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  • SlidingDrawer handle design issue

    - by bali182
    I would like to create a SlidingDrawer, which has a handle like this: Until now i tought my solution was ok, which was: 1.) I created a 9 patch: As you can see, the center part is not strechable, only the two sides (and the height, if needed). On most of the phones i got the desired result, shown above. 2.) Put it in this layout (just pseudo-code): <SlidingDrawer (fullscreen)> <Button as handle (full width, backround the 9patch)/> <LinearLayout as content /> </SlidingDrawer> However, i tested the app on my friend's new Galaxy S3, and the result was something like this: The part, which should be centered, was completely off one side. And i have no idea, why and it bugs me since then. My Question: Is this the prefered way (9 patch with full width) to acomplish the look i want? If not, could someone suggest me a better solution?

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • How to display Preferences in a View

    - by Sybiam
    I'm building some sort of wizard to create user accounts in Sync and Manage account. I use a ViewFlipper my activity has to be an AccountAuthenticatorActivity. That said it also means I can't inherit PreferenceActivity. So I looked up in the code of PreferenceActivity and I believe it should be possible to have a PreferenceView that inherit from ListView. The Activity part of PreferenceActivity isn't really needed as far as I know. Though the PreferenceManager is what really blocks me. private PreferenceManager onCreatePreferenceManager() { PreferenceManager preferenceManager = new PreferenceManager(this, FIRST_REQUEST_CODE); preferenceManager.setOnPreferenceTreeClickListener(this); return preferenceManager; } This function imply that we can instatiate PreferenceManager using the operator new. Apparently, the sdk hide the constructor of the PreferenceManager. I'm kind of confused. Is there a way to inflate my preferences and display them without PreferenceActivity?

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  • Problem with TabHost UI layout.

    - by Alan B
    What I'm trying to do is create a layout like this: +--------+ Search |EditText| [Button] +--------+ +---------+ |Tab 1 |---------+ | |Tab 2 | |---------+---------+-----------------+ | ListView Item 1 | | ListView Item 2 | | ListView Item 3 | | ListView Item 4 | | ListView Item 5 | | ListView Item 6 | | ListView Item 7 | | ListView Item 8 | | ListView Item 9 | | ListView Item 10 | +-------------------------------------+ So that's a TextView saying 'Search', an EditText and a button. Then below it the tabs - Tab 1 has a ListView, Tab 2 some other stuff. I can get a simple TabHost setup with two tabs working fine but can't get the above to lay out properly. Any hints ? I'd create the UI in the Eclipse designer and check the XML from that, except the designer doesn't work with TabHost. And DroidDraw doesn't seem to know about TabHost.

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  • Getting contacts when ids are known

    - by frieza
    Hi, I have a list of 'n' contact ids corresponding to which I need to obtain the contact details. One simple way to make n queries using the contact ids and retrieve those contacts. But this will be very time-consuming especially if n is large. I would like to know if there is any simpler way to obtain these results (like batch query etc).

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  • Relatively simple task: How do I pass back the selected item from one activity to another?

    - by Brian D
    I have two activities: one displays an image and a button, the other displays a photo gallery. I want to be able to select any of the images in the gallery and then display them on the first activity in place of the default image. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gallery); Gallery g = (Gallery) findViewById(R.id.gallery); g.setAdapter(new ImageAdapter(this)); g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { Toast.makeText(PhotoGallery.this, "Position: " + id, Toast.LENGTH_SHORT).show(); Intent intent=new Intent(); intent.putExtra("PictureID", position); setResult(RESULT_OK, intent); finish(); } }); } Am I even close here? I'm not quite sure what to do with any string or int I would attach to the Intent -- can I attach the object itself? I'd much rather pass back at minimum the string name of the resource (image), but the only thing I can seem to figure out right now is how to pass back the position of the picture ... not a great solution. I can clarify more if necessary -- thanks.

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  • How can I use spinner setOnItemLongClickListener

    - by elCarda
    Hi, I am trying to make the Spinner behave different way when the user clicked on an item for a long time. I have spinner with some project and I want two things. When the user simple click on an item I want to normal select it. When the user have long clicked on an item I want to show dialog, with options like "Edit item", "Delete item". The first step works well (ofcourse), but when I am trying to do the second task I can not make spinner to generate longClicked event. Here is my code: this.projectSpinner = (Spinner) this.findViewById(R.id.SpinnerProjects); this.projectSpinner.setLongClickable(true); this.projectSpinner.setOnItemLongClickListener(new AdapterView.OnItemLongClickListener(){ public boolean onItemLongClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { Toast.makeText( AndroidTimeTrackerMainActivity.this, "Long click", Toast.LENGTH_SHORT).show(); // This toast doesn't show up. return false; } });

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  • MapView without extending MapActivity

    - by Michal Dymel
    Is there a way to display a MapView without extending MapActivity? I have other Activity class which I'm extending and I would prefer not to change that... I've seen that you can inflate using MapActivity, but didn't find any spec/examples on how to do it.

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  • How to tell which thread(s) are producing all the garbage?

    - by Brad Hein
    I have an app with about 15 threads. Most do mundane tasks and sleep most of their lives. Others collect information and cache it in hashmaps. The hashmaps grow to a moderate size and level out. The number of keys and size of value remains constant, but the contents of the values changes (at 33 keys per second average). When I start my app, I notice the garbage collection interval goes from minutes to once per second, and the amount of garbage is 700k+ each time. In fact as I was writing this, it caused my phone to reboot with an error "Referencetable Overflow". Here's my question: Are there any tricks to identifying which threads are producing the garbage, or even finding out more about what garbage they are producing?

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  • Problem with SharedPreferences

    - by user547995
    Code for restore: final SharedPreferences settings = getSharedPreferences("pref", 0); settings.getString("user", ""); settings.getString("pw", ""); Code for store: SharedPreferences.Editor editor = settings.edit(); editor.putString("user", etuser.getText().toString()); editor.putString("pw", etpw.getText().toString()); editor.commit(); This code don't work, and no error occur

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  • How to get server message correctly

    - by Leo
    Problem I send the message "12345" from the socket server to the client: myPrintWriter.println("12345"); After that I read this message on client: int c; while ((c = inputStream.read( )) != -1) { byte[] buffer2 = new byte[1]; buffer2[0] = (byte) c; String symbol = new String(buffer2 , "UTF-8"); String symbolCode = Integer.toString((int)buffer2[0]); Log.v(symbol, symbolCode); } Log.v("c == -1", "Disconnected"); What I see in log: With out.println("abcrefg"); Why? I think it's line termination symbol. I need to get string "12345" or any other and next strings correctly. Help me please.

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  • Getting huge lags when downloading files via Service

    - by Copa
    I have a Service which receives URLs to download. The Service than downloads these URLs and save them to a file on the SD Card. When I put more than 2 items in the download queue my device is unusable. It nearly freezes. Huge lags and so on. Any idea? Sourcecode: private static boolean downloading = false; private static ArrayList<DownloadItem> downloads = new ArrayList<DownloadItem>(); /** * called once when the service started */ public static void start() { Thread thread = new Thread(new Runnable() { @Override public void run() { while (true) { if (downloads.size() > 0 && !downloading) { downloading = true; DownloadItem item = downloads.get(0); downloadSingleFile(item.getUrl(), item.getFile()); } } } }); thread.start(); } public static void addDownload(DownloadItem item) { downloads.add(item); } private static void downloadSuccessfullFinished() { if (downloads.size() > 0) downloads.get(0).setDownloaded(true); downloadFinished(); } private static void downloadFinished() { // remove the first entry; it has been downloaded if (downloads.size() > 0) downloads.remove(0); downloading = false; } private static void downloadSingleFile(String url, File output) { final int maxBufferSize = 4096; HttpResponse response = null; try { response = new DefaultHttpClient().execute(new HttpGet(url)); if (response != null && response.getStatusLine().getStatusCode() == 200) { // request is ok InputStream is = response.getEntity().getContent(); BufferedInputStream bis = new BufferedInputStream(is); RandomAccessFile raf = new RandomAccessFile(output, "rw"); ByteArrayBuffer baf = new ByteArrayBuffer(maxBufferSize); long current = 0; long i = 0; // read and write 4096 bytes each time while ((current = bis.read()) != -1) { baf.append((byte) current); if (++i == maxBufferSize) { raf.write(baf.toByteArray()); baf = new ByteArrayBuffer(maxBufferSize); i = 0; } } if (i > 0) // write the last bytes to the file raf.write(baf.toByteArray()); baf.clear(); raf.close(); bis.close(); is.close(); // download finished get start next download downloadSuccessfullFinished(); return; } } catch (Exception e) { // not successfully downloaded downloadFinished(); return; } // not successfully downloaded downloadFinished(); return; }

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  • How to set the size of spinner

    - by Rakesh
    Hi Guys,I want to know how to set the size of spinner.When i added large values to spinner list,the spinner expands and as result it pushes the labelField to the further left. I want to know the how to set the spinner size to be a constant one

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  • How to get gesture IDs

    - by Colin Gough
    Is there anyway to get a list of gesture ids, from the gesture library that has been created using gesturebuilder. I want to link each gesture to an images, so some sort of an id or name is needed. I have looked at the samples and other online material avaialbe for gestures, and there is no information on this matter. Any help in this matter would be appreciated. Example: if (predictions.size() > 0) { Prediction prediction = predictions.get(0); if (prediction.score > 1.0) { if(prediction.best_score == Current_Image) { Correct(); Next_image(); } } }

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  • error with passing my object with serializable?

    - by Jony Scherman
    i was trying to send my object class GastronomyElement to another activity but i have got this error java.lang.RuntimeException: Parcelable encountered IOException writing serializable object (name = com.example.despegarteproject.classes.GastronomyElement) i have seen another posts like this but i couldn not solve it. this is my class code public class GastronomyElement implements Serializable { String id, name, formattedAddress, formattedPhoneNumber, reference, photo; List<String> photos; Boolean openNow; Horarios horarios; List<Review> reviews; String priceLevel; double latitude, longitude; Double rating; public String getName () { return name; } public void setName (String name) { this.name = name; } public String getId () { return id; } public void setId (String id) { this.id = id; } public String getFormattedAddress () { return formattedAddress; } public void setFormattedAddress (String formattedAddress) { this.formattedAddress = formattedAddress; } public String getReference () { return reference; } public void setReference (String reference) { this.reference = reference; } public String getPhoto () { return photo; } public void setPhoto (String photo) { this.photo = photo; } public List<String> getPhotos () { return photos; } public void setPhotos (List<String> photos) { this.photos = photos; } public double getLatitude() { return latitude; } public void setLatitude (double latitude) { this.latitude = latitude; } public double getLongitude() { return longitude; } public void setLongitude (double longitude) { this.longitude = longitude; } public Double getRating () { return rating; } public void setRating (Double rating) { this.rating = rating; } public Boolean getOpenNow () { return openNow; } public void setOpenNow (Boolean openNow) { this.openNow = openNow; } public Horarios getHorarios () { return horarios; } public void setHorarios (Horarios horarios) { this.horarios = horarios; } public String getPriceLevel () { return priceLevel; } public void setPriceLevel (String priceLevel) { this.priceLevel = priceLevel; } public String getFormattedPhoneNumber () { return formattedPhoneNumber; } public void setFormattedPhoneNumber (String formattedPhoneNumber) { this.formattedPhoneNumber = formattedPhoneNumber; } public List<Review> getReviews () { return reviews; } public void setReviews (List<Review> reviews) { this.reviews = reviews; } } and this is how i am sending it Intent act = new Intent (context, ActivityLugarDetalles.class); act.putExtra("elementDetails", elementDetails); startActivity(act); i would appreciate your help! thank you!

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  • Restore history and current page on resuming webview

    - by qubit
    I have a webview that I use to navigate from page to page. I have implemented go back and go forward. My problem is that when I return to the webview after visiting another activity, the history is lost i.e. the webview starts again on the first page. How do I code it so that after I call finish on the webview to swap to another activity on returning to the webview, the WebBackForwardList is restored and I am taken to the page I was on when I left the webview? I have tried overriding onSaveInstanceState and onRestoreInstanceState using webview.save/restoreState(bundle) but with no success. I have achieved returning to the last page by saving the last url in preferences, but have been unable to restore the entire history.

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  • Bitmap Crashing upon going back and re-entering Activity

    - by dagonal
    Hello, I'm not sure what is causing this...I have two Activities, first has a button that goes to the second. The second creates a Bitmap object, assigns it a picture from the sdcard and loads it into an ImageView. Problem is when I go into the second Activity, then press the back button, and then go back into the second Activity, it crashes. I have no clue why. I did an extensive google search but to no avail. I can post the source code if you want. Please let me know. Thanks in advance! I got this from the LogCat: "E/dalvikvm( 4869): Unable to open stack trace file '/data/anr/traces.txt': Permission denied" I'm not sure how to get the stack trace.

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  • How to pass Remote Interface (aidl) throughout Activities ?

    - by Spredzy
    Hi All, I am developing an application using services and Remote interface. I have a question about passing the reference of my Remote interface throughout Activities. In my first Activity, I bind my service with my activity, in order to get a reference to my interface I use private ServiceConnection mConnection = new ServiceConnection() { @Override public void onServiceConnected(ComponentName arg0, IBinder service) { x = X.Stub.asInterface(service); } @Override public void onServiceDisconnected(ComponentName arg0) { // TODO Auto-generated method stub } }; x being the reference to my interface. Now I would like to access this interface from another activity, I see two ways to do it but I don't know which one is the "proper" way to do it : passing x with my intent when I call the new Activity redo this.bindService(new Intent(y.this,z.class), mConnection, Context.BIND_AUTO_CREATE); in the onCreate() of my new Activity What would you advice me to do ?

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  • Construct MediaStore uri for specific folder

    - by Mojo Risin
    Hi all, For example if a have two directories /sdcard/Music/Music-1 and /sdcard/Music/Music-2 how can i construct uri to get the files in Music-1 dir for example. I can use MediaStore.Audio.Media.EXTERNAL_CONTENT_URI to get the content of all external storage but how to do the trick only for specific dir.

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  • How to change ScrollView's position after touch?

    - by Matt
    I'm trying to make a ScrollView with a list of numbers in it that the user can select from. After the user touches and scrolls, after the finger is lifted I want the scroll to "snap" to the item in the middle of the ScrollView and give me the output. My ScrollView contains a vertical linear layout with TextView objects in it. The ScrollView's vertical size is about 60sp. I think this would involve the ScrollView.onTouch with a ACTION_UP, but I don't know how to use it. Also, is there a way to get an item's index or value based on a position in the list? Thanks!

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  • Andriond send event from first activity and receive on the second.

    - by jitm
    Hello, I have two activities. The first activity display list of the users with short info. And after select some user I go to the second activity for display full info about this user. For send event I used startActivityForResult(); for receive event in socond activity and added public void onActivityResult(int requestCode, int resultCode, Intent data). After start project I send intend from first activity and I do not receive in the second :(. How I can receive sent event in second activity? Thank you...

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  • How to exclude the title from theme applied to the application?

    - by Janusz
    I'm using a theme for my app to set some common layout features. One of the things I change in this theme is the text style. I change the color of text in the whole app to a certain color etc. Sadly the color of the title is also changed and the result is a somewhat blurry ugly style. Is it possible to somehow overwrite the style for the title in the theme? Or exclude the title?

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  • Exception in Tab program

    - by Kooper
    Here is main code: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Resources res = getResources(); TabHost tabHost = getTabHost(); Intent intent= new Intent(); intent.setClass(this,EGCQuery.class); tabHost.addTab(tabHost.newTabSpe("egcquery").setIndicator ("EGCQuery", res.getDrawable(R.drawable.egcquery)) .setContent(intent)); tabHost.addTab(tabHost.newTabSpec("patientinfo").setIndicator("PatientInfo", res.getDrawable(R.drawable.patientinfo)) .setContent(R.layout.main2)); tabHost.addTab(tabHost.newTabSpec("compinterp").setIndicator("Comp_Interp", res.getDrawable(R.drawable.compinterp)) .setContent(R.layout.main3)); tabHost.setCurrentTab(0)

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