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  • Javascript: Whitespace Characters being Removed in Chrome (but not Firefox)

    - by Matrym
    Why would the below eliminate the whitespace around matched keyword text when replacing it with an anchor link? Note, this error only occurs in Chrome, and not firefox. For complete context, the file is located at: http://seox.org/lbp/lb-core.js To view the code in action (no errors found yet), the demo page is at http://seox.org/test.html. Copy/Pasting the first paragraph into a rich text editor (ie: dreamweaver, or gmail with rich text editor turned on) will reveal the problem, with words bunched together. Pasting it into a plain text editor will not. // Find page text (not in links) -> doxdesk.com function findPlainTextExceptInLinks(element, substring, callback) { for (var childi= element.childNodes.length; childi-->0;) { var child= element.childNodes[childi]; if (child.nodeType===1) { if (child.tagName.toLowerCase()!=='a') findPlainTextExceptInLinks(child, substring, callback); } else if (child.nodeType===3) { var index= child.data.length; while (true) { index= child.data.lastIndexOf(substring, index); if (index===-1 || limit.indexOf(substring.toLowerCase()) !== -1) break; // don't match an alphanumeric char var dontMatch =/\w/; if(child.nodeValue.charAt(index - 1).match(dontMatch) || child.nodeValue.charAt(index+keyword.length).match(dontMatch)) break; // alert(child.nodeValue.charAt(index+keyword.length + 1)); callback.call(window, child, index) } } } } // Linkup function, call with various type cases (below) function linkup(node, index) { node.splitText(index+keyword.length); var a= document.createElement('a'); a.href= linkUrl; a.appendChild(node.splitText(index)); node.parentNode.insertBefore(a, node.nextSibling); limit.push(keyword.toLowerCase()); // Add the keyword to memory urlMemory.push(linkUrl); // Add the url to memory } // lower case (already applied) findPlainTextExceptInLinks(lbp.vrs.holder, keyword, linkup); Thanks in advance for your help. I'm nearly ready to launch the script, and will gladly comment in kudos to you for your assistance.

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  • Changing the parameters of a Javascript function using GreaseMonkey

    - by Dave
    There are a lot of questions here about Greasemonkey, but I didn't see anything directly related to my question. I'm on a website that uses a text editor control, and it's really annoying that they don't allow horizontal resizing (only vertical). So if you are using a cheapo projector that only supports 1024x768, the text runs off of the screen and there's nothing you can do about it. I looked at the page source, and found the section of code that I want Greasemonkey to modify: <script type="text/javascript"> // TinyMCE instance type: CD_TinyMCE tinyMCE.init({ convert_urls : "", mode : "specific_textareas", editor_selector : "rte", theme : "advanced", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, **theme_advanced_resize_horizontal : false**, ... I just want to change the boldfaced value to true. I tried to approach this the brute force way and replace the text this way: function allowHorizontalResize() { var search_string = "theme_advanced_resize_horizontal : false"; var replace_string = "theme_advanced_resize_horizontal : true"; var doc_text = document.body.innerHTML; document.body.innerHTML = doc_text.replace( search_string, replace_string); } ...but it doesn't work. However, I know the basic search and replace part works because I can use this script to replace text within the editor -- I just can't change the javascript code that initializes the text editor. Can someone explain what I'm doing wrong? Is this even possible?

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  • Cascading DropDown List in MVC 4

    - by Misi
    I have a ASP.NET MVC 4 project with EF I have a table with Parteners. This table has 2 types of parteners : agents(part_type=1) and clients(part_type=2). In an Create view I have the first DropDownList that shows all my agents, a button and the second DDL that shows all my clients that correspond to the selected agent. Q1 : What button shoud I use ? , , @Html.ActionLink() ? Create.cshtml <div class="editor-field"> @Html.DropDownList("idagenti", ViewData["idagenti"] as List<SelectListItem>, String.Empty) </div> @*a button*@ <div class="editor-label"> @Html.LabelFor(model => model.id_parten, "Client") </div> <div class="editor-field"> @Html.DropDownList("id_parten", String.Empty) @Html.ValidationMessageFor(model => model.id_parten) </div> OrdersController.cs public ActionResult Create(int? id) // id is the selected agent { var agqry = db.partener.Where(p => p.part_type == 1).Where(p => p.activ == true); var cltqry = db.partener.Where(p => p.part_type == 2).Where(p => p.activ == true); List<SelectListItem> idagenti = new List<SelectListItem>(); foreach (partener ag in agqry) { idagenti.Add(new SelectListItem { Text = ag.den_parten, Value = ag.id_parten.ToString() }); } if (id != null) { cltqry = cltqry.Where(p => p.par_parten == id); } ViewData["idagenti"] = idagenti; ViewBag.id_parten = new SelectList(cltqry, "id_parten", "den_parten");// } Q: How can I pass the selected agent id from the first DDL to my controller ?

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  • wordpress extended_valid_elements for script tag?

    - by John
    Can someone tell me how to tell Wordpress' tinymce editor to NOT strip out script tags? I looked in wp-admin/includes/post.php and added 'extended_valid_elements'=>'script[charset|defer|language|src|type]', to the $initArray. When I do a view source on the CMS post editor, I see taht it does show up like so: <script type="text/javascript"> /* <![CDATA[ */ tinyMCEPreInit = { base : "http://dev.esolar.ca/wp-includes/js/tinymce", suffix : "", query : "ver=327-1235", mceInit : {mode:"specific_textareas", editor_selector:"theEditor", width:"100%", theme:"advanced", skin:"wp_theme", theme_advanced_buttons1:"bold,italic,strikethrough,|,bullist,numlist,blockquote,|,justifyleft,justifycenter,justifyright,|,link,unlink,wp_more,|,spellchecker,fullscreen,wp_adv", theme_advanced_buttons2:"formatselect,underline,justifyfull,forecolor,|,pastetext,pasteword,removeformat,|,charmap,|,outdent,indent,|,undo,redo,wp_help", theme_advanced_buttons3:"", theme_advanced_buttons4:"", language:"en", spellchecker_languages:"+English=en,Danish=da,Dutch=nl,Finnish=fi,French=fr,German=de,Italian=it,Polish=pl,Portuguese=pt,Spanish=es,Swedish=sv", theme_advanced_toolbar_location:"top", theme_advanced_toolbar_align:"left", theme_advanced_statusbar_location:"bottom", theme_advanced_resizing:"1", theme_advanced_resize_horizontal:"", dialog_type:"modal", relative_urls:"", remove_script_host:"", convert_urls:"", apply_source_formatting:"", remove_linebreaks:"1", gecko_spellcheck:"1", entities:"38,amp,60,lt,62,gt", accessibility_focus:"1", tabfocus_elements:"major-publishing-actions", media_strict:"", paste_remove_styles:"1", paste_remove_spans:"1", paste_strip_class_attributes:"all", wpeditimage_disable_captions:"", plugins:"safari,inlinepopups,spellchecker,paste,wordpress,media,fullscreen,wpeditimage,wpgallery,tabfocus"}, load_ext : function(url,lang){var sl=tinymce.ScriptLoader;sl.markDone(url+'/langs/'+lang+'.js');sl.markDone(url+'/langs/'+lang+'_dlg.js');} }; /* ]]> */ </script> But for some reason ,my editor still doesn't save <script> tags. What am I doing wrong?

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  • Building a TriggerField with PopUp Window

    - by umit_alba
    Hi! I built a triggerField and when i press at it, i want to have a popup, that is appended to the button in the triggerfield(so when i click anywhere else it shall disappear and it shall pop out up to the button when i click at the button just like a datepicker-popup) I somehow managed to do something like that with an Ext.window but the offset and postion doesnt match. This all should be contained in a row editor. my Code: new Ext.grid.GridPanel({ store: Store, region:'center', height:150, //minWidth:700, autoScroll:true, listeners:{}, plugins:[new Ext.ux.grid.RowEditor()], tbar: [{ iconCls: 'icon-user-add', text: ' hinzufügen', handler: function(){ alert("abc"); } },{ ref: '../removeBtn', iconCls: 'icon-user-delete', text: 'löschen', disabled: true, handler: function(){ editor.stopEditing(); var s = grid.getSelectionModel().getSelections(); for(var i = 0, r; r = s[i]; i++){ store.remove(r); } } }], columns: [{ header: 'Monate', dataIndex: 'MONAT', width: 50, sortable: true, editor: new Ext.form.TriggerField({"id":"EditorMonate",items:[], "onTriggerClick":function(thiss){ if(!Ext.getCmp("autoWMonate")){ var monate=new Ext.Window({"x":Ext.getCmp("EditorMonate").x,closeAction:"hide",width:275,id:"autoWMonate",layout:"table",layoutConfig: {columns: 10}}); var text; for(var mon=1;mon<13;mon++){ text=mon; mon?mon:text="0"; if(mon<10) text="0"+mon; monate.items.add( new Ext.Button({cls:"x-btn",value:parseInt(text),selected:true,"text":text,id:text }}}));} } Ext.getCmp("autoWMonate").hidden?Ext.getCmp("autoWMonate").show():Ext.getCmp("autoWMonate").hide(); }}) } }] })

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  • Vim - show diff on commit in mercurial;

    - by JackLeo
    In my .hgrc I can provide an editor or a command to launch an editor with options on commit. I want to write a method or alias that launches $ hg ci, it would not only open up message in Vim, but also would split window and there print out $ hg diff. I know that I can give parameters to vim by using +{command} option. So launching $ vim "+vsplit" does the split but any other options goes to first opened window. So I assume i need a specific function, yet I have no experience in writing my own Vim scripts. The script should: Open new vertical split with empty buffer (with vnew possibly) In empty buffer launch :.!hg diff Set empty buffer file type as diff :set ft=diff I've written such function: function! HgCiDiff() vnew :.!hg diff set ft=diff endfunction And in .hgrc I've added option: editor = vim "+HgCiDiff()" It kind of works, but I would like that splited window would be in right side (now it opens up in left) and mercurial message would be focused window. Also :wq could be setted as temporary shortcut to :wq<CR>:q! (having an assumption that mercurial message is is focused). Any suggestions to make this a bit more useful and less chunky? UPDATE: I found vim split guide so changing vnew with rightbelow vnew opens up diff on the right side.

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  • Is there a JavaScript event that fires when a tab index switch is triggered? (TABINDEX does not work for inputs in IFRAME)

    - by treeface
    My specific use case is that I have a WYSIWYG editor which is basically an editable iframe. To the user, however, it looks like a standard-issue textarea. My problem is that I have inputs that sit before and after this editor in the (perceived) tab index and I'd like the user to be able to press tab (or the equivalent on his platform of choice) to get to the WYSIWYG editor when he's in the previous element and shift-tab to get to it when he's in the latter element. I know this can be faked using the key events and checking whether or not the tab key was pressed, but I'm curious if there's a better way. UPDATE. treeface clarified the actual problem in the comments. PROBLEM: In normal case, you can use "TABINDEX" attribute of the <input> element to control that, when tabbing out of "Subject" input field (in an email form), the focus lands on "Body" input field in the e-mail. This is done simply by assigning correctly ordered values to "TABINDEX" attribute of both input fields. The problem is that TABINDEX attribute only orders elements within the same frame. So, if "Body" input field is actually in an internal IFRAME, you can't tab out of "Subject" in the parent frame straight into "Body" in the IFRAME using TABINDEX order.

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  • Facebook android app keeps crashing even though there are no errors in my code. Why?

    - by user1554479
    If you import the facebook SDK library, the code works (ignore the deprecated methods for now lol) and there are no errors or warnings. However, when I run my facebook app on my Android 2.2 or 4.2 emulator, the app crashes either upon opening or after the log on screen. Why? Is it because I'm not implementing Async Task? If so, how does that work? Here's my code: package com.sara.facebookappl; import java.io.IOException; import java.net.MalformedURLException; import java.net.URL; import org.json.JSONException; import org.json.JSONObject; import android.app.Activity; import android.content.Intent; import android.content.SharedPreferences; import android.content.SharedPreferences.Editor; import android.os.Bundle; import android.os.StrictMode; import android.view.Menu; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.facebook.android.DialogError; import com.facebook.android.Facebook; import com.facebook.android.Facebook.DialogListener; import com.facebook.android.FacebookError; import com.facebook.android.Util; public class MainActivity extends Activity implements OnClickListener, DialogListener { Facebook fb; ImageView button; SharedPreferences sp; TextView welcome; Button post; @SuppressWarnings("deprecation") @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); post=(Button)findViewById(R.id.button1); String APP_ID = getString(R.string.APP_ID); fb= new Facebook(APP_ID); sp =getPreferences(MODE_PRIVATE); String access_token=sp.getString("access_token", null); long expires=sp.getLong("access_expires", 0); if (access_token !=null) { fb.setAccessToken(access_token); } if(expires !=0) { fb.setAccessExpires(expires); } button=(ImageView)findViewById(R.id.login); button.setOnClickListener((OnClickListener) this); updateButtonImage(); } @SuppressWarnings("deprecation") private void updateButtonImage() { // TODO Auto-generated method stub post.setVisibility(Button.VISIBLE); button.setImageResource(R.drawable.com_facebook_loginbutton_blue); //logout button if (fb.isSessionValid()) { button.setImageResource(R.drawable.com_facebook_loginbutton_blue); // ^logout button JSONObject obj=null; URL img_url =null; try { String jsonUser= fb.request("me"); obj = Util.parseJson(jsonUser); String id=obj.optString("id"); String name = obj.optString("name"); welcome.setText("Welcome, " + name); }catch(FacebookError e) { e.printStackTrace(); }catch (JSONException e) { e.printStackTrace(); }catch (MalformedURLException e) { e.printStackTrace(); }catch (IOException e) { e.printStackTrace(); } }else { post.setVisibility(Button.VISIBLE); button.setImageResource(R.drawable.com_facebook_loginbutton_blue); } } @SuppressWarnings("deprecation") public void buttonClicks(View v) { switch (v.getId()) { case R.id.button1: //post Bundle params= new Bundle(); params.putString("name", "User X"); params.putString("caption", "Rating"); params.putString("description", "User X Rated"); params.putString("link", "http://..."); fb.dialog(MainActivity.this, "feed", params, new Facebook.DialogListener() { @Override public void onFacebookError(FacebookError e) { // TODO Auto-generated method stub } @Override public void onError(DialogError e) { // TODO Auto-generated method stub } @Override public void onComplete(Bundle values) { // TODO Auto-generated method stub } @Override public void onCancel() { // TODO Auto-generated method stub } }); break; } } @SuppressWarnings("deprecation") public void onClick(View v) { if(fb.isSessionValid()) { try { fb.logout(getApplicationContext()); updateButtonImage(); //button will close our our session }catch(MalformedURLException e) { e.printStackTrace(); } catch(IOException e) { e.printStackTrace(); } }else{ //login into facebook fb.authorize(MainActivity.this, new String[] {"email"}, new Facebook.DialogListener() { @Override public void onFacebookError(FacebookError e) { // TODO Auto-generated method stub Toast.makeText(MainActivity.this, "fbError", Toast.LENGTH_SHORT).show(); } @Override public void onError(DialogError e) { // TODO Auto-generated method stub Toast.makeText(MainActivity.this, "onError", Toast.LENGTH_SHORT).show(); } @Override public void onComplete(Bundle values) { // TODO Auto-generated method stub Editor editor=sp.edit(); editor.putString("access_token", fb.getAccessToken()); editor.putLong("access_expires", fb.getAccessExpires()); editor.commit(); updateButtonImage(); } @Override public void onCancel() { // TODO Auto-generated method stub Toast.makeText(MainActivity.this, "onCancel", Toast.LENGTH_SHORT).show(); } }); } } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.activity_main, menu); return true; } @SuppressWarnings("deprecation") @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); fb.authorizeCallback(requestCode, resultCode, data); } @Override public void onComplete(Bundle values) { // TODO Auto-generated method stub } @Override public void onFacebookError(FacebookError e) { // TODO Auto-generated method stub } @Override public void onError(DialogError e) { // TODO Auto-generated method stub } @Override public void onCancel() { // TODO Auto-generated method stub } } LogCat Errors: 12-16 04:56:59.070: E/AndroidRuntime(822): FATAL EXCEPTION: main 12-16 04:56:59.070: E/AndroidRuntime(822): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.sara.facebookappl/com.sara.facebookappl.MainActivity}: android.os.NetworkOnMainThreadException 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2180) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2230) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.ActivityThread.access$600(ActivityThread.java:141) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1234) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.os.Handler.dispatchMessage(Handler.java:99) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.os.Looper.loop(Looper.java:137) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.ActivityThread.main(ActivityThread.java:5039) 12-16 04:56:59.070: E/AndroidRuntime(822): at java.lang.reflect.Method.invokeNative(Native Method) 12-16 04:56:59.070: E/AndroidRuntime(822): at java.lang.reflect.Method.invoke(Method.java:511) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 12-16 04:56:59.070: E/AndroidRuntime(822): at dalvik.system.NativeStart.main(Native Method) 12-16 04:56:59.070: E/AndroidRuntime(822): Caused by: android.os.NetworkOnMainThreadException 12-16 04:56:59.070: E/AndroidRuntime(822): at android.os.StrictMode$AndroidBlockGuardPolicy.onNetwork(StrictMode.java:1117) 12-16 04:56:59.070: E/AndroidRuntime(822): at java.net.InetAddress.lookupHostByName(InetAddress.java:385) 12-16 04:56:59.070: E/AndroidRuntime(822): at java.net.InetAddress.getAllByNameImpl(InetAddress.java:236) 12-16 04:56:59.070: E/AndroidRuntime(822): at java.net.InetAddress.getAllByName(InetAddress.java:214) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpConnection.(HttpConnection.java:70) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpConnection.(HttpConnection.java:50) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpConnection$Address.connect(HttpConnection.java:340) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpConnectionPool.get(HttpConnectionPool.java:87) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpConnection.connect(HttpConnection.java:128) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpEngine.openSocketConnection(HttpEngine.java:316) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpsURLConnectionImpl$HttpsEngine.makeSslConnection(HttpsURLConnectionImpl.java:461) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpsURLConnectionImpl$HttpsEngine.connect(HttpsURLConnectionImpl.java:433) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpEngine.sendSocketRequest(HttpEngine.java:290) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpEngine.sendRequest(HttpEngine.java:240) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpURLConnectionImpl.getResponse(HttpURLConnectionImpl.java:282) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpURLConnectionImpl.getInputStream(HttpURLConnectionImpl.java:177) 12-16 04:56:59.070: E/AndroidRuntime(822): at libcore.net.http.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:271) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.facebook.android.Util.openUrl(Util.java:219) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.facebook.android.Facebook.requestImpl(Facebook.java:806) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.facebook.android.Facebook.request(Facebook.java:732) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.sara.facebookappl.MainActivity.updateButtonImage(MainActivity.java:83) 12-16 04:56:59.070: E/AndroidRuntime(822): at com.sara.facebookappl.MainActivity.onCreate(MainActivity.java:63) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.Activity.performCreate(Activity.java:5104) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1080) 12-16 04:56:59.070: E/AndroidRuntime(822): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2144) 12-16 04:56:59.070: E/AndroidRuntime(822): ... 11 more 12-16 04:56:59.090: D/dalvikvm(822): GC_CONCURRENT freed 150K, 9% free 2723K/2988K, paused 7ms+58ms, total 239ms

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  • Why would the same web form control render different "onclick" logic based on the page structure?

    - by zk812
    It was hard to title this question. :) I have a user control that is used to display a list of lookup items in my database and a delete button for each item (Editor User Control below). The delete button has an onClientClick event used to display a confirmation dialog in JavaScript. On page one, the confirmation pops up and functions correctly. The overall structure is: Master Page Page Editor User Control List of items with delete button On page two, the confirmation pops up but regardless of the answer, the page posts back anyway. The structure of this page is: Master Page Page User Control Editor User Control List of items with delete button For some reason, this makes a difference in how the delete button is rendered. Page one: <input type="image" name="ctl00...RequestTypesDataList$ctl01$ctl01" src="Images/Disable.png" alt="Delete" onclick="return ProcessDeleteCommand(1);" /> Page two: <input type="image" name="ctl00...RequestTypesDataList$ctl07$ctl01" src="Images/Disable.png" alt="Delete" onclick="return ProcessDeleteCommand(2);WebForm_DoPostBackWithOptions(new WebForm_PostBackOptions(&quot;ctl00$ContentPlaceHolder1$RequestCreator1$RequestTypeEditor1$RequestTypesDataList$ctl07$ctl01&quot;, &quot;&quot;, true, &quot;&quot;, &quot;&quot;, false, false))" /> Does anyone know why page two renders WebForm_DoPostBackWithOptions after my JS check? It's causing the postback regardless of the confirmation choice.

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  • Move iFrame in the DOM using jQuery

    - by Josh
    My overall aim is to create an editor which I can skin using jQuery UI (by creating a custom toolbar which uses integration calls), using TinyMCE. Lets say I have a TinyMCE editor on a page. The actual editor is an iFrame contained inside a lot of horrible table code, which is also where the current (to be scrapped) toolbar is. I want just the iframe inside a div - ideally get rid of the table code. So...I want to transform: <table> <tr> <td><iframe id="xyz"></iframe></td> </tr> </table> into <div id="test"> <iframe id="xyz"></iframe> </div> So far, I've tried using: $('#xyz').clone(true).appendTo('#test'); Which clones the iframe, but no content inside it. Is there a way to make this work? If not, can I somehow strip the table code from around the iFrame away? If I cant do that, I'll think I'll have to keep the table code.

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  • Could someone explain gtk2hs drag and drop to me, the listDND.hs demo just isn't doing it for me?

    - by Tom Carstens
    As the title says, I just don't get DND (or rather I understand the concept and I understand the order of callbacks, I just don't understand how to setup DND for actual usage.) I'd like to say that I've done DND stuff before in C, but considering I never really got that working... So I'm trying (and mostly succeeding, save DND) to write a text editor (using gtksourceview, because it has built in code highlighting.) Reasons are below if you want them. Anyways, there's not really a good DND demo or tutorial available for gtk2hs (listDND.hs just doesn't translate well in my head.) So what I'm asking is for code that demonstrates simple DND on a window widget (for example.) Ideally, it should accept drops from other windows (such as Thunar) and print out the information in string form. I think I can take it from there... Reasons: I'm running a fairly light weight setup, dwm and a few gtk+2 programs. I really don't want to have to pull in gtk+3 to get the current gedit from the repos (Arch Linux.) Currently, I'm using geany for all of my text editing needs, however, geany is a bit heavy for editing config files. Further, geany doesn't care for my terminal of choice (st;) so I don't even get the benefit of using it as an IDE. Meaning I'd like a lightweight text editor with syntax highlighting. I could configure emacs or vim or something, but that seems to me to be more of a hack then a proper solution. Thus my project was born. It's mostly working (aside from DND, all that's left is proper multi-tab support.) Admittedly, I could probably work this out if I wrote it in C, but there isn't that much state in a text editor so Haskell's been working fine with almost no need for mutable variables.

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  • Mercurial "server"

    - by user85116
    I've been using mercurial for a little while, but mainly for my own usage. Now though, I have a project I'm working on where two of us are building the same project, and we will probably be modifiying each other's files. I would like to setup a mercurial repo on a server, make that repo the "server", so my changes and the other editor's changes both push to that server (so basically the subversion / cvs model); I like mercurial though, and don't want to switch to something like subversion. Here in my own network, everything is done on linux, and my "server" has openssh installed. So pushing my changes (I work on multiple computers) from one computer to the server is just a matter of "hg push"; the protocol used is ssh for transfering the changes. The problem is that I use linux, the server will be windows (so no openssh, right?) and the other editor will be using windows too. As far as I know, the best way of working in mercurial in these types of setups is for the repo to pull changes from the source, rather then the source pushing to the "server". I'm behind several firewall's (not entirely my network) and my computer won't be visible from the server, and I'm assuming the other editor will be behind a firewall too (so we can't just start up the local mercurial http server and get the "server" computer to pull from that). What's the best way for both editors to get our changes to the server repo? (I should add that the server is a server on the internet, so just as visible as something like google.com. It's a hosted windows server, but I would probably have permission to install software if needed for this)

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  • How do I unbind another jQuery function on .click()?

    - by Mike Barwick
    I have this script that run to fix my menu bar to the browser on scroll. Nothing really needs to change here (works as it should). However, you may need it... var div = $('#wizMenuWrap'); var editor = $('#main_wrapper'); var start = $(div).offset().top; $(function fixedPackage(){ $.event.add(window, "scroll", function() { var p = $(window).scrollTop(); $(div).css('position',((p)>start) ? 'fixed' : 'static'); $(div).css('top',((p)>start) ? '0px' : ''); //Adds TOP margin to #main_wrapper (required) $(editor).css('position',((p)>start) ? 'relative' : 'static'); $(editor).css('top',((p)>start) ? '88px' : ''); }); }); Now for the issue at hand. I have another script function that calls a modal pop-up (which again works as it should). However, it's not slick from a UI perspective when I scroll the page when the modals open. So I want to disable the script above when the modal script below is called. In other words, when I click to open the modal pop-up, the script above shouldn't work. $(function () { var setUp = $('.setupButton'); // SHOWS SPECIFIED VIEW $(setUp).click(function () { $('#setupPanel').modal('show'); //PREVENTS PACKAGE SELECT FIXED POSITION ON SCROLL $(setUp).unbind('click',fixedPackage); }); }) As you can see above, I tried to unbind the scroll function (the first code snippet), but this is not correct. These two scripts are in two separate js libraries.

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  • Openlayers - Redraw() layer. Add / Remove layer.

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug.

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  • Using Optical Flow in EmguCV

    - by Meko
    HI. I am trying to create simple touch game using EmguCV.Should I use optical flow to determine for interaction between images on screen and with my hand ,if changes of points somewhere on screen more than 100 where the image, it means my hand is over image? But how can I track this new points? I can draw on screen here the previous points and new points but It shows on my head more points then my hand and I can not track my hands movements. void Optical_Flow_Worker(object sender, EventArgs e) { { Input_Capture.SetCaptureProperty(Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_POS_FRAMES, ActualFrameNumber); ActualFrame = Input_Capture.QueryFrame(); ActualGrayFrame = ActualFrame.Convert<Gray, Byte>(); NextFrame = Input_Capture.QueryFrame(); NextGrayFrame = NextFrame.Convert<Gray, Byte>(); ActualFeature = ActualGrayFrame.GoodFeaturesToTrack(500, 0.01d, 0.01, 5); ActualGrayFrame.FindCornerSubPix(ActualFeature, new System.Drawing.Size(10, 10), new System.Drawing.Size(-1, -1), new MCvTermCriteria(20, 0.3d)); OpticalFlow.PyrLK(ActualGrayFrame, NextGrayFrame, ActualFeature[0], new System.Drawing.Size(10, 10), 3, new MCvTermCriteria(20, 0.03d), out NextFeature, out Status, out TrackError); OpticalFlowFrame = new Image<Bgr, Byte>(ActualFrame.Width, ActualFrame.Height); OpticalFlowFrame = NextFrame.Copy(); for (int i = 0; i < ActualFeature[0].Length; i++) DrawFlowVectors(i); ActualFrameNumber++; pictureBox1.Image = ActualFrame.Resize(320, 400).ToBitmap() ; pictureBox3.Image = OpticalFlowFrame.Resize(320, 400).ToBitmap(); } } private void DrawFlowVectors(int i) { System.Drawing.Point p = new Point(); System.Drawing.Point q = new Point(); p.X = (int)ActualFeature[0][i].X; p.Y = (int)ActualFeature[0][i].Y; q.X = (int)NextFeature[i].X; q.Y = (int)NextFeature[i].Y; p.X = (int)(q.X + 6 * Math.Cos(angle + Math.PI / 4)); p.Y = (int)(q.Y + 6 * Math.Sin(angle + Math.PI / 4)); p.X = (int)(q.X + 6 * Math.Cos(angle - Math.PI / 4)); p.Y = (int)(q.Y + 6 * Math.Sin(angle - Math.PI / 4)); OpticalFlowFrame.Draw(new Rectangle(q.X,q.Y,1,1), new Bgr(Color.Red), 1); OpticalFlowFrame.Draw(new Rectangle(p.X, p.Y, 1, 1), new Bgr(Color.Blue), 1); }

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  • Wpf: Storyboard.TargetName works, but Setter TargetName doesn't.

    - by MainMa
    Hi, Let's say we have a XAML code like this: <Style TargetType="{x:Type ListBoxItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type ListBoxItem}"> <Border HorizontalAlignment="Center" VerticalAlignment="Center"> <Border.LayoutTransform> <!--We are rotating randomly each image. Selected one will be rotated to 45°.--> <RotateTransform Angle="{Binding RandomAngle}" x:Name="globalRotation"/> </Border.LayoutTransform> <Grid> <Image Source="{Binding ImageLocation}" Stretch="None" /> <TextBlock x:Name="title" Text="{Binding Title}" /> </Grid> </Border> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter TargetName="title" Property="Visibility" Value="Visible"/> <!--The next line will not compile.--> <Setter TargetName="globalRotation" Property="Angle" Value="45"/> <Trigger.EnterActions> <BeginStoryboard> <Storyboard> <!--This compiles well.--> <DoubleAnimation Storyboard.TargetName="globalRotation" Storyboard.TargetProperty="Angle" To="45" Duration="00:00:03"/> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> This code is intended to display a set of images in a listbox. Each image has a random rotation, but when selected, rotates to 45 degrees. Rotating selected image through a storyboard works well. I just specify Storyboard.TargetName and it rotates the image when selected (Trigger.ExitActions is omitted to make the code shorter). Now, if I want, instead of using a storyboard, assign 45 degrees value directly, I can't do that, because <Setter TargetName="globalRotation" Property="Angle" Value="45"/>: it compiles with "Cannot find the Trigger target 'globalRotation'. (The target must appear before any Setters, Triggers, or Conditions that use it.)" error. What happens? I suppose that Storyboard.TargetName is evaluated during runtime, so let me compile it. Is it right? How to make it work with just a setter, without using a storyboard?

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  • Android: OutofMemoryError: bitmap size exceeds VM budget with no reason I can see.

    - by Meymann
    Hi. I am having an OutOfMemory exception with a gallery over 600x800 pixels JPEG's. The environment I've been using Gallery with JPG images around 600x800 pixels. Since my content may be a bit more complex than just images, I have set each view to be a RelativeLayout that wraps ImageView with the JPG. In order to "speed up" the user experience I have a simple cache of 4 slots that prefetches (in a looper) about 1 image left and 1 image right to the displayed image and keeps them in a 4 slot HashMap. The platform I am using AVD of 256 RAM and 128 Heap Size, with a 600x800 screen. It also happens on an Entourage Edge target, except that with the device it's harder to debug. The problem I have been getting an exception: OutofMemoryError: bitmap size exceeds VM budget And it happens when fetching the fifth image. I have tried to change the size of my image cache, and it is still the same. The strange thing: There should not be a memory problem In order to make sure the heap limit is very far away from what I need, I have defined a dummy 8MB array in the beginning, and left it unreferenced so it's immediately dispatched. It is a member of the activity thread and is defined as following static { @SuppressWarnings("unused") byte dummy[] = new byte[ 8*1024*1024 ]; } The result is that the heap size is nearly 11MB and it's all free. Note I have added that trick after it began to crash. It makes OutOfMemory less frequent. Now, I am using DDMS. Just before the crash (does not change much after the crash), DDMS shows: ID Heap Size Allocated Free %Used #Objects 1 11.195 MB 2.428 MB 8.767 MB 21.69% 47,156 And in the detail table it shows: Type Count Total Size Smallest Largest Median Average free 1,536 8.739MB 16B 7.750MB 24B 5.825KB The largest block is 7.7MB. And yet the LogCat says: ERROR/dalvikvm-heap(1923): 925200-byte external allocation too large for this process. If you mind the relation of the median and the average, it is plausible to assume that most of the available blocks are very small. However, there is a block large enough for the bitmap, it's 7.7M. How come it is still not enough? Note: I recorded a heap trace. When looking at the amount of data allocated, it does not feel like more than 2M is allocated. It does match the free memory report by DDMS. Could it be that I experience some problem like heap-fragmentation? How do I solve/workaround the problem? Is the heap shared to all threads? Could it be that I interpret the DDMS readout in a wrong way, and there is really no 900K block to allocate? If so, can anybody please tell me where I can see that? Thanks a lot Meymann

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  • UITableView with background UIImageView hides table controls

    - by Khanzor
    I am having a problem setting the background of UITableView to a UIImageView (see below for why I am doing this), once the view is set, it works fine, and scrolls with the UITableView, but it hides the elements of the Table View. I need to have a UIImageView as the background for a UITableView. I know this has been answered before, but the answers are to use: [UIColor colorWithPatternImage:[UIImage imageNamed:@"myImage.png"]]; Or something like (which I need to use): UIImageView *background = [MainWindow generateBackgroundWithFrame:tableView.bounds]; [tableView addSubview:background]; [tableView sendSubviewToBack:background]; The reason I need to use the latter is because of my generateBackgroundWithFrame method, which takes a large image, and draws a border around that image to the dimensions specified, and clips the remainder of the image: + (UIImageView *) generateBackgroundWithFrame: (CGRect)frame { UIImageView *background = [[[UIImageView alloc] initWithFrame:frame] autorelease]; background.image = [UIImage imageNamed:@"globalBackground.png"]; [background.layer setMasksToBounds:YES]; [background.layer setCornerRadius:10.0]; [background.layer setBorderColor:[[UIColor grayColor] CGColor]]; [background.layer setBorderWidth:3.0]; return background; } Please note: I understand that this might poorly effect performance, but I don't have the resources to go through and make those images for each potential screen in the app. Please do not answer this question with a mindless "you shouldn't do this" response. I am aware that it is possibly the wrong thing to do. How do I show my UITableView control elements? Is there something that I am doing wrong in my delegate? Here is a simplified version: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectMake(20, 20, 261, 45) reuseIdentifier:CellIdentifier] autorelease]; cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; UIImage *rowBackground; NSString *imageName = @"standAloneTVButton.png"; rowBackground = [UIImage imageNamed:imageName]; UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0, 5, 300, 200)]; textView.backgroundColor = [UIColor clearColor]; textView.textColor = [UIColor blackColor]; textView.font = [UIFont fontWithName:@"Helvetica" size:18.0f]; Purchase *purchase = [[PurchaseModel productsPurchased] objectAtIndex:indexPath.row]; textView.text = [purchase Title]; selectedTextView.text = textView.text; UIImageView *normalBackground = [[[UIImageView alloc] init] autorelease]; normalBackground.image = rowBackground; [normalBackground insertSubview:textView atIndex:0]; cell.backgroundView = normalBackground; [textView release]; } return cell; }

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  • An unspecified error occurred on the render thread. (NotifyPartitionIsZombie)

    - by red-X
    oke heres the problem, I have a ContentControl3D object from thriple in that im creating a LibraryStack with images it runs fine, until i run the function where the LibraryStack gets created and filled. when i click on any of the objects inside i get the following error An unspecified error occurred on the render thread. with stacktrace at System.Windows.Media.MediaContext.NotifyPartitionIsZombie(Int32 failureCode) at System.Windows.Media.MediaContext.NotifyChannelMessage() at System.Windows.Interop.HwndTarget.HandleMessage(Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter) at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at WelkoMap.App.Main() in F:\MediaGarde\Surface\Development\WelkoMap\WelkoMap\obj\Debug\App.g.cs:line 0 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() heres the code that adds and creates the LibraryStack and fills it public void ReplaceBackContent(List<Image> images, List<MediaElement> videos) { ContentControl3D control = this.TryFindParent<ContentControl3D>(); if (control == null) { return; } LibraryStack stack = new LibraryStack(); foreach (Image image in images) { if (image.Parent != null) { continue; } LibraryStackItem item = new LibraryStackItem(); item.Content = image; stack.Items.Add(item); } control.BackContent = stack; } Since it has the NotifyPartitionIsZombie error i already installed windows update KB967634 which had absolutely no effect at all

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  • Azure storage: Uploaded files with size zero bytes

    - by Fabio Milheiro
    When I upload an image file to a blob, the image is uploaded apparently successfully (no errors). When I go to cloud storage studio, the file is there, but with a size of 0 (zero) bytes. The following is the code that I am using: // These two methods belong to the ContentService class used to upload // files in the storage. public void SetContent(HttpPostedFileBase file, string filename, bool overwrite) { CloudBlobContainer blobContainer = GetContainer(); var blob = blobContainer.GetBlobReference(filename); if (file != null) { blob.Properties.ContentType = file.ContentType; blob.UploadFromStream(file.InputStream); } else { blob.Properties.ContentType = "application/octet-stream"; blob.UploadByteArray(new byte[1]); } } public string UploadFile(HttpPostedFileBase file, string uploadPath) { if (file.ContentLength == 0) { return null; } string filename; int indexBar = file.FileName.LastIndexOf('\\'); if (indexBar > -1) { filename = DateTime.UtcNow.Ticks + file.FileName.Substring(indexBar + 1); } else { filename = DateTime.UtcNow.Ticks + file.FileName; } ContentService.Instance.SetContent(file, Helper.CombinePath(uploadPath, filename), true); return filename; } // The above code is called by this code. HttpPostedFileBase newFile = Request.Files["newFile"] as HttpPostedFileBase; ContentService service = new ContentService(); blog.Image = service.UploadFile(newFile, string.Format("{0}{1}", Constants.Paths.BlogImages, blog.RowKey)); Before the image file is uploaded to the storage, the Property InputStream from the HttpPostedFileBase appears to be fine (the size of the of image corresponds to what is expected! And no exceptions are thrown). And the really strange thing is that this works perfectly in other cases (uploading Power Points or even other images from the Worker role). The code that calls the SetContent method seems to be exactly the same and file seems to be correct since a new file with zero bytes is created at the correct location. Does any one have any suggestion please? I debugged this code dozens of times and I cannot see the problem. Any suggestions are welcome! Thanks

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  • Plane projection and scale causing bluring in silverlight

    - by Andy
    Ok, So I've tried to make an application which relies on images being scaled by an individual factor. These images are then able to be turned over, but the use of an animation working on the ProjectionPlane rotation. The problem comes around when an image is both scaled and rotated. For some reason it starts bluring, where a non scaled image doesn't blur. Also, if you look at the example image below (top is scaled and rotated, bottom is rotated) the projection of the top one doesn't even seem right. Its too horizontal. This this the code for the test app: <UserControl x:Class="SilverlightApplication1.Page" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="400" Height="300"> <Canvas x:Name="LayoutRoot" Background="White"> <Border Canvas.Top="25" Canvas.Left="50"> <Border.RenderTransform> <TransformGroup> <ScaleTransform ScaleX="3" ScaleY="3" /> </TransformGroup> </Border.RenderTransform> <Border.Projection> <PlaneProjection RotationY="45"/> </Border.Projection> <Image Source="bw-test-pattern.jpg" Width="50" Height="40"/> </Border> <Border Canvas.Top="150" Canvas.Left="50"> <Border.RenderTransform> <TransformGroup> <ScaleTransform ScaleX="1" ScaleY="1" /> </TransformGroup> </Border.RenderTransform> <Border.Projection> <PlaneProjection RotationY="45"/> </Border.Projection> <Image Source="bw-test-pattern.jpg" Width="150" Height="120"/> </Border> </Canvas> </UserControl> So if anyone could possible shed any light on why this may be happening, I'd very much appreciate it. Suggestions also welcome! :)

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  • UITableViewCells appear behind backgroundView

    - by Khanzor
    I am having a problem setting the background of UITableView to a UIImageView (see below for why I am doing this), once the view is set, it works fine, and scrolls with the UITableView, but it hides the elements of the Table View. I need to have a UIImageView as the background for a UITableView. I know this has been answered before, but the answers are to use: [UIColor colorWithPatternImage:[UIImage imageNamed:@"myImage.png"]]; Or something like (which I need to use): UIImageView *background = [MainWindow generateBackgroundWithFrame:tableView.bounds]; [tableView addSubview:background]; [tableView sendSubviewToBack:background]; The reason I need to use the latter is because of my generateBackgroundWithFrame method, which takes a large image, and draws a border around that image to the dimensions specified, and clips the remainder of the image: + (UIImageView *) generateBackgroundWithFrame: (CGRect)frame { UIImageView *background = [[[UIImageView alloc] initWithFrame:frame] autorelease]; background.image = [UIImage imageNamed:@"globalBackground.png"]; [background.layer setMasksToBounds:YES]; [background.layer setCornerRadius:10.0]; [background.layer setBorderColor:[[UIColor grayColor] CGColor]]; [background.layer setBorderWidth:3.0]; return background; } Please note: I understand that this might poorly effect performance, but I don't have the resources to go through and make those images for each potential screen in the app. Please do not answer this question with a mindless "you shouldn't do this" response. I am aware that it is possibly the wrong thing to do. How do I show my UITableView control elements? Is there something that I am doing wrong in my delegate? Here is a simplified version: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectMake(20, 20, 261, 45) reuseIdentifier:CellIdentifier] autorelease]; cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton; UIImage *rowBackground; NSString *imageName = @"standAloneTVButton.png"; rowBackground = [UIImage imageNamed:imageName]; UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0, 5, 300, 200)]; textView.backgroundColor = [UIColor clearColor]; textView.textColor = [UIColor blackColor]; textView.font = [UIFont fontWithName:@"Helvetica" size:18.0f]; Purchase *purchase = [[PurchaseModel productsPurchased] objectAtIndex:indexPath.row]; textView.text = [purchase Title]; selectedTextView.text = textView.text; UIImageView *normalBackground = [[[UIImageView alloc] init] autorelease]; normalBackground.image = rowBackground; [normalBackground insertSubview:textView atIndex:0]; cell.backgroundView = normalBackground; [textView release]; } return cell; }

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  • Sticky Footer Dilemma - so close

    - by fmz
    I have an effective sticky footer solution, but I have a slight conflict because of the need for a background image in addition to the repeating banner image across the top. In order to make the large watermark type image show up on this site I added the following div: <div id="body-outer"> The only problem is that once I add this div tag, the footer climbs up the page, overriding all content in its path. If I remove that div, the footer is as sticky as one could hope. Is there some way to have the background image and the sticky footer too? Here is the basic html structure: <body class="home"> <div id="body-outer"> <div id="container"> <div id="header"> ... <div id="footer"> <p>Placeholder for footer content</p> </div> Here is the css for the sticky footer and the background image: #body-outer { background: url(../_images/bg_body.jpg) no-repeat center top; height: 100%; } body { width: 100%; background: url(../_images/bg_html.jpg) repeat-x left top; } #container { width: 960px; margin: 0 auto; } html, body, #container { height: 100%; } body > #container { height: auto; min-height: 100%; padding-bottom: 140px; } #main { padding-bottom: 0; } #footer { position: relative; width: 100%; background-color: #4e8997; margin-top: ; /* negative value of footer height */ height: 140px; clear:both; } .clearfix:after { content: "."; display: block; height: 0; clear: both; visibility: hidden; } .clearfix {display: inline-block;} * html .clearfix { height: 1%;} Any assistance in sorting this out would be greatly appreciated. thanks.

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  • Problems doing asynch operations in C# using Mutex.

    - by firoso
    I've tried this MANY ways, here is the current iteration. I think I've just implemented this all wrong. What I'm trying to accomplish is to treat this Asynch result in such a way that until it returns AND I finish with my add-thumbnail call, I will not request another call to imageProvider.BeginGetImage. To Clarify, my question is two-fold. Why does what I'm doing never seem to halt at my Mutex.WaitOne() call, and what is the proper way to handle this scenario? /// <summary> /// re-creates a list of thumbnails from a list of TreeElementViewModels (directories) /// </summary> /// <param name="list">the list of TreeElementViewModels to process</param> public void BeginLayout(List<AiTreeElementViewModel> list) { // *removed code for canceling and cleanup from previous calls* // Starts the processing of all folders in parallel. Task.Factory.StartNew(() => { thumbnailRequests = Parallel.ForEach<AiTreeElementViewModel>(list, options, ProcessFolder); }); } /// <summary> /// Processes a folder for all of it's image paths and loads them from disk. /// </summary> /// <param name="element">the tree element to process</param> private void ProcessFolder(AiTreeElementViewModel element) { try { var images = ImageCrawler.GetImagePaths(element.Path); AsyncCallback callback = AddThumbnail; foreach (var image in images) { Console.WriteLine("Attempting Enter"); synchMutex.WaitOne(); Console.WriteLine("Entered"); var result = imageProvider.BeginGetImage(callback, image); } } catch (Exception exc) { Console.WriteLine(exc.ToString()); // TODO: Do Something here. } } /// <summary> /// Adds a thumbnail to the Browser /// </summary> /// <param name="result">an async result used for retrieving state data from the load task.</param> private void AddThumbnail(IAsyncResult result) { lock (Thumbnails) { try { Stream image = imageProvider.EndGetImage(result); string filename = imageProvider.GetImageName(result); string imagePath = imageProvider.GetImagePath(result); var imageviewmodel = new AiImageThumbnailViewModel(image, filename, imagePath); thumbnailHash[imagePath] = imageviewmodel; HostInvoke(() => Thumbnails.Add(imageviewmodel)); UpdateChildZoom(); //synchMutex.ReleaseMutex(); Console.WriteLine("Exited"); } catch (Exception exc) { Console.WriteLine(exc.ToString()); // TODO: Do Something here. } } }

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  • Z-Index and javascript for rollover

    - by Raffaele
    I have a container (div) with a background image. In this div there is a menu - a horizontal list. What I need is to insert an image onMouseOver, positioning it absolutely, and showing it behind the text (of course!) AND on top of the div's background image. I also use jQuery, but I think this doesn't matter. The problem can be viewed online. Go to http://www.w3schools.com/css/tryit.asp?filename=trycss_zindex and paste the following text <html> <head> <style type="text/css"> img { top: 0; left: 0; position:absolute; z-index:-1; } #main { color: red; margin: 30px; padding: 20px; width: 700px; min-height: 400px; z-index: -2; background-image: url("http://www.google.com/logos/mother10-hp.gif"); background-repeat: no-repeat; } </style> </head> <body> <div id="main"> <h1>Z-Index question:</h1> <img src="w3css.gif" width="100" height="140" /> <p>How can we place the green pic between the text and the div#main?</p> <p>I need the green gif to appear</p> <ol> <li>On top of #main's background image</li> <li>Behind the text</li> </ol> </div> </body> </html>

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