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  • Reordering Lists like playlists in the media player

    - by CrazyBS
    Hi, I have a list of items that are displayed using a ListView from a SQLCursor. The SQL table includes(as well as other things) a _id field and an order field. I use the order field to sort the list before it gets to the ListView. What I need is a widget like the MediaPlayer has in its playlist view. It allows you to click the icon and drag the item in the playlist around and put it into a new order. With that ability I can then retrieve the new order and update the SQL table with the new order. However, I am not having any luck finding any clues to help me add that functionality into my program. The question is whether I can use existing functions to help me, or do I need to manually program motion events and such until I get nearly the same functionality.

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  • How can I pick multiple images from the built-in picker Intent?

    - by dguardi
    Is it possible to reuse the picker Intent to select multiple pictures instead of one? I haven't found a way and I'm trying to reproduce it with a grid view but my alignment is very poor and my performance is not quite as good as the picker. Intent photoPickerIntent = new Intent(Intent.ACTION_PICK); photoPickerIntent.setType("image/*"); startActivityForResult(photoPickerIntent, REQ_PICKER);

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  • Is there a faster way to download a page from the net to a string?

    - by cphil5
    I have tried other methods to download info from a URL, but needed a faster one. I need to download and parse about 250 separate pages, and would like the app to not appear ridiculously slow. This is the code I am currently using to retrieve a single page, any insight would be great. try { URL myURL = new URL("http://www.google.com"); URLConnection ucon = myURL.openConnection(); InputStream inputStream = ucon.getInputStream(); BufferedInputStream bufferedInputStream = new BufferedInputStream(inputStream); ByteArrayBuffer byteArrayBuffer = new ByteArrayBuffer(50); int current = 0; while ((current = bufferedInputStream.read()) != -1) { byteArrayBuffer.append((byte) current); } tempString = new String(byteArrayBuffer.toByteArray()); } catch (Exception e) { Log.i("Error",e.toString()); }

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  • TextColor not showing when row backgroundcolor set

    - by RuAware
    if my row is colored red the text wont set to green and bold italic. When debugging I can see it telling the TextView to set each textViews setting. Thanks TableRow row = new TableRow(getContext()); row.setLayoutParams(new TableRow.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); String[] items = list.get(l).split(":"); for(int i=0; i < items.length; i++){ //see if i need to colour row if(items[i].startsWith("colorme_") == true) { if (items[i].substring(8).equals("red") == true) { row.setBackgroundColor(Color.RED); } } else { //create a temp textview then add to row TextView tempTV = new TextView(getContext()); tempTV.setText(items[i].toString()); //test against correct answers and colour text view green if correct if (correctAnswers != null && correctAnswers.size() > i) { if (correctAnswers.get(i).equals(items[i].toString()) == true) { tempTV.setTextColor(Color.GREEN); tempTV.setTypeface(null, Typeface.BOLD_ITALIC); } } row.addView(tempTV,lpTextView); } } //add the row tempTable.addView(row);

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  • EditText and Button on the same line with Textiew underneath?

    - by Kevin
    Hi, I am trying to have an EditText widget next to a button with a text view underneath. The EditText should resize and fill the screen accordingly, while the button's width is always only what it needs to be by setting the width to wrap_content. The layout should not be relative. Below is the code I have so far some of which was found here on StackOverflow. Removing the text view gives the desired appearance for the EditText and button, but when the TextView is added the view goes to ... well. Not sure why the code is not showing? I put it into a < code< pre block without success. http://pastebin.com/WgH6qrTm

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  • how to draw a Bitmap to a Canvas with a variable alpha

    - by steelbytes
    Hi, I'm trying to draw a Bitmap to a Canvas with a variable amount of alpha. But I only get nothing (when alpha<255) or the 'full' bitmap (when alpha==255). Have also tried loading as a Drawable, and using drawable.setAlpha, but that gave the same result. my init BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inScaled = false; opts.inSampleSize = 1; Bitmap img = BitmapFactory.decodeResource(getResources(),R.drawable.sample,opts); my onDraw() Paint p = new Paint(Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG); p.setColor((alpha<<24)+0xffffff); // alpha in range 0..255 canvas.drawBitmap(img, null, imgRect, p);

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  • How to handle feedback from background threads if the user uses the back button?

    - by Janusz
    I have the following problem: I have an Activity where a user can start a web search showing a new activity to show a progress bar until the results are shown. Now the user can either wait for the results or maybe think about the search parameters, hit the back button and triggering a new search. The search is running in an Async Task and therefor still running if the user hits back. At the moment the thread finishes it calls some methods on the old activity causing the activity to show a dialog. This causes the system to crash because the dialog tries to show itself with a reference to an activity that is not longer present on the screen. How can I achieve a dialog that is only shown if the activity is still active?

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  • Which type of data can be garbage collected when app is in background?

    - by Neoh
    Let's say I start from activity A - activity B. While in activity B I press home to exit. After a long time, gc may be called because other apps take higher priority. My question is, which of the following type of data will be garbage collected (I'm pretty sure static fields can be garbage collected any time but I'm not sure about these): i) fields that are declared final or static final ii) intent and its data that I passed from activity A to activity B iii) onSavedInstanceState when orientation is changed during the app running I ask this because I want to ensure that my app won't crash when I restore activity B from background after a long period.

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  • Changing dalvik/libcore causes rebuilding the whole framework

    - by ZelluX
    I'm adding some interception routines to Dalvik libcore methods (e.g. file open method in libcore/luni/src/main/java/org/apache/harmony/luni/platform/OSFileSystem.java), which I think only changes basic sharing libraries. But to my surprise, every time I run make after modifications, it rebuilds nearly everything of the framework, such as Calculator application, W3C DOM parser, etc. It really takes time to build the framework after a small modification. I'm wondering if it is possible to reduce number of rebuilt components after modifying dalvik libcore? Thanks.

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  • Is there any way to store full size image returned from camera activity in internal memory ?

    - by SimpleGuy
    I am using Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT,Uri.fromFile(externalFileObj)); intent to call default camera activity. To get full image you need to specify intent.putExtra(). But this always requires URI that works only for external storage files. I tried to create a temp.jpg image in internal memory and pass its URI Uri.fromFile(new File(getFilesDir() + "/temp.jpg")); but the camera activity won't return back after the image is captured. So there is no way to get Full size image from default camera application in our activity without using any external storage ? Assuming that the device do not have SD card or currently in use is there no way I can avoid using it ? Yes I know we can create our own camerapreview surface but I want to use the default camera application as it is natural with many more options. Thanks.

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  • How to use custom font with Webview

    - by user164542
    Now i want to display some unicode characters and i have used tag: something herer . But it seems that webview can not find the Arial font because i can only see UFO - Characters . Do i have to copy arial.ttf to somewhere or how can i use this true- type-font with webview? Thanks.

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  • Speed/expensive of SQLite query vs. List.contains() for "in-set" icon on list rows

    - by kpdvx
    An application I'm developing requires that the app main a local list of things, let's say books, in a local "library." Users can access their local library of books and search for books using a remote web service. The app will be aware of other users of the app through this web service, and users can browse other users' lists of books in their library. Each book is identified by a unique bookId (represented as an int). When viewing books returned through a search result or when viewing another user's book library, the individual list row cells need to visually represent if the book is in the user's local library or not. A user can have at most 5,000 books in the library, stored in SQLite on the device (and synchronized with the remote web service). My question is, to determine if the book shown in the list row is in the user's library, would it be better to directly ask SQLite (via SELECT COUNT(*)...) or to maintain, in-memory, a List or int[] array of some sort containing the unique bookIds. So, on each row display do I query SQLite or check if the List or int[] array contains the unique bookId? Because the user can have at most 5,000 books, each bookId occupies 4 bytes so at most this would use ~ 20kB. In thinking about this, and in typing this out, it seems obvious to me that it would be far better for performance if I maintained a list or int[] array of in-library bookIds vs. querying SQLite (the only caveat to maintaining an int[] array is that if books are added or removed I'll need to grow or shrink the array by hand, so with this option I'll most likely use an ArrayList or Vector, though I'm not sure of the additional memory overhead of using Integer objects as opposed to primitives). Opinions, thoughts, suggestions?

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  • dialog.show() crashes my application, why?

    - by user1739462
    I'm new in adroid. I like to do things when the color reach a value. I like (for example) show the alert if r is bigger than 30, but the application go in crash. Thank for very simple answares. public class MainActivity extends Activity { private AlertDialog dialog; private AlertDialog.Builder builder; private BackgroundColors view; public class BackgroundColors extends SurfaceView implements Runnable { public int grand=0; public int step=0; private boolean flip=true; private Thread thread; private boolean running; private SurfaceHolder holder; public BackgroundColors(Context context) { super(context); } Inside this loop while running is true. is impossible to show dialogs ?? public void run() { int r = 0; while (running){ if (holder.getSurface().isValid()){ Canvas canvas = holder.lockCanvas(); if (r > 250) r = 0; r += 10; if (r>30 && flip){ flip=false; // ********************************* dialog.show(); // ********************************* // CRASH !! } try { Thread.sleep(300); } catch(InterruptedException e) { e.printStackTrace(); } canvas.drawARGB(255, r, 255, 255); holder.unlockCanvasAndPost(canvas); } } } public void start() { running = true; thread = new Thread(this); holder = this.getHolder(); thread.start(); } public void stop() { running = false; boolean retry = true; while (retry){ try { thread.join(); retry = false; } catch(InterruptedException e) { retry = true; } } } public boolean onTouchEvent(MotionEvent e){ dialog.show(); return false; } protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){ super.onSizeChanged(xNew, yNew, xOld, yOld); grand = xNew; step =grand/15; } } public void onCreate(Bundle b) { super.onCreate(b); view = new BackgroundColors(this); this.setContentView(view); builder = new AlertDialog.Builder(this); builder.setMessage("ciao"); builder.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { Log.d("Basic", "It worked"); } }); dialog = builder.create(); } public void onPause(){ super.onPause(); view.stop(); } public void onResume(){ super.onResume(); view.start(); } }

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  • How to send KeyEvents trough an input method service to a Dialog, or a Spinner menu?

    - by shutdown11
    I'm trying to implement an input method service that receives intents sent by a remote client, and in response to those sends an appropriate KeyEvent. I'm using in the input method service this method private void keyDownUp(int keyEventCode) { getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_DOWN, keyEventCode)); getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_UP, keyEventCode)); } to send KeyEvents as in the Simple Sofykeyboard Sample, and it works in the home, in Activities... but it doesn't works when a Dialog or the menu of a Spinner is in foreground. The events is sent to the parent activity behind the Dialog. Is there any way to send keys and control the device like using the hardware keys from an input method?

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  • Button.setOnClickListener doesn't work?

    - by user164589
    Hi guys, I am trying to make a button using programmable way. My code is : Button mybutton = new Button(this); mybutton.setText("My Button"); linearLayout.addView(mybutton, 3); mybutton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.println(Log.ERROR, "MyApp", "Clicked on the button."); } }); But its setOnClickListener doesn't work. What is wrong for me ? Please help. Thanks.

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  • sort date fields to obtain earliest date

    - by manu
    in my database , dates are stored in DD-mm-yyyy format , how can i sort this to obtain the earliest date ? Cursor c = myDb.query(TABLE, new String[]{"dob"}, null, null, null, null, "dob"); I have selected it to order by dob field but its not ordered ... This is the output for the above query 01-03 17:14:51.595: VERBOSE/ORDER DOB(1431): 01-11-1977 01-03 17:14:51.595: VERBOSE/ORDER DOB(1431): 01-12-1988 01-03 17:14:51.614: VERBOSE/ORDER DOB(1431): 15-01-1977 01-03 17:14:51.656: VERBOSE/ORDER DOB(1431): 31-01-1988

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  • OnTouchEvent in a MapItemizedOverlay

    - by Danilo
    Hi, newbie here ... I have a MapView with a MapItemizedOverlay, like this : Drawable drawable = this.getResources().getDrawable(R.drawable.androidmarker); itemizedOverlay = new MapItemizedOverlay(drawable); OverlayItem overlayitem = new OverlayItem(p, "", ""); itemizedOverlay.addOverlay(overlayitem); mapOverlays.add(itemizedOverlay); I want to know when the user touches the AndroiMarker, so I can show some info about that specific place. How do I do that ? Tks in advance!

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  • Autocomplettextview

    - by soclose
    Hi, In my autocompletetextview, the list is not shown or filtered by input text. Eg, If user enter "an", all text started with "an" will be seen in this list. How to fix this?

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  • Emulate back button in multi-view TabActivity

    - by ZelluX
    Hi, all I have a TabActivity with several tabs. Each tab corresponds to a specific view, and those views may further switch to other views. For example, one of my tabs displays RSS feed list, after user clicks one of the RSS feed, it will switch to a view displaying a list of articles, and after user clicks one of the titles, a full article view will be displayed. I'm going to add support for "back" button in my application. For instance, in a full article view, after user presses the "back" button, it should switch back to the article list view. And if user presses it the "back" button again, my application should switch back to the feed list view. My idea is to maintain a Stack<View> during navigation, and every time user presses the "back" button, the program will pop a View out of the stack, and set it as the current view. But I would like to know how to set current view in TabHost. Many thanks.

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  • Adding a Main Menu to a Game in Xcode

    - by MasenB
    I am about done with an Objective - C Sprite Kit Development course on Lynda, and I wanted to expand on the app the course had me make! It was made so that once I open the app, it started brick breaker, and then there are more classes for additional scenes like Game Over and Restart! I was wondering if someone could tell me how to make a Main Menu view controller that came before the Brick Breaker screen! Thanks, Masen

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