Search Results

Search found 10018 results on 401 pages for 'sample rate'.

Page 364/401 | < Previous Page | 360 361 362 363 364 365 366 367 368 369 370 371  | Next Page >

  • Unique_ptr compiler errors

    - by Godric Seer
    I am designing and entity-component system for a project, and C++ memory management is giving me a few issues. I just want to make sure my design is legitimate. So to start I have an Entity class which stores a vector of Components: class Entity { private: std::vector<std::unique_ptr<Component> > components; public: Entity() { }; void AddComponent(Component* component) { this -> components.push_back(std::unique_ptr<Component>(component)); } ~Entity(); }; Which if I am not mistaken means that when the destructor is called (even the default, compiler created one), the destructor for the Entity, will call ~components, which will call ~std::unique_ptr for each element in the vector, and lead to the destruction of each Component, which is what I want. The component class has virtual methods, but the important part is its constructor: Component::Component(Entity parent) { parent.addComponent(this) // I am not sure if this would work like I expect // Other things here } As long as passing this to the method works, this also does what I want. My confusion is in the factory. What I want to do is something along the lines of: std::shared_ptr<Entity> createEntity() { std::shared_ptr<Entity> entityPtr(new Entity()); new Component(*parent); // Initialize more, and other types of Components return entityPtr; } Now, I believe that this setup will leave the ownership of the Component in the hands of its Parent Entity, which is what I want. First a small question, do I need to pass the entity into the Component constructor by reference or pointer or something? If I understand C++, it would pass by value, which means it gets copied, and the copied entity would die at the end of the constructor. The second, and main question is that code based on this sample will not compile. The complete error is too large to print here, however I think I know somewhat of what is going on. The compiler's error says I can't delete an incomplete type. My Component class has a purely virtual destructor with an implementation: inline Component::~Component() { }; at the end of the header. However since the whole point is that Component is actually an interface. I know from here that a complete type is required for unique_ptr destruction. The question is, how do I work around this? For reference I am using gcc 4.4.6.

    Read the article

  • HTML5 Video Tag in Chrome - Why is currentTime ignored when video downloaded from my webserver?

    - by larson4
    I want to be able to play back video from a specific time using the HTML5 video tag (and currently only need to worry about Chrome). This is possible by setting the currentTime property of a video element. That works fine in Chrome with a video sourced from html5rocks.com, but is ignored when the same file is loaded from my own local webserver. Using the sample code from http://playground.html5rocks.com/#video_tag, I have arrived at the following HTML: <!DOCTYPE html> <html> <body> <video id="video1" width="320" height="240" volume=".7" controls preload=true autobuffer> <source src="http://playground.html5rocks.com/samples/html5_misc/chrome_japan.webm" type='video/webm; codecs="vp8, vorbis"'/> </video> <input type=button onclick="play()" value="play"> <input type=button onclick="setTime()" value="setTime"> <input type=button onclick="pause()" value="pause"> <script> var play=function() { document.getElementById("video1").play(); } var setTime=function() { document.getElementById("video1").currentTime=2; } var pause=function() { document.getElementById("video1").pause(); } </script> </body> </html> Using Chrome, if you Wait for the video to download for a bit (until the progress bar is about 10% in) Press setTime - you should notice the time jump to 2 seconds press play ...the video will start at 2 seconds in. But if I download the webm file in the source src to my local webserver, and change src to point locally: <source src="chrome_japan.webm" type='video/webm; codecs="vp8, vorbis"'/> ...then setting currentTime is complete ignored. No errors are showing in the developer tools console. Now, my webserver is serving this with mime type "video/webm", but it will be served like any old file -- not streamed. Do I need a webserver that streams in some specific way? What else could be at fault here? Note: The webserver is a proprietary platform and won't have any of the same exact settings or controls one might expect of Tomcat or some other commonly used webserver, though there may be other ways to achieve the same effect.

    Read the article

  • iPhone RSS thumbnail

    I have a simple RSS reader. Stories are downloaded, put into a UITableView, and when you click it, each story loads in a UIWebView. It works great. Now though, I'd like to incorporate an image on the left side (like you'd see in the YouTube app). However, since my app pulls from an RSS feed, I can't simply specify image X to appear in row X because row X will be row Y tomorrow, and things will get out of order, you know? I am currently pulling from a YouTube RSS feed, and can get the video title, description, publication date, but I'm stuck as to how to pull the little thumbnail besides each entry in the feed. As you can probably tell, I'm a coding newbie (this being my first application other than a Hello World app) and I'm getting so frustrated by my own lack of knowledge. Thanks! BTW, here's some sample code: - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ //NSLog(@"found this element: %@", elementName); if (currentElement) { [currentElement release]; currentElement = nil; } currentElement = [elementName copy]; if ([elementName isEqualToString:@"item"]) { // clear out our story item caches... item = [[NSMutableDictionary alloc] init]; currentTitle = [[NSMutableString alloc] init]; currentDate = [[NSMutableString alloc] init]; currentSummary = [[NSMutableString alloc] init]; currentLink = [[NSMutableString alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ //NSLog(@"ended element: %@", elementName); if ([elementName isEqualToString:@"item"]) { // save values to an item, then store that item into the array... [item setObject:currentTitle forKey:@"title"]; [item setObject:currentLink forKey:@"link"]; [item setObject:currentSummary forKey:@"summary"]; [item setObject:currentDate forKey:@"date"]; [stories addObject:[item copy]]; NSLog(@"adding story: %@", currentTitle); } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string{ //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([currentElement isEqualToString:@"title"]) { [currentTitle appendString:string]; } else if ([currentElement isEqualToString:@"link"]) { [currentLink appendString:string]; } else if ([currentElement isEqualToString:@"description"]) { [currentSummary appendString:string]; } else if ([currentElement isEqualToString:@"pubDate"]) { [currentDate appendString:string]; } }

    Read the article

  • XSD: xs:sequence & xs:choice combination for xs:extension elements?

    - by bguiz
    Hi, My question is about defining an XML schema that will validate the following sample XML: <rules> <other>...</other> <bool>...</bool> <other>...</other> <string>...</string> <other>...</other> </rules> The order of the child nodes does not matter. The cardinality of the child nodes is 0..unbounded. All the child elements of the rules node have a common base type, rule, like so: <xs:complexType name="booleanRule"> <xs:complexContent> <xs:extension base="rule"> ... </xs:extension> </xs:complexContent> </xs:complexType> <xs:complexType name="stringFilterRule"> <xs:complexContent> <xs:extension base="filterRule"> ... </xs:extension> </xs:complexContent> </xs:complexType> My current attempt at defining the schema for the rules node is below. However, Can I nest xs:choice within xs:sequence? If, where do I specify the maxOccurs="unbounded" attribute? Is there a better way to do this, such as an xs:sequence which specifies only the base type of its child elements? <xs:element name="rules"> <xs:complexType> <xs:sequence> <xs:choice> <xs:element name="bool" type="booleanRule" /> <xs:element name="string" type="stringRule" /> <xs:element name="other" type="someOtherRule" /> </xs:choice> </xs:sequence> </xs:complexType> </xs:element>

    Read the article

  • Array within Form collecting multiple values with the same name possible?

    - by JM4
    Good afternoon, I will first start with the goal I am trying to accomplish and then give a very basic sample of what I need to do. Goal Instead of collecting several variables and naming them with keys individually, I have decided to give in and use an array structure to handle all inputs of the same type and rules. Once I have the variables, I will validate against them and if 'ok' store them in a MySQL table. The table will hold consumer information and will need to store multiple rows of the same type of information. First Pass I will leave out the validation portion of this question because I feel I need to first understand the basics. <form action="?" method="POST" name="Form"> Member 1 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 1 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 1 Email: <input type="text" name="MemberEmail[]" /><br /> Member 2 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 2 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 2 Email: <input type="text" name="MemberEmail[]" /><br /> Member 3 First Name:<input type="text" name="MemberFirstName[]" /><br /> Member 3 Last Name: <input type="text" name="MemberLastName[]" /><br /> Member 3 Email: <input type="text" name="MemberEmail[]" /><br /> <input type="submit" name="submit" value="Continue" /> </form> I am hoping that each input given for First Name (a required field) will generate a unique key for that particular entry and not overwrite any data entered. Because I am carrying information from page to page (checkout form), I am turning the POST variables into SESSION variables then storing in a mysql database in the end. My hope is to have: <?php $conn = mysql_connect("localhost", "username", "password"); mysql_select_db("DBname",$conn); $sql = "INSERT INTO tablename VALUES ('$_SESSION[Member1FirstName]', '$_SESSION[Member1LastName]', '$_SESSION[Member1Email]', '$_SESSION[Member2FirstName]', '$_SESSION[Member2LastName]', '$_SESSION[Member2Email]', '$_SESSION[Member1FirstName]', '$_SESSION[Member3LastName]', '$_SESSION[Member3Email]')"; $result = mysql_query($sql, $conn) or die(mysql_error()); Header ("Location: completed.php"); ?> Where Member1, Member2, and Member3 values will appear on their own row within the table. I KNOW my code is wrong but I am giving a first shot at the overall business purpose I am trying to achieve and trying to learn how to code the right way. I am very, very new to programming so any 'baby advice' is greatly appreciated.

    Read the article

  • Problem with jQuery accordion and cookies

    - by rayne
    I have a jQuery accordion from this site and edited for my purposes, but the accordion only works in Firefox (not Safari or Chrome) and the cookies aren't being set correctly. This is the jQuery: function initMenus() { $('#sidebar .letter_index').hide(); $.each($('#sidebar .letter_index'), function() { var cookie = $.cookie(this.id); if (cookie === null || String(cookie).length < 1) { $('#sidebar .letter_index:first').show(); } else { $('#' + this.id + ' .' + cookie).next().show(); } }); $('#sidebar .letter_head').click(function() { var checkElement = $(this).next(); var parent = this.parentNode.parentNode.id; if ((checkElement.is('.letter_index')) && (!checkElement.is(':visible'))) { $('#' + parent + ' .letter_index:visible').slideUp('normal'); if ((String(parent).length > 0) && (String(this.className).length > 0)) { // not working - wie ändert man das this.class so das die class abc oder def gesetzt wird anstatt this?! $.cookie(parent, this.className); } checkElement.slideDown('normal'); return false; } } ); } $(document).ready(function() {initMenus();}); This is how my HTML looks (sample item): <div id="sidebar"> <h2 class="letter_head"><a href="#" class="ABC">ABC</h2> <ul class="letter_index"> <li>Abc</li> <li>Bcd</li> </ul> </div> I can't find the problem why the script won't work in Safari and Chrome. I also don't know how to tell it to use the class of the a inside the h2 as the cookie value. (Currently the cookie is set as $.cookie(parent, this.className);, which produces cookies with the name container (the div above #sidebar) and the value letter_head. It needs to be something like 'sidebar' and 'ABC', 'DEF' and so on. Thanks in advance!

    Read the article

  • Using a Button to navigate to another Page in a NavigationWindow

    - by Will
    I'm trying to use the navigation command framework in WPF to navigate between Pages within a WPF application (desktop; not XBAP or Silverlight). I believe I have everything configured correctly, yet its not working. I build and run without errors, I'm not getting any binding errors in the Output window, but my navigation button is disabled. Here's the app.xaml for a sample app: <Application x:Class="Navigation.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" StartupUri="First.xaml"> </Application> Note the StartupUri points to First.xaml. First.xaml is a Page. WPF automatically hosts my page in a NavigationWindow. Here's First.xaml: <Page x:Class="Navigation.First" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="First"> <Grid> <Button CommandParameter="/Second.xaml" CommandTarget="{Binding RelativeSource= {RelativeSource FindAncestor, AncestorType={x:Type NavigationWindow}}}" Command="NavigationCommands.GoToPage" Content="Go!"/> </Grid> </Page> The button's CommandTarget is set to the NavigationWindow. The command is GoToPage, and the page is /Second.xaml. I've tried setting the CommandTarget to the containing Page, the CommandParameter to "Second.xaml" (First.xaml and Second.xaml are both in the root of the solution), and I've tried leaving the CommandTarget empty. I've also tried setting the Path to the Binding to various navigational-related public properties on the NavigationWindow. Nothing has worked so far. What am I missing here? I really don't want to do my navigation in code. Clarification. If, instead of using a button, I use a Hyperlink: <Grid> <TextBlock> <Hyperlink NavigateUri="Second.xaml">Go! </Hyperlink> </TextBlock> </Grid> everything works as expected. However, my UI requirements means that using a Hyperlink is right out. I need a big fatty button for people to press. That's why I want to use the button to navigate. I just want to know how I can get the Button to provide the same ability that the Hyperlink does in this case.

    Read the article

  • Idiomatic use of auto_ptr to transfer ownership to a container

    - by heycam
    I'm refreshing my C++ knowledge after not having used it in anger for a number of years. In writing some code to implement some data structure for practice, I wanted to make sure that my code was exception safe. So I've tried to use std::auto_ptrs in what I think is an appropriate way. Simplifying somewhat, this is what I have: class Tree { public: ~Tree() { /* delete all Node*s in the tree */ } void insert(const string& to_insert); ... private: struct Node { ... vector<Node*> m_children; }; Node* m_root; }; template<T> void push_back(vector<T*>& v, auto_ptr<T> x) { v.push_back(x.get()); x.release(); } void Tree::insert(const string& to_insert) { Node* n = ...; // find where to insert the new node ... push_back(n->m_children, auto_ptr<Node>(new Node(to_insert)); ... } So I'm wrapping the function that would put the pointer into the container, vector::push_back, and relying on the by-value auto_ptr argument to ensure that the Node* is deleted if the vector resize fails. Is this an idiomatic use of auto_ptr to save a bit of boilerplate in my Tree::insert? Any improvements you can suggest? Otherwise I'd have to have something like: Node* n = ...; // find where to insert the new node auto_ptr<Node> new_node(new Node(to_insert)); n->m_children.push_back(new_node.get()); new_node.release(); which kind of clutters up what would have been a single line of code if I wasn't worrying about exception safety and a memory leak. (Actually I was wondering if I could post my whole code sample (about 300 lines) and ask people to critique it for idiomatic C++ usage in general, but I'm not sure whether that kind of question is appropriate on stackoverflow.)

    Read the article

  • how to filter data from xml file for displaying only selected as nodes in treeview

    - by michale
    I have an xml file named "books.xml" provided in the link "http://msdn.microsoft.com/en-us/library/windows/desktop/ms762271(v=vs.85).aspx". What my requirement was to disaplay only the <title> from xml information as nodes in tree view. But when i did the following coding its displaying all the values as nodes like "catalog" as rootnode, book as parent node for all then author,title,genre etc as nodes but i want only root node catalogue and title as nodes not even book. Can any body guide me what modification i need to do in the exisitng logic for displaying title as nodes OpenFileDialog dlg = new OpenFileDialog(); dlg.Title = "Open XML document"; dlg.Filter = "XML Files (*.xml)|*.xml"; dlg.FileName = Application.StartupPath + "\\..\\..\\Sample.xml"; if (dlg.ShowDialog() == DialogResult.OK) { try { //Just a good practice -- change the cursor to a //wait cursor while the nodes populate this.Cursor = Cursors.WaitCursor; //First, we'll load the Xml document XmlDocument xDoc = new XmlDocument(); xDoc.Load(dlg.FileName); //Now, clear out the treeview, //and add the first (root) node treeView1.Nodes.Clear(); treeView1.Nodes.Add(new TreeNode(xDoc.DocumentElement.Name)); TreeNode tNode = new TreeNode(); tNode = (TreeNode)treeView1.Nodes[0]; //We make a call to addTreeNode, //where we'll add all of our nodes addTreeNode(xDoc.DocumentElement, tNode); //Expand the treeview to show all nodes treeView1.ExpandAll(); } catch (XmlException xExc) //Exception is thrown is there is an error in the Xml { MessageBox.Show(xExc.Message); } catch (Exception ex) //General exception { MessageBox.Show(ex.Message); } finally { this.Cursor = Cursors.Default; //Change the cursor back } }} //This function is called recursively until all nodes are loaded private void addTreeNode(XmlNode xmlNode, TreeNode treeNode) { XmlNode xNode; TreeNode tNode; XmlNodeList xNodeList; if (xmlNode.HasChildNodes) //The current node has children { xNodeList = xmlNode.ChildNodes; for (int x = 0; x <= xNodeList.Count - 1; x++) //Loop through the child nodes { xNode = xmlNode.ChildNodes[x]; treeNode.Nodes.Add(new TreeNode(xNode.Name)); tNode = treeNode.Nodes[x]; addTreeNode(xNode, tNode); } } else //No children, so add the outer xml (trimming off whitespace) treeNode.Text = xmlNode.OuterXml.Trim(); }

    Read the article

  • UITableView: Handle cell selection in a mixed cell table view static and dynamic cells

    - by AlexR
    I am trying to mix dynamic and static cells in a grouped table view: I would like to get two sections with static cells at the top followed by a section of dynamic cells (please refer to the screenshot below). I have set the table view contents to static cells. Edit Based on AppleFreak's advice I have changed my code as follows: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell; if (indexPath.section <= 1) { // section <= 1 indicates static cells cell = [super tableView:tableView cellForRowAtIndexPath:indexPath]; } else { // section > 1 indicates dynamic cells CellIdentifier = [NSString stringWithFormat:@"section%idynamic",indexPath.section]; cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; } return cell; } However, my app crashes with error message Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' for section 0 and row 0. The cell returned from cell = [super tableView:tableView cellForRowAtIndexPath:indexPath] for section 0 and row 0 is nil. What is wrong with my code? Could there be any problems with my outlets? I haven't set any outlets because I am subclassing UITableViewController and supposedly do not any outlets for tableview to be set (?). Any suggestions on how to better do it? Edit II I have recreated my scene in storyboard (please refer to my updated screen shot above) and rewritten the view controller in order to start from a new base. I have also read the description in Apple's forum as applefreak suggested. However, I run in my first problem with the method numberOfSectionsInTableView:tableView, in which I increment the number of static sections (two) by one. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return [super numberOfSectionsInTableView:tableView] + 1 ; } The app crashed with the error message: Terminating app due to uncaught exception 'NSRangeException', reason: '* -[__NSArrayI objectAtIndex:]: index 2 beyond bounds [0 .. 1]' Why is this code not working for me even though I followed Apple's and applefreak recommendations? It is possible that the tableView has changed a bit in iOS 6? Solution: I got this to work now using AppleFreaks code sample in his answer below. Thank you, AppleFreak! Edit III: Cell Selection: How can I handle cell selection in a mixed (dynamic and static cells) cell table view? When do I call super and when do I call self tableView? When I use [[super tableView] selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone] and try to check for the selected index paths with: UITableView *tableView = [super tableView]; if ( [[tableView indexPathForSelectedRow] isEqual:customGrowthIndexPath] ) { .. } I get an return value of nil. As I can't find the source of my error, I really would appreciate your help

    Read the article

  • Silverlight MVVM MEF ViewInjection

    - by silverfighter
    Hi all, since my title is buzzword compliant I hope I will get lots of answers to my question or any pointers to the right direction. OK what I usually do is have a ViewModel which contains a list of ViewModels itself. public class MasterViewModel { public ObservableCollection<DetailViewModel> DetailViewModels { get; set; } public DetailViewModel Detail { get; set; } } <ItemsControl ItemsSource="{Binding DetailViewModels}"> <ItemsControl> <ItemsPanelTemplate> <StackPanel /> </ItemsPanelTemplate> </ItemsControl> <ItemsControl.ItemTemplate> <DataTemplate> <views:DetailsView /> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> With this in mind I will now come to my questions. I read a lot of good things about MEF and also saw the dashboard sample of Glenn Block but this was not helping me enough. What I want to do is sidbar (like the windows sidebar). Sidebar = StackPanel ListItems = Gadget ButI want it MVVM style OK I have something like a contract IGadget I implemented an custom Export. [ExportGadget(GadgetType = GadgetTypes.News)] I have my NewsGadgetView.xaml (which implements IGadget) and imports the NewsGadgetViewModel and also makes itself available as ExportGadget. so far so good. With this I can create a set of gadgets. Then I have my SidbarView.xaml which imports a sidebarViewModel. and now I get lost... I thought of something like a GadgetFactory which uses PartCreator to create my Gadgets. but this would sit in my SidebarView.xaml But I want to have control over my Gadgets to add and remove them from my sidebar. So I thought about something like an ObserveableCollection... Which I bind to The GadgetHost is basicaly Grid which will dynamicaly load the Gadget.... So how would I create my sidebar containing different gadgets without knowing which Gadgets are available and have a ViewModel for the sidebar as well as for each gadget?... Thanks for any help....

    Read the article

  • xerces-c: Xml parsing multiple files

    - by user459811
    I'm atempting to learn xerces-c and was following this tutorial online. http://www.yolinux.com/TUTORIALS/XML-Xerces-C.html I was able to get the tutorial to compile and run through a memory checker (valgrind) with no problems however when I made alterations to the program slightly, the memory checker returned some potential leak bytes. I only added a few extra lines to main to allow the program to read two files instead of one. int main() { string configFile="sample.xml"; // stat file. Get ambigious segfault otherwise. GetConfig appConfig; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; // Added code configFile = "sample1.xml"; appConfig.readConfigFile(configFile); cout << "Application option A=" << appConfig.getOptionA() << endl; cout << "Application option B=" << appConfig.getOptionB() << endl; return 0; } I was wondering why is it when I added the extra lines of code to read in another xml file, it would result in the following output? ==776== Using Valgrind-3.6.0 and LibVEX; rerun with -h for copyright info ==776== Command: ./a.out ==776== Application option A=10 Application option B=24 Application option A=30 Application option B=40 ==776== ==776== HEAP SUMMARY: ==776== in use at exit: 6 bytes in 2 blocks ==776== total heap usage: 4,031 allocs, 4,029 frees, 1,092,045 bytes allocated ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 1 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x4038E7: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== 3 bytes in 1 blocks are definitely lost in loss record 2 of 2 ==776== at 0x4C28B8C: operator new(unsigned long) (vg_replace_malloc.c:261) ==776== by 0x5225E9B: xercesc_3_1::MemoryManagerImpl::allocate(unsigned long) (MemoryManagerImpl.cpp:40) ==776== by 0x53006C8: xercesc_3_1::IconvGNULCPTranscoder::transcode(unsigned short const*, xercesc_3_1::MemoryManager*) (IconvGNUTransService.cpp:751) ==776== by 0x40393F: GetConfig::readConfigFile(std::string&) (in /home/bonniehan/workspace/test/a.out) ==776== by 0x403B13: main (in /home/bonniehan/workspace/test/a.out) ==776== ==776== LEAK SUMMARY: ==776== definitely lost: 6 bytes in 2 blocks ==776== indirectly lost: 0 bytes in 0 blocks ==776== possibly lost: 0 bytes in 0 blocks ==776== still reachable: 0 bytes in 0 blocks ==776== suppressed: 0 bytes in 0 blocks ==776== ==776== For counts of detected and suppressed errors, rerun with: -v ==776== ERROR SUMMARY: 2 errors from 2 contexts (suppressed: 2 from 2)

    Read the article

  • Public class: The best way to store and access NSMutableDictionary?

    - by meridimus
    I have a class to help me store persistent data across sessions. The problem is I want to store a running sample of the property list or "plist" file in an NSMutableArray throughout the instance of the Persistance class so I can read and edit the values and write them back when I need to. The problem is, as the methods are publicly defined I cannot seem to access the declared NSMutableDictionary without errors. The particular error I get on compilation is: warning: 'Persistence' may not respond to '+saveData' So it kind of renders my entire process unusable until I work out this problem. Here is my full persistence class (please note, it's unfinished so it's just to show this problem): Persistence.h #import <UIKit/UIKit.h> #define kSaveFilename @"saveData.plist" @interface Persistence : NSObject { NSMutableDictionary *saveData; } @property (nonatomic, retain) NSMutableDictionary *saveData; + (NSString *)dataFilePath; + (NSDictionary *)getSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level; + (void)writeSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level withData:(NSDictionary *)saveData; + (NSString *)makeCampaign:(NSUInteger)campaign andLevelKey:(NSUInteger)level; @end Persistence.m #import "Persistence.h" @implementation Persistence @synthesize saveData; + (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kSaveFilename]; } + (NSDictionary *)getSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level { NSString *filePath = [self dataFilePath]; if([[NSFileManager defaultManager] fileExistsAtPath:filePath]) { NSLog(@"File found"); [[self saveData] setDictionary:[[NSDictionary alloc] initWithContentsOfFile:filePath]]; // This is where the warning "warning: 'Persistence' may not respond to '+saveData'" occurs NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *campaignAndLevelData = [[self saveData] objectForKey:campaignAndLevelKey]; return campaignAndLevelData; } else { return nil; } } + (void)writeSaveWithCampaign:(NSUInteger)campaign andLevel:(NSUInteger)level withData:(NSDictionary *)saveData { NSString *campaignAndLevelKey = [self makeCampaign:campaign andLevelKey:level]; NSDictionary *saveDataWithKey = [[NSDictionary alloc] initWithObjectsAndKeys:saveData, campaignAndLevelKey, nil]; //[campaignAndLevelKey release]; [saveDataWithKey writeToFile:[self dataFilePath] atomically:YES]; } + (NSString *)makeCampaign:(NSUInteger)campaign andLevelKey:(NSUInteger)level { return [[NSString stringWithFormat:@"%d - ", campaign+1] stringByAppendingString:[NSString stringWithFormat:@"%d", level+1]]; } @end I call this class like any other, by including the header file in my desired location: @import "Persistence.h" Then I call the function itself like so: NSDictionary *tempSaveData = [[NSDictionary alloc] [Persistence getSaveWithCampaign:currentCampaign andLevel:currentLevel]];

    Read the article

  • SelectedItem in ListView binding

    - by Matt
    I'm new in wfp. In my sample application I'm using a ListView to display contents of property. I don't know how to bind SelectedItem in ListView to property and then bind to TextBlock. Window.xaml <Window x:Class="Exec.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Main window" Height="446" Width="475" > <Grid> <ListView Name="ListViewPersonDetails" Margin="15,12,29,196" ItemsSource="{Binding Persons}" SelectedItem="{Binding CurrentSelectedPerson}"> <ListView.View> <GridView> <GridViewColumn Header="FirstName" DisplayMemberBinding="{Binding FstNamePerson}"/> <GridViewColumn Header="LastName" DisplayMemberBinding="{Binding SndNamePerson}"/> <GridViewColumn Header="Address" DisplayMemberBinding="{Binding AdressPerson}"/> </GridView> </ListView.View> </ListView> <TextBlock Height="23" Name="textFirstNameBlock" FontSize="12" Margin="97,240,155,144"> <Run Text="Name: " /> <Run Text="{Binding CurrentSelectedPerson.FstNamePerson}" FontWeight="Bold" /> </TextBlock> <TextBlock Height="23" Name="textLastNameBlock" FontSize="12" Margin="97,263,155,121"> <Run Text="Branch: " /> <Run Text="{Binding CurrentSelectedPerson.SndNamePerson}" FontWeight="Bold" /> </TextBlock> <TextBlock Height="23" Name="textAddressBlock" FontSize="12" Margin="0,281,155,103" HorizontalAlignment="Right" Width="138"> <Run Text="City: " /> <Run Text="{Binding CurrentSelectedPerson.AdressPerson}" FontWeight="Bold" /> </TextBlock> </Grid> </Window> MainWindow.xaml.cs Tman manager = new Tman(); private List<Person> persons; public List<Person> Persons { get { return this.persons; } set { if (value != null) { this.persons = value; this.NotifyPropertyChanged("Data"); } } } private Person currentSelectedPerson; public Person CurrentSelectedPerson { get { return currentSelectedPerson; } set { this.currentSelectedPerson = value; this.NotifyPropertyChanged("CurrentSelectedItem"); } } public event PropertyChangedEventHandler PropertyChanged; private void NotifyPropertyChanged(string propertyName) { var handler = this.PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(propertyName)); } } private void Window_Loaded(object sender, RoutedEventArgs e){ ListViewPersonDetails.ItemsSource= manager.GetPersons(); } Person.cs class Person { public string FirstName { get; set; } public string LastName { get; set; } public string Address { get; set; } } Thanks for any help.

    Read the article

  • WPF Binding when setting DataTemplate Programically

    - by Daniel
    Hello, I have my little designer tool (my program). On the left side I have TreeView and on the right site I have Accordion. When I select a node I want to dynamically build Accordion Items based on Properties from DataContext of selected node. Selecting nodes works fine, and when I use this sample code for testing it works also. XAML code: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> <layoutToolkit:AccordionItem Header="Controller Info"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </layoutToolkit:AccordionItem> </layoutToolkit:Accordion> C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; //e.NewValue is a class that contains Name property } } } But the problem occurs when I'm trying to achive this using DateTemplate and dynamically build AccordingItem, the Binding is not working: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> </layoutToolkit:Accordion> and DateTemplate in my ResourceDictionary <DataTemplate x:Key="dtSceneNodeContent"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </DataTemplate> and C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { ResourceDictionary rd = new ResourceDictionary(); rd.Source = new Uri("/SilverGL.GUI;component/SilverGLDesignerResourceDictionary.xaml", UriKind.RelativeOrAbsolute); if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; AccordionItem accController = new AccordionItem(); accController.Header = "Controller Info"; accController.ContentTemplate = rd["dtSceneNodeContent"] as DataTemplate; accPanel.Items.Add(accController); } else { // Other type of node } } } I really need help with this issue. Thanks for any support. Daniel

    Read the article

  • JQuery Menu plugins under ASP.NET MVC seem to only work in Chrome, but not in IE & FireFox

    - by Antony
    Recently, I was trying to prototype some jQuery-based menu into ASP.NET MVC. Just to name two examples here: plugins.jquery.com/project/columnview www.filamentgroup.com/lab/jquery_ipod_style_and_flyout_menus/ Their demo page looks great, but when I integrate their sample code into MVC, the script no longer works in IE and FireFox, but it seems to work just fine under Google Chrome. Can someone kindly enough to point out what I missed? I will be honest here. I am still new to JavaScript, so it is still a learning phase to me, so any help is highly appreciated. I have placed a copy of my VS2010 solution zip file @ http://db.tt/0UNDkN Here is what I did. In the Site.Master, I have something like <body> <div class="page">{truncated...}</div> <script src="http://code.jquery.com/jquery-1.4.2.min.js" type="text/javascript" charset="utf-8"></script> <asp:ContentPlaceHolder ID="ScriptContent" runat="server" /> </body> And inside View file, I have the following <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <div id="original"> {some demo block, copied from javascript demo} </div> </asp:Content> <asp:Content ID="Content3" ContentPlaceHolderID="ScriptContent" runat="server"> <script type="text/javascript" src="<%= Url.Content("~/Scripts/jquery.columnview.js") %>" /> <script type="text/javascript"> $(document).ready(function () { $('#original').columnview(); }); </script> </asp:Content> Compiled the code and ran it under IE. Ideally, it should work like the demo in www.christianyates.com/blog/jquery/finder-column-view-hierarchical-lists-jquery, but in reality, it only displays unordered list in plain view. (If you download the solution file and run it, you should be able to repro this as well). Next, tried with FireFox, not working either, same result as IE. Finally, when I try it under Google Chrome 4.1 (lastest version), and the script displays just fine. Really puzzling here :-/ Thank you for reading :D

    Read the article

  • how do i scroll through 100 photos in UIScrollView in IPhone

    - by mwangima
    I'm trying to scroll through images being downloaded from a users online album (like in the facebook iphone app) since i can't load all images into memory, i'm loading 3 at a time (prev,current & next). then removing image(prev-1) & image (next +1) from the uiscroller subviews. my logic works fine in the simulator but fails in the device with this error: [CALayer retain]: message sent to deallocated instance what could be the problem below is my code sample - (void)scrollViewDidEndDecelerating:(UIScrollView *)_scrollView { pageControlIsChangingPage = NO; CGFloat pageWidth = _scrollView.frame.size.width; int page = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; if (page1 && page<=(pageControl.numberOfPages-3)) { [self removeThisView:(page-2)]; [self removeThisView:(page+2)]; } if(page0) { NSLog(@"<< PREVIOUS"); [self showPhoto:(page-1)]; } [self showPhoto:page]; if(page<(pageControl.numberOfPages-1)) { //NSLog(@"NEXT "); [self showPhoto:page+1]; NSLog(@"FINISHED LOADING NEXT "); } } -(void) showPhoto:(NSInteger)index { CGFloat cx = scrollView.frame.size.width*index; CGFloat cy = 40; CGRect rect=CGRectMake( 0, 0,320, 480); rect.origin.x = cx; rect.origin.y = cy; AsyncImageView* asyncImage = [[AsyncImageView alloc] initWithFrame:rect]; asyncImage.tag = 999; NSURL *url = [NSURL URLWithString:[pics objectAtIndex:index]]; [asyncImage loadImageFromURL:url place:CGRectMake(150, 190, 30, 30) member:memberid isSlide:@"Yes" picId:[picsIds objectAtIndex:index]]; [scrollView addSubview:asyncImage]; [asyncImage release]; } -(void) removeThisView:(NSInteger)index { if(index<[[scrollView subviews] count] && [[scrollView subviews] objectAtIndex:index]!=nil){ if ([[[scrollView subviews] objectAtIndex:index] isKindOfClass:[AsyncImageView class]] || [[[scrollView subviews] objectAtIndex:index] isKindOfClass:[UIImageView class]]) { [[[scrollView subviews] objectAtIndex:index] removeFromSuperview]; } } } For the record it works OK in the simulator, but not the iphone device itself. any ideas will be appreciated. cheers, fred.

    Read the article

  • Database file is inexplicably locked during SQLite commit

    - by sweeney
    Hello, I'm performing a large number of INSERTS to a SQLite database. I'm using just one thread. I batch the writes to improve performance and have a bit of security in case of a crash. Basically I cache up a bunch of data in memory and then when I deem appropriate, I loop over all of that data and perform the INSERTS. The code for this is shown below: public void Commit() { using (SQLiteConnection conn = new SQLiteConnection(this.connString)) { conn.Open(); using (SQLiteTransaction trans = conn.BeginTransaction()) { using (SQLiteCommand command = conn.CreateCommand()) { command.CommandText = "INSERT OR IGNORE INTO [MY_TABLE] (col1, col2) VALUES (?,?)"; command.Parameters.Add(this.col1Param); command.Parameters.Add(this.col2Param); foreach (Data o in this.dataTemp) { this.col1Param.Value = o.Col1Prop; this. col2Param.Value = o.Col2Prop; command.ExecuteNonQuery(); } } this.TryHandleCommit(trans); } conn.Close(); } } I now employ the following gimmick to get the thing to eventually work: private void TryHandleCommit(SQLiteTransaction trans) { try { trans.Commit(); } catch (Exception e) { Console.WriteLine("Trying again..."); this.TryHandleCommit(trans); } } I create my DB like so: public DataBase(String path) { //build connection string SQLiteConnectionStringBuilder connString = new SQLiteConnectionStringBuilder(); connString.DataSource = path; connString.Version = 3; connString.DefaultTimeout = 5; connString.JournalMode = SQLiteJournalModeEnum.Persist; connString.UseUTF16Encoding = true; using (connection = new SQLiteConnection(connString.ToString())) { //check for existence of db FileInfo f = new FileInfo(path); if (!f.Exists) //build new blank db { SQLiteConnection.CreateFile(path); connection.Open(); using (SQLiteTransaction trans = connection.BeginTransaction()) { using (SQLiteCommand command = connection.CreateCommand()) { command.CommandText = DataBase.CREATE_MATCHES; command.ExecuteNonQuery(); command.CommandText = DataBase.CREATE_STRING_DATA; command.ExecuteNonQuery(); //TODO add logging } trans.Commit(); } connection.Close(); } } } I then export the connection string and use it to obtain new connections in different parts of the program. At seemingly random intervals, though at far too great a rate to ignore or otherwise workaround this problem, I get unhandled SQLiteException: Database file is locked. This occurs when I attempt to commit the transaction. No errors seem to occur prior to then. This does not always happen. Sometimes the whole thing runs without a hitch. No reads are being performed on these files before the commits finish. I have the very latest SQLite binary. I'm compiling for .NET 2.0. I'm using VS 2008. The db is a local file. All of this activity is encapsulated within one thread / process. Virus protection is off (though I think that was only relevant if you were connecting over a network?). As per Scotsman's post I have implemented the following changes: Journal Mode set to Persist DB files stored in C:\Docs + Settings\ApplicationData via System.Windows.Forms.Application.AppData windows call No inner exception Witnessed on two distinct machines (albeit very similar hardware and software) Have been running Process Monitor - no extraneous processes are attaching themselves to the DB files - the problem is definitely in my code... Does anyone have any idea whats going on here? I know I just dropped a whole mess of code, but I've been trying to figure this out for way too long. My thanks to anyone who makes it to the end of this question! brian UPDATES: Thanks for the suggestions so far! I've implemented many of the suggested changes. I feel that we are getting closer to the answer...however... The code above technically works however it is non-deterministic! It is not guaranteed to do anything aside from spin in neutral forever. In practice it seems to work somewhere between the 1st and 10th iteration. If i batch my commits at a reasonable interval damage will be mitigated but I really do not want to leave things in this state... More suggestions welcome!

    Read the article

  • Virtual member call in a constructor when assigning value to property

    - by comecme
    I have an Abstract class and a Derived class. The abstract class defines an abstract property named Message. In the derived class, the property is implemented by overriding the abstract property. The constructor of the derived class takes a string argument and assigns it to its Message property. In Resharper, this assignment leads to a warning "Virtual member call in constructor". The AbstractClass has this definition: public abstract class AbstractClass { public abstract string Message { get; set; } protected AbstractClass() { } public abstract void PrintMessage(); } And the DerivedClass is as follows: using System; public class DerivedClass : AbstractClass { private string _message; public override string Message { get { return _message; } set { _message = value; } } public DerivedClass(string message) { Message = message; // Warning: Virtual member call in a constructor } public DerivedClass() : this("Default DerivedClass message") {} public override void PrintMessage() { Console.WriteLine("DerivedClass PrintMessage(): " + Message); } } I did find some other questions about this warning, but in those situations there is an actual call to a method. For instance, in this question, the answer by Matt Howels contains some sample code. I'll repeat it here for easy reference. class Parent { public Parent() { DoSomething(); } protected virtual void DoSomething() {}; } class Child : Parent { private string foo; public Child() { foo = "HELLO"; } protected override void DoSomething() { Console.WriteLine(foo.ToLower()); } } Matt doesn't describe on what error the warning would appear, but I'm assuming it will be on the call to DoSomething in the Parent constructor. In this example, I understand what is meant by a virtual member being called. The member call occurs in the base class, in which only a virtual method exists. In my situation however, I don't see why assigning a value to Message would be calling a virtual member. Both the call to and the implementation of the Message property are defined in the derived class. Although I can get rid of the error by making my Derived Class sealed, I would like to understand why this situation is resulting in the warning.

    Read the article

  • How are DX and DY coordinates calculated in flash?

    - by Meganlee1984
    I'm trying to update a clients site and the original developer left almost no instructions. The code is all updated through XML. Here is a sample of the code enter code here<FOLDER NAME="COMMERCIAL"> <GALLERY NAME="LOCANDA VERDE: New York"> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda1.jpg" DX="60" DY="40" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="300" CAPTION="Some photo" WIDTH="450" SRC="locanda2.jpg" DX="160" DY="80" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda3.jpg" DX="80" DY="260" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda4.jpg" DX="120" DY="60" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="393" CAPTION="Some photo" WIDTH="500" SRC="locanda5.jpg" DX="180" DY="100" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="433" SRC="locanda6.jpg" DX="60" DY="140" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> <IMG HEIGHT="500" CAPTION="Some photo" WIDTH="393" SRC="locanda7.jpg" DX="100" DY="200" LINKTEXT="" LINKURL="" INFOTEXT="SOHO, NEW YORK"/> </GALLERY>`enter code here It relates to this page: http://meyerdavis.com/ Click Commercial Click Laconda Verde New York. The xml file pulls a jpg from 2 places, one is a thumb nail that are all 60 x 60 and then one is the bigger sized image. The issue that I'm having is that I can't figure out how the DX and DY coordinates are generated for each item. Any help would be much appreciated. ` Edit: Here's the code from the comment below. platformblock.expandspeed = 0.02; platformblock.h = 450 - platformblock.dy1; //platformblock.h = 402; platformblock.dy2 = 0; platformblock.onResize(); /**/ platformblock.onEnterFrame = function() { this.dy1 += (48 - this.dy1)*this.expandspeed; this.h = 450 - this.dy1; if(this.expandspeed<0.3) { this.expandspeed += 0.02; } if(Math.abs(this.dy1-48)<0.2) { this.dy1 = 48; } if(this.platform._height==402 && this.dy1==48){ this.h = null; this.onResize(); this.onEnterFrame = null; } } platformblock._resizeto(800, 402, _root.play, _root, 0.08); titleblockcontainer.play(); /**/ stop();

    Read the article

  • HLSL tex2d sampler seemingly using inconsistent rounding; why?

    - by RJFalconer
    Hello all, I have code that needs to render regions of my object differently depending on their location. I am trying to use a colour map to define these regions. The problem is when I sample from my colour map, I get collisions. Ie, two regions with different colours in the colourmap get the same value returned from the sampler. I've tried various formats of my colour map. I set the colours for each region to be "5" apart in each case; Indexed colour RGB, RGBA: region 1 will have RGB 5%,5%,5%. region 2 will have RGB 10%,10%,10% and so on. HSV Greyscale: region 1 will have HSV 0,0,5%. region 2 will have HSV 0,0,10% and so on. (Values selected in The Gimp) The tex2D sampler returns a value [0..1]. [ I then intend to derive an int array index from region. Code to do with that is unrelated, so has been removed from the question ] float region = tex2D(gColourmapSampler,In.UV).x; Sampling the "5%" colour gave a "region" of 0.05098 in hlsl. From this I assume the 5% represents 5/100*255, or 12.75, which is rounded to 13 when stored in the texture OR when sampled by the sampler; can't tell which. (Reasoning: 0.05098 * 255 ~= 13) By this logic, the 50% should be stored as 127.5. Sampled, I get 0.50196 which implies it was stored as 128. the 70% should be stored as 178.5. Sampled, I get 0.698039, which implies it was stored as 178. What rounding is going on here? (127.5 becomes 128, 178.5 becomes 178 ?!) Edit: OK, http://en.wikipedia.org/wiki/Bankers_rounding#Round_half_to_even Apparently this is "banker's rounding". Is this really what HLSL samplers use? I am using Shader Model 2 and FX Composer. This is my sampler declaration; //Colour map texture gColourmapTexture < string ResourceName = "Globe_Colourmap_Regions_Greyscale.png"; string ResourceType = "2D"; >; sampler2D gColourmapSampler : register(s1) = sampler_state { Texture = <gColourmapTexture>; #if DIRECT3D_VERSION >= 0xa00 Filter = MIN_MAG_MIP_LINEAR; #else /* DIRECT3D_VERSION < 0xa00 */ MinFilter = Linear; MipFilter = Linear; MagFilter = Linear; #endif /* DIRECT3D_VERSION */ AddressU = Clamp; AddressV = Clamp; };

    Read the article

  • Hide public method used to help test a .NET assembly

    - by ChrisW
    I have a .NET assembly, to be released. Its release build includes: A public, documented API of methods which people are supposed to use A public but undocumented API of other methods, which exist only in order to help test the assembly, and which people are not supposed to use The assembly to be released is a custom control, not an application. To regression-test it, I run it in a testing framework/application, which uses (in addition to the public/documented API) some advanced/undocumented methods which are exported from the control. For the public methods which I don't want people to use, I excluded them from the documentation using the <exclude> tag (supported by the Sandcastle Help File Builder), and the [EditorBrowsable] attribute, for example like this: /// <summary> /// Gets a <see cref="IEditorTransaction"/> instance, which helps /// to combine several DOM edits into a single transaction, which /// can be undone and redone as if they were a single, atomic operation. /// </summary> /// <returns>A <see cref="IEditorTransaction"/> instance.</returns> IEditorTransaction createEditorTransaction(); /// <exclude/> [EditorBrowsable(EditorBrowsableState.Never)] void debugDumpBlocks(TextWriter output); This successfully removes the method from the API documentation, and from Intellisense. However, if in a sample application program I right-click on an instance of the interface to see its definition in the metadata, I can still see the method, and the [EditorBrowsable] attribute as well, for example: // Summary: // Gets a ModelText.ModelDom.Nodes.IEditorTransaction instance, which helps // to combine several DOM edits into a single transaction, which can be undone // and redone as if they were a single, atomic operation. // // Returns: // A ModelText.ModelDom.Nodes.IEditorTransaction instance. IEditorTransaction createEditorTransaction(); // [EditorBrowsable(EditorBrowsableState.Never)] void debugDumpBlocks(TextWriter output); Questions: Is there a way to hide a public method, even from the meta data? If not then instead, for this scenario, would you recommend making the methods internal and using the InternalsVisibleTo attribute? Or would you recommend some other way, and if so what and why? Thank you.

    Read the article

  • Estimating the boundary of arbitrarily distributed data

    - by Dave
    I have two dimensional discrete spatial data. I would like to make an approximation of the spatial boundaries of this data so that I can produce a plot with another dataset on top of it. Ideally, this would be an ordered set of (x,y) points that matplotlib can plot with the plt.Polygon() patch. My initial attempt is very inelegant: I place a fine grid over the data, and where data is found in a cell, a square matplotlib patch is created of that cell. The resolution of the boundary thus depends on the sampling frequency of the grid. Here is an example, where the grey region are the cells containing data, black where no data exists. OK, problem solved - why am I still here? Well.... I'd like a more "elegant" solution, or at least one that is faster (ie. I don't want to get on with "real" work, I'd like to have some fun with this!). The best way I can think of is a ray-tracing approach - eg: from xmin to xmax, at y=ymin, check if data boundary crossed in intervals dx y=ymin+dy, do 1 do 1-2, but now sample in y An alternative is defining a centre, and sampling in r-theta space - ie radial spokes in dtheta increments. Both would produce a set of (x,y) points, but then how do I order/link neighbouring points them to create the boundary? A nearest neighbour approach is not appropriate as, for example (to borrow from Geography), an isthmus (think of Panama connecting N&S America) could then close off and isolate regions. This also might not deal very well with the holes seen in the data, which I would like to represent as a different plt.Polygon. The solution perhaps comes from solving an area maximisation problem. For a set of points defining the data limits, what is the maximum contiguous area contained within those points To form the enclosed area, what are the neighbouring points for the nth point? How will the holes be treated in this scheme - is this erring into topology now? Apologies, much of this is me thinking out loud. I'd be grateful for some hints, suggestions or solutions. I suspect this is an oft-studied problem with many solution techniques, but I'm looking for something simple to code and quick to run... I guess everyone is, really! Cheers, David

    Read the article

  • C++0x rvalue references - lvalues-rvalue binding

    - by Doug
    This is a follow-on question to http://stackoverflow.com/questions/2748866/c0x-rvalue-references-and-temporaries In the previous question, I asked how this code should work: void f(const std::string &); //less efficient void f(std::string &&); //more efficient void g(const char * arg) { f(arg); } It seems that the move overload should probably be called because of the implicit temporary, and this happens in GCC but not MSVC (or the EDG front-end used in MSVC's Intellisense). What about this code? void f(std::string &&); //NB: No const string & overload supplied void g1(const char * arg) { f(arg); } void g2(const std::string & arg) { f(arg); } It seems that, based on the answers to my previous question that function g1 is legal (and is accepted by GCC 4.3-4.5, but not by MSVC). However, GCC and MSVC both reject g2 because of clause 13.3.3.1.4/3, which prohibits lvalues from binding to rvalue ref arguments. I understand the rationale behind this - it is explained in N2831 "Fixing a safety problem with rvalue references". I also think that GCC is probably implementing this clause as intended by the authors of that paper, because the original patch to GCC was written by one of the authors (Doug Gregor). However, I don't this is quite intuitive. To me, (a) a const string & is conceptually closer to a string && than a const char *, and (b) the compiler could create a temporary string in g2, as if it were written like this: void g2(const std::string & arg) { f(std::string(arg)); } Indeed, sometimes the copy constructor is considered to be an implicit conversion operator. Syntactically, this is suggested by the form of a copy constructor, and the standard even mentions this specifically in clause 13.3.3.1.2/4, where the copy constructor for derived-base conversions is given a higher conversion rank than other implicit conversions: A conversion of an expression of class type to the same class type is given Exact Match rank, and a conversion of an expression of class type to a base class of that type is given Conversion rank, in spite of the fact that a copy/move constructor (i.e., a user-defined conversion function) is called for those cases. (I assume this is used when passing a derived class to a function like void h(Base), which takes a base class by value.) Motivation My motivation for asking this is something like the question asked in http://stackoverflow.com/questions/2696156/how-to-reduce-redundant-code-when-adding-new-c0x-rvalue-reference-operator-over ("How to reduce redundant code when adding new c++0x rvalue reference operator overloads"). If you have a function that accepts a number of potentially-moveable arguments, and would move them if it can (e.g. a factory function/constructor: Object create_object(string, vector<string>, string) or the like), and want to move or copy each argument as appropriate, you quickly start writing a lot of code. If the argument types are movable, then one could just write one version that accepts the arguments by value, as above. But if the arguments are (legacy) non-movable-but-swappable classes a la C++03, and you can't change them, then writing rvalue reference overloads is more efficient. So if lvalues did bind to rvalues via an implicit copy, then you could write just one overload like create_object(legacy_string &&, legacy_vector<legacy_string> &&, legacy_string &&) and it would more or less work like providing all the combinations of rvalue/lvalue reference overloads - actual arguments that were lvalues would get copied and then bound to the arguments, actual arguments that were rvalues would get directly bound. Questions My questions are then: Is this a valid interpretation of the standard? It seems that it's not the conventional or intended one, at any rate. Does it make intuitive sense? Is there a problem with this idea that I"m not seeing? It seems like you could get copies being quietly created when that's not exactly expected, but that's the status quo in places in C++03 anyway. Also, it would make some overloads viable when they're currently not, but I don't see it being a problem in practice. Is this a significant enough improvement that it would be worth making e.g. an experimental patch for GCC?

    Read the article

  • span height width unable to change

    - by poineer
    trying to make one horizontal box.. inside that update limits. if u see the below sample code, u can understand how i set limits. those limit classes height, i am unable to decrease. could please tel me what is reason.. i want to make it using div and span only <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en" dir="ltr"> <head> <style> .limitBlock { border-left: 1px solid black; } .limitRBlack { border-right: 1px solid black; } .horbox { background-color:#FFFFFF; height:4px; width:400px; margin-left:5px; border: 1px solid #AAAAAA; } </style> </head> <body> <div class="horbox"> <div style="margin-top:-3px"> <span style="margin-top: -4px;height: 9px;"> <span id="limit1" class="limitBlock" style="margin-left:-1px;"></span> <span id="limit2" class="limitBlock" style="margin-left:100px;"></span> <span id="limit3" class="limitBlock" style="margin-left:100px;"></span> <span id="limit4" class="limitBlock" style="margin-left:100px;"></span> </span> <span id="limit5"class="limitRBlack" style="margin-left:96px;"></span> </div> </div> </body> </html>

    Read the article

< Previous Page | 360 361 362 363 364 365 366 367 368 369 370 371  | Next Page >