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  • Embed Youtube in UIWebView behind transparent img. Wmode transparent and z-index doesn't work

    - by Allisone
    I'm using this code: - (void)embedYouTube:(NSString *)urlString frame:(CGRect)frame { NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: black;\ }\ #container{\ position: relative;\ z-index:1;\ }\ #video,#videoc{\ position:absolute;\ z-index: 1;\ border: none;\ }\ #tv{\ background: transparent url(tv.png) no-repeat;\ width: 320px;\ height: 205px;\ position: absolute;\ top: 0;\ z-index: 999;\ }\ </style>\ </head><body style=\"margin:0\">\ <div id=\"tv\"></div>\ <object id=\"videoc\" width=\"240\" height=\"160\">\ <param name=\"movie\" value=\"%@\"></param>\ <param name=\"wmode\" value=\"transparent\"></param>\ <embed wmode=\"transparent\" id=\"video\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"240\" height=\"160\"></embed>\ </object>\ </body></html>"; NSString *path = [[NSBundle mainBundle] bundlePath]; NSURL *baseURL = [NSURL fileURLWithPath:path]; NSString *html = [NSString stringWithFormat:embedHTML, urlString,urlString]; UIWebView *videoView = [[UIWebView alloc] initWithFrame:frame]; [videoView loadHTMLString:html baseURL:baseURL]; [self.view addSubview:videoView]; [videoView release]; } Its the first time that I use UIWebView and the first time that I use video in iPhone. The video plays, so that's working BUT: I want to have an old school tv (round corners) in foreground with switches and so on. The tv is an image with transparent pixels in the middle, so that a video lying behind the tv will shine through as if the video would be shown on the tv. But first of all the video has a border that I can't remove and second it's always in the foreground. In Safari and in Firefox and Mac it's working. So is it an iPhone thing, could it be that it simply won't work on iPhone ? Or do I have some css/html typos ?

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  • Problems compiling peazip on OSX

    - by Yansky
    I'm having some problems with compiling Peazip on OSX (10.6). I emailed the Peazip developer and he said he probably couldn't help me too much as the error seems to be OSX specific and he doesn't have access to an OSX machine any more. The compiler I'm using is Lazarus as the source is in Pascal. The actual compile process seems to go ok, but when I run the peazip.app program launcher, I get the following error: http://img.photobucket.com/albums/v215/thegooddale/Screen-shot-2010-05-22-at-71907-PM.png Here is the app launcher that the compile made: http://forboden.com/coding/peazip.app.zip - you can use an unzip program to look at the files inside (i.e. unzip it twice). I also tried just running the peazip unix file executable that was produced after the compile from the terminal and I got this: http://img.photobucket.com/albums/v215/thegooddale/Screen-shot-2010-05-22-at-72148-PM.png Here are the messages from the compile log from Lazarus while compiling Peazip: http://pastebin.com/qK4bdncL (I asked on the Lazarus forums and they said I can just ignore those "ld: warning: unknown stabs type" warnings). Here is the info from the project_peach.compiled file: <?xml version="1.0"?> <CONFIG> <Compiler Value="/usr/local/bin/ppc386" Date="1238949773"/> <Params Value=" -MObjFPC -Sgi -O1 -gl -k-framework -kCarbon -k-framework -kOpenGL -k'-dylib_file' -k'/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib' -WG -vewnhi -l -Fu/Users/yansky/Desktop/peazip-3.1.src/res/themes/crystalc/ -Fu/Developer/lazarus/components/synedit/units/i386-darwin/ -Fu/Developer/lazarus/ideintf/units/i386-darwin/ -Fu/Developer/lazarus/lcl/units/i386-darwin/ -Fu/Developer/lazarus/lcl/units/i386-darwin/carbon/ -Fu/Developer/lazarus/packager/units/i386-darwin/ -Fu/Users/yansky/Desktop/peazip-3.1.src/ -Fu. -opeazip -dLCL -dLCLcarbon project_peach.lpr"/> </CONFIG> I guess there's little chance that anyone here has experience with Pascal and Lazarus since it's not that popular a language and the compiler is still in beta, but I thought I would post here in the hopes that someone might point me in the right general direction about where/how the peazip.app launcher is breaking.

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  • Iterating through StaticResource loaded by ResourceDictionary

    - by akaphenom
    Given a resource dictionary loading some static resources into memory - is there any way to iterate through theResources loaded into memory? My silverlight application keeps telling me it cannot find a static resource. I wonder if I have a naming convention issue or somehting - was hoping iterating through the resources in memory would help diagnose any issue... I have the following app.xaml <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Module1.MyApp"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/FSSilverlightApp;component/TransitioningFrame.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> and content template: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <ControlTemplate x:Key="TransitioningFrame" TargetType="navigation:Frame"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"> <ContentPresenter Cursor="{TemplateBinding Cursor}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}"/> </Border> </ControlTemplate> </ResourceDictionary>

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  • Eliminate horizontal scrolling in div in favor of horizontal scrolling in browser window

    - by Casey Flynn
    I have a div, set to 800px wide, that will automatically scroll horizontally if the browser window is resized to < 800px. The behavior I would like, is to have the browser window scroll instead of the div. It would seem simple but for some reason I'm getting hung up on it. Any ideas? The page in question: http://www.caseyflynn.com/game/ The div CSS: div#main_container { border: 1px solid #FFF; width:800px; margin-left:auto; margin-right:auto; padding:0px; background-color:#FFF; overflow:hidden; } The BODY CSS: html, body { background-color:#000; border:0px; margin:0px; padding:0px; font-family : Arial, Helvetica, sans-serif; font-size : 62.5%; overflow:auto; } I'm assuming anyone looking at this will have the ability to see the HTML and the CSS. Thanks!

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  • Binary XML file <line 20>: Error inflating class <Unknown>

    - by user2750644
    <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_gravity="top|left|right" android:background="@drawable/bg" tools:context=".MainActivity" > <ImageView android:id="@+id/imageView1" android:layout_width="wrap_content" android:layout_height="50dp" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:src="@drawable/top_red_bar" android:layout_alignParentLeft="true" android:paddingLeft="0dp" android:scaleType="centerCrop" /> <ImageView android:id="@+id/imageView2" android:layout_width="wrap_content" android:layout_height="45dp" android:layout_alignParentLeft="true" android:layout_alignParentTop="true" android:layout_alignTop="@+id/imageView1" android:layout_centerHorizontal="true" android:src="@drawable/job_bar" /> <ImageView android:id="@+id/imageView3" android:layout_width="238dp" android:layout_height="50dp" android:layout_below="@+id/imageView1" android:layout_centerHorizontal="true" android:layout_centerVertical="true" android:layout_marginTop="123dp" android:src="@drawable/button" android:alpha="0.85" android:onClick="myhandler"/> <ImageView android:id="@+id/imageView4" android:layout_width="wrap_content" android:layout_height="50dp" android:layout_alignParentLeft="true" android:layout_below="@+id/imageView3" android:layout_marginTop="24dp" android:src="@drawable/button" android:alpha="0.85"/> <ImageView android:id="@+id/imageView5" android:layout_width="35dp" android:layout_height="45dp" android:layout_above="@+id/imageView4" android:layout_alignLeft="@+id/imageView3" android:layout_marginLeft="21dp" android:src="@drawable/employer" /> <ImageView android:id="@+id/imageView6" android:layout_width="50dp" android:layout_height="50dp" android:layout_alignLeft="@+id/imageView5" android:layout_alignTop="@+id/imageView4" android:src="@drawable/jobseekers" /> <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignTop="@+id/imageView5" android:layout_centerHorizontal="true" android:layout_marginLeft="18dp" android:layout_toRightOf="@+id/imageView6" android:text="Employer" android:textAppearance="?android:attr/textAppearanceLarge" android:textColor="#ffffff" android:textStyle="bold" /> <TextView android:id="@+id/textView2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignLeft="@+id/textView1" android:layout_alignTop="@+id/imageView4" android:text="Job Seekers" android:textAppearance="?android:attr/textAppearanceLarge" android:textColor="#ffffff" android:textStyle="bold" /> </RelativeLayout> My app gets crashed with error statement Binary XML file <line 20>: Error inflating class <Unknown>. Why does this happen?? Could anyone fix this? And interestingly, when I remove all code except background, it works!!!

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  • Multithreaded search with UISearchDisplayController

    - by Kulpreet
    I'm sort of new to any sort of multithreading and simply can't seem to get a simple search method working on a background thread properly. Everything seems to be in order with an NSAutoreleasePool and the UI being updated on the main thread. The app doesn't crash and does perform a search in the background but the search results yield the several of the same items several times depending on how fast I type it in. The search works properly without the multithreading (which is commented out), but is very slow because of the large amounts of data I am working with. Here's the code: - (void)filterContentForSearchText:(NSString*)searchText { NSAutoreleasePool *apool = [[NSAutoreleasePool alloc] init]; isSearching = YES; //[self.filteredListContent removeAllObjects]; // First clear the filtered array. for (Entry *entry in appDelegate.entries) { NSComparisonResult result = [entry.item compare:searchText options:(NSCaseInsensitiveSearch|NSDiacriticInsensitiveSearch) range:NSMakeRange(0, [searchText length])]; if (result == NSOrderedSame) { [self.filteredListContent addObject:entry]; } } isSearching=NO; [self.searchDisplayController.searchResultsTableView performSelectorOnMainThread:(@selector(reloadData)) withObject:nil waitUntilDone:NO]; //[self.searchDisplayController.searchResultsTableView reloadData]; [apool drain]; } - (BOOL)searchDisplayController:(UISearchDisplayController *)controller shouldReloadTableForSearchString:(NSString *)searchString { [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(filteredListContent:) object:searchString]; [self.filteredListContent removeAllObjects]; // First clear the filtered array. [self performSelectorInBackground:(@selector(filterContentForSearchText:)) withObject:searchString]; //[self filterContentForSearchText:searchString]; // Return YES to cause the search result table view to be reloaded. return NO; }

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  • Need help modifying C++ application to accept continuous piped input in Linux

    - by GreeenGuru
    The goal is to mine packet headers for URLs visited using tcpdump. So far, I can save a packet header to a file using: tcpdump "dst port 80 and tcp[13] & 0x08 = 8" -A -s 300 | tee -a ./Desktop/packets.txt And I've written a program to parse through the header and extract the URL when given the following command: cat ~/Desktop/packets.txt | ./packet-parser.exe But what I want to be able to do is pipe tcpdump directly into my program, which will then log the data: tcpdump "dst port 80 and tcp[13] & 0x08 = 8" -A -s 300 | ./packet-parser.exe Here is the script as it is. The question is: how do I need to change it to support continuous input from tcpdump? #include <boost/regex.hpp> #include <fstream> #include <cstdio> // Needed to define ios::app #include <string> #include <iostream> int main() { // Make sure to open the file in append mode std::ofstream file_out("/var/local/GreeenLogger/url.log", std::ios::app); if (not file_out) std::perror("/var/local/GreeenLogger/url.log"); else { std::string text; // Get multiple lines of input -- raw std::getline(std::cin, text, '\0'); const boost::regex pattern("GET (\\S+) HTTP.*?[\\r\\n]+Host: (\\S+)"); boost::smatch match_object; bool match = boost::regex_search(text, match_object, pattern); if(match) { std::string output; output = match_object[2] + match_object[1]; file_out << output << '\n'; std::cout << output << std::endl; } file_out.close(); } } Thank you ahead of time for the help!

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  • while loop ignore the event listener

    - by Tamer
    so when i run this code to try to change the background the GUI crashes and gets stuck in a infinite while loop ignoring the event listeners. here is the code: `private Panel getPanel1() { if (panel1 == null) { panel1 = new Panel(); panel1.setLayout(new GridBagLayout()); while(frame.isVisible()){ panel1.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent e) { frame.setVisible(false); } }); int r = (int) (Math.random()*255); int g = (int) (Math.random()*255); int b = (int) (Math.random()*255); Color c = new Color(r, g, b); panel1.setBackground(c); try { Thread.sleep(4000); } catch (InterruptedException e1) { e1.printStackTrace(); } panel1.addMouseListener(new java.awt.event.MouseAdapter() { public void mouseClicked(java.awt.event.MouseEvent e) { /*panel1.setVisible(false); frame.setVisible(false);*/ System.exit(0); } }); } } return panel1; }` instead of exiting the loop of terminating the program or event changing the background it just displays the panel and does nothing else and i have to force it to quit. what should i do?

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  • jQuery not and classes

    - by Giles B
    Hi Guys, I have 2 anchor links (a.selector) and when one is clicked it has a class applied to it of 'active-arrow' and the click also removes the class of the same name from the other anchor as well as lowering the opacity to 0.2. I then want to have a fade effect when the user hovers over the anchor that doesn't have 'active-arrow' applied to it so that it goes to full opacity when mouseenters and back to 0.2 when mouseleaves. The problem im having is that both .not and :not don't seem to be working as expected, the hover effect works but if I click on the anchor whilst hovering the 'active-arrow' class is applied but when mouseleaves the opacity is faded down to 0.2 again even though the 'active-arrow' class is applied. Also the hover then doesn't work for the other a link which has had 'active-arrow' removed. Bit of a hard one to explain so heres some code that hopefully helps a bit. *//If a.selector doesn't have the class 'active-arrow' then run the hoverFade function* $("a.selector").not(".active-arrow").hoverFade(); //Functions for first element $('a.selector-1').click(function () { $('a.selector-2').removeClass('active-arrow'); //Remove background image from corresponding element $('ul#storage-items-2').fadeOut(1200).addClass('hide'); //Fade out then hide corresponding list $(this).addClass('active-arrow', 'fast'); //Add background image to current element $('ul#storage-items-1').removeClass('hide').fadeIn(1800); //Unhide and fade in the list $('a.selector-2').fadeTo(500, 0.2); //Fade corresponding element $(this).fadeTo(800, 1);//Fade this element to full opacity }); I only included the code for teh first anchor (a.selector-1) as the code for the second anchor is identical but just changes the class names to a.selector-2. Also the hoverFade function is in a seperate file so we can re-use it. jQuery.fn.hoverFade = function() { return this.each(function(){ $(this).hover( function () { $(this).fadeTo(500, 0.8); }, function () { $(this).fadeTo(500, 0.2); }); }); } Each anchor link fades in and fades out a UL as well. Any help is most appreciated Thanks Giles

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  • Alternating table row colors in freemarker

    - by itsadok
    What's a good, simple way to have alternate row coloring with freemarker? Is this really the best way? <#assign row=0> <#list items as item> <#if (row % 2) == 0> <#assign bgcolor="green"> <#else> <#assign bgcolor="red"> </#if> <tr style='background-color: ${bgcolor}'><td>${item}</td></tr> <#assign row = row + 1> </#list> I tried doing this: <#assign row=0> <#list items as item> <tr style='background-color: ${(row % 2) == 0 ? "green" : "blue"}'><td>${item}</td></tr> <#assign row = row + 1> </#list> But apparently you can't user the ternary operator in there. Note: I guess I should have mentioned it earlier, but I can't use css classes or javascript, since this HTML is going into an email message.

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  • Best way to convert wpf triggers to silverlight?

    - by Stewart Armbrecht
    I have developed several custom controls in a wpf application that use triggers. what is the fastest way to convert the code so that I have a single code base that works both in the wpf application and the silverlight applicaiton. Here is a sample of the code: <Style x:Key="sButtonAction" TargetType="Button"> <!--<Setter Property="BitmapEffect" Value="{StaticResource BannerEffect}" />--> <Setter Property="Height" Value="25" /> <Setter Property="Margin" Value="4" /> <Setter Property="Cursor" Value="Hand" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Border x:Name="PART_Border" CornerRadius="10" BorderThickness="{StaticResource sBorderThicknessStandard}" BorderBrush="{StaticResource bColorBorder}" Background="{StaticResource ButtonActionBackground}"> <TextBlock x:Name="PART_TextBlock" Margin="5,2,5,2" HorizontalAlignment="Center" VerticalAlignment="Center" Foreground="White"> <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" /></TextBlock> </Border> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter TargetName="PART_TextBlock" Property="Foreground" Value="#990000"></Setter> </Trigger> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="PART_Border" Property="Background" Value="{StaticResource ButtonActionBackgroundSelected}"></Setter> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style>

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  • Viewing a large-resolution VNC server through a small-resolution viewer in Ubuntu

    - by Madiyaan Damha
    I have two Ubuntu computers, one with a large screen resolution (1920x1600) that is running default ubuntu vnc server. I have another computer that has a resolution of about 1200x1024 that I use to vnc into the server (I use the default ubuntu vnc viewer). Now everything works fine except there are annoying scrollbars in the viewer because the server's desktop resolution is so much higher than the viewer's. Is there a way to: 1) Scale the server's desktop down to the viewer's resolution. I know there will be a loss of image quality, but I am willing to try it out. This should be something like how windows media player or vlc scales down the window (and does some interpolation of pixels). 2) Automatically shrink the resolution of the server to the client's when I connect and scale the resolution back when I disconnect. This seems like a less attractive solution. 3) Any other solution that gurus out there use? I am sure someone has experienced this before (annoying scroll bars) so there must be a solution out there. Thanks,

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  • Using ThreadPool.QueueUserWorkItem in ASP.NET in a high traffic scenario

    - by Michael Hart
    I've always been under the impression that using the ThreadPool for (let's say non-critical) short-lived background tasks was considered best practice, even in ASP.NET, but then I came across this article that seems to suggest otherwise - the argument being that you should leave the ThreadPool to deal with ASP.NET related requests. So here's how I've been doing small asynchronous tasks so far: ThreadPool.QueueUserWorkItem(s => PostLog(logEvent)) And the article is suggesting instead to create a thread explicitly, similar to: new Thread(() => PostLog(logEvent)){ IsBackground = true }.Start() The first method has the advantage of being managed and bounded, but there's the potential (if the article is correct) that the background tasks are then vying for threads with ASP.NET request-handlers. The second method frees up the ThreadPool, but at the cost of being unbounded and thus potentially using up too many resources. So my question is, is the advice in the article correct? If your site was getting so much traffic that your ThreadPool was getting full, then is it better to go out-of-band, or would a full ThreadPool imply that you're getting to the limit of your resources anyway, in which case you shouldn't be trying to start your own threads? Clarification: I'm just asking in the scope of small non-critical asynchronous tasks (eg, remote logging), not expensive work items that would require a separate process (in these cases I agree you'll need a more robust solution).

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  • SDL doesn't detect Arrow Keys

    - by Scott
    I am working through the SDL tutorials over at http://lazyfoo.net/SDL_tutorials/index.php and I'm stuck on tutorial 8 where I'm working with key presses. I'm using the following code: //Our Main application loop while(!quit){ if(SDL_PollEvent(&curEvents)){ if(curEvents.type == SDL_QUIT){ quit = true; } //If a key was pressed if( curEvents.type == SDL_KEYDOWN ) { //Set the proper message surface switch( curEvents.key.keysym.sym ) { case SDLK_UP: message = upMessage; break; case SDLK_DOWN: message = downMessage; break; case SDLK_LEFT: message = leftMessage; break; case SDLK_RIGHT: message = rightMessage; break; default: message = TTF_RenderText_Solid(font, "Unknown Key", textColor); break; } } } if( message != NULL ) { //Apply the background to the screen applySurface( 0, 0, background, screen ); //Apply the message centered on the screen applySurface( ( SCREEN_WIDTH - message->w ) / 2, ( SCREEN_HEIGHT - message->h ) / 2, message, screen ); //Null the surface pointer message = NULL; } //Update the screen if( SDL_Flip( screen ) == -1 ) { return 1; } } Where works fine, the default case is reached, for everything BUT pressing the arrow keys. I was wondering if someone could spot what I'm doing wrong.

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  • How to determine if a ResourceDictionary is loaded correctly

    - by akaphenom
    How can I tell (through the debugger if my app resources are being loaded correctly). I have tried (in f#) type MyApp() as this = inherit Application() do Application.LoadComponent(this, new System.Uri("/FSSilverlightApp;component/App.xaml", System.UriKind.Relative)) let cc = new ContentControl() let mainGrid : Grid = loadXaml("MainWindow.xaml") let siteTemplate : Grid = mainGrid let txt : TextBlock = siteTemplate ? txt do this.Startup.Add(this.startup) let mutable s = "Items: " s <- s + this.Resources.Count.ToString() it is returning a count of zero. Though I am pretty sure the application is loading the resource because if I change the path within the App.xaml - I get exceptions at runtime. Other re,lavent snippets are: I have the following app.xaml <Application xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="Module1.MyApp"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/FSSilverlightApp;component/TransitioningFrame.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> and content template: < ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <ControlTemplate x:Key="TransitioningFrame" TargetType="navigation:Frame"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"> <ContentPresenter Cursor="{TemplateBinding Cursor}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" Content="{TemplateBinding Content}"/> </Border> </ControlTemplate> </ResourceDictionary>

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  • Stop all sounds permanently in AS3

    - by Fahim Akhter
    Hi, I have a main swf which has sound on/off buttons. It has many SWF's which are loaded into different placeholders at different time. All of them have different sounds in them. In addition to that there is a music loop going on in the background. Now, this perticular swf lets call it Father will be placed in some swf later on. What I'm trying to do right now is when the sound off button is pressed turn off all the sounds permanently so the child swf's and their sounds stop too. I have found a way in AS2 : global = new Sound( ) //no movie clip target path. and add the following code to your off button. on(release){ global.setVolume(0); //mutes all sound } and for on button on(release){ global.setVolume(100); //un mutes all sound } which ofcourse does not work for AS3. So how can I stop all sounds permanently in AS3? Secondly what if I have one sound (my background loop) which I want to keep going on. Would be a lot of help, been searching for a while now without a appropriate answer.

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  • How to keep text inside a circle using Cairo?

    - by miguelrios
    I a drawing a graph using Cairo (pycairo specifically) and I need to know how can I draw text inside a circle without overlapping it, by keeping it inside the bounds of the circle. I have this simple code snippet that draws a letter "a" inside the circle: ''' Created on May 8, 2010 @author: mrios ''' import cairo, math WIDTH, HEIGHT = 1000, 1000 #surface = cairo.PDFSurface ("/Users/mrios/Desktop/exampleplaces.pdf", WIDTH, HEIGHT) surface = cairo.ImageSurface (cairo.FORMAT_ARGB32, WIDTH, HEIGHT) ctx = cairo.Context (surface) ctx.scale (WIDTH/1.0, HEIGHT/1.0) # Normalizing the canvas ctx.rectangle(0, 0, 1, 1) # Rectangle(x0, y0, x1, y1) ctx.set_source_rgb(255,255,255) ctx.fill() ctx.arc(0.5, 0.5, .4, 0, 2*math.pi) ctx.set_source_rgb(0,0,0) ctx.set_line_width(0.03) ctx.stroke() ctx.arc(0.5, 0.5, .4, 0, 2*math.pi) ctx.set_source_rgb(0,0,0) ctx.set_line_width(0.01) ctx.set_source_rgb(255,0,255) ctx.fill() ctx.set_source_rgb(0,0,0) ctx.select_font_face("Georgia", cairo.FONT_SLANT_NORMAL, cairo.FONT_WEIGHT_BOLD) ctx.set_font_size(1.0) x_bearing, y_bearing, width, height = ctx.text_extents("a")[:4] print ctx.text_extents("a")[:4] ctx.move_to(0.5 - width / 2 - x_bearing, 0.5 - height / 2 - y_bearing) ctx.show_text("a") surface.write_to_png ("/Users/mrios/Desktop/node.png") # Output to PNG The problem is that my labels have variable amount of characters (with a limit of 20) and I need to set the size of the font dynamically. It must fit inside the circle, no matter the size of the circle nor the size of the label. Also, every label has one line of text, no spaces, no line breaks. Any suggestion?

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  • Workflow Foundation (WF) -- Why does Visual Studio's designer not use my custom ActivityDesignerThem

    - by stakx
    Problem: I am trying to customize a custom Workflow Foundation activity (called CustomActivity) so that it will display with a specific background color. What I've got so far: First, I'm defining a custom ActivityDesignerTheme as follows: public class CustomActivityTheme : ActivityDesignerTheme { public CustomActivityTheme(WorkflowTheme theme) : base(theme) { this.BackColorStart = Color.FromArgb(0xff, 0xf4, 0xf4, 0xf4); this.BackColorEnd = Color.FromArgb(0xff, 0xc0, 0xc0, 0xc0); this.BackgroundStyle = LinearGradientMode.Horizontal; } } Then, I am applying this theme to a custom ActivityDesigner (apparently the theme must be applied to a designer, and not to an activity): [ActivityDesignerTheme(typeof(CustomActivityTheme))] public class CustomActivityDesigner : SequentialActivityDesigner { ... } Ultimately, I am applying the custom designer to my custom Activity: [Designer(typeof(CustomActivityDesigner))] public partial class CustomActivity : SequenceActivity { ... } Now, according to some code examples that I've seen, this should do the trick. However, when I include an instance of my CustomActivity in a workflow, my custom theme is not applied and it is displayed in the Visual Studio Designer as any standard activity would (white background etc.). I tried re-compiling and even re-starting Visual Studio a couple of times, just to make sure the used assembly is up-to-date, but to no avail. My question: What am I missing? Why does Visual Studio's Workflow Designer not respect the CustomActivityTheme when it displays a CustomActivity?

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  • Add incremental numbers at the end of a string in a loop in Javascript.

    - by Kyle Sevenoaks
    This Javascript is part of a Foreach loop. var stickytooltip={ tooltipoffsets: [20, -30], //additional x and y offset from mouse cursor for tooltips fadeinspeed: 200, //duration of fade effect in milliseconds rightclickstick: false, //sticky tooltip when user right clicks over the triggering element (apart from pressing "s" key) ? stickybordercolors: ["#0a5692", "#0a5692"], //border color of tooltip depending on sticky state stickynotice: ["Press \"s\"", "or right click", "to sticky box"], //customize tooltip status message stickynotice2: "Click outside this box to hide it", //customize tooltip status message //***** NO NEED TO EDIT BEYOND HERE isdocked: false, positiontooltip:function($, $tooltip, e){ var x=e.pageX+this.tooltipoffsets[0], y=e.pageY+this.tooltipoffsets[1] var tipw=$tooltip.outerWidth(), tiph=$tooltip.outerHeight(), x=(x+tipw>$(document).scrollLeft()+$(window).width())? x-tipw-(stickytooltip.tooltipoffsets[0]*2) : x y=(y+tiph>$(document).scrollTop()+$(window).height())? $(document).scrollTop()+$(window).height()-tiph-10 : y $tooltip.css({left:x, top:y}) }, showbox:function($, $tooltip, e){ $tooltip.fadeIn(this.fadeinspeed) this.positiontooltip($, $tooltip, e) }, hidebox:function($, $tooltip){ if (!this.isdocked){ $tooltip.stop(false, true).hide() $tooltip.css({borderColor:'black'}).find('.stickystatus:eq(0)').css({background:this.stickybordercolors[0]}).html(this.stickynotice) } }, docktooltip:function($, $tooltip, e){ this.isdocked=true $tooltip.css({borderColor:'darkred'}).find('.stickystatus:eq(0)').css({background:this.stickybordercolors[1]}).html(this.stickynotice) }, init:function(targetselector, tipid){ jQuery(document).ready(function($){ var $targets=$(targetselector) var $tooltip=$('#'+tipid).appendTo(document.body) if ($targets.length==0) return var $alltips=$tooltip.find('div.atip') if (!stickytooltip.rightclickstick) stickytooltip.stickynotice[1]='' stickytooltip.stickynotice=stickytooltip.stickynotice.join(' ') stickytooltip.hidebox($, $tooltip) $targets.bind('mouseenter', function(e){ $alltips.hide().filter('#'+$(this).attr('data-tooltip')).show() stickytooltip.showbox($, $tooltip, e) }) $targets.bind('mouseleave', function(e){ stickytooltip.hidebox($, $tooltip) }) $targets.bind('mousemove', function(e){ if (!stickytooltip.isdocked){ stickytooltip.positiontooltip($, $tooltip, e) } }) $tooltip.bind("mouseenter", function(){ stickytooltip.hidebox($, $tooltip) }) $tooltip.bind("click", function(e){ e.stopPropagation() }) $(this).bind("click", function(e){ if (e.button==0){ stickytooltip.isdocked=false stickytooltip.hidebox($, $tooltip) } }) $(this).bind("contextmenu", function(e){ if (stickytooltip.rightclickstick && $(e.target).parents().andSelf().filter(targetselector).length==1){ //if oncontextmenu over a target element stickytooltip.docktooltip($, $tooltip, e) return false } }) $(this).bind('keypress', function(e){ var keyunicode=e.charCode || e.keyCode if (keyunicode==115){ //if "s" key was pressed stickytooltip.docktooltip($, $tooltip, e) } }) }) //end dom ready } } //stickytooltip.init("targetElementSelector", "tooltipcontainer") stickytooltip.init("*[data-tooltip]", "mystickytooltip") I need to just add some code to the end of "mystickytooltip" to add 1, 2, 3, 4 each time it loops. My JS-foo is nonexistant, please help :)

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  • Can push technology / comet be faked?

    - by stef
    Client has a dating site and would like to have a popup (either a nice javascript overlay or a new browser window popup. we're flexible.) displayed to users when another user is visiting their page. I'm familiar with push technology and Comet but it's quite challenging to implement this and may place serious strain on a server with over 100,000 unique visitors per day. I'm wondering if there is a way of faking this, perhaps by not being accurate to the second. I can't really think of any way. This is a classic LAMP environment. Anyone? EDIT: what about this: placing an iframe on the page that refreshes every few seconds and at each page load it checks in the db if a visitor has been logged on this profile page. if so, it shows a message. the message would be visible but the background of the iframe would blend in with the background of the site and be invisible. if the message fades in and out, it would look like a JS box "popping up".

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  • Scrollable list items in jQuery

    - by Giles B
    Hi Guys, I have a list of 4 items and the ul has a background image that makes the second item look as though it has an arrow behind it. I want to be able to scroll the items up or down when they are clicked to the second items position so for example when I click the fourth item the whole list scrolls up so the fourth item is then postioned over the top of the background image and all the other items will be sitting in the same order above it. I have tried using jQuery Tools with the circular option selected but it clones the first an last item and i end up with a gap when i get to the bottom and I also cant make each item selectable to scroll the list up or down. Here is the code for the list <div id="priceGuide"> <ul id="priceRegion"> <li><a href="#">North & Midlands</a></li> <li><a href="#">London, north of the river</a></li> <li><a href="#">London, south of the river</a></li> <li><a href="#">South & South East</a></li> </ul><!-- /priceRegion --> </div><!-- /priceGuide --> Any help is most appreciated. Thanks Giles

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  • My Android ListView item layout looks terrible

    - by jnylen
    I wanted to create a layout like the CyanogenMod call log in that there is a list item and a call button on the left which gets focus separately (screenshot). Instead, I get this mess. Here's my code: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:minHeight="?android:attr/listPreferredItemHeight" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="4dip" > <DontPressWithParentImageView android:id="@+id/play_icon" android:layout_width="wrap_content" android:layout_height="fill_parent" android:paddingLeft="14dip" android:paddingRight="14dip" android:layout_alignParentRight="true" android:gravity="center_vertical" android:src="@drawable/sym_play" android:background="@drawable/play_background" /> <View android:id="@+id/divider" android:layout_width="1px" android:layout_height="fill_parent" android:layout_marginTop="5dip" android:layout_marginBottom="5dip" android:layout_toLeftOf="@id/play_icon" android:layout_marginLeft="2dip" android:background="@drawable/divider_vertical_dark" /> <TextView android:id="@+id/file_info" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_marginBottom="8dip" android:layout_marginTop="-10dip" android:layout_marginLeft="10dip" android:layout_alignWithParentIfMissing="true" android:singleLine="true" android:ellipsize="marquee" android:textAppearance="?android:attr/textAppearanceSmall" android:textStyle="bold" /> <TextView android:id="@+id/file_title" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_above="@id/file_info" android:layout_alignWithParentIfMissing="true" android:layout_marginBottom="-10dip" android:layout_marginLeft="4dip" android:textAppearance="?android:attr/textAppearanceLarge" android:singleLine="true" android:ellipsize="marquee" android:gravity="center_vertical" /> </RelativeLayout> For reference, the code I started with is here and here, and the source to DontPressWithParentImageView is here (but as you can see from my screenshot, that part is working). What am I doing wrong?

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  • Android ViewPager Displaying TextView in Layout

    - by Ammonious
    I'm having a problem getting my viewpager to work correctly. Currently the bottom part of my layout will page across but the remaining part will not Here's my code that I have in my PageAdapter public class MyPageAdapter extends PagerAdapter { public int getCount() { return 31; } public Object instantiateItem(View collection, int position) { LayoutInflater inflater = (LayoutInflater) collection.getContext() .getSystemService(Context.LAYOUT_INFLATER_SERVICE); int resId = 0; switch (position) { case 0: resId = R.layout.main_menu; break; case 1: resId = R.layout.article1; break; case 2: resId = R.layout.article2; break; .... .... View view = inflater.inflate(resId, null); ((ViewPager) collection).addView(view, 0); return view; This is what I have for my XML <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" android:background="@drawable/background" android:clickable="true" android:id="@+id/layout13" android:weightSum="0"> <TextView android:id="@+id/textView01" android:layout_width="match_parent" android:layout_height="wrap_content" android:gravity="center_vertical|center_horizontal" android:padding="12dp" android:text="@string/article13" android:textAppearance="?android:attr/textAppearanceLarge" android:textColor="#000000" /> <TextView android:id="@+id/textView02" android:layout_width="match_parent" android:layout_height="302dp" android:gravity="center_vertical|center_horizontal" android:text="@string/body13" android:textAppearance="?android:attr/textAppearanceLarge" android:textColor="#000000" /> <android.support.v4.view.ViewPager android:layout_width="match_parent" android:layout_height="wrap_content" android:id="@id/viewPager" > </android.support.v4.view.ViewPager> </LinearLayout> I've tried Moving the around in my XML layout to right underneath my LinearLayout and i get the full screen but all my text disappears. It's probably something simple i'm missing but any help on this would be greatly appreciated!

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  • How important is managing memory in Objective-C?

    - by Alex Mcp
    Background: I'm (jumping on the bandwagon and) starting learning about iPhone/iPad development and Objective-C. I have a great background in web development and most of my programming is done in javascript (no libraries), Ruby, and PHP. Question: I'm learning about allocating and releasing memory in Objective-C, and I see it as quite a tricky task to layer on top of actually getting the farking thing to run. I'm trying to get a sense of applications that are out there and what will happen with a poorly memory-managed program. A) Are apps usually released with no memory leaks? Is this a feasible goal, or do people more realistically just excise the worst offenders and that's ok? B) If I make an NSString for a title of a view, let's say, and forget to deallocate it it, does this really only become a problem if I recreate that string repeatedly? I imagine what I'm doing is creating an overhead of the memory needed to store that string, so it's probably quite piddling (a few bytes?) However if I have a rapidly looping cycle in a game that 'leaks' an int every cycle or something, that would overflow the app quite quickly. Are these assumptions correct? Sorry if this isn't up the community-wiki alley, I'm just trying to get a handle on how to think about memory and how careful I'll need to be. Any anecdotes or App Store-submitted app experiences would be awesome to hear as well.

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  • Change style based on checkboxes w/jQuery

    - by santa
    I need to change the style of the entire row when a checkbox in that row is checked or unchecked. function myFunc() { if ($(".chkbx:checked").length) { $(this).parent().parent().css("background-color","red"); } else { $(this).parent().parent().css("background-color","green"); } } myFunc(); $(".chkbx").change(myFunc); <table> <tr> <td><input type="checkbox" class="chkbx" checked></td> <td>label 1</td> </tr> <tr> <td><input type="checkbox" class="chkbx" checked></td> <td>label 1</td> </tr> <tr> <td><input type="checkbox" class="chkbx" checked></td> <td>label 1</td> </tr> </table> I think I'm missing something here...

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