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  • How to install Visual Python in Ubuntu 10.04? [closed]

    - by Glen
    I am trying to do a Physics problem in python. I need to install visual python because I get the error that it can't find the visual library when I type import visual from * The documentation on the Visual Python site is totally useless. I have gone into synaptic package manger and installed python-visual. But I still get the same error. Can someone please help?

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  • anchor and onclick with asp.net postback

    - by EduardoMello
    I have a link like this <a href="#thumb" id="ctl00_allContent_btnThumb" onclick="javascript:__doPostBack('ctl00$allContent$btnThumb','')"><img alt="" src="../../images/bullet-thumb.gif"></a> On Firefox it does what it supposed to. But it won't work on IE or Chrome. I know there are some questions on the subject here, but they haven't helped me. I'm guessing it's more specific since it envolves ASP.NET postback. thank you

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  • Light and simple bugtracker for a small team

    - by Varnenchik
    I'm looking for a simple and light tool for tracking ideas and bugs for small physics lab team (4 members). Bugzilla and Trac have too much fields and other stuff for us. I don’t think that we need more than issue descriptions and simple categorization. But we are not happy with text and excel files suggested here. Could you please advise me anything easy to install preferably?

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  • Overwhelmed by design patterns... where to begin?

    - by Pete
    I am writing a simple prototype code to demonstrate & profile I/O schemes (HDF4, HDF5, HDF5 using parallel IO, NetCDF, etc.) for a physics code. Since focus is on IO, the rest of the program is very simple: class Grid { public: floatArray x,y,z; }; class MyModel { public: MyModel(const int &nip1, const int &njp1, const int &nkp1, const int &numProcs); Grid grid; map<string, floatArray> plasmaVariables; }; Where floatArray is a simple class that lets me define arbitrary dimensioned arrays and do mathematical operations on them (i.e. x+y is point-wise addition). Of course, I could use better encapsulation (write accessors/setters, etc.), but that's not the concept I'm struggling with. For the I/O routines, I am envisioning applying simple inheritance: Abstract I/O class defines read & write functions to fill in the "myModel" object HDF4 derived class HDF5 HDF5 using parallel IO NetCDF etc... The code should read data in any of these formats, then write out to any of these formats. In the past, I would add an AbstractIO member to myModel and create/destroy this object depending on which I/O scheme I want. In this way, I could do something like: myModelObj.ioObj->read('input.hdf') myModelObj.ioObj->write('output.hdf') I have a bit of OOP experience but very little on the Design Patterns front, so I recently acquired the Gang of Four book "Design Patterns: Elements of Reusable Object-Oriented Software". OOP designers: Which pattern(s) would you recommend I use to integrate I/O with the myModel object? I am interested in answering this for two reasons: To learn more about design patterns in general Apply what I learn to help refactor an large old crufty/legacy physics code to be more human-readable & extensible. I am leaning towards applying the Decerator pattern to myModel, so I can attach the I/O responsibilities dynamically to myModel (i.e. whether to use HDF4, HDF5, etc.). However, I don't feel very confident that this is the best pattern to apply. Reading the Gang of Four book cover-to-cover before I start coding feels like a good way to develop an unhealthy caffeine addiction. What patterns do you recommend?

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  • What's the worst working environment you've had to suffer?

    - by John
    We'll leave "worst job ever" for another day if it wasn't already done... but after some recent discussions on good environments, what is the worst you've had? I've always been quite lucky - seats that go up and down, some kind of natural light, etc. But I think I dodged a bullet... what horror stories can you share?

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  • Generate 2D cross-section polygon from 3D mesh

    - by nornagon
    I'm writing a game which uses 3D models to draw a scene (top-down orthographic projection), but a 2D physics engine to calculate response to collisions, etc. I have a few 3D assets for which I'd like to be able to automatically generate a hitbox by 'slicing' the 3D mesh with the X-Y plane and creating a polygon from the resultant edges. Google is failing me on this one (and not much helpful material on SO either). Suggestions?

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  • I created a Python egg; now what?

    - by froadie
    I've finally figured out how to create a Python egg and gotten it to work. What do I do with it now? How do I use it? How do I ensure that everything was correctly included? (Simple steps please... not just redirection to another site. I've googled, but it's confusing me, and I was hoping someone could explain it in a couple of simple bullet points or sentences.)

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  • SQL Insert into ... values ( SELECT ... FROM ... )

    - by Shadow_x99
    I am trying to insert into a table using the input from another table. Although this is entirely feasible for many database engines, I always seem to struggle to remember the correct syntax for the SQL-Engine of the day (MySQL, Oracle, SQLServer, Informix, DB2). I've been wondering if there is a silver-bullet syntax coming from an SQL Standards (For example, SQL92) that would allow me to insert the values without worrying about the underlying database.

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  • Is there any open source AI engine?

    - by Andrei Savu
    I am searching for an open source AI engine implemented in C/C++, ActionScript or Java with no success. Do you know any open source implementation? Update: Thanks for answers! I had no idea how vast the AI field is. I am working on a sample application. I want to add intelligent behavior over a physics engine. I need some sort ai engine designed for games.

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  • Should I learn FLEX, is it a marketable enough?

    - by aceinthehole
    I haven been recently laid off and was considering what to learn in the down time while trying to get another job. I had heard that Adobe's FLEX was starting to become more in-demand, and have seen it increasingly on job postings. Has anyone else been successful (career wise) in learning FLEX? Is it worth spending time to learn FLEX to add a bullet point to a resume, and lead to a possible job or should time be spent else where?

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  • Ruby On Rails on Windows - Linux VM or dual boot

    - by CocoB
    I am a windows developer currently getting into Rails. While you can develop on RoR Windows, it's not the ideal experience. Things are glitchy and running cucumber tests are painfully slow. So, would I be able to have a decent dev experience running Linux in a VM for doing RoR development, or should I bite the bullet and just do a dual boot - Windows 7 / Linux?

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  • Modern Game Programming

    - by Alon
    Hey. I'm a software and web developer for ~3 years, and I want to start learning 3D network game programming. What is the most modern & fastest way to write 3D PC games? What language? For graphics, should I use a graphics API like Direct3D/OpenGL or is there something less painful? What math/physics skills should I know before starting? Thank you.

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  • What algorithm should I use for encrypting and embedding a password for an application?

    - by vfclists
    What algorithm should I use for encrypting and embedding a password for an application? It obviously is not bullet proof, but it should be good enough to thwart someone scanning the database with a hex editor, or make it hard for someone who has the skills to use a debugger to trace the code to work out, either by scanning for the encrypted password, or using a debugger to run through the decryption code. Object Pascal would be nice. /vfclists

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  • Using Mathematica to generate crystal lattices

    - by lavabo
    How do you generate a 3x3x3 lattice in Mathematica? Is it possible to color some of the lattice points? It seems that it is possible but I cannot get it to work so far http://reference.wolfram.com/mathematica/ref/LatticeData.html What I mean by 3x3x3 is something like figure (c) on the right:http://physics.ucsd.edu/was-sdphul/labs/2dl/exp6/exp63.gif

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  • Is there any way to group edit buttons in MediaWiki?

    - by Mark Robinson
    Is there any way to group the edit buttons displayed above the edit dialog in MediaWiki? By grouping, I mean like Word does (and even this editor) - you can add dividing lines to group them so that e.g. Bold and Italic are in one group, numbered list and bullet points in another. We've added lots of new buttons (in EditPage.php) and they are in a logical order, but at 30 buttons it is a bit overwhelming for some users.

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  • What suggestions for a 3d game engine to support a huge terrain?

    - by codist
    There are a lot of 3d game engines around, does anyone with experience with them have advice on which one would likely be able to handle these (arbitrary) requirements? opengl mac/pc 1000x1000km terrain 1000 towns varying in size from 10 to 1000 buildings 128 people in any one location MMO type networking (no solo play) physics engine including airfoil c++ with optional scripting

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  • Get Caret Position within an Text Input field

    - by MarkB29
    How could can I get the caret position from within an input field. I have seen a few bits and pieces on google but nothing bullet proof. Basically something like a Jquery plugin would be ideal so I could simply do $("#myinput").caretPosition() I realise there may by other non-jQuery solutions and these would also be brilliant if anyone has any??

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  • What is the most performant 2D graphics engine for use with Android?

    - by nbolton
    I have managed to make a hello world JBox2D application, and it works (I have some bouncing balls). However, I just read a comment on a forum post, which claims that JBox2D produces a lot of garbage, and so causes animation to be poor. Is this true? If yes, then what other 2D engines are available to me? I would very much like to use a physics engine for my 2D game, even if it's just a very simple one.

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  • Different OS and Server Path

    - by justjoe
    in windows (using apache as server), my file path directory will be C:\xampp\htdocs\mysvn\PhpDocumentor\phpdoc.php. But what happen with other OS such as linux on APACHE, or IIS on windows, Or other OS i don't know and never use ? i would like to know to make sure i wrote the bullet proof, file reading via PHP.

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