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  • What is the aim of this email? Is this a ping/sping? [closed]

    - by mplungjan
    Hi, I received this spam in my catch-all. As a webmaster of the domain it was sent to, I am really curious what the reason for this mail is. It was sent to a non-existent user "tania" on my domain - here I used mydomain.zzz - what do the sender want to achieve? Since many mail servers have stopped backscattering, not getting a bounce would not mean anything, would it? And if this is off topic, where inb the StackExchange WOULD it be on topic? Delivered-To: [email protected] Received: (qmail 8015 invoked from network); 27 Jan 2011 02:32:47 -0000 Received: from unknown (HELO p3pismtp01-021.prod.phx3.secureserver.net) ([10.6.12.26]) (envelope-sender <[email protected]>) by smtp35.prod.mesa1.secureserver.net (qmail-1.03) with SMTP for <[email protected]>; 27 Jan 2011 02:32:47 -0000 X-IronPort-Anti-Spam-Result: At4FAAlnQE1GVjtCVGdsb2JhbACWXo4gCwEWCA0YJLwyhU8EhRc Received: from mx.dt3ls.com ([70.86.59.66]) by p3pismtp01-021.prod.phx3.secureserver.net with ESMTP; 26 Jan 2011 19:32:47 -0700 Received: from 70.86.59.66 by mx.dt3ls.com (Merak 8.9.1) with ASMTP id JXF39710 for <[email protected]>; Wed, 26 Jan 2011 17:31:10 -0500 Return-Path: [email protected] Status: Message-ID: <20110126173109.4d9d6c3f2b@1c3c> From: "Tech Support" <[email protected]> To: <[email protected]> Subject: Information, as instructed. Date: Wed, 26 Jan 2011 17:31:09 -0500 X-Priority: 3 X-Mailer: General-Mailer v.3 MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Quote: I give it to you not that you may remember time, but that you might forget it now and then for a moment and not spend all your breath trying to conquer it. Because no battle is ever won he said. They are not even fought. The field reveals to a man his own folly and despair, and victory is an illusion of philosophers and fools. William Faulkner The Sound and the Fury

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  • Designing spawning system

    - by Vlad
    I played this game recently http://www.kongregate.com/games/JuicyBeast/knightmare-tower and I am amazed by the way how different monsters are beign spawned. I personally developed my own shooter game and I added time based but also count based spawing system. By count based I mean when there are 5 enemies on stage stop spawning. But this is one example. My question is how are these spawning mechanism built, is there some pattern or some theory how they are built? Are there some online materials/pages where I can improve my knowledge? To sumarize, let just say we have 6 types of monsters. I start the game and kill of monsters of type 1,2 and 3 all the time. Once I pass the first ceiling, like in the game above, monster type 4 appear. ANd so on. As I progress trough the game, the same system of 6 types of monsters stay, but they become more and more resilient and dangerous. So I must also improve to be able to destroy the same monsters but now stronger. My question is simple, are there some theories built or written for developing this type of inteligent systems? Note: This is a general question, not tied up with some game or how exactly should the game work. I am capable to program my own mechanisms but I think I need some help. Thanks.

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  • I am having trouble booting 12.04 keyboard and little man in circle appears and then nothing

    - by Rich J.
    I have a new system (ASUS 990FX mother board, 2 western dig drives, 32 gb memory, an ASUS nvidia video card (GeForce GTX560), and an ASUS DVD Burner (24B1ST)) I am struggling to get the 12.04 cd to work. I have been able to see the little man inside a circle and a graphic of a keyboard? with an == sign between them. Is this is a clue? What does it mean? After that the mauve screen with keyboard and little man in circle goes away. I get a dark background and underline cursor... even hear some work being done reading the rom.... but nothing appears on the screen. I haven't even got to the point where the graphic card is displaying improperly... it is just not displaying anything. If any kind soul has an idea about how to proceed, I am all ears. BTW, I have posted the issue to ASUS... waiting for reply.

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  • What should a developer know before building a public web site?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web site address before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also: I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification. This question is community wiki, so please feel free to edit that answer to add links to good articles that will help explain or teach each particular point. To search in only the answers from this question, use the inquestion:this option.

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  • Google ranking, page crawl

    - by Nawaf Mubarak
    please don't mind me for asking this newbie question about Google ranking. I know that in order to get ranked the page has to be crawled by Google bots, I have had a page example of which I will get a better understanding of how the system works with Google. I have made a page on my website last month, it got indexed pretty quickly, then I found that it's in Google's page 15 on my keyword as a start, next day it made it to page 13, then after a week it was jumping back and forth in page 17/18 up to 20. Now a month passed by, when and it isn't listed in any position of that 'keyword' sometimes I will find it in page 30, but later I won't find it anywhere, keep happening this way these days. Even if it isn't listed in any page for my keyword if I do a search for "site:thepageadress" it will be listed which means I'm not penalized and my page is there for google to see, but it isn't in the search result for my keyword. But when I write "site:thepage_adress" and I hit "search tools" option and click on "Past day" or "past week" it isn't listed, it is only listed when I click on "Past month" which I think means that Google indexed the page, looked at it once when I published it, and never looked at it again, is this a fair statement? So two questions that comes to mind here. 1- Should Google keep looking at a page even if I haven't changed any info for it? and is this an indication for me that my page is doing fine? or is it normal that Google see's it once and thats it? 2- Why and how to fix the fact that my page keeps jumping back and forth in the ranking result for keyword, and sometimes it isn't even listed, what does that mean? Sorry for the long msg, I hope to god that somebody help me with this. Thank you!

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  • Should I stay in my degree or take an opportunity for management experience?

    - by Adam
    I've read a couple other post along these lines and they've been helpful but I'm wondering if my case is any different. I've been working towards my CS degree while working part time in a programming job. I'm now about two years away from getting my degree and was just offered a management position at my job. This would mean that I have to work full-time at my job and I can't really work towards my degree anymore in person. My school doesn't really offer CS classes after hours nor online. It seems that getting a degree is very important from the other post that I read. Does having management experience trump that? I'm currently leaning towards taking the job and finding some sort of online degree. Also my school only offers a business degree online, could I just get this in place. Does the type of degree really matter? For some jobs it's not the type of degree just that you have one, is there any merit for this in the programming industry? Thanks :)

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  • Reinventing the Wheel, why should I?

    - by Mercfh
    So I have this problem, it may be my OCD (i have OCD it's not severe.....but It makes me very..lets say specific about certain things, programming being one of them) or it may be the fact that I graduated college and still feel "meh" at programming. Reading This made me think "OH thats me!" but thats not really my main problem. My big problem is....anytime im using a high level language/API/etc. I always think to myself that im not really "programming". I know I know...it sounds stupid. But Like I feel like....if i can't figure out how to do it at the lowest level then Im not really "understanding" it. I do this for just about every new technology I learn. I look at the lowest level and try to understand it. Sometimes I do.....most of the time I don't, I mean i've only really been programming for 4 years (at college, if you even call it programming.....our university's program was "meh"). For instance I do a little bit of embedded programming (with the Atmel AVR 8bits/Arduino stuff). And I can't bring myself to use the C compiler, even though it's 8 million times easier than using assembly......it's stupid I know... Anyone else feel like this, I think it's just my OCD that makes me feel this way....but has anyone else ever felt like they need to go down to the lowest level of the language to even be satisfied with using it? I apologize for the very very odd question, but I think it really hinders me in getting deep seeded into a programming language and making a real application of my own. (it's silly I know)

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  • Calling COM from Intel Fortran?

    - by user57460
    I'm trying to get COM working from my Fortran application. I do a "COMINITIALIZE" followed by a "COMCreateObjectByProgID". Both of these appear to be successful and return a status of zero. However, when I try to use the COM object, I get "Unhandled exception at 0x00000000 in FortranProg01.exe: 0xC0000005: Access violation." I realize that this error can mean almost anything, but has anyone got some suggestions of common problems with COM that produce this problem? Here are some more details. My program code: program FortranProg01 use myolepg implicit none integer*4 comInitStatus integer:: comCreateStatus INTEGER(INT_PTR_KIND()) $OBJECT INTEGER(4) funcResult REAL(8) pkgVersion call COMINITIALIZE(comInitStatus) print *, comInitStatus call COMCreateObjectByProgID('MyOlePg.MyOlePkg', $OBJECT, comCreateStatus) print *, comCreateStatus funcResult = IMyOlePkg_GetPackageVersion($OBJECT, pkgVersion) print *, funcResult call COMUNINITIALIZE() end program FortranProg01 The wizard-generated interface code: INTERFACE !property PackageVersion INTEGER(4) FUNCTION IMyOlePkg_GetPackageVersion($OBJECT, pVal) INTEGER(INT_PTR_KIND()), INTENT(IN) :: $OBJECT ! Object Pointer !DEC$ ATTRIBUTES VALUE :: $OBJECT REAL(8), INTENT(OUT) :: pVal !DEC$ ATTRIBUTES REFERENCE :: pVal !DEC$ ATTRIBUTES STDCALL :: IMyOlePkg_GetPackageVersion END FUNCTION IMyOlePkg_GetPackageVersion END INTERFACE Any help would be much appreciated! Thanks! Brad.

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  • Of transactions and Mongo

    - by Nuri Halperin
    Originally posted on: http://geekswithblogs.net/nuri/archive/2014/05/20/of-transactions-and-mongo-again.aspxWhat's the first thing you hear about NoSQL databases? That they lose your data? That there's no transactions? No joins? No hope for "real" applications? Well, you *should* be wondering whether a certain of database is the right one for your job. But if you do so, you should be wondering that about "traditional" databases as well! In the spirit of exploration let's take a look at a common challenge: You are a bank. You have customers with accounts. Customer A wants to pay B. You want to allow that only if A can cover the amount being transferred. Let's looks at the problem without any context of any database engine in mind. What would you do? How would you ensure that the amount transfer is done "properly"? Would you prevent a "transaction" from taking place unless A can cover the amount? There are several options: Prevent any change to A's account while the transfer is taking place. That boils down to locking. Apply the change, and allow A's balance to go below zero. Charge person A some interest on the negative balance. Not friendly, but certainly a choice. Don't do either. Options 1 and 2 are difficult to attain in the NoSQL world. Mongo won't save you headaches here either. Option 3 looks a bit harsh. But here's where this can go: ledger. See, and account doesn't need to be represented by a single row in a table of all accounts with only the current balance on it. More often than not, accounting systems use ledgers. And entries in ledgers - as it turns out – don't actually get updated. Once a ledger entry is written, it is not removed or altered. A transaction is represented by an entry in the ledger stating and amount withdrawn from A's account and an entry in the ledger stating an addition of said amount to B's account. For sake of space-saving, that entry in the ledger can happen using one entry. Think {Timestamp, FromAccountId, ToAccountId, Amount}. The implication of the original question – "how do you enforce non-negative balance rule" then boils down to: Insert entry in ledger Run validation of recent entries Insert reverse entry to roll back transaction if validation failed. What is validation? Sum up the transactions that A's account has (all deposits and debits), and ensure the balance is positive. For sake of efficiency, one can roll up transactions and "close the book" on transactions with a pseudo entry stating balance as of midnight or something. This lets you avoid doing math on the fly on too many transactions. You simply run from the latest "approved balance" marker to date. But that's an optimization, and premature optimizations are the root of (some? most?) evil.. Back to some nagging questions though: "But mongo is only eventually consistent!" Well, yes, kind of. It's not actually true that Mongo has not transactions. It would be more descriptive to say that Mongo's transaction scope is a single document in a single collection. A write to a Mongo document happens completely or not at all. So although it is true that you can't update more than one documents "at the same time" under a "transaction" umbrella as an atomic update, it is NOT true that there' is no isolation. So a competition between two concurrent updates is completely coherent and the writes will be serialized. They will not scribble on the same document at the same time. In our case - in choosing a ledger approach - we're not even trying to "update" a document, we're simply adding a document to a collection. So there goes the "no transaction" issue. Now let's turn our attention to consistency. What you should know about mongo is that at any given moment, only on member of a replica set is writable. This means that the writable instance in a set of replicated instances always has "the truth". There could be a replication lag such that a reader going to one of the replicas still sees "old" state of a collection or document. But in our ledger case, things fall nicely into place: Run your validation against the writable instance. It is guaranteed to have a ledger either with (after) or without (before) the ledger entry got written. No funky states. Again, the ledger writing *adds* a document, so there's no inconsistent document state to be had either way. Next, we might worry about data loss. Here, mongo offers several write-concerns. Write-concern in Mongo is a mode that marshals how uptight you want the db engine to be about actually persisting a document write to disk before it reports to the application that it is "done". The most volatile, is to say you don't care. In that case, mongo would just accept your write command and say back "thanks" with no guarantee of persistence. If the server loses power at the wrong moment, it may have said "ok" but actually no written the data to disk. That's kind of bad. Don't do that with data you care about. It may be good for votes on a pole regarding how cute a furry animal is, but not so good for business. There are several other write-concerns varying from flushing the write to the disk of the writable instance, flushing to disk on several members of the replica set, a majority of the replica set or all of the members of a replica set. The former choice is the quickest, as no network coordination is required besides the main writable instance. The others impose extra network and time cost. Depending on your tolerance for latency and read-lag, you will face a choice of what works for you. It's really important to understand that no data loss occurs once a document is flushed to an instance. The record is on disk at that point. From that point on, backup strategies and disaster recovery are your worry, not loss of power to the writable machine. This scenario is not different from a relational database at that point. Where does this leave us? Oh, yes. Eventual consistency. By now, we ensured that the "source of truth" instance has the correct data, persisted and coherent. But because of lag, the app may have gone to the writable instance, performed the update and then gone to a replica and looked at the ledger there before the transaction replicated. Here are 2 options to deal with this. Similar to write concerns, mongo support read preferences. An app may choose to read only from the writable instance. This is not an awesome choice to make for every ready, because it just burdens the one instance, and doesn't make use of the other read-only servers. But this choice can be made on a query by query basis. So for the app that our person A is using, we can have person A issue the transfer command to B, and then if that same app is going to immediately as "are we there yet?" we'll query that same writable instance. But B and anyone else in the world can just chill and read from the read-only instance. They have no basis to expect that the ledger has just been written to. So as far as they know, the transaction hasn't happened until they see it appear later. We can further relax the demand by creating application UI that reacts to a write command with "thank you, we will post it shortly" instead of "thank you, we just did everything and here's the new balance". This is a very powerful thing. UI design for highly scalable systems can't insist that the all databases be locked just to paint an "all done" on screen. People understand. They were trained by many online businesses already that your placing of an order does not mean that your product is already outside your door waiting (yes, I know, large retailers are working on it... but were' not there yet). The second thing we can do, is add some artificial delay to a transaction's visibility on the ledger. The way that works is simply adding some logic such that the query against the ledger never nets a transaction for customers newer than say 15 minutes and who's validation flag is not set. This buys us time 2 ways: Replication can catch up to all instances by then, and validation rules can run and determine if this transaction should be "negated" with a compensating transaction. In case we do need to "roll back" the transaction, the backend system can place the timestamp of the compensating transaction at the exact same time or 1ms after the original one. Effectively, once A or B visits their ledger, both transactions would be visible and the overall balance "as of now" would reflect no change.  The 2 transactions (attempted/ reverted) would be visible , since we do actually account for the attempt. Hold on a second. There's a hole in the story: what if several transfers from A to some accounts are registered, and 2 independent validators attempt to compute the balance concurrently? Is there a chance that both would conclude non-sufficient-funds even though rolling back transaction 100 would free up enough for transaction 117 (some random later transaction)? Yes. there is that chance. But the integrity of the business rule is not compromised, since the prime rule is don't dispense money you don't have. To minimize or eliminate this scenario, we can also assign a single validation process per origin account. This may seem non-scalable, but it can easily be done as a "sharded" distribution. Say we have 11 validation threads (or processing nodes etc.). We divide the account number space such that each validator is exclusively responsible for a certain range of account numbers. Sounds cunningly similar to Mongo's sharding strategy, doesn't it? Each validator then works in isolation. More capacity needed? Chop the account space into more chunks. So where  are we now with the nagging questions? "No joins": Huh? What are those for? "No transactions": You mean no cross-collection and no cross-document transactions? Granted - but don't always need them either. "No hope for real applications": well... There are more issues and edge cases to slog through, I'm sure. But hopefully this gives you some ideas of how to solve common problems without distributed locking and relational databases. But then again, you can choose relational databases if they suit your problem.

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  • Generated Methods with Type Hints

    - by Ondrej Brejla
    Hi all! Today we would like to introduce you just another feature from upcoming NetBeans 7.3. It's about generating setters, constructors and type hints of their parameters. For years, you can use Insert Code action to generate setters, getters, constructors and such. Nothing new. But from NetBeans 7.3 you can generate Fluent Setters! What does it mean? Simply that $this is returned from a generated setter. This is how it looks like: But that's not everything :) As you know, before a method is generated, you have to choose a field, which will be associated with that method (in case of constructors, you choose fileds which should be initialized by that constructor). And from NetBeans 7.3, type hints are generated automatically for these parameters! But only if a proper PHPDoc is used in a corresponding field declaration, of course. Here is how it looks like. And that's all for today and as usual, please test it and if you find something strange, don't hesitate to file a new issue (product php, component Editor). Thanks a lot!

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  • Plug-in based software design

    - by gekod
    I'm a software developer who is willing to improve his software design skills. I think software should not only work but have a solid and elegant design too to be reusable and extensive to later purposes. Now I'm in search of some help figuring out good practices for specific problems. Actually, I'm trying to find out how to design a piece of software that would be extensible via plug-ins. The questions I have are the following: Should plug-ins be able to access each others functionality? This would bring dependencies I guess. What should the main application offer to the plug-ins if I want to let's say develop a multimedia software which would play videos and music but which could later on get functionality added over plug-ins that would let's say be able to read video status (time, bps, ...) and display it. Would this mean that the player itself would have to be part of the main program and offer services to plug-ins to get such information or would there be a way to develop the player as a plug-in also but offer in some way the possibility to other plug-ins to interact with it? As you see, my questions are mainly for learning purposes as I strive to improve my software development skills. I hope to find help here and apologize if something is wrong with my question.

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  • Battery not recognized on my laptop (and it recognizes my laptop as a desktop)

    - by AZorin
    I have installed Ubuntu (both 10.10 and 11.04 pre-release) on my laptop but my battery is not recognized and it is detected as a desktop system rather than a laptop. I have tried to get the output of cat /proc/acpi/battery/BAT1/state but the directory doesn't exist. I have tried another guide to paste the battery info into this directory but it doesn't allow me to do that and says that the directory doesn't exist, even though I'm trying to make it. I tried it in root Nautilus and even on an install of Lubuntu (with a root file manager) but it still failed to budge. I really don't know what to do as I have tried all the guides on the internet that I could find. Is there any way to change the configuration file(s) that detect the internal hardware of the computer. The /proc directory is a temporary RAM directory afaik. Is there a directory where that data is stored permanently and where the RAM reads if you know what I mean? Thanks in advance. AZorin This issue has been reported as bug #764513.

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  • Will people respect a Masters of Science in IT w/software engineering concentration from RPI?

    - by twneale
    Here's my thing: I got my undergraduate degree in political science, then a law degree. Then I figured out that I love programming and I'm pretty good at it too. It's fun and rewarding enough for me that I'd prefer to do it for a living over almost any form of pure law practice. So I'm looking at getting a masters degree to put some weight behind a possible career switch. If I actually want to develop software (web, in particular), would people in programming circles respect a master's of science in IT? Specifically, consider as an example the MS in IT from Rensselaer Polytechnic Institute (with a concentration in software engineering). Here's the home page: http://www.rpi.edu/IT/graduate/masters_program.html In particular, I mean to draw a contrast between IT as specifically contemplated by the RPI masters program (an interdisciplinary tech/business program) and other MS degrees in computer science or software engineering that focus more on the science and technical aspects. I guess I want to make sure that other programmers would respect my credentials and not consider me as different or underqualified based on the connotations of the phrase "IT". I believe RPI has an unimpeachable reputation for hard science, and the program seems excellent, but it still matters to me how people in industry would perceive it.

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  • How to fix "Disk drive for /boot/efi is not ready or not present"?

    - by N.N.
    After I updated BIOS/UEFI version to 1101 on an Asus P8Z68-V PRO motherboard Ubuntu (11.10) did not boot. After POST all I saw was a black screen with a blinking cursor in the top left corner. I booted an Ubuntu 11.10 live-CD and set the flag for the 20 MB partition before my boot partition to "bios_grub". Then I was able to boot and login. But now every time I boot and Ubuntu loads I get the following message: Disk drive for /boot/efi is not ready or not present. Continue waiting or press s to skip or m for manual recovery. I am able to login if I choose to ignore it by pressing s, but what does this message mean? How can I fix what the message warns about? After logging in I have noticed that /boot/efi is empty. The following forum post speaks of the same issue ubuntuforums.org/showthread.php?t=1893030. Updating to the latest BIOS/UEFI - version 3203, did not have any effect on this issue.

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  • Wine on Ubuntu 12.04 64bit. wine : Depends: wine1.4 but it is not going to be installed

    - by Nikola Borisov
    I'm running Ubuntu 12.04 64bit and I want to install wine nikola@carbon:~$ sudo apt-get install wine [sudo] password for nikola: Sorry, try again. [sudo] password for nikola: Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine : Depends: wine1.4 but it is not going to be installed E: Unable to correct problems, you have held broken packages. nikola@carbon:~$ I spend 4 hours and I have not made any progress. I don't get it. Ubuntu is a popular distro, wine is very common thing for people to want to run. Using 64bit system is what everyone should be doing (I don't even get why are there 32 bit version of ubuntu). Here is how the dependencies looks like: wine - wine1.4 wine1.4 - wine1.4-amd64 wine1.4-amd64 - wine1.4-common wine1.4-common - wine1.4 I see a problem here.... :( Please help me.

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  • Does anybody know of any resources to achieve this particular "2.5D" isometric engine effect?

    - by Craig Whitley
    I understand this is a little vague, but I was hoping somebody might be able to describe a high-level workflow or link to a resource to be able to achieve a specific isometric "2.5D" tile engine effect. I fell in love with http://www.youtube.com/watch?v=-Q6ISVaM5Ww this engine. Especially with the lighting and the shaders! He has a brief description of how he achieved what he did, but I could really use a brief flow of where you would start, what you would read up on and learn and the logical order to implement these things. A few specific questions: 1) Is there a heightmap on the ground texture that lets the light reflect brighter on certain parts of it? 2) "..using a special material which calculates the world-space normal vectors of every pixel.." - is this some "magic" special material he has created himself, or can you hazard a guess at what he means? 3) with relation to the above quote - what does he mean by 'world-space normal vectors of every pixel'? 4) I'm guessing I'm being a little bit optimistic when I ask if there's any 'all-in-one' tutorial out there? :)

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  • Gigabyte u24f Touchpad (elantech) not detected

    - by user314973
    A new Ubuntu user here. I just installed Ubuntu 14.04 on my gigabyte U24F laptop. At first the touch-pad (I believe it's elantech) was working fine but one day I turned it off using fn+f10 key from the keyboard. The next day I could no longer turn it back on and it has since been undetected by the system. xinput returns Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? Logitech USB Optical Mouse id=11 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Sleep Button id=8 [slave keyboard (3)] ? Video Bus id=9 [slave keyboard (3)] ? Power Button id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] so there's no touch-pad detected. I'm using a USB mouse at the moment. Attempting to run synclient gives "Couldn't find synaptics properties. No synaptics driver loaded?" Things I've tried so far to no avail Reinstalling xserver-xorg-input-synaptics. Checking dconf.editor settings, touchpad is enabled. Booting into a live usb session, touchpad no longer even works in this case. (Does this mean a fresh install wouldn't even solve the problem?) Any help is greatly appreciated!

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  • Is using the student version of 3DS Max and Unity3d legal?

    - by SubZeron
    I am developing an indie game together with my friend using Unity3D engine. I bought "Silo 3D" for modeling two month ago and for texturing I use 3D coat. We plan to sell our game in the future. For the animations I work with 3DS max (only animation part). My question is, can I work with a students license? The license for the original version is too expensive for me. I am still at the university and I can not buy the 3DS Max license which costs 4000 €. As an alternative I have the choice beetween Blender (can´t work with this software and don't have time to invest for learning a new program) and Truespace (can´t export fbx animation and specially with bones) so for me, 3DS Max is the best choice to be effective and quick. Is it possible to prove it when I export my fbx characters from 3DS Max to Unity3D? I mean can they find out that I have used the students license of 3DS Max for the animations after the release of the game? Maybe with help of DRM? Can I solve that problem when I export the fbx from 3DS Max to Blender and after that export the same fbx to Unity3D?

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  • How do I force apt-get to install a package that will not install due to a bug introduced by Ubuntu 11.10?

    - by Hemm
    Ubuntu 11.10 separated out python-profiler from the Python standard library due to licensing philosophies. (According to what I could Google, correct me if I'm wrong.) This is an active bug since October for 11.10. I have Python 2.7.2 installed, so the dependency errors are wrong. 'apt-get check' does not resolve the problem. What is the best way to resolve to this? Thank you. sudo apt-get install python-profiler Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: python-profiler : Depends: python (>= 2.5) but it is not going to be installed Depends: python (< 2.8) but it is not going to be installed E: Unable to correct problems, you have held broken packages.

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  • Complexity of defense AI

    - by Fredrik Johansson
    I have a non-released game, and currently it's only possible to play with another human being. As the game rules are made up by me, I think it would be great if new players could learn basic game play by playing against an AI opponent. I mean it's not like Tennis, where the majority knows at least the fundamental rules. On the other hand, I'm a bit concerned that this AI implementation can be quite complex. I hope you can help me with an complexity estimation. I've tried to summarize the gameplay below. Is this defense AI very hard to do? Basic Defense Game Play Player Defender can move within his land, i.e. inside a random, non-convex, polygon. This land will also contain obstacles modeled as polygons, that Defender has to move around. Player Attacker has also a land, modeled as another such polygon. Assume that Defender shall defend against Attacker. Attacker will then throw a thingy towards Defender's land. To be rewarded, Attacker wants to hit Defender's land, and Defender will want to strike away the thingy from his land before it stops to prevent Attacker from scoring. To feint Defender, Attacker might run around within his land before the throw, and based on these attacker movements Defender shall then continuously move to the best defense position within his land.

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  • Oracle OpenWorld Session: “Business Driven Development with BPM: Lessons from the Real World”

    - by Ajay Khanna
    One of key values that BPM promises is “Business Empowerment”. People closest to the processes, who participate in the process every day, are the ones who know most about the process. These are the people who run day-to-day operations, people who triage customer issues, people who envision improvements and innovations. It is, therefore, imperative that when a company decides to use BPM technology to automate their business processes, business people take the driver’s seat. BPM is not an IT only project. Oracle BPM suite has been designed keeping this core tenet of BPM, Business Empowerment, in mind. The result is business user centered design of Process Composer. Process Composer is designed to let business users document their processes, analyze them using simulation, create web forms, specify business rules and even run them in testing mode using process player, to see if the designed process meets their needs. This does not mean that IT has no role in this process. In fact, Oracle BPM Suite has made it very easy for Business and IT to collaborate. The same process can be shared among business, and IT stakeholders and each can collaborate to create model-driven, process based executable applications. A process may need to integrate with multiple systems via various mechanisms, and IT leads system and data integration effort. IT helps fine tune the performance of process applications and ensures that the deployment of process application meets scalability and failover standards. In this session, we saw Harish Gaur and Satya Narayanan from Oracle demonstrate roles Business and IT play in BPM projects and how Oracle BPM Suite enables business and IT collaboration to design and automate process based applications. They also discussed real life customer stories. Some key takeaways from this session: There are no IT projects, only business initiatives, requiring IT support Identify high impact processes – critical, better BPM ROI Identify key metrics to measure process performance Align business with IT layer

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  • Showing Egde Shaped Event Duration in StreamInsight using Debugger

    Whilst writing some courseware I wanted to be able to see the start and end times of Edge shaped events from within the debugger.  A quick recap on Edge events At the start of the event you do not know the end time and most probably cannot work it out or you should be using one of the other shapes. You enqueue an event (Start Edge) with the start time and payload of the event.  The end time of the event is set to infinity When you see the end edge come through, you enqueue another event (End Edge) with the previous start time and payload and restate the event’s end time.  This is the Retract Event All seems simple enough.  The problem is the debugger is a little shy about showing you what you need but you can get it to show you everything by also reading this article Here’s what I mean. Here is what the Event Debugger looks like by default when viewing 2 complete edge events.  Notice how all the end times are set to infinity   The above does not tell you for how long an event was valid.  I then add the “NewEndTime” column to the debugger output and there I can now see the duration of events.  You will see the Retract events (End Edge) have the same start time and payload as their respective start events (Start Edge)   You can follow the exact same logic when looking at Interval shape events.  They look a little different on the output adapter but using this article you can easily see what is happening.

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  • Using Behavior Trees and Events together

    - by weichsem
    I am beginning to work with behavior trees and am unsure how events should be handled within the tree. Lets say we have a space game where the player is dogfighting with a handful of other ships, some friendly some not. The player destroys a ship and the rest of the hostile ships should then start to retreat. How was should the shipWasDestroyed event effect the other ship's behavior trees so that they start running the retreat behavior? One way I could think of doing this is have all the conditions I care about be high level nodes that effectively state change the ship. This would mean I'd have to check all of these state change conditions on every frame the behavior tree was run, even if they are very rare occurrences. I'd prefer not doing this for performance and complexity reasons. From looking at the Halo papers on behavior trees it seems that they handled this by dynamically placing nodes into the tree when the event occurred. It seems like calculating where the new node should go could be problematic depending on the current state of the running behavior. How is this normally handled?

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  • Proper updating of GeoClipMaps

    - by thr
    I have been working on an implementation of gpu-based geo clip maps, but there is a section of the GPU Gems 2 article that i just can't seem to understand, specifically this paragraph and more precisely the bolded part: The choice of grid size n = 2k-1 has the further advantage that the finer level is never exactly centered with respect to its parent next-coarser level. In other words, it is always offset by 1 grid unit either left or right, as well as either top or bottom (see Figure 2-4), depending on the position of the viewpoint. In fact, it is necessary to allow a finer level to shift while its next-coarser level stays fixed, and therefore the finer level must sometimes be off-center with respect to the next-coarser level. An alternative choice of grid size, such as n = 2k-3, would provide the possibility for exact centering Let's take an example image from the article: My "understanding" of the way the clip maps were update was that you floor the position of the viewpoint to an int, and such get the center vertex point if this is not the same as the previous center point, you update the entire map. Now, this obviously is not the case - but what I am failing to understand is this: If you look at the image above, if the viewpoint was to move one unit to the right, then the inner ring (the one just around the view point + white center square) would end up getting a 1 unit space on both the left and right side of itself. But there is nothing in the paper that deals with this, what i mean is that it would end up looking like this (excuse my crummy cut-and-paste editing of the above image): This is obviously not a valid state of the. So, would the solution be that a clip ring (layer) can only move in increments of the ring/layer it's contained within? Wouldn't this end up being very restrictive? I feel like I am missing some crucial understanding of parts of the algorithm, but I have been over both this paper and the original paper from 2004 and I just can't see what I am not getting.

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  • Tools for game script / storyboard

    - by Pietro Polsinelli
    I am searching for a tool that will help in writing a game script. By "script" I mean the text core of a storyboard - without the drawing drafts, which may or may not be there (yet). What I'm thinking of will let write a piece of text of the script, define a simplified workflow from that step, and then define the text of next steps, and so on. Searching online, I found Inform http://inform7.com/ ("A Design System for Interactive Fiction Based on Natural Language") which in theory is exactly what I am searching for, but trying to use it it has this model of a space (a dungeon, a library) where you are picking up objects and exploring them. In my case I am designing more a Sims like game, the flow is entirely different. Considering non specific software, mind mapping tools miss the linearity of the process. What I am writing is a directed graph - simply a work-flow, but the way I want to design it is more text based than work-flow based. SO what I'm doing now is using a text editor, which I'll transform directly in code. Any suggestions?

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