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  • ecommerce options for 5-6 products

    - by Calum
    Hi, We're looking to develop a simple e-commerce solution to sell 5-6 products. We'd rather not have to use PayPal's buttons (buy it now!) if there's an existing alternative, but would also for budget/time constraints don't want to roll our own. Are there any small, basic ecommerce solutions available that would allow this? I did look at Foxy Cart but the monthly fee was a bit of a turn off. (I must sound extremely fussy I'm aware!) Something like Zen would just be overkill for our needs. Thanks for any suggestions.

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  • Why should I adopt MVC?

    - by Andrew
    I decided to get my hands wet and got the YII framework for PHP. I created my first application, then created new controller, model and view. Connected to database, got my record passed from controller to the view and printed the hello world. I am confused now. If I have to do the same thing for each page, this seems like a nightmare to me. In each controller I have to do a lot of same operations - declare variables, and pass them to views. I also need to create models for each page and this is all confusing to me. In my idea the main goal of development is to avoid duplication, but what I see here is lots and lots of duplicated code. Please advise and clarify. Maybe you could suggest a good reading about MVC and coding patterns and best practices in MVC. Because so far, it takes much more time to create a small site using MVC than using my own programming schema.

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  • How do you off load work from the database?

    - by TheLQ
    In at least the web development field, web servers are everywhere but are backed by very few database servers. As web servers get hit with requests they execute large queries on the database, putting the server under heavy load. While web servers are very easy to scale, db servers are much harder (at least from what I know), making them a precious resource. One way I've heard from some answers here to take load off the database is to offload the work to the web server. Easy, until you realize that now you've got a ton of traffic internally as a web server tries to run SELECT TOP 3000 (presumably to crunch the results on its own), which still slows things down. What are other ways to take load off the database?

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  • What's the correct MAAS DHCP configuration?

    - by k to the z
    I've set up a MAAS controller by following this documentation: http://maas.ubuntu.com/docs1.4/cluster-configuration.html However, when I got to the DHCP configurations I was a little puzzled. The controller I created is at 172.16.142.61. It looks like that's the address for the "IP" text field. Going down the rest of the list I'm unsure of though. Should I just put in the subnet/broadcast/router (is that the gateway?) that the MAAS server resides in or am I suppost to just list the static address of the MAAS server and then define my own "virtual" subnet in the fields below?

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  • What are cons of usage only non-member functions and POD?

    - by Miro
    I'm creating my own game engine. I've read these articles and this question about DOD and there was written to not use member functions and classes. I also heard some criticism to this idea. I can write it using member functions or non-member functions it would be similar. So what are benefits/cons of that approach or when project grows, does any of these approaches give clearer and better manageable code? With POD & non-member functions I don't have to make struct members public I can still use object id outside of engine like OpenGL does with all it's stuff, so It's not about encapsulation. POD - plain old data DOD - data oriented design

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  • Best book for developer who needs to learn software fundamentals

    - by tharrison
    I have recently inherited a team of developers, none of whom really have any programming experience. Some are really bright, and are learning on their own. I am looking for one or two books that are practical but show the core practices of professional development: Structure, OO, naming, DRY, why elegance matters, etc. When I was learning, I loved Code Complete, and Programming Pearls, but they are dated now. Any recommendations for good books that could be used in tandem with a language specific book to help understand? Thanks in advance!

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  • Developing an online email service [closed]

    - by Richard Stokes
    I am interested in developing an online email service (e.g. Gmail, Hotmail, but on a much smaller scale) allowing people to sign up for free email addresses on my domain. The domain in question is already purchased, but I have no idea how to even start. I was hoping to code this using a Ruby framework such as Rails or Sinatra. Firstly, are there any libraries/pre-made solutions to this problem that exist already that would be easy enough to just plug-in to my own site? Secondly, if there are no real pre-made solutions, what are the general steps I need to take to accomplish this task?

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  • How to setup up A record for GitHub pages for NearlyFreeSpeech.net

    - by zenstealth
    I own the domain zenstealth.com and I have decided that the easiest way for me to "do" a blog is via GitHub pages and Jekyll, which is already built-in in GitHub pages. I've done that already, and for now I've already setup a CNAME record so that my GitHub pages repo zenstealth.github.com redirects to blog.zenstealth.com. What I want to do is instead of using a sub-domain for the blog, I'd like to make it use the top level domain zenstealth.com. The GitHub Pages instructions say to the set an A record to the ip 207.97.227.245. The problem in NearlyFreeSpeech.NET (let's call it NFSN for short) is that it already already sets A records to files which are hosted directly in NFSN, and I have absolutely no idea on how to override this.

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  • Gmail address book in Evolution does not work

    - by wouter205
    I added my Gmail address book to evolution, but it gives my an error every time, even when choosing "use secure connection" in the address book options. The error is (I translated it on my own): unable to open address book. This is because you entered a wrong URI or the server is unavailable at the moment. Details: cannot open book: source already loaded! Sometimes, when I click the button 'reject error', it does load the address book but when I return to evolution after a while, it gives me the same error and sometimes I cannot load the address book. This is very annoying since I have to use evolution a lot.

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  • Adaptive Characters: AI Solution Needs a Problem

    - by Roger F. Gay
    Have sophisticated adaptive programming, will travel - so to speak. I'm part of a group that developed sophisticated learning / adaptive software for robotics. The system "thinks" via its simulator, building and adapting code on its own; and then carries out the best solution. The software can also adapt to new situations, etc. http://mensnewsdaily.com/2007/05/16/robobusiness-robots-with-imagination/ It's easy to imagine using it with automated game characters that will adapt to the players moves and style - the easiest example would be fighting. The more the simulated fighter fights with the human player, the more it learns to counter that players fighting skills. But there should be more. Anyone have any ideas as to how adaptive characters might be interesting in games?

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  • How can I optimize my development machines files/dirs?

    - by LuxuryMode
    Like any programmer, I've got a lot of stuff on my machine. Some of that stuff is projects of my own, some are projects I'm working on for my employer, others are open-source tools and projects, etc. Currently, I have my files organized as follows: /Code --/development (things I'm sort of hacking on plus maybe libraries used in other projects) --/scala (organized by language...why? I don't know!) --/android --/ruby --/employer_name -- /mobile --/android --/ios --/open-source (basically my forks that I'm pushing commits back upstream from) --/some-awesome-oss-project --/another-awesome-one --/tools random IDE settings sprinkled in here plus some other apps As you can see, things are kind of a mess here. How can I keep things organized in some sort of coherent fashion?

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  • Easiest, most fun way to program 2D games? Flash? XNA? Some other engine?

    - by Maxi
    Hi, this is a post detailing my search for the most enjoyable way for a hobbyist game programmer to sweeten his free time with making a game. My requirements: I looked at Flash first, I made a couple of small games but I'm doubtful of the performance. I would like to make a fairly large strategy game, with several hundred units fighting simultaneously, explosions and animations included. Also zoomable maps. I saw that Adobe has a new 3D API for Flash, but I don't know if that improves 2D performance aswell, I couldn't find anything related to that question on their MAX10 sessions. Would you say that Flash is a good technology for making large 2D games easily? I really like Actionscript, and I love how easy everything is in Flash. There are several engines available which make it even easier. I just do this for fun, and it would be even better if there were proper animation/particle editors available and if the engine I were to use, would be available for multiple platforms. (so more people can play my game once finished). I'd like to have it available on many mobile platforms aswell. (because I love touch input for some reason) I do know the XNA framework pretty well, but there are no good engines available for it, and it will only run on Windows, which is a huge turn off. Even bigger is, that you need to install the XNA redistributable each time you want to give the game to someone. If I use XNA, I would have to make all the tools myself, and I'd probably have to make them with WPF. (I'd love to make tools with Adobe AIR, but unfortunately the API's for image manipulation etc. are far worse in Flash, than they are in XNA/WPF.) Now, I'm aware that I could make my own engine that supports each of those platforms, but quite frankly, that would be too much work plowing through APIs. After all, I want to make a game, not an engine. So the question becomes: Is there maybe a cross platform (free or free to develop?) engine available that I could use for 2D development? I prefer: C#, Actionscript. I don't mind using c++ if the toolset is above average, but I highly doubt that there is something out there like that. Please prove me wrong :) So summary: I'd like to use Flash, but I don't know if it scales well enough. I'm not a scripter, I want some real APIs that I can work with inside a proper IDE. Just for information, I looked at several alternatives, I'm actually looking for a long time already. You'd help me a lot to make a decision finally. Feature-wise the Flatredball engine would be ideal. But I tried their tools, and quite frankly, they are horrible. Absolutely unusable, I'd need to make my own for sure. I didn't look at their API, but if their tools are so bad, I'm not inclined to look further. Unity3D. This one is quite nice, but I really don't need 3D, and it is quite ...a lot of work to learn. I also don't like that it is so expensive to use for different platforms and that I can only code for it through scripting. You have to buy each platform separately. The editor usability is average, the product overall is good enough for most purposes, but learning it myself would be overkill. Shiva 3D. It looks good enough, but again: I don't really need 3D. The editor usability is a little worse than Unity3D in my opinion and it wasn't clear to me how to start programming. I think it requires C++ for coding, so that's a negative too. I want to have fun, and c# is fun ;) SDL. Quite frankly, I'd still need to port to all those different SDL implementations. And I don't like OpenGL style programming, it's just plain ugly. And it needs c++, I know that there might be some wrappers available, but I don't like to use wrappers, because... Irrlicht. A lot of features, but support seems to be low and it is aimed at enthusiasts. C# bindings get dropped repeatedly. I'm not an engine enthusiast, I just want to make a game. I don't see this happening with Irrlicht. Ogre3D. Way too much work, it's just a graphics engine. Also no multiple platform support and c++. Torque2D. Costs something to use, and I didn't hear a lot of good things about support and documentation. Also costs extra for each platform.

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  • What C++ libraries can be used in game development [closed]

    - by RedShft
    I'm currently in the planning stage for my next game, and since I've been away from C++ for a while I have some questions about helpful libraries. I plan on making a 2D game with SDL, constructing my own simple 2D engine. I plan on making this game for the PC. What libraries would you recommend to make this process easier? What about unittests? What about an enforce operator to throw exceptions? int a = 1; enforce(a == 2); //Throws an exception, Specifically, i'm looking for general purpose libraries, that implement that make my life easier (like boost). Also, a helpful library for physics/collision, AI, XML file parsing (specifically working with the Tiled map editor), and any others that you guys have used that are useful in a 2D game.

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  • Are there any good guides for making mods for Minecraft?

    - by Pureferret
    I've been coding in Java for 5 months at work now, and having past experience with programming in other languages, modifying existing code at Uni etc. I feel like I want to get started on (read: continue learning to program by) modding with minecraft. I know what I need, but not exactly how to do so. I once saw some good guides on the minecraft forum, but they all explained how to write in java, hows different classes in the code work etc. I'm more interested in how you decompile the code, write your own separate from the main 'trunk' of minecraft and then package it to install with a tool like 'Magic Loader'. My issue with these guides is that they always relied on being in windows, but I'm primarily a linux user, and the guides on the forums only seemed to assume you were on a Windows box. So is there a good 'walkthrough' for modding for Minecraft? Especially one where it assumes or at least allows for the fact you are in linux?

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  • How to create a reasonably sized urban area manually but efficiently

    - by Overv
    I have a game concept that only really works in an urban area that is of reasonable scale and diversity. In terms of what it should look like, think GTA, in terms of the size think more like a small neighbourhood with residents and a few local shops, perhaps a supermarket. I'm mostly experienced in programming and not at all with modelling, texturing or drawing, but I've found that SketchUp allows me to design interesting looking buildings that I model after real world buildings in my own neighbourhood. Designing these buildings and other objects can take from a few tens of minutes to a few hours. My question is: what is the best approach for a one man army like me who does manage to model buildings to create an interesting city environment in a reasonable amount of time? My game will not be based on procedural generation, the environment will actually be modelled like GTA cities.

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  • Is there a modern (eg NoSQL) web analytics solution based on log files?

    - by Martin
    I have been using Awstats for many years to process my log files. But I am missing many possibilities (like cross-domain reports) and I hate being stuck with extra fields I created years ago. Anyway, I am not going to continue to use this script. Is there a modern apache logs analytics solution based on modern storage technologies like NoSQL or at least somehow ready to cope with large datasets efficiently? I am primarily looking for something that generates nice sortable and searchable outputs with the focus on web analytics, before having to write my own frontends. (so graylog2 is not an option) This question is purely about log file based solutions.

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  • Best way to start Game development? [on hold]

    - by SupSon ?
    I'm a web developer. I got skills in PHP, CSS HTML. I also have a little bit of knowledge about JS. I want to get into game development to be a better programmer overal. I just want to start by making a simple platform game. Some kind of very simple mario clone. What is the best way to start the process of gamedevelopment? I know code is just code, but when thinking about starting my own little game, i do not exactly know where to start looking. Some opinions on this would be awsome!

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  • How do I get Paypal or a merchant account for a marketplace style web site?

    - by Brett G
    I'm having trouble getting approved for a merchant account for my website. Basically I have expert users and users. Expert users provide a service through my website which they set their own rates. Users purchase the services, then pay me, I give 90% to the expert users. I have been told this is factoring.. Is the way around this, a system like freelancer.com does? Where users deposit money into their freelancer account, then pay for the services they won? What are the negatives to this system? What about sites like 99designs? They accept CC payments and then pay the winning designer. How are some sites doing this but I'm having so much trouble getting approved?

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  • 2 New Resources Added to IT Strategies from Oracle Library

    - by Bob Rhubart
    IT Strategies from Oracle, an authorized library of guidelines and reference architectures, has just been updated to include two new documents: A Pragmatic Approach to Cloud Adoption For enterprises that seek to transform their own IT capabilities and avoid adverse disruption in the process, a structured and pragmatic approach to Cloud computing is required. This practitioner guide details a framework that can be used within any organization for developing such an approach to Cloud adoption. Oracle's Approach to Cloud Successful adoption of Cloud computing requires the definition of an approach that aligns with business drivers and operational capabilities. This is why Oracle has developed a pragmatic approach, based on experience with numerous companies, to help customers successfully adopt Cloud. This data sheet provides an executive overview of Oracle's proven approach to Cloud. These two new resources join a collection of dozens of documents covering Service-Oriented Architecture, Event-Driven Architecture, Business Process Management, and Cloud Computing. Registration is required to access the material, but it's all free.

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  • How to Quickly Resize, Convert & Modify Images from the Linux Terminal

    - by Chris Hoffman
    ImageMagick is a suite of command-line utilities for modifying and working with images. ImageMagick can quickly perform operations on an image from a terminal, perform batch processing of many images, or be integrated into a bash script. ImageMagick can perform a wide variety of operations. This guide will introduce you to ImageMagick’s syntax and basic operations and show you how to combine operations and perform batch processing of many images. The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos

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  • Installing software on an offline Ubuntu server

    - by Muhammad Gelbana
    Assuming that I have a server with Ubuntu server newly installed on it. I was thinking of installing the very same version on Virtual Box (Or any other virtualization software), connect it to the internet and use apt-get to only download the packages for upgrading the system and the new software such as (tomcat7, openjdk6-default-headless..etc). Then copy the downloaded packages from the archive folder to the offline server's archive folder through a USB stick. So now the virtual system won't actually be upgraded nor have any new software installed. But would running the very same apt-get commands on the offline system without the download directive -d be executed without issues ? *EDIT:*This needs to be as simple as possible because I'll have to write a guide for our client to do this on his own and so it won't be acceptable to require deep Linux knowledge to do this.

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  • Is there a list of shortcuts which are not reserved in any major browser?

    - by MainMa
    In the past, when I implemented shortcuts for web applications, I used different ones for different browsers: for example Ctrl+Shift+A was used in Chrome, but would be something else, like Ctrl+Shift+C in Firefox, since Firefox reserves the Ctrl+Shift+A shortcut for add-ons. Actually, I have a project where it would be nice to have the same shortcuts for every browser. Is there a list of shortcuts which are not reserved in any major browser (Chrome, Firefox, Safari, IE and Opera) or do I have to do my own by listing? Google wasn't helpful, since it rather shows the list of shortcuts which are common to all major browsers.

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  • Should I use structure from a core library graphic toolkit in my domain?

    - by Laurent Bourgault-Roy
    In java (and many other programming language), there are often structure to deal with graphic element : Colour, Shape, etc. Those are most often in a UI toolkit and thus have a relatively strong coupling with UI element. Now, in the domain of my application, we often deal with colour, shape, etc, to display statistic information on an element. Right now all we do with it is display/save those element with little or no behaviour. Would it make sense to avoid "reinventing the wheel" and directly use the structures in java.awt.* or should I make my own element and avoid a coupling to this toolkit? Its not like those element are going away anytime soon (they are part of the core java library after all), but at the same time it feel weird to import java.awt.* server side. I have no problem using java.util.List everywhere. Should I feel different about those class? What would be the "recommended" practice in that case?

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  • How can I ensure our project gets developed successfully, without having any project management experience? [migrated]

    - by Raven13
    I'm a web developer who is part of a three-man team that has been tasked with a rather large and complex development project. Other than some direction and impetus from management, we're pretty much on our own to develop the new website. None of us have any project management experience nor do my two coworkers seem like they would be interested in taking on that role, so I feel like it's up to me to implement some kind of structure to the development process in order to avoid issues down the road. What can I do as a developer without project management experience to ensure that our project gets developed successfully and avoid the pitfalls of developing a project without a plan?

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  • Regain Sudo rights after removing from admin group

    - by berkes
    Hello, I accidentally removed myself from the admin group when editing the user. Now I can no longer use sudo. The error says: ber is not in the sudoers file. This incident will be reported. I booted up in rescue mode, but, when going into root prompt, it asks me for the root password. I don't have one, and providing with my own (first and only ubuntu-user) password, it won't allow entrance. My harddisk is encrypted, but only the /home/user part, not the entire disk, afaik. What can I do?

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