Search Results

Search found 11015 results on 441 pages for 'explain plan'.

Page 368/441 | < Previous Page | 364 365 366 367 368 369 370 371 372 373 374 375  | Next Page >

  • ASP.NET AsyncPostBackTrigger disables button's OnClick function???

    - by hahuang65
    I saw another post like this: http://stackoverflow.com/questions/1795621/asyncpostbacktrigger-disables-buttons But I don't really know what to make of it. The accepted answer was poorly typed. Basically, I have a button with an OnClick function. I also have a UpdatePanel, with is AsyncPostBackTrigger set to that same button. It seems that if I do this, my Button no longer does ANYTHING. I guess it's because I have a Page_Load() event... Can anyone explain why this is? And how should I set up my webpage if I can't use the Page_Load() function? Oh and if I put my Button in a UpdatePanel, it also won't do anything, probably because of the same reason. This is a section of my code: <asp:FileUpload id="FileUploadControl" runat="server" /> <asp:Button runat="server" id="UploadButton" text="Upload" OnClick="uploadClicked" /> <br /><br /> <asp:Label runat="server" id="StatusLabel" text="Upload status: " /> <br /> <asp:UpdatePanel ID="UpdatePanel2" runat="server" updatemode="Conditional" > <ContentTemplate> <asp:DropDownList ID="songList" runat="server" /> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="RefreshButton" /> </Triggers> </asp:UpdatePanel> Thanks in advance.

    Read the article

  • jQuery code in ajax loaded content only runs once

    - by Michael Howland
    I have been looking around SO for a while and haven't been able to find anything that matches my issue, which I'm not even sure I can explain that well, so take that for what it's worth. I have a page that loads content into a div via AJAX (using the .load() method). There are several links in the navigation, meaning the content will change while navigating the site without refreshing the entire page. (Actually, to be honest, I just cribbed the DocTemplate layout [http://css-tricks.com/examples/DocTemplate/] from css-tricks.com. Apparently while I'm not a re-invent the wheel type programmer, I am a bash my head against the wheel incessantly to get it to work programmer.) So, index.php loads up some DB content in a div. There is also a jQuery UI modal input form on index.php. Essentially, the only HTML on the page is an empty div and a form. This all works fine, until I call up another page, then go back to index.php. The DB content is not loaded, and my form is shown there in all its naked glory. I know why this is happening. The page was not refreshed, nothing kicked off the code to load the content and hide the form. My question is, how can I ensure that the AJAX .load() and the .dialog() will run when loading index.php again? Is it even possible? Thanks, and my apologies for the length. I get verbose when I'm confused.

    Read the article

  • ArrayList<Int> Collections.Sort and LineNumberReader Help How to

    - by user1819551
    I have a issue i can't get it to work now let going to the point a explain in the code thanks. This is my class: what I want to do is insert the Integers sort the list and buffer writer in a column with out coma. Now I getting this: [1110018, 1110032, 1110056, 1110059, 1110063, 1110085, 1110096, 1110123, 1110125, 1110185, 1110456, 1110459] I want like this: 111xxxxx 111xxxx xxxx....... I can't do it in single array, have to be in ArrayList. This is my collecting: list.addNumbers(numbers); list.display(); This is my writer: Is buffered coma.write("\n"+list.display()); coma.flush();<br/> Here is my class: public class IdCount {<br/> private ArrayList<Integer> properNumber = new ArrayList<>(); public void addNumbers(Integer numbers) { properNumber.add(numbers); Collections.sort(properNumber); } public String display() { //(I try .toString() Not work) return properNumber.toString(); } My second issue is LineNumberReader: This is my collecting and my writing: try { Reader input = new BufferedReader( new FileReader(inputFile)); try (Scanner in = new Scanner(input)) { while (in.hasNext()) { //(More Code) asp = new LineNumberReader(input); int rom = 0; while (asp.readLine()!=null){ rom++; } System.out.println(rom); coma.write(rom); This one will not write anything an my System Print give me only 12 0 in column.

    Read the article

  • C# / XNA - Load objects to the memory - how it works?

    - by carl
    Hello I'm starting with C# and XNA. In the "Update" method of the "Game" class I have this code: t = Texture2D.FromFile( [...] ); //t is a 'Texture2D t;' which loads small image. "Update" method is working like a loop, so this code is called many times in a second. Now, when I run my game, it takes 95MB of RAM and it goes slowly to about 130MB (due to the code I've posted, without this code it remains at 95MB), then goes immediately to about 100MB (garbare colletion?) and again goes slowly to 130MB, then immediately to 100MB and so on. So my first question: Can You explain why (how) it works like that? I've found, that if I change the code to: t.Dispose() t = Texture2D.FromFile( [...] ); it works like that: first it takes 95MB and then goes slowly to about 101MB (due to the code) and remains at this level. I don't understand why it takes this 6MB (101-95)... ? I want to make it works like that: load image, release from memory, load image, release from memory and so on, so the program should always takes 95MB (it takes 95MB when image is loaded only once in previous method). Whats instructions should I use? If it is important, the size of the image is about 10KB. Thank You!

    Read the article

  • How to create a "Shell IDList Array" to support drag-and-drop of virtual files from C# to Windows Ex

    - by JustABill
    I started trying to implement drag-and-drop of virtual files (from a C# 4/WPF app) with this codeplex tutorial. After spending some time trying to figure out a DV_E_FORMATETC error, I figured out I need to support the "Shell IDList Array" data format. But there seems to be next to zero documentation on what this format actually does. After some searching, I found this page on advanced data transfer which said that a Shell IDList Array was a pointer to a CIDA structure. This CIDA structure then contains the number of PIDLs, and a list of offsets to them. So what the hell is a PIDL? After some more searching, this page sort of implies it's a pointer to an ITEMIDLIST, which itself contains a single member that is a list of SHITEMIDs. My next idea was to try dragging a file from another application with virtual files. I just got a MemoryStream back for this format. At least I know what class to provide for the thing, but that doesn't help at all for explaining what to put in it. So now that that's explained, I still have no idea how to create one of these things so that it's valid. There's two real questions here: What is a valid "abID" member for a SHITEMID? These virtual files only exist with my program; will the thing they are dragged to pass the "abID" back later when it executes GetData? Do they have to be system-unique? Why are there two levels of lists; a list of PIDLs and each PIDL has a list of SHITEMIDs? I'm assuming one of them is one for each file, but what's the other one for? Multiple IDs for the same file? Any help or even links that explain what I should be doing would be greatly appreciated.

    Read the article

  • Floating Point Arithmetic - Modulo Operator on Double Type

    - by CrimsonX
    So I'm trying to figure out why the modulo operator is returning such a large unusual value. If I have the code: double result = 1.0d % 0.1d; it will give a result of 0.09999999999999995. I would expect a value of 0 Note this problem doesn't exist using the dividing operator - double result = 1.0d / 0.1d; will give a result of 10.0, meaning that the remainder should be 0. Let me be clear: I'm not surprised that an error exists, I'm surprised that the error is so darn large compared to the numbers at play. 0.0999 ~= 0.1 and 0.1 is on the same order of magnitude as 0.1d and only one order of magnitude away from 1.0d. Its not like you can compare it to a double.epsilon, or say "its equal if its < 0.00001 difference". I've read up on this topic on StackOverflow, in the following posts one two three, amongst others. Can anyone suggest explain why this error is so large? Any any suggestions to avoid running into the problems in the future (I know I could use decimal instead but I'm concerned about the performance of that).

    Read the article

  • Does this language feature already exists?

    - by Pindatjuh
    I'm currently developing a new language for programming in a continuous environment (compare it to electrical engineering), and I've got some ideas on a certain language construction. Let me explain the feature by explanation and then by definition; x = a | b; Where x is a variable and a and b are other variables (or static values). if(x == a) { // all references to "x" are essentially references to "a". } if(x == b) { // same but with "b" } if(x != a) { // ... } if(x == a | b) { // guaranteed that "x" is '"a" | "b"'; interacting with "x" // will interact with both "a" and "b". } // etc. In the above, all code-blocks are executed, but the "scope" changes in each block how x is interpreted. In the first block, x is guaranteed to be a: thus interacting with x inside that block will interact on a. The second and the third code-block are only equal in this situation (because not b only remains a). The last block guarantees that x is at least a or b. Further more; | is not the "bitwise or operator", but I've called it the "and/or"-operator. It's definition is: "|" = "and" | "or" (On my blog, http://cplang.wordpress.com/2009/12/19/binop-and-or/, is more (mathematical) background information on this operator. It's loosely based on sets.) I do not know if this construction already exists, so that's my question: does this language feature already exists?

    Read the article

  • C# internal VS VBNET Friend

    - by Will Marcouiller
    To this SO question: What is the C# equivalent of friend?, I would personally have answered "internal", just like Ja did among the answers! However, Jon Skeet says that there is no direct equivalence of VB Friend in C#. If Jon Skeet says so, I won't be the one telling otherwise! ;P I'm wondering how can the keyword internal (C#) not be the equivalent of Friend (VBNET) when their respective definitions are: Friend VBNET The Friend (Visual Basic) keyword in the declaration statement specifies that the elements can be accessed from within the same assembly, but not from outside the assembly. [...] internal C# Internal: Access is limited to the current assembly. To my understanding, these definitions mean quite the same to me. Then, respectively, when I'm coding in VB.NET, I use the Friend keyword to specify that a class or a property shall be accessible only within the assembly where it is declared. The same in C#, I use the internal keyword to specify the same. Am I doing something or anything wrong from this perspective? What are the refinements I don't get? Might someone please explain how or in what Friend and internal are not direct equivalences? Thanks in advance for any of your answers!

    Read the article

  • Increment non unique field during SQL insert

    - by phill
    I'm not sure how to word this cause I am a little confused at the moment, so bare with me while I attempt to explain, I have a table with the following fields: OrderLineID, OrderID, OrderLine, and a few other unimportant ones. OrderLineID is the primary key and is always unique(which isn't a problem), OrderID is a foreign key that isn't unique(also not a problem), and OrderLine is a value that is not unique in the table, but should be unique for any OrderIDs that are the same...so if that didn't make sense, perhaps a picture OrderLineID, OrderID, OrderLine 1 1 1 2 1 2 3 1 3 4 2 1 5 2 2 For all OrderIDs there is a unique OrderLine. I am trying to create an insert statement that gets the max OrderLine value for a specific OrderId so I can increment it, but it's not working so well and I could use a little help. What I have right now is below, I build the sql statement in a program and replace OrderID # with an actual value. I am pretty sure the problem is with the nested select statement, and incrementing the result, but I can't find any examples that do this since my google skills are weak apparently.... INSERT INTO tblOrderLine (OrderID, OrderLine) VALUES (<OrderID #>, (SELECT MAX(OrderLine) FROM tblOrderLine WHERE orderID = <same OrderID #>)+1) any help would be nice.

    Read the article

  • Reading server error messages for a URLLoader

    - by Rudy
    Hello, I have an URL loader with the following code: public function getUploadURL():void { var request:URLRequest = new URLRequest(); var url:String = getPath(); // Adds time to prevent caching url += "&time=" + new Date().getTime(); request.url = url; request.method = URLRequestMethod.GET; _loader = new URLLoader(); _loader.dataFormat = URLLoaderDataFormat.TEXT; _loader.addEventListener(Event.COMPLETE, getBaseURL); _loader.addEventListener(IOErrorEvent.IO_ERROR, onGetUploadURLError); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, getHttpStatus); _loader.load(request); } My problem is that this request might be wrong, and so the server will give me a back a 400 Bad Request, with a message to explain the error. If the Event.COMPLETE, I can see some message (a response) back from the server in the "data" field of the Event, but if onGetUploadURLError or getHttpStatus is called, it just says that the error code is 400 but does not show me the message associated with it. The "data" field is undefined in getHttpStatus and it is "" in onGetUploadURLError. On the contrary, in getBaseURL, I get: {"ResponseMetadata":{...}} I checked and I do get a similar response in my browser for a wrong request, but I cannot see it. Any idea how I can please get the message? Thank you very much, Rudy

    Read the article

  • Google Maps API and "rightclick" events on Macs

    - by samc
    Using the Google Maps API (v3), I can create a map and handle normal click events just fine, but when I want to handle rightclick events, it doesn't work on Macs. I assume this is because a rightclick on a Mac is actually converted to a ctrl-click, but the Google Maps API MouseEvent doesn't provide information about modifier keys, so I can't check for the ctrl key. I tried adding an "capture" event listener to the document that converts the click event to a rightclick event. function convertClick(e) { if (e.ctrlKey) { e.button = 2; } } document.addEventListener("click", convertClick, true) I added an alert to verify that the condition is correct, but modifying the event in this way didn't work. So, I decided to have my event handler set a global flag that my click handler could check. If the flag is set, it means ctrl was pressed, so the click handler just invokes the rightclick handler. var ctrl; function captureCtrl(e) { ctrl = e.ctrlKey; } This approach worked great, except for one thing. The ctrl flag gets set for the click after the one that occured when ctrl was pressed. That means the event handler is be called during the bubble phase rather than the capture phase. Could explain why the event modification approach didn't work. So, my question is how can you detect "rightclick" events from Macs with the Google Maps API? I can't be the first person to want to do this. That said, when I right-click on the map on http://maps.google.com from a Windows or Linux machine, I get a popup box with options like "Directions from here...", etc. On a Mac, nothing happens. So, not even the main Google Maps page has solved this problem. ...maybe I am the first person to want to do this.

    Read the article

  • UIImageView subclass with CGRectIntersectsRect - help!

    - by Flafla2
    The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better - #define kPausedStatePaused 1 #define kPausedStatePlay 2 #import "Game.h" #import "ScoreSystem.h" @interface Doctor : UIImageView { } @end @interface Ground : UIImageView { } @end @interface Wall : UIImageView { } @end @interface Electric_Wire : UIImageView { } @end @implementation Game /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ - (IBAction)pause { UIAlertView *pause = [[UIAlertView alloc] initWithTitle:@"Pause" message:nil delegate:self cancelButtonTitle:@"Quit" otherButtonTitles:@"Play", nil]; [pause show]; [pause release]; pauseint = kPausedStatePaused; } - (void)viewDidAppear { pauseint = kPausedStatePlay; } - (void)loop { Doctor *doctorview; Ground *groundview; if (CGRectIntersectsRect(doctorview, groundview)) { } } - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if ([alertView.title isEqual:@"Pause"]) { if(buttonIndex == 0) [self dismissModalViewControllerAnimated:YES]; pauseint = kPausedStatePlay; } } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.

    Read the article

  • Redirecting from an update action to the referrer of the edit

    - by Mark Westling
    My Rails 2.3 application has a User model and the usual controller actions. The edit form can be reached two ways: when a user edits his own profile from the home page, or when an admin user edits someone else's profile from users collection. What I'd like to do is have the update action redirect back to the referred of the edit action, not the update action. If I do a simple redirect_to(:back) within update, it goes back to the edit form -- not good. One solution is to forget entirely about referrers and redirect based on the current_user and the updated user: if they're the same, go back to the home page, else go to the users collection page. This will break if I ever add a third path to the edit form. It's doubtful I'll ever do this but I'd prefer a solution that's not so brittle. Another solution is to store the referrer of edit form in a hidden field and then redirect to this value from inside the update action. This doesn't feel quite right, though I can't explain why. Are there any better approaches? Or, should I stop worrying and go with one of the two I've mentioned?

    Read the article

  • Can't get screen pixel from a specific full screen game with any language?

    - by user1007059
    Okay, I know this might seem like I'm posting a duplicate question since I've asked something similar like a day ago HOWEVER, if anyone sees any problem with this, please read my question first before judging: Yesterday I tried getting a specific pixel from a fullscreen game in C#. I thought my C# code was faulty but when I tried with multiple full screen games today they all worked except for that specific game. I literally tried with 10 different full screen games, a couple being mmofps, mmorpg, mmotps, regular rpg games, regular shooters, regular action adventure games, etc. I tried with multiple programming languages, and with every game except that specific game I'm dealing with, it returns the pixel color to me like I wanted. So let me explain what I tried: first I tried returning an IntPtr with C# using GetDC(IntPtr.Zero) before invoking GetPixel(int x, int y) and then getting the color out of it. Then I tried using the Robot class in Java and using the getPixelColor(int x, int y) method. I also tried using GetDC(0) to return an HDC object in C++ and then invoking GetPixel(int x, int y) before again extracting the color. These three methods worked EXACTLY the same in every single game except that specific game I was talking about. They returned the pixel perfectly, and extracted the exact same color perfectly. I don't feel it's necessary to tell you the game name or anything, since you probably don't even know it, but what could possibly be causing this malfunction in 1 specific game? PS: The game ALWAYS returns an RGB color of: A = 255, R = 0, G = 0, B = 0. Also, I tried taking a snapshot of the game with the 3 programming languages, and then getting the pixel which actually works in all 3 languages, but since I need to get this pixel every 30 ms, it kind of makes my game lag a bit (+ I think it takes up a lot of memory)

    Read the article

  • CSS ] how to automatically resize the wrapper div.

    - by Phrixus
    Hi, I've been struggling with this problem.. There is a wrapper div and it contains 3 vertical column divs with full of texts, and this wrapper div has red background color so that it can be a background of the entire texts. <div id="content_wrapper"> <div id="cside_a"> // massive texts goes here </div> ... // two more columns go here. </div> And here is the CSS code for them. #content_wrapper { background-color:#DB0A00; background-repeat:no-repeat; min-height:400px; } #cside_a, #cside_b, #cside_c { float: left; width: 33%; } And this code gives me a background that covers only 400px height box.. My expectation was the wrapper div automatically resizes depending on the size of the divs in it. Somehow putting "overflow:hidden" with wrapper CSS code makes everything work fine. I have no idea why "overflow:hidden" works.. shouldn't this hide all the overflowed texts..? Could anyone explain me why? Is is the correct way to do it anyway?

    Read the article

  • Delphi - Help calling threaded dll function from another thread

    - by cloudstrif3
    I'm using Delphi 2006 and have a bit of a problem with an application I'm developing. I have a form that creates a thread which calls a function that performs a lengthy operation, lets call it LengthyProcess. Inside the LengthyProcess function we also call several Dll functions which also create threads of their own. The problem that I am having is that if I don't use the Synchronize function of my thread to call LengthyProcess the thread stops responding (the main thread is still responding fine). I don't want to use Synchronize because that means the main thread is waiting for LengthyProcess to finish and therefore defeats the purpose of creating a separate thread. I have tracked the problem down to a function inside the dll that creates a thread and then calls WaitFor, this is all done using TThread by the way. WaitFor checks to see if the CurrentThreadID is equal to the MainThreadID and if it is then it will call CheckSychronization, and all is fine. So if we use Synchronize then the CurrentThreadID will equal the MainThreadID however if we do not use Synchronize then of course CurrentThreadID < MainThreadID, and when this happens WaitFor tells the current thread (the thread I created) to wait for the thread created by the DLL and so CheckSynchronization never gets called and my thread ends up waiting forever for the thread created in the dll. I hope this makes sense, sorry I don't know any better way to explain it. Has anyone else had this issue and knows how to solve it please?

    Read the article

  • What are simple instructions for creating a Python package structure and egg?

    - by froadie
    I just completed my first (minor) Python project, and my boss wants me to package it nicely so that it can be distributed and called from other programs easily. He suggested I look into eggs. I've been googling and reading, but I'm just getting confused. Most of the sites I'm looking at explain how to use Python eggs that were already created, or how to create an egg from a setup.py file (which I don't yet have). All I have now is an Eclipse pydev project with about 4 modules and a settings/configuration file. In easy steps, how do I go about structuring it into folders/packages and compiling it into an egg? And once it's an egg, what do I have to know about deploying/building/using it? I'm really starting from scratch here, so don't assume I know anything; simple step-by-step instructions would be really helpful... These are some of the sites that I've been looking at so far: http://peak.telecommunity.com/DevCenter/PythonEggs http://www.packtpub.com/article/writing-a-package-in-python http://www.ibm.com/developerworks/library/l-cppeak3.html#N10232 I've also browsed a few SO questions but haven't really found what I need. Thanks!

    Read the article

  • When to choose which machine learning classifier?

    - by LM
    Suppose I'm working on some classification problem. (Fraud detection and comment spam are two problems I'm working on right now, but I'm curious about any classification task in general.) How do I know which classifier I should use? (Decision tree, SVM, Bayesian, logistic regression, etc.) In which cases is one of them the "natural" first choice, and what are the principles for choosing that one? Examples of the type of answers I'm looking for (from Manning et al.'s "Introduction to Information Retrieval book": http://nlp.stanford.edu/IR-book/html/htmledition/choosing-what-kind-of-classifier-to-use-1.html): a. If your data is labeled, but you only have a limited amount, you should use a classifier with high bias (for example, Naive Bayes). [I'm guessing this is because a higher-bias classifier will have lower variance, which is good because of the small amount of data.] b. If you have a ton of data, then the classifier doesn't really matter so much, so you should probably just choose a classifier with good scalability. What are other guidelines? Even answers like "if you'll have to explain your model to some upper management person, then maybe you should use a decision tree, since the decision rules are fairly transparent" are good. I care less about implementation/library issues, though. Also, for a somewhat separate question, besides standard Bayesian classifiers, are there 'standard state-of-the-art' methods for comment spam detection (as opposed to email spam)? [Not sure if stackoverflow is the best place to ask this question, since it's more machine learning than actual programming -- if not, any suggestions for where else?]

    Read the article

  • MySQL LEFT JOIN, INNER JOIN etc, complicated query, PHP + MySQL for a forum

    - by Sven Eriksson
    So I've got a little forum I'm trying to get data for, there are 4 tables, forum, forum_posts, forum_threads and users. What i'm trying to do is to get the latest post for each forum and giving the user a sneak peek of that post, i want to get the number of posts and number of threads in each forum aswell. Also, i want to do this in one query. So here's what i came up with: SELECT lfx_forum_posts.*, lfx_forum.*, COUNT(lfx_forum_posts.pid) as posts_count, lfx_users.username, lfx_users.uid, lfx_forum_threads.tid, lfx_forum_threads.parent_forum as t_parent, lfx_forum_threads.text as t_text, COUNT(lfx_forum_threads.tid) as thread_count FROM lfx_forum LEFT JOIN (lfx_forum_threads INNER JOIN (lfx_forum_posts INNER JOIN lfx_users ON lfx_users.uid = lfx_forum_posts.author) ON lfx_forum_threads.tid = lfx_forum_posts.parent_thread AND lfx_forum_posts.pid = (SELECT MAX(lfx_forum_posts.pid) FROM lfx_forum_posts WHERE lfx_forum_posts.parent_forum = lfx_forum.fid GROUP BY lfx_forum_posts.parent_forum) ) ON lfx_forum.fid = lfx_forum_posts.parent_forum GROUP BY lfx_forum.fid ORDER BY lfx_forum.fid ASC This get the latest post in each forum and gives me a sneakpeek of it, the problem is that lfx_forum_posts.pid = (SELECT MAX(lfx_forum_posts.pid) FROM lfx_forum_posts WHERE lfx_forum_posts.parent_forum = lfx_forum.fid GROUP BY lfx_forum_posts.parent_forum) Makes my COUNT(lfx_forum_posts.pid) go to one (aswell as the COUNT(lfx_forum_threads.tid) which isn't how i would like it to work. My question is: is there some somewhat easy way to make it show the correct number and at the same time fetch the correct post info (the latest one that is)? If something is unclear please tell and i'll try to explain my issue further, it's my first time posting something here.

    Read the article

  • node.js beginner tutorials?

    - by TreyK
    Hey all, I'm working on creating my first real node.js http server, and I'm sort of drowning in it. As a good teacher of mine always said, "I'll just shove you in the water for now, and then I'll show you how to swim." Fortunately, she wasn't a swimming instructor, but it's a good analogy nonetheless. I feel like I've jumped into node.js and I've only found a ping pong ball to help, that is to say, most of the tutorials I've read stop shortly after the "Hello World" example and I've mostly been trying to make sense of copied and pasted code (or they assume I have knowledge of lower level HTTP and webserver concepts that have been done for me as an Apache/PHP developer). I have experience in both client-side Javascript and PHP, but node seems to be a beast all of its own. I don't quite have the low-level knowledge that seems necessary for creating a node server, and connect, which seems to be a nice module for simplifying things, seems quite sparsely explained, even in the docs on its Git. Where could I find some tutorials to help me in this situation? TL;DR - Are there any tutorials for node.js that go beyond "Hello World" but don't require much low-level knowledge? Or any tutorials that explain lower-level HTTP and webserver concepts that I would need to effectively create a node HTTP server? Thanks for any help. -Trey

    Read the article

  • Programming methods design phase assignment

    - by Shakir
    Hey, i have an assignment (NCC) which deals with the design phase. The Scenario is that you have four soccer divisions (divisions 1,2,3 and 4) which consist of 22 teams each and hence each team plays 42 games (home and away). The concept is similar to the barclays premier league whereby ranking is based on points or else goal difference or else goals scored by team. The difference is that the top 2 teams are promoted and the bottom 2 are relegated and this includes Div 1 and Div 4 as the top 2 of Div1 are promoted to the national league which is above division 1 regional league and bottom 2 of Div4 are relegated to the local league below Division 4 regional league. Hence there are 3 total leagues and 4 divisions in the regional league (which has 22 teams each). Now the referee has to add the result of the match and thus automatic tables have to be generated now, There are two reports League Tables for 4 divisions List of all results for any chosen team during the season by date it was played on There are a couple of things to be done... i know its gonna be terrible to make everything but atleast explain to me how i should go about drawing these and what things i should include (generally) Logical Data Structure Diagram (DSD) for each report Preliminary Program Structure (PSD) for each report Detailed Program Specification for each report Flowchart for each report There are other things but i think our teacher will give us clear "clues" for it Thanks a lot Update - Project so far: Data Structure Diagram Preliminary Program Structure

    Read the article

  • Save result of for loop in a vector

    - by hendrik
    i think I'm just too tired to see the mistake. i wrote a function to get the maximal value for two data sets from a for loop plot_zu <- function(x) {for (i in 1:x){ z=data_raw[grep(a[i], data_raw$Gene.names),] b=data_raw_ace[grep(a[i], data_raw_ace$Gene.names),] p<-vector("numeric", length(1:length(a))) p[i]<-max(z$t_test_diff) return(p)} } so picture: a is a vector of names and the data set (data_raw(_ace)) are filtered by it. In the end i would like to have all maxima values of column t_test_diff in a vector. After that i want to add the t_test_diff column values from data_raw_ace also. So the problem is, that i get this: [1] 1.210213 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 [8] 0.000000 0.000000 So there is a problem with brackets or something but i cannot see it ( first value fits). Sorry for no good example but i think it is understandable and an easy to solve question. If im to dumb to explain my problem right, i will add an example. !! Thx a lot !! grateful Hendrik

    Read the article

  • Locating SSL certificate, key and CA on server

    - by jovan
    Disclaimer: you don't need to know Node to answer this question but it would help. I have a Node server and I need to make it work with HTTPS. As I researched around the internet, I found that I have to do something like this: var fs = require('fs'); var credentials = { key: fs.readFileSync('path/to/ssl/private-key'), cert: fs.readFileSync('path/to/ssl/cert'), ca: fs.readFileSync('path/to/something/called/CA') }; var app = require('https').createServer(credentials, handler); I have several problems with this. First off, all the examples I found use completely different approaches. Some link to .pem files for both the certificate and key. I don't know what pem files are but I know my certificate is .crt and my key is .key. Some start off at the root folder and some seem to just have these .pem files in the application directory. I don't. Some use the ca thing too and some don't. This CA is supposed to be my domain's CA bundle according to some articles - but none explain where to find this file. In the ssl directory on my server I have one .crt file in the certs directory and one .key file in the keys directory, in addition to an empty csrs directory and an ssl.db file. So, where do I find these 3 files (key, cert, ca) and how do I link to them correctly?

    Read the article

  • Concurrent WCF calls via shared channel

    - by Kent Boogaart
    I have a web tier that forwards calls onto an application tier. The web tier uses a shared, cached channel to do so. The application tier services in question are stateless and have concurrency enabled. But they are not being called concurrently. If I alter the web tier to create a new channel on every call, then I do get concurrent calls onto the application tier. But I wanted to avoid that cost since it is functionally unnecessary for my scenario. I have no session state, and nor do I need to re-authenticate the caller each time. I understand that the creation of the channel factory is far more expensive than than the creation of the channels, but it is still a cost I'd like to avoid if possible. I found this article on MSDN that states: While channels and clients created by the channels are thread-safe, they might not support writing more than one message to the wire concurrently. If you are sending large messages, particularly if streaming, the send operation might block waiting for another send to complete. Firstly, I'm not sending large messages (just a lot of small ones since I'm doing load testing) but am still seeing the blocking behavior. Secondly, this is rather open-ended and unhelpful documentation. It says they "might not" support writing more than one message but doesn't explain the scenarios under which they would support concurrent messages. Can anyone shed some light on this?

    Read the article

  • Using generics in F# to create an EnumArray type

    - by Matthew
    I've created an F# class to represent an array that allocates one element for each value of a specific enum. I'm using an explicit constructor that creates a dictionary from enum values to array indices, and an Item property so that you can write expressions like: let my_array = new EnumArray<EnumType, int> my_array.[EnumType.enum_value] <- 5 However, I'm getting the following obscure compilation error at the line marked with '// FS0670' below. error FS0670: This code is not sufficiently generic. The type variable ^e when ^e : enum<int> and ^e : equality and ^e : (static member op_Explicit : ^e -> int) could not be generalized because it would escape its scope. I'm at a loss - can anyone explain this error? type EnumArray< 'e, 'v when 'e : enum<int> and 'e : equality and ^e : (static member op_Explicit : ^e -> int) > = val enum_to_int : Dictionary<'e, int> val a : 'v array new() as this = { enum_to_int = new Dictionary<'e, int>() a = Array.zeroCreate (Enum.GetValues(typeof<'e>).Length) } then for (e : obj) in Enum.GetValues(typeof<'e>) do this.enum_to_int.Add(e :?> 'e, int(e :?> 'e)) member this.Item with get (idx : 'e) : 'v = this.a.[this.enum_to_int.[idx]] // FS0670 and set (idx : 'e) (c : 'v) = this.a.[this.enum_to_int.[idx]] <- c

    Read the article

< Previous Page | 364 365 366 367 368 369 370 371 372 373 374 375  | Next Page >