC2 instance on which the new site is running. In addition, the same domain "ourdomain.com" is used here (an A record is used to point to an EC2 Elastic IP). Therefore, the old server is completely inaccessible at the moment, unless you we use the IP address to old server (which doesn't help me at all in this case). Even if the old server is accessible, I can't see where one can put the .htaccess or a HTML file to do 301 redirect here. Unless I'm successful with my approach 1) or the developers can rewrite the URLs with coding, 404 page is really a choice for me.

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  • agile as our first project management methodology [closed]

    - by Hasan Khan
    we are a small web development company that has till now been working on client projects. we employed little to no project management and that has cost us a lot. we've used only the barest of tools (wireframing, prototyping etc) but no formal project management process has been put into place. we've learnt from our mistakes and want to prevent them from happening in the future. also, we are looking to develop our own products and we understand that putting in a proper project management paradigm will help. after a lot of research, we've sort of settled on agile for a few reasons: agile seems to scale well with team size. our team is small right now and we hope to grow and agile seems to be a process that we can put in place now and grow with. agile will help us with customers who just can't seem to make up their minds and keep changing requirements. we'd appreciate the community's thoughts on this. is this a correct way to think? will agile be a good system to put into place, where there has been none till now? are there any resources that may help us in our position? pretty much all of the resources that we've found start by comparing agile to x (where x = any management methodology) and why its better than x and how agile can be implemented in place of x. we're looking for resources that can help us out in our particular situation. thanks for all your help!

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  • Big project layout : adding new feature on multiple sub-projects

    - by Shiplu
    I want to know how to manage a big project with many components with version control management system. In my current project there are 4 major parts. Web Server Admin console Platform. The web and server part uses 2 libraries that I wrote. In total there are 5 git repositories and 1 mercurial repository. The project build script is in Platform repository. It automates the whole building process. The problem is when I add a new feature that affects multiple components I have to create branch for each of the affected repo. Implement the feature. Merge it back. My gut feeling is "something is wrong". So should I create a single repo and put all the components there? I think branching will be easier in that case. Or I just do what I am doing right now. In that case how do I solve this problem of creating branch on each repository?

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  • Versioning and Continuous Integration with project settings files

    - by Michael Stephenson
    I came across something which was a bit of a pain in the bottom the other week. Our scenario was that we had implemented a helper style assembly which had some custom configuration implemented through the project settings. I'm sure most of you are familiar with this where you end up with a settings file which is viewable through the C# project file and you can configure some basic settings. The settings are embedded in the assembly during compilation to be part of a DefaultValue attribute. You have the ability to override the settings by adding information to your app.config and if the app.config doesn’t override the settings then the embedded default is used. All normal C# stuff so far… Where our pain started was when we implement Continuous Integration and we wanted to version all of this from our build. What I was finding was that the assembly was versioned fine but the embedded default value was maintaining the non CI build version number. I ended up getting this to work by using a build task to change the version numbers in the following files: App.config Settings.settings Settings.designer.cs I think I probably could have got away with just the settings.designer.cs, but wanted to keep them all consistent incase we had to look at the code on the build server for some reason. I think the reason this was painful was because the settings.designer.cs is only updated through Visual Studio and it writes out the code to this file including the DefaultValue attribute when the project is saved rather than as part of the compilation process. The compile just compiles the already existing C# file. As I said we got it working, and it was a bit of a pain. If anyone has a better solution for this I'd love to hear it

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  • Donkey Kong Wall Shelves [DIY Project Inspiration]

    - by Asian Angel
    Are you looking for inspiration for a geeky DIY project to get into over the holiday weekend? Then take a look at this fantastic looking set of Donkey Kong wall shelves created by artist Igor Chak! From the website: So here is a Donkey Kong wall, strong, good looking but still has its character. The wall is made out of individual sections; each section is made out of durable but light carbon fiber, anodized aluminum pixels that are joined with strong stainless steel rods and toughened glass tops. The special mounts themselves are made out of steel and can support up to 60 lbs. Igor’s notes and additional images for the project can be found approximately half way down the webpage linked below. If Donkey Kong is not your favorite game, this could still inspire a shelving project focused on the one you like best! Donkey Kong Wall [via Neatorama] HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • More Efficient Data Structure for Large Layered Tile Map

    - by Stupac
    It seems like the popular method is to break the map up into regions and load them as needed, my problem is that in my game there are many AI entities other than the player out performing actions in virtually all the regions of the map. Let's just say I have a 5000x5000 map, when I use a 2D array of byte's to render it my game uses around 17 MB of memory, as soon as I change that data structure to a my own defined MapCell class (which only contains a single field: byte terrain) my game's memory consumption rockets up to 400+ MB. I plan on adding layering, so an array of byte's won't cut it and I figure I'd need to add a List of some sort to the MapCell class to provide objects in the layers. I'm only rendering tiles that are on screen, but I need the rest of the map to be represented in memory since it is constantly used in Update. So my question is, how can I reduce the memory consumption of my map while still maintaining the above requirements? Thank you for your time! Here's a few snippets my C# code in XNA4: public static void LoadMapData() { // Test map generations int xSize = 5000; int ySize = 5000; MapCell[,] map = new MapCell[xSize,ySize]; //byte[,] map = new byte[xSize, ySize]; Terrain[] terrains = new Terrain[4]; terrains[0] = grass; terrains[1] = dirt; terrains[2] = rock; terrains[3] = water; Random random = new Random(); for(int x = 0; x < xSize; x++) { for(int y = 0; y < ySize; y++) { //map[x,y] = new MapCell(terrains[random.Next(4)]); map[x,y] = new MapCell((byte)random.Next(4)); //map[x, y] = (byte)random.Next(4); } } testMap = new TileMap(map, xSize, ySize); // End test map setup currentMap = testMap; } public class MapCell { //public TerrainType terrain; public byte terrain; public MapCell(byte itsTerrain) { terrain = itsTerrain; } // the type of terrain this cell is treated as /*public Terrain terrain { get; set; } public MapCell(Terrain itsTerrain) { terrain = itsTerrain; }*/ }

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  • RPG Monster-Area, Spawn, Loot table Design

    - by daemonfire300
    I currently struggle with creating the database structure for my RPG. I got so far: tables: area (id) monster (id, area.id, monster.id, hp, attack, defense, name) item (id, some other values) loot (id = monster.id, item = item.id, chance) spawn (id = area.id, monster = monster.id, count) It is a browser-based game like e.g. Castle Age. The player can move from area to area. If a player enters an area the system spawns, based on the area.id and using the spawn table data, new monsters into the monster table. If a player kills a monster, the system picks the monster.id looks up the items via the the loot table and adds those items to the player's inventory. First, is this smart? Second, I need some kind of "monster_instance"-table and "area_instance"-table, since each player enters his very own "area" and does damage to his very own "monsters". Another approach would be adding the / a player.id to the monster table, so each monster spawned, has it's own "player", but I still need to assign them to an area, and I think this would overload the monster table if I put in the player.id and the area.id into the monster table. What are your thoughts? Temporary Solution monster (id, attackDamage, defense, hp, exp, etc.) monster_instance (id, player.id, area_instance.id, hp, attackDamage, defense, monster.id, etc.) area (id, name, area.id access, restriction) area_instance (id, area.id, last_visited) spawn (id, area.id, monster.id) loot (id, monster.id, chance, amount, ?area.id?) An example system-flow would be: Player enters area 1: system creates area_instance of type area.id = 1 and sets player.location to area.id = 1 If Player wants to battle monsters in the current area: system fetches all spawn entries matching area.id == player.location and creates a new monster_instance for each spawn by fetching the according monster-base data from table monster. If a monster is fetched more than once it may be cached. If Player actually attacks a monster: system updates the according monster_instance, if monster dies the instance if removed after creating the loot If Player leaves the area: area_instance.last_visited is set to NOW(), if player doesn't return to data area within a certain amount of time area_instance including all its monster_instances are deleted.

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  • m2e-wtp proposal to move into an Eclipse project

    - by gstachni
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} I am attending EclipseCon 2012 in Reston VA this week and had a chance to attend Jason van Zyl's session on M2E. One announcement during the presentation was the plan to move m2e-wtp plugin into the m2e project at Eclipse. The project proposal was posted yesterday afternoon for those who are interested - http://www.eclipse.org/proposals/technology.m2e.m2e-wtp/. Jason said that m2e-wtp will not make it into the m2e Juno release but they expect the code to be transitioned over to Eclipse over the next six months. Getting the maven and wtp project models to play nicely together has been an issue for quite some time for our users. Hopefully this is a good step toward resolving those issues.

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  • Maintaining a main project line with satellite projects

    - by NickLarsen
    Some projects I work on have a main line of features, but are customizable per customer. Up until now those customizations have been implemented as preferences, but now there are 2 problems with the system... The settings page is getting out of control with features. There are probably some improvements that could be made to the settings UI, but regardless, it is quite cumbersome setting up new instances for new customers. Customers have started asking for customizations which would be more easily maintained as separate threads instead of having tons of customizations code. Optimally I am envisioning some kind of source control in which features are either in the main project line and customizations per customer are maintained in a repo per customer set up. The customizations per project would need to remain separate but if a bug is found and fixed in a particular project, I would need to percolate the fix back to the main line and into all of the other customer repos. The problem is I have never seen this done before, and before spending time trying to find source control that can accommodate this scenario and implement it, I figure it best to ask if anyone has something less complicated or knows of a source control product which can handle this with very little hair pulling.

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  • Software Manager who makes developers do Project Management

    - by hdman
    I'm a software developer working in an embedded systems company. We have a Project Manager, who takes care of the overall project schedule (including electrical, quality, software and manufacturing) hence his software schedule is very brief. We also have a Software Manager, who's my boss. He makes me write and maintain the software schedule, design documents (high and low level design), SRS, change management, verification plans and reports, release management, reviews, and ofcourse the software. We only have one Test Engineer for the whole software team (10 members), and at any given time, there are a couple of projects going on. I'm spending 80% of my time making these documents. My boss comes from a Process background, and believes what we need is better documentation to improve software: (1) He considers the design to be paramount, coding is "just writing the design down", it shouldn't take too long, and "all the code should be written before the hardware is ready". (2) Doesn't understand the difference between a Central & Distributed Version control, even after we told him its easier to collaborate with a distributed model. (3) Doesn't understand code, and wants to understand every bug and its proposed solution. (4) Believes verification should be done by developer, and validation by the Tester. Thing is though, our verification only checks if implementation is correct (we don't write unit tests, its never considered in the schedule), and validation is black box testing, so the units tests are missing. I'm really confused. (1) Am I responsible for maintaining all these documents? It makes me feel like I'm doing the Software Project Management, in essence. (2) I don't really like creating documents, I want to solve problems and write code. In my experience, creating design documents only helps to an extent, its never the solution to better or faster code. (3) I feel the boss doesn't really care about making better products, but only about being a good manager in the eyes of the management. What can I do?

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  • Weekend Project: Build a Fireball Launcher

    - by Jason Fitzpatrick
    What’s more fun than playing with fire? Shooting it from your hands. Put on your robe and wizard hat, make a stop at the hardware store, and spend the weekend trying to convince your friends you’ve acquired supernatural powers. Over at MAKE Magazine, Joel Johnson explains the impetus for his project: A stalwart of close-quarter magicians for years, the electronic flash gun is a simple device: a battery-powered, hand-held ignitor that uses a “glo-plug” to light a bit of flash paper and cotton, shooting a fireball a few feet into the air. You can buy one from most magic shops for around $50, but if you build one on your own, you’ll not only save a few bucks, you’ll also learn how easy it is to add fire effects to almost any electronics project. (And what gadget couldn’t stand a little more spurting flame?) The parts list is minimal but the end effect is pretty fantastic. Hit up the link below for the full build guide, plenty of warnings, and a weekend project that’s sure to impress. How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • Necessary Infrastructure for large project with many components communicating through IPCs

    - by jluzwick
    I have a fairly in depth question which probably doesn't have an exact answer. As a software engineer, I am usually tasked with working on a program or project with minimal understanding of how other components or programs in the project interact with each other. When one program fails in a sea of multiple components and processes, what infrastructure elements are necessary to ensure that the problem can be accurately tracked to the violating application? More specifically, what infrastructure elements should be necessary for this large project and which are optional but very helpful. One such example I can think of is some form of a common logging infrastructure that allows for a developer or tester to easily browse through a log that contains numerous components for messages that might allude to the culprit program along with a "trail" of what happened before the issue occurred. I'm thinking of something similar to Androids alogcat tool. These necessary infrastructure elements should be language-agnostic. While these elements should be understood by all engineers on the team in question, which elements should be understood at great detail by the technical system engineers and what should the individual software engineers be responsible for adding to their tools to allow for such infrastructures to take hold? Please feel free to ask for clarification if something does not make sense as I understand this question is very broad and needs some refinement. I will refine as necessary from the answers and comments I receive. Thanks for any help!

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  • Uralelektrostroy Improves Turnaround Times for Engineering and Construction Projects by Approximately 50% with Better Project Data Management

    - by Melissa Centurio Lopes
    LLC Uralelektrostroy was established in 1998, to meet the growing demand for reliable energy supply, which included the deployment and operation of a modern power grid system for Russia’s booming economy and industrial sector. To rise to the challenge, the country required a company with a strong reputation and the ability to strategically operate energy production and distribution facilities. As a renowned energy expert, Uralelektrostroy successfully embarked on the mission—focusing on the design, construction, and operation of power grids, transmission lines, and generation facilities. Today, Uralelektrostroy leads the Russian utilities industry with operations across the country, particularly in the Ural, Western Siberia, and Moscow regions. Challenges: Track work progress through all engineering project development stages with ease—from planning and start-up operations, to onsite construction and quality assurance—to enhance visibility into complex projects, such as power grid and power-transmission-line construction Implement and execute engineering projects faster—for example, designing and building power generation and distribution facilities—by better monitoring numerous local subcontractors Improve alignment of project schedules with project owners’ requirements—awarding federal and regional authorities—to avoid incurring fines for missing deadlines Solutions: Used Oracle’s Primavera P6 Enterprise Project Portfolio Management 8.1 to streamline communication with customers and subcontractors through better data management and harmonized reporting, reducing construction project implementation and turnaround times by approximately 50%, on average Enabled fast generation of work-in-progress reports that track project schedules, budgets, materials, and staffing—from approval and material procurement, to construction and delivery Reduced the number of construction sites by nearly 30% (from 35 to 25) by identifying unprofitable sites—streamlining operations at the company’s construction site network and increasing profitability Improved project visibility by enabling managers to efficiently track project status, ensuring on-time reporting and punctual project deliveries to federal customers to reduce delay penalties to zero “Oracle’s Primavera P6 Enterprise Project Portfolio Management 8.1 drastically changed the way we run our business. We’ve reduced the number of redundant assets, streamlined project implementation and execution, and improved collaboration with our customers and contractors. Overall, the Oracle deployment helped to increase our profitability.” – Roman Aleksandrovich Naumenko, Head of Information Technology, LLC Uralelektrostroy Read the complete customer snapshot here.

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  • Need ideas on how to give my levels structure

    - by akuritsu
    I am making an iOS game for a project at school. It is going to be a tiny bit like Fruit Ninja, as in it will have different things on the screen, and when you hit them, they die, and you get points. The trouble is that unlike Fruit Ninja, my game will have different types of sprites, all doing different things (moving different places, doing different things, etc). The one thing that is bad about having all of these sprites that do different things is that it is hard for them to look neat on the screen all together. I was planning on having a couple of different gamemodes: Time Trial You have 120 seconds to kill as many sprites as possible. Survival You have three lives, every time you try to hit a sprite and miss, you lose a life. ???? Whatever I think of. I am a rookie to game design in general, and I don't know the best way to make my game look good, and play well. I could have all of these sprites on the screen at the same time, or I could have them come in waves, for example 10 of sprite_a come on, and once they are killed, 10 of sprite_b come on, etc... Please give me your opinion about which one I should code. If you have any other suggestions for either a third gamemode, or a completely different way to make the levels, feel free to tell me.

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  • Help with DB Structure, vOD site

    - by Chud37
    I have a video on demand style site that hosts series of videos under different modules. However with the way I have designed the database it is proving to be very slow. I have asked this question before and someone suggested indexing, but i cannot seem to get my head around it. But I would like someone to help with the structure of the database here to see if it can be improved. The core table is Videos: ID bigint(20) (primary key, auto-increment) pID text airdate text title text subject mediumtext url mediumtext mID int(11) vID int(11) sID int(11) pID is a unique 5 digit string to each video that is a shorthand identifier. Airdate is the TS, (stored in text format, right there maybe I should change that to TIMESTAMP AUTO UPDATE), title is self explanatory, subject is self explanatory, url is the hard link on the site to the video, mID is joined to another table for the module title, vID is joined to another table for the language of the video, (english, russian, etc) and sID is the summary for the module, a paragraph stored in an external database. The slowest part of the website is the logging part of it. I store the data in another table called 'Hits': id mediumint(10) (primary key, auto-increment) progID text ts int(10) Again, here (this was all made a while ago) but my Timestamp (ts) is an INT instead of ON UPDATE CURRENT TIMESTAMP, which I guess it should be. However This table is now 47,492 rows long and the script that I wrote to process it is very very slow, so slow in fact that it times out. A row is added to this table each time a user clicks 'Play' on the website and then so the progID is the same as the pID, and it logs the php time() timestamp in ts. Basically I load the entire database of 'Hits' into an array and count the hits in each day using the TS column. I am guessing (i'm quite slow at all this, but I had no idea this would happen when I built the thing) that this is possibly the worst way to go about this. So my questions are as follows: Is there a better way of structuring the 'Videos' table, is so, what do you suggest? Is there a better way of structuring 'hits', if so, please help/tell me! Or is it the fact that my tables are fine and the PHP coding is crappy?

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  • Project compilation requires a class that is not used anywhere

    - by Susei
    When I build with ant my project that uses libgdx, I get a strange error. It says that a class com.google.gwt.dom.client.ImageElement is not found, but it isn't used at all in the code. How can I find what makes this class necessary? Even searching over the whole project doesn't give any results. It says that error is at PixmapTextureAtlas.java:16 (class source), but there is no code that uses that ImageElement class. Adding the library containing com.google.gwt.dom.client.ImageElement class helps, of course, but I'd like to figure out why this class in needed. Here is the place in ant log that tells of the actual error: Compiling 3 source files to /home/suseika/Projects/tendiwa/client/bin /home/suseika/Projects/tendiwa/client/src/org/tendiwa/client/PixmapTextureAtlas.java:16: error: cannot access ImageElement class file for com.google.gwt.dom.client.ImageElement not found Here is the whole ant log: /usr/lib/jvm/java-7-oracle/bin/java -Xmx128m -Xss2m -Dant.home=/opt/intellijidea/lib/ant -Dant.library.dir=/opt/intellijidea/lib/ant/lib -Dfile.encoding=UTF-8 -classpath /opt/intellijidea/lib/ant/lib/ant-apache-regexp.jar:/opt/intellijidea/lib/ant/lib/ant-swing.jar:/opt/intellijidea/lib/ant/lib/ant-apache-xalan2.jar:/opt/intellijidea/lib/ant/lib/ant-jdepend.jar:/opt/intellijidea/lib/ant/lib/ant-apache-resolver.jar:/opt/intellijidea/lib/ant/lib/ant-jsch.jar:/opt/intellijidea/lib/ant/lib/ant.jar:/opt/intellijidea/lib/ant/lib/ant-testutil.jar:/opt/intellijidea/lib/ant/lib/ant-launcher.jar:/opt/intellijidea/lib/ant/lib/ant-apache-bsf.jar:/opt/intellijidea/lib/ant/lib/ant-commons-logging.jar:/opt/intellijidea/lib/ant/lib/ant-netrexx.jar:/opt/intellijidea/lib/ant/lib/ant-junit.jar:/opt/intellijidea/lib/ant/lib/ant-commons-net.jar:/opt/intellijidea/lib/ant/lib/ant-apache-bcel.jar:/opt/intellijidea/lib/ant/lib/ant-antlr.jar:/opt/intellijidea/lib/ant/lib/ant-apache-log4j.jar:/opt/intellijidea/lib/ant/lib/ant-jai.jar:/opt/intellijidea/lib/ant/lib/ant-apache-oro.jar:/opt/intellijidea/lib/ant/lib/ant-jmf.jar:/opt/intellijidea/lib/ant/lib/ant-javamail.jar:/usr/lib/jvm/java-7-oracle/lib/tools.jar:/opt/intellijidea/lib/idea_rt.jar com.intellij.rt.ant.execution.AntMain2 -logger com.intellij.rt.ant.execution.IdeaAntLogger2 -inputhandler com.intellij.rt.ant.execution.IdeaInputHandler -buildfile /home/suseika/Projects/tendiwa/client/build.xml jar build.xml property path description compile ant property property property description compile mkdir javac jar ant property description _core_src_available available ontology antcall property description _core_src_available available _build_core ant property property compile echo /home/suseika/Projects/tendiwa/client mkdir javac jar jar Building jar: /home/suseika/Projects/tendiwa/MainModule.jar description tempfile mkdir Created dir: /tmp/tendiwa373148820 unjar Expanding: /home/suseika/Projects/tendiwa/MainModule.jar into /tmp/tendiwa373148820 Expanding: /home/suseika/Projects/tendiwa/tendiwa-backend.jar into /tmp/tendiwa373148820 Expanding: /home/suseika/Projects/tendiwa/tendiwa-ontology.jar into /tmp/tendiwa373148820 copy Copying 1 file to /tmp/tendiwa373148820 java Created item short_sword Created item short_bow Created item bucket Created item boot Created item steel_morningstar Created item rifle_ammo Created item handAxe Created item iron_armor Created item steel_mace Created item jacket Created item fedora Created item wooden_arrow Saving sources to /tmp/tendiwa373148820/ontology/src tendiwa/resources/SoundTypes.java tendiwa/resources/CharacterTypes.java tendiwa/resources/ObjectTypes.java tendiwa/resources/FloorTypes.java tendiwa/resources/ItemTypes.java tendiwa/resources/MaterialTypes.java mkdir mkdir mkdir Created dir: /tmp/tendiwa373148820/ontology/bin javac jar Building jar: /home/suseika/Projects/tendiwa/tendiwa-ontology.jar echo Resources source code generated ant property property compile echo /home/suseika/Projects/tendiwa/client mkdir javac jar jar jar Building jar: /home/suseika/Projects/tendiwa/MainModule.jar mkdir javac /home/suseika/Projects/tendiwa/client/build.xml:25: Compile failed; see the compiler error output for details. at org.apache.tools.ant.taskdefs.Javac.compile(Javac.java:1150) at org.apache.tools.ant.taskdefs.Javac.execute(Javac.java:912) at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) at org.apache.tools.ant.Task.perform(Task.java:348) at org.apache.tools.ant.Target.execute(Target.java:390) at org.apache.tools.ant.Target.performTasks(Target.java:411) at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1399) at org.apache.tools.ant.Project.executeTarget(Project.java:1368) at org.apache.tools.ant.helper.DefaultExecutor.executeTargets(DefaultExecutor.java:41) at org.apache.tools.ant.Project.executeTargets(Project.java:1251) at org.apache.tools.ant.Main.runBuild(Main.java:809) at org.apache.tools.ant.Main.startAnt(Main.java:217) at org.apache.tools.ant.Main.start(Main.java:180) at org.apache.tools.ant.Main.main(Main.java:268) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at com.intellij.rt.ant.execution.AntMain2.main(AntMain2.java:30) /home/suseika/Projects/tendiwa/client/build.xml (25:46)'includeantruntime' was not set, defaulting to build.sysclasspath=last; set to false for repeatable builds Compiling 3 source files to /home/suseika/Projects/tendiwa/client/bin /home/suseika/Projects/tendiwa/client/src/org/tendiwa/client/PixmapTextureAtlas.java:16: error: cannot access ImageElement class file for com.google.gwt.dom.client.ImageElement not found 1 error /home/suseika/Projects/tendiwa/client/build.xml:25: Compile failed; see the compiler error output for details. at org.apache.tools.ant.taskdefs.Javac.compile(Javac.java:1150) at org.apache.tools.ant.taskdefs.Javac.execute(Javac.java:912) at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) at org.apache.tools.ant.Task.perform(Task.java:348) at org.apache.tools.ant.Target.execute(Target.java:390) at org.apache.tools.ant.Target.performTasks(Target.java:411) at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1399) at org.apache.tools.ant.Project.executeTarget(Project.java:1368) at org.apache.tools.ant.helper.DefaultExecutor.executeTargets(DefaultExecutor.java:41) at org.apache.tools.ant.Project.executeTargets(Project.java:1251) at org.apache.tools.ant.Main.runBuild(Main.java:809) at org.apache.tools.ant.Main.startAnt(Main.java:217) at org.apache.tools.ant.Main.start(Main.java:180) at org.apache.tools.ant.Main.main(Main.java:268) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at com.intellij.rt.ant.execution.AntMain2.main(AntMain2.java:30) /home/suseika/Projects/tendiwa/client/build.xml:25: Compile failed; see the compiler error output for details. at org.apache.tools.ant.taskdefs.Javac.compile(Javac.java:1150) at org.apache.tools.ant.taskdefs.Javac.execute(Javac.java:912) at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:291) at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:106) at org.apache.tools.ant.Task.perform(Task.java:348) at org.apache.tools.ant.Target.execute(Target.java:390) at org.apache.tools.ant.Target.performTasks(Target.java:411) at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1399) at org.apache.tools.ant.Project.executeTarget(Project.java:1368) at org.apache.tools.ant.helper.DefaultExecutor.executeTargets(DefaultExecutor.java:41) at org.apache.tools.ant.Project.executeTargets(Project.java:1251) at org.apache.tools.ant.Main.runBuild(Main.java:809) at org.apache.tools.ant.Main.startAnt(Main.java:217) at org.apache.tools.ant.Main.start(Main.java:180) at org.apache.tools.ant.Main.main(Main.java:268) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:606) at com.intellij.rt.ant.execution.AntMain2.main(AntMain2.java:30) Ant build completed with 3 errors one warning in 4s at 10/30/13 3:09 AM Here is a part of ant file where this error appears: <path id="tendiwa.jars"> <fileset dir="../libs"> <include name="**/*.jar"/> </fileset> <pathelement path="../tendiwa-backend.jar"/> <pathelement path="../tendiwa-ontology.jar"/> <!--<fileset dir="/usr/share/java" includes="gwt*.jar"/>--> </path> <target name="compile"> <ant dir="../MainModule" target="jar"/> <mkdir dir="bin"/> <javac destdir="bin" failonerror="true"> <classpath> <path refid="tendiwa.jars"/> <!--temporary--> <pathelement path="../tendiwa-ontology.jar"/> <!--temporary--> <pathelement path="../MainModule.jar"/> <fileset dir="../libs" includes="**/*.jar"/> </classpath> <src> <pathelement path="Desktop/src"/> <pathelement path="src"/> </src> </javac> </target>

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  • Project setup for an ADO.NET/WCF DataService

    - by Slauma
    I'd like to implement a ADO.NET/WCF DataService and I am wondering what's the best way to setup a project in VS2008 SP1 for this purpose. Currently I have an ASP.NET web application project (not of "WebSite" project type). The data access layer is an Entity model (EF version 1) with SQL Server database. I have the Entity Model in a separate DLL project and the web application project references to this assembly for all data accesses. The ADO.NET/WCF DataService needs to communicate with the Entity model/database as well. It has to be hosted on the same web server (IIS 7.5) together with the web application. Since the DataService is not directly related to that specific web application (though it will provide and modify data from/in the same database the web application uses as well) my basic idea was to separate the DataService in its own new project (which also references the Entity Model DLL). Now I have seen that there is no project type "ADO.NET/WCF DataService" in VS2008 SP1. It seems only possible to add a DataService as an element to other existing projects, for instance Web Application projects. Why isn't there a separate DataService project type? Does this mean now that I have to add the DataService as an element to my Web Application project? Or shall I create a new Web Application project and add a DataService to it? (I could delete the pregenerated default.aspx since I do not need any web pages in this project.) What's the best way? Thank you for suggestions in advance!

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  • Starting a Blog using Microsoft.Net technologies

    - by manav inder
    I want to start a blog using Microsoft technologies. My primary reason is to get more in-sync with technologies which are very much in demand. It does not matter how steep is the learning curve as long I am willing to devote all the time in the world. There are lot going on like Microsoft WebAPI, Dot net nuke MVC SPA etc. Let me tell you what i know I have very good experience in developing database driven .net application using winforms and wpf. Average experience in asp.net and asp.net mvc. Good in entity framework, ado.net and wcf rest services. Good in IoC/DI.

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  • Automatically add links to class source files under a specified directory of another project in Visu

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • Website settings for running visual web as root?

    - by Curtis White
    Scott Gu explains how to run visual web developer using a root path, here: http://weblogs.asp.net/scottgu/archive/2006/12/19/tip-trick-how-to-run-a-root-site-with-the-local-web-server-using-vs-2005-sp1.aspx This worked exactly as he described in one instance for me. But, today I do not see this option. More over, I do not think I have a solution file, and I think that has something to do with it. I'm aware there are web application projects and web site model, and web site model is basically just a "directory". But can web site model, also, have a solution file for this setting or not a solution file? What determines that? I am interested in using this method on on a web site, i.e directory only model.

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  • Eclipse - Import existing mult-rep CVS project folder

    - by iQ
    Hey guys, Wondering if anyone can help me out with eclipse in terms of importing an existing CVS managed project. I am currently trying to shift my work on to the eclipse IDE. Some details about my project and environment below. I'm working in Linux Ubuntu, the project folder is located on a mounted shared network drive, I have installed the "Eclipse CVS Client" plug-in for my version of eclipse (helios). I've tried many ways for eclipse to use my existing folder as a project and recognize the CVS data in the CVS folders. I have done the following options: Created a new project, selected existing source, located my project folder and clicked OK to finish creating. In the end the CVS files weren't automatically read. Did the same as above and after project creation I wen to the option "project menu-team-share project", it asks me to choose a repository and doesn't automatically find the CVS information in the subfolders. If your wondering I have set-up both repositories in my eclipse and can browse the repositories through the CVS browser. My project directory layout is like this: +-Project Folder (no CVS folder at this level) +---Repo A folder +-----CVS meta-info folder is INSIDE, along with all checked out files from Repo A + +---Repo B folder +-----CVS meta-info folder is INSIDE, along with all checked out files from Repo B + +-(couple of random files, not in CVS) Thanks for the help

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