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  • Shader Model 3.0 not available

    - by Romy
    I have Acer 4745G with ATI HD 5650 1GB VRAM. After I installed the COD Black Ops trough Wine Playonlinux and successfully installed, and I play the game and then appear message "Shader Model 3.0 not available". I have installed ATI driver 11.8 when I trying this game. And then I'm trying to install the driver from menu "System Administration Additional Driver, it doesn't work. I cannot log in, in the screen appear only the text for log in. And then I uninstall it trough recovery mode. And then I download ATI driver 11.11 from official ATI/AMD website, and then I restart my computer and my screen appearing only text again. I'm using Ubuntu (Ultimate Edition) 11.04. How to overcome this problem?

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  • How can I really master a programming language?

    - by cprogcr
    I know that learning a language, you can simply buy a book, follow the examples, and whenever possible try the exercises. But what I'm really looking is how to master the language once you've learned it. Now I know that experience is one major factor, but what about learning the internals of the language, what is the underlying structure, etc. There are articles out there saying read this book, read that book, make this game and that game. But to me this doesn't mean to master a language. I want to be able to read other people's code and understand it, no matter how hard that is. To understand when to use a function and when another, etc etc. The list could go on and on but I believe I've made the point. :) And finally, take whatever language as an example if needed, though best would be if C was taken as an example.

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  • Does data size in TCP/UDP make a difference on transmission time

    - by liortal
    While discussing the development of a network component for our game engine, a member of our team suggested that transmitting either 500 bytes or 1k of data using UDP makes no difference from performance perspective of the system (the time it takes to transmit the data). He actually said that as long as you don't cross the MTU size, the size of the transmitted data doesn't really matter as it's all the same. Is that true for UDP? what about TCP? That sounds just plain wrong to me, but i am not a network expert. *I've been reading about other companies' game networking architectures, and it seems they're all trying to keep transmitted data to a minimum, making my colleague's claims seem even more unreasonable.

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  • 6 Steam Troubleshooting Tips

    - by Chris Hoffman
    Steam is generally pretty stable, but every now and then you’ll run into a problem. This guide gives solutions to common problems you’ll encounter in Steam, from games crashing or not working properly to Steam failing to launch. If none of these solutions helps, try Googling the problem – you may have run into a game-specific problem with a game-specific solution or just a more obscure Steam bug. HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Algorithm to increase odds of matching when randomly selecting

    - by Bryan
    I am building a mobile game loosely based on dual n-back http://brainworkshop.sourceforge.net/tutorial.html Now with the game I have 9 squares (numbered 1 through 9) and 9 letters (A through K) In the current code, I randomly select a square (e.g. 3) and a letter (e.g. C), then repeat the random selection for the next turn. For 1-back, I test whether either, neither or both match the previous turn. The problem with my current code is I get very few matches - I can go through many turns without having either match. How can I increase the match frequency, or alternatively decrease the randomness so a match is more likely? I am not looking for specific code (but pseudo-code would be fine) - just more an approach to increase match frequency.

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  • Download Singularity Source Code

    - by Editor
    The Singularity Research Development Kit (RDK) is based on the Microsoft Research Singularity project. It includes source code, build tools, test suites, design notes, and other background materials. The Singularity RDK is for academic non-commercial use and is governed by this license. Singularity is a research project focused on the construction of dependable [...]

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  • How to tell Wine that I have changed CD when mounting them virtually on a netbook with no CD drive?

    - by glenatron
    I have been trying to catch up with some of the old games from way back that are about right for my little Aspire One netbook through Wine. I've run into a problem Baldurs Gate, however, which is that I can't change CD. Obviously, I don't have a CD drive, so I have copied the CD content onto an external hard drive and I'm using a mount command with the loopback option to persuade the game that the CD is present. This allowed installation to work correctly and works fine to run it and to play the content from the first CD. However, when the game asks for CD2, I'm stuck. If I mount the CD2 ISO to the CD Rom path it doesn't appear to respond, whether or not I have first unmounted CD1. When I ask Wine to show me the CD drive it contains the right data, but it seems as though whatever signal would be interpreted by Windows to mean the CD drive has been closed isn't being sent. Does anyone know of a way to do this, or am I barking up the wrong tree and there is something else I need to do?

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  • Creating Objects

    - by user1424667
    I have a general coding standard question. Is it bad practice to initialize and create an object in multiple methods depending on the outcome of a users choice. So for example if the user quits a poker game, create the poker hand with the cards the user has received, even if < 5, and if the user played till the end create object to show completed hand to show outcome of the game. The key is that the object will only be created once in actuality, there are just different paths and parameters is will receive depending on if the user folded, or played on to the showdown.

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  • Run programs that require a window manager, on the CLI

    - by Twitchy
    Is there any way I can run a game server (MW3) under wine without requiring a window manager present? Currently to run windows only game servers on my Ubuntu box, I have to start them using RDP access as this creates a X session which the program (which has its own GUI). This is a pain as it cannot be automated (or can it?) on start up. What I would rather is some sort of X session emulator that pulls the console output of the program into the CLI so that I can automate server start ups. Is there any program or method that can do this?

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  • Amnesia crashes

    - by Phil
    I am able to launch amnesia all the way through the menu. After I click start new game I am able to play a little bit. I hear the guy talk, then the game just closes. I installed the libtxc-dxtn-s2tc0 already as some of the similar problems I found online were fixed by doing so, but did not work for me. My graphics card is Intel GMA 4500MHD. Cpu: Intel Core Duo 2.1 Ghz. RAM: 3GB What else can I do to try and fix this? I'm pretty new to Ubuntu, I just installed it recently. What else (and how) should I post that may help you help me better?

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  • HTML5 est-il adapté pour les jeux ? La puissance et les pièges du langage explorés lors d'un événement parrainé par Google et Microsoft

    HTML5 est-il adapté pour les jeux sur le Web ? La puissance et les pièges du langage explorés lors d'un événement parrainé par Google et Microsoft Le futur standard émergeant du Web HTML5, qui est « présenté comme la technologie devant repousser les limites du Web », a été disséqué lors de l'événement « New Game Conference». Parrainé par Google et Microsoft, «New Game Conference» est le premier événement HTML5 pour les développeurs de jeux, qui s'est déroulé à San Francisco. Les sessions qui ont été présentées lors de la conférence ont permis d'explorer à partir d'exemple concret, la construction des jeux HTML5 en utilisant Canvas, WebGL et JavaScript. Le port d...

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  • Ubuntu Software Center is crashing while trying to install psychonauts

    - by GonzoDark
    I am having a problem installing Tim Schafers epic platform video game Psychonauts trough the Ubuntu Software Center. I have bought the game on http://www.humblebundle.com/ and I have used the new redeem option introduced in this bundle: "redeem your bundle on the Ubuntu Software Center." When I have downloaded approximately 2.1 GB of Psychonauts then Ubuntu Software Center starts to repeatedly crash and pop-up with a new crash report dialog every few seconds (before previous ones are closed and that will crash the computer after a few min, unless I stop the download). I also have a file-size bug, where Ubuntu Software Center tells me that I have downloaded 880,2 MB out of 133,3 MB I use the new Ubuntu 12.04 LTS and Ubuntu Software Center version 5.2.2.2 (©2009-2011 Canonical <--- That is also a bug, should be 2012 I guess) I hope someone can help me.

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  • Games with user-supplied artifical intelligence (AI) engines?

    - by RoboShop
    I remember Microsoft used to have this AI game for the .NET framework which allowed you to program a species and this species could be introduced to an "ecosystem" full of species that other people had programmed and they could interact with each other, etc. I can't remember what it was called, but I remembered thinking it was a pretty good idea. Are there any other similiar sites like that, which allows you to design some sort of AI engine and pit it against other programmer's creations? It could be an ecosystem type thing, or it could be a card or board game.

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  • Weird keyboard problem

    - by Sebastian
    I just installed Ubuntu on an Acer Extensa 5620 laptop. The keyboard works fine except when I want to type things that require me to use Ctrl+Alt+(any key). I can't use Ctrl+Alt+(any key) shortcuts in any program, but I can open terminal with Ctrl+Alt+T. Ctrl+(any key) and Alt+(any key) shortcuts seems to work though. Also I just installed the game Heroes of Newerth and neither Alt or Ctrl keys seem to work in the game. Any answer would be appreciated!

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  • Friday Fun: Draw a Line

    - by Asian Angel
    In this week’s game your thinking skills will be put to the test as you work to draw lines and direct the movement of orbs on the game screen. Can you draw the proper configuration so that all the orbs move where they are supposed to or will you watch helplessly as your carefully crafted plans fail? How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Android NDK r3

    The third release of the Android Native Development Kit (NDK) is now available for download from the Android developer site . It can be used to target devices...

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  • Runescape - Ubuntu 12.04 - Jaggex cache folder

    - by user214179
    does anyone here know how to hide the jaggexcache folder, jagexappletviewer file and jagex_cl_runescape_LIVE file from the home folder? The problem is this, everytime you play runescape (in both windows or linux), it creates those files and folders. The problem is that on windows, you can hide them and everything is fine. On linux, if you add ( /.) to the folder or file to hide it, when you play runescape, those files and folders are again created, because they cannot be found. As far as I know, the game is Java based (needs java iced tea plug in and java 7), so is there any way of changing the directory where the game puts all those files? like home/documents instead of just /home thanks!

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  • Break TrueCrypt Dard Drive Encryption Quickly

    <b>Help Net Security:</b> "The latest version of Passware Kit Forensic has become the first commercially available software to break TrueCrypt hard drive encryption without applying a time-consuming brute-force attack. It was also the first product to decrypt BitLocker drives."

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  • Windows Azure SDK 1.6 disponible : simplification du déploiement avec Visual Studio et introduction de nouvelles bibliothèques .NET

    Windows Azure SDK 1.6 disponible : simplification du déploiement avec Visual Studio et introduction de nouvelles bibliothèques .NET Microsoft vient de publier une nouvelle version du kit de développement pour Windows Azure. Le SDK 1.6 pour Windows Azure intègre de nouveaux outils de la plateforme d'hébergement Cloud de Microsoft pour Visual Studio 2010, de nouvelles bibliothèques .NET pour Windows Azure ainsi que des améliorations de performance et corrections de bugs. L'outil réduit les contraintes liées au déploiement des applications sur Windows Azure, dont la configuration peut se faire désormais en seulement quelques clics, sans quitter l'environnement de développemen...

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  • Microsoft centralise les services du Windows Store au sein d'une plateforme unique, pour éviter aux développeurs des pertes de temps inutiles

    Microsoft centralise les services du Windows Store au sein d'une plateforme unique pour éviter aux développeurs des pertes de temps inutilesLes développeurs occupent une place de choix au sein de l'écosystème Microsoft. La firme jusqu'ici a toujours montré son ambition de vouloir offrir à ceux-ci des outils simples pour le développement, la monétisation et le suivi des applications sur le Windows Store.C'est dans cette optique que la société présente se nouvelle plateforme unique qui centralise tous les services pouvant être utilisés sur la galerie d'applications pour Windows.Le but de cette initiative est d'éviter aux développeurs des pertes de temps inutiles dans la recherche d'un kit de dévelo...

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  • Intel publie XDK HTML5, un outil libre de développement d'applications mobiles cross-platform, disposant d'un émulateur des OS populaires

    Intel publie XDK HTML5 un outil de développement d'applications mobiles cross-platform, disposant d'un émulateur des OS populairesIntel : un nom que beaucoup auraient du mal à associer au développement d'applications, et ce, même ci des projets comme OpenCV (Open computer Vision) ont été initié par la firme. En effet, le géant américain n'est reconnu pour la plupart que grâce aux puces qu'il produit.Détrompez-vous ! Intel est aussi engagé dans le développement d'applications mobiles multiplateformes comme le prouve son nouveau kit de développement « XDK HTML5 ». Ce dernier est libre et téléchargeabl...

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  • Defcon totally screwed up my system!

    - by Draeton
    I'm using Ubuntu 12.04. Downloaded and ran a game called Defcon, by Introversion Software, and then my display problems began! At first, my smallest monitor stopped receiving input. Then, when I exit the game, still no input & I look at the 'Display' System Settings menu and it is off. I try switching it back on, and my system totally crashes. I restart my system, and try two more times at switching it back on, before I go back to basics and switch mirroring on before switching that monitor on. Now I've switched mirroring off, but if I set the resolution for my largest monitor above that of my other monitor, my system crashes! What the heck! Does anyone have a solution to my problems?

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  • Hot off the press : Latest Release of Oracle Enterprise Manager 12c (R4)

    - by Pankaj
    Read more here about the PRESS RELEASE:  Oracle Delivers Latest Release of Oracle Enterprise Manager 12c Richer Service Catalog for Database and Middleware as a Service; Enhanced Database and Middleware Management Help Drive Enterprise-Scale Private Cloud Adoption In coming weeks  , i will be covering latest topics like : DbaaS Service Catalog incorporating High Availability and Disaster Recovery New Rapid Start kit Other new Features  Stay Tuned !

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