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  • TDD - Outside In vs Inside Out

    - by Songo
    What is the difference between building an application Outside In vs building it Inside Out using TDD? These are the books I read about TDD and unit testing: Test Driven Development: By Example Test-Driven Development: A Practical Guide: A Practical Guide Real-World Solutions for Developing High-Quality PHP Frameworks and Applications Test-Driven Development in Microsoft .NET xUnit Test Patterns: Refactoring Test Code The Art of Unit Testing: With Examples in .Net Growing Object-Oriented Software, Guided by Tests---This one was really hard to understand since JAVA isn't my primary language :) Almost all of them explained TDD basics and unit testing in general, but with little mention of the different ways the application can be constructed. Another thing I noticed is that most of these books (if not all) ignore the design phase when writing the application. They focus more on writing the test cases quickly and letting the design emerge by itself. However, I came across a paragraph in xUnit Test Patterns that discussed the ways people approach TDD. There are 2 schools out there Outside In vs Inside Out. Sadly the book doesn't elaborate more on this point. I wish to know what is the main difference between these 2 cases. When should I use each one of them? To a TDD beginner which one is easier to grasp? What is the drawbacks of each method? Is there any materials out there that discuss this topic specifically?

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  • how to access locally deployed webapp on ipodtouch ?

    - by abhinav
    Hi, I have a wifi network at home with a couple of laptops. I am running a Tapestry webapp on my machine. I can access this webapp from the other laptop if I use the IP address of my machine (I mean enter something like : http://192.168.1.53:8080/webapp/index.html). Now, I also want to access the same webapp through my iPodTouch which is also in this wifi network. However, when I try to do so in Safari on iPodTouch, it fails. Could someone point out what's the problem here ? Thanks, Abhinav

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  • Open source clone for Starcraft

    - by sinekonata
    Two questions about a SC:Broodwar clone. Is there one yet? How likely is legal pursuit? Since almost all games I usually play now have an FOS alternative from alpha to way polished, I was wondering why can't I find one for SC, one of the biggest titans of the gaming community? So my first question is, is there a game that was made with the intention to emulate SC? Is it that I didn't look well enough? Could it really be that no one tackled what seems like a small effort compared to the creation of a game engine like Spring or games like Rigs of Rod or Minetest? And since SC is not being maintained at all shouldn't the incentive to see a bug free modable balanced version huge? What am I not getting here? In the event that there is none, is it a legal problem? Could it be that people expect Blizzard to release sources themselves? Or that developers don't see the point in having SC mechanics without the patented lore and aesthetics? And the trickier question, if I were to make SC an open source game, a total clone of it for the purposes of maintenance, modability, etc. Would Blizzard really sue a team of developer fans that just do them a favour knowing they don't lose any money from Korea broadcasts? Or would they do it not to set precedents. So thanks for reading all that, hope I'm not the only one to think it's weird that no one talks about it. See you.

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  • Is it wise to ask about design decisions made on a product during an interview?

    - by Desolate Planet
    I've been thinking about interview questions lately and I've been reflecting on bad interview experiences I've had in the past. One of particular note is where I had asked the interviewer why the team chose to use Spring over EJB3 in their product. The interviewer pretty much tore my face off, yelling "Because Spring is not the be all and end all of Java software development, do you want this job or not?". In response to this, I told him that this probably wasn't the job for me and I walked out the interview. He told me at the start of the interview that they had high stuff turnover, the product had gone from Modula 3 to Perl to Java then after asking him a technical question, he went in flames. It seemed obvious to me that he was toxic to the company with that kind of attitude. Question: Is it a good idea to probe on architectural choices taken in an interview? If not, why? From my own point of view, an interview is a two-way process. If the interviewers are testing me on my technical skills, I've got every right to ask them the same questions to 1) Figure out what their mindset and attitudes towards developing software solutions are and 2) To figure out if there are in line with how I would approach problems of that kind. It's very possible that the interviewer who got angry was a bad interviewer and forgot that an interview is a two-way process. If I was asked this, I would have simply said something along the lines of wanting to leverage the container more, but I certainly wouldn't have tried to put him in a state of meek capitulation. The interviewer in question was the lead developer in the team.

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  • What was your most expensive computer rig?

    - by AlbertoPL
    I'm curious as to how much people are willing to spend on a typical computer. My most expensive machine is a gaming rig complete with an ATI Radeon HD4850, Wolfdale 3.0 GHZ Intel Core 2 Duo, 500 Gb hard drive, Antec 900 computer case, the works. I also have a 2-monitor set up. I'd have to say this thing has cost me a little more than a grand at this point, and I'd put the total value of the components at roughly $1300. So, how far have you gone with your computer rigs and has it been worth it?

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  • how to compile VTK on Mac Air

    - by Ilan Tal
    I am trying to compile VTK on a Mac after successfully doing so on Linux. I am using CMake 2.8.9 and for a long time I had a problem where it couldn't find jni.h. If anyone else has the problem, the answer is to have JAVA_INCLUDE_PATH2 point to "-framework JavaVM". After that it successfully finds JNI and does a "Configure" followed by "Generate". According to the instructions I have the next step should be easy: in a terminal run "make -j 2". I get a message "-bash: make: command not found". Strange.... I am in the vtkBuild directory, which seems the most reasonable place. I even tried the parent directory where I have the VTK source but that didn't work either. I ran a make under Linux and had no troubles, so what do I need to do with the Mac? Thanks, Ilan

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  • Can I get "disk utilization" from a NetApp filer via SNMP?

    - by Andrew
    On a NetApp filer's command line I'm running "sysstat -u" to show disk utilization, (actually the utilization of the single busiest disk). By disk utilization, I mean "percent of time the disk is busy", not "how much space on the disk is being used to store data/metadata". Is there a way to get disk utilization info through SNMP? The netapp.mib file doesn't appear to expose this. It does have CPU utilization, disk usage & capacity information, etc, but not disk utilization. The MIB-II (rfc1213) seems to be the only other information exposed by the filer through SNMP. I hope I am missing something. The "CP (consistency point) time" metric is exposed through the NETAPP-MIB in SNMP, but this seems to only partially correlate with disk utilization under write load, and not really at all under read load.

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  • Wireless shows up as disabled, how can I get it working?

    - by Lazer
    $ sudo iwconfig lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off pan0 no wireless extensions. $ This is what pops up when I click the two computers icon What should I do to get Wifi working on this machine? $ sudo ifconfig wlan0 up SIOCSIFFLAGS: No such file or directory $ $ lspci | tail 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 01:00.0 VGA compatible controller: ATI Technologies Inc M92 LP [Mobility Radeon HD 4300 Series] 09:00.0 Ethernet controller: Marvell Technology Group Ltd. 88E8040 PCI-E Fast Ethernet Controller (rev 13) 0c:00.0 Network controller: Broadcom Corporation BCM4312 802.11b/g (rev 01) $

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  • Multiple URLs on one domain in IIS 6 [closed]

    - by TGnat
    Possible Duplicate: How to Host Multiple Domains / Web Sites on one IIS6 Server I'm a developer and only know the basics of IIS administration. I want to give each of my clients a personalized URL to access my web site. I have mySite.com and I would like to allow client A to acess the site via A.mySite.com and client B to use B.mySite.com. These would all point the the mySite.com domain with the same ip address. Can this be done in IIS? Do I have to register new domains for each client? Are there other ways to accomplish the same thing?

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  • C#/XNA get hardware mouse position

    - by Sunder
    I'm using C# and trying to get hardware mouse position. First thing I tryed was simple XNA functionality that is simple to use Vector2 position = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); After that i do the drawing of mouse as well, and comparing to windows hardware mouse, this new mouse with xna provided coordinates is "slacking off". By that i mean, that it is behind by few frames. For example if game is runing at 600 fps, of curse it will be responsive, but at 60 fps software mouse delay is no longer acceptable. Therefore I tried using what I thought was a hardware mouse, [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool GetCursorPos(out POINT lpPoint); but the result was exactly the same. I also tried geting Windows form cursor, and that was a dead end as well - worked, but with the same delay. Messing around with xna functionality: GraphicsDeviceManager.SynchronizeWithVerticalRetrace = true/false Game.IsFixedTimeStep = true/fale did change the delay time for somewhat obvious reasons, but the bottom line is that regardless it still was behind default Windows mouse. I'v seen in some games, that they provide option for hardware acelerated mouse, and in others(I think) it is already by default. Can anyone give some lead on how to achieve that.

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  • connecting to freenx server : configuration error

    - by Sandeep
    I am not able to pin point what is missing. I have configured freenx-server (useradd, passwd etc). However, server drops the connection after authentication. Please note my server is ubuntu 10.04 and client recent version. Below is the error log NX> 203 NXSSH running with pid: 6016 NX> 285 Enabling check on switch command NX> 285 Enabling skip of SSH config files NX> 285 Setting the preferred NX options NX> 200 Connected to address: 192.168.2.2 on port: 22 NX> 202 Authenticating user: nx NX> 208 Using auth method: publickey HELLO NXSERVER - Version 3.2.0-74-SVN OS (GPL, using backend: 3.5.0) NX> 105 hello NXCLIENT - Version 3.2.0 NX> 134 Accepted protocol: 3.2.0 NX> 105 SET SHELL_MODE SHELL NX> 105 SET AUTH_MODE PASSWORD NX> 105 login NX> 101 User: sandeep NX> 102 Password: NX> 103 Welcome to: ubuntu user: sandeep NX> 105 listsession --user="sandeep" --status="suspended,running" --geometry="1366x768x24+render" --type="unix-gnome" NX> 127 Sessions list of user 'sandeep' for reconnect: Display Type Session ID Options Depth Screen Status Session Name ------- ---------------- -------------------------------- -------- ----- -------------- ----------- ------------------------------ NX> 148 Server capacity: not reached for user: sandeep NX> 105 startsession --link="lan" --backingstore="1" --encryption="1" --cache="16M" --images="64M" --shmem="1" --shpix="1" --strict="0" --composite="1" --media="0" --session="t" --type="unix-gnome" --geometry="1366x768" --client="linux" --keyboard="pc105/us" --screeninfo="1366x768x24+render" ssh_exchange_identification: Connection closed by remote host NX> 280 Exiting on signal: 15

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • Visual Studio 2010 Is Here!

    - by Bill Evjen
    I think back to the days of the first versions of Visual Studio (when it was called Visual Studio .NET, remember?) and I think about how far Microsoft has come with this IDE. It really is the best IDE on the market. There is so much to this IDE it is amazing. It now can really handle managing your complete software application development lifecycle. For me, it is (besides Windows 7) the best and most successful product Microsoft has developed. You can obviously get this now and it is available on MSDN and some other places: MSDN Visual Studio Trial Editions Visual Studio 2010 Express Editions (free) You will also find great info at the Visual Studio Developer Center. Some other interesting tidbits of info: JetBrain’s ReSharper 5.0 has been released for VS2010 Oracle will have the new Oracle Dev Tools for VS2010 within one month - http://bit.ly/9gC9NE Visual Studio 64-bit - Why there is no 64-bit version of VS - http://bit.ly/dhhwAj In installing this version of Visual Studio, if you have been working on the previous RC builds, then you are going to want to uninstall these previous editions of the 2010 product. You can do this through the Add Remove Programs dialog and you are going to want to select the appropriate item from the long list of Visual Studio items. You are then going to want to step through the Visual Studio dialog (it will seem as if you are installing it again) – and you will then come to a point where you can select the option to Uninstall the entire application. If you have installed the Silverlight 4 RC stuff, then you are also going to want to uninstall this and you are also going to want to uninstall the “Update for Visual Studio 2010 (KB976272)” before installing Silverlight RC2 – which you can find on www.silverlight.net. Technorati Tags: vs2010,.net,visualstudio,microsoft

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  • Is rotating the lead developer a good or bad idea?

    - by Renesis
    I work on a team that has been flat organizationally since it's creation several months ago. My manager is non-technical and this means that our whole team is responsible for decision-making. My manager is beginning to realize that there are several benefits to having a lead developer, both for his sake (a single point of contact and single responsible party for tasks) and ours (dispute resolution, organized technical guidance, etc.). Because the team has been flat, one concern is that picking one lead developer may discourage the others. A non-developer suggested to my manager that rotating the lead developer is a possible way to avoid this issue. One developer would be lead one month, another the next, and so on. Is this a good idea? Why or why not? Keep in mind that this means all developers — All developers are good, but not necessarily equally suited to leadership. And if it is not, suppose I am likely the best candidate for lead developer — how do I recommend that we avoid this approach without looking like it's merely for selfish reasons? (In other words, the team is small enough that anyone recommending a single leader is likely to appear to be recommending themselves — especially those who have been part of the team longer.)

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  • How to use shared_ptr for COM interface pointers

    - by Seefer
    I've been reading about various usage advice relating to the new c++ standard smart pointers unique_ptr, shared_ptr and weak_ptr and generally 'grok' what they are about when I'm writing my own code that declares and consumes them. However, all the discussions I've read seem restricted to this simple usage situation where the programmer is using smart in his/her own code, with no real discussion on techniques when having to work with libraries that expect raw pointers or other types of 'smart pointers' such as COM interface pointers. Specifically I'm learning my way through C++ by attempting to get a standard Win32 real-time game loop up and running that uses Direct2D & DirectWrite to render text to the display showing frames per second. My first task with Direct2D is in creating a Direct2D Factory object with the following code from the Direct2D examples on MSDN: ID2D1Factory* pD2DFactory = nullptr; HRESULT hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &pD2DFactory); pD2DFactory is obviously an 'out' parameter and it's here where I become uncertain how to make use of smart pointers in this context, if indeed it's possible. My inexperienced C++ mind tells me I have two problems: With pD2DFactory being a COM interface pointer type, how would smart_ptr work with the Add() / Release() member functions for a COM object instance? Are smart pointers able to be passed to functions in situations where the function is using an 'out' pointer parameter technique? I did experiment with the alternative of using _com_ptr_t in the comip.h header file to help with pointer lifetime management and declared the pD2DFactory pointer with the following code: _com_ptr_t<_com_IIID<pD2DFactory, &__uuidof(pD2DFactory)>> pD2DFactory = nullptr; and it appears to work so far but, as you can see, the syntax is cumbersome :) So, I was wondering if any C++ gurus here could confirm whether smart pointers are able to help in cases like this and provide examples of usage, or point me to more in-depth discussions of smart pointer usage when needing to work with other code libraries that know nothing of them. Or is it simply a case of my trying to use the wrong tool for the job? :)

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  • Why does TDD work?

    - by CesarGon
    Test-driven development (TDD) is big these days. I often see it recommended as a solution for a wide range of problems here in Programmers SE and other venues. I wonder why it works. From an engineering point of view, it puzzles me for two reasons: The "write test + refactor till pass" approach looks incredibly anti-engineering. If civil engineers used that approach for bridge construction, or car designers for their cars, for example, they would be reshaping their bridges or cars at very high cost, and the result would be a patched-up mess with no well thought-out architecture. The "refactor till pass" guideline is often taken as a mandate to forget architectural design and do whatever is necessary to comply with the test; in other words, the test, rather than the user, sets the requirement. In this situation, how can we guarantee good "ilities" in the outcomes, i.e. a final result that is not only correct but also extensible, robust, easy to use, reliable, safe, secure, etc.? This is what architecture usually does. Testing cannot guarantee that a system works; it can only show that it doesn't. In other words, testing may show you that a system contains defects if it fails a test, but a system that passes all tests is not safer than a system that fails them. Test coverage, test quality and other factors are crucial here. The false safe feelings that an "all green" outcomes produces to many people has been reported in civil and aerospace industries as extremely dangerous, because it may be interepreted as "the system is fine", when it really means "the system is as good as our testing strategy". Often, the testing strategy is not checked. Or, who tests the tests? I would like to see answers containing reasons why TDD in software engineering is a good practice, and why the issues that I have explained above are not relevant (or not relevant enough) in the case of software. Thank you.

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  • Speaker at the German Visual FoxPro Developer Conference 2005

    The following is an excerpt from the UniversalThread conference coverage of the German Visual FoxPro Developer Conference 2005 written by Armin Neudert and Jan Vit. Unfortunately, my sessions were not covered at all but I was there as a speaker after all: [...] We are happy to welcome back several speakers that have already been giving sessions in previous DevCons, but hadn’t been here for one or more years. In detail: Steven Black is back after several years. Marcia Akins and her husband Andy Kramek couldn’t come in 2004 and are back again now. Regarding German speakers, Andreas Flohr and Torsten Weggen are also here again, after not doing sessions for two, respectively four years at this conference. At this point we would like to send some regards to the speakers that couldn’t come to Frankfurt this year, since they are very busy at the moment or are doing sessions anywhere else in the world right now. We are also proud to announce several speakers that are here for the very first time. Welcome to Doug Hennig, Rick Schumer, Craig Berntson, Marcus Luz and Benjamin Anders. And of course, there all the well known speakers which did great sessions over the last years: Sebastian Flucke, Uwe Habermann, Peter Herzog, Venelina Jordanova, Dan Jurden, Jochen Kirstätter, Nathalie Mengel, Lisa Slater Nichols, Michael Niethammer, Rick Strahl, Markus Winhard, Eugen Wirsing, Christof Wollenhaupt and myself - Armin Neudert :-) [...]

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  • Copying files to Truecrypt file container hangs

    - by Wagner Maestrelli
    I have a dual boot installation with Windows 7 Ultimate (32-bits, NTFS file sytem) and Ubuntu 10.10 (32-bits, ext4 file system). I have installed the version 7.0a of Truecrypt in both Operating Systems. Located in the Windows 7 HDD I have a 150 GB encrypted file container. It is a standard and dynamic file container, which means it's not hidden and uses a sparse file. This file was created using the Windows version of the Truecrypt program. When I logon in Windows the container is mounted as the drive E: and everything works fine! In Ubuntu the Windows's NTFS file system is automaticaly mounted after I logon. I've configured that using the ntfs-config package. In my ~/.profile I have this line to mount the truecrypt's file container: truecrypt /media/7EDEBCFADEBCABB1/Users/Wagner/hd/hd.tc /media/truecrypt1 The file container is mounted after the logon without any problem. I can access it, copy files to/from it, etc. But when I try do copy relatively large amounts of data (~50 MB) to it via nautilus or cp -R, it starts the copy, copies some data until certain point and then it just hangs! The progress bar does not move anymore and nothing happens. There is no error, it just hangs and that's it. I have to kill the process myself. This problem does not happen in Windows: I can copy very large amounts of data to the container and it works great. But in Ubuntu the problem always happens! I mean, whenever I try to copy a bunch of files together the copy process hangs. Does anyone ever faced this problem? Can anyone help? Thanks!

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  • Newbie one: Virtual Networks - Hyper-V - Remote Destktop - Only one phisical NIC

    - by josecortesp
    Hello everyone, I'll try to explain my situation and I'll apreciate any help: I have a phisical server (quad core, 4Gb ram, 1TB raid 10, etc) with Win Server 2008 R2 enterprise, running IIS, Printing, etc... Also, I want to set up 2 virtual Servers with 2008 R2 standart one with SQL Server and the other with Team Foundation. What i need is: Being able to access from inside the private phisical network, to Remote Desktops on each of the Virtual and the phisical Servers Had Access from the outside, using a router and port Forwarding, to the TFS server and the IIS server (one is virtualized, the other is phisical) This is it, but note that I only have one Phisical Nic. How do I configure this to work. When i set up the hyper-v role, on the wizard something like it showed up but I don't remmember what i choose, and right now, I cannot access none of the servers from remote desktop, not even from the phisical private network. Can anybody point me, what can i do? Thanks in advance (sorry 4 my english, i'm a spanish talker and my english isn't that good)

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  • How to fix choppy video with VLC player?

    - by Brian Ojeda
    When playing most movies in VLC player, the video feed is choppy. Furthermore, the sound is near perfect. Another catch is, this video issue wasn't always an issue. I use to play movies with no problem with video or sound. I can not pin point what has changed between the it use to work fine and the time it started being choppy though. I have an ASUS G73JW-A1. This system should be more than enough to handle the demand of playing HD videos. Movies that are normally effected are HD videos. These video range from 4 to 9 gigs. In addition, the videos are in MKV, MP4 (or M4V), and AVCHD (or M2TS) formats. I get the same results when playing move directly off my hard drive or off an external. Finally, all the drivers have been recently checked and updated if needed.

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  • #altnetseattle &ndash; MEF, What is it?

    - by GeekAgilistMercenary
    I dived into the MEF session with Glenn Block, Sourabh Mathur, Brian Henderson, and others.  Glenn covered the basic architectural ideas of MEF and then dived into a few examples. Is a framework around decoupling components. Built around the idea of discoverable type systems. Traditional extensibility mechanisms have a host and the respective extensions, commonly linking these two aspects with a form of registration. MEF removes the need for the registration part of the architecture and uses a contract. At some point with MEF you get down to parts, which removes even the complexity of a host or extensions, but a truly evolvable architecture based on natural growth of parts. Also referred to as the framework that removes the "new" keyword. The idea is that parts pull together other parts that they need.  Between each part is a contract. Each part has imports or exports for the parts it needs or the things it offers. If one checks out the MEF Codeplex Site you will find a host of additional information.  The framework download also has some decent examples that help one get kick started.

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  • Sorry. Not Much Happened Today!

    - by steve.diamond
    And THAT blog headline is dedicated to Seth Godin, who recently wrote that unlike its print brethren, digital media outlets aren't burdened with having to make their articles long enough to match the number of surrounding ad pages. He states that just because you CAN write more doesn't mean you SHOULD. Well, you don't have to tell me that twice. So to continue my rambling entry today, I'd suggest you read this post by Donal Daly on 10 steps to intelligent Social CRM for Sales. No seriously, read it. It's almost like a Groundswell Cliff Notes for sales people. I particularly love his third point. Of course I haven't "gotten" it yet, but I've got a whole life time, for crying out loud. Seriously, this is a great read and a fast one. And finally, in the department of longer reads, a thanks and shout out to Paul Greenberg for mentioning Oracle's new iPad app for Siebel CRM in his ZDNet blog. Hey, I warned you...not much happened today. Per se!

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  • Read data from separate CSV file in OpenOffice Calc

    - by Thomi
    Hi, I have a very large CSV file (many thousands of rows) that I want to work with. Due to the size of the file, I don't want to import it into openoffice. Rather, I want to create a spreadsheet that contains formulas & graphs that read from this (or any other) CSV file I point it it. Ideally the spreadsheet will ask me what CSV file I want to use, allowing me to change the data source dynamically. Any ideas?

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  • variables in batch files

    - by richzilla
    Hi All, Im trying to set up a batch file to automatically deploy a php app to a web server, and basically what i want is an entirely automated process where i would just give it a revision number from the repository and it would then export the files, upload via ftp and then update deployment info at the repo host (codebase). However, im starting from scratch here, and im wanting to know, how would i set up a batch file to accept a variable when it was run, for example typing myfile.bat /revision 42 would enable me to deploy revision 42 to my server. if anyone can point me in the right direction id be very appreciated.

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  • ubuntu apache2 start, stop, status, restart and reload commands fails

    - by Assil
    Hi, I am new to Ubuntu and I'm still trying to figure this OS out (for work it's brilliant, better than Windows). Before I wrote this question, I did my research via Google, this website and even in StackOverflow.com. Whatever error came up, I googled it but with no success on how to solve this. Back to the main point: I tried to install (lamp) apache2 with this guide (in German) and this one(in english). Then I got stuck at the start command (with which one is able to start the apache2 server), my first try to run the server was a success until i wrote sudo /etc/init.d/apache2 reload then it showed me an error: $ sudo /etc/init.d/apache2 reload * Starting web server apache2 Syntax error on line 1 of /etc/apache2/ports.conf: Invalid command 'oder', perhaps misspelled or defined by a module not included in the server configuration Action 'reload' failed. The Apache error log may have more information. [fail] I didn't even write the word "oder" so I closed the shell and opened it anew. It showed the same error. After that, I've done some research and found out that my file (index.html (which is in my /var/www folder)), which I access via the browser, when I type in http://localhost should show up and tell that it was a success. So I removed apache2 and installed it again but now the following errors appear: $ sudo /etc/init.d/apache2 start * Starting web server apache2 Syntax error on line 1 of /etc/apache2/ports.conf: Invalid command 'oder', perhaps misspelled or defined by a module not included in the server configuration Action 'start' failed. The Apache error log may have more information. [fail] And still, I didn't even write "oder" in the command. I appreciate every help I can get, further thanks and have a nice day.

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