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  • Android SDK: Hello World won't run !

    - by RedRoses
    Hello, This is a very very beginner question regarding Android Development I am trying to create and run the Hello world example from the Android SDK website, but I can't see anything appearing on the screen. It appears to me that Eclipse just hangs at this point: [2010-11-05 09:55:47 - HelloAndroid] ------------------------------ [2010-11-05 09:55:47 - HelloAndroid] Android Launch! [2010-11-05 09:55:47 - HelloAndroid] adb is running normally. [2010-11-05 09:55:47 - HelloAndroid] Performing com.example.helloandroid.HelloAndroid activity launch [2010-11-05 09:55:48 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'AVD2' [2010-11-05 09:55:48 - HelloAndroid] Launching a new emulator with Virtual Device 'AVD2' [2010-11-05 09:55:51 - HelloAndroid] New emulator found: emulator-5554 [2010-11-05 09:55:51 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-11-05 09:57:10 - HelloAndroid] WARNING: Application does not specify an API level requirement! [2010-11-05 09:57:10 - HelloAndroid] Device API version is 8 (Android 2.2) [2010-11-05 09:57:10 - HelloAndroid] HOME is up on device 'emulator-5554' [2010-11-05 09:57:10 - HelloAndroid] Uploading HelloAndroid.apk onto device 'emulator-5554' [2010-11-05 09:57:12 - HelloAndroid] Installing HelloAndroid.apk... [2010-11-05 09:59:33 - HelloAndroid] Success! [2010-11-05 09:59:33 - HelloAndroid] Starting activity com.example.helloandroid.HelloAndroid on device emulator-5554 So it says "Starting activity ..." but nothing ever starts and it's already been more than 30 mins. What could be wrong?? Thanks !

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  • Designers, Expression or SharePoint Designer, and real source control

    - by David Lively
    I'm trying desperately to move from VSS to a real source control system. Options include TFS and SVN. My designers need to keep their ability to modify source files and instantly preview their changes in a browser without having to commit their changes. Using FPSE with VSS, this works flawlessly, since saving a file causes the copy in the working folder on the dev server to be updated, so they can just save and refresh their browser which is pointed at the dev server. The site in question consists of 350k+ lines of classic ASP code and some new ASP.NET MVC. They only need to be able to modify views within the MVC code, not C#. Though Expression includes a version of Cassini for local debugging, Cassini does not support classic ASP. Surely someone has solved this problem before. It can't be necessary to install IIS on each designer's machine (this is absolutely untenable). I need a way to have a common working folder on a dev webserver updated whenever someone saves a file locally, just like using FPSE. I'd rather not write an FPSE proxy that knows how to talk to TFS/SVN. Any suggestions? (I know I've asked this question in the past, but I haven't yet found a solution.)

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  • How do I choose the scaling factor of a 3D game world?

    - by concept3d
    I am making a 3D tank game prototype with some physics simulation, am using C++. One of the decisions I need to make is the scale of the game world in relation to reality. For example, I could consider 1 in-game unit of measurement to correspond to 1 meter in reality. This feels intuitive, but I feel like I might be missing something. I can think of the following as potential problems: 3D modelling program compatibility. (?) Numerical accuracy. (Does this matter?) Especially at large scales, how games like Battlefield have huge maps: How don't they lose numerical accuracy if they use 1:1 mapping with real world scale, since floating point representation tend to lose more precision with larger numbers (e.g. with ray casting, physics simulation)? Gameplay. I don't want the movement of units to feel slow or fast while using almost real world values like -9.8 m/s^2 for gravity. (This might be subjective.) Is it ok to scale up/down imported assets or it's best fit with a world with its original scale? Rendering performance. Are large meshes with the same vertex count slower to render? I'm wondering if I should split this into multiple questions...

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  • Newbie Android question

    - by DanyW
    Hi folks, I have just started with Android with the usual Hello World project template in Eclipse. I modified the layout XML and removed the label that says "Hello World, !", and added a couple of other controls. However, these are not reflected in the app, within the emulator. When I run this app from Eclipse again it is still showing the Hello World label! I'm sure it's something terribly simple that I have completely missed. Can someone please point me in the right direction? Many thanks, Dany.

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  • Enable real fixed positioning on Samsung Android browsers

    - by Mr. Shiny and New ??
    The Android browser, since 2.2, supports fixed positioning, at least under certain circumstances such as when scaling is turned off. I have a simple HTML file with no JS, but the fixed positioning on three Samsung phones I've tried is simply wrong. Instead of true fixed positioning, the header scrolls out of view then pops back into place after the scrolling is done. This doesn't happen on the Android SDK emulator for any configuration I've tested (2.2, 2.3, 2.3 x86, 4.0.4). It also doesn't happen when using the WebView in an app on the Samsung phones: in those cases the positioning works as expected. Is there a way to make the Samsung Android "stock" browser use real fixed positioning? I've tested: 1. Samsung Galaxy 551, Android 2.2 2. Samsung Galaxy S, Android 2.3 3. Samsung Galaxy S II, Android 2.3 Sample code: <html> <head> <meta name="viewport" content="initial-scale=1.0,maximum-scale=1.0,user-scalable=no,width=device-width,height=device-height"> <style> h1 { position: fixed; top: 0; left: 0; height: 32px; background-color: #CDCDCD; color: black; font-size: 32px; line-height: 32px; padding: 2px; width: 100%; margin: 0;} p { margin-top: 36px; } </style> </head> <body> <h1>Header</h1> <p>Long text goes here</p> </body> </html> The expected behaviour is that the grey header fills the top of the screen and stays put no matter how much you scroll. On Samsung Android browsers it seems to scroll out of view then pop back into place once the scrolling is done, as if the fixed-positioning is being simulated using Javascript, which it isn't. Edit Judging by the comments and "answers" it seems that maybe I wasn't clear on what I need. I am looking for a meta tag or css rule/hack or javascript toggle which turns off Samsung's broken fixed-positioning and turns on the Android browser's working fixed-positioning. I am not looking for a Javascript solution that adds broken fixed-positioning to a browser that has no support whatsoever; the Samsung fixed-positioning does that already, it just looks stupid.

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  • flex and bison: wrong output

    - by user2972227
    I am doing a homework using flex and bison to make a complex number calculator. But my program cannot give a correct output. .lex file: %option noyywrap %{ #include<stdio.h> #include<stdlib.h> #include "complex_cal.h" #define YYSTYPE complex #include "complex_cal.tab.h" void RmWs(char* str); %} /* Add your Flex definitions here */ /* Some definitions are already provided to you*/ ws [ \t]+ digits [0-9] number (0|[1-9]+{digits}*)\.?{digits}* im [i] complexnum {ws}*[-]*{ws}*{number}{ws}*[+|-]{ws}*{number}{ws}*{im}{ws}* op [-+*/()] %% {complexnum} {RmWs(yytext); sscanf(yytext,"%lf %lf",&(yylval.real),&(yylval.img)); return CNUMBER;} {ws} /**/ {op} return *yytext; %% /* function provided to student to remove */ /* all the whitespaces from a string. */ void RmWs(char* str){ int i=0,j=0; char temp[strlen(str)+1]; strcpy(temp,str); while (temp[i]!='\0'){ while (temp[i]==' '){i++;} str[j]=temp[i]; i++; j++; } str[j]='\0'; } .y file: %{ #include <stdio.h> #include <stdlib.h> #include "complex_cal.h" /* prototypes of the provided functions */ complex complex_add (complex, complex); complex complex_sub (complex, complex); complex complex_mul (complex, complex); complex complex_div (complex, complex); /* prototypes of the provided functions */ int yylex(void); int yyerror(const char*); %} %token CNUMBER %left '+' '-' %left '*' '/' %nonassoc '(' ')' %% /* start: Add your grammar rules and actions here */ complexexp: complexexp '+' complexexpmultidiv {$$=complex_add($1, $3);} | complexexp '-' complexexpmultidiv {$$=complex_sub($1, $3);} | complexexpmultidiv {$$.real=$1.real;$$.img=$1.img;} ; complexexpmultidiv: complexexpmultidiv '*' complexsimple {$$=complex_mul($1, $3);} | complexexpmultidiv '/' complexsimple {$$=complex_div($1, $3);} | complexsimple {$$.real=$1.real;$$.img=$1.img;} ; complexsimple: '(' complexexp ')' {$$.real=$2.real;$$.img=$2.img;} | '(' CNUMBER ')' {$$.real=$2.real;$$.img=$2.img;} ; /* end: Add your grammar rules and actions here */ %% int main(){ return yyparse(); } int yyerror(const char* s){ printf("%s\n", s); return 0; } /* function provided to do complex addition */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of addition in c3 */ complex complex_add (complex c1, complex c2){ /* c1 + c2 */ complex c3; c3.real = c1.real + c2.real; c3.img = c1.img + c2.img; return c3; } /* function provided to do complex subtraction */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of subtraction in c3 */ complex complex_sub (complex c1, complex c2){ /* c1 - c2 */ complex c3; c3.real = c1.real - c2.real; c3.img = c1.img - c2.img; return c3; } /* function provided to do complex multiplication */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of multiplication in c3 */ complex complex_mul (complex c1, complex c2){ /* c1 * c2 */ complex c3; c3.real = c1.real*c2.real - c1.img*c2.img; c3.img = c1.img*c2.real + c1.real*c2.img; return c3; } /* function provided to do complex division */ /* input : complex numbers c1, c2 */ /* output: nothing */ /* side effect : none */ /* return value: result of c1/c2 in c3 */ complex complex_div (complex c1, complex c2){ /* c1 / c2 (i.e. c1 divided by c2 ) */ complex c3; double d; /*divisor calculation using the conjugate of c2*/ d = c2.real*c2.real + c2.img*c2.img; c3.real = (c1.real*c2.real + c1.img*c2.img)/d; c3.img = (c1.img*c2.real - c1.real*c2.img)/d; return c3; } .h file: #include <string.h> /* struct for holding a complex number */ typedef struct { double real; double img; } complex; /* define the return type of FLEX */ #define YYSTYPE complex Script for compiling the file: bison -d -v complex_cal.y flex -ocomplex_cal.lex.yy.c complex_cal.lex gcc -o complex_cal complex_cal.lex.yy.c complex_cal.tab.c ./complex_cal Some correct sample run of the program: input:(5+6i)*(6+1i) output:24.000000+41.000000i input:(7+8i)/(-3-4i)*(5+7i) output:-11.720000-14.040000i input:(7+8i)/((-3-4i)*(5+7i)) output:-0.128108+0.211351i But when I run this program, the program only give an output which is identical to my input. For example, when I input (5+6i)(6+1i), it just gives (5+6i)(6+1i). Even if I input any other things, for example, input "abc" it just gives "abc" and is not syntax error. I don't know where the problem is and I hope to know how to solve it.

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  • QT vs. Net - REAL comparisons for R.A.D. projects

    - by Pirate for Profit
    Man in all these Qt vs. .NET discussions 90% these people argue about the dumbest crap. Trying to get a real comparison chart here, because I know a little about both frameworks but I don't know everything. I believe Qt and .NET both have strengths and weaknesses. This is to make a comparison that highlights these so people can make more informed decisions before embarking on a project, in the spirit of R.A.D. Event Handling In Qt the event handling system is very simple. You just emit signals when something cool happens and then catch them in slots. ie. // run some calculations, then emit valueChanged(30, false, 20.2); and then catching it, any object can make a slot to recieve that message easily void MyObj::valueChanged(int percent, bool ok, float timeRemaining). It's easy to "block" an event or "disconnect" when needed, and works seamlessly across threads... once you get the hang of it, it just seems a lot more natural and intuitive than the way the .NET event handling is set up (you know, void valueChanged(object sender, CustomEventArgs e). And I'm not just talking about syntax, because in the end the .NET anonymous delegates are the bomb. I'm also talking about in more than just reflection (because, yes, .NET obviously has much stronger reflection capabilities). I'm talking about in the way the system feels to a human being. Qt wins hands down for the simplest yet still flexible event handling system ever i m o. Plugins and such I do love some of the ease of C# compared to C++, as well as .NET's assembly architecture, even though it leads to a bunch of .dll's (there's ways to combine everything into a single exe though). That is a big bonus for modular projects, which are a PITA to import stuff in C++ as far as RAD is concerned. Database Ease of Doing Crap Also what about datasets and database manipulations. I think .net wins here but I'm not sure. Threading/Conccurency How do you guys think of the threading? In .NET, all I've ever done is make like a list of master worker threads with locks. I like QConcurrentFramework, you don't worry about locks or anything, and with the ease of the signal slot system across threads it's nice to get notified about the progress of things. QConcurrent is the simplest threading mechanism I've ever played with. Memory Usage Also what do you think of the overall memory usage comparison. Is the .NET garbage collector pretty on the ball and quick compared to the instantaneous nature of native memory management? Or does it just let programs leak up a storm and lag the computer then clean it up when it's about to really lag? Doesn't the just-in-time compiler make native code that is pretty good, like and that only happens the first time the program is run? However, I am a n00b who doesn't know what I'm talking about, please school me on the subject.

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  • Asynchronous Silverlight 4 call to the World of Warcraft armoury streaming XML in C#

    - by user348446
    Hello - I have been stuck on this all weekend and failed miserably! Please help me to claw back my sanity!! Your challenge For my first Silverlight application I thought it would be fun to use the World of Warcraft armoury to list the characters in my guild. This involves making an asyncronous from Silverlight (duh!) to the WoW armoury which is XML based. SIMPLE EH? Take a look at this link and open the source. You'll see what I mean: http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented Below is code for getting the XML (the call to ShowGuildies will cope with the returned XML - I have tested this locally and I know it works). I have not managed to get the expected returned XML at all. Notes: If the browser is capable of transforming the XML it will do so, otherwise HTML will be provided. I think it examines the UserAgent I am a seasoned asp.net web developer C# so go easy if you start talking about native to Windows Forms / WPF I can't seem to set the UserAgent setting in .net 4.0 - doesn't seem to be a property off the HttpWebRequest object for some reason - i think it used to be available. Silverlight 4.0 (created as 3.0 originally before I updated my installation of Silverlight to 4.0) Created using C# 4.0 Please explain as if you talking to a web developer and not a proper programming lol! Below is the code - it should return the XML from the wow armoury. private void button7_Click(object sender, RoutedEventArgs e) { // URL for armoury lookup string url = @"http://eu.wowarmory.com/guild-info.xml?r=Eonar&n=Gifted and Talented"; // Create the web request HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(url); // Set the user agent so we are returned XML and not HTML //httpWebRequest.Headers["User-Agent"] = "Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.0)"; // Not sure about this dispatcher thing - it's late so i have started to guess. Dispatcher.BeginInvoke(delegate() { // Call asyncronously IAsyncResult asyncResult = httpWebRequest.BeginGetResponse(ReqCallback, httpWebRequest); // End the response and use the result using (HttpWebResponse httpWebResponse = (HttpWebResponse)httpWebRequest.EndGetResponse(asyncResult)) { // Load an XML document from a stream XDocument x = XDocument.Load(httpWebResponse.GetResponseStream()); // Basic function that will use LINQ to XML to get the list of characters. ShowGuildies(x); } }); } private void ReqCallback(IAsyncResult asynchronousResult) { // Not sure what to do here - maybe update the interface? } Really hope someone out there can help me! Thanks mucho! Dan. PS Yes, I have noticed the irony in the name of the guild :)

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  • How do you unit test the real world?

    - by Kim Sun-wu
    I'm primarily a C++ coder, and thus far, have managed without really writing tests for all of my code. I've decided this is a Bad Idea(tm), after adding new features that subtly broke old features, or, depending on how you wish to look at it, introduced some new "features" of their own. But, unit testing seems to be an extremely brittle mechanism. You can test for something in "perfect" conditions, but you don't get to see how your code performs when stuff breaks. A for instance is a crawler, let's say it crawls a few specific sites, for data X. Do you simply save sample pages, test against those, and hope that the sites never change? This would work fine as regression tests, but, what sort of tests would you write to constantly check those sites live and let you know when the application isn't doing it's job because the site changed something, that now causes your application to crash? Wouldn't you want your test suite to monitor the intent of the code? The above example is a bit contrived, and something I haven't run into (in case you haven't guessed). Let me pick something I have, though. How do you test an application will do its job in the face of a degraded network stack? That is, say you have a moderate amount of packet loss, for one reason or the other, and you have a function DoSomethingOverTheNetwork() which is supposed to degrade gracefully when the stack isn't performing as it's supposed to; but does it? The developer tests it personally by purposely setting up a gateway that drops packets to simulate a bad network when he first writes it. A few months later, someone checks in some code that modifies something subtly, so the degradation isn't detected in time, or, the application doesn't even recognize the degradation, this is never caught, because you can't run real world tests like this using unit tests, can you? Further, how about file corruption? Let's say you're storing a list of servers in a file, and the checksum looks okay, but the data isn't really. You want the code to handle that, you write some code that you think does that. How do you test that it does exactly that for the life of the application? Can you? Hence, brittleness. Unit tests seem to test the code only in perfect conditions(and this is promoted, with mock objects and such), not what they'll face in the wild. Don't get me wrong, I think unit tests are great, but a test suite composed only of them seems to be a smart way to introduce subtle bugs in your code while feeling overconfident about it's reliability. How do I address the above situations? If unit tests aren't the answer, what is? Thanks!

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  • mouse to Three.js world coordinates during TrackballControls

    - by PanChan
    I know there are a lot of answers how to translate the mouse coordinates to the Three.js world coordinates (I prefere this one). But I have troubles on calculating when using TrackballControls. First what I expect to do: I want to add a zoom function to my scene. Not by the mouse wheel, the user should be able to draw a rectangular and by lifting the mouse button, the camera is zooming on this rectangular. I've implemented all and it works, but only when the user didn't rotate/zoom/pan with TrackballControls! If the camera was manipulated, I get wrong coordinates for my drawn rectangular. I really can't figure out why... I only know that it's an issue with TrackballControls, because without them, it works. Does anyone see my mistake? I'm sitting here for two days now and can't find it.... :( var onZoomPlaneMouseDown = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; if(mouseButton === 1){ var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneUpperCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); innerPlane.style.display = "block"; innerPlane.style.top = event.clientY + "px"; innerPlane.style.left = event.clientX + "px"; } if(mouseButton === 3){ plane.style.display = "none"; innerPlane.style.display = "none"; } }; var onZoomPlaneMouseUp = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneLowerCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); if(mouseButton === 1){ plane.style.display = "none"; innerPlane.style.display = "none"; var center = new THREE.Vector3(); center.subVectors(zoomPlaneLowerCorner, zoomPlaneUpperCorner); center.multiplyScalar( 0.5 ); center.add(zoomPlaneUpperCorner); var rayDir = new THREE.Vector3(); rayDir.subVectors(center, camera.position ).normalize(); controls.target = center; var height = zoomPlaneUpperCorner.y - zoomPlaneLowerCorner.y; var distanceToCenter = camera.position.distanceTo(center); var minDist = (height / 2) / (Math.tan((camera.fov/2)*Math.PI/180)); camera.translateOnAxis(rayDir, (distanceToCenter - minDist)); } };

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  • Problem with System.Diagnostics.Process RedirectStandardOutput to appear in Winforms Textbox in real

    - by Jonathan Websdale
    I'm having problems with the redirected output from a console application being presented in a Winforms textbox in real-time. The messages are being produced line by line however as soon as interaction with the Form is called for, nothing appears to be displayed. Following the many examples on both Stackoverflow and other forums, I can't seem to get the redirected output from the process to display in the textbox on the form until the process completes. By adding debug lines to the 'stringWriter_StringWritten' method and writing the redirected messages to the debug window I can see the messages arriving during the running of the process but these messages will not appear on the form's textbox until the process completes. Grateful for any advice on this. Here's an extract of the code public partial class RunExternalProcess : Form { private static int numberOutputLines = 0; private static MyStringWriter stringWriter; public RunExternalProcess() { InitializeComponent(); // Create the output message writter RunExternalProcess.stringWriter = new MyStringWriter(); stringWriter.StringWritten += new EventHandler(stringWriter_StringWritten); System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo(); startInfo.FileName = "myCommandLineApp.exe"; startInfo.UseShellExecute = false; startInfo.RedirectStandardOutput = true; startInfo.CreateNoWindow = true; startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; using (var pProcess = new System.Diagnostics.Process()) { pProcess.StartInfo = startInfo; pProcess.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); pProcess.EnableRaisingEvents = true; try { pProcess.Start(); pProcess.BeginOutputReadLine(); pProcess.BeginErrorReadLine(); pProcess.WaitForExit(); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } finally { pProcess.OutputDataReceived -= new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); } } } private static void Process_OutputDataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e) { if (!string.IsNullOrEmpty(e.Data)) { RunExternalProcess.OutputMessage(e.Data); } } private static void OutputMessage(string message) { RunExternalProcess.stringWriter.WriteLine("[" + RunExternalProcess.numberOutputLines++.ToString() + "] - " + message); } private void stringWriter_StringWritten(object sender, EventArgs e) { System.Diagnostics.Debug.WriteLine(((MyStringWriter)sender).GetStringBuilder().ToString()); SetProgressTextBox(((MyStringWriter)sender).GetStringBuilder().ToString()); } private delegate void SetProgressTextBoxCallback(string text); private void SetProgressTextBox(string text) { if (this.ProgressTextBox.InvokeRequired) { SetProgressTextBoxCallback callback = new SetProgressTextBoxCallback(SetProgressTextBox); this.BeginInvoke(callback, new object[] { text }); } else { this.ProgressTextBox.Text = text; this.ProgressTextBox.Select(this.ProgressTextBox.Text.Length, 0); this.ProgressTextBox.ScrollToCaret(); } } } public class MyStringWriter : System.IO.StringWriter { // Define the event. public event EventHandler StringWritten; public MyStringWriter() : base() { } public MyStringWriter(StringBuilder sb) : base(sb) { } public MyStringWriter(StringBuilder sb, IFormatProvider formatProvider) : base(sb, formatProvider) { } public MyStringWriter(IFormatProvider formatProvider) : base(formatProvider) { } protected virtual void OnStringWritten() { if (StringWritten != null) { StringWritten(this, EventArgs.Empty); } } public override void Write(char value) { base.Write(value); this.OnStringWritten(); } public override void Write(char[] buffer, int index, int count) { base.Write(buffer, index, count); this.OnStringWritten(); } public override void Write(string value) { base.Write(value); this.OnStringWritten(); } }

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  • update datagridview using ajax in my asp.net without refreshing the page.(Display real time data)

    - by kurt_jackson19
    I need to display a real time data from MS SQL 2005. I saw some blogs that recommend Ajax to solve my problem. Basically, right now I have my default.aspx page only just for a workaround I could able to display the data from my DB. But once I add data manually to my DB there's no updating made. Any suggestions guys to fix this problem? I need to update datagridview with out refreshing the page. Here's my code on Default.aspx.cs using System; using System.Data; using System.Configuration; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using System.Data.SqlClient; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { FillDataGridView(); } protected void up1_Load(object sender, EventArgs e) { FillDataGridView(); } protected void FillDataGridView() { DataSet objDs = new DataSet(); SqlConnection myConnection = new SqlConnection (ConfigurationManager.ConnectionStrings["MainConnStr"].ConnectionString); SqlDataAdapter myCommand; string select = "SELECT * FROM Categories"; myCommand = new SqlDataAdapter(select, myConnection); myCommand.SelectCommand.CommandType = CommandType.Text; myConnection.Open(); myCommand.Fill(objDs); GridView1.DataSource = objDs; GridView1.DataBind(); } } Code on my Default.aspx <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Ajax Sample</title> </head> <body> <form id="form1" runat="server"> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePageMethods="true"> <Scripts> <asp:ScriptReference Path="JScript.js" /> </Scripts> </asp:ScriptManager> <asp:UpdatePanel ID="UpdatePanel1" runat="server" OnLoad="up1_Load"> <ContentTemplate> <asp:GridView ID="GridView1" runat="server" Height="136px" Width="325px"/> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="GridView1" /> </Triggers> </asp:UpdatePanel> </form> </body> </html> My problem now is how to call or use the ajax.js and how to write a code to call the FillDataGridView() in my Default.aspx.cs page. Thank you guys, hope anyone can help me on this problem.

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  • Errors with the Basic OpenCV Hello World

    - by GuyNoir
    I'm simply trying to run the basic openCV hello world tutorial code, but I'm getting errors. I have everything properly linked and built, but it's not working. This seems like it should be extremely easy, but it's not working. OpenCV is properly installed, and I even attempted to place opencv_core220d and opencv_highgui220d in the Debug folder of my project, but no luck. I'm running Visual Studio 2010 under Windows 7 64bit. Here's the errors: 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_core220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_highgui220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\comctl32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avicap32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file The program '[5512] Webcam test.exe: Native' has exited with code 1 (0x1). Here's my code: // OpenCV_Helloworld.cpp : Defines the entry point for the console application. // Created for build/install tutorial, Microsoft Visual Studio and OpenCV 2.2.0 #include "stdafx.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> int _tmain(int argc, _TCHAR* argv[]) { // Open the file. IplImage *img = cvLoadImage("photo.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } // Display the image. cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvShowImage("Image:", img); // Wait for the user to press a key in the GUI window. cvWaitKey(0); // Free the resources. cvDestroyWindow("Image:"); cvReleaseImage(&img); for(int i = 0; i < 10000; i++){ printf("Error: Could"); } return 0; }

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  • openDatabase Hello World - 2

    - by cf_PhillipSenn
    This is a continuation from a previous stackoverflow question. I've renamed some variables so that I can tell what are keywords and what are names that I can control. Q: Why is the deleteRow function not working? <html> <head> <title>html5 openDatabase Hello World</title> <script src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load("jquery", "1"); google.setOnLoadCallback(OnLoadCallback); function OnLoadCallback() { var dbo; dbo = openDatabase('HelloWorld'); dbo.transaction( function(T1) { T1.executeSql( 'CREATE TABLE IF NOT EXISTS myTable ' + ' (myTableID INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, ' + ' Field1 TEXT NOT NULL );' ); } ); dbo.transaction(function(T2) { T2.executeSql('SELECT * FROM myTable',[], function (T6, result) { for (var i=0; i < result.rows.length; i++) { var row = result.rows.item(i); $('#savedData').append('<li id="'+row.myTableID+'">' + row.Field1 + '</li>'); } }, errorHandler); }); $('form').submit(function() { var xxx = $('#xxx').val(); dbo.transaction( function(T3) { T3.executeSql( 'INSERT INTO myTable (Field1) VALUES (?);', [xxx], function(){ $('#savedData').append('<li id="ThisisWhereIneedHELP">' + xxx + '</li>'); $('#xxx').val(''); }, errorHandler ); } ); return false; }); $('#savedData > li').live('click', function (){ deleteRow(this.id); $(this).remove(); }); } function deleteRow(myTableID) { alert('trying to delete'); dbo.transaction(function(T4) { T4.executeSql('DELETE FROM myTable WHERE myTableID = ?', [myTableID], function(){ alert('Deleted!'); }, errorHandler); }); } function errorHandler(T5, error) { alert('Oops. Error was '+error.message+' (Code '+error.code+')'); // T5.executeSql('INSERT INTO errors (code, message) VALUES (?, ?);', // [error.code, error.message]); return false; } </script> </head> <body> <form method="post"> <input name="xxx" id="xxx" /> <p> <input type="submit" name="OK" /> </p> <ul id="savedData"> </ul> </form> </body> </html>

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  • Oracle VM Templates Enable Oracle Real Application Clusters Deployment Up to 10 Times Faster than VMware vSphere

    - by Angela Poth
    Oracle VM - Quantifying the Value of Application-Driven DeploymentThe recently published report by the Evaluator Group, “Oracle VM – Quantifying The Value of Application-Driven Virtualization,“ validates Oracle’s ease of use and time savings over VMware vSphere 5. The report found that users can deploy Oracle Real Application Clusters up to 10 times faster with Oracle VM templates than VMware vSphere. Using Oracle VM templates users can deploy E-Business Suites nearly 7 times faster than VMware vSphere."Oracle VM’s application-driven architecture was built to enable rapid deployment of enterprise applications, with simplified integrated lifecycle management, to fully support Oracle applications. Our testing has demonstrated 90 percent improvement deploying Oracle Real Application Clusters 11g R2 using Oracle VM Templates and a similar improvement of 85 percent for the Oracle E-Business Suite 12.1.1. This clearly shows that Templates can provide real value to customers and should become an essential component for enabling rapid enterprise application deployment and management," said Leah Schoeb, Senior Partner, Evaluator Group.Read the Press Release Get a copy of the Evaluator Group Report: Oracle VM – Quantifying The Value of Application-Driven Virtualization

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  • How can I solve for the game's world coordinates?

    - by HyperGroups
    I've used 3DReaperDX to get a obj file, the header information are shown as follows: #AR=2.00606, FOV=45.09583(height), Xscale:0.83290, Yscale:0.41519, Zscale:1.0 #************************************************** #ALPHABLENDENABLE: No #ZENABLE: Yes #ZWRITEENABLE: Yes #TWOSIDED: No #INVALID: No #THIN: No #RENDERTARGET_IS_BACKBUFFER: Yes #WIDTH_DO_MATCH: Yes #RGBWRITEDISABLED: No # object DrawCall_0 to come ... g v 2143.35547 6654.99023 25835.37109 v 2243.17773 6296.61523 25957.53906 v 2343.00000 5856.84473 26093.97656 How can I get the game's world coordinates. For example: I can map the scaleTransform to the VertexData scaleTransform={X1scale,Y1scale,Z1scale} {0.8329,0.41519,1.} Is the obj file enough to get the game's world coordinates? I want to put a object in this ground, and the coordinates is the same to that in the Game Engine, And I can place something(with some fixed coordinates) in the Game and then to use 3DReaper to get the obj file. If the file is not enough itself to get the game world coordinates.

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  • Copyrighting software, templates, etc. under real name or screen name?

    - by Abluescarab
    My question is hopefully simple--should I copyright my work (art, software, web design, etc.) under my real name or my screen name? My real name and screen name are also easily connected with a bit of searching, so does it really matter in the end? I'm not a professional (at this point). I read this article: Is it a bad idea to sell Android apps in the Android Market under your real name? and they recommended releasing on the app market under a company name. I also read this article: On what name should I claim copyright in open source software?, but that didn't answer my question. I know it probably matters for big projects, but for little projects, does it matter? Thanks ahead of time!

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  • What does a node.js web application's setup look like on a real production server?

    - by joe
    Being new to node js magic world, i'm wondering how does a web application's setup look like on a real production server? So far all tutorials, create the js file that is started from a console...and that's it. Anyone has created a real world web app that uses node js in the back end? Can you please describe how is it setup, and how reliable this infrastructure is ? I'm coming from the asp.net and php world that require heavy web servers...and can't have a clear idea about node stuff.

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  • Oracle HCM World: Evite Now Available! February 4-6, Las Vegas

    - by Roxana Babiciu
    Add that personal touch by inviting your human capital management partners to HCM World with our new evite! Oracle HCM World is where HR, talent management and technology intersect. This is the event for HCM professionals, whether they are involved in recruiting and staffing, learning and development, compensation and benefits, or any other aspect of HR. Nine tracks and more than 90 sessions will unveil invaluable strategy and best practices to more than 1,500 attendees. Mark Hurd and David Rock, industry luminary and CRO of NeuroLeadership Group are both confirmed as keynote speakers. The call for papers deadline has been extended to November 15 and early bird registration ends November 22. Visit the HCM World website and Field Flash for more information.

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  • Parameters for selection of Operating system, memory and processor for embedded system ?

    - by James
    I am developing an embedded real time system software (in C language). I have designed the s/w architecture - we know various objects required, interactions required between various objects and IPC communication between tasks. Based on this information, i need to decide on the operating system(RTOS), microprocessor and memory size requirements. (Most likely i would be using Quadros, as it has been suggested by the client based on their prior experience in similar projects) But i am confused about which one to begin with, since choice of one could impact the selection of other. Could you also guide me on parameters to consider to estimate the memory requirements from the s/w design (lower limit and upper limit of memory requirement) ? (Cost of the component(s) could be ignored for this evaluation)

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  • Memory management (segmentation and paging) in 80286 and 80386: How does it work?

    - by Andrew J. Brehm
    I found lots of Web sites and books explaining how memory management worked on the 8086 and later x86 CPUs in Real Mode. I understand, I think, how two 16 bit values, segment address and offset are combined to get a linear 20 bit physical address (shift segment four bits to the left, add offset; segments are 64K and start every 16 bytes). But I couldn't find any good Web sites or books that explained how memory management works in Protected Mode, specifically the differences between 80286 and 80386. Can anyone point me to a good Web site or book (or explain it right here)? (For extra credit, i.e. an upvote, how does it work in Long Mode?)

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  • MS Excel and Access - which is better for reports?

    - by Nat
    Where I work, staff have just started to use a basic table in excel (1 october) to record sales which has about 10 columns (name, client, renewed, discount, paid etc). I record the data (total sold etc) every hour and email it to the manager. Each staff has the their own file on the network which they use constantly for that day (eg. John 08-10.xlsx; John 09-10.xlsx etc) and have been told to save the file after they complete a row with client data. I can see the file (in read only mode) to update the report but I am sure there must be a way of doing an autoupdate of their worksheets in real time. I can link worksheets and workbooks to my main workbook but manually. Does anyone have suggestions on have to do this on Excel? Or would Access allow me to make a report which shows the sales total for that hour without the staff closing the file or constantly clicking save every few minutes? We use office 2010. thanks

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  • Why do bind1st and bind2nd require constant function objects?

    - by rlbond
    So, I was writing a C++ program which would allow me to take control of the entire world. I was all done writing the final translation unit, but I got an error: error C3848: expression having type 'const `anonymous-namespace'::ElementAccumulator<T,BinaryFunction>' would lose some const-volatile qualifiers in order to call 'void `anonymous-namespace'::ElementAccumulator<T,BinaryFunction>::operator ()(const point::Point &,const int &)' with [ T=SideCounter, BinaryFunction=std::plus<int> ] c:\program files (x86)\microsoft visual studio 9.0\vc\include\functional(324) : while compiling class template member function 'void std::binder2nd<_Fn2>::operator ()(point::Point &) const' with [ _Fn2=`anonymous-namespace'::ElementAccumulator<SideCounter,std::plus<int>> ] c:\users\****\documents\visual studio 2008\projects\TAKE_OVER_THE_WORLD\grid_divider.cpp(361) : see reference to class template instantiation 'std::binder2nd<_Fn2>' being compiled with [ _Fn2=`anonymous-namespace'::ElementAccumulator<SideCounter,std::plus<int>> ] I looked in the specifications of binder2nd and there it was: it took a const AdaptibleBinaryFunction. So, not a big deal, I thought. I just used boost::bind instead, right? Wrong! Now my take-over-the-world program takes too long to compile (bind is used inside a template which is instantiated quite a lot)! At this rate, my nemesis is going to take over the world first! I can't let that happen -- he uses Java! So can someone tell me why this design decision was made? It seems like an odd decision. I guess I'll have to make some of the elements of my class mutable for now...

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