Search Results

Search found 16950 results on 678 pages for 'android graphics'.

Page 366/678 | < Previous Page | 362 363 364 365 366 367 368 369 370 371 372 373  | Next Page >

  • Une fausse mise à jour d'Android menace les smartphones, Symantec l'a repérée sur un app store chinois

    Une fausse mise à jour d'Android menace les smartphones, Symantec l'a repérée sur un app store chinois Mise à jour du 10.03.2011 par Katleen Symantec vient d'émettre un bulletin d'alerte à propos d'une fausse mise à jour d'Android, qui se révèle en fait être malicieuse et le fruit du travail de hackers. Trompeuse, elle se nomme "Android Market Security Tool" (comme l'application légitime) et semble être basée sur un projet hébergé par Google Code et sous licence Apache. Une fois en place, elle envoie des SMS à un serveur command-and-control. Peu d'autres informations sont actuellement disponibles sur le sujet, puisque Symantec est toujours en train d'analyser le code m...

    Read the article

  • Croissance de 544 % pour l'Android Market sur 2010 et percée de l'iPhone en entreprise confirmée, d'après Distimo

    Croissance de 544 % pour l'Android Market Et percée de l'iPhone confirmée en entreprise sur 2010, d'après Distimo Distimo, spécialiste hollandais de l'analyse des « AppStore », vient de publier son rapport annuel sur les galeries d'applications des OS mobiles. On y apprend, sans surprise, qu'Apple et l'iPhone domine encore et toujours le marché, du haut de ses 300 000 applications. Mais l'Android Market connait, lui, une croissance nettement supérieure. En 2010 l'Apple App Store a connu une croissance de 111% de son nombre d'application, contre une progression de 544% pour la galerie d'Android (dont le catalogue compterait environ 130.000 applications, chiffre officieux).

    Read the article

  • Android 4.3 embarqué dans les prochains smartphones Google Play Edition? Des fuites révèlent que le système sera bientôt disponible

    Android 4.3 embarqué dans les prochains smartphones Google Play Edition ? Des fuites révèlent que le système sera bientôt disponibleBien qu'Android 4.3 n'ait pas été annoncé pendant la Google I/O, la mise à jour du système d'exploitation est susceptible d'être livré avec les éditions Google de HTC One et Samsung Galaxy S4. Les fuites révélées par SamMobile montrent que les Google Play Edition arborent un nouveau fond d'écran par défaut, caractéristique d'une nouvelle version Android. Il s'agit toutefois d'une mise à jour mineure puisque les captures d'écran montrent que le nom de code Jelly Bean serait maintenu.

    Read the article

  • Google met à jour Chrome pour Android et iOS, avec des corrections de bugs et l'ajout de nouvelles fonctionnalités

    Google met à jour Chrome pour Android et iOS avec des corrections de bugs et l'ajout de nouvelles fonctionnalités Google a publié des mises à jour de Chrome pour les systèmes d'exploitation mobile Android et iOS. Le navigateur passe à la version 18 pour Android et à la version 23 comme la déclinaison Desktop pour l'OS d'Apple. Chrome 23 apporte comme nouveauté phare, le support de l'application PassBook. La prise en charge de cette fonction très appréciée d'iOS 6 va permettre aux utilisateurs de sauvegarder les billets d'embarquement, les chèques-cadeaux, les cartes de fidélités, les coupons, les tickets de cinéma, etc. dans l'application PassBook. À cette ...

    Read the article

  • g++ linker error--typeinfo, but not vtable

    - by James
    I know the standard answer for a linker error about missing typeinfo usually also involves vtable and some virtual function that I forgot to actually define. I'm fairly certain that's not the situation this time. Here's the error: UI.o: In function boost::shared_ptr<Graphics::Widgets::WidgetSet>::shared_ptr<Graphics::Resource::GroupByState>(boost::shared_ptr<Graphics::Resource::GroupByState> const&, boost::detail::dynamic_cast_tag)': UI.cpp:(.text._ZN5boost10shared_ptrIN8Graphics7Widgets9WidgetSetEEC1INS1_8Resource12GroupByStateEEERKNS0_IT_EENS_6detail16dynamic_cast_tagE[boost::shared_ptr<Graphics::Widgets::WidgetSet>::shared_ptr<Graphics::Resource::GroupByState>(boost::shared_ptr<Graphics::Resource::GroupByState> const&, boost::detail::dynamic_cast_tag)]+0x30): undefined reference totypeinfo for Graphics::Widgets::WidgetSet' Running c++filt on the obnoxious mangled name shows that it actually is looking at .boost::shared_ptr::shared_ptr(boost::shared_ptr const&, boost::detail::dynamic_cast_tag) The inheritance hierarchy looks something like class AbstractGroup { typedef boost::shared_ptr<AbstractGroup> Ptr; ... }; class WidgetSet : public AbstractGroup { typedef boost::shared_ptr<WidgetSet> Ptr; ... }; class GroupByState : public AbstractGroup { ... }; Then there's this: class UI : public GroupByState { ... void LoadWidgets( GroupByState::Ptr resource ); }; Then the original implementation: void UI::LoadWidgets( GroupByState::Ptr resource ) { WidgetSet::Ptr tmp( boost::dynamic_pointer_cast< WidgetSet >(resource) ); if( tmp ) { ... } } Stupid error on my part (trying to cast to a sibling class with a shared parent), even if the error is kind of cryptic. Changing to this: void UI::LoadWidgets( AbstractGroup::Ptr resource ) { WidgetSet::Ptr tmp( boost::dynamic_pointer_cast< WidgetSet >(resource) ); if( tmp ) { ... } } (which I'm fairly sure is what I actually meant to be doing) left me with a very similar error: UI.o: In function boost::shared_ptr<Graphics::Widgets::WidgetSet>::shared_ptr<Graphics::_Drawer::Group>(boost::shared_ptr<Graphics::_Drawer::Group> const&, boost::detail::dynamic_cast_tag)': UI.cpp:(.text._ZN5boost10shared_ptrIN8Graphics7Widgets9WidgetSetEEC1INS1_7_Drawer5GroupEEERKNS0_IT_EENS_6detail16dynamic_cast_tagE[boost::shared_ptr<Graphics::Widgets::WidgetSet>::shared_ptr<Graphics::_Drawer::Group>(boost::shared_ptr<Graphics::_Drawer::Group> const&, boost::detail::dynamic_cast_tag)]+0x30): undefined reference totypeinfo for Graphics::Widgets::WidgetSet' collect2: ld returned 1 exit status dynamic_cast_tag is just an empty struct in boost/shared_ptr.hpp. It's just a guess that boost might have anything at all to do with the error. Passing in a WidgetSet::Ptr totally eliminates the need for a cast, and it builds fine (which is why I think there's more going on than the standard answer for this question). Obviously, I'm trimming away a lot of details that might be important. My next step is to cut it down to the smallest example that fails to build, but I figured I'd try the lazy way out and take a stab on here first. TIA!

    Read the article

  • Is 1GB RAM with integrated graphics sufficient for Unity 3D on 12.04?

    - by Anwar Shah
    I have been using Ubuntu since Hardy Heron (8.04). I used Natty, Oneiric with Unity. But When I recently (more than 1 month now) upgraded My Ubuntu to Precise (12.04), the performance of my laptop is not satisfactory. It is too unresponsive compared to older releases. For example, the Unity in 12.04 is very unresponsive. Sometimes, it requires 2 seconds to show up the dash (which was not the case with Natty, though people always saying that Natty's version of Unity is buggiest). I am assuming that, May be my 1GB RAM now becomes too low to run Unity of Precise. But I also think, Since Unity is improved in Precise, It may not be the case. So, I am not sure. Do you have any ideas? Will upgrading RAM fix it? How much I need if upgrade is required? Laptop model: "Lenovo 3000 Y410" Graphic : "Intel GMA X3100" on Intel 965GM Chipset. RAM/Memory : "1 GB DDR2" (1 slot empty). Swap space : 1.1GB Resolution: 1280x800 widescreen Shared RAM for Graphics: 256 MB as below output suggests $ dmesg | grep AGP [ 0.825548] agpgart-intel 0000:00:00.0: AGP aperture is 256M @ 0xd0000000

    Read the article

  • xorg, nvidia, log-in all hosed - how can I completely reset graphics set-up/settings?

    - by Fred Hamilton
    I just did a fresh install of Mythbuntu 12.04.1 on my Intel MB with nVidia 9500GT graphics card. Hardware's been working great with 10.10 for about 2 years. Background: (optional - feel free to skip to question) I was trying to get my component video output to generate 720p, messing around with the nvidia drivers, and now the entire display system is hosed. I can SSH in and get a terminal. Depending on which nvidia package I install/remove, I get: Garbage on screen (after I "apt-get remove nvidia*") A low-res graphical log-in screen where I can log in as fred or guest. If I log in as fred, it displays some text mode status line then goes right back to the log-in screen. If I log in as guest, I actually get the full Ubuntu desktop, but I need to be able to log in as fred. Other times I get an error: "API mismatch: the NVIDIA kernel module has version 304.43, but this NVIDIA driver component has version 295.49." I've googled around, including trying this thread with the same error message, but to no effect. Question: How can I just reset x settings, drivers, everything display-related to the exact same way it was after a fresh install?

    Read the article

  • I have problem on 12.10 64bit with nvidia graphics driver opensource and proprietary ! Can't change resolution on 3d games

    - by digitalcrow
    I have problem with nvidia graphics driver opensource and proprietary ! Can't change resolution on 3d games and there's a bug there are no kernel sources installed and thus jockey can't install proprietary drivers. I can't change resolution while on games fullscreen. I tried to install proprietary driver and i couldn't plus i couldn't login to ubuntu it showed only the desktop photo no dash no nothing. -tried to install kernel sources and blacklist+remove Nouveau drivers and then installed the proprietary drivers i hope succesfully. -The problem is the same i can't change resolution on 3d games while on fullscreen. I've installed the sources and be able to install the proprietary nvidia drivers but the problem remains, look what i got in the output of a 3d game exited while i tried to change resolution: X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 150 (XFree86-VidModeExtension) Minor opcode of failed request: 10 (XF86VidModeSwitchToMode) Value in failed request: 0x25b Serial number of failed request: 497 Current serial number in output stream: 499 I'm giving you more details about my system: i have an nvidia geforce gts 250 , 3,4 ghz quadcore amd phenom2 , 8gbytes of ram. The output of: sudo lshw -C display; lsb_release -a; uname -a Is the following: *-display description: VGA compatible controller product: G92 [GeForce GTS 250] vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a2 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:18 memory:fa000000-faffffff memory:d0000000-dfffffff memory:f8000000-f9ffffff ioport:ef00(size=128) memory:fb000000-fb01ffff No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.10 Release: 12.10 Codename: quantal Linux darkpc 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:31:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I like ubuntu's style and user interface but i hate the bad quality of work they do.

    Read the article

  • How do I solve "System is running in low graphics issue" in Ubuntu INSTALLER ?

    - by hellodear
    I made a bootable USB for installing Ubuntu 12.04 LTS alongside Windows 8.1. I inserted my USB device and then booted into it. Then it showed me 2 options - 'Try Ubuntu' or 'Install Ubuntu'. Now I press 'Try Ubuntu' and then it says, "The system is running in low graphics mode". Then I press 'OK'. Then it showed me 4 options. Then again I click 'OK'. Then it shows a black screen and nothing happens. I have tried all possible answers provided in AU. What should I do? Please help. PS :- I am using Windows 8.1 with dedicated graphic card which is AMD Radeon HD 8670M. I am trying to do this in a Dell Laptop 3537 Inspiron. UPDATE :- I tried running the liveUSB session with nomodeset on and i was able to enter the installer. But when I run boot-repair(so that my Ubuntu gets detected in the GRUB menu) after installing Ubuntu successfully alongside Windows 8(following this tutorial with nomodeset on, I get the following error:- your system is running in legacy mode boot repair done

    Read the article

  • Why is Mac supposedly better than Windows for graphics?

    - by Svish
    Ok, people just keep telling me that if you're going to be working with graphics and design and stuff, you should get a Mac. And I just don't get the logic. Because most of these people would be working with Adobe software, which are for both Windows and Mac. To me it seems like their whole argument is based on that "everyone else does". Like, Mac had some graphics software that Windows didn't earlier in history, so most people were using Mac. And since most people were using Mac, new people also started using Mac. And since most people were using Mac, schools and universities used Mac. Which taught new people to use Mac. So they were using Mac. And told everyone they met that everyone they knew were using Mac. And so on. Anyways... What is the deal really? Is there actually any advantage in using Mac for graphics and design and such things? My take is that you pretty much have the same software and both Mac and Windows are powerful enough, support enough RAM, are stable (as long as you don't install lot's of junk or faulty drivers), et cetera. So, can anyone give me a good explanation on this? Is there a real difference or are people just brainwashed?

    Read the article

  • How can something relevant to graphics completely kill a motherboard?

    - by leladax
    I was coding something in OpenGL and after a bug there was an 'OS slowed down' situation. After a few seconds the screen went blank and the laptop shutdown. Now not even a led turns on battery or not. It doesn't appear to be the AC or the battery since there was some battery when it died and when it's connected to the AC the laptop produces near the AC connection a very slight 'clicking' noise (very faint, one has to be very careful to notice it, I don't know if it was there forever tbh). I suspect the motherboard died, as in something from the point it gets AC or battery power and the point it actually feeds itself. But I can't figure out how that effect was produced by the OpenGL bug or graphics overheating. If the graphics died alone, it should at least give some indication that the laptop is barely alive, at least a led, a sound, anything, the laptop is instead completely dead (other than faint 'clicking' I mentioned). Does anyone have expert advice on this? I'm especially interested in any ideas connected to "graphics overheated/bugged ---- they killed motherboard". I have a very lengthy experience in that stuff as a hobbyist and it really puzzles me. It's not just a "AC died" situation I can easily google.

    Read the article

  • “compute launch button tooltip” error in eclipse

    - by Brahms
    I'm trying to run Android SDK with Eclipse for the first time. I have never used Eclipse before and I'm running into the following error message over and over again, with no specific trigger: "compute launch button tooltip has encountered a problem" I tried to Google it but I can't find a solution. It's driving me crazy, please help. I'm using Ubuntu 12.04 LTS. I tried re-installing Eclipse, same thing.

    Read the article

  • Focusable EditText inside ListView

    - by Joe
    I've spent about 6 hours on this so far, and been hitting nothing but roadblocks. The general premise is that there is some row in a ListView (whether it's generated by the adapter, or added as a header view) that contains an EditText widget and a Button. All I want to do is be able to use the jogball/arrows, to navigate the selector to individual items like normal, but when I get to a particular row -- even if I have to explicitly identify the row -- that has a focusable child, I want that child to take focus instead of indicating the position with the selector. I've tried many possibilities, and have so far had no luck. layout: <ListView android:id="@android:id/list" android:layout_height="fill_parent" android:layout_width="fill_parent" /> Header view: EditText view = new EditText(this); listView.addHeaderView(view, null, true); Assuming there are other items in the adapter, using the arrow keys will move the selection up/down in the list, as expected; but when getting to the header row, it is also displayed with the selector, and no way to focus into the EditText using the jogball. Note: tapping on the EditText will focus it at that point, however that relies on a touchscreen, which should not be a requirement. ListView apparently has two modes in this regard: 1. setItemsCanFocus(true): selector is never displayed, but the EditText can get focus when using the arrows. Focus search algorithm is hard to predict, and no visual feedback (on any rows: having focusable children or not) on which item is selected, both of which can give the user an unexpected experience. 2. setItemsCanFocus(false): selector is always drawn in non-touch-mode, and EditText can never get focus -- even if you tap on it. To make matters worse, calling editTextView.requestFocus() returns true, but in fact does not give the EditText focus. What I'm envisioning is basically a hybrid of 1 & 2, where rather than the list setting if all items are focusable or not, I want to set focusability for a single item in the list, so that the selector seamlessly transitions from selecting the entire row for non-focusable items, and traversing the focus tree for items that contain focusable children. Any takers?

    Read the article

  • Shoutcast streaming

    - by jn
    hi, im currently working on a app for a podcast (katg.com) which will let you listen live etc... however, i have not found any open source code available to stream shoutcast. I know there are some ways of doing it, but I find it hard to find any available code on the net that explains it for a java/android beginner like myself. Anyone know of any libs/tutorial/examples/code that shows how to do this on android? Thanks JN

    Read the article

  • Disable scrolling in webview?

    - by jakesankey
    Hi there, Until now I have been an iPhone developer only and now I have decided to give Android a whirl. Something I haven't been able to figure out on Android is how to programmatically prevent scrolling in a webview?? Something similar to iPhones prevention of the onTouchMove event would be great! Thanks in advance!

    Read the article

  • how to disable remote wipe for Exchange 2010 ActiveSync?

    - by RMNVM
    When connecting android mobile devices to Exchange ActiveSync some require granting device administrator privileges which permit an exchange administrator to remotely wipe the phone. The warning messages are scaring some mobile users and turning them away from using Exchange ActiveSync altogether. How can I disable his functionality on Exchange Server 2010? [security breaches are not an issue here]

    Read the article

  • setwidth of a dynamic textview

    - by sairam333
    For Example , I am using name.setWidth(100) for giving width to dynamic text view name .But this width is adjusted only android but in droid this space is not adjusted how we give the setwidth value that will adjust to both droid and android

    Read the article

  • ActiveSync / Exchange 2007 password expiration buffer on device

    - by Matt Hamende
    I'm trying to determine if there is any buffer of time from the time a password expires in AD to the time that users would stop receiving email on their mobile devices our setup is Exchange 2007 ActiveSync DC's are Server 2008 R2 primarily Android shop, with maybe a few iOS devices I've heard some rumors of people still receiving email after their password expired / changed on the domain, just want to see if anyone else has ever heard of this. Did a bit more reading, read about Token Cache in IIS 7.0 and 15min lagtime, still would like to hear any thoughts about this.

    Read the article

  • how to pass parameter to a webservice using ksoap2?

    - by user255681
    hi there, i'm using eclipse to develop over android, i'm trying to connect to a .net webservice... when i'm calling a webmethod with no parameters it works fine... but when i come to pass a parameter to the webmethod things turn upside down... the parameter is passed as null (while debugging the webservice i discovered that) and i get a null from the webmethod in the client side code... i've been searching for a solution for a day now and all that i can interpreter is that people keep talking about encoding styles and such stuff.... i've tried it all but in vain. i'm using ksoap2 version 2.3 with the following code package com.examples.hello; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.HttpTransportSE; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloActivity extends Activity { /** Called when the activity is first created. */ private static final String SOAP_ACTION = "http://Innovation/HRService/stringBs"; private static final String METHOD_NAME = "stringBs"; private static final String NAMESPACE = "http://Innovation/HRService/"; private static final String URL = "http://196.205.5.170/mdl/hrservice.asmx"; TextView tv; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); tv=(TextView)findViewById(R.id.text1); call(); } public void call() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); //PropertyInfo PI = new PropertyInfo(); //request.addProperty("a", "myprop"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.setOutputSoapObject(request); envelope.dotNet=true; envelope.encodingStyle = SoapSerializationEnvelope.XSD; HttpTransportSE androidHttpTransport = new HttpTransportSE(URL); androidHttpTransport.call(SOAP_ACTION, envelope); Object result = (Object)envelope.getResponse(); String results = result.toString(); tv.setText( ""+results); } catch (Exception e) { tv.setText(e.getMessage()); } } }

    Read the article

  • How to backup GMail contacts with avatars?

    - by WooYek
    I have a an Android phone synced with GMail account, once or twice all my contacts where deleted from both. Fortunately I had a CSV backup of those contacts, unfortunately I made custom avatars for some of those contacts, and these are gone. How to do a complete backup of contacts (with avatars) so they can be kept safe? PS. I occasionally use Outlook 2007 via IMAP connection, maybe it can be utilized somehow?

    Read the article

  • emmulator-5554 issue

    - by sandeep
    Hi When i try running the simple Hello Android program i get the following message in console emulator-5554 disconnected! Cancelling 'com.android.hello.HelloAndroid As a result the program does not run. Can any one help me out of this... Thanks in Advance.. sandeep

    Read the article

  • getView() (for a Custom ListView ) doesn't get called on notifyDatasetChanged()

    - by hungson175
    Hi everyone, I have the following problem, and searched for a while but haven't got any solution from the net: I have a custom list view, each item has the following layout (I just post the essential): <LinearLayout> <ImageView android:id="@+id/friendlist_iv_avatar" /> <TextView andorid:id="@+id/friendlist_tv_nick_name" /> <ImageView android:id="@+id/friendlist_iv_status_icon" /> </LinearLayout> And I have a class FriendRowItem, which is inflated from the above layout: public class FriendRowItem extends LinearLayout{ private ImageView ivAvatar; private ImageView ivStatusIcon; private TextView tvNickName; public FriendRowItem(Context context) { super(context); RelativeLayout friendRow = (RelativeLayout) Helpers.inflate(context, R.layout.friendlist_row); this.addView(friendRow); ivAvatar = (ImageView)findViewById(R.id.friendlist_iv_avatar); ivStatusIcon = (ImageView)findViewById(R.id.friendlist_iv_status_icon); tvNickName = (TextView)findViewById(R.id.friendlist_tv_nick_name); } public void setPropeties(Friend friend) { //Avatar ivAvatar.setImageResource(friend.getAvatar().getDrawableResourceId()); //Status Status.Type status = friend.getStatusType(); if ( status == Type.ONLINE) { ivStatusIcon.setImageResource(R.drawable.online_icon); } else { ivStatusIcon.setImageResource(R.drawable.offline_icon); } //Nickname String name = friend.getChatID(); if ( friend.hasName()) { name = friend.getName(); } tvNickName.setText(name); } } In the main activity, I have a custom listview: lvMainListView, with an custom adapter (whose class extends ArrayAdapter - and off course: override the method getView ), the data set of the adapter is: ArrayList<Friend> friends: private class FriendRowAdapter extends ArrayAdapter<Friend> { public FriendRowAdapter(Context applicationContext, int friendlistRow, ArrayList<Friend> friends) { super(applicationContext, friendlistRow, friends); } @Override public View getView(int position,View convertView,ViewGroup parent) { Friend friend = getItem(position); FriendRowItem row = (FriendRowItem) convertView; if ( row == null ) { row = new FriendRowItem(ShowFriendsList.this.getApplicationContext()); } row.setPropeties( friend ); return row; } } the problem is when I change the status of a friend from OFFLINE to ONLINE, then call notifyDataSetChanged(), nothing happens : the status icon of that friend doesn't change. I tried debugging, and saw the code: notifyDataSetChanged() get called, but the custom getView() is not fired ! Can you please tell me, that is normal in Android, or did I do something wrong ? (I am using Android 1.5). Thank you in advance, Son

    Read the article

  • Plugins not working in Eclipse on Windows 7 64-bit

    - by MobileDev852
    On my brand new Windows 7 machine, I downloaded Eclipse (Galileo) and several Eclipse plugins (Android's ADT plugin, Subclipse, etc.) After rebooting, neither of these plugins are showing up in the IDE (nothing in the preferences, menus, etc.) but if I click "Installation Details" in the 'About Eclipse' popup, I see all of the plugins listed as Installed Software. (ex. Android DDMS 0.9.5, Subclipse 1.6.5, etc.) How do I get my plugins to work?

    Read the article

  • Full screen caller for Android

    - by jay
    Hi i am new to android. i want this functionality in my project i want when some one is calling me than i want fullscreen photo of that caller to be appeared in my screen means fullscreen caller id.so how can i place full screen photo at top of the incoming screen.. any example..? my be i should use broadcast receiver or something like that ?? Any sample code for this functionality ?? thanks jaimin.

    Read the article

  • How to save preferences to somewhere other than SharedPreferences

    - by Adrian
    My application is used on multiple platforms so it saves it preferences to a file (rather than to the standard Android SharedPreferences). Is there any easy of reusing the PreferenceActivity to save preferences to a file or is it a case of creating a whole new activity to do the job? If the latter is the case is there a layout I can use that will make the activity look like the normal preferences screen? PreferenceActivity uses com.android.internal.R.layout.preference_list_content but this doesn't appear to be available to apps for reuse.

    Read the article

< Previous Page | 362 363 364 365 366 367 368 369 370 371 372 373  | Next Page >